tidy(ui): CanvasInpaintMask

This commit is contained in:
psychedelicious 2024-07-17 14:35:45 +10:00
parent 0b7751c413
commit c3ff3eb51f

View File

@ -19,7 +19,7 @@ export class CanvasInpaintMask {
static COMPOSITING_RECT_NAME = `${CanvasInpaintMask.NAME_PREFIX}_compositing-rect`;
private drawingBuffer: BrushLine | EraserLine | RectShape | null;
private inpaintMaskState: InpaintMaskEntity;
private state: InpaintMaskEntity;
id = 'inpaint_mask';
manager: CanvasManager;
@ -33,7 +33,7 @@ export class CanvasInpaintMask {
};
objects: Map<string, CanvasBrushLine | CanvasEraserLine | CanvasRect>;
constructor(entity: InpaintMaskEntity, manager: CanvasManager) {
constructor(state: InpaintMaskEntity, manager: CanvasManager) {
this.manager = manager;
this.konva = {
@ -76,7 +76,7 @@ export class CanvasInpaintMask {
this.konva.group.add(this.konva.compositingRect);
this.objects = new Map();
this.drawingBuffer = null;
this.inpaintMaskState = entity;
this.state = state;
}
destroy(): void {
@ -115,20 +115,20 @@ export class CanvasInpaintMask {
this.setDrawingBuffer(null);
}
async render(inpaintMaskState: InpaintMaskEntity) {
this.inpaintMaskState = inpaintMaskState;
async render(state: InpaintMaskEntity) {
this.state = state;
// Update the layer's position and listening state
this.konva.group.setAttrs({
x: inpaintMaskState.position.x,
y: inpaintMaskState.position.y,
x: state.position.x,
y: state.position.y,
scaleX: 1,
scaleY: 1,
});
let didDraw = false;
const objectIds = inpaintMaskState.objects.map(mapId);
const objectIds = state.objects.map(mapId);
// Destroy any objects that are no longer in state
for (const object of this.objects.values()) {
if (!objectIds.includes(object.id)) {
@ -138,7 +138,7 @@ export class CanvasInpaintMask {
}
}
for (const obj of inpaintMaskState.objects) {
for (const obj of state.objects) {
if (await this.renderObject(obj)) {
didDraw = true;
}
@ -202,14 +202,14 @@ export class CanvasInpaintMask {
}
updateGroup(didDraw: boolean) {
this.konva.layer.visible(this.inpaintMaskState.isEnabled);
this.konva.layer.visible(this.state.isEnabled);
// The user is allowed to reduce mask opacity to 0, but we need the opacity for the compositing rect to work
this.konva.group.opacity(1);
if (didDraw) {
// Convert the color to a string, stripping the alpha - the object group will handle opacity.
const rgbColor = rgbColorToString(this.inpaintMaskState.fill);
const rgbColor = rgbColorToString(this.state.fill);
const maskOpacity = this.manager.stateApi.getMaskOpacity();
this.konva.compositingRect.setAttrs({