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Based on an idea from @erbkaiser, I'm implementing a process to allow the user to select the best image in the list of images extracted from icons, and allowing the user to choose the best one if they want. The idea is that DisplayMagician will try to pick the best image to use, but in the case that it gets's it wrong, theuser will be able to override it so that the nicest images/icons are used for their games! |
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.. | ||
GameLibraries | ||
InterProcess | ||
Properties | ||
Resources | ||
UIForms | ||
App.config | ||
DesktopNotificationActivator.cs | ||
DesktopNotificationManagerCompat.cs | ||
DisplayMagician.csproj | ||
GlobalSuppressions.cs | ||
HotkeySelector.cs | ||
IconFromFile.cs | ||
IconUtils.cs | ||
ImageUtils.cs | ||
MessageItem.cs | ||
ProcessUtils.cs | ||
Program.cs | ||
ProgramSettings.cs | ||
ShortcutItem.cs | ||
ShortcutRepository.cs | ||
Validators.cs |