mirror of
https://github.com/MikaylaFischler/cc-mek-scada.git
synced 2024-08-30 18:22:34 +00:00
200 lines
7.6 KiB
Lua
200 lines
7.6 KiB
Lua
--
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-- Unit Control Page
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--
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local util = require("scada-common.util")
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local iocontrol = require("pocket.iocontrol")
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local pocket = require("pocket.pocket")
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local style = require("pocket.ui.style")
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local core = require("graphics.core")
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local Div = require("graphics.elements.div")
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local ListBox = require("graphics.elements.listbox")
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local MultiPane = require("graphics.elements.multipane")
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local TextBox = require("graphics.elements.textbox")
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local WaitingAnim = require("graphics.elements.animations.waiting")
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local HazardButton = require("graphics.elements.controls.hazard_button")
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local PushButton = require("graphics.elements.controls.push_button")
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local NumberField = require("graphics.elements.form.number_field")
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local DataIndicator = require("graphics.elements.indicators.data")
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local IconIndicator = require("graphics.elements.indicators.icon")
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local ALIGN = core.ALIGN
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local cpair = core.cpair
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local APP_ID = pocket.APP_ID
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-- local label = style.label
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local lu_col = style.label_unit_pair
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local text_fg = style.text_fg
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local basic_states = style.icon_states.basic_states
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local mode_states = style.icon_states.mode_states
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local red_ind_s = style.icon_states.red_ind_s
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local yel_ind_s = style.icon_states.yel_ind_s
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local hzd_fg_bg = cpair(colors.white, colors.gray)
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local dis_colors = cpair(colors.white, colors.lightGray)
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local emc_ind_s = {
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{ color = cpair(colors.black, colors.gray), symbol = "-" },
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{ color = cpair(colors.black, colors.white), symbol = "\x07" },
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{ color = cpair(colors.black, colors.green), symbol = "+" }
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}
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-- new unit control page view
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---@param root graphics_element parent
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local function new_view(root)
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local db = iocontrol.get_db()
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local frame = Div{parent=root,x=1,y=1}
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local app = db.nav.register_app(APP_ID.CONTROL, frame, nil, false, true)
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local load_div = Div{parent=frame,x=1,y=1}
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local main = Div{parent=frame,x=1,y=1}
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TextBox{parent=load_div,y=12,text="Loading...",alignment=ALIGN.CENTER}
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WaitingAnim{parent=load_div,x=math.floor(main.get_width()/2)-1,y=8,fg_bg=cpair(colors.green,colors._INHERIT)}
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local load_pane = MultiPane{parent=main,x=1,y=1,panes={load_div,main}}
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app.set_sidebar({ { label = " # ", tall = true, color = core.cpair(colors.black, colors.green), callback = function () db.nav.open_app(APP_ID.ROOT) end } })
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local btn_fg_bg = cpair(colors.green, colors.black)
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local btn_active = cpair(colors.white, colors.black)
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local page_div = nil ---@type nil|graphics_element
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-- set sidebar to display unit-specific fields based on a specified unit
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local function set_sidebar()
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local list = {
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{ label = " # ", tall = true, color = core.cpair(colors.black, colors.green), callback = function () db.nav.open_app(APP_ID.ROOT) end },
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}
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for i = 1, db.facility.num_units do
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table.insert(list, { label = "U-" .. i, color = core.cpair(colors.black, colors.lightGray), callback = function () app.switcher(i) end })
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end
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app.set_sidebar(list)
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end
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-- load the app (create the elements)
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local function load()
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page_div = Div{parent=main,y=2,width=main.get_width()}
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local panes = {}
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local active_unit = 1
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-- create all page divs
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for _ = 1, db.facility.num_units do
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local div = Div{parent=page_div}
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table.insert(panes, div)
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end
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-- previous unit
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local function prev(x)
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active_unit = util.trinary(x == 1, db.facility.num_units, x - 1)
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app.switcher(active_unit)
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end
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-- next unit
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local function next(x)
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active_unit = util.trinary(x == db.facility.num_units, 1, x + 1)
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app.switcher(active_unit)
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end
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for i = 1, db.facility.num_units do
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local u_pane = panes[i]
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local u_div = Div{parent=u_pane,x=2,width=main.get_width()-2}
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local unit = db.units[i] ---@type pioctl_unit
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local u_ps = unit.unit_ps
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-- refresh data callback, every 500ms it will re-send the query
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local last_update = 0
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local function update()
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if util.time_ms() - last_update >= 500 then
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db.api.get_unit(i)
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last_update = util.time_ms()
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end
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end
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--#region Main Unit Overview
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local u_page = app.new_page(nil, i)
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u_page.tasks = { update }
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TextBox{parent=u_div,y=1,text="Reactor Unit #"..i,alignment=ALIGN.CENTER}
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PushButton{parent=u_div,x=1,y=1,text="<",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=function()prev(i)end}
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PushButton{parent=u_div,x=21,y=1,text=">",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=function()next(i)end}
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local rate = DataIndicator{parent=u_div,y=3,lu_colors=lu_col,label="Burn",unit="mB/t",format="%10.2f",value=0,commas=true,width=26,fg_bg=text_fg}
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local temp = DataIndicator{parent=u_div,lu_colors=lu_col,label="Temp",unit=db.temp_label,format="%10.2f",value=0,commas=true,width=26,fg_bg=text_fg}
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local ctrl = IconIndicator{parent=u_div,x=1,y=6,label="Control State",states=mode_states}
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rate.register(u_ps, "act_burn_rate", rate.update)
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temp.register(u_ps, "temp", function (t) temp.update(db.temp_convert(t)) end)
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ctrl.register(u_ps, "U_ControlStatus", ctrl.update)
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u_div.line_break()
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TextBox{parent=u_div,y=8,text="CMD",width=4,fg_bg=cpair(colors.lightGray,colors.black)}
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TextBox{parent=u_div,x=14,y=8,text="mB/t",width=4,fg_bg=cpair(colors.lightGray,colors.black)}
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local burn_cmd = NumberField{parent=u_div,x=5,y=8,width=8,default=0.01,min=0.01,max_frac_digits=2,max_chars=8,allow_decimal=true,align_right=true,fg_bg=cpair(colors.white,colors.gray)}
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local set_burn = function () unit.set_burn(burn_cmd.get_value()) end
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local set_burn_btn = PushButton{parent=u_div,x=19,y=8,text="SET",min_width=5,fg_bg=cpair(colors.green,colors.black),active_fg_bg=cpair(colors.white,colors.black),dis_fg_bg=cpair(colors.gray,colors.black),callback=set_burn}
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burn_cmd.register(u_ps, "max_burn", burn_cmd.set_max)
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local start = HazardButton{parent=u_div,x=2,y=11,text="START",accent=colors.lightBlue,dis_colors=dis_colors,callback=unit.start,fg_bg=hzd_fg_bg}
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local ack_a = HazardButton{parent=u_div,x=12,y=11,text="ACK \x13",accent=colors.orange,dis_colors=dis_colors,callback=unit.ack_alarms,fg_bg=hzd_fg_bg}
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local scram = HazardButton{parent=u_div,x=2,y=15,text="SCRAM",accent=colors.yellow,dis_colors=dis_colors,callback=unit.scram,fg_bg=hzd_fg_bg}
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local reset = HazardButton{parent=u_div,x=12,y=15,text="RESET",accent=colors.red,dis_colors=dis_colors,callback=unit.reset_rps,fg_bg=hzd_fg_bg}
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--#endregion
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util.nop()
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end
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-- setup multipane
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local u_pane = MultiPane{parent=page_div,x=1,y=1,panes=panes}
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app.set_root_pane(u_pane)
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set_sidebar()
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-- done, show the app
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load_pane.set_value(2)
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end
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-- delete the elements and switch back to the loading screen
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local function unload()
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if page_div then
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page_div.delete()
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page_div = nil
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end
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app.set_sidebar({ { label = " # ", tall = true, color = core.cpair(colors.black, colors.green), callback = function () db.nav.open_app(APP_ID.ROOT) end } })
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app.delete_pages()
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-- show loading screen
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load_pane.set_value(1)
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end
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app.set_load(load)
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app.set_unload(unload)
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return main
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end
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return new_view
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