Commit Graph

15 Commits

Author SHA1 Message Date
lcdr
ee2da75c7c Updated gamemessage definitions and added option to retry with phantom component. 2017-04-07 22:21:49 +02:00
lcdr
44bae062c7 Moved gamemessage definitions. 2017-02-09 10:40:01 +01:00
lcdr
8eece0fee1 Improved support for game messages. 2017-02-09 10:30:51 +01:00
lcdr
b2946a5c28 Added option to retry replica parsing with added Trigger Component 2016-10-22 14:04:59 +02:00
lcdr
5f6a5c9f77 Updated replica parsing. 2016-10-22 14:02:58 +02:00
lcdr
8498b35ca5 Added option to retry replica parsing with added ScriptComponent
to account for objects with custom scripts not mentioned in the registry
2016-08-30 10:32:09 +02:00
lcdr
dd914f7f5e Added support for custom types to structparser and rewrote captureviewer and the struct definitions to use them. 2016-07-23 11:39:29 +02:00
lcdr
4b6306643f Updated game message parsing. 2016-07-23 11:39:00 +02:00
lcdr
b7b2a922ad Added support for moving platform component. 2016-06-21 21:19:50 +02:00
lcdr
aca1f54fc4 Implemented support for shared subcomponents and updated structures. 2015-12-15 18:46:30 +01:00
lcdr
024c1f9a72 Better usability of INI configuration. 2015-11-19 21:25:16 +01:00
lcdr
17383b7f8b Added support for UI Messages. 2015-10-22 18:30:15 +02:00
lcdr
bbc743d5d7 Improved support for components and game messages, along with further minor updates. 2015-10-12 19:33:34 +02:00
lcdr
9419e656b5 bitstream now uses struct instead of ctypes for type conversion. 2015-09-01 20:50:21 +02:00
lcdr
9298a98f60 Changed the file extension of the viewers to .pyw so they get opened as GUI Applications. 2015-08-20 19:55:55 +02:00