cc-mek-scada/coordinator/ui/components/unit_overview.lua

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--
-- Basic Unit Overview
--
local core = require("graphics.core")
local style = require("coordinator.ui.style")
local reactor_view = require("coordinator.ui.components.reactor")
local boiler_view = require("coordinator.ui.components.boiler")
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local turbine_view = require("coordinator.ui.components.turbine")
local Div = require("graphics.elements.div")
local PipeNetwork = require("graphics.elements.pipenet")
local TextBox = require("graphics.elements.textbox")
local TEXT_ALIGN = core.graphics.TEXT_ALIGN
local cpair = core.graphics.cpair
local border = core.graphics.border
local pipe = core.graphics.pipe
-- make a new unit overview window
---@param parent graphics_element parent
---@param x integer top left x
---@param y integer top left y
---@param unit ioctl_unit unit database entry
local function make(parent, x, y, unit)
local height = 0
local num_boilers = #unit.boiler_data_tbl
local num_turbines = #unit.turbine_data_tbl
assert(num_boilers >= 0 and num_boilers <= 2, "minimum 0 boilers, maximum 2 boilers")
assert(num_turbines >= 1 and num_turbines <= 3, "minimum 1 turbine, maximum 3 turbines")
if num_boilers == 0 and num_turbines == 1 then
height = 9
elseif num_boilers == 1 and num_turbines <= 2 then
height = 17
else
height = 25
end
-- bounding box div
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local root = Div{parent=parent,x=x,y=y,width=80,height=height}
-- unit header message
TextBox{parent=root,text="Unit #" .. unit.unit_id,alignment=TEXT_ALIGN.CENTER,height=1,fg_bg=style.header}
-------------
-- REACTOR --
-------------
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reactor_view(root, 1, 3, unit.reactor_data, unit.reactor_ps)
if num_boilers > 0 then
local coolant_pipes = {}
if num_boilers >= 2 then
table.insert(coolant_pipes, pipe(0, 0, 11, 12, colors.lightBlue))
end
table.insert(coolant_pipes, pipe(0, 0, 11, 3, colors.lightBlue))
table.insert(coolant_pipes, pipe(2, 0, 11, 2, colors.orange))
if num_boilers >= 2 then
table.insert(coolant_pipes, pipe(2, 0, 11, 11, colors.orange))
end
PipeNetwork{parent=root,x=4,y=10,pipes=coolant_pipes,bg=colors.lightGray}
end
-------------
-- BOILERS --
-------------
if num_boilers >= 1 then boiler_view(root, 16, 11, unit.boiler_ps_tbl[1]) end
if num_boilers >= 2 then boiler_view(root, 16, 19, unit.boiler_ps_tbl[2]) end
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--------------
-- TURBINES --
--------------
local t_idx = 1
local no_boilers = num_boilers == 0
if (num_turbines >= 3) or no_boilers or (num_boilers == 1 and num_turbines >= 2) then
turbine_view(root, 58, 3, unit.turbine_ps_tbl[t_idx])
t_idx = t_idx + 1
end
if (num_turbines >= 1 and not no_boilers) or num_turbines >= 2 then
turbine_view(root, 58, 11, unit.turbine_ps_tbl[t_idx])
t_idx = t_idx + 1
end
if (num_turbines >= 2 and num_boilers >= 2) or num_turbines >= 3 then
turbine_view(root, 58, 19, unit.turbine_ps_tbl[t_idx])
end
local steam_pipes_b = {}
if no_boilers then
table.insert(steam_pipes_b, pipe(0, 1, 3, 1, colors.white)) -- steam to turbine 1
table.insert(steam_pipes_b, pipe(0, 2, 3, 2, colors.blue)) -- water to turbine 1
if num_turbines >= 2 then
table.insert(steam_pipes_b, pipe(1, 2, 3, 9, colors.white)) -- steam to turbine 2
table.insert(steam_pipes_b, pipe(2, 3, 3, 10, colors.blue)) -- water to turbine 2
end
if num_turbines >= 3 then
table.insert(steam_pipes_b, pipe(1, 9, 3, 17, colors.white)) -- steam boiler 1 to turbine 1 junction end
table.insert(steam_pipes_b, pipe(2, 10, 3, 18, colors.blue)) -- water boiler 1 to turbine 1 junction start
end
else
-- boiler side pipes
local steam_pipes_a = {
-- boiler 1 steam/water pipes
pipe(0, 1, 6, 1, colors.white, false, true), -- steam boiler 1 to turbine junction
pipe(0, 2, 6, 2, colors.blue, false, true) -- water boiler 1 to turbine junction
}
if num_boilers >= 2 then
-- boiler 2 steam/water pipes
table.insert(steam_pipes_a, pipe(0, 9, 6, 9, colors.white, false, true)) -- steam boiler 2 to turbine junction
table.insert(steam_pipes_a, pipe(0, 10, 6, 10, colors.blue, false, true)) -- water boiler 2 to turbine junction
end
-- turbine side pipes
if num_turbines >= 3 or (num_boilers == 1 and num_turbines == 2) then
table.insert(steam_pipes_b, pipe(0, 9, 1, 2, colors.white, false, true)) -- steam boiler 1 to turbine 1 junction start
table.insert(steam_pipes_b, pipe(1, 1, 3, 1, colors.white, false, false)) -- steam boiler 1 to turbine 1 junction end
end
table.insert(steam_pipes_b, pipe(0, 9, 3, 9, colors.white, false, true)) -- steam boiler 1 to turbine 2
if num_turbines >= 3 or (num_boilers == 1 and num_turbines == 2) then
table.insert(steam_pipes_b, pipe(0, 10, 2, 3, colors.blue, false, true)) -- water boiler 1 to turbine 1 junction start
table.insert(steam_pipes_b, pipe(2, 2, 3, 2, colors.blue, false, false)) -- water boiler 1 to turbine 1 junction end
end
table.insert(steam_pipes_b, pipe(0, 10, 3, 10, colors.blue, false, true)) -- water boiler 1 to turbine 2
if num_turbines >= 3 or (num_turbines >= 2 and num_boilers >= 2) then
if num_boilers >= 2 then
table.insert(steam_pipes_b, pipe(0, 17, 1, 9, colors.white, false, true)) -- steam boiler 2 to turbine 2 junction
table.insert(steam_pipes_b, pipe(0, 17, 3, 17, colors.white, false, true)) -- steam boiler 2 to turbine 3
table.insert(steam_pipes_b, pipe(0, 18, 2, 10, colors.blue, false, true)) -- water boiler 2 to turbine 3
table.insert(steam_pipes_b, pipe(0, 18, 3, 18, colors.blue, false, true)) -- water boiler 2 to turbine 2 junction
else
table.insert(steam_pipes_b, pipe(1, 17, 1, 9, colors.white, false, true)) -- steam boiler 2 to turbine 2 junction
table.insert(steam_pipes_b, pipe(1, 17, 3, 17, colors.white, false, true)) -- steam boiler 2 to turbine 3
table.insert(steam_pipes_b, pipe(2, 18, 2, 10, colors.blue, false, true)) -- water boiler 2 to turbine 3
table.insert(steam_pipes_b, pipe(2, 18, 3, 18, colors.blue, false, true)) -- water boiler 2 to turbine 2 junction
end
elseif num_turbines == 1 and num_boilers >= 2 then
table.insert(steam_pipes_b, pipe(0, 17, 1, 9, colors.white, false, true)) -- steam boiler 2 to turbine 2 junction
table.insert(steam_pipes_b, pipe(0, 17, 1, 17, colors.white, false, true)) -- steam boiler 2 to turbine 3
table.insert(steam_pipes_b, pipe(0, 18, 2, 10, colors.blue, false, true)) -- water boiler 2 to turbine 3
table.insert(steam_pipes_b, pipe(0, 18, 2, 18, colors.blue, false, true)) -- water boiler 2 to turbine 2 junction
end
PipeNetwork{parent=root,x=47,y=11,pipes=steam_pipes_a,bg=colors.lightGray}
end
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PipeNetwork{parent=root,x=54,y=3,pipes=steam_pipes_b,bg=colors.lightGray}
return root
end
return make