mirror of
https://github.com/AppFlowy-IO/AppFlowy.git
synced 2024-08-30 18:12:39 +00:00
chore: enable single instance desktop application on windows (#3136)
This commit is contained in:
parent
3c04b72932
commit
ef9596f4ab
@ -6,12 +6,28 @@
|
||||
#include "utils.h"
|
||||
|
||||
int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
|
||||
_In_ wchar_t *command_line, _In_ int show_command)
|
||||
{
|
||||
_In_ wchar_t *command_line, _In_ int show_command) {
|
||||
HANDLE hMutexInstance = CreateMutex(NULL, TRUE, L"AppFlowyMutex");
|
||||
HWND handle = FindWindowA(NULL, "AppFlowy");
|
||||
|
||||
if (GetLastError() == ERROR_ALREADY_EXISTS) {
|
||||
flutter::DartProject project(L"data");
|
||||
std::vector<std::string> command_line_arguments = GetCommandLineArguments();
|
||||
project.set_dart_entrypoint_arguments(std::move(command_line_arguments));
|
||||
FlutterWindow window(project);
|
||||
if (window.SendAppLinkToInstance(L"AppFlowy")) {
|
||||
return false;
|
||||
}
|
||||
|
||||
WINDOWPLACEMENT place = {sizeof(WINDOWPLACEMENT)};
|
||||
GetWindowPlacement(handle, &place);
|
||||
ShowWindow(handle, SW_NORMAL);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Attach to console when present (e.g., 'flutter run') or create a
|
||||
// new console when running with a debugger.
|
||||
if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent())
|
||||
{
|
||||
if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) {
|
||||
CreateAndAttachConsole();
|
||||
}
|
||||
|
||||
@ -21,27 +37,25 @@ int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
|
||||
|
||||
flutter::DartProject project(L"data");
|
||||
|
||||
std::vector<std::string> command_line_arguments =
|
||||
GetCommandLineArguments();
|
||||
std::vector<std::string> command_line_arguments = GetCommandLineArguments();
|
||||
|
||||
project.set_dart_entrypoint_arguments(std::move(command_line_arguments));
|
||||
|
||||
FlutterWindow window(project);
|
||||
Win32Window::Point origin(10, 10);
|
||||
Win32Window::Size size(1280, 720);
|
||||
if (!window.CreateAndShow(L"AppFlowy", origin, size))
|
||||
{
|
||||
if (!window.CreateAndShow(L"AppFlowy", origin, size)) {
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
window.SetQuitOnClose(true);
|
||||
|
||||
::MSG msg;
|
||||
while (::GetMessage(&msg, nullptr, 0, 0))
|
||||
{
|
||||
while (::GetMessage(&msg, nullptr, 0, 0)) {
|
||||
::TranslateMessage(&msg);
|
||||
::DispatchMessage(&msg);
|
||||
}
|
||||
|
||||
::CoUninitialize();
|
||||
ReleaseMutex(hMutexInstance);
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
@ -41,6 +41,10 @@ public:
|
||||
const Point &origin,
|
||||
const Size &size);
|
||||
|
||||
// Dispatches link if any.
|
||||
// This method enables our app to be with a single instance too.
|
||||
bool SendAppLinkToInstance(const std::wstring &title);
|
||||
|
||||
// Release OS resources associated with window.
|
||||
void Destroy();
|
||||
|
||||
@ -89,10 +93,6 @@ private:
|
||||
// Retrieves a class instance pointer for |window|
|
||||
static Win32Window *GetThisFromHandle(HWND const window) noexcept;
|
||||
|
||||
// Dispatches link if any.
|
||||
// This method enables our app to be with a single instance too.
|
||||
bool SendAppLinkToInstance(const std::wstring &title);
|
||||
|
||||
bool quit_on_close_ = false;
|
||||
|
||||
// window handle for top level window.
|
||||
|
Loading…
Reference in New Issue
Block a user