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https://github.com/inventree/InvenTree
synced 2024-08-30 18:33:04 +00:00
Better caching and rendering of sub tables for particular build outputs
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@ -931,8 +931,6 @@ function loadBuildOutputTable(build_info, options={}) {
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rows.forEach(function(row) {
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row.allocations = allocations[row.pk] || [];
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$(table).bootstrapTable('updateByUniqueId', row.pk, row, true);
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console.log("Updating row for stock item", row.pk);
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});
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}
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}
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@ -1280,24 +1278,37 @@ function loadBuildOutputAllocationTable(buildInfo, output, options={}) {
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}
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function sumAllocations(row) {
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// Calculat total allocations for a given row
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if (!row.allocations) {
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row.allocated = 0;
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return 0;
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}
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function getAllocationsForRow(row) {
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var part_id = row.sub_part;
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var quantity = 0;
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var allocations = [];
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row.allocations.forEach(function(item) {
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quantity += item.quantity;
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allocated_items.forEach(function(allocation) {
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if (allocation.bom_part == part_id) {
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allocations.push(allocation);
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}
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});
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row.allocated = parseFloat(quantity.toFixed(15));
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return allocations;
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}
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function sumAllocations(row) {
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var allocated_quantity = 0;
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getAllocationsForRow(row).forEach(function(allocation) {
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allocated_quantity += allocation.quantity;
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});
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row.allocated = parseFloat(allocated_quantity.toFixed(15));
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return row.allocated;
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}
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function isRowFullyAllocated(row) {
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return sumAllocations(row) >= requiredQuantity(row);
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}
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function setupCallbacks() {
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// Register button callbacks once table data are loaded
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@ -1408,128 +1419,12 @@ function loadBuildOutputAllocationTable(buildInfo, output, options={}) {
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onPostBody: function(data) {
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// Setup button callbacks
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setupCallbacks();
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// },
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// onLoadSuccess: function(tableData) {
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// Once the BOM data are loaded, request allocation data for this build output
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console.log("old onLoadSuccess");
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return;
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var params = {
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build: buildId,
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part_detail: true,
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location_detail: true,
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};
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if (output) {
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params.sub_part_trackable = true;
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params.output = outputId;
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} else {
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params.sub_part_trackable = false;
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}
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inventreeGet('/api/build/item/',
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params,
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{
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success: function(data) {
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// Iterate through the returned data, and group by the part they point to
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var allocations = {};
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// Total number of line items
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var totalLines = tableData.length;
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// Total number of "completely allocated" lines
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var allocatedLines = 0;
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data.forEach(function(item) {
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// Group BuildItem objects by part
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var part = item.bom_part || item.part;
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var key = parseInt(part);
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if (!(key in allocations)) {
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allocations[key] = [];
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}
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allocations[key].push(item);
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});
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// Now update the allocations for each row in the table
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for (var key in allocations) {
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// Select the associated row in the table
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var tableRow = $(table).bootstrapTable('getRowByUniqueId', key);
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if (!tableRow) {
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continue;
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}
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// Set the allocation list for that row
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tableRow.allocations = allocations[key];
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// Calculate the total allocated quantity
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var allocatedQuantity = sumAllocations(tableRow);
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var requiredQuantity = 0;
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if (output) {
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requiredQuantity = tableRow.quantity * output.quantity;
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} else {
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requiredQuantity = tableRow.quantity * buildInfo.quantity;
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}
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// Is this line item fully allocated?
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if (allocatedQuantity >= requiredQuantity) {
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allocatedLines += 1;
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}
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// Push the updated row back into the main table
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$(table).bootstrapTable('updateByUniqueId', key, tableRow, true);
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}
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// Update any rows which we did not receive allocation information for
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var td = $(table).bootstrapTable('getData');
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td.forEach(function(tableRow) {
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if (tableRow.allocations == null) {
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tableRow.allocations = [];
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$(table).bootstrapTable('updateByUniqueId', tableRow.pk, tableRow, true);
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}
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});
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// Update the progress bar for this build output
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var build_progress = $(`#output-progress-${outputId}`);
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if (build_progress.exists()) {
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if (totalLines > 0) {
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var progress = makeProgressBar(
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allocatedLines,
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totalLines,
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{
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max_width: '150px',
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}
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);
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build_progress.html(progress);
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} else {
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build_progress.html('');
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}
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} else {
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console.warn(`Could not find progress bar for output ${outputId}`);
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}
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}
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}
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);
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},
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sortable: true,
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showColumns: false,
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detailView: true,
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detailFilter: function(index, row) {
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return row.allocations != null;
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return sumAllocations(row) > 0;
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},
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detailFormatter: function(index, row, element) {
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// Contruct an 'inner table' which shows which stock items have been allocated
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@ -1543,7 +1438,7 @@ function loadBuildOutputAllocationTable(buildInfo, output, options={}) {
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var subTable = $(`#${subTableId}`);
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subTable.bootstrapTable({
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data: row.allocations,
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data: getAllocationsForRow(row),
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showHeader: true,
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columns: [
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{
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@ -1565,7 +1460,6 @@ function loadBuildOutputAllocationTable(buildInfo, output, options={}) {
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var url = '';
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var serial = row.serial;
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if (row.stock_item_detail) {
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@ -1744,19 +1638,9 @@ function loadBuildOutputAllocationTable(buildInfo, output, options={}) {
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title: '{% trans "Allocated" %}',
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sortable: true,
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formatter: function(value, row) {
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var allocated = 0;
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if (row.allocations != null) {
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row.allocations.forEach(function(item) {
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allocated += item.quantity;
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});
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var required = requiredQuantity(row);
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return makeProgressBar(allocated, required);
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} else {
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return `<em>{% trans "loading" %}...</em><span class='fas fa-spinner fa-spin float-right'></span>`;
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}
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var allocated = sumAllocations(row);
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var required = requiredQuantity(row)
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return makeProgressBar(allocated, required);
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},
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sorter: function(valA, valB, rowA, rowB) {
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// Custom sorting function for progress bars
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