feat: #2209 remove the appflowy_editor from AppFlowy repo (#2211)

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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
.vscode/
# Flutter/Dart/Pub related
# Libraries should not include pubspec.lock, per https://dart.dev/guides/libraries/private-files#pubspeclock.
/pubspec.lock
**/doc/api/
.dart_tool/
.packages
build/
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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: cd41fdd495f6944ecd3506c21e94c6567b073278
channel: stable
project_type: package

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## 0.0.9
* Support customize the text color and text background color.
* Fix some bugs.
## 0.0.8
* Fix the toolbar display issue.
* Fix the copy/paste issue on Windows.
* Minor Updates.
## 0.0.7
* Refactor theme customizer, and support dark mode.
* Support export and import markdown.
* Refactor example project.
* Fix some bugs.
## 0.0.6
* Add three plugins: Code Block, LateX, and Horizontal rule.
* Support web platform.
* Support more markdown syntax conversions.
* `~ ~` to format text as strikethrough
* `_ _` to format text as italic
* \` \` to format text as code
* `[]()` to format text as link
* Fix some bugs.
## 0.0.5
* Support customize the hotkeys for a shortcut on different platforms.
* Support customize a theme.
* Support localizations.
* Support insert numbered lists.
* Fix some bugs.
## 0.0.4
* Support more shortcut events.
* Fix some bugs.
* Update the documentation.
## 0.0.3
* Support insert image.
* Support insert link.
* Fix some bugs.
## 0.0.2
Minor Updates to Documentation.
## 0.0.1
Initial Version of the library.

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<h1 align="center"><b>AppFlowy Editor</b></h1>
<p align="center">A highly customizable rich-text editor for Flutter</p>
<p align="center">
<a href="https://discord.gg/ZCCYN4Anzq"><b>Discord</b></a>
<a href="https://twitter.com/appflowy"><b>Twitter</b></a>
</p>
<p align="center">
<a href="https://codecov.io/gh/AppFlowy-IO/AppFlowy" >
<img src="https://codecov.io/gh/AppFlowy-IO/AppFlowy/branch/main/graph/badge.svg?token=YTFKUF70B6"/>
</a>
</p>
<div align="center">
<img src="https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/documentation/images/appflowy_editor_example.mp4?raw=true" width = "700" style = "padding: 100"/>
</div>
## Key Features
* Build rich, intuitive editors
* Design and modify an ever expanding list of customizable features including
* components (such as form input controls, numbered lists, and rich text widgets)
* shortcut events
* themes
* menu options (**coming soon!**)
* [Test-coverage](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/documentation/testing.md) and ongoing maintenance by AppFlowy's core team and community of more than 1,000 builders
## Getting Started
Add the AppFlowy editor [Flutter package](https://docs.flutter.dev/development/packages-and-plugins/using-packages) to your environment.
```shell
flutter pub add appflowy_editor
flutter pub get
```
## Creating Your First Editor
Start by creating a new empty AppFlowyEditor object.
```dart
final editorState = EditorState.empty(); // an empty state
final editor = AppFlowyEditor(
editorState: editorState,
);
```
You can also create an editor from a JSON object in order to configure your initial state. Or you can [create an editor from Markdown or Quill Delta](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/documentation/importing.md).
```dart
final json = ...;
final editorState = EditorState(Document.fromJson(data));
final editor = AppFlowyEditor(
editorState: editorState,
);
```
> Note: The parameters `localizationsDelegates` need to be assigned in MaterialApp widget
```dart
MaterialApp(
localizationsDelegates: const [
AppFlowyEditorLocalizations.delegate,
]
);
```
To get a sense of how the AppFlowy Editor works, run our example:
```shell
git clone https://github.com/AppFlowy-IO/AppFlowy.git
cd frontend/appflowy_flutter/packages/appflowy_editor/example
flutter run
```
## Customizing Your Editor
### Customizing Components
Please refer to our documentation on customizing AppFlowy for a detailed discussion about [customizing components](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/documentation/customizing.md#customize-a-component).
Below are some examples of component customizations:
* [Checkbox Text](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/lib/src/render/rich_text/checkbox_text.dart) demonstrates how to extend new styles based on existing rich text components
* [Image](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/example/lib/plugin/network_image_node_widget.dart) demonstrates how to extend a new node and render it
* See further examples of [rich-text plugins](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/lib/src/render/rich_text)
### Customizing Shortcut Events
Please refer to our documentation on customizing AppFlowy for a detailed discussion about [customizing shortcut events](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/documentation/customizing.md#customize-a-shortcut-event).
Below are some examples of shortcut event customizations:
* [BIUS](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/lib/src/service/internal_key_event_handlers/format_style_handler.dart) demonstrates how to make text bold/italic/underline/strikethrough through shortcut keys
* [Paste HTML](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/lib/src/service/internal_key_event_handlers/copy_paste_handler.dart) gives you an idea on how to handle pasted styles through shortcut keys
* Need more examples? Check out [Internal key event handlers](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/lib/src/service/internal_key_event_handlers)
## Glossary
Please refer to the API documentation.
## Contributing
Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.
Please look at [CONTRIBUTING.md](https://appflowy.gitbook.io/docs/essential-documentation/contribute-to-appflowy/contributing-to-appflowy) for details.
## License
Distributed under the AGPLv3 License. See [LICENSE](https://github.com/AppFlowy-IO/AppFlowy-Docs/blob/main/LICENSE) for more information.

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# Customizing Editor Features
## Customizing a Shortcut Event
We will use a simple example to illustrate how to quickly add a shortcut event.
In this example, text that starts and ends with an underscore ( \_ ) character will be rendered in italics for emphasis. So typing `_xxx_` will automatically be converted into _xxx_.
Let's start with a blank document:
```dart
@override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
alignment: Alignment.topCenter,
child: AppFlowyEditor(
editorState: EditorState.empty(),
shortcutEvents: const [],
customBuilders: const {},
),
),
);
}
```
At this point, nothing magic will happen after typing `_xxx_`.
![Before](./images/customize_a_shortcut_event_before.gif)
To implement our shortcut event we will create a `ShortcutEvent` instance to handle an underscore input.
We need to define `key` and `command` in a ShortCutEvent object to customize hotkeys. We recommend using the description of your event as a key. For example, if the underscore `_` is defined to make text italic, the key can be 'Underscore to italic'.
> The command, made up of a single keyword such as `underscore` or a combination of keywords using the `+` sign in between to concatenate, is a condition that triggers a user-defined function. To see which keywords are available to define a command, please refer to [key_mapping.dart](../lib/src/service/shortcut_event/key_mapping.dart).
> If more than one commands trigger the same handler, then we use ',' to split them. For example, using CTRL and A or CMD and A to 'select all', we describe it as `cmd+a,ctrl+a`(case-insensitive).
```dart
import 'package:appflowy_editor/appflowy_editor.dart';
import 'package:flutter/material.dart';
ShortcutEvent underscoreToItalicEvent = ShortcutEvent(
key: 'Underscore to italic',
command: 'shift+underscore',
handler: _underscoreToItalicHandler,
);
ShortcutEventHandler _underscoreToItalicHandler = (editorState, event) {
};
```
Then, we need to determine if the currently selected node is a `TextNode` and if the selection is collapsed.
If so, we will continue.
```dart
// ...
ShortcutEventHandler _underscoreToItalicHandler = (editorState, event) {
// Obtain the selection and selected nodes of the current document through the 'selectionService'
// to determine whether the selection is collapsed and whether the selected node is a text node.
final selectionService = editorState.service.selectionService;
final selection = selectionService.currentSelection.value;
final textNodes = selectionService.currentSelectedNodes.whereType<TextNode>();
if (selection == null || !selection.isSingle || textNodes.length != 1) {
return KeyEventResult.ignored;
}
```
Now, we deal with handling the underscore.
Look for the position of the previous underscore and
1. if one is _not_ found, return without doing anything.
2. if one is found, the text enclosed within the two underscores will be formatted to display in italics.
```dart
// ...
ShortcutEventHandler _underscoreToItalicHandler = (editorState, event) {
// ...
final textNode = textNodes.first;
final text = textNode.toRawString();
// Determine if an 'underscore' already exists in the text node and only once.
final firstUnderscore = text.indexOf('_');
final lastUnderscore = text.lastIndexOf('_');
if (firstUnderscore == -1 ||
firstUnderscore != lastUnderscore ||
firstUnderscore == selection.start.offset - 1) {
return KeyEventResult.ignored;
}
// Delete the previous 'underscore',
// update the style of the text surrounded by the two underscores to 'italic',
// and update the cursor position.
final transaction = editorState.transaction
..deleteText(textNode, firstUnderscore, 1)
..formatText(
textNode,
firstUnderscore,
selection.end.offset - firstUnderscore - 1,
{
BuiltInAttributeKey.italic: true,
},
)
..afterSelection = Selection.collapsed(
Position(
path: textNode.path,
offset: selection.end.offset - 1,
),
);
editorState.apply(transaction);
return KeyEventResult.handled;
};
```
Now our 'underscore handler' function is done and the only task left is to inject it into the AppFlowyEditor.
```dart
@override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
alignment: Alignment.topCenter,
child: AppFlowyEditor(
editorState: EditorState.empty(),
customBuilders: const {},
shortcutEvents: [
underscoreToItalic,
],
),
),
);
}
```
![After](./images/customize_a_shortcut_event_after.gif)
Check out the [complete code](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/lib/src/service/internal_key_event_handlers/markdown_syntax_to_styled_text.dart) file of this example.
## Customizing a Component
We will use a simple example to show how to quickly add a custom component.
In this example we will render an image from the network.
Let's start with a blank document:
```dart
@override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
alignment: Alignment.topCenter,
child: AppFlowyEditor(
editorState: EditorState.empty(),
shortcutEvents: const [],
customBuilders: const {},
),
),
);
}
```
Next, we will choose a unique string for your custom node's type.
We'll use `network_image` in this case. And we add `network_image_src` to the `attributes` to describe the link of the image.
```JSON
{
"type": "network_image",
"attributes": {
"network_image_src": "https://docs.flutter.dev/assets/images/dash/dash-fainting.gif"
}
}
```
Then, we create a class that inherits [NodeWidgetBuilder](../lib/src/service/render_plugin_service.dart). As shown in the autoprompt, we need to implement two functions:
1. one returns a widget
2. the other verifies the correctness of the [Node](../lib/src/core/document/node.dart).
```dart
import 'package:appflowy_editor/appflowy_editor.dart';
import 'package:flutter/material.dart';
class NetworkImageNodeWidgetBuilder extends NodeWidgetBuilder {
@override
Widget build(NodeWidgetContext<Node> context) {
throw UnimplementedError();
}
@override
NodeValidator<Node> get nodeValidator => throw UnimplementedError();
}
```
Now, let's implement a simple image widget based on `Image`.
Note that the `State` object that is returned by the `Widget` must implement [Selectable](../lib/src/render/selection/selectable.dart) using the `with` keyword.
```dart
class _NetworkImageNodeWidget extends StatefulWidget {
const _NetworkImageNodeWidget({
Key? key,
required this.node,
}) : super(key: key);
final Node node;
@override
State<_NetworkImageNodeWidget> createState() =>
__NetworkImageNodeWidgetState();
}
class __NetworkImageNodeWidgetState extends State<_NetworkImageNodeWidget>
with Selectable {
RenderBox get _renderBox => context.findRenderObject() as RenderBox;
@override
Widget build(BuildContext context) {
return Image.network(
widget.node.attributes['network_image_src'],
height: 200,
loadingBuilder: (context, child, loadingProgress) =>
loadingProgress == null ? child : const CircularProgressIndicator(),
);
}
@override
Position start() => Position(path: widget.node.path, offset: 0);
@override
Position end() => Position(path: widget.node.path, offset: 1);
@override
Position getPositionInOffset(Offset start) => end();
@override
List<Rect> getRectsInSelection(Selection selection) =>
[Offset.zero & _renderBox.size];
@override
Selection getSelectionInRange(Offset start, Offset end) => Selection.single(
path: widget.node.path,
startOffset: 0,
endOffset: 1,
);
@override
Offset localToGlobal(Offset offset) => _renderBox.localToGlobal(offset);
}
```
Finally, we return `_NetworkImageNodeWidget` in the `build` function of `NetworkImageNodeWidgetBuilder`...
```dart
class NetworkImageNodeWidgetBuilder extends NodeWidgetBuilder {
@override
Widget build(NodeWidgetContext<Node> context) {
return _NetworkImageNodeWidget(
key: context.node.key,
node: context.node,
);
}
@override
NodeValidator<Node> get nodeValidator => (node) {
return node.type == 'network_image' &&
node.attributes['network_image_src'] is String;
};
}
```
... and register `NetworkImageNodeWidgetBuilder` in the `AppFlowyEditor`.
```dart
final editorState = EditorState(
document: StateTree.empty()
..insert(
[0],
[
TextNode.empty(),
Node.fromJson({
'type': 'network_image',
'attributes': {
'network_image_src':
'https://docs.flutter.dev/assets/images/dash/dash-fainting.gif'
}
})
],
),
);
return AppFlowyEditor(
editorState: editorState,
shortcutEvents: const [],
customBuilders: {
'network_image': NetworkImageNodeWidgetBuilder(),
},
);
```
![Whew!](./images/customize_a_component.gif)
Check out the [complete code](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/example/lib/plugin/network_image_node_widget.dart) file of this example.
## Customizing a Theme (New Feature in 0.0.7)
We will use a simple example to illustrate how to quickly customize a theme.
Let's start with a blank document:
```dart
@override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
alignment: Alignment.topCenter,
child: AppFlowyEditor(
editorState: EditorState.empty(),
shortcutEvents: const [],
customBuilders: const {},
),
),
);
}
```
At this point, the editor looks like ...
![Before](./images/customizing_a_theme_before.png)
Next, we will customize the `EditorStyle`.
```dart
ThemeData customizeEditorTheme(BuildContext context) {
final dark = EditorStyle.dark;
final editorStyle = dark.copyWith(
padding: const EdgeInsets.symmetric(vertical: 20, horizontal: 150),
cursorColor: Colors.red.shade600,
selectionColor: Colors.yellow.shade600.withOpacity(0.5),
textStyle: GoogleFonts.poppins().copyWith(
fontSize: 14,
color: Colors.white,
),
placeholderTextStyle: GoogleFonts.poppins().copyWith(
fontSize: 14,
color: Colors.grey.shade400,
),
code: dark.code?.copyWith(
backgroundColor: Colors.lightBlue.shade200,
fontStyle: FontStyle.italic,
),
highlightColorHex: '0x60FF0000', // red
);
final quote = QuotedTextPluginStyle.dark.copyWith(
textStyle: (_, __) => GoogleFonts.poppins().copyWith(
fontSize: 14,
color: Colors.blue.shade400,
fontStyle: FontStyle.italic,
fontWeight: FontWeight.w700,
),
);
return Theme.of(context).copyWith(extensions: [
editorStyle,
...darkPluginStyleExtension,
quote,
]);
}
```
Now our 'customize style' function is done and the only task left is to inject it into the AppFlowyEditor.
```dart
@override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
alignment: Alignment.topCenter,
child: AppFlowyEditor(
editorState: EditorState.empty(),
themeData: customizeEditorTheme(context),
shortcutEvents: const [],
customBuilders: const {},
),
),
);
}
```
![After](./images/customizing_a_theme_after.png)

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# Importing data
For now, we have supported three ways to import data to initialize AppFlowy Editor.
1. From AppFlowy Document JSON
```dart
const document = r'''{"document":{"type":"editor","children":[{"type":"text","attributes":{"subtype":"heading","heading":"h1"},"delta":[{"insert":"Hello AppFlowy!"}]}]}}''';
final json = jsonDecode(document);
final editorState = EditorState(
document: Document.fromJson(
Map<String, Object>.from(json),
),
);
```
2. From Markdown
```dart
const markdown = r'''# Hello AppFlowy!''';
final editorState = EditorState(
document: markdownToDocument(markdown),
);
```
3. From Quill Delta
```dart
const delta = r'''[{"insert":"Hello AppFlowy!"},{"attributes":{"header":1},"insert":"\n"}]''';
final json = jsonDecode(delta);
final editorState = EditorState(
document: DeltaDocumentConvert().convertFromJSON(json),
);
```
For more details, please refer to the function `_importFile` through this [link](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/example/lib/home_page.dart).

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# Testing
The directory structure of test files mirrors that of the code files, making it easy for us to map a file with the corresponding test and check if the test is updated.
For an overview of testing best practices in Flutter applications, please refer to Flutter's [introduction to widget testing](https://docs.flutter.dev/cookbook/testing/widget/introduction) as well as their [introduction to unit testing](https://docs.flutter.dev/cookbook/testing/unit/introduction).
There you will learn how to do such things as such as simulate a click as well as leverage the `test` and `expect` functions.
## Testing Basic Editor Functions
The example code below shows how to construct a document that will be used in our testing.
```dart
const text = 'Welcome to Appflowy 😁';
// Get the instance of the editor.
final editor = tester.editor;
// Insert an empty text node.
editor.insertEmptyTextNode();
// Insert a text node with the text string we defined earlier.
editor.insertTextNode(text);
// Insert the same text, but with the heading style.
editor.insertTextNode(text, attributes: {
BuiltInAttributeKey.subtype: BuiltInAttributeKey.heading,
BuiltInAttributeKey.heading: BuiltInAttributeKey.h1,
});
// Insert our text with the bulleted list style and the bold style.
// If you want to modify the style of the inserted text, you need to use the Delta parameter.
editor.insertTextNode(
'',
attributes: {
BuiltInAttributeKey.subtype: BuiltInAttributeKey.bulletedList,
},
delta: Delta([
TextInsert(text, {BuiltInAttributeKey.bold: true}),
]),
);
```
The `startTesting` function of the editor must be called before you begin your test.
```dart
await editor.startTesting();
```
Get the number of nodes in the document.
```dart
final length = editor.documentLength;
print(length);
```
Get the node of a defined path. In this case we are getting the first node of the document which is the text "Welcome to Appflowy 😁".
```dart
final firstTextNode = editor.nodeAtPath([0]) as TextNode;
```
Update the [Selection](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/lib/src/document/selection.dart) so that our text "Welcome to Appflowy 😁" is selected. We will start our selection from the beginning of the string.
```dart
await editor.updateSelection(
Selection.single(path: firstTextNode.path, startOffset: 0),
);
```
Get the current selection.
```dart
final selection = editor.documentSelection;
print(selection);
```
Next we will simulate the input of a shortcut key being pressed that will select all the text.
```dart
// Meta + A.
await editor.pressLogicKey(key: LogicalKeyboardKey.keyA, isMetaPressed: true);
// Meta + shift + S.
await editor.pressLogicKey
key: LogicalKeyboardKey.keyS,
isMetaPressed: true,
isShiftPressed: true,
);
```
We will then simulate text input.
```dart
// Insert 'Hello World' at the beginning of the first node.
editor.insertText(firstTextNode, 'Hello World', 0);
```
Once the text has been added, we can get information about the text node.
```dart
// Get the text of the first text node as plain text
final textAfterInserted = firstTextNode.toRawString();
print(textAfterInserted);
// Get the attributes of the text node
final attributes = firstTextNode.attributes;
print(attributes);
```
## A Complete Code Example
In the example code below we are going to test `select_all_handler.dart` by inserting 100 lines of text that read "Welcome to Appflowy 😁" and then simulating the "selectAll" shortcut key being pressed.
Afterwards, we will `expect` that the current selection of the editor is equal to the selection of all the lines that were generated.
```dart
import 'package:appflowy_editor/appflowy_editor.dart';
import 'package:flutter/services.dart';
import 'package:flutter_test/flutter_test.dart';
import '../../infra/test_editor.dart';
void main() async {
setUpAll(() {
TestWidgetsFlutterBinding.ensureInitialized();
});
group('select_all_handler_test.dart', () {
testWidgets('Presses Command + A in the document', (tester) async {
const lines = 100;
const text = 'Welcome to Appflowy 😁';
final editor = tester.editor;
for (var i = 0; i < lines; i++) {
editor.insertTextNode(text);
}
await editor.startTesting();
await editor.pressLogicKey(key: LogicalKeyboardKey.keyA, isMetaPressed: true);
expect(
editor.documentSelection,
Selection(
start: Position(path: [0], offset: 0),
end: Position(path: [lines - 1], offset: text.length),
),
);
});
});
}
```

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@ -1,16 +0,0 @@
# Translate AppFlowy Editor
You can help Appflowy Editor in supporting various languages by contributing. Follow the steps below sequentially to contribute translations.
## Steps to modify an existing translation
Translation files are located in: `frontend/appflowy_flutter/packages/appflowy_editor/lib/l10n/`
1. Install the Visual Studio Code plugin: [Flutter intl](https://marketplace.visualstudio.com/items?itemName=localizely.flutter-intl)
2. Modify the specific translation file.
3. Save the file and the translation will be generated automatically.
## Steps to add new language
Translation files are located in: `frontend/appflowy_flutter/packages/appflowy_editor/lib/l10n/`
1. Install the Visual Studio Code plugin: [Flutter intl](https://marketplace.visualstudio.com/items?itemName=localizely.flutter-intl)
2. Copy the `intl_en.arb` as a base translation and rename the new file to `intl_<new_locale>.arb`
3. Modify the new translation file.
4. Save the file and the translation will be generated automatically.

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@ -1,5 +0,0 @@
{
"projects": {
"default": "appflowy-editor"
}
}

View File

@ -1,47 +0,0 @@
# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.packages
.pub-cache/
.pub/
/build/
# Web related
lib/generated_plugin_registrant.dart
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release

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@ -1,45 +0,0 @@
# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled.
version:
revision: cd41fdd495f6944ecd3506c21e94c6567b073278
channel: stable
project_type: app
# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
base_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
- platform: android
create_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
base_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
- platform: ios
create_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
base_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
- platform: linux
create_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
base_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
- platform: macos
create_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
base_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
- platform: web
create_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
base_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
- platform: windows
create_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
base_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
# User provided section
# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'

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@ -1,16 +0,0 @@
# example
A new Flutter project.
## Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)
For help getting started with Flutter development, view the
[online documentation](https://docs.flutter.dev/), which offers tutorials,
samples, guidance on mobile development, and a full API reference.

View File

@ -1,29 +0,0 @@
# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.
# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml
linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at
# https://dart-lang.github.io/linter/lints/index.html.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options

View File

@ -1,13 +0,0 @@
gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
# Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties
**/*.keystore
**/*.jks

View File

@ -1,71 +0,0 @@
def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}
def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}
def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}
apply plugin: 'com.android.application'
apply plugin: 'kotlin-android'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
android {
compileSdkVersion flutter.compileSdkVersion
ndkVersion flutter.ndkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = '1.8'
}
sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.example.example"
// You can update the following values to match your application needs.
// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-build-configuration.
minSdkVersion flutter.minSdkVersion
targetSdkVersion flutter.targetSdkVersion
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}
flutter {
source '../..'
}
dependencies {
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
}

View File

@ -1,8 +0,0 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.example">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

View File

@ -1,34 +0,0 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.example">
<application
android:label="example"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
</manifest>

View File

@ -1,6 +0,0 @@
package com.example.example
import io.flutter.embedding.android.FlutterActivity
class MainActivity: FlutterActivity() {
}

View File

@ -1,12 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

View File

@ -1,12 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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@ -1,18 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

View File

@ -1,18 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>

View File

@ -1,8 +0,0 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.example">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

View File

@ -1,31 +0,0 @@
buildscript {
ext.kotlin_version = '1.6.10'
repositories {
google()
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:7.1.2'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}
allprojects {
repositories {
google()
mavenCentral()
}
}
rootProject.buildDir = '../build'
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(':app')
}
task clean(type: Delete) {
delete rootProject.buildDir
}

View File

@ -1,3 +0,0 @@
org.gradle.jvmargs=-Xmx1536M
android.useAndroidX=true
android.enableJetifier=true

View File

@ -1,6 +0,0 @@
#Fri Jun 23 08:50:38 CEST 2017
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.4-all.zip

View File

@ -1,11 +0,0 @@
include ':app'
def localPropertiesFile = new File(rootProject.projectDir, "local.properties")
def properties = new Properties()
assert localPropertiesFile.exists()
localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) }
def flutterSdkPath = properties.getProperty("flutter.sdk")
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle"

View File

@ -1,101 +0,0 @@
{
"document": {
"type": "editor",
"children": [
{
"type": "text",
"attributes": {
"subtype": "heading",
"heading": "h2"
},
"delta": [
{ "insert": "👋 " },
{ "insert": "Welcome to", "attributes": { "bold": true } },
{ "insert": " " },
{
"insert": "AppFlowy Editor",
"attributes": {
"href": "appflowy.io",
"italic": true,
"bold": true
}
}
]
},
{ "type": "text", "delta": [] },
{
"type": "text",
"delta": [
{ "insert": "AppFlowy Editor is a" },
{ "insert": " " },
{ "insert": "highly customizable", "attributes": { "bold": true } },
{ "insert": " " },
{ "insert": "rich-text editor", "attributes": { "italic": true } },
{ "insert": " for " },
{ "insert": "Flutter", "attributes": { "underline": true } }
]
},
{
"type": "text",
"attributes": { "checkbox": true, "subtype": "checkbox" },
"delta": [{ "insert": "Customizable" }]
},
{
"type": "text",
"attributes": { "checkbox": true, "subtype": "checkbox" },
"delta": [{ "insert": "Test-covered" }]
},
{
"type": "text",
"attributes": { "checkbox": false, "subtype": "checkbox" },
"delta": [{ "insert": "more to come!" }]
},
{ "type": "text", "delta": [] },
{
"type": "text",
"attributes": { "subtype": "quote" },
"delta": [{ "insert": "Here is an example you can give a try" }]
},
{ "type": "text", "delta": [] },
{
"type": "text",
"delta": [
{ "insert": "You can also use " },
{
"insert": "AppFlowy Editor",
"attributes": {
"italic": true,
"bold": true,
"backgroundColor": "0x6000BCF0"
}
},
{ "insert": " as a component to build your own app." }
]
},
{ "type": "text", "delta": [] },
{
"type": "text",
"attributes": { "subtype": "bulleted-list" },
"delta": [{ "insert": "Use / to insert blocks" }]
},
{
"type": "text",
"attributes": { "subtype": "bulleted-list" },
"delta": [
{
"insert": "Select text to trigger to the toolbar to format your notes."
}
]
},
{ "type": "text", "delta": [] },
{
"type": "text",
"delta": [
{
"insert": "If you have questions or feedback, please submit an issue on Github or join the community along with 1000+ builders!"
}
]
}
]
}
}

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Before

Width:  |  Height:  |  Size: 245 KiB

View File

@ -1,23 +0,0 @@
{
"hosting": {
"public": "build/web",
"ignore": [
"firebase.json",
"**/.*",
"**/node_modules/**"
],
"rewrites": [
{
"source": "**",
"destination": "/index.html"
}
],
"headers": [ {
"source": "**/*.@(png|jpg|jpeg|gif)",
"headers": [ {
"key": "Access-Control-Allow-Origin",
"value": "*"
} ]
} ]
}
}

View File

@ -1,34 +0,0 @@
**/dgph
*.mode1v3
*.mode2v3
*.moved-aside
*.pbxuser
*.perspectivev3
**/*sync/
.sconsign.dblite
.tags*
**/.vagrant/
**/DerivedData/
Icon?
**/Pods/
**/.symlinks/
profile
xcuserdata
**/.generated/
Flutter/App.framework
Flutter/Flutter.framework
Flutter/Flutter.podspec
Flutter/Generated.xcconfig
Flutter/ephemeral/
Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
Flutter/flutter_export_environment.sh
ServiceDefinitions.json
Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!default.mode1v3
!default.mode2v3
!default.pbxuser
!default.perspectivev3

View File

@ -1,26 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>9.0</string>
</dict>
</plist>

View File

@ -1,2 +0,0 @@
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"
#include "Generated.xcconfig"

View File

@ -1,2 +0,0 @@
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"
#include "Generated.xcconfig"

View File

@ -1,41 +0,0 @@
# Uncomment this line to define a global platform for your project
# platform :ios, '9.0'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_ios_podfile_setup
target 'Runner' do
use_frameworks!
use_modular_headers!
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
end
end

View File

@ -1,484 +0,0 @@
// !$*UTF8*$!
{
archiveVersion = 1;
classes = {
};
objectVersion = 50;
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/* End PBXBuildFile section */
/* Begin PBXCopyFilesBuildPhase section */
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isa = PBXCopyFilesBuildPhase;
buildActionMask = 2147483647;
dstPath = "";
dstSubfolderSpec = 10;
files = (
);
name = "Embed Frameworks";
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXCopyFilesBuildPhase section */
/* Begin PBXFileReference section */
1498D2321E8E86230040F4C2 /* GeneratedPluginRegistrant.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = GeneratedPluginRegistrant.h; sourceTree = "<group>"; };
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7AFA3C8E1D35360C0083082E /* Release.xcconfig */ = {isa = PBXFileReference; lastKnownFileType = text.xcconfig; name = Release.xcconfig; path = Flutter/Release.xcconfig; sourceTree = "<group>"; };
9740EEB21CF90195004384FC /* Debug.xcconfig */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.xcconfig; name = Debug.xcconfig; path = Flutter/Debug.xcconfig; sourceTree = "<group>"; };
9740EEB31CF90195004384FC /* Generated.xcconfig */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.xcconfig; name = Generated.xcconfig; path = Flutter/Generated.xcconfig; sourceTree = "<group>"; };
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/* End PBXFileReference section */
/* Begin PBXFrameworksBuildPhase section */
97C146EB1CF9000F007C117D /* Frameworks */ = {
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
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runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXFrameworksBuildPhase section */
/* Begin PBXGroup section */
9740EEB11CF90186004384FC /* Flutter */ = {
isa = PBXGroup;
children = (
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9740EEB21CF90195004384FC /* Debug.xcconfig */,
7AFA3C8E1D35360C0083082E /* Release.xcconfig */,
9740EEB31CF90195004384FC /* Generated.xcconfig */,
);
name = Flutter;
sourceTree = "<group>";
};
97C146E51CF9000F007C117D = {
isa = PBXGroup;
children = (
9740EEB11CF90186004384FC /* Flutter */,
97C146F01CF9000F007C117D /* Runner */,
97C146EF1CF9000F007C117D /* Products */,
);
sourceTree = "<group>";
};
97C146EF1CF9000F007C117D /* Products */ = {
isa = PBXGroup;
children = (
97C146EE1CF9000F007C117D /* Runner.app */,
);
name = Products;
sourceTree = "<group>";
};
97C146F01CF9000F007C117D /* Runner */ = {
isa = PBXGroup;
children = (
97C146FA1CF9000F007C117D /* Main.storyboard */,
97C146FD1CF9000F007C117D /* Assets.xcassets */,
97C146FF1CF9000F007C117D /* LaunchScreen.storyboard */,
97C147021CF9000F007C117D /* Info.plist */,
1498D2321E8E86230040F4C2 /* GeneratedPluginRegistrant.h */,
1498D2331E8E89220040F4C2 /* GeneratedPluginRegistrant.m */,
74858FAE1ED2DC5600515810 /* AppDelegate.swift */,
74858FAD1ED2DC5600515810 /* Runner-Bridging-Header.h */,
);
path = Runner;
sourceTree = "<group>";
};
/* End PBXGroup section */
/* Begin PBXNativeTarget section */
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isa = PBXNativeTarget;
buildConfigurationList = 97C147051CF9000F007C117D /* Build configuration list for PBXNativeTarget "Runner" */;
buildPhases = (
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97C146EA1CF9000F007C117D /* Sources */,
97C146EB1CF9000F007C117D /* Frameworks */,
97C146EC1CF9000F007C117D /* Resources */,
9705A1C41CF9048500538489 /* Embed Frameworks */,
3B06AD1E1E4923F5004D2608 /* Thin Binary */,
);
buildRules = (
);
dependencies = (
);
name = Runner;
productName = Runner;
productReference = 97C146EE1CF9000F007C117D /* Runner.app */;
productType = "com.apple.product-type.application";
};
/* End PBXNativeTarget section */
/* Begin PBXProject section */
97C146E61CF9000F007C117D /* Project object */ = {
isa = PBXProject;
attributes = {
LastUpgradeCheck = 1300;
ORGANIZATIONNAME = "";
TargetAttributes = {
97C146ED1CF9000F007C117D = {
CreatedOnToolsVersion = 7.3.1;
LastSwiftMigration = 1100;
};
};
};
buildConfigurationList = 97C146E91CF9000F007C117D /* Build configuration list for PBXProject "Runner" */;
compatibilityVersion = "Xcode 9.3";
developmentRegion = en;
hasScannedForEncodings = 0;
knownRegions = (
en,
Base,
);
mainGroup = 97C146E51CF9000F007C117D;
productRefGroup = 97C146EF1CF9000F007C117D /* Products */;
projectDirPath = "";
projectRoot = "";
targets = (
97C146ED1CF9000F007C117D /* Runner */,
);
};
/* End PBXProject section */
/* Begin PBXResourcesBuildPhase section */
97C146EC1CF9000F007C117D /* Resources */ = {
isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647;
files = (
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97C146FE1CF9000F007C117D /* Assets.xcassets in Resources */,
97C146FC1CF9000F007C117D /* Main.storyboard in Resources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXResourcesBuildPhase section */
/* Begin PBXShellScriptBuildPhase section */
3B06AD1E1E4923F5004D2608 /* Thin Binary */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputPaths = (
);
name = "Thin Binary";
outputPaths = (
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "/bin/sh \"$FLUTTER_ROOT/packages/flutter_tools/bin/xcode_backend.sh\" embed_and_thin";
};
9740EEB61CF901F6004384FC /* Run Script */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
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inputPaths = (
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name = "Run Script";
outputPaths = (
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runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "/bin/sh \"$FLUTTER_ROOT/packages/flutter_tools/bin/xcode_backend.sh\" build";
};
/* End PBXShellScriptBuildPhase section */
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buildActionMask = 2147483647;
files = (
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};
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);
name = LaunchScreen.storyboard;
sourceTree = "<group>";
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/* Begin XCBuildConfiguration section */
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CLANG_ANALYZER_NONNULL = YES;
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CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_COMMA = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INFINITE_RECURSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
CLANG_WARN_STRICT_PROTOTYPES = YES;
CLANG_WARN_SUSPICIOUS_MOVE = YES;
CLANG_WARN_UNREACHABLE_CODE = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = NO;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
ENABLE_NS_ASSERTIONS = NO;
ENABLE_STRICT_OBJC_MSGSEND = YES;
GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_NO_COMMON_BLOCKS = YES;
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 9.0;
MTL_ENABLE_DEBUG_INFO = NO;
SDKROOT = iphoneos;
SUPPORTED_PLATFORMS = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
VALIDATE_PRODUCT = YES;
};
name = Profile;
};
249021D4217E4FDB00AE95B9 /* Profile */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = 7AFA3C8E1D35360C0083082E /* Release.xcconfig */;
buildSettings = {
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View File

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