DisplayMagician/HeliosPlus
Terry MacDonald 8421acbd8d CurrentProfile detected in loadedProfiles
Fixed up some broken logic around detecting
loadedProfiles as the currentProfile. Now when
we load the profiles from disk we also correctly
check whether one of the profiles is in use now
and if it is then we use that profile instead of
creating a new one.
2020-10-09 16:27:59 +13:00
..
GameLibraries Silenced the System.Drawing.Image exceptions 2020-07-24 16:51:48 +12:00
InterProcess Silenced the System.Drawing.Image exceptions 2020-07-24 16:51:48 +12:00
Properties Transitioned Profiles to using ProfileRepository 2020-06-14 16:20:52 +12:00
Resources [WIP] Created SteamLibrary class to handle library 2020-07-21 23:40:33 +12:00
UIForms CurrentProfile detected in loadedProfiles 2020-10-09 16:27:59 +13:00
App.config Renamed the directories to HeliosPlus 2020-05-15 23:25:14 +12:00
DeviceNotification.cs CurrentProfile detected in loadedProfiles 2020-10-09 16:27:59 +13:00
DisplayRepresentation.cs Renaming Viewports back to Paths 2020-10-07 20:08:36 +13:00
HeliosPlus.csproj CurrentProfile detected in loadedProfiles 2020-10-09 16:27:59 +13:00
IconUtils.cs [WIP] Fixing Shortcut Bitmap 2020-06-07 20:48:45 +12:00
Program.cs Fixed incorrectly displaying progressBar 2020-10-08 22:03:02 +13:00
ProgressReporter.cs [WIP] Partial refactor of applying profile display UI 2020-10-04 23:01:03 +13:00
ShortcutItem.cs Removed braces from UUID in filenames 2020-08-19 10:16:04 +12:00
ShortcutRepository.cs [WIP] Partial refactor of applying profile display UI 2020-10-04 23:01:03 +13:00
Validators.cs [WIP] Created SteamLibrary class to handle library 2020-07-21 23:40:33 +12:00