@ -1,31 +0,0 @@
|
||||
# Miscellaneous
|
||||
*.class
|
||||
*.log
|
||||
*.pyc
|
||||
*.swp
|
||||
.DS_Store
|
||||
.atom/
|
||||
.buildlog/
|
||||
.history
|
||||
.svn/
|
||||
migrate_working_dir/
|
||||
|
||||
# IntelliJ related
|
||||
*.iml
|
||||
*.ipr
|
||||
*.iws
|
||||
.idea/
|
||||
|
||||
# The .vscode folder contains launch configuration and tasks you configure in
|
||||
# VS Code which you may wish to be included in version control, so this line
|
||||
# is commented out by default.
|
||||
.vscode/
|
||||
|
||||
# Flutter/Dart/Pub related
|
||||
# Libraries should not include pubspec.lock, per https://dart.dev/guides/libraries/private-files#pubspeclock.
|
||||
/pubspec.lock
|
||||
**/doc/api/
|
||||
.dart_tool/
|
||||
.packages
|
||||
build/
|
||||
coverage/
|
@ -1,10 +0,0 @@
|
||||
# This file tracks properties of this Flutter project.
|
||||
# Used by Flutter tool to assess capabilities and perform upgrades etc.
|
||||
#
|
||||
# This file should be version controlled and should not be manually edited.
|
||||
|
||||
version:
|
||||
revision: cd41fdd495f6944ecd3506c21e94c6567b073278
|
||||
channel: stable
|
||||
|
||||
project_type: package
|
@ -1,47 +0,0 @@
|
||||
## 0.0.9
|
||||
* Support customize the text color and text background color.
|
||||
* Fix some bugs.
|
||||
|
||||
## 0.0.8
|
||||
* Fix the toolbar display issue.
|
||||
* Fix the copy/paste issue on Windows.
|
||||
* Minor Updates.
|
||||
|
||||
## 0.0.7
|
||||
* Refactor theme customizer, and support dark mode.
|
||||
* Support export and import markdown.
|
||||
* Refactor example project.
|
||||
* Fix some bugs.
|
||||
|
||||
## 0.0.6
|
||||
* Add three plugins: Code Block, LateX, and Horizontal rule.
|
||||
* Support web platform.
|
||||
* Support more markdown syntax conversions.
|
||||
* `~ ~` to format text as strikethrough
|
||||
* `_ _` to format text as italic
|
||||
* \` \` to format text as code
|
||||
* `[]()` to format text as link
|
||||
* Fix some bugs.
|
||||
|
||||
## 0.0.5
|
||||
* Support customize the hotkeys for a shortcut on different platforms.
|
||||
* Support customize a theme.
|
||||
* Support localizations.
|
||||
* Support insert numbered lists.
|
||||
* Fix some bugs.
|
||||
|
||||
## 0.0.4
|
||||
* Support more shortcut events.
|
||||
* Fix some bugs.
|
||||
* Update the documentation.
|
||||
|
||||
## 0.0.3
|
||||
* Support insert image.
|
||||
* Support insert link.
|
||||
* Fix some bugs.
|
||||
|
||||
## 0.0.2
|
||||
Minor Updates to Documentation.
|
||||
|
||||
## 0.0.1
|
||||
Initial Version of the library.
|
@ -1,661 +0,0 @@
|
||||
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||
Version 3, 19 November 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU Affero General Public License is a free, copyleft license for
|
||||
software and other kinds of works, specifically designed to ensure
|
||||
cooperation with the community in the case of network server software.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
our General Public Licenses are intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
Developers that use our General Public Licenses protect your rights
|
||||
with two steps: (1) assert copyright on the software, and (2) offer
|
||||
you this License which gives you legal permission to copy, distribute
|
||||
and/or modify the software.
|
||||
|
||||
A secondary benefit of defending all users' freedom is that
|
||||
improvements made in alternate versions of the program, if they
|
||||
receive widespread use, become available for other developers to
|
||||
incorporate. Many developers of free software are heartened and
|
||||
encouraged by the resulting cooperation. However, in the case of
|
||||
software used on network servers, this result may fail to come about.
|
||||
The GNU General Public License permits making a modified version and
|
||||
letting the public access it on a server without ever releasing its
|
||||
source code to the public.
|
||||
|
||||
The GNU Affero General Public License is designed specifically to
|
||||
ensure that, in such cases, the modified source code becomes available
|
||||
to the community. It requires the operator of a network server to
|
||||
provide the source code of the modified version running there to the
|
||||
users of that server. Therefore, public use of a modified version, on
|
||||
a publicly accessible server, gives the public access to the source
|
||||
code of the modified version.
|
||||
|
||||
An older license, called the Affero General Public License and
|
||||
published by Affero, was designed to accomplish similar goals. This is
|
||||
a different license, not a version of the Affero GPL, but Affero has
|
||||
released a new version of the Affero GPL which permits relicensing under
|
||||
this license.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU Affero General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published
|
||||
by the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a "Source" link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
@ -1,121 +0,0 @@
|
||||
<!--
|
||||
This README describes the package. If you publish this package to pub.dev,
|
||||
this README's contents appear on the landing page for your package.
|
||||
|
||||
For information about how to write a good package README, see the guide for
|
||||
[writing package pages](https://dart.dev/guides/libraries/writing-package-pages).
|
||||
|
||||
For general information about developing packages, see the Dart guide for
|
||||
[creating packages](https://dart.dev/guides/libraries/create-library-packages)
|
||||
and the Flutter guide for
|
||||
[developing packages and plugins](https://flutter.dev/developing-packages).
|
||||
-->
|
||||
|
||||
<h1 align="center"><b>AppFlowy Editor</b></h1>
|
||||
|
||||
<p align="center">A highly customizable rich-text editor for Flutter</p>
|
||||
|
||||
<p align="center">
|
||||
<a href="https://discord.gg/ZCCYN4Anzq"><b>Discord</b></a> •
|
||||
<a href="https://twitter.com/appflowy"><b>Twitter</b></a>
|
||||
</p>
|
||||
|
||||
<p align="center">
|
||||
<a href="https://codecov.io/gh/AppFlowy-IO/AppFlowy" >
|
||||
<img src="https://codecov.io/gh/AppFlowy-IO/AppFlowy/branch/main/graph/badge.svg?token=YTFKUF70B6"/>
|
||||
</a>
|
||||
</p>
|
||||
|
||||
<div align="center">
|
||||
<img src="https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/documentation/images/appflowy_editor_example.mp4?raw=true" width = "700" style = "padding: 100"/>
|
||||
</div>
|
||||
|
||||
## Key Features
|
||||
|
||||
* Build rich, intuitive editors
|
||||
* Design and modify an ever expanding list of customizable features including
|
||||
* components (such as form input controls, numbered lists, and rich text widgets)
|
||||
* shortcut events
|
||||
* themes
|
||||
* menu options (**coming soon!**)
|
||||
* [Test-coverage](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/documentation/testing.md) and ongoing maintenance by AppFlowy's core team and community of more than 1,000 builders
|
||||
|
||||
## Getting Started
|
||||
|
||||
Add the AppFlowy editor [Flutter package](https://docs.flutter.dev/development/packages-and-plugins/using-packages) to your environment.
|
||||
|
||||
```shell
|
||||
flutter pub add appflowy_editor
|
||||
flutter pub get
|
||||
```
|
||||
|
||||
## Creating Your First Editor
|
||||
|
||||
Start by creating a new empty AppFlowyEditor object.
|
||||
|
||||
```dart
|
||||
final editorState = EditorState.empty(); // an empty state
|
||||
final editor = AppFlowyEditor(
|
||||
editorState: editorState,
|
||||
);
|
||||
```
|
||||
|
||||
You can also create an editor from a JSON object in order to configure your initial state. Or you can [create an editor from Markdown or Quill Delta](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/documentation/importing.md).
|
||||
|
||||
```dart
|
||||
final json = ...;
|
||||
final editorState = EditorState(Document.fromJson(data));
|
||||
final editor = AppFlowyEditor(
|
||||
editorState: editorState,
|
||||
);
|
||||
```
|
||||
|
||||
> Note: The parameters `localizationsDelegates` need to be assigned in MaterialApp widget
|
||||
```dart
|
||||
MaterialApp(
|
||||
localizationsDelegates: const [
|
||||
AppFlowyEditorLocalizations.delegate,
|
||||
],
|
||||
);
|
||||
```
|
||||
|
||||
To get a sense of how the AppFlowy Editor works, run our example:
|
||||
|
||||
```shell
|
||||
git clone https://github.com/AppFlowy-IO/AppFlowy.git
|
||||
cd frontend/appflowy_flutter/packages/appflowy_editor/example
|
||||
flutter run
|
||||
```
|
||||
|
||||
## Customizing Your Editor
|
||||
|
||||
### Customizing Components
|
||||
|
||||
Please refer to our documentation on customizing AppFlowy for a detailed discussion about [customizing components](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/documentation/customizing.md#customize-a-component).
|
||||
|
||||
Below are some examples of component customizations:
|
||||
|
||||
* [Checkbox Text](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/lib/src/render/rich_text/checkbox_text.dart) demonstrates how to extend new styles based on existing rich text components
|
||||
* [Image](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/example/lib/plugin/network_image_node_widget.dart) demonstrates how to extend a new node and render it
|
||||
* See further examples of [rich-text plugins](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/lib/src/render/rich_text)
|
||||
|
||||
### Customizing Shortcut Events
|
||||
|
||||
Please refer to our documentation on customizing AppFlowy for a detailed discussion about [customizing shortcut events](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/documentation/customizing.md#customize-a-shortcut-event).
|
||||
|
||||
Below are some examples of shortcut event customizations:
|
||||
|
||||
* [BIUS](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/lib/src/service/internal_key_event_handlers/format_style_handler.dart) demonstrates how to make text bold/italic/underline/strikethrough through shortcut keys
|
||||
* [Paste HTML](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/lib/src/service/internal_key_event_handlers/copy_paste_handler.dart) gives you an idea on how to handle pasted styles through shortcut keys
|
||||
* Need more examples? Check out [Internal key event handlers](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/lib/src/service/internal_key_event_handlers)
|
||||
|
||||
## Glossary
|
||||
Please refer to the API documentation.
|
||||
|
||||
## Contributing
|
||||
Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.
|
||||
|
||||
Please look at [CONTRIBUTING.md](https://appflowy.gitbook.io/docs/essential-documentation/contribute-to-appflowy/contributing-to-appflowy) for details.
|
||||
|
||||
## License
|
||||
Distributed under the AGPLv3 License. See [LICENSE](https://github.com/AppFlowy-IO/AppFlowy-Docs/blob/main/LICENSE) for more information.
|
@ -1,4 +0,0 @@
|
||||
include: package:flutter_lints/flutter.yaml
|
||||
|
||||
# Additional information about this file can be found at
|
||||
# https://dart.dev/guides/language/analysis-options
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</svg>
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</svg>
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<path d="M6.5 4L12.5 4" stroke="white" stroke-linecap="round" stroke-linejoin="round"/>
|
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<path d="M6.5 8H12.5" stroke="white" stroke-linecap="round" stroke-linejoin="round"/>
|
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<path d="M6.5 12H12.5" stroke="white" stroke-linecap="round" stroke-linejoin="round"/>
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<circle cx="4" cy="4" r="0.5" fill="white"/>
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<circle cx="4" cy="8" r="0.5" fill="white"/>
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</svg>
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<path d="M5 8H11" stroke="#00BCF0" stroke-linecap="round" stroke-linejoin="round"/>
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<path d="M4 12L12 12" stroke="#00BCF0" stroke-linecap="round" stroke-linejoin="round"/>
|
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</svg>
|
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<path d="M6 4L2 8L6 12" stroke="white" stroke-linecap="round" stroke-linejoin="round"/>
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</svg>
|
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|
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|
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</svg>
|
Before Width: | Height: | Size: 176 B |
@ -1,393 +0,0 @@
|
||||
# Customizing Editor Features
|
||||
|
||||
## Customizing a Shortcut Event
|
||||
|
||||
We will use a simple example to illustrate how to quickly add a shortcut event.
|
||||
|
||||
In this example, text that starts and ends with an underscore ( \_ ) character will be rendered in italics for emphasis. So typing `_xxx_` will automatically be converted into _xxx_.
|
||||
|
||||
Let's start with a blank document:
|
||||
|
||||
```dart
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
body: Container(
|
||||
alignment: Alignment.topCenter,
|
||||
child: AppFlowyEditor(
|
||||
editorState: EditorState.empty(),
|
||||
shortcutEvents: const [],
|
||||
customBuilders: const {},
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
```
|
||||
|
||||
At this point, nothing magic will happen after typing `_xxx_`.
|
||||
|
||||
![Before](./images/customize_a_shortcut_event_before.gif)
|
||||
|
||||
To implement our shortcut event we will create a `ShortcutEvent` instance to handle an underscore input.
|
||||
|
||||
We need to define `key` and `command` in a ShortCutEvent object to customize hotkeys. We recommend using the description of your event as a key. For example, if the underscore `_` is defined to make text italic, the key can be 'Underscore to italic'.
|
||||
|
||||
> The command, made up of a single keyword such as `underscore` or a combination of keywords using the `+` sign in between to concatenate, is a condition that triggers a user-defined function. To see which keywords are available to define a command, please refer to [key_mapping.dart](../lib/src/service/shortcut_event/key_mapping.dart).
|
||||
> If more than one commands trigger the same handler, then we use ',' to split them. For example, using CTRL and A or CMD and A to 'select all', we describe it as `cmd+a,ctrl+a`(case-insensitive).
|
||||
|
||||
```dart
|
||||
import 'package:appflowy_editor/appflowy_editor.dart';
|
||||
import 'package:flutter/material.dart';
|
||||
|
||||
ShortcutEvent underscoreToItalicEvent = ShortcutEvent(
|
||||
key: 'Underscore to italic',
|
||||
command: 'shift+underscore',
|
||||
handler: _underscoreToItalicHandler,
|
||||
);
|
||||
|
||||
ShortcutEventHandler _underscoreToItalicHandler = (editorState, event) {
|
||||
|
||||
};
|
||||
```
|
||||
|
||||
Then, we need to determine if the currently selected node is a `TextNode` and if the selection is collapsed.
|
||||
|
||||
If so, we will continue.
|
||||
|
||||
```dart
|
||||
// ...
|
||||
ShortcutEventHandler _underscoreToItalicHandler = (editorState, event) {
|
||||
// Obtain the selection and selected nodes of the current document through the 'selectionService'
|
||||
// to determine whether the selection is collapsed and whether the selected node is a text node.
|
||||
final selectionService = editorState.service.selectionService;
|
||||
final selection = selectionService.currentSelection.value;
|
||||
final textNodes = selectionService.currentSelectedNodes.whereType<TextNode>();
|
||||
if (selection == null || !selection.isSingle || textNodes.length != 1) {
|
||||
return KeyEventResult.ignored;
|
||||
}
|
||||
```
|
||||
|
||||
Now, we deal with handling the underscore.
|
||||
|
||||
Look for the position of the previous underscore and
|
||||
1. if one is _not_ found, return without doing anything.
|
||||
2. if one is found, the text enclosed within the two underscores will be formatted to display in italics.
|
||||
|
||||
```dart
|
||||
// ...
|
||||
ShortcutEventHandler _underscoreToItalicHandler = (editorState, event) {
|
||||
// ...
|
||||
|
||||
final textNode = textNodes.first;
|
||||
final text = textNode.toRawString();
|
||||
// Determine if an 'underscore' already exists in the text node and only once.
|
||||
final firstUnderscore = text.indexOf('_');
|
||||
final lastUnderscore = text.lastIndexOf('_');
|
||||
if (firstUnderscore == -1 ||
|
||||
firstUnderscore != lastUnderscore ||
|
||||
firstUnderscore == selection.start.offset - 1) {
|
||||
return KeyEventResult.ignored;
|
||||
}
|
||||
|
||||
// Delete the previous 'underscore',
|
||||
// update the style of the text surrounded by the two underscores to 'italic',
|
||||
// and update the cursor position.
|
||||
final transaction = editorState.transaction
|
||||
..deleteText(textNode, firstUnderscore, 1)
|
||||
..formatText(
|
||||
textNode,
|
||||
firstUnderscore,
|
||||
selection.end.offset - firstUnderscore - 1,
|
||||
{
|
||||
BuiltInAttributeKey.italic: true,
|
||||
},
|
||||
)
|
||||
..afterSelection = Selection.collapsed(
|
||||
Position(
|
||||
path: textNode.path,
|
||||
offset: selection.end.offset - 1,
|
||||
),
|
||||
);
|
||||
editorState.apply(transaction);
|
||||
|
||||
return KeyEventResult.handled;
|
||||
};
|
||||
```
|
||||
|
||||
Now our 'underscore handler' function is done and the only task left is to inject it into the AppFlowyEditor.
|
||||
|
||||
```dart
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
body: Container(
|
||||
alignment: Alignment.topCenter,
|
||||
child: AppFlowyEditor(
|
||||
editorState: EditorState.empty(),
|
||||
customBuilders: const {},
|
||||
shortcutEvents: [
|
||||
underscoreToItalic,
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
```
|
||||
|
||||
![After](./images/customize_a_shortcut_event_after.gif)
|
||||
|
||||
Check out the [complete code](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/lib/src/service/internal_key_event_handlers/markdown_syntax_to_styled_text.dart) file of this example.
|
||||
|
||||
|
||||
## Customizing a Component
|
||||
We will use a simple example to show how to quickly add a custom component.
|
||||
|
||||
In this example we will render an image from the network.
|
||||
|
||||
Let's start with a blank document:
|
||||
|
||||
```dart
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
body: Container(
|
||||
alignment: Alignment.topCenter,
|
||||
child: AppFlowyEditor(
|
||||
editorState: EditorState.empty(),
|
||||
shortcutEvents: const [],
|
||||
customBuilders: const {},
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
```
|
||||
|
||||
Next, we will choose a unique string for your custom node's type.
|
||||
|
||||
We'll use `network_image` in this case. And we add `network_image_src` to the `attributes` to describe the link of the image.
|
||||
|
||||
```JSON
|
||||
{
|
||||
"type": "network_image",
|
||||
"attributes": {
|
||||
"network_image_src": "https://docs.flutter.dev/assets/images/dash/dash-fainting.gif"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Then, we create a class that inherits [NodeWidgetBuilder](../lib/src/service/render_plugin_service.dart). As shown in the autoprompt, we need to implement two functions:
|
||||
1. one returns a widget
|
||||
2. the other verifies the correctness of the [Node](../lib/src/core/document/node.dart).
|
||||
|
||||
|
||||
```dart
|
||||
import 'package:appflowy_editor/appflowy_editor.dart';
|
||||
import 'package:flutter/material.dart';
|
||||
|
||||
class NetworkImageNodeWidgetBuilder extends NodeWidgetBuilder {
|
||||
@override
|
||||
Widget build(NodeWidgetContext<Node> context) {
|
||||
throw UnimplementedError();
|
||||
}
|
||||
|
||||
@override
|
||||
NodeValidator<Node> get nodeValidator => throw UnimplementedError();
|
||||
}
|
||||
```
|
||||
|
||||
Now, let's implement a simple image widget based on `Image`.
|
||||
|
||||
Note that the `State` object that is returned by the `Widget` must implement [Selectable](../lib/src/render/selection/selectable.dart) using the `with` keyword.
|
||||
|
||||
```dart
|
||||
class _NetworkImageNodeWidget extends StatefulWidget {
|
||||
const _NetworkImageNodeWidget({
|
||||
Key? key,
|
||||
required this.node,
|
||||
}) : super(key: key);
|
||||
|
||||
final Node node;
|
||||
|
||||
@override
|
||||
State<_NetworkImageNodeWidget> createState() =>
|
||||
__NetworkImageNodeWidgetState();
|
||||
}
|
||||
|
||||
class __NetworkImageNodeWidgetState extends State<_NetworkImageNodeWidget>
|
||||
with Selectable {
|
||||
RenderBox get _renderBox => context.findRenderObject() as RenderBox;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Image.network(
|
||||
widget.node.attributes['network_image_src'],
|
||||
height: 200,
|
||||
loadingBuilder: (context, child, loadingProgress) =>
|
||||
loadingProgress == null ? child : const CircularProgressIndicator(),
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
Position start() => Position(path: widget.node.path, offset: 0);
|
||||
|
||||
@override
|
||||
Position end() => Position(path: widget.node.path, offset: 1);
|
||||
|
||||
@override
|
||||
Position getPositionInOffset(Offset start) => end();
|
||||
|
||||
@override
|
||||
List<Rect> getRectsInSelection(Selection selection) =>
|
||||
[Offset.zero & _renderBox.size];
|
||||
|
||||
@override
|
||||
Selection getSelectionInRange(Offset start, Offset end) => Selection.single(
|
||||
path: widget.node.path,
|
||||
startOffset: 0,
|
||||
endOffset: 1,
|
||||
);
|
||||
|
||||
@override
|
||||
Offset localToGlobal(Offset offset) => _renderBox.localToGlobal(offset);
|
||||
}
|
||||
```
|
||||
|
||||
Finally, we return `_NetworkImageNodeWidget` in the `build` function of `NetworkImageNodeWidgetBuilder`...
|
||||
|
||||
```dart
|
||||
class NetworkImageNodeWidgetBuilder extends NodeWidgetBuilder {
|
||||
@override
|
||||
Widget build(NodeWidgetContext<Node> context) {
|
||||
return _NetworkImageNodeWidget(
|
||||
key: context.node.key,
|
||||
node: context.node,
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
NodeValidator<Node> get nodeValidator => (node) {
|
||||
return node.type == 'network_image' &&
|
||||
node.attributes['network_image_src'] is String;
|
||||
};
|
||||
}
|
||||
```
|
||||
|
||||
... and register `NetworkImageNodeWidgetBuilder` in the `AppFlowyEditor`.
|
||||
|
||||
```dart
|
||||
final editorState = EditorState(
|
||||
document: StateTree.empty()
|
||||
..insert(
|
||||
[0],
|
||||
[
|
||||
TextNode.empty(),
|
||||
Node.fromJson({
|
||||
'type': 'network_image',
|
||||
'attributes': {
|
||||
'network_image_src':
|
||||
'https://docs.flutter.dev/assets/images/dash/dash-fainting.gif'
|
||||
}
|
||||
})
|
||||
],
|
||||
),
|
||||
);
|
||||
return AppFlowyEditor(
|
||||
editorState: editorState,
|
||||
shortcutEvents: const [],
|
||||
customBuilders: {
|
||||
'network_image': NetworkImageNodeWidgetBuilder(),
|
||||
},
|
||||
);
|
||||
```
|
||||
|
||||
![Whew!](./images/customize_a_component.gif)
|
||||
|
||||
Check out the [complete code](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/example/lib/plugin/network_image_node_widget.dart) file of this example.
|
||||
|
||||
## Customizing a Theme (New Feature in 0.0.7)
|
||||
|
||||
We will use a simple example to illustrate how to quickly customize a theme.
|
||||
|
||||
Let's start with a blank document:
|
||||
|
||||
```dart
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
body: Container(
|
||||
alignment: Alignment.topCenter,
|
||||
child: AppFlowyEditor(
|
||||
editorState: EditorState.empty(),
|
||||
shortcutEvents: const [],
|
||||
customBuilders: const {},
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
```
|
||||
|
||||
At this point, the editor looks like ...
|
||||
![Before](./images/customizing_a_theme_before.png)
|
||||
|
||||
|
||||
Next, we will customize the `EditorStyle`.
|
||||
|
||||
```dart
|
||||
ThemeData customizeEditorTheme(BuildContext context) {
|
||||
final dark = EditorStyle.dark;
|
||||
final editorStyle = dark.copyWith(
|
||||
padding: const EdgeInsets.symmetric(vertical: 20, horizontal: 150),
|
||||
cursorColor: Colors.red.shade600,
|
||||
selectionColor: Colors.yellow.shade600.withOpacity(0.5),
|
||||
textStyle: GoogleFonts.poppins().copyWith(
|
||||
fontSize: 14,
|
||||
color: Colors.white,
|
||||
),
|
||||
placeholderTextStyle: GoogleFonts.poppins().copyWith(
|
||||
fontSize: 14,
|
||||
color: Colors.grey.shade400,
|
||||
),
|
||||
code: dark.code?.copyWith(
|
||||
backgroundColor: Colors.lightBlue.shade200,
|
||||
fontStyle: FontStyle.italic,
|
||||
),
|
||||
highlightColorHex: '0x60FF0000', // red
|
||||
);
|
||||
|
||||
final quote = QuotedTextPluginStyle.dark.copyWith(
|
||||
textStyle: (_, __) => GoogleFonts.poppins().copyWith(
|
||||
fontSize: 14,
|
||||
color: Colors.blue.shade400,
|
||||
fontStyle: FontStyle.italic,
|
||||
fontWeight: FontWeight.w700,
|
||||
),
|
||||
);
|
||||
|
||||
return Theme.of(context).copyWith(extensions: [
|
||||
editorStyle,
|
||||
...darkPluginStyleExtension,
|
||||
quote,
|
||||
]);
|
||||
}
|
||||
```
|
||||
|
||||
Now our 'customize style' function is done and the only task left is to inject it into the AppFlowyEditor.
|
||||
|
||||
```dart
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
body: Container(
|
||||
alignment: Alignment.topCenter,
|
||||
child: AppFlowyEditor(
|
||||
editorState: EditorState.empty(),
|
||||
themeData: customizeEditorTheme(context),
|
||||
shortcutEvents: const [],
|
||||
customBuilders: const {},
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
```
|
||||
|
||||
![After](./images/customizing_a_theme_after.png)
|
Before Width: | Height: | Size: 772 KiB |
Before Width: | Height: | Size: 1.7 MiB |
Before Width: | Height: | Size: 367 KiB |
Before Width: | Height: | Size: 358 KiB |
Before Width: | Height: | Size: 528 KiB |
Before Width: | Height: | Size: 1.1 MiB |
Before Width: | Height: | Size: 1.4 MiB |
Before Width: | Height: | Size: 1.3 MiB |
@ -1,36 +0,0 @@
|
||||
# Importing data
|
||||
|
||||
For now, we have supported three ways to import data to initialize AppFlowy Editor.
|
||||
|
||||
1. From AppFlowy Document JSON
|
||||
|
||||
```dart
|
||||
const document = r'''{"document":{"type":"editor","children":[{"type":"text","attributes":{"subtype":"heading","heading":"h1"},"delta":[{"insert":"Hello AppFlowy!"}]}]}}''';
|
||||
final json = jsonDecode(document);
|
||||
final editorState = EditorState(
|
||||
document: Document.fromJson(
|
||||
Map<String, Object>.from(json),
|
||||
),
|
||||
);
|
||||
```
|
||||
|
||||
2. From Markdown
|
||||
|
||||
```dart
|
||||
const markdown = r'''# Hello AppFlowy!''';
|
||||
final editorState = EditorState(
|
||||
document: markdownToDocument(markdown),
|
||||
);
|
||||
```
|
||||
|
||||
3. From Quill Delta
|
||||
|
||||
```dart
|
||||
const delta = r'''[{"insert":"Hello AppFlowy!"},{"attributes":{"header":1},"insert":"\n"}]''';
|
||||
final json = jsonDecode(delta);
|
||||
final editorState = EditorState(
|
||||
document: DeltaDocumentConvert().convertFromJSON(json),
|
||||
);
|
||||
```
|
||||
|
||||
For more details, please refer to the function `_importFile` through this [link](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/example/lib/home_page.dart).
|
@ -1,145 +0,0 @@
|
||||
# Testing
|
||||
|
||||
The directory structure of test files mirrors that of the code files, making it easy for us to map a file with the corresponding test and check if the test is updated.
|
||||
|
||||
For an overview of testing best practices in Flutter applications, please refer to Flutter's [introduction to widget testing](https://docs.flutter.dev/cookbook/testing/widget/introduction) as well as their [introduction to unit testing](https://docs.flutter.dev/cookbook/testing/unit/introduction).
|
||||
There you will learn how to do such things as such as simulate a click as well as leverage the `test` and `expect` functions.
|
||||
|
||||
## Testing Basic Editor Functions
|
||||
|
||||
The example code below shows how to construct a document that will be used in our testing.
|
||||
|
||||
```dart
|
||||
const text = 'Welcome to Appflowy 😁';
|
||||
// Get the instance of the editor.
|
||||
final editor = tester.editor;
|
||||
|
||||
// Insert an empty text node.
|
||||
editor.insertEmptyTextNode();
|
||||
|
||||
// Insert a text node with the text string we defined earlier.
|
||||
editor.insertTextNode(text);
|
||||
|
||||
// Insert the same text, but with the heading style.
|
||||
editor.insertTextNode(text, attributes: {
|
||||
BuiltInAttributeKey.subtype: BuiltInAttributeKey.heading,
|
||||
BuiltInAttributeKey.heading: BuiltInAttributeKey.h1,
|
||||
});
|
||||
|
||||
// Insert our text with the bulleted list style and the bold style.
|
||||
// If you want to modify the style of the inserted text, you need to use the Delta parameter.
|
||||
editor.insertTextNode(
|
||||
'',
|
||||
attributes: {
|
||||
BuiltInAttributeKey.subtype: BuiltInAttributeKey.bulletedList,
|
||||
},
|
||||
delta: Delta([
|
||||
TextInsert(text, {BuiltInAttributeKey.bold: true}),
|
||||
]),
|
||||
);
|
||||
```
|
||||
|
||||
The `startTesting` function of the editor must be called before you begin your test.
|
||||
|
||||
```dart
|
||||
await editor.startTesting();
|
||||
```
|
||||
|
||||
Get the number of nodes in the document.
|
||||
|
||||
```dart
|
||||
final length = editor.documentLength;
|
||||
print(length);
|
||||
```
|
||||
|
||||
Get the node of a defined path. In this case we are getting the first node of the document which is the text "Welcome to Appflowy 😁".
|
||||
|
||||
```dart
|
||||
final firstTextNode = editor.nodeAtPath([0]) as TextNode;
|
||||
```
|
||||
|
||||
Update the [Selection](https://github.com/AppFlowy-IO/AppFlowy/blob/main/frontend/appflowy_flutter/packages/appflowy_editor/lib/src/document/selection.dart) so that our text "Welcome to Appflowy 😁" is selected. We will start our selection from the beginning of the string.
|
||||
|
||||
```dart
|
||||
await editor.updateSelection(
|
||||
Selection.single(path: firstTextNode.path, startOffset: 0),
|
||||
);
|
||||
```
|
||||
|
||||
Get the current selection.
|
||||
|
||||
```dart
|
||||
final selection = editor.documentSelection;
|
||||
print(selection);
|
||||
```
|
||||
|
||||
Next we will simulate the input of a shortcut key being pressed that will select all the text.
|
||||
|
||||
```dart
|
||||
// Meta + A.
|
||||
await editor.pressLogicKey(key: LogicalKeyboardKey.keyA, isMetaPressed: true);
|
||||
// Meta + shift + S.
|
||||
await editor.pressLogicKey
|
||||
key: LogicalKeyboardKey.keyS,
|
||||
isMetaPressed: true,
|
||||
isShiftPressed: true,
|
||||
);
|
||||
```
|
||||
|
||||
We will then simulate text input.
|
||||
|
||||
```dart
|
||||
// Insert 'Hello World' at the beginning of the first node.
|
||||
editor.insertText(firstTextNode, 'Hello World', 0);
|
||||
```
|
||||
|
||||
Once the text has been added, we can get information about the text node.
|
||||
|
||||
```dart
|
||||
// Get the text of the first text node as plain text
|
||||
final textAfterInserted = firstTextNode.toRawString();
|
||||
print(textAfterInserted);
|
||||
// Get the attributes of the text node
|
||||
final attributes = firstTextNode.attributes;
|
||||
print(attributes);
|
||||
```
|
||||
|
||||
## A Complete Code Example
|
||||
|
||||
In the example code below we are going to test `select_all_handler.dart` by inserting 100 lines of text that read "Welcome to Appflowy 😁" and then simulating the "selectAll" shortcut key being pressed.
|
||||
|
||||
Afterwards, we will `expect` that the current selection of the editor is equal to the selection of all the lines that were generated.
|
||||
|
||||
```dart
|
||||
import 'package:appflowy_editor/appflowy_editor.dart';
|
||||
import 'package:flutter/services.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
import '../../infra/test_editor.dart';
|
||||
|
||||
void main() async {
|
||||
setUpAll(() {
|
||||
TestWidgetsFlutterBinding.ensureInitialized();
|
||||
});
|
||||
|
||||
group('select_all_handler_test.dart', () {
|
||||
testWidgets('Presses Command + A in the document', (tester) async {
|
||||
const lines = 100;
|
||||
const text = 'Welcome to Appflowy 😁';
|
||||
final editor = tester.editor;
|
||||
for (var i = 0; i < lines; i++) {
|
||||
editor.insertTextNode(text);
|
||||
}
|
||||
await editor.startTesting();
|
||||
await editor.pressLogicKey(key: LogicalKeyboardKey.keyA, isMetaPressed: true);
|
||||
|
||||
expect(
|
||||
editor.documentSelection,
|
||||
Selection(
|
||||
start: Position(path: [0], offset: 0),
|
||||
end: Position(path: [lines - 1], offset: text.length),
|
||||
),
|
||||
);
|
||||
});
|
||||
});
|
||||
}
|
||||
```
|
@ -1,16 +0,0 @@
|
||||
# Translate AppFlowy Editor
|
||||
|
||||
You can help Appflowy Editor in supporting various languages by contributing. Follow the steps below sequentially to contribute translations.
|
||||
|
||||
## Steps to modify an existing translation
|
||||
Translation files are located in: `frontend/appflowy_flutter/packages/appflowy_editor/lib/l10n/`
|
||||
1. Install the Visual Studio Code plugin: [Flutter intl](https://marketplace.visualstudio.com/items?itemName=localizely.flutter-intl)
|
||||
2. Modify the specific translation file.
|
||||
3. Save the file and the translation will be generated automatically.
|
||||
|
||||
## Steps to add new language
|
||||
Translation files are located in: `frontend/appflowy_flutter/packages/appflowy_editor/lib/l10n/`
|
||||
1. Install the Visual Studio Code plugin: [Flutter intl](https://marketplace.visualstudio.com/items?itemName=localizely.flutter-intl)
|
||||
2. Copy the `intl_en.arb` as a base translation and rename the new file to `intl_<new_locale>.arb`
|
||||
3. Modify the new translation file.
|
||||
4. Save the file and the translation will be generated automatically.
|
@ -1,5 +0,0 @@
|
||||
{
|
||||
"projects": {
|
||||
"default": "appflowy-editor"
|
||||
}
|
||||
}
|
@ -1,47 +0,0 @@
|
||||
# Miscellaneous
|
||||
*.class
|
||||
*.log
|
||||
*.pyc
|
||||
*.swp
|
||||
.DS_Store
|
||||
.atom/
|
||||
.buildlog/
|
||||
.history
|
||||
.svn/
|
||||
migrate_working_dir/
|
||||
|
||||
# IntelliJ related
|
||||
*.iml
|
||||
*.ipr
|
||||
*.iws
|
||||
.idea/
|
||||
|
||||
# The .vscode folder contains launch configuration and tasks you configure in
|
||||
# VS Code which you may wish to be included in version control, so this line
|
||||
# is commented out by default.
|
||||
#.vscode/
|
||||
|
||||
# Flutter/Dart/Pub related
|
||||
**/doc/api/
|
||||
**/ios/Flutter/.last_build_id
|
||||
.dart_tool/
|
||||
.flutter-plugins
|
||||
.flutter-plugins-dependencies
|
||||
.packages
|
||||
.pub-cache/
|
||||
.pub/
|
||||
/build/
|
||||
|
||||
# Web related
|
||||
lib/generated_plugin_registrant.dart
|
||||
|
||||
# Symbolication related
|
||||
app.*.symbols
|
||||
|
||||
# Obfuscation related
|
||||
app.*.map.json
|
||||
|
||||
# Android Studio will place build artifacts here
|
||||
/android/app/debug
|
||||
/android/app/profile
|
||||
/android/app/release
|
@ -1,45 +0,0 @@
|
||||
# This file tracks properties of this Flutter project.
|
||||
# Used by Flutter tool to assess capabilities and perform upgrades etc.
|
||||
#
|
||||
# This file should be version controlled.
|
||||
|
||||
version:
|
||||
revision: cd41fdd495f6944ecd3506c21e94c6567b073278
|
||||
channel: stable
|
||||
|
||||
project_type: app
|
||||
|
||||
# Tracks metadata for the flutter migrate command
|
||||
migration:
|
||||
platforms:
|
||||
- platform: root
|
||||
create_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
|
||||
base_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
|
||||
- platform: android
|
||||
create_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
|
||||
base_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
|
||||
- platform: ios
|
||||
create_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
|
||||
base_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
|
||||
- platform: linux
|
||||
create_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
|
||||
base_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
|
||||
- platform: macos
|
||||
create_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
|
||||
base_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
|
||||
- platform: web
|
||||
create_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
|
||||
base_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
|
||||
- platform: windows
|
||||
create_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
|
||||
base_revision: cd41fdd495f6944ecd3506c21e94c6567b073278
|
||||
|
||||
# User provided section
|
||||
|
||||
# List of Local paths (relative to this file) that should be
|
||||
# ignored by the migrate tool.
|
||||
#
|
||||
# Files that are not part of the templates will be ignored by default.
|
||||
unmanaged_files:
|
||||
- 'lib/main.dart'
|
||||
- 'ios/Runner.xcodeproj/project.pbxproj'
|
@ -1,16 +0,0 @@
|
||||
# example
|
||||
|
||||
A new Flutter project.
|
||||
|
||||
## Getting Started
|
||||
|
||||
This project is a starting point for a Flutter application.
|
||||
|
||||
A few resources to get you started if this is your first Flutter project:
|
||||
|
||||
- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
|
||||
- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)
|
||||
|
||||
For help getting started with Flutter development, view the
|
||||
[online documentation](https://docs.flutter.dev/), which offers tutorials,
|
||||
samples, guidance on mobile development, and a full API reference.
|
@ -1,29 +0,0 @@
|
||||
# This file configures the analyzer, which statically analyzes Dart code to
|
||||
# check for errors, warnings, and lints.
|
||||
#
|
||||
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
|
||||
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
|
||||
# invoked from the command line by running `flutter analyze`.
|
||||
|
||||
# The following line activates a set of recommended lints for Flutter apps,
|
||||
# packages, and plugins designed to encourage good coding practices.
|
||||
include: package:flutter_lints/flutter.yaml
|
||||
|
||||
linter:
|
||||
# The lint rules applied to this project can be customized in the
|
||||
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
|
||||
# included above or to enable additional rules. A list of all available lints
|
||||
# and their documentation is published at
|
||||
# https://dart-lang.github.io/linter/lints/index.html.
|
||||
#
|
||||
# Instead of disabling a lint rule for the entire project in the
|
||||
# section below, it can also be suppressed for a single line of code
|
||||
# or a specific dart file by using the `// ignore: name_of_lint` and
|
||||
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
|
||||
# producing the lint.
|
||||
rules:
|
||||
# avoid_print: false # Uncomment to disable the `avoid_print` rule
|
||||
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
|
||||
|
||||
# Additional information about this file can be found at
|
||||
# https://dart.dev/guides/language/analysis-options
|
@ -1,13 +0,0 @@
|
||||
gradle-wrapper.jar
|
||||
/.gradle
|
||||
/captures/
|
||||
/gradlew
|
||||
/gradlew.bat
|
||||
/local.properties
|
||||
GeneratedPluginRegistrant.java
|
||||
|
||||
# Remember to never publicly share your keystore.
|
||||
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
|
||||
key.properties
|
||||
**/*.keystore
|
||||
**/*.jks
|
@ -1,71 +0,0 @@
|
||||
def localProperties = new Properties()
|
||||
def localPropertiesFile = rootProject.file('local.properties')
|
||||
if (localPropertiesFile.exists()) {
|
||||
localPropertiesFile.withReader('UTF-8') { reader ->
|
||||
localProperties.load(reader)
|
||||
}
|
||||
}
|
||||
|
||||
def flutterRoot = localProperties.getProperty('flutter.sdk')
|
||||
if (flutterRoot == null) {
|
||||
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
|
||||
}
|
||||
|
||||
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
|
||||
if (flutterVersionCode == null) {
|
||||
flutterVersionCode = '1'
|
||||
}
|
||||
|
||||
def flutterVersionName = localProperties.getProperty('flutter.versionName')
|
||||
if (flutterVersionName == null) {
|
||||
flutterVersionName = '1.0'
|
||||
}
|
||||
|
||||
apply plugin: 'com.android.application'
|
||||
apply plugin: 'kotlin-android'
|
||||
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
|
||||
|
||||
android {
|
||||
compileSdkVersion flutter.compileSdkVersion
|
||||
ndkVersion flutter.ndkVersion
|
||||
|
||||
compileOptions {
|
||||
sourceCompatibility JavaVersion.VERSION_1_8
|
||||
targetCompatibility JavaVersion.VERSION_1_8
|
||||
}
|
||||
|
||||
kotlinOptions {
|
||||
jvmTarget = '1.8'
|
||||
}
|
||||
|
||||
sourceSets {
|
||||
main.java.srcDirs += 'src/main/kotlin'
|
||||
}
|
||||
|
||||
defaultConfig {
|
||||
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
|
||||
applicationId "com.example.example"
|
||||
// You can update the following values to match your application needs.
|
||||
// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-build-configuration.
|
||||
minSdkVersion flutter.minSdkVersion
|
||||
targetSdkVersion flutter.targetSdkVersion
|
||||
versionCode flutterVersionCode.toInteger()
|
||||
versionName flutterVersionName
|
||||
}
|
||||
|
||||
buildTypes {
|
||||
release {
|
||||
// TODO: Add your own signing config for the release build.
|
||||
// Signing with the debug keys for now, so `flutter run --release` works.
|
||||
signingConfig signingConfigs.debug
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
flutter {
|
||||
source '../..'
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
|
||||
}
|
@ -1,8 +0,0 @@
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.example.example">
|
||||
<!-- The INTERNET permission is required for development. Specifically,
|
||||
the Flutter tool needs it to communicate with the running application
|
||||
to allow setting breakpoints, to provide hot reload, etc.
|
||||
-->
|
||||
<uses-permission android:name="android.permission.INTERNET"/>
|
||||
</manifest>
|
@ -1,34 +0,0 @@
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.example.example">
|
||||
<application
|
||||
android:label="example"
|
||||
android:name="${applicationName}"
|
||||
android:icon="@mipmap/ic_launcher">
|
||||
<activity
|
||||
android:name=".MainActivity"
|
||||
android:exported="true"
|
||||
android:launchMode="singleTop"
|
||||
android:theme="@style/LaunchTheme"
|
||||
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
|
||||
android:hardwareAccelerated="true"
|
||||
android:windowSoftInputMode="adjustResize">
|
||||
<!-- Specifies an Android theme to apply to this Activity as soon as
|
||||
the Android process has started. This theme is visible to the user
|
||||
while the Flutter UI initializes. After that, this theme continues
|
||||
to determine the Window background behind the Flutter UI. -->
|
||||
<meta-data
|
||||
android:name="io.flutter.embedding.android.NormalTheme"
|
||||
android:resource="@style/NormalTheme"
|
||||
/>
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN"/>
|
||||
<category android:name="android.intent.category.LAUNCHER"/>
|
||||
</intent-filter>
|
||||
</activity>
|
||||
<!-- Don't delete the meta-data below.
|
||||
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
|
||||
<meta-data
|
||||
android:name="flutterEmbedding"
|
||||
android:value="2" />
|
||||
</application>
|
||||
</manifest>
|
@ -1,6 +0,0 @@
|
||||
package com.example.example
|
||||
|
||||
import io.flutter.embedding.android.FlutterActivity
|
||||
|
||||
class MainActivity: FlutterActivity() {
|
||||
}
|
@ -1,12 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Modify this file to customize your launch splash screen -->
|
||||
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<item android:drawable="?android:colorBackground" />
|
||||
|
||||
<!-- You can insert your own image assets here -->
|
||||
<!-- <item>
|
||||
<bitmap
|
||||
android:gravity="center"
|
||||
android:src="@mipmap/launch_image" />
|
||||
</item> -->
|
||||
</layer-list>
|
@ -1,12 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Modify this file to customize your launch splash screen -->
|
||||
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<item android:drawable="@android:color/white" />
|
||||
|
||||
<!-- You can insert your own image assets here -->
|
||||
<!-- <item>
|
||||
<bitmap
|
||||
android:gravity="center"
|
||||
android:src="@mipmap/launch_image" />
|
||||
</item> -->
|
||||
</layer-list>
|
Before Width: | Height: | Size: 544 B |
Before Width: | Height: | Size: 442 B |
Before Width: | Height: | Size: 721 B |
Before Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 1.4 KiB |
@ -1,18 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
|
||||
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
|
||||
<!-- Show a splash screen on the activity. Automatically removed when
|
||||
the Flutter engine draws its first frame -->
|
||||
<item name="android:windowBackground">@drawable/launch_background</item>
|
||||
</style>
|
||||
<!-- Theme applied to the Android Window as soon as the process has started.
|
||||
This theme determines the color of the Android Window while your
|
||||
Flutter UI initializes, as well as behind your Flutter UI while its
|
||||
running.
|
||||
|
||||
This Theme is only used starting with V2 of Flutter's Android embedding. -->
|
||||
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
|
||||
<item name="android:windowBackground">?android:colorBackground</item>
|
||||
</style>
|
||||
</resources>
|
@ -1,18 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
|
||||
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
|
||||
<!-- Show a splash screen on the activity. Automatically removed when
|
||||
the Flutter engine draws its first frame -->
|
||||
<item name="android:windowBackground">@drawable/launch_background</item>
|
||||
</style>
|
||||
<!-- Theme applied to the Android Window as soon as the process has started.
|
||||
This theme determines the color of the Android Window while your
|
||||
Flutter UI initializes, as well as behind your Flutter UI while its
|
||||
running.
|
||||
|
||||
This Theme is only used starting with V2 of Flutter's Android embedding. -->
|
||||
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
|
||||
<item name="android:windowBackground">?android:colorBackground</item>
|
||||
</style>
|
||||
</resources>
|
@ -1,8 +0,0 @@
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.example.example">
|
||||
<!-- The INTERNET permission is required for development. Specifically,
|
||||
the Flutter tool needs it to communicate with the running application
|
||||
to allow setting breakpoints, to provide hot reload, etc.
|
||||
-->
|
||||
<uses-permission android:name="android.permission.INTERNET"/>
|
||||
</manifest>
|
@ -1,31 +0,0 @@
|
||||
buildscript {
|
||||
ext.kotlin_version = '1.6.10'
|
||||
repositories {
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
|
||||
dependencies {
|
||||
classpath 'com.android.tools.build:gradle:7.1.2'
|
||||
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
|
||||
}
|
||||
}
|
||||
|
||||
allprojects {
|
||||
repositories {
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
}
|
||||
|
||||
rootProject.buildDir = '../build'
|
||||
subprojects {
|
||||
project.buildDir = "${rootProject.buildDir}/${project.name}"
|
||||
}
|
||||
subprojects {
|
||||
project.evaluationDependsOn(':app')
|
||||
}
|
||||
|
||||
task clean(type: Delete) {
|
||||
delete rootProject.buildDir
|
||||
}
|
@ -1,3 +0,0 @@
|
||||
org.gradle.jvmargs=-Xmx1536M
|
||||
android.useAndroidX=true
|
||||
android.enableJetifier=true
|
@ -1,6 +0,0 @@
|
||||
#Fri Jun 23 08:50:38 CEST 2017
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-7.4-all.zip
|
@ -1,11 +0,0 @@
|
||||
include ':app'
|
||||
|
||||
def localPropertiesFile = new File(rootProject.projectDir, "local.properties")
|
||||
def properties = new Properties()
|
||||
|
||||
assert localPropertiesFile.exists()
|
||||
localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) }
|
||||
|
||||
def flutterSdkPath = properties.getProperty("flutter.sdk")
|
||||
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
|
||||
apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle"
|
@ -1,101 +0,0 @@
|
||||
{
|
||||
"document": {
|
||||
"type": "editor",
|
||||
"children": [
|
||||
{
|
||||
"type": "text",
|
||||
"attributes": {
|
||||
"subtype": "heading",
|
||||
"heading": "h2"
|
||||
},
|
||||
"delta": [
|
||||
{ "insert": "👋 " },
|
||||
{ "insert": "Welcome to", "attributes": { "bold": true } },
|
||||
{ "insert": " " },
|
||||
{
|
||||
"insert": "AppFlowy Editor",
|
||||
"attributes": {
|
||||
"href": "appflowy.io",
|
||||
"italic": true,
|
||||
"bold": true
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{ "type": "text", "delta": [] },
|
||||
{
|
||||
"type": "text",
|
||||
"delta": [
|
||||
{ "insert": "AppFlowy Editor is a" },
|
||||
{ "insert": " " },
|
||||
{ "insert": "highly customizable", "attributes": { "bold": true } },
|
||||
{ "insert": " " },
|
||||
{ "insert": "rich-text editor", "attributes": { "italic": true } },
|
||||
{ "insert": " for " },
|
||||
{ "insert": "Flutter", "attributes": { "underline": true } }
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "text",
|
||||
"attributes": { "checkbox": true, "subtype": "checkbox" },
|
||||
"delta": [{ "insert": "Customizable" }]
|
||||
},
|
||||
{
|
||||
"type": "text",
|
||||
"attributes": { "checkbox": true, "subtype": "checkbox" },
|
||||
"delta": [{ "insert": "Test-covered" }]
|
||||
},
|
||||
{
|
||||
"type": "text",
|
||||
"attributes": { "checkbox": false, "subtype": "checkbox" },
|
||||
"delta": [{ "insert": "more to come!" }]
|
||||
},
|
||||
{ "type": "text", "delta": [] },
|
||||
{
|
||||
"type": "text",
|
||||
"attributes": { "subtype": "quote" },
|
||||
"delta": [{ "insert": "Here is an example you can give a try" }]
|
||||
},
|
||||
{ "type": "text", "delta": [] },
|
||||
{
|
||||
"type": "text",
|
||||
"delta": [
|
||||
{ "insert": "You can also use " },
|
||||
{
|
||||
"insert": "AppFlowy Editor",
|
||||
"attributes": {
|
||||
"italic": true,
|
||||
"bold": true,
|
||||
"backgroundColor": "0x6000BCF0"
|
||||
}
|
||||
},
|
||||
{ "insert": " as a component to build your own app." }
|
||||
]
|
||||
},
|
||||
{ "type": "text", "delta": [] },
|
||||
{
|
||||
"type": "text",
|
||||
"attributes": { "subtype": "bulleted-list" },
|
||||
"delta": [{ "insert": "Use / to insert blocks" }]
|
||||
},
|
||||
{
|
||||
"type": "text",
|
||||
"attributes": { "subtype": "bulleted-list" },
|
||||
"delta": [
|
||||
{
|
||||
"insert": "Select text to trigger to the toolbar to format your notes."
|
||||
}
|
||||
]
|
||||
},
|
||||
{ "type": "text", "delta": [] },
|
||||
{
|
||||
"type": "text",
|
||||
"delta": [
|
||||
{
|
||||
"insert": "If you have questions or feedback, please submit an issue on Github or join the community along with 1000+ builders!"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
Before Width: | Height: | Size: 245 KiB |
@ -1,23 +0,0 @@
|
||||
{
|
||||
"hosting": {
|
||||
"public": "build/web",
|
||||
"ignore": [
|
||||
"firebase.json",
|
||||
"**/.*",
|
||||
"**/node_modules/**"
|
||||
],
|
||||
"rewrites": [
|
||||
{
|
||||
"source": "**",
|
||||
"destination": "/index.html"
|
||||
}
|
||||
],
|
||||
"headers": [ {
|
||||
"source": "**/*.@(png|jpg|jpeg|gif)",
|
||||
"headers": [ {
|
||||
"key": "Access-Control-Allow-Origin",
|
||||
"value": "*"
|
||||
} ]
|
||||
} ]
|
||||
}
|
||||
}
|
@ -1,34 +0,0 @@
|
||||
**/dgph
|
||||
*.mode1v3
|
||||
*.mode2v3
|
||||
*.moved-aside
|
||||
*.pbxuser
|
||||
*.perspectivev3
|
||||
**/*sync/
|
||||
.sconsign.dblite
|
||||
.tags*
|
||||
**/.vagrant/
|
||||
**/DerivedData/
|
||||
Icon?
|
||||
**/Pods/
|
||||
**/.symlinks/
|
||||
profile
|
||||
xcuserdata
|
||||
**/.generated/
|
||||
Flutter/App.framework
|
||||
Flutter/Flutter.framework
|
||||
Flutter/Flutter.podspec
|
||||
Flutter/Generated.xcconfig
|
||||
Flutter/ephemeral/
|
||||
Flutter/app.flx
|
||||
Flutter/app.zip
|
||||
Flutter/flutter_assets/
|
||||
Flutter/flutter_export_environment.sh
|
||||
ServiceDefinitions.json
|
||||
Runner/GeneratedPluginRegistrant.*
|
||||
|
||||
# Exceptions to above rules.
|
||||
!default.mode1v3
|
||||
!default.mode2v3
|
||||
!default.pbxuser
|
||||
!default.perspectivev3
|
@ -1,26 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>en</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>App</string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>io.flutter.flutter.app</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>App</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>MinimumOSVersion</key>
|
||||
<string>9.0</string>
|
||||
</dict>
|
||||
</plist>
|
@ -1,2 +0,0 @@
|
||||
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"
|
||||
#include "Generated.xcconfig"
|
@ -1,2 +0,0 @@
|
||||
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"
|
||||
#include "Generated.xcconfig"
|
@ -1,41 +0,0 @@
|
||||
# Uncomment this line to define a global platform for your project
|
||||
# platform :ios, '9.0'
|
||||
|
||||
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
|
||||
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
|
||||
|
||||
project 'Runner', {
|
||||
'Debug' => :debug,
|
||||
'Profile' => :release,
|
||||
'Release' => :release,
|
||||
}
|
||||
|
||||
def flutter_root
|
||||
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
|
||||
unless File.exist?(generated_xcode_build_settings_path)
|
||||
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
|
||||
end
|
||||
|
||||
File.foreach(generated_xcode_build_settings_path) do |line|
|
||||
matches = line.match(/FLUTTER_ROOT\=(.*)/)
|
||||
return matches[1].strip if matches
|
||||
end
|
||||
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
|
||||
end
|
||||
|
||||
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
|
||||
|
||||
flutter_ios_podfile_setup
|
||||
|
||||
target 'Runner' do
|
||||
use_frameworks!
|
||||
use_modular_headers!
|
||||
|
||||
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
|
||||
end
|
||||
|
||||
post_install do |installer|
|
||||
installer.pods_project.targets.each do |target|
|
||||
flutter_additional_ios_build_settings(target)
|
||||
end
|
||||
end
|
@ -1,484 +0,0 @@
|
||||
// !$*UTF8*$!
|
||||
{
|
||||
archiveVersion = 1;
|
||||
classes = {
|
||||
};
|
||||
objectVersion = 50;
|
||||
objects = {
|
||||
|
||||
/* Begin PBXBuildFile section */
|
||||
1498D2341E8E89220040F4C2 /* GeneratedPluginRegistrant.m in Sources */ = {isa = PBXBuildFile; fileRef = 1498D2331E8E89220040F4C2 /* GeneratedPluginRegistrant.m */; };
|
||||
3B3967161E833CAA004F5970 /* AppFrameworkInfo.plist in Resources */ = {isa = PBXBuildFile; fileRef = 3B3967151E833CAA004F5970 /* AppFrameworkInfo.plist */; };
|
||||
74858FAF1ED2DC5600515810 /* AppDelegate.swift in Sources */ = {isa = PBXBuildFile; fileRef = 74858FAE1ED2DC5600515810 /* AppDelegate.swift */; };
|
||||
97C146FC1CF9000F007C117D /* Main.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 97C146FA1CF9000F007C117D /* Main.storyboard */; };
|
||||
97C146FE1CF9000F007C117D /* Assets.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = 97C146FD1CF9000F007C117D /* Assets.xcassets */; };
|
||||
97C147011CF9000F007C117D /* LaunchScreen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 97C146FF1CF9000F007C117D /* LaunchScreen.storyboard */; };
|
||||
/* End PBXBuildFile section */
|
||||
|
||||
/* Begin PBXCopyFilesBuildPhase section */
|
||||
9705A1C41CF9048500538489 /* Embed Frameworks */ = {
|
||||
isa = PBXCopyFilesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
dstPath = "";
|
||||
dstSubfolderSpec = 10;
|
||||
files = (
|
||||
);
|
||||
name = "Embed Frameworks";
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
/* End PBXCopyFilesBuildPhase section */
|
||||
|
||||
/* Begin PBXFileReference section */
|
||||
1498D2321E8E86230040F4C2 /* GeneratedPluginRegistrant.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = GeneratedPluginRegistrant.h; sourceTree = "<group>"; };
|
||||
1498D2331E8E89220040F4C2 /* GeneratedPluginRegistrant.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = GeneratedPluginRegistrant.m; sourceTree = "<group>"; };
|
||||
3B3967151E833CAA004F5970 /* AppFrameworkInfo.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; name = AppFrameworkInfo.plist; path = Flutter/AppFrameworkInfo.plist; sourceTree = "<group>"; };
|
||||
74858FAD1ED2DC5600515810 /* Runner-Bridging-Header.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = "Runner-Bridging-Header.h"; sourceTree = "<group>"; };
|
||||
74858FAE1ED2DC5600515810 /* AppDelegate.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = AppDelegate.swift; sourceTree = "<group>"; };
|
||||
7AFA3C8E1D35360C0083082E /* Release.xcconfig */ = {isa = PBXFileReference; lastKnownFileType = text.xcconfig; name = Release.xcconfig; path = Flutter/Release.xcconfig; sourceTree = "<group>"; };
|
||||
9740EEB21CF90195004384FC /* Debug.xcconfig */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.xcconfig; name = Debug.xcconfig; path = Flutter/Debug.xcconfig; sourceTree = "<group>"; };
|
||||
9740EEB31CF90195004384FC /* Generated.xcconfig */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.xcconfig; name = Generated.xcconfig; path = Flutter/Generated.xcconfig; sourceTree = "<group>"; };
|
||||
97C146EE1CF9000F007C117D /* Runner.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = Runner.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
97C146FB1CF9000F007C117D /* Base */ = {isa = PBXFileReference; lastKnownFileType = file.storyboard; name = Base; path = Base.lproj/Main.storyboard; sourceTree = "<group>"; };
|
||||
97C146FD1CF9000F007C117D /* Assets.xcassets */ = {isa = PBXFileReference; lastKnownFileType = folder.assetcatalog; path = Assets.xcassets; sourceTree = "<group>"; };
|
||||
97C147001CF9000F007C117D /* Base */ = {isa = PBXFileReference; lastKnownFileType = file.storyboard; name = Base; path = Base.lproj/LaunchScreen.storyboard; sourceTree = "<group>"; };
|
||||
97C147021CF9000F007C117D /* Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = "<group>"; };
|
||||
/* End PBXFileReference section */
|
||||
|
||||
/* Begin PBXFrameworksBuildPhase section */
|
||||
97C146EB1CF9000F007C117D /* Frameworks */ = {
|
||||
isa = PBXFrameworksBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
/* End PBXFrameworksBuildPhase section */
|
||||
|
||||
/* Begin PBXGroup section */
|
||||
9740EEB11CF90186004384FC /* Flutter */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
3B3967151E833CAA004F5970 /* AppFrameworkInfo.plist */,
|
||||
9740EEB21CF90195004384FC /* Debug.xcconfig */,
|
||||
7AFA3C8E1D35360C0083082E /* Release.xcconfig */,
|
||||
9740EEB31CF90195004384FC /* Generated.xcconfig */,
|
||||
);
|
||||
name = Flutter;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
97C146E51CF9000F007C117D = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
9740EEB11CF90186004384FC /* Flutter */,
|
||||
97C146F01CF9000F007C117D /* Runner */,
|
||||
97C146EF1CF9000F007C117D /* Products */,
|
||||
);
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
97C146EF1CF9000F007C117D /* Products */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
97C146EE1CF9000F007C117D /* Runner.app */,
|
||||
);
|
||||
name = Products;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
97C146F01CF9000F007C117D /* Runner */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
97C146FA1CF9000F007C117D /* Main.storyboard */,
|
||||
97C146FD1CF9000F007C117D /* Assets.xcassets */,
|
||||
97C146FF1CF9000F007C117D /* LaunchScreen.storyboard */,
|
||||
97C147021CF9000F007C117D /* Info.plist */,
|
||||
1498D2321E8E86230040F4C2 /* GeneratedPluginRegistrant.h */,
|
||||
1498D2331E8E89220040F4C2 /* GeneratedPluginRegistrant.m */,
|
||||
74858FAE1ED2DC5600515810 /* AppDelegate.swift */,
|
||||
74858FAD1ED2DC5600515810 /* Runner-Bridging-Header.h */,
|
||||
);
|
||||
path = Runner;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
/* End PBXGroup section */
|
||||
|
||||
/* Begin PBXNativeTarget section */
|
||||
97C146ED1CF9000F007C117D /* Runner */ = {
|
||||
isa = PBXNativeTarget;
|
||||
buildConfigurationList = 97C147051CF9000F007C117D /* Build configuration list for PBXNativeTarget "Runner" */;
|
||||
buildPhases = (
|
||||
9740EEB61CF901F6004384FC /* Run Script */,
|
||||
97C146EA1CF9000F007C117D /* Sources */,
|
||||
97C146EB1CF9000F007C117D /* Frameworks */,
|
||||
97C146EC1CF9000F007C117D /* Resources */,
|
||||
9705A1C41CF9048500538489 /* Embed Frameworks */,
|
||||
3B06AD1E1E4923F5004D2608 /* Thin Binary */,
|
||||
);
|
||||
buildRules = (
|
||||
);
|
||||
dependencies = (
|
||||
);
|
||||
name = Runner;
|
||||
productName = Runner;
|
||||
productReference = 97C146EE1CF9000F007C117D /* Runner.app */;
|
||||
productType = "com.apple.product-type.application";
|
||||
};
|
||||
/* End PBXNativeTarget section */
|
||||
|
||||
/* Begin PBXProject section */
|
||||
97C146E61CF9000F007C117D /* Project object */ = {
|
||||
isa = PBXProject;
|
||||
attributes = {
|
||||
LastUpgradeCheck = 1300;
|
||||
ORGANIZATIONNAME = "";
|
||||
TargetAttributes = {
|
||||
97C146ED1CF9000F007C117D = {
|
||||
CreatedOnToolsVersion = 7.3.1;
|
||||
LastSwiftMigration = 1100;
|
||||
};
|
||||
};
|
||||
};
|
||||
buildConfigurationList = 97C146E91CF9000F007C117D /* Build configuration list for PBXProject "Runner" */;
|
||||
compatibilityVersion = "Xcode 9.3";
|
||||
developmentRegion = en;
|
||||
hasScannedForEncodings = 0;
|
||||
knownRegions = (
|
||||
en,
|
||||
Base,
|
||||
);
|
||||
mainGroup = 97C146E51CF9000F007C117D;
|
||||
productRefGroup = 97C146EF1CF9000F007C117D /* Products */;
|
||||
projectDirPath = "";
|
||||
projectRoot = "";
|
||||
targets = (
|
||||
97C146ED1CF9000F007C117D /* Runner */,
|
||||
);
|
||||
};
|
||||
/* End PBXProject section */
|
||||
|
||||
/* Begin PBXResourcesBuildPhase section */
|
||||
97C146EC1CF9000F007C117D /* Resources */ = {
|
||||
isa = PBXResourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
97C147011CF9000F007C117D /* LaunchScreen.storyboard in Resources */,
|
||||
3B3967161E833CAA004F5970 /* AppFrameworkInfo.plist in Resources */,
|
||||
97C146FE1CF9000F007C117D /* Assets.xcassets in Resources */,
|
||||
97C146FC1CF9000F007C117D /* Main.storyboard in Resources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
/* End PBXResourcesBuildPhase section */
|
||||
|
||||
/* Begin PBXShellScriptBuildPhase section */
|
||||
3B06AD1E1E4923F5004D2608 /* Thin Binary */ = {
|
||||
isa = PBXShellScriptBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
);
|
||||
inputPaths = (
|
||||
);
|
||||
name = "Thin Binary";
|
||||
outputPaths = (
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
shellPath = /bin/sh;
|
||||
shellScript = "/bin/sh \"$FLUTTER_ROOT/packages/flutter_tools/bin/xcode_backend.sh\" embed_and_thin";
|
||||
};
|
||||
9740EEB61CF901F6004384FC /* Run Script */ = {
|
||||
isa = PBXShellScriptBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
);
|
||||
inputPaths = (
|
||||
);
|
||||
name = "Run Script";
|
||||
outputPaths = (
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
shellPath = /bin/sh;
|
||||
shellScript = "/bin/sh \"$FLUTTER_ROOT/packages/flutter_tools/bin/xcode_backend.sh\" build";
|
||||
};
|
||||
/* End PBXShellScriptBuildPhase section */
|
||||
|
||||
/* Begin PBXSourcesBuildPhase section */
|
||||
97C146EA1CF9000F007C117D /* Sources */ = {
|
||||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
74858FAF1ED2DC5600515810 /* AppDelegate.swift in Sources */,
|
||||
1498D2341E8E89220040F4C2 /* GeneratedPluginRegistrant.m in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
/* End PBXSourcesBuildPhase section */
|
||||
|
||||
/* Begin PBXVariantGroup section */
|
||||
97C146FA1CF9000F007C117D /* Main.storyboard */ = {
|
||||
isa = PBXVariantGroup;
|
||||
children = (
|
||||
97C146FB1CF9000F007C117D /* Base */,
|
||||
);
|
||||
name = Main.storyboard;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
97C146FF1CF9000F007C117D /* LaunchScreen.storyboard */ = {
|
||||
isa = PBXVariantGroup;
|
||||
children = (
|
||||
97C147001CF9000F007C117D /* Base */,
|
||||
);
|
||||
name = LaunchScreen.storyboard;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
/* End PBXVariantGroup section */
|
||||
|
||||
/* Begin XCBuildConfiguration section */
|
||||
249021D3217E4FDB00AE95B9 /* Profile */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ALWAYS_SEARCH_USER_PATHS = NO;
|
||||
CLANG_ANALYZER_NONNULL = YES;
|
||||
CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
|
||||
CLANG_CXX_LIBRARY = "libc++";
|
||||
CLANG_ENABLE_MODULES = YES;
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
|
||||
CLANG_WARN_BOOL_CONVERSION = YES;
|
||||
CLANG_WARN_COMMA = YES;
|
||||
CLANG_WARN_CONSTANT_CONVERSION = YES;
|
||||
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
|
||||
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
|
||||
CLANG_WARN_EMPTY_BODY = YES;
|
||||
CLANG_WARN_ENUM_CONVERSION = YES;
|
||||
CLANG_WARN_INFINITE_RECURSION = YES;
|
||||
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