mirror of
https://github.com/terrymacdonald/DisplayMagician.git
synced 2024-08-30 18:32:20 +00:00
Additional suppression messages
This commit is contained in:
parent
3ecababc73
commit
6ab1e0842a
@ -18,6 +18,11 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DisplayMagicianTests", "Dis
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EndProject
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Project("{930C7802-8A8C-48F9-8165-68863BCCD9DD}") = "DisplayMagicianSetup", "DisplayMagicianSetup\DisplayMagicianSetup.wixproj", "{DFD22D4D-F2E4-4BA4-B32A-7A990A35BA08}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{3B959DA6-15D5-4421-A7BA-D8EB5A9F9D97}"
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ProjectSection(SolutionItems) = preProject
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.editorconfig = .editorconfig
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|AnyCPU = Debug|AnyCPU
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@ -113,6 +113,11 @@
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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<DependentUpon>Settings.settings</DependentUpon>
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</Compile>
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<Compile Include="ShellIcon.cs" />
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<Compile Include="ShortcutItem.cs" />
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<Compile Include="ShortcutRepository.cs" />
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@ -288,6 +293,10 @@
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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<None Include="Resources\Steam.ico" />
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</ItemGroup>
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<ItemGroup>
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@ -310,15 +319,6 @@
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<COMReference Include="IWshRuntimeLibrary">
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<Guid>{F935DC20-1CF0-11D0-ADB9-00C04FD58A0B}</Guid>
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<VersionMajor>1</VersionMajor>
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<VersionMinor>0</VersionMinor>
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<Lcid>0</Lcid>
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<WrapperTool>tlbimp</WrapperTool>
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<Isolated>False</Isolated>
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<EmbedInteropTypes>True</EmbedInteropTypes>
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</COMReference>
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<COMReference Include="Shell32">
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<Guid>{50A7E9B0-70EF-11D1-B75A-00A0C90564FE}</Guid>
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<VersionMajor>1</VersionMajor>
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@ -20,7 +20,7 @@ namespace DisplayMagician.GameLibraries
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private string _steamGameExe;
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private string _steamGameProcessName;
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private string _steamGameIconPath;
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private static List<SteamGame> _allInstalledSteamGames = null;
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//private static List<SteamGame> _allInstalledSteamGames = null;
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static SteamGame()
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{
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@ -18,7 +18,7 @@ namespace DisplayMagician.GameLibraries
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private string _uplayGameExe;
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private string _uplayGameProcessName;
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private string _uplayGameIconPath;
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private static List<UplayGame> _allInstalledUplayGames = null;
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//private static List<UplayGame> _allInstalledUplayGames = null;
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static UplayGame()
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{
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@ -24,7 +24,7 @@ namespace DisplayMagician.GameLibraries
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private static bool _isUplayInstalled = false;
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private static string _uplayExe;
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private static string _uplayPath;
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private static string _uplayConfigVdfFile;
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//private static string _uplayConfigVdfFile;
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internal static string registryUplayLauncherKey = @"SOFTWARE\WOW6432Node\Ubisoft\Launcher";
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internal static string registryUplayInstallsKey = @"SOFTWARE\WOW6432Node\Ubisoft\Launcher\Installs";
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internal static string registryUplayOpenCmdKey = @"SOFTWARE\Classes\uplay\Shell\Open\Command";
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26
DisplayMagician/Properties/Settings.Designer.cs
generated
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26
DisplayMagician/Properties/Settings.Designer.cs
generated
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@ -0,0 +1,26 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace DisplayMagician.Properties {
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.8.1.0")]
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internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
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private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
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public static Settings Default {
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get {
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return defaultInstance;
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}
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}
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}
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}
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6
DisplayMagician/Properties/Settings.settings
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6
DisplayMagician/Properties/Settings.settings
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@ -0,0 +1,6 @@
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<?xml version='1.0' encoding='utf-8'?>
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<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
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<Profiles>
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<Profile Name="(Default)" />
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</Profiles>
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</SettingsFile>
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@ -15,7 +15,7 @@ namespace DisplayMagician.UIForms
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public partial class SettingsForm : Form
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{
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ProgramSettings mySettings = null;
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//ProgramSettings mySettings = null;
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private Dictionary<string, string> logLevelText = new Dictionary<string, string>();
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public SettingsForm()
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@ -126,7 +126,7 @@ namespace DisplayMagicianShared.NVIDIA
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/// <inheritdoc />
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public string ToString()
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public override string ToString()
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{
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return $"SurroundTopology[{Rows}, {Columns}] ({Resolution.Width}, {Resolution.Height}) @ {Frequency}";
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}
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@ -26,16 +26,16 @@ namespace DisplayMagicianShared
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private ProfileIcon _profileIcon;
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private Bitmap _profileBitmap, _profileShortcutBitmap;
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private List<string> _profileDisplayIdentifiers = new List<string>();
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private static List<WindowsDisplayAPI.Display> _availableDisplays;
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private static List<WindowsDisplayAPI.UnAttachedDisplay> _unavailableDisplays;
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//private static List<WindowsDisplayAPI.Display> _availableDisplays;
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//private static List<WindowsDisplayAPI.UnAttachedDisplay> _unavailableDisplays;
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internal static string AppDataPath = System.IO.Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "DisplayMagician");
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private static string uuidV4Regex = @"(?im)^[{(]?[0-9A-F]{8}[-]?(?:[0-9A-F]{4}[-]?){3}[0-9A-F]{12}[)}]?$";
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private string _uuid = "";
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private Version _version;
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private bool _isActive = false;
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private bool _isPossible = false;
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//private Version _version;
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//private bool _isActive = false;
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//private bool _isPossible = false;
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#region JsonConverterBitmap
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@ -1,32 +1,16 @@
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using DisplayMagicianShared;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.Drawing.IconLib;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Text;
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using WindowsDisplayAPI.DisplayConfig;
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using DisplayMagicianShared.Resources;
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using Newtonsoft.Json;
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using NvAPIWrapper.Mosaic;
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using NvAPIWrapper.Native.Mosaic;
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using DisplayMagicianShared.Topology;
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using System.Drawing;
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using System.Drawing.Imaging;
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using WindowsDisplayAPI;
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using System.Diagnostics;
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using System.Threading;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using System.Text.RegularExpressions;
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using System.Resources;
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using System.Net.NetworkInformation;
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using NvAPIWrapper.Mosaic;
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using NvAPIWrapper.Native.Mosaic;
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using DisplayMagicianShared.Topology;
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using NvAPIWrapper.Native.GPU;
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namespace DisplayMagicianShared
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</ItemGroup>
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<ItemGroup>
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<Content Include="Resources\DisplayMagician.ico" />
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<None Include="..\.editorconfig">
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<Link>.editorconfig</Link>
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</None>
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<None Include="key.snk" />
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<None Include="Resources\DisplayMagicianMenuImage.png" />
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</ItemGroup>
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