2022-12-13 20:18:29 +00:00
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-- Radio Button Graphics Element
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2023-05-10 15:46:06 +00:00
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local core = require("graphics.core")
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2022-12-13 20:18:29 +00:00
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local element = require("graphics.element")
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---@class radio_button_args
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---@field options table button options
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---@field callback function function to call on touch
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---@field radio_colors cpair colors for radio button center dot when active (a) or inactive (b)
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---@field radio_bg color background color of radio button
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---@field default? integer default state, defaults to options[1]
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---@field min_width? integer text length + 2 if omitted
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---@field parent graphics_element
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---@field id? string element id
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---@field x? integer 1 if omitted
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---@field y? integer 1 if omitted
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---@field fg_bg? cpair foreground/background colors
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2023-05-25 21:40:16 +00:00
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---@field hidden? boolean true to hide on initial draw
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2022-12-13 20:18:29 +00:00
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-- new radio button list (latch selection, exclusively one button at a time)
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---@param args radio_button_args
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---@return graphics_element element, element_id id
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local function radio_button(args)
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assert(type(args.options) == "table", "graphics.elements.controls.radio_button: options is a required field")
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assert(#args.options > 0, "graphics.elements.controls.radio_button: at least one option is required")
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assert(type(args.callback) == "function", "graphics.elements.controls.radio_button: callback is a required field")
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assert(type(args.default) == "nil" or (type(args.default) == "number" and args.default > 0),
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"graphics.elements.controls.radio_button: default must be nil or a number > 0")
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assert(type(args.min_width) == "nil" or (type(args.min_width) == "number" and args.min_width > 0),
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"graphics.elements.controls.radio_button: min_width must be nil or a number > 0")
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-- one line per option
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args.height = #args.options
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-- determine widths
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local max_width = 1
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for i = 1, #args.options do
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local opt = args.options[i] ---@type string
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if string.len(opt) > max_width then
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max_width = string.len(opt)
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end
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end
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local button_text_width = math.max(max_width, args.min_width or 0)
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args.width = button_text_width + 2
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-- create new graphics element base object
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local e = element.new(args)
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-- button state (convert nil to 1 if missing)
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e.value = args.default or 1
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-- show the button state
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local function draw()
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for i = 1, #args.options do
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local opt = args.options[i] ---@type string
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e.window.setCursorPos(1, i)
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if e.value == i then
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-- show as selected
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e.window.setTextColor(args.radio_colors.color_a)
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e.window.setBackgroundColor(args.radio_bg)
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else
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-- show as unselected
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e.window.setTextColor(args.radio_colors.color_b)
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e.window.setBackgroundColor(args.radio_bg)
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end
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e.window.write("\x88")
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e.window.setTextColor(args.radio_bg)
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e.window.setBackgroundColor(e.fg_bg.bkg)
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e.window.write("\x95")
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-- write button text
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e.window.setTextColor(e.fg_bg.fgd)
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e.window.setBackgroundColor(e.fg_bg.bkg)
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e.window.write(opt)
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end
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end
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2023-04-09 01:33:54 +00:00
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-- handle mouse interaction
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---@param event mouse_interaction mouse event
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function e.handle_mouse(event)
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2023-05-10 15:46:06 +00:00
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if e.enabled and core.events.was_clicked(event.type) and (event.initial.y == event.current.y) then
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-- determine what was pressed
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if args.options[event.current.y] ~= nil then
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e.value = event.current.y
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2022-12-13 20:18:29 +00:00
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draw()
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args.callback(e.value)
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end
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end
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end
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-- set the value
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---@param val integer new value
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function e.set_value(val)
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e.value = val
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draw()
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end
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-- initial draw
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draw()
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2023-05-30 23:51:10 +00:00
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return e.complete()
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2022-12-13 20:18:29 +00:00
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end
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return radio_button
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