utils/packetdefinitions/replica/components/Cannon.structs

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Component 19 - Cannon (tested using LOT 1864):
start of ScriptedActivity
[bit] - flag
[u32] - count
[s64] - player object id
constant size 10 loop
[float] - ???
[float] - ???
[float] - ???
[float] - ???
[float] - ???
[float] - ???
[float] - ???
[float] - ???
[float] - ???
[float] - ???
end of ScriptedActivity
if creation:
[float] - ???
[float] - ???
[float] - ???
[float] - ???
[float] - ???
[float] - ???
[bit] - flag
[double] - ???
[double] - ???
[double] - ???
[float] - ???
[float] - ???
[float] - ???
[float] - ???
[float] - ???
[float] - ???
[float] - ???
[u64] - ???
[float] - ???
[float] - ???