tidy(ui): clean up renderer functions

- Split logic to create layers/objects from the updating logic
- Organize and comment functions
This commit is contained in:
psychedelicious 2024-04-24 10:49:01 +10:00
parent b425646b7b
commit bd8a33e824
4 changed files with 315 additions and 240 deletions

View File

@ -6,6 +6,7 @@ import { useAppDispatch, useAppSelector } from 'app/store/storeHooks';
import { useMouseEvents } from 'features/regionalPrompts/hooks/mouseEventHooks';
import {
$cursorPosition,
$isMouseOver,
$lastMouseDownPos,
$tool,
isVectorMaskLayer,
@ -14,7 +15,7 @@ import {
layerTranslated,
selectRegionalPromptsSlice,
} from 'features/regionalPrompts/store/regionalPromptsSlice';
import { renderers } from 'features/regionalPrompts/util/renderers';
import { debouncedRenderers, renderers } from 'features/regionalPrompts/util/renderers';
import Konva from 'konva';
import type { IRect } from 'konva/lib/types';
import type { MutableRefObject } from 'react';
@ -49,16 +50,20 @@ const useStageRenderer = (
const { onMouseDown, onMouseUp, onMouseMove, onMouseEnter, onMouseLeave, onMouseWheel } = useMouseEvents();
const cursorPosition = useStore($cursorPosition);
const lastMouseDownPos = useStore($lastMouseDownPos);
const isMouseOver = useStore($isMouseOver);
const selectedLayerIdColor = useAppSelector(selectSelectedLayerColor);
const renderLayers = useMemo(() => (asPreview ? renderers.layersDebounced : renderers.layers), [asPreview]);
const renderToolPreview = useMemo(
() => (asPreview ? renderers.toolPreviewDebounced : renderers.toolPreview),
const renderLayers = useMemo(
() => (asPreview ? debouncedRenderers.renderLayers : renderers.renderLayers),
[asPreview]
);
const renderBbox = useMemo(() => (asPreview ? renderers.bboxDebounced : renderers.bbox), [asPreview]);
const renderToolPreview = useMemo(
() => (asPreview ? debouncedRenderers.renderToolPreview : renderers.renderToolPreview),
[asPreview]
);
const renderBbox = useMemo(() => (asPreview ? debouncedRenderers.renderBbox : renderers.renderBbox), [asPreview]);
const renderBackground = useMemo(
() => (asPreview ? renderers.backgroundDebounced : renderers.background),
() => (asPreview ? debouncedRenderers.renderBackground : renderers.renderBackground),
[asPreview]
);
@ -158,6 +163,7 @@ const useStageRenderer = (
state.globalMaskLayerOpacity,
cursorPosition,
lastMouseDownPos,
isMouseOver,
state.brushSize
);
}, [
@ -168,6 +174,7 @@ const useStageRenderer = (
state.globalMaskLayerOpacity,
cursorPosition,
lastMouseDownPos,
isMouseOver,
state.brushSize,
renderToolPreview,
]);

View File

@ -16,7 +16,7 @@ type DrawingTool = 'brush' | 'eraser';
export type Tool = DrawingTool | 'move' | 'rect';
type VectorMaskLine = {
export type VectorMaskLine = {
id: string;
type: 'vector_mask_line';
tool: DrawingTool;
@ -24,7 +24,7 @@ type VectorMaskLine = {
points: number[];
};
type VectorMaskRect = {
export type VectorMaskRect = {
id: string;
type: 'vector_mask_rect';
x: number;

View File

@ -20,7 +20,7 @@ export const getRegionalPromptLayerBlobs = async (
const reduxLayers = state.regionalPrompts.present.layers;
const container = document.createElement('div');
const stage = new Konva.Stage({ container, width: state.generation.width, height: state.generation.height });
renderers.layers(stage, reduxLayers, 1, 'brush');
renderers.renderLayers(stage, reduxLayers, 1, 'brush');
const konvaLayers = stage.find<Konva.Layer>(`.${VECTOR_MASK_LAYER_NAME}`);
const blobs: Record<string, Blob> = {};

View File

@ -1,9 +1,14 @@
import { getStore } from 'app/store/nanostores/store';
import { rgbaColorToString, rgbColorToString } from 'features/canvas/util/colorToString';
import { getScaledFlooredCursorPosition } from 'features/regionalPrompts/hooks/mouseEventHooks';
import type { Layer, Tool, VectorMaskLayer } from 'features/regionalPrompts/store/regionalPromptsSlice';
import type {
Layer,
Tool,
VectorMaskLayer,
VectorMaskLine,
VectorMaskRect,
} from 'features/regionalPrompts/store/regionalPromptsSlice';
import {
$isMouseOver,
$tool,
BACKGROUND_LAYER_ID,
BACKGROUND_RECT_ID,
@ -35,6 +40,7 @@ const BBOX_NOT_SELECTED_STROKE = 'rgba(255, 255, 255, 0.353)';
const BBOX_NOT_SELECTED_MOUSEOVER_STROKE = 'rgba(255, 255, 255, 0.661)';
const BRUSH_BORDER_INNER_COLOR = 'rgba(0,0,0,1)';
const BRUSH_BORDER_OUTER_COLOR = 'rgba(255,255,255,0.8)';
// This is invokeai/frontend/web/public/assets/images/transparent_bg.png as a dataURL
const STAGE_BG_DATAURL =
'data:image/png;base64,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';
@ -51,6 +57,68 @@ const selectVectorMaskObjects = (node: Konva.Node) => {
return node.name() === VECTOR_MASK_LAYER_LINE_NAME || node.name() === VECTOR_MASK_LAYER_RECT_NAME;
};
/**
* Creates the brush preview layer.
* @param stage The konva stage to render on.
* @returns The brush preview layer.
*/
const createToolPreviewLayer = (stage: Konva.Stage) => {
// Initialize the brush preview layer & add to the stage
const toolPreviewLayer = new Konva.Layer({ id: TOOL_PREVIEW_LAYER_ID, visible: false, listening: false });
stage.add(toolPreviewLayer);
// Add handlers to show/hide the brush preview layer
stage.on('mousemove', (e) => {
const tool = $tool.get();
e.target
.getStage()
?.findOne<Konva.Layer>(`#${TOOL_PREVIEW_LAYER_ID}`)
?.visible(tool === 'brush' || tool === 'eraser');
});
stage.on('mouseleave', (e) => {
e.target.getStage()?.findOne<Konva.Layer>(`#${TOOL_PREVIEW_LAYER_ID}`)?.visible(false);
});
stage.on('mouseenter', (e) => {
const tool = $tool.get();
e.target
.getStage()
?.findOne<Konva.Layer>(`#${TOOL_PREVIEW_LAYER_ID}`)
?.visible(tool === 'brush' || tool === 'eraser');
});
// Create the brush preview group & circles
const brushPreviewGroup = new Konva.Group({ id: TOOL_PREVIEW_BRUSH_GROUP_ID });
const brushPreviewFill = new Konva.Circle({
id: TOOL_PREVIEW_BRUSH_FILL_ID,
listening: false,
strokeEnabled: false,
});
brushPreviewGroup.add(brushPreviewFill);
const brushPreviewBorderInner = new Konva.Circle({
id: TOOL_PREVIEW_BRUSH_BORDER_INNER_ID,
listening: false,
stroke: BRUSH_BORDER_INNER_COLOR,
strokeWidth: 1,
strokeEnabled: true,
});
brushPreviewGroup.add(brushPreviewBorderInner);
const brushPreviewBorderOuter = new Konva.Circle({
id: TOOL_PREVIEW_BRUSH_BORDER_OUTER_ID,
listening: false,
stroke: BRUSH_BORDER_OUTER_COLOR,
strokeWidth: 1,
strokeEnabled: true,
});
brushPreviewGroup.add(brushPreviewBorderOuter);
toolPreviewLayer.add(brushPreviewGroup);
// Create the rect preview
const rectPreview = new Konva.Rect({ id: TOOL_PREVIEW_RECT_ID, listening: false, stroke: 'white', strokeWidth: 1 });
toolPreviewLayer.add(rectPreview);
return toolPreviewLayer;
};
/**
* Renders the brush preview for the selected tool.
* @param stage The konva stage to render on.
@ -60,13 +128,14 @@ const selectVectorMaskObjects = (node: Konva.Node) => {
* @param lastMouseDownPos The position of the last mouse down event - used for the rect tool.
* @param brushSize The brush size.
*/
const toolPreview = (
const renderToolPreview = (
stage: Konva.Stage,
tool: Tool,
color: RgbColor | null,
globalMaskLayerOpacity: number,
cursorPos: Vector2d | null,
lastMouseDownPos: Vector2d | null,
isMouseOver: boolean,
brushSize: number
) => {
const layerCount = stage.find(`.${VECTOR_MASK_LAYER_NAME}`).length;
@ -85,65 +154,9 @@ const toolPreview = (
stage.container().style.cursor = 'none';
}
let toolPreviewLayer = stage.findOne<Konva.Layer>(`#${TOOL_PREVIEW_LAYER_ID}`);
const toolPreviewLayer = stage.findOne<Konva.Layer>(`#${TOOL_PREVIEW_LAYER_ID}`) ?? createToolPreviewLayer(stage);
// Create the layer if it doesn't exist
if (!toolPreviewLayer) {
// Initialize the brush preview layer & add to the stage
toolPreviewLayer = new Konva.Layer({ id: TOOL_PREVIEW_LAYER_ID, visible: tool !== 'move', listening: false });
stage.add(toolPreviewLayer);
// Add handlers to show/hide the brush preview layer
stage.on('mousemove', (e) => {
const tool = $tool.get();
e.target
.getStage()
?.findOne<Konva.Layer>(`#${TOOL_PREVIEW_LAYER_ID}`)
?.visible(tool === 'brush' || tool === 'eraser');
});
stage.on('mouseleave', (e) => {
e.target.getStage()?.findOne<Konva.Layer>(`#${TOOL_PREVIEW_LAYER_ID}`)?.visible(false);
});
stage.on('mouseenter', (e) => {
const tool = $tool.get();
e.target
.getStage()
?.findOne<Konva.Layer>(`#${TOOL_PREVIEW_LAYER_ID}`)
?.visible(tool === 'brush' || tool === 'eraser');
});
// Create the brush preview group & circles
const brushPreviewGroup = new Konva.Group({ id: TOOL_PREVIEW_BRUSH_GROUP_ID });
const brushPreviewFill = new Konva.Circle({
id: TOOL_PREVIEW_BRUSH_FILL_ID,
listening: false,
strokeEnabled: false,
});
brushPreviewGroup.add(brushPreviewFill);
const brushPreviewBorderInner = new Konva.Circle({
id: TOOL_PREVIEW_BRUSH_BORDER_INNER_ID,
listening: false,
stroke: BRUSH_BORDER_INNER_COLOR,
strokeWidth: 1,
strokeEnabled: true,
});
brushPreviewGroup.add(brushPreviewBorderInner);
const brushPreviewBorderOuter = new Konva.Circle({
id: TOOL_PREVIEW_BRUSH_BORDER_OUTER_ID,
listening: false,
stroke: BRUSH_BORDER_OUTER_COLOR,
strokeWidth: 1,
strokeEnabled: true,
});
brushPreviewGroup.add(brushPreviewBorderOuter);
toolPreviewLayer.add(brushPreviewGroup);
// Create the rect preview
const rectPreview = new Konva.Rect({ id: TOOL_PREVIEW_RECT_ID, listening: false, stroke: 'white', strokeWidth: 1 });
toolPreviewLayer.add(rectPreview);
}
if (!$isMouseOver.get() || layerCount === 0) {
if (!isMouseOver || layerCount === 0) {
// We can bail early if the mouse isn't over the stage or there are no layers
toolPreviewLayer.visible(false);
return;
@ -200,85 +213,148 @@ const toolPreview = (
}
};
const vectorMaskLayer = (
/**
* Creates a vector mask layer.
* @param stage The konva stage to attach the layer to.
* @param reduxLayer The redux layer to create the konva layer from.
* @param onLayerPosChanged Callback for when the layer's position changes.
*/
const createVectorMaskLayer = (
stage: Konva.Stage,
vmLayer: VectorMaskLayer,
vmLayerIndex: number,
reduxLayer: VectorMaskLayer,
onLayerPosChanged?: (layerId: string, x: number, y: number) => void
) => {
// This layer hasn't been added to the konva state yet
const konvaLayer = new Konva.Layer({
id: reduxLayer.id,
name: VECTOR_MASK_LAYER_NAME,
draggable: true,
dragDistance: 0,
});
// Create a `dragmove` listener for this layer
if (onLayerPosChanged) {
konvaLayer.on('dragend', function (e) {
onLayerPosChanged(reduxLayer.id, Math.floor(e.target.x()), Math.floor(e.target.y()));
});
}
// The dragBoundFunc limits how far the layer can be dragged
konvaLayer.dragBoundFunc(function (pos) {
const cursorPos = getScaledFlooredCursorPosition(stage);
if (!cursorPos) {
return this.getAbsolutePosition();
}
// Prevent the user from dragging the layer out of the stage bounds.
if (
cursorPos.x < 0 ||
cursorPos.x > stage.width() / stage.scaleX() ||
cursorPos.y < 0 ||
cursorPos.y > stage.height() / stage.scaleY()
) {
return this.getAbsolutePosition();
}
return pos;
});
// The object group holds all of the layer's objects (e.g. lines and rects)
const konvaObjectGroup = new Konva.Group({
id: getVectorMaskLayerObjectGroupId(reduxLayer.id, uuidv4()),
name: VECTOR_MASK_LAYER_OBJECT_GROUP_NAME,
listening: false,
});
konvaLayer.add(konvaObjectGroup);
stage.add(konvaLayer);
// When a layer is added, it ends up on top of the brush preview - we need to move the preview back to the top.
stage.findOne<Konva.Layer>(`#${TOOL_PREVIEW_LAYER_ID}`)?.moveToTop();
return konvaLayer;
};
/**
* Creates a konva line from a redux vector mask line.
* @param reduxObject The redux object to create the konva line from.
* @param konvaGroup The konva group to add the line to.
*/
const createVectorMaskLine = (reduxObject: VectorMaskLine, konvaGroup: Konva.Group): Konva.Line => {
const vectorMaskLine = new Konva.Line({
id: reduxObject.id,
key: reduxObject.id,
name: VECTOR_MASK_LAYER_LINE_NAME,
strokeWidth: reduxObject.strokeWidth,
tension: 0,
lineCap: 'round',
lineJoin: 'round',
shadowForStrokeEnabled: false,
globalCompositeOperation: reduxObject.tool === 'brush' ? 'source-over' : 'destination-out',
listening: false,
});
konvaGroup.add(vectorMaskLine);
return vectorMaskLine;
};
/**
* Creates a konva rect from a redux vector mask rect.
* @param reduxObject The redux object to create the konva rect from.
* @param konvaGroup The konva group to add the rect to.
*/
const createVectorMaskRect = (reduxObject: VectorMaskRect, konvaGroup: Konva.Group): Konva.Rect => {
const vectorMaskRect = new Konva.Rect({
id: reduxObject.id,
key: reduxObject.id,
name: VECTOR_MASK_LAYER_RECT_NAME,
x: reduxObject.x,
y: reduxObject.y,
width: reduxObject.width,
height: reduxObject.height,
listening: false,
});
konvaGroup.add(vectorMaskRect);
return vectorMaskRect;
};
/**
* Renders a vector mask layer.
* @param stage The konva stage to render on.
* @param reduxLayer The redux vector mask layer to render.
* @param reduxLayerIndex The index of the layer in the redux store.
* @param globalMaskLayerOpacity The opacity of the global mask layer.
* @param tool The current tool.
*/
const renderVectorMaskLayer = (
stage: Konva.Stage,
reduxLayer: VectorMaskLayer,
reduxLayerIndex: number,
globalMaskLayerOpacity: number,
tool: Tool,
onLayerPosChanged?: (layerId: string, x: number, y: number) => void
) => {
let konvaLayer = stage.findOne<Konva.Layer>(`#${vmLayer.id}`);
if (!konvaLayer) {
// This layer hasn't been added to the konva state yet
konvaLayer = new Konva.Layer({
id: vmLayer.id,
name: VECTOR_MASK_LAYER_NAME,
draggable: true,
dragDistance: 0,
});
// Create a `dragmove` listener for this layer
if (onLayerPosChanged) {
konvaLayer.on('dragend', function (e) {
onLayerPosChanged(vmLayer.id, Math.floor(e.target.x()), Math.floor(e.target.y()));
});
}
// The dragBoundFunc limits how far the layer can be dragged
konvaLayer.dragBoundFunc(function (pos) {
const cursorPos = getScaledFlooredCursorPosition(stage);
if (!cursorPos) {
return this.getAbsolutePosition();
}
// Prevent the user from dragging the layer out of the stage bounds.
if (
cursorPos.x < 0 ||
cursorPos.x > stage.width() / stage.scaleX() ||
cursorPos.y < 0 ||
cursorPos.y > stage.height() / stage.scaleY()
) {
return this.getAbsolutePosition();
}
return pos;
});
// The object group holds all of the layer's objects (e.g. lines and rects)
const konvaObjectGroup = new Konva.Group({
id: getVectorMaskLayerObjectGroupId(vmLayer.id, uuidv4()),
name: VECTOR_MASK_LAYER_OBJECT_GROUP_NAME,
listening: false,
});
konvaLayer.add(konvaObjectGroup);
stage.add(konvaLayer);
// When a layer is added, it ends up on top of the brush preview - we need to move the preview back to the top.
stage.findOne<Konva.Layer>(`#${TOOL_PREVIEW_LAYER_ID}`)?.moveToTop();
}
): void => {
const konvaLayer =
stage.findOne<Konva.Layer>(`#${reduxLayer.id}`) ?? createVectorMaskLayer(stage, reduxLayer, onLayerPosChanged);
// Update the layer's position and listening state
konvaLayer.setAttrs({
listening: tool === 'move', // The layer only listens when using the move tool - otherwise the stage is handling mouse events
x: Math.floor(vmLayer.x),
y: Math.floor(vmLayer.y),
x: Math.floor(reduxLayer.x),
y: Math.floor(reduxLayer.y),
// We have a konva layer for each redux layer, plus a brush preview layer, which should always be on top. We can
// therefore use the index of the redux layer as the zIndex for konva layers. If more layers are added to the
// stage, this may no longer be work.
zIndex: vmLayerIndex,
zIndex: reduxLayerIndex,
});
// Convert the color to a string, stripping the alpha - the object group will handle opacity.
const rgbColor = rgbColorToString(vmLayer.previewColor);
const rgbColor = rgbColorToString(reduxLayer.previewColor);
const konvaObjectGroup = konvaLayer.findOne<Konva.Group>(`.${VECTOR_MASK_LAYER_OBJECT_GROUP_NAME}`);
assert(konvaObjectGroup, `Object group not found for layer ${vmLayer.id}`);
assert(konvaObjectGroup, `Object group not found for layer ${reduxLayer.id}`);
// We use caching to handle "global" layer opacity, but caching is expensive and we should only do it when required.
let groupNeedsCache = false;
const objectIds = vmLayer.objects.map(mapId);
const objectIds = reduxLayer.objects.map(mapId);
for (const objectNode of konvaObjectGroup.find(selectVectorMaskObjects)) {
if (!objectIds.includes(objectNode.id())) {
objectNode.destroy();
@ -286,26 +362,10 @@ const vectorMaskLayer = (
}
}
for (const reduxObject of vmLayer.objects) {
for (const reduxObject of reduxLayer.objects) {
if (reduxObject.type === 'vector_mask_line') {
let vectorMaskLine = stage.findOne<Konva.Line>(`#${reduxObject.id}`);
// Create the line if it doesn't exist
if (!vectorMaskLine) {
vectorMaskLine = new Konva.Line({
id: reduxObject.id,
key: reduxObject.id,
name: VECTOR_MASK_LAYER_LINE_NAME,
strokeWidth: reduxObject.strokeWidth,
tension: 0,
lineCap: 'round',
lineJoin: 'round',
shadowForStrokeEnabled: false,
globalCompositeOperation: reduxObject.tool === 'brush' ? 'source-over' : 'destination-out',
listening: false,
});
konvaObjectGroup.add(vectorMaskLine);
}
const vectorMaskLine =
stage.findOne<Konva.Line>(`#${reduxObject.id}`) ?? createVectorMaskLine(reduxObject, konvaObjectGroup);
// Only update the points if they have changed. The point values are never mutated, they are only added to the
// array, so checking the length is sufficient to determine if we need to re-cache.
@ -319,20 +379,9 @@ const vectorMaskLayer = (
groupNeedsCache = true;
}
} else if (reduxObject.type === 'vector_mask_rect') {
let konvaObject = stage.findOne<Konva.Rect>(`#${reduxObject.id}`);
if (!konvaObject) {
konvaObject = new Konva.Rect({
id: reduxObject.id,
key: reduxObject.id,
name: VECTOR_MASK_LAYER_RECT_NAME,
x: reduxObject.x,
y: reduxObject.y,
width: reduxObject.width,
height: reduxObject.height,
listening: false,
});
konvaObjectGroup.add(konvaObject);
}
const konvaObject =
stage.findOne<Konva.Rect>(`#${reduxObject.id}`) ?? createVectorMaskRect(reduxObject, konvaObjectGroup);
// Only update the color if it has changed.
if (konvaObject.fill() !== rgbColor) {
konvaObject.fill(rgbColor);
@ -342,20 +391,16 @@ const vectorMaskLayer = (
}
// Only update layer visibility if it has changed.
if (konvaLayer.visible() !== vmLayer.isVisible) {
konvaLayer.visible(vmLayer.isVisible);
if (konvaLayer.visible() !== reduxLayer.isVisible) {
konvaLayer.visible(reduxLayer.isVisible);
groupNeedsCache = true;
}
if (konvaObjectGroup.children.length > 0) {
// If we have objects, we need to cache the group to apply the layer opacity...
if (groupNeedsCache) {
// ...but only if we've done something that needs the cache.
konvaObjectGroup.cache();
}
} else {
// No children - clear the cache to reset the previous pixel data
if (konvaObjectGroup.children.length === 0) {
// No objects - clear the cache to reset the previous pixel data
konvaObjectGroup.clearCache();
} else if (groupNeedsCache) {
konvaObjectGroup.cache();
}
// Updating group opacity does not require re-caching
@ -372,7 +417,7 @@ const vectorMaskLayer = (
* @param onLayerPosChanged Callback for when the layer's position changes. This is optional to allow for offscreen rendering.
* @returns
*/
const layers = (
const renderLayers = (
stage: Konva.Stage,
reduxLayers: Layer[],
globalMaskLayerOpacity: number,
@ -392,20 +437,55 @@ const layers = (
const reduxLayer = reduxLayers[layerIndex];
assert(reduxLayer, `Layer at index ${layerIndex} is undefined`);
if (isVectorMaskLayer(reduxLayer)) {
vectorMaskLayer(stage, reduxLayer, layerIndex, globalMaskLayerOpacity, tool, onLayerPosChanged);
renderVectorMaskLayer(stage, reduxLayer, layerIndex, globalMaskLayerOpacity, tool, onLayerPosChanged);
}
}
};
/**
*
* @param stage The konva stage to render on.
* @param tool The current tool.
* @param selectedLayerIdId The currently selected layer id.
* @param onBboxChanged A callback to be called when the bounding box changes.
* Creates a bounding box rect for a layer.
* @param reduxLayer The redux layer to create the bounding box for.
* @param konvaLayer The konva layer to attach the bounding box to.
* @param onBboxMouseDown Callback for when the bounding box is clicked.
*/
const createBboxRect = (reduxLayer: Layer, konvaLayer: Konva.Layer, onBboxMouseDown: (layerId: string) => void) => {
const rect = new Konva.Rect({
id: getLayerBboxId(reduxLayer.id),
name: LAYER_BBOX_NAME,
strokeWidth: 1,
});
rect.on('mousedown', function () {
onBboxMouseDown(reduxLayer.id);
});
rect.on('mouseover', function (e) {
if (getIsSelected(e.target.getLayer()?.id())) {
this.stroke(BBOX_SELECTED_STROKE);
} else {
this.stroke(BBOX_NOT_SELECTED_MOUSEOVER_STROKE);
}
});
rect.on('mouseout', function (e) {
if (getIsSelected(e.target.getLayer()?.id())) {
this.stroke(BBOX_SELECTED_STROKE);
} else {
this.stroke(BBOX_NOT_SELECTED_STROKE);
}
});
konvaLayer.add(rect);
return rect;
};
/**
* Renders the bounding boxes for the layers.
* @param stage The konva stage to render on
* @param reduxLayers An array of all redux layers to draw bboxes for
* @param selectedLayerId The selected layer's id
* @param tool The current tool
* @param onBboxChanged Callback for when the bbox is changed
* @param onBboxMouseDown Callback for when the bbox is clicked
* @returns
*/
const bbox = (
const renderBbox = (
stage: Konva.Stage,
reduxLayers: Layer[],
selectedLayerId: string | null,
@ -433,7 +513,6 @@ const bbox = (
if (reduxLayer.bboxNeedsUpdate && reduxLayer.objects.length) {
// We only need to use the pixel-perfect bounding box if the layer has eraser strokes
bbox = reduxLayer.needsPixelBbox ? getLayerBboxPixels(konvaLayer) : getLayerBboxFast(konvaLayer);
// Update the layer's bbox in the redux store
onBboxChanged(reduxLayer.id, bbox);
}
@ -442,32 +521,8 @@ const bbox = (
continue;
}
let rect = konvaLayer.findOne<Konva.Rect>(`.${LAYER_BBOX_NAME}`);
if (!rect) {
rect = new Konva.Rect({
id: getLayerBboxId(reduxLayer.id),
name: LAYER_BBOX_NAME,
strokeWidth: 1,
});
rect.on('mousedown', function () {
onBboxMouseDown(reduxLayer.id);
});
rect.on('mouseover', function (e) {
if (getIsSelected(e.target.getLayer()?.id())) {
this.stroke(BBOX_SELECTED_STROKE);
} else {
this.stroke(BBOX_NOT_SELECTED_MOUSEOVER_STROKE);
}
});
rect.on('mouseout', function (e) {
if (getIsSelected(e.target.getLayer()?.id())) {
this.stroke(BBOX_SELECTED_STROKE);
} else {
this.stroke(BBOX_NOT_SELECTED_STROKE);
}
});
konvaLayer.add(rect);
}
const rect =
konvaLayer.findOne<Konva.Rect>(`.${LAYER_BBOX_NAME}`) ?? createBboxRect(reduxLayer, konvaLayer, onBboxMouseDown);
rect.setAttrs({
visible: true,
@ -481,31 +536,41 @@ const bbox = (
}
};
const background = (stage: Konva.Stage, width: number, height: number) => {
let layer = stage.findOne<Konva.Layer>(`#${BACKGROUND_LAYER_ID}`);
/**
* Creates the background layer for the stage.
* @param stage The konva stage to render on
*/
const createBackgroundLayer = (stage: Konva.Stage): Konva.Layer => {
const layer = new Konva.Layer({
id: BACKGROUND_LAYER_ID,
});
const background = new Konva.Rect({
id: BACKGROUND_RECT_ID,
x: stage.x(),
y: 0,
width: stage.width() / stage.scaleX(),
height: stage.height() / stage.scaleY(),
listening: false,
opacity: 0.2,
});
layer.add(background);
stage.add(layer);
const image = new Image();
image.onload = () => {
background.fillPatternImage(image);
};
image.src = STAGE_BG_DATAURL;
return layer;
};
if (!layer) {
layer = new Konva.Layer({
id: BACKGROUND_LAYER_ID,
});
const background = new Konva.Rect({
id: BACKGROUND_RECT_ID,
x: stage.x(),
y: 0,
width: stage.width() / stage.scaleX(),
height: stage.height() / stage.scaleY(),
listening: false,
opacity: 0.2,
});
layer.add(background);
stage.add(layer);
const image = new Image();
image.onload = () => {
background.fillPatternImage(image);
};
// This is invokeai/frontend/web/public/assets/images/transparent_bg.png as a dataURL
image.src = STAGE_BG_DATAURL;
}
/**
* Renders the background layer for the stage.
* @param stage The konva stage to render on
* @param width The unscaled width of the canvas
* @param height The unscaled height of the canvas
*/
const renderBackground = (stage: Konva.Stage, width: number, height: number) => {
const layer = stage.findOne<Konva.Layer>(`#${BACKGROUND_LAYER_ID}`) ?? createBackgroundLayer(stage);
const background = layer.findOne<Konva.Rect>(`#${BACKGROUND_RECT_ID}`);
assert(background, 'Background rect not found');
@ -528,15 +593,18 @@ const background = (stage: Konva.Stage, width: number, height: number) => {
background.fillPatternOffset(stagePos);
};
export const renderers = {
renderToolPreview,
renderLayers,
renderBbox,
renderBackground,
};
const DEBOUNCE_MS = 300;
export const renderers = {
toolPreview,
toolPreviewDebounced: debounce(toolPreview, DEBOUNCE_MS),
layers,
layersDebounced: debounce(layers, DEBOUNCE_MS),
bbox,
bboxDebounced: debounce(bbox, DEBOUNCE_MS),
background,
backgroundDebounced: debounce(background, DEBOUNCE_MS),
export const debouncedRenderers = {
renderToolPreview: debounce(renderToolPreview, DEBOUNCE_MS),
renderLayers: debounce(renderLayers, DEBOUNCE_MS),
renderBbox: debounce(renderBbox, DEBOUNCE_MS),
renderBackground: debounce(renderBackground, DEBOUNCE_MS),
};