Minor updates to the structure definition files.

This commit is contained in:
lcdr 2015-08-23 18:28:36 +02:00
parent 9298a98f60
commit 1e6dddb073
11 changed files with 17 additions and 18 deletions

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@ -17,7 +17,7 @@ Index 28:
[L:BIT1] - ??? [L:BIT1] - ???
Index 29: Index 29:
[EVAL:creation] - ... [EVAL:creation]
[L:BIT1] - flag [L:BIT1] - flag
[L:8] - ???, could be "co" from xml data [L:8] - ???, could be "co" from xml data
[L:BIT1] - flag [L:BIT1] - flag

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@ -1,4 +1,4 @@
[EVAL:creation] - ... [EVAL:creation]
[L:BIT1] - flag [L:BIT1] - flag
[L:4] - ??? [L:4] - ???
[L:BIT1] - ??? [L:BIT1] - ???

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@ -1,5 +1,5 @@
Index 22: Index 22:
[EVAL:creation] - ... [EVAL:creation]
[L:BIT1] - flag, expect == False [L:BIT1] - flag, expect == False
[L:4] - ??? (seems to be a a count for following?) [L:4] - ??? (seems to be a a count for following?)
[L:4] - ??? [L:4] - ???
@ -38,7 +38,7 @@ Index 22:
[L:4] - ??? [L:4] - ???
Index 23: Index 23:
[EVAL:creation] - ... [EVAL:creation]
[L:BIT1] - flag [L:BIT1] - flag
[L:4] - ???, assert == 0 [L:4] - ???, assert == 0
[L:4] - ???, assert == 0 [L:4] - ???, assert == 0
@ -50,11 +50,11 @@ Index 23:
[L:4] - ???, assert == 0 [L:4] - ???, assert == 0
[L:4] - ??? [L:4] - ???
[L:BIT1] - flag [L:BIT1] - flag
[L:4] - ??? [L:4] - life
maxhealth=[L:4] - ???, has same number as max health struct, float, assert % 1 == 0 maxhealth=[L:4] - ???, has same number as max health struct, float, assert % 1 == 0
[L:4] - ??? [L:4] - armor
maxarmor=[L:4] - ???, has same number as max armor struct, float, assert % 1 == 0 maxarmor=[L:4] - ???, has same number as max armor struct, float, assert % 1 == 0
[L:4] - ???, assert == 0 [L:4] - imagination, assert == 0
maximag=[L:4] - ???, has same number as max imagination, float, assert % 1 == 0 maximag=[L:4] - ???, has same number as max imagination, float, assert % 1 == 0
[L:4] - ???, assert == 0 [L:4] - ???, assert == 0
[L:BIT1] - ??? [L:BIT1] - ???
@ -63,8 +63,8 @@ Index 23:
[L:4] - max health, float, assert == maxhealth [L:4] - max health, float, assert == maxhealth
[L:4] - max armor, float, assert == maxarmor [L:4] - max armor, float, assert == maxarmor
[L:4] - max imagination, float, assert == maximag [L:4] - max imagination, float, assert == maximag
[L:4] - ??? (count for next struct?) [L:4] - count for next struct
[L:4] - faction id? (at least something with factions) [L:4] - faction id
trigger=[L:BIT1] - flag trigger=[L:BIT1] - flag
[EVAL:creation] [EVAL:creation]
[L:BIT1] - flag, assert == False [L:BIT1] - flag, assert == False

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@ -7,4 +7,3 @@ Index 1 ($+81B2D0):
not sure about this not sure about this
[L:4] - ??? [L:4] - ???
[L:1] - ??? [L:1] - ???

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@ -1,6 +1,6 @@
Component 3 - SimplePhysics (tested using LOT 7701) Component 3 - SimplePhysics (tested using LOT 7701)
Index 1 ($+7E4B00): Index 1 ($+7E4B00):
[EVAL:creation] - ... [EVAL:creation]
[L:BIT1] - ??? [L:BIT1] - ???
[L:4] - ???, float [L:4] - ???, float
[L:BIT1] - flag [L:BIT1] - flag

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@ -1,7 +1,7 @@
Index 31: Index 31:
// component_type 9? // component_type 9?
// Seems to be related to BehaviorTemplate // Seems to be related to BehaviorTemplate
[EVAL:creation] - ... [EVAL:creation]
[L:BIT1] - flag [L:BIT1] - flag
[L:4] - count for following structs [L:4] - count for following structs
[L:4] - ??? [L:4] - ???