mirror of
https://github.com/invoke-ai/InvokeAI
synced 2024-08-30 20:32:17 +00:00
feat(ui): merge interaction rect into transformer class
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parent
61d52e96b7
commit
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invokeai/frontend/web/src/features/controlLayers/konva
@ -1,80 +0,0 @@
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import type { CanvasLayer } from 'features/controlLayers/konva/CanvasLayer';
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import type { CanvasManager } from 'features/controlLayers/konva/CanvasManager';
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import { getPrefixedId } from 'features/controlLayers/konva/util';
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import type { GetLoggingContext } from 'features/controlLayers/store/types';
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import Konva from 'konva';
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import type { Logger } from 'roarr';
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export class CanvasInteractionRect {
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static TYPE = 'interaction_rect';
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id: string;
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parent: CanvasLayer;
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manager: CanvasManager;
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log: Logger;
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getLoggingContext: GetLoggingContext;
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konva: {
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rect: Konva.Rect;
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};
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constructor(parent: CanvasLayer) {
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this.id = getPrefixedId(CanvasInteractionRect.TYPE);
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this.parent = parent;
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this.manager = parent.manager;
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this.getLoggingContext = this.manager.buildObjectGetLoggingContext(this);
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this.log = this.manager.buildLogger(this.getLoggingContext);
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this.konva = {
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rect: new Konva.Rect({
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name: CanvasInteractionRect.TYPE,
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listening: false,
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draggable: true,
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// fill: 'rgba(255,0,0,0.5)',
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}),
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};
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this.konva.rect.on('dragmove', () => {
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// Snap the interaction rect to the nearest pixel
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this.konva.rect.x(Math.round(this.konva.rect.x()));
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this.konva.rect.y(Math.round(this.konva.rect.y()));
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// The bbox should be updated to reflect the new position of the interaction rect, taking into account its padding
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// and border
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this.parent.konva.bbox.setAttrs({
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x: this.konva.rect.x() - this.manager.getScaledBboxPadding(),
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y: this.konva.rect.y() - this.manager.getScaledBboxPadding(),
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});
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// The object group is translated by the difference between the interaction rect's new and old positions (which is
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// stored as this.bbox)
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this.parent.konva.objectGroup.setAttrs({
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x: this.konva.rect.x(),
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y: this.konva.rect.y(),
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});
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});
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this.konva.rect.on('dragend', () => {
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if (this.parent.isTransforming) {
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// When the user cancels the transformation, we need to reset the layer, so we should not update the layer's
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// positition while we are transforming - bail out early.
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return;
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}
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const position = {
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x: this.konva.rect.x() - this.parent.bbox.x,
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y: this.konva.rect.y() - this.parent.bbox.y,
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};
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this.log.trace({ position }, 'Position changed');
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this.manager.stateApi.onPosChanged({ id: this.id, position }, 'layer');
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});
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}
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repr = () => {
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return {
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id: this.id,
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type: CanvasInteractionRect.TYPE,
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};
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};
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}
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@ -46,7 +46,6 @@ export class CanvasLayer {
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layer: Konva.Layer;
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bbox: Konva.Rect;
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objectGroup: Konva.Group;
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interactionRect: Konva.Rect;
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};
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objects: Map<string, CanvasBrushLine | CanvasEraserLine | CanvasRect | CanvasImage>;
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transformer: CanvasTransformer;
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@ -77,56 +76,15 @@ export class CanvasLayer {
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strokeHitEnabled: false,
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}),
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objectGroup: new Konva.Group({ name: CanvasLayer.OBJECT_GROUP_NAME, listening: false }),
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interactionRect: new Konva.Rect({
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name: CanvasLayer.INTERACTION_RECT_NAME,
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listening: false,
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draggable: true,
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// fill: 'rgba(255,0,0,0.5)',
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}),
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};
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this.transformer = new CanvasTransformer(this);
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this.konva.layer.add(this.konva.objectGroup);
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this.konva.layer.add(this.transformer.konva.transformer);
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this.konva.layer.add(this.konva.interactionRect);
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this.konva.layer.add(this.transformer.konva.proxyRect);
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this.konva.layer.add(this.konva.bbox);
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this.konva.interactionRect.on('dragmove', () => {
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// Snap the interaction rect to the nearest pixel
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this.konva.interactionRect.x(Math.round(this.konva.interactionRect.x()));
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this.konva.interactionRect.y(Math.round(this.konva.interactionRect.y()));
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// The bbox should be updated to reflect the new position of the interaction rect, taking into account its padding
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// and border
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this.konva.bbox.setAttrs({
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x: this.konva.interactionRect.x() - this.manager.getScaledBboxPadding(),
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y: this.konva.interactionRect.y() - this.manager.getScaledBboxPadding(),
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});
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// The object group is translated by the difference between the interaction rect's new and old positions (which is
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// stored as this.bbox)
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this.konva.objectGroup.setAttrs({
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x: this.konva.interactionRect.x(),
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y: this.konva.interactionRect.y(),
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});
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});
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this.konva.interactionRect.on('dragend', () => {
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if (this.isTransforming) {
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// When the user cancels the transformation, we need to reset the layer, so we should not update the layer's
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// positition while we are transforming - bail out early.
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return;
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}
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const position = {
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x: this.konva.interactionRect.x() - this.bbox.x,
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y: this.konva.interactionRect.y() - this.bbox.y,
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};
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this.log.trace({ position }, 'Position changed');
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this.manager.stateApi.onPosChanged({ id: this.id, position }, 'layer');
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});
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this.objects = new Map();
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this.drawingBuffer = null;
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this.state = state;
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@ -235,9 +193,9 @@ export class CanvasLayer {
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x: position.x + this.bbox.x - bboxPadding,
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y: position.y + this.bbox.y - bboxPadding,
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});
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this.konva.interactionRect.setAttrs({
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x: position.x + this.bbox.x * this.konva.interactionRect.scaleX(),
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y: position.y + this.bbox.y * this.konva.interactionRect.scaleY(),
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this.transformer.konva.proxyRect.setAttrs({
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x: position.x + this.bbox.x * this.transformer.konva.proxyRect.scaleX(),
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y: position.y + this.bbox.y * this.transformer.konva.proxyRect.scaleY(),
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});
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};
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@ -301,22 +259,23 @@ export class CanvasLayer {
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this.konva.layer.listening(true);
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// The transformer is not needed
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this.transformer.deactivate();
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this.transformer.disableTransform();
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this.transformer.enableDrag();
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// The bbox rect should be visible and interaction rect listening for dragging
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this.konva.bbox.visible(true);
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this.konva.interactionRect.listening(true);
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} else if (isSelected && this.isTransforming) {
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// When transforming, we want the stage to still be movable if the view tool is selected. If the transformer or
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// interaction rect are listening, it will interrupt the stage's drag events. So we should disable listening
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// when the view tool is selected
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const listening = toolState.selected !== 'view';
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this.konva.layer.listening(listening);
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this.konva.interactionRect.listening(listening);
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if (listening) {
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this.transformer.activate();
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if (toolState.selected !== 'view') {
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this.konva.layer.listening(true);
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this.transformer.enableTransform();
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this.transformer.enableDrag();
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} else {
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this.transformer.deactivate();
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this.konva.layer.listening(false);
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this.transformer.disableTransform();
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this.transformer.disableDrag();
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}
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// Hide the bbox rect, the transformer will has its own bbox
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@ -326,9 +285,9 @@ export class CanvasLayer {
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this.konva.layer.listening(false);
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// The transformer, bbox and interaction rect should be inactive
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this.transformer.deactivate();
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this.transformer.disableTransform();
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this.transformer.disableDrag();
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this.konva.bbox.visible(false);
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this.konva.interactionRect.listening(false);
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}
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};
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@ -348,12 +307,13 @@ export class CanvasLayer {
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this.manager.stateApi.onEntityReset({ id: this.id }, 'layer');
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}
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this.konva.bbox.visible(false);
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this.konva.interactionRect.visible(false);
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this.transformer.disableDrag();
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this.transformer.disableTransform();
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return;
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}
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this.konva.bbox.visible(true);
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this.konva.interactionRect.visible(true);
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this.transformer.enableDrag();
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const onePixel = this.manager.getScaledPixel();
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const bboxPadding = this.manager.getScaledBboxPadding();
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@ -365,7 +325,7 @@ export class CanvasLayer {
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height: this.bbox.height + bboxPadding * 2,
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strokeWidth: onePixel,
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});
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this.konva.interactionRect.setAttrs({
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this.transformer.konva.proxyRect.setAttrs({
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x: this.state.position.x + this.bbox.x,
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y: this.state.position.y + this.bbox.y,
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width: this.bbox.width,
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@ -386,10 +346,10 @@ export class CanvasLayer {
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const bboxPadding = this.manager.getScaledBboxPadding();
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this.konva.bbox.setAttrs({
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x: this.konva.interactionRect.x() - bboxPadding,
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y: this.konva.interactionRect.y() - bboxPadding,
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width: this.konva.interactionRect.width() * this.konva.interactionRect.scaleX() + bboxPadding * 2,
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height: this.konva.interactionRect.height() * this.konva.interactionRect.scaleY() + bboxPadding * 2,
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x: this.transformer.konva.proxyRect.x() - bboxPadding,
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y: this.transformer.konva.proxyRect.y() - bboxPadding,
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width: this.transformer.konva.proxyRect.width() * this.transformer.konva.proxyRect.scaleX() + bboxPadding * 2,
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height: this.transformer.konva.proxyRect.height() * this.transformer.konva.proxyRect.scaleY() + bboxPadding * 2,
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strokeWidth: onePixel,
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});
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};
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@ -465,8 +425,8 @@ export class CanvasLayer {
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const listening = this.manager.stateApi.getToolState().selected !== 'view';
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this.konva.layer.listening(listening);
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this.konva.interactionRect.listening(listening);
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this.transformer.activate();
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this.transformer.enableDrag();
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this.transformer.enableTransform();
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// Hide the bbox rect, the transformer will has its own bbox
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this.konva.bbox.visible(false);
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@ -480,14 +440,14 @@ export class CanvasLayer {
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};
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this.konva.objectGroup.setAttrs(attrs);
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this.konva.bbox.setAttrs(attrs);
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this.konva.interactionRect.setAttrs(attrs);
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this.transformer.konva.proxyRect.setAttrs(attrs);
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};
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rasterizeLayer = async () => {
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this.log.debug('Rasterizing layer');
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const objectGroupClone = this.konva.objectGroup.clone();
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const interactionRectClone = this.konva.interactionRect.clone();
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const interactionRectClone = this.transformer.konva.proxyRect.clone();
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const rect = interactionRectClone.getClientRect();
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const blob = await konvaNodeToBlob(objectGroupClone, rect);
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if (this.manager._isDebugging) {
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@ -620,13 +580,13 @@ export class CanvasLayer {
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const info = {
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repr: this.repr(),
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interactionRectAttrs: {
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x: this.konva.interactionRect.x(),
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y: this.konva.interactionRect.y(),
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scaleX: this.konva.interactionRect.scaleX(),
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scaleY: this.konva.interactionRect.scaleY(),
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width: this.konva.interactionRect.width(),
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height: this.konva.interactionRect.height(),
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rotation: this.konva.interactionRect.rotation(),
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x: this.transformer.konva.proxyRect.x(),
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y: this.transformer.konva.proxyRect.y(),
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scaleX: this.transformer.konva.proxyRect.scaleX(),
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scaleY: this.transformer.konva.proxyRect.scaleY(),
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width: this.transformer.konva.proxyRect.width(),
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height: this.transformer.konva.proxyRect.height(),
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rotation: this.transformer.konva.proxyRect.rotation(),
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},
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objectGroupAttrs: {
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x: this.konva.objectGroup.x(),
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@ -6,7 +6,6 @@ import type { CanvasBrushLine } from 'features/controlLayers/konva/CanvasBrushLi
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import type { CanvasEraserLine } from 'features/controlLayers/konva/CanvasEraserLine';
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import type { CanvasImage } from 'features/controlLayers/konva/CanvasImage';
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import { CanvasInitialImage } from 'features/controlLayers/konva/CanvasInitialImage';
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import type { CanvasInteractionRect } from 'features/controlLayers/konva/CanvasInteractionRect';
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import { CanvasProgressPreview } from 'features/controlLayers/konva/CanvasProgressPreview';
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import type { CanvasRect } from 'features/controlLayers/konva/CanvasRect';
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import type { CanvasTransformer } from 'features/controlLayers/konva/CanvasTransformer';
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@ -594,7 +593,7 @@ export class CanvasManager {
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}
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buildObjectGetLoggingContext = (
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instance: CanvasBrushLine | CanvasEraserLine | CanvasRect | CanvasImage | CanvasTransformer | CanvasInteractionRect
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instance: CanvasBrushLine | CanvasEraserLine | CanvasRect | CanvasImage | CanvasTransformer
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): GetLoggingContext => {
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return (extra?: JSONObject): JSONObject => {
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return {
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@ -1,22 +1,27 @@
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import type { CanvasLayer } from 'features/controlLayers/konva/CanvasLayer';
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import type { CanvasManager } from 'features/controlLayers/konva/CanvasManager';
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import { getPrefixedId } from 'features/controlLayers/konva/util';
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import type { Coordinate , GetLoggingContext } from 'features/controlLayers/store/types';
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import type { Coordinate, GetLoggingContext } from 'features/controlLayers/store/types';
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import Konva from 'konva';
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import type { Logger } from 'roarr';
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export class CanvasTransformer {
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static TYPE = 'transformer';
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static TYPE = 'entity_transformer';
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static TRANSFORMER_NAME = `${CanvasTransformer.TYPE}:transformer`;
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static PROXY_RECT_NAME = `${CanvasTransformer.TYPE}:proxy_rect`;
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id: string;
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parent: CanvasLayer
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parent: CanvasLayer;
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manager: CanvasManager;
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log: Logger;
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getLoggingContext: GetLoggingContext
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getLoggingContext: GetLoggingContext;
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isTransformEnabled: boolean;
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isDragEnabled: boolean;
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isActive: boolean;
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konva: {
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transformer: Konva.Transformer;
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proxyRect: Konva.Rect;
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};
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constructor(parent: CanvasLayer) {
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@ -27,12 +32,12 @@ export class CanvasTransformer {
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this.getLoggingContext = this.manager.buildObjectGetLoggingContext(this);
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this.log = this.manager.buildLogger(this.getLoggingContext);
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this.isActive = false;
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this.isTransformEnabled = false;
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this.isDragEnabled = false;
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this.konva = {
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transformer: new Konva.Transformer({
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name: CanvasTransformer.TYPE,
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// The transformer will use the interaction rect as a proxy for the entity it is transforming.
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nodes: [parent.konva.interactionRect],
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name: CanvasTransformer.TRANSFORMER_NAME,
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// Visibility and listening are managed via activate() and deactivate()
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visible: false,
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listening: false,
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@ -113,17 +118,22 @@ export class CanvasTransformer {
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return newBoundBox;
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},
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}),
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proxyRect: new Konva.Rect({
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name: CanvasTransformer.PROXY_RECT_NAME,
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listening: false,
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draggable: true,
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}),
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};
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this.konva.transformer.on('transformstart', () => {
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// Just logging in this callback. Called on mouse down of a transform anchor.
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this.log.trace(
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{
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x: parent.konva.interactionRect.x(),
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y: parent.konva.interactionRect.y(),
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scaleX: parent.konva.interactionRect.scaleX(),
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scaleY: parent.konva.interactionRect.scaleY(),
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rotation: parent.konva.interactionRect.rotation(),
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x: this.konva.proxyRect.x(),
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y: this.konva.proxyRect.y(),
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scaleX: this.konva.proxyRect.scaleX(),
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scaleY: this.konva.proxyRect.scaleY(),
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rotation: this.konva.proxyRect.rotation(),
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},
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'Transform started'
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);
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@ -134,11 +144,11 @@ export class CanvasTransformer {
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// callbacks have been enforced, and the transformer has updated its nodes' attributes. We need to pass the
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// updated attributes to the object group, propagating the transformation on down.
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parent.konva.objectGroup.setAttrs({
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x: parent.konva.interactionRect.x(),
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y: parent.konva.interactionRect.y(),
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scaleX: parent.konva.interactionRect.scaleX(),
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scaleY: parent.konva.interactionRect.scaleY(),
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rotation: parent.konva.interactionRect.rotation(),
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x: this.konva.proxyRect.x(),
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y: this.konva.proxyRect.y(),
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scaleX: this.konva.proxyRect.scaleX(),
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scaleY: this.konva.proxyRect.scaleY(),
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rotation: this.konva.proxyRect.rotation(),
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});
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});
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@ -146,18 +156,18 @@ export class CanvasTransformer {
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// Called on mouse up on an anchor. We'll do some final snapping to ensure the transformer is pixel-perfect.
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// Snap the position to the nearest pixel.
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const x = parent.konva.interactionRect.x();
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const y = parent.konva.interactionRect.y();
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const x = this.konva.proxyRect.x();
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const y = this.konva.proxyRect.y();
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const snappedX = Math.round(x);
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const snappedY = Math.round(y);
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// The transformer doesn't modify the width and height. It only modifies scale. We'll need to apply the scale to
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// the width and height, round them to the nearest pixel, and finally calculate a new scale that will result in
|
||||
// the snapped width and height.
|
||||
const width = parent.konva.interactionRect.width();
|
||||
const height = parent.konva.interactionRect.height();
|
||||
const scaleX = parent.konva.interactionRect.scaleX();
|
||||
const scaleY = parent.konva.interactionRect.scaleY();
|
||||
const width = this.konva.proxyRect.width();
|
||||
const height = this.konva.proxyRect.height();
|
||||
const scaleX = this.konva.proxyRect.scaleX();
|
||||
const scaleY = this.konva.proxyRect.scaleY();
|
||||
|
||||
// Determine the target width and height, rounded to the nearest pixel. Must be >= 1. Because the scales can be
|
||||
// negative, we need to take the absolute value of the width and height.
|
||||
@ -169,7 +179,7 @@ export class CanvasTransformer {
|
||||
const snappedScaleY = (targetHeight / height) * Math.sign(scaleY);
|
||||
|
||||
// Update interaction rect and object group attributes.
|
||||
parent.konva.interactionRect.setAttrs({
|
||||
this.konva.proxyRect.setAttrs({
|
||||
x: snappedX,
|
||||
y: snappedY,
|
||||
scaleX: snappedScaleX,
|
||||
@ -183,7 +193,7 @@ export class CanvasTransformer {
|
||||
});
|
||||
|
||||
// Rotation is only retrieved for logging purposes.
|
||||
const rotation = parent.konva.interactionRect.rotation();
|
||||
const rotation = this.konva.proxyRect.rotation();
|
||||
|
||||
this.log.trace(
|
||||
{
|
||||
@ -205,6 +215,41 @@ export class CanvasTransformer {
|
||||
);
|
||||
});
|
||||
|
||||
this.konva.proxyRect.on('dragmove', () => {
|
||||
// Snap the interaction rect to the nearest pixel
|
||||
this.konva.proxyRect.x(Math.round(this.konva.proxyRect.x()));
|
||||
this.konva.proxyRect.y(Math.round(this.konva.proxyRect.y()));
|
||||
|
||||
// The bbox should be updated to reflect the new position of the interaction rect, taking into account its padding
|
||||
// and border
|
||||
this.parent.konva.bbox.setAttrs({
|
||||
x: this.konva.proxyRect.x() - this.manager.getScaledBboxPadding(),
|
||||
y: this.konva.proxyRect.y() - this.manager.getScaledBboxPadding(),
|
||||
});
|
||||
|
||||
// The object group is translated by the difference between the interaction rect's new and old positions (which is
|
||||
// stored as this.bbox)
|
||||
this.parent.konva.objectGroup.setAttrs({
|
||||
x: this.konva.proxyRect.x(),
|
||||
y: this.konva.proxyRect.y(),
|
||||
});
|
||||
});
|
||||
this.konva.proxyRect.on('dragend', () => {
|
||||
if (this.parent.isTransforming) {
|
||||
// When the user cancels the transformation, we need to reset the layer, so we should not update the layer's
|
||||
// positition while we are transforming - bail out early.
|
||||
return;
|
||||
}
|
||||
|
||||
const position = {
|
||||
x: this.konva.proxyRect.x() - this.parent.bbox.x,
|
||||
y: this.konva.proxyRect.y() - this.parent.bbox.y,
|
||||
};
|
||||
|
||||
this.log.trace({ position }, 'Position changed');
|
||||
this.manager.stateApi.onPosChanged({ id: this.id, position }, 'layer');
|
||||
});
|
||||
|
||||
this.manager.stateApi.onShiftChanged((isPressed) => {
|
||||
// While the user holds shift, we want to snap rotation to 45 degree increments. Listen for the shift key state
|
||||
// and update the snap angles accordingly.
|
||||
@ -212,29 +257,37 @@ export class CanvasTransformer {
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Activate the transformer. This will make it visible and listening for events.
|
||||
*/
|
||||
activate = () => {
|
||||
this.isActive = true;
|
||||
enableTransform = () => {
|
||||
this.isTransformEnabled = true;
|
||||
this.konva.transformer.visible(true);
|
||||
this.konva.transformer.listening(true);
|
||||
this.konva.transformer.nodes([this.konva.proxyRect]);
|
||||
};
|
||||
|
||||
/**
|
||||
* Deactivate the transformer. This will make it invisible and not listening for events.
|
||||
*/
|
||||
deactivate = () => {
|
||||
this.isActive = false;
|
||||
disableTransform = () => {
|
||||
this.isTransformEnabled = false;
|
||||
this.konva.transformer.visible(false);
|
||||
this.konva.transformer.listening(false);
|
||||
this.konva.transformer.nodes([]);
|
||||
};
|
||||
|
||||
enableDrag = () => {
|
||||
this.isDragEnabled = true;
|
||||
this.konva.proxyRect.visible(true);
|
||||
this.konva.proxyRect.listening(true);
|
||||
};
|
||||
|
||||
disableDrag = () => {
|
||||
this.isDragEnabled = false;
|
||||
this.konva.proxyRect.visible(false);
|
||||
this.konva.proxyRect.listening(false);
|
||||
};
|
||||
|
||||
repr = () => {
|
||||
return {
|
||||
id: this.id,
|
||||
type: CanvasTransformer.TYPE,
|
||||
isActive: this.isActive,
|
||||
isActive: this.isTransformEnabled,
|
||||
};
|
||||
};
|
||||
}
|
||||
|
Loading…
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Reference in New Issue
Block a user