#73 waste selection

This commit is contained in:
Mikayla Fischler 2022-08-16 11:22:58 -04:00
parent 7f011369c4
commit 8dac59fba4
4 changed files with 153 additions and 19 deletions

View File

@ -16,7 +16,7 @@ local config = require("coordinator.config")
local coordinator = require("coordinator.coordinator")
local renderer = require("coordinator.renderer")
local COORDINATOR_VERSION = "alpha-v0.3.11"
local COORDINATOR_VERSION = "alpha-v0.3.12"
local print = util.print
local println = util.println

View File

@ -19,6 +19,7 @@ local IndicatorLight = require("graphics.elements.indicators.light")
local StateIndicator = require("graphics.elements.indicators.state")
local VerticalBar = require("graphics.elements.indicators.vbar")
local MultiButton = require("graphics.elements.controls.multi_button")
local PushButton = require("graphics.elements.controls.push_button")
local SCRAMButton = require("graphics.elements.controls.scram_button")
local SpinboxNumeric = require("graphics.elements.controls.spinbox_numeric")
@ -66,19 +67,15 @@ local function init(monitor, id)
DataIndicator{parent=main,x=21,label="",format="%11.0f",value=0,unit="",lu_colors=lu_cpair,width=12,fg_bg=stat_fg_bg}
main.line_break()
TextBox{parent=main,text="CR",x=21,y=12,height=1,width=3,fg_bg=style.label}
local ctrl_rods = HorizontalBar{parent=main,x=24,y=12,show_percent=false,bar_fg_bg=cpair(colors.black,colors.gray),height=1,width=9}
ctrl_rods.update(0.75)
TextBox{parent=main,text="FL",x=21,y=19,height=1,width=2,fg_bg=style.label}
TextBox{parent=main,text="WS",x=24,y=19,height=1,width=2,fg_bg=style.label}
TextBox{parent=main,text="CL",x=28,y=19,height=1,width=2,fg_bg=style.label}
TextBox{parent=main,text="HC",x=31,y=19,height=1,width=2,fg_bg=style.label}
TextBox{parent=main,text="FL",x=21,y=20,height=1,width=2,fg_bg=style.label}
TextBox{parent=main,text="WS",x=24,y=20,height=1,width=2,fg_bg=style.label}
TextBox{parent=main,text="CL",x=28,y=20,height=1,width=2,fg_bg=style.label}
TextBox{parent=main,text="HC",x=31,y=20,height=1,width=2,fg_bg=style.label}
local fuel = VerticalBar{parent=main,x=21,y=14,fg_bg=cpair(colors.black,colors.gray),height=5,width=2}
local waste = VerticalBar{parent=main,x=24,y=14,fg_bg=cpair(colors.brown,colors.gray),height=5,width=2}
local ccool = VerticalBar{parent=main,x=28,y=14,fg_bg=cpair(colors.lightBlue,colors.gray),height=5,width=2}
local hcool = VerticalBar{parent=main,x=31,y=14,fg_bg=cpair(colors.orange,colors.gray),height=5,width=2}
local fuel = VerticalBar{parent=main,x=21,y=12,fg_bg=cpair(colors.black,colors.gray),height=6,width=2}
local waste = VerticalBar{parent=main,x=24,y=12,fg_bg=cpair(colors.brown,colors.gray),height=6,width=2}
local ccool = VerticalBar{parent=main,x=28,y=12,fg_bg=cpair(colors.lightBlue,colors.gray),height=6,width=2}
local hcool = VerticalBar{parent=main,x=31,y=12,fg_bg=cpair(colors.orange,colors.gray),height=6,width=2}
---@fixme test code
fuel.update(1)
@ -89,7 +86,7 @@ local function init(monitor, id)
local f = function () print("scram!") end
local scram = SCRAMButton{parent=main,x=2,y=core_shift+4,callback=f,fg_bg=scram_fg_bg}
local burn_control = Div{parent=main,x=13,y=core_shift+4,width=19,height=3,fg_bg=cpair(colors.gray,colors.white)}
local burn_control = Div{parent=main,x=14,y=core_shift+4,width=19,height=3,fg_bg=cpair(colors.gray,colors.white)}
local burn_rate = SpinboxNumeric{parent=burn_control,x=2,y=1,whole_num_precision=4,fractional_precision=1,arrow_fg_bg=cpair(colors.gray,colors.white),fg_bg=cpair(colors.black,colors.white)}
local set_burn = function () print("set burn to " .. burn_rate.get_value()) end
@ -97,6 +94,33 @@ local function init(monitor, id)
TextBox{parent=burn_control,x=9,y=2,text="mB/t"}
PushButton{parent=burn_control,x=14,y=2,text="SET",min_width=5,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=set_burn}
local opts = {
{
text = "Auto",
fg_bg = cpair(colors.black, colors.lightGray),
active_fg_bg = cpair(colors.white, colors.gray)
},
{
text = "Pu",
fg_bg = cpair(colors.black, colors.lightGray),
active_fg_bg = cpair(colors.black, colors.lime)
},
{
text = "Po",
fg_bg = cpair(colors.black, colors.lightGray),
active_fg_bg = cpair(colors.black, colors.cyan)
},
{
text = "AM",
fg_bg = cpair(colors.black, colors.lightGray),
active_fg_bg = cpair(colors.black, colors.purple)
}
}
local waste_sel_f = function (s) print("waste: " .. s) end
local waste_sel = Div{parent=main,x=2,y=core_shift+8,width=31,height=3,fg_bg=cpair(colors.black, colors.white)}
MultiButton{parent=waste_sel,x=2,y=1,options=opts,callback=waste_sel_f,min_width=6,fg_bg=cpair(colors.black, colors.white)}
---@fixme test code
main.line_break()
ColorMap{parent=main,x=2,y=51}

View File

@ -0,0 +1,112 @@
-- Button Graphics Element
local element = require("graphics.element")
local util = require("scada-common.util")
---@class button_option
---@field text string
---@field fg_bg cpair
---@field active_fg_bg cpair
---@field _lpad integer automatically calculated left pad
---@field _start_x integer starting touch x range (inclusive)
---@field _end_x integer ending touch x range (inclusive)
---@class multi_button_args
---@field options table button options
---@field callback function function to call on touch
---@field default? boolean default state, defaults to options[1]
---@field min_width? integer text length + 2 if omitted
---@field parent graphics_element
---@field id? string element id
---@field x? integer 1 if omitted
---@field y? integer 1 if omitted
---@field height? integer parent height if omitted
---@field fg_bg? cpair foreground/background colors
-- new multi button (latch selection, exclusively one button at a time)
---@param args multi_button_args
---@return graphics_element element, element_id id
local function multi_button(args)
assert(type(args.options) == "table", "graphics.elements.controls.multi_button: options is a required field")
assert(type(args.callback) == "function", "graphics.elements.controls.multi_button: callback is a required field")
-- single line
args.height = 3
-- button state (convert nil to 1 if missing)
local state = args.default or 1
-- determine widths
local max_width = 1
for i = 1, #args.options do
local opt = args.options[i] ---@type button_option
if string.len(opt.text) > max_width then
max_width = string.len(opt.text)
end
end
local button_width = math.max(max_width, args.min_width or 1)
args.width = (button_width * #args.options) + #args.options + 1
-- create new graphics element base object
local e = element.new(args)
-- calculate required button information
local next_x = 2
for i = 1, #args.options do
local opt = args.options[i] ---@type button_option
local w = string.len(opt.text)
opt._lpad = math.floor((e.frame.w - w) / 2)
opt._start_x = next_x
opt._end_x = next_x + button_width - 1
next_x = next_x + (button_width + 1)
end
-- show the button state
local function draw()
for i = 1, #args.options do
local opt = args.options[i] ---@type button_option
e.window.setCursorPos(opt._start_x, 2)
if state == i then
-- show as pressed
e.window.setTextColor(opt.active_fg_bg.fgd)
e.window.setBackgroundColor(opt.active_fg_bg.bkg)
else
-- show as unpressed
e.window.setTextColor(opt.fg_bg.fgd)
e.window.setBackgroundColor(opt.fg_bg.bkg)
end
e.window.write(util.pad(opt.text, button_width))
end
end
-- initial draw
draw()
-- handle touch
---@param event monitor_touch monitor touch event
function e.handle_touch(event)
-- determine what was pressed
if event.y == 2 then
for i = 1, #args.options do
local opt = args.options[i] ---@type button_option
if event.x >= opt._start_x and event.x <= opt._end_x then
state = i
draw()
args.callback(state)
end
end
end
end
return e.get()
end
return multi_button

View File

@ -39,10 +39,6 @@ local function switch_button(args)
local h_pad = math.floor((e.frame.w - text_width) / 2)
local v_pad = math.floor(e.frame.h / 2) + 1
-- write the button text
e.window.setCursorPos(h_pad, v_pad)
e.window.write(args.text)
-- show the button state
local function draw_state()
if state then
@ -55,7 +51,9 @@ local function switch_button(args)
e.window.setBackgroundColor(e.fg_bg.bkg)
end
e.window.redraw()
-- write the button text
e.window.setCursorPos(h_pad, v_pad)
e.window.write(args.text)
end
-- initial draw