update format in EMBIGGEN.md to make use of mkdocs

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# **Embiggen -- upscale your images on limited memory machines**
---
title: Embiggen
---
**upscale your images on limited memory machines**
GFPGAN and Real-ESRGAN are both memory intensive. In order to avoid
crashes and memory overloads during the Stable Diffusion process,
@ -16,7 +20,7 @@ face restore a particular generated image, pass it again with the same
prompt and generated seed along with the `-U` and `-G` prompt
arguments to perform those actions.
## Embiggen
## Embiggen
If you wanted to be able to do more (pixels) without running out of VRAM,
or you want to upscale with details that couldn't possibly appear
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has extra logic to re-run any number of the tile sub-sections of the image
if for example a small part of a huge run got messed up.
**Usage**
## Usage
`-embiggen <scaling_factor> <esrgan_strength> <overlap_ratio OR overlap_pixels>`
@ -95,12 +99,12 @@ Tiles are numbered starting with one, and left-to-right,
top-to-bottom. So, if you are generating a 3x3 tiled image, the
middle row would be `4 5 6`.
**Example Usage**
## Example Usage
Running Embiggen with 512x512 tiles on an existing image, scaling up by a factor of 2.5x;
and doing the same again (default ESRGAN strength is 0.75, default overlap between tiles is 0.25):
```
```bash
dream > a photo of a forest at sunset -s 100 -W 512 -H 512 -I outputs/forest.png -f 0.4 -embiggen 2.5
dream > a photo of a forest at sunset -s 100 -W 512 -H 512 -I outputs/forest.png -f 0.4 -embiggen 2.5 0.75 0.25
```
@ -112,11 +116,11 @@ If there weren't enough clouds in the sky of that forest you just made
512x512 tiles with 0.25 overlaps wide) we can replace that top row of
tiles:
```
```bash
dream> a photo of puffy clouds over a forest at sunset -s 100 -W 512 -H 512 -I outputs/000002.seed.png -f 0.5 -embiggen_tiles 1 2 3
```
**Note**
## Note
Because the same prompt is used on all the tiled images, and the model
doesn't have the context of anything outside the tile being run - it
@ -131,4 +135,4 @@ are more abstract. Because this is (relatively) fast, you can also
always create a few Embiggen'ed images and manually composite them to
preserve the best parts from each.
Author: [Travco](https://github.com/travco)
Author: [Travco](https://github.com/travco)