mirror of
https://github.com/MikaylaFischler/cc-mek-scada.git
synced 2025-07-26 23:57:07 +00:00
visually disable disabled checkboxes
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@ -7,7 +7,7 @@ local flasher = require("graphics.flasher")
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local core = {}
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core.version = "2.4.5"
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core.version = "2.4.6"
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core.flasher = flasher
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core.events = events
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@ -6,6 +6,7 @@ local element = require("graphics.element")
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---@class checkbox_args
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---@field label string checkbox text
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---@field box_fg_bg cpair colors for checkbox
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---@field disable_fg_bg? cpair text colors when disabled
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---@field default? boolean default value
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---@field callback? function function to call on press
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---@field parent graphics_element
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@ -35,20 +36,27 @@ return function (args)
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local function draw()
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e.w_set_cur(1, 1)
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local fgd, bkg = args.box_fg_bg.fgd, args.box_fg_bg.bkg
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if (not e.enabled) and type(args.disable_fg_bg) == "table" then
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fgd = args.disable_fg_bg.bkg
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bkg = args.disable_fg_bg.fgd
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end
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if e.value then
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-- show as selected
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e.w_set_fgd(args.box_fg_bg.bkg)
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e.w_set_bkg(args.box_fg_bg.fgd)
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e.w_set_fgd(bkg)
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e.w_set_bkg(fgd)
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e.w_write("\x88")
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e.w_set_fgd(args.box_fg_bg.fgd)
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e.w_set_fgd(fgd)
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e.w_set_bkg(e.fg_bg.bkg)
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e.w_write("\x95")
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else
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-- show as unselected
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e.w_set_fgd(e.fg_bg.bkg)
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e.w_set_bkg(args.box_fg_bg.bkg)
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e.w_set_bkg(bkg)
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e.w_write("\x88")
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e.w_set_fgd(args.box_fg_bg.bkg)
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e.w_set_fgd(bkg)
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e.w_set_bkg(e.fg_bg.bkg)
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e.w_write("\x95")
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end
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@ -57,16 +65,18 @@ return function (args)
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-- write label text
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local function draw_label()
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if e.enabled and e.is_focused() then
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e.w_set_cur(3, 1)
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e.w_set_fgd(e.fg_bg.bkg)
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e.w_set_bkg(e.fg_bg.fgd)
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e.w_write(args.label)
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elseif (not e.enabled) and type(args.disable_fg_bg) == "table" then
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e.w_set_fgd(args.disable_fg_bg.fgd)
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e.w_set_bkg(args.disable_fg_bg.bkg)
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else
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e.w_set_cur(3, 1)
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e.w_set_fgd(e.fg_bg.fgd)
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e.w_set_bkg(e.fg_bg.bkg)
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e.w_write(args.label)
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end
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e.w_set_cur(3, 1)
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e.w_write(args.label)
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end
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-- handle mouse interaction
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@ -98,20 +108,20 @@ return function (args)
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draw()
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end
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-- handle focus
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e.on_focused = draw_label
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e.on_unfocused = draw_label
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-- handle enable
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e.on_enabled = draw_label
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e.on_disabled = draw_label
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-- element redraw
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function e.redraw()
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draw()
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draw_label()
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end
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-- handle focus
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e.on_focused = draw_label
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e.on_unfocused = draw_label
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-- handle enable
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e.on_enabled = e.redraw
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e.on_disabled = e.redraw
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---@class Checkbox:graphics_element
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local Checkbox, id = e.complete(true)
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