The game imagelistview wasn't showing the correct selected item when loading an existing shortcut into the shortcutform after creating a new shortcut. This is now fixed and displays correctly.
Did a HUGE amount of testing with the amazing help of @domenic as part of #41, and we finally got the right configuration sorted out! This update is a reflection of the changes required.
With the recent changes to the way that ShortcutForm worked, I had left a logic check that was no longer needed, an in fact actually caused an Autoname bug. Now fixed.
Added empty DisplayConfig dictionary and CustomDisplays list to the Display Profiles JSON format, as I'm going to need it in a while when I add the integer scaling.
I have completely rewritten the process creation logic for the start programs to handle launchers, and applications that require higher level privileges. It doesn't quite handle asking for UAC if the programn requires it, but that's something I can add at a later date. At the moment it seems to work a lot more reliably than the last set of code.
As an extension to what was requested, you can now import any images and use those as the shortcut image (including the desktop image!). This amazing new functionality now makes it possible to make your shortcuts look exactly as you want them!
Fixes#48. It's not a full blown "run multiple programs" fix, but it will at least allow people to start to experiment with a single program (or powershell file if more than one needed)
This is the basic first part of #48, only to provide basic functionality that may be useful to people. This is not a common occurance, so will allow people to run a program or powershell script if they need to do something unusual. This at least gives them a mechanism to do so.
Based on an idea from @erbkaiser, I'm implementing a process to allow the user to select the best image in the list of images extracted from icons, and allowing the user to choose the best one if they want. The idea is that DisplayMagician will try to pick the best image to use, but in the case that it gets's it wrong, theuser will be able to override it so that the nicest images/icons are used for their games!