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#166 removed sounder test code from GUI
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@ -19,7 +19,7 @@ local iocontrol = require("coordinator.iocontrol")
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local renderer = require("coordinator.renderer")
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local sounder = require("coordinator.sounder")
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local COORDINATOR_VERSION = "v0.11.1"
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local COORDINATOR_VERSION = "v0.11.2"
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local print = util.print
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local println = util.println
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@ -92,37 +92,6 @@ local function init(monitor)
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process_ctl(main, 2, cnc_bottom_align_start)
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-- testing
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---@fixme remove test code
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-- ColorMap{parent=main,x=98,y=(main.height()-1)}
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local audio = Div{parent=main,width=23,height=23,x=107,y=cnc_bottom_align_start}
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PushButton{parent=audio,x=16,y=1,text="TEST 1",min_width=8,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_1}
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PushButton{parent=audio,x=16,text="TEST 2",min_width=8,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_2}
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PushButton{parent=audio,x=16,text="TEST 3",min_width=8,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_3}
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PushButton{parent=audio,x=16,text="TEST 4",min_width=8,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_4}
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PushButton{parent=audio,x=16,text="TEST 5",min_width=8,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_5}
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PushButton{parent=audio,x=16,text="TEST 6",min_width=8,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_6}
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PushButton{parent=audio,x=16,text="TEST 7",min_width=8,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_7}
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PushButton{parent=audio,x=16,text="TEST 8",min_width=8,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_8}
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PushButton{parent=audio,x=16,text="STOP",min_width=8,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.stop}
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PushButton{parent=audio,x=16,text="PSCALE",min_width=8,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_power_scale}
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SwitchButton{parent=audio,x=1,y=12,text="CONTAINMENT BREACH",min_width=23,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_breach}
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SwitchButton{parent=audio,x=1,text="CONTAINMENT RADIATION",min_width=23,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_rad}
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SwitchButton{parent=audio,x=1,text="REACTOR LOST",min_width=23,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_lost}
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SwitchButton{parent=audio,x=1,text="CRITICAL DAMAGE",min_width=23,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_crit}
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SwitchButton{parent=audio,x=1,text="REACTOR DAMAGE",min_width=23,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_dmg}
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SwitchButton{parent=audio,x=1,text="REACTOR OVER TEMP",min_width=23,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_overtemp}
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SwitchButton{parent=audio,x=1,text="REACTOR HIGH TEMP",min_width=23,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_hightemp}
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SwitchButton{parent=audio,x=1,text="REACTOR WASTE LEAK",min_width=23,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_wasteleak}
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SwitchButton{parent=audio,x=1,text="REACTOR WASTE HIGH",min_width=23,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_highwaste}
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SwitchButton{parent=audio,x=1,text="RPS TRANSIENT",min_width=23,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_rps}
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SwitchButton{parent=audio,x=1,text="RCS TRANSIENT",min_width=23,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_rcs}
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SwitchButton{parent=audio,x=1,text="TURBINE TRIP",min_width=23,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),callback=sounder.test_turbinet}
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imatrix(main, 131, cnc_bottom_align_start, facility.induction_data_tbl[1], facility.induction_ps_tbl[1])
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return main
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