Our events handling and implementation has a couple pain points:
- Adding or removing data from event payloads requires changes wherever the events are dispatched from.
- We have no type safety for events and need to rely on string matching and dict access when interacting with events.
- Frontend types for socket events must be manually typed. This has caused several bugs.
`fastapi-events` has a neat feature where you can create a pydantic model as an event payload, give it an `__event_name__` attr, and then dispatch the model directly.
This allows us to eliminate a layer of indirection and some unpleasant complexity:
- Event handler callbacks get type hints for their event payloads, and can use `isinstance` on them if needed.
- Event payload construction is now the responsibility of the event itself (a pydantic model), not the service. Every event model has a `build` class method, encapsulating this logic. The build methods are provided as few args as possible. For example, `InvocationStartedEvent.build()` gets the invocation instance and queue item, and can choose the data it wants to include in the event payload.
- Frontend event types may be autogenerated from the OpenAPI schema. We use the payload registry feature of `fastapi-events` to collect all payload models into one place, making it trivial to keep our schema and frontend types in sync.
This commit moves the backend over to this improved event handling setup.
Pending:
- Move model install calls into model manager and create passthrus in invocation_context.
- Consider splitting load_model_from_url() into a call to get the path and a call to load the path.
* introduce new abstraction layer for GPU devices
* add unit test for device abstraction
* fix ruff
* convert TorchDeviceSelect into a stateless class
* move logic to select context-specific execution device into context API
* add mock hardware environments to pytest
* remove dangling mocker fixture
* fix unit test for running on non-CUDA systems
* remove unimplemented get_execution_device() call
* remove autocast precision
* Multiple changes:
1. Remove TorchDeviceSelect.get_execution_device(), as well as calls to
context.models.get_execution_device().
2. Rename TorchDeviceSelect to TorchDevice
3. Added back the legacy public API defined in `invocation_api`, including
choose_precision().
4. Added a config file migration script to accommodate removal of precision=autocast.
* add deprecation warnings to choose_torch_device() and choose_precision()
* fix test crash
* remove app_config argument from choose_torch_device() and choose_torch_dtype()
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Co-authored-by: Lincoln Stein <lstein@gmail.com>
* Fix minor bugs involving model manager handling of model paths
- Leave models found in the `autoimport` directory there. Do not move them
into the `models` hierarchy.
- If model name, type or base is updated and model is in the `models` directory,
update its path as appropriate.
- On startup during model scanning, if a model's path is a symbolic link, then resolve
to an absolute path before deciding it is a new model that must be hashed and
registered. (This prevents needless hashing at startup time).
* fix issue with dropped suffix
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Co-authored-by: Lincoln Stein <lstein@gmail.com>
- Add patched rootdir fixture to all config tests. I think this isn't strictly necessary but it does ensure that any config tests that need to write files don't accidentally write to user data locations.
- Be more careful when calling `get_config()` in the tests, by clearing the LRU cache before and after. This ensures a test doesn't reference the singleton config created by a previously run test.
- Add test for env var parsing.
- Add test for config writing in the context of `get_config()`. This is effectively a mini e2e test for the config lifecycle.