lcdr
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b2946a5c28
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Added option to retry replica parsing with added Trigger Component
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2016-10-22 14:04:59 +02:00 |
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lcdr
|
5f6a5c9f77
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Updated replica parsing.
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2016-10-22 14:02:58 +02:00 |
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lcdr
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dd914f7f5e
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Added support for custom types to structparser and rewrote captureviewer and the struct definitions to use them.
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2016-07-23 11:39:29 +02:00 |
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lcdr
|
c85615e75f
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Renamed length to count in ScriptComponent.
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2016-06-27 22:11:41 +02:00 |
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lcdr
|
b7b2a922ad
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Added support for moving platform component.
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2016-06-21 21:19:50 +02:00 |
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lcdr
|
aca1f54fc4
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Implemented support for shared subcomponents and updated structures.
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2015-12-15 18:46:30 +01:00 |
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lcdr
|
bbc743d5d7
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Improved support for components and game messages, along with further minor updates.
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2015-10-12 19:33:34 +02:00 |
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lcdr
|
86dfe01355
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Added if, while and break statements to support more complex parsing logic.
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2015-09-30 18:00:42 +02:00 |
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lcdr
|
e2e7ff5183
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Structure definition syntax changed to use type instead of length.
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2015-09-20 14:42:16 +02:00 |
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lcdr
|
1e6dddb073
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Minor updates to the structure definition files.
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2015-08-23 18:28:36 +02:00 |
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lcdr
|
bfa76cf704
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Added the structure definition files for replica parsing.
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2015-06-11 21:20:10 +02:00 |
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