feat(ui): tweak add entity button layout

This commit is contained in:
psychedelicious 2024-08-29 10:43:55 +10:00
parent 9b39452b3e
commit 4242e6e6c2

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@ -31,8 +31,8 @@ export const CanvasAddEntityButtons = memo(() => {
}, [dispatch]);
return (
<Flex flexDir="column" w="full" h="full" alignItems="center" justifyContent="center">
<ButtonGroup orientation="vertical" isAttached={false}>
<Flex flexDir="column" w="full" h="full" alignItems="center">
<ButtonGroup position="relative" orientation="vertical" isAttached={false} top="20%">
<Button variant="ghost" justifyContent="flex-start" leftIcon={<PiPlusBold />} onClick={addInpaintMask}>
{t('controlLayers.inpaintMask')}
</Button>