[TESTING] Remove global isReady checking

I dont believe this is need at all because the isready state is constantly updated when needed and tracked real time in the Redux store. This causes massive re-renders. @psychedelicious If this is absolutely essential for a reason that I do not see, please hit me up on Discord.
This commit is contained in:
blessedcoolant 2022-11-02 06:26:56 +13:00 committed by Lincoln Stein
parent b2879ca99f
commit ea6e3a7949

View File

@ -15,10 +15,9 @@ import { createSelector } from '@reduxjs/toolkit';
import { GalleryState } from '../features/gallery/gallerySlice';
import { OptionsState } from '../features/options/optionsSlice';
import { activeTabNameSelector } from '../features/options/optionsSelectors';
import { readinessChanged, SystemState } from '../features/system/systemSlice';
import { SystemState } from '../features/system/systemSlice';
import _ from 'lodash';
import { Model } from './invokeai';
import { readinessSelector } from './selectors/readinessSelector';
keepGUIAlive();
@ -80,7 +79,7 @@ const App = () => {
const dispatch = useAppDispatch();
// const [isReady, setIsReady] = useState<boolean>(false);
const { isReady, reasonsWhyNotReady } = useAppSelector(readinessSelector);
// const { isReady, reasonsWhyNotReady } = useAppSelector(readinessSelector);
const { shouldShowGalleryButton, shouldShowOptionsPanelButton } =
useAppSelector(appSelector);
@ -88,9 +87,9 @@ const App = () => {
dispatch(requestSystemConfig());
}, [dispatch]);
useEffect(() => {
dispatch(readinessChanged({ isReady, reasonsWhyNotReady }));
}, [dispatch, isReady, reasonsWhyNotReady]);
// useEffect(() => {
// dispatch(readinessChanged({ isReady, reasonsWhyNotReady }));
// }, [dispatch, isReady, reasonsWhyNotReady]);
return (
<div className="App">