Commit Graph

30 Commits

Author SHA1 Message Date
Lincoln Stein
2f1c1e7695 Merge branch 'fix-prompts' of https://github.com/damian0815/InvokeAI into merge-prompt-and-inpaint-model 2022-10-26 08:50:55 -04:00
Lincoln Stein
5e8d1ca19f resolve conflicts 2022-10-25 07:17:54 -04:00
Lincoln Stein
543464182f inpainting fix per PR #1218
- This is a merge of the final version of PR #1218 "Inpainting
  Improvements"

  Various merge conflicts made it easier to commit directly.

Author: Kyle0654
Co-Author: lstein
2022-10-25 00:31:42 -04:00
Damian at mba
194c8e1c2e Merge branch 'development' into fix-prompts 2022-10-24 11:28:37 +02:00
Lincoln Stein
5561a95232 inpainting fix per PR #1218
- This is a merge of the final version of PR #1218 "Inpainting
  Improvements"

  Various merge conflicts made it easier to commit directly.

Author: Kyle0654
Co-Author: lstein
2022-10-23 22:52:32 -04:00
Lincoln Stein
27f0f3e52b Merge branch 'inpaint-improvement' of https://github.com/Kyle0654/InvokeAI into add-safety-checker 2022-10-23 22:37:43 -04:00
Lincoln Stein
b159b2fe42 add support for safety checker (NSFW filter)
Now you can activate the Hugging Face `diffusers` library safety check
for NSFW and other potentially disturbing imagery.

To turn on the safety check, pass --safety_checker at the command
line. For developers, the flag is `safety_checker=True` passed to
ldm.generate.Generate(). Once the safety checker is turned on, it
cannot be turned off unless you reinitialize a new Generate object.

When the safety checker is active, suspect images will be blurred and
a warning icon is added. There is also a warning message printed in
the CLI, but it can be a little hard to see because of its positioning
in the output stream.

There is a slight but noticeable delay when the safety checker runs.

Note that invisible watermarking is *not* currently implemented. The
watermark code distributed by the CompViz distribution uses a library
that does not seem to be able to retrieve the watermarks it creates,
and it does not appear that Hugging Face `diffusers` or other SD
distributions are doing any watermarking.
2022-10-23 22:26:18 -04:00
Damian at mba
63902f3d34 also apply conditioing during hires fix upscale 2022-10-24 02:08:55 +02:00
Damian at mba
1fb15d5c81 fix hires fix 2022-10-24 02:02:42 +02:00
Damian at mba
cc2042bd4c keep the effect of _start and _end arguments consistent across k* and other samplers 2022-10-24 01:43:35 +02:00
Kyle Schouviller
0c34554170 Merge branch 'inpaint-improvement' of https://github.com/Kyle0654/InvokeAI into inpaint-improvement 2022-10-23 14:02:52 -07:00
Kyle Schouviller
1264cc2d36 Switch from dilate to erode to fix inpaint edges. Default model to 1.4 instead of 1.5. 2022-10-23 14:01:06 -07:00
Lincoln Stein
7e27f189cf minor fixes to inpaint code
1. If tensors are passed to inpaint as init_image and/or init_mask, then
   the post-generation image fixup code will be skipped.

2. Post-generation image fixup will work with either a black and white "L"
   or "RGB"  mask, or an "RGBA" mask.
2022-10-23 09:33:15 -04:00
Lincoln Stein
9472945299 ported code refactor changes from PR #1221
- pass a PIL.Image to img2img and inpaint rather than tensor
- To support clipseg, inpaint needs to accept an "L" or "1" format
  mask. Made the appropriate change.
2022-10-23 09:33:15 -04:00
Kyle Schouviller
493eaa7389 Improve inpainting by color-correcting result and pasting init image over result using mask 2022-10-23 09:33:15 -04:00
Damian at mba
7d677a63b8 cross attention control options 2022-10-23 14:58:25 +02:00
Lincoln Stein
93cba3fba5
Kyle0654 inpaint improvement - with refactoring from PR #1221 (#1)
* Removed duplicate fix_func for MPS

* add support for loading VAE autoencoders

To add a VAE autoencoder to an existing model:

1. Download the appropriate autoencoder and put it into
   models/ldm/stable-diffusion

   Note that you MUST use a VAE that was written for the
   original CompViz Stable Diffusion codebase. For v1.4,
   that would be the file named vae-ft-mse-840000-ema-pruned.ckpt
   that you can download from https://huggingface.co/stabilityai/sd-vae-ft-mse-original

2. Edit config/models.yaml to contain the following stanza, modifying `weights`
   and `vae` as required to match the weights and vae model file names. There is
   no requirement to rename the VAE file.

~~~
stable-diffusion-1.4:
  weights: models/ldm/stable-diffusion-v1/sd-v1-4.ckpt
  description: Stable Diffusion v1.4
  config: configs/stable-diffusion/v1-inference.yaml
  vae: models/ldm/stable-diffusion-v1/vae-ft-mse-840000-ema-pruned.ckpt
  width: 512
  height: 512
~~~

3. Alternatively from within the `invoke.py` CLI, you may use the command
   `!editmodel stable-diffusion-1.4` to bring up a simple editor that will
   allow you to add the path to the VAE.

4. If you are just installing InvokeAI for the first time, you can also
   use `!import_model models/ldm/stable-diffusion/sd-v1.4.ckpt` instead
   to create the configuration from scratch.

5. That's it!

* ported code refactor changes from PR #1221

- pass a PIL.Image to img2img and inpaint rather than tensor
- To support clipseg, inpaint needs to accept an "L" or "1" format
  mask. Made the appropriate change.

* minor fixes to inpaint code

1. If tensors are passed to inpaint as init_image and/or init_mask, then
   the post-generation image fixup code will be skipped.

2. Post-generation image fixup will work with either a black and white "L"
   or "RGB"  mask, or an "RGBA" mask.

Co-authored-by: wfng92 <43742196+wfng92@users.noreply.github.com>
2022-10-22 20:09:38 -07:00
Kyle Schouviller
3b01e6e423 Improve inpainting by color-correcting result and pasting init image over result using mask 2022-10-22 14:56:33 -07:00
Damian at mba
64051d081c cleanup 2022-10-21 15:07:11 +02:00
Damian at mba
2bf9f1f0d8 rename StrcuturedConditioning to ExtraConditioningInfo 2022-10-21 12:18:40 +02:00
Damian at mba
c9d27634b4 bring in prompt parser from fix-prompts branch
attention is parsed but ignored, blends old syntax doesn't work,
	  conjunctions are parsed but ignored, the only part that's used
	  here is the new .blend() syntax and cross-attention control
	  using .swap()
2022-10-20 12:01:48 +02:00
Damian at mba
1ffd4a9e06 refactored single diffusion path seems to be working for all samplers 2022-10-19 21:08:03 +02:00
Damian at mba
582880b314 add cross-attention support to im2img; prevent inpainting from crashing 2022-10-19 21:08:03 +02:00
Damian at mba
2b79a716aa wip hi-res fix 2022-10-19 21:08:03 +02:00
Damian at mba
54e6a68acb wip bringing cross-attention to PLMS and DDIM 2022-10-19 21:08:03 +02:00
Damian at mba
1fc1f8bf05 cross-attention working with placeholder {} syntax 2022-10-19 21:06:42 +02:00
Damian at mba
8ff507b03b runs but doesn't work properly - see below for test prompt
test prompt:
"a cat sitting on a car {a dog sitting on a car}" -W 384 -H 256 -s 10 -S 12346 -A k_euler
note that substition of dog for cat is currently hard-coded (ksampler.py
	line 43-44)
2022-10-19 21:06:42 +02:00
Lincoln Stein
20551857da add clipseg support for creating inpaint masks from text
On the command line, the new option is --text_mask or -tm.
Example:

```
invoke> a baseball -I /path/to/still_life.png -tm orange
```

This will find the orange fruit in the still life painting and replace
it with an image of a baseball.
2022-10-18 08:27:48 -04:00
Lincoln Stein
6f93dc7712 cleanup inpainting and img2img
- add a `--inpaint_replace` option that fills masked regions with
  latent noise. This allows radical changes to inpainted regions
  at the cost of losing context.
- fix up readline, arg processing and metadata writing to accommodate
  this change
- fixed bug in storage and retrieval of variations, discovered incidentally
  during testing
- update documentation
2022-10-16 08:50:55 -04:00
Lincoln Stein
2b1aaf4ee7 rename all modules from ldm.dream to ldm.invoke
- scripts and documentation updated to match
- ran preflight checks on both web and CLI and seems to be working
2022-10-08 11:37:23 -04:00