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https://github.com/MikaylaFischler/cc-mek-scada.git
synced 2024-08-30 18:22:34 +00:00
#90 flashing GUI indicator lights
This commit is contained in:
parent
77dc7ec0c9
commit
bfa87815fa
@ -1,4 +1,5 @@
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local log = require("scada-common.log")
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local flasher = require("graphics.flasher")
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local iocontrol = require("coordinator.iocontrol")
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@ -107,6 +108,9 @@ function renderer.start_ui()
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table.insert(ui.unit_layouts, unit_view(monitor, id))
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end
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-- start flasher callback task
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flasher.init()
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-- report ui as ready
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engine.ui_ready = true
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end
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@ -114,25 +118,33 @@ end
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-- close out the UI
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function renderer.close_ui()
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if engine.ui_ready then
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-- report ui as not ready
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engine.ui_ready = false
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-- report ui as not ready
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engine.ui_ready = false
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-- stop blinking indicators
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flasher.clear()
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if engine.ui_ready then
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-- hide to stop animation callbacks
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ui.main_layout.hide()
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for i = 1, #ui.unit_layouts do
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ui.unit_layouts[i].hide()
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engine.monitors.unit_displays[i].clear()
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end
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-- clear root UI elements
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ui.main_layout = nil
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ui.unit_layouts = {}
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-- re-draw dmesg
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engine.dmesg_window.setVisible(true)
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engine.dmesg_window.redraw()
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else
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-- clear unit displays
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for i = 1, #ui.unit_layouts do
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engine.monitors.unit_displays[i].clear()
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end
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end
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-- clear root UI elements
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ui.main_layout = nil
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ui.unit_layouts = {}
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-- re-draw dmesg
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engine.dmesg_window.setVisible(true)
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engine.dmesg_window.redraw()
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end
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-- is the UI ready?
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@ -16,7 +16,7 @@ local config = require("coordinator.config")
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local coordinator = require("coordinator.coordinator")
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local renderer = require("coordinator.renderer")
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local COORDINATOR_VERSION = "alpha-v0.5.3"
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local COORDINATOR_VERSION = "alpha-v0.5.4"
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local print = util.print
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local println = util.println
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@ -174,11 +174,13 @@ local ui_ok = init_start_ui()
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local no_modem = false
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-- start connection watchdog
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conn_watchdog.feed()
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log.debug("boot> conn watchdog started")
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if ui_ok then
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-- start connection watchdog
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conn_watchdog.feed()
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log.debug("boot> conn watchdog started")
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log_sys("system started successfully")
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log_sys("system started successfully")
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end
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-- event loop
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-- ui_ok will never change in this loop, same as while true or exit if UI start failed
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@ -28,6 +28,8 @@ local TEXT_ALIGN = core.graphics.TEXT_ALIGN
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local cpair = core.graphics.cpair
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local period = core.flasher.PERIOD
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-- create a unit view
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---@param parent graphics_element parent
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---@param id integer
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@ -130,15 +132,15 @@ local function init(parent, id)
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annunciator.line_break()
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-- RPS
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local rps_trp = IndicatorLight{parent=annunciator,label="RPS Trip",colors=cpair(colors.red,colors.gray)}
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local rps_dmg = IndicatorLight{parent=annunciator,label="Damage Critical",colors=cpair(colors.yellow,colors.gray)}
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local rps_trp = IndicatorLight{parent=annunciator,label="RPS Trip",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
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local rps_dmg = IndicatorLight{parent=annunciator,label="Damage Critical",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
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local rps_exh = IndicatorLight{parent=annunciator,label="Excess Heated Coolant",colors=cpair(colors.yellow,colors.gray)}
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local rps_exw = IndicatorLight{parent=annunciator,label="Excess Waste",colors=cpair(colors.yellow,colors.gray)}
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local rps_tmp = IndicatorLight{parent=annunciator,label="High Core Temp",colors=cpair(colors.yellow,colors.gray)}
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local rps_tmp = IndicatorLight{parent=annunciator,label="High Core Temp",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
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local rps_nof = IndicatorLight{parent=annunciator,label="No Fuel",colors=cpair(colors.yellow,colors.gray)}
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local rps_noc = IndicatorLight{parent=annunciator,label="No Coolant",colors=cpair(colors.yellow,colors.gray)}
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local rps_flt = IndicatorLight{parent=annunciator,label="PPM Fault",colors=cpair(colors.yellow,colors.gray)}
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local rps_tmo = IndicatorLight{parent=annunciator,label="Timeout",colors=cpair(colors.yellow,colors.gray)}
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local rps_flt = IndicatorLight{parent=annunciator,label="PPM Fault",colors=cpair(colors.yellow,colors.gray),flash=true,period=period.BLINK_500_MS}
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local rps_tmo = IndicatorLight{parent=annunciator,label="Timeout",colors=cpair(colors.yellow,colors.gray),flash=true,period=period.BLINK_500_MS}
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r_ps.subscribe("rps_tripped", rps_trp.update)
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r_ps.subscribe("dmg_crit", rps_dmg.update)
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@ -157,7 +159,7 @@ local function init(parent, id)
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local c_cfm = IndicatorLight{parent=annunciator,label="Coolant Feed Mismatch",colors=cpair(colors.yellow,colors.gray)}
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local c_sfm = IndicatorLight{parent=annunciator,label="Steam Feed Mismatch",colors=cpair(colors.yellow,colors.gray)}
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local c_mwrf = IndicatorLight{parent=annunciator,label="Max Water Return Feed",colors=cpair(colors.yellow,colors.gray)}
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local c_tbnt = IndicatorLight{parent=annunciator,label="Turbine Trip",colors=cpair(colors.red,colors.gray)}
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local c_tbnt = IndicatorLight{parent=annunciator,label="Turbine Trip",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
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r_ps.subscribe("BoilRateMismatch", c_brm.update)
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r_ps.subscribe("CoolantFeedMismatch", c_cfm.update)
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@ -193,7 +195,7 @@ local function init(parent, id)
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t_ps[1].subscribe("TurbineOverSpeed", t1_tos.update)
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TextBox{parent=main,x=32,text="T1",width=2,height=1,fg_bg=cpair(colors.black, colors.white)}
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local t1_trp = IndicatorLight{parent=annunciator,label="Turbine Trip",colors=cpair(colors.red,colors.gray)}
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local t1_trp = IndicatorLight{parent=annunciator,label="Turbine Trip",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
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t_ps[1].subscribe("TurbineTrip", t1_trp.update)
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main.line_break()
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@ -209,7 +211,7 @@ local function init(parent, id)
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t_ps[2].subscribe("TurbineOverSpeed", t2_tos.update)
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TextBox{parent=main,x=32,text="T2",width=2,height=1,fg_bg=cpair(colors.black, colors.white)}
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local t2_trp = IndicatorLight{parent=annunciator,label="Turbine Trip",colors=cpair(colors.red,colors.gray)}
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local t2_trp = IndicatorLight{parent=annunciator,label="Turbine Trip",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
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t_ps[2].subscribe("TurbineTrip", t2_trp.update)
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main.line_break()
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@ -226,7 +228,7 @@ local function init(parent, id)
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t_ps[3].subscribe("TurbineOverSpeed", t3_tos.update)
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TextBox{parent=main,x=32,text="T3",width=2,height=1,fg_bg=cpair(colors.black, colors.white)}
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local t3_trp = IndicatorLight{parent=annunciator,label="Turbine Trip",colors=cpair(colors.red,colors.gray)}
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local t3_trp = IndicatorLight{parent=annunciator,label="Turbine Trip",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
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t_ps[3].subscribe("TurbineTrip", t3_trp.update)
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annunciator.line_break()
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@ -234,7 +236,7 @@ local function init(parent, id)
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---@todo radiation monitor
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IndicatorLight{parent=annunciator,label="Radiation Monitor",colors=cpair(colors.green,colors.gray)}
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IndicatorLight{parent=annunciator,label="Radiation Alarm",colors=cpair(colors.red,colors.gray)}
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IndicatorLight{parent=annunciator,label="Radiation Alarm",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
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DataIndicator{parent=main,x=34,y=51,label="",format="%10.1f",value=0,unit="mSv/h",lu_colors=lu_cpair,width=18,fg_bg=stat_fg_bg}
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-- reactor controls --
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@ -4,6 +4,10 @@
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local core = {}
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local flasher = require("graphics.flasher")
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core.flasher = flasher
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local events = {}
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---@class monitor_touch
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@ -1,11 +1,15 @@
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-- Indicator Light Graphics Element
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local element = require("graphics.element")
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local flasher = require("graphics.flasher")
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local util = require("scada-common.util")
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---@class indicator_light_args
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---@field label string indicator label
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---@field colors cpair on/off colors (a/b respectively)
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---@field min_label_width? integer label length if omitted
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---@field flash? boolean whether to flash on true rather than stay on
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---@field period? PERIOD flash period
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---@field parent graphics_element
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---@field id? string element id
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---@field x? integer 1 if omitted
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@ -19,25 +23,62 @@ local function indicator_light(args)
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assert(type(args.label) == "string", "graphics.elements.indicators.light: label is a required field")
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assert(type(args.colors) == "table", "graphics.elements.indicators.light: colors is a required field")
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if args.flash then
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assert(util.is_int(args.period), "graphics.elements.indicators.light: period is a required field if flash is enabled")
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end
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-- single line
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args.height = 1
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-- determine width
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args.width = math.max(args.min_label_width or 1, string.len(args.label)) + 2
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-- flasher state
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local flash_on = true
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-- create new graphics element base object
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local e = element.new(args)
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-- called by flasher when enabled
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local function flash_callback()
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e.window.setCursorPos(1, 1)
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if flash_on then
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e.window.blit(" \x95", "0" .. args.colors.blit_a, args.colors.blit_a .. e.fg_bg.blit_bkg)
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else
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e.window.blit(" \x95", "0" .. args.colors.blit_b, args.colors.blit_b .. e.fg_bg.blit_bkg)
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end
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flash_on = not flash_on
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end
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-- enable light or start flashing
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local function enable()
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if args.flash then
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flash_on = true
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flasher.start(flash_callback, args.period)
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else
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e.window.setCursorPos(1, 1)
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e.window.blit(" \x95", "0" .. args.colors.blit_a, args.colors.blit_a .. e.fg_bg.blit_bkg)
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end
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end
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-- disable light or stop flashing
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local function disable()
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if args.flash then
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flash_on = false
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flasher.stop(flash_callback)
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end
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e.window.setCursorPos(1, 1)
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e.window.blit(" \x95", "0" .. args.colors.blit_b, args.colors.blit_b .. e.fg_bg.blit_bkg)
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end
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-- on state change
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---@param new_state boolean indicator state
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function e.on_update(new_state)
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e.value = new_state
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e.window.setCursorPos(1, 1)
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if new_state then
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e.window.blit(" \x95", "0" .. args.colors.blit_a, args.colors.blit_a .. e.fg_bg.blit_bkg)
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else
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e.window.blit(" \x95", "0" .. args.colors.blit_b, args.colors.blit_b .. e.fg_bg.blit_bkg)
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end
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if new_state then enable() else disable() end
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end
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-- set indicator state
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@ -46,6 +87,7 @@ local function indicator_light(args)
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-- write label and initial indicator light
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e.on_update(false)
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e.window.setCursorPos(3, 1)
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e.window.write(args.label)
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return e.get()
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82
graphics/flasher.lua
Normal file
82
graphics/flasher.lua
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@ -0,0 +1,82 @@
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--
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-- Indicator Light Flasher
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--
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local tcd = require("scada-common.tcallbackdsp")
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local flasher = {}
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-- note: no additional call needs to be made in a main loop as this class automatically uses the TCD to operate
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---@alias PERIOD integer
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local PERIOD = {
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BLINK_250_MS = 1,
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BLINK_500_MS = 2,
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BLINK_1000_MS = 3
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}
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flasher.PERIOD = PERIOD
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local active = false
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local registry = { {}, {}, {} } -- one registry table per period
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local callback_counter = 0
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-- start the flasher task
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function flasher.init()
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active = true
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registry = { {}, {}, {} }
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flasher.callback_250ms()
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end
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-- clear all blinking indicators and stop the flasher task
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function flasher.clear()
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active = false
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registry = { {}, {}, {} }
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end
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-- register a function to be called on the selected blink period
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--
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-- times are not strictly enforced, but all with a given period will be set at the same time
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---@param f function function to call each period
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---@param period PERIOD time period option (1, 2, or 3)
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function flasher.start(f, period)
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if type(registry[period]) == "table" then
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table.insert(registry[period], f)
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end
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end
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-- stop a function from being called at the blink period
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---@param f function function callback registered
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function flasher.stop(f)
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for i = 1, #registry do
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for j = 1, #registry[i] do
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if registry[i][j] == f then
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registry[i][j] = nil
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break
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end
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end
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end
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end
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-- blink registered indicators
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--
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-- this assumes it is called every 250ms, it does no checking of time on its own
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function flasher.callback_250ms()
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if active then
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for _, f in pairs(registry[PERIOD.BLINK_250_MS]) do f() end
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if callback_counter % 2 == 0 then
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for _, f in pairs(registry[PERIOD.BLINK_500_MS]) do f() end
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end
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if callback_counter % 4 == 0 then
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for _, f in pairs(registry[PERIOD.BLINK_1000_MS]) do f() end
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end
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callback_counter = callback_counter + 1
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tcd.dispatch(0.25, flasher.callback_250ms)
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end
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end
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return flasher
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