mirror of
https://github.com/nuttytree/ESPHome-Devices.git
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38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
#include "pool_select.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace pool_controller {
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static const char *const SELECT_TAG = "pool.select";
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void PoolSelect::setup() {
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std::string value;
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ESP_LOGCONFIG(SELECT_TAG, "Setting up Pool Select");
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size_t index;
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this->pref_ = global_preferences->make_preference<size_t>(this->get_object_id_hash());
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if (!this->pref_.load(&index)) {
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value = this->initial_option_;
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ESP_LOGCONFIG(SELECT_TAG, "State from initial (could not load stored index): %s", value.c_str());
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} else if (!this->has_index(index)) {
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value = this->initial_option_;
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ESP_LOGCONFIG(SELECT_TAG, "State from initial (restored index %d out of bounds): %s", index, value.c_str());
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} else {
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value = this->at(index).value();
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ESP_LOGCONFIG(SELECT_TAG, "State from restore: %s", value.c_str());
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}
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this->publish_state(value);
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}
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void PoolSelect::control(const std::string &value) {
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ESP_LOGD(SELECT_TAG, "%s changed to option %s", this->get_name().c_str(), value.c_str());
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this->publish_state(value);
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auto index = this->index_of(value);
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this->pref_.save(&index.value());
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}
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} // namespace pool_controller
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} // namespace esphome
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