Commit Graph

7123 Commits

Author SHA1 Message Date
Mary Hipp
44b6adfb9f cleanup 2023-08-25 00:09:16 +10:00
Mary Hipp
466a819f06 render created_by in UI if its present 2023-08-25 00:09:16 +10:00
maryhipp
e6fd1c3d1f add optional field to type 2023-08-25 00:09:16 +10:00
psychedelicious
7f6fdf5d39 feat(ui): hide lama infill 2023-08-23 23:05:29 -04:00
psychedelicious
40e6dd8464 feat(ui): use seed + 1 for second inpaint/outpaint pass 2023-08-23 23:05:29 -04:00
psychedelicious
79df46bad2 chore: flake8 2023-08-23 23:05:29 -04:00
psychedelicious
2f11936db0 fix(ui): use seed + 1 for inpaint/outpaint second pass 2023-08-23 23:05:29 -04:00
blessedcoolant
2ba52b8921 fix: File Tile Infill being broken 2023-08-23 23:05:29 -04:00
blessedcoolant
fa3fcd7820 cleanup: Lama 2023-08-23 23:05:29 -04:00
blessedcoolant
f45ea1145d fix: LoRA's not working with new canvas refine 2023-08-23 23:05:29 -04:00
blessedcoolant
5eb6148336 chore: black fix 2023-08-23 23:05:29 -04:00
blessedcoolant
49892faee4 experimental: LaMa Infill 2023-08-23 23:05:29 -04:00
blessedcoolant
7bb876a79b feat: Add Refiner Pass to Canvas Inpainting 2023-08-23 23:05:29 -04:00
blessedcoolant
f89be8c685 cleanup: Some minor cleanup 2023-08-23 23:05:29 -04:00
blessedcoolant
7e4009a58e chore: Rename canvas refine elements to have more apt names 2023-08-23 23:05:29 -04:00
blessedcoolant
5141e82f88 fix: Remove paste back from inpainting too 2023-08-23 23:05:29 -04:00
blessedcoolant
8277bfab5e feat: Add Refiner Pass to SDXL Outpainting
Also fix Scale Before Processing
2023-08-23 23:05:29 -04:00
blessedcoolant
0af8a0e84b feat: Replace Seam Painting with Refine Pass for Outpainting 2023-08-23 23:05:29 -04:00
blessedcoolant
9bafe4a94f fix: Paste Back Not Respecting Inpainted Mask 2023-08-23 23:05:29 -04:00
psychedelicious
111322b015 fix(ui): fix staging area shadow
It was too strong
2023-08-23 23:06:42 +10:00
psychedelicious
859c155e7f fix(ui): fix IAICollapse styling 2023-08-23 23:06:42 +10:00
psychedelicious
955fef35aa chore(ui): remove cruft related to old canvas scaling method 2023-08-23 23:06:42 +10:00
blessedcoolant
f3b293b5cc feat: Add Blank Image Node 2023-08-23 23:06:42 +10:00
psychedelicious
6efa953172 fix(ui): fix canvas scaling 2023-08-23 23:06:42 +10:00
psychedelicious
06ac16a77d feat(ui): style minimap 2023-08-23 23:06:42 +10:00
psychedelicious
05c939d41e feat(ui): remove canvas beta layout 2023-08-23 23:06:42 +10:00
psychedelicious
cfee02b753 feat(ui): align invoke buttons 2023-08-23 23:06:42 +10:00
blessedcoolant
4f088252db fix: Restyle the WorkflowPanel 2023-08-23 23:06:42 +10:00
blessedcoolant
ca3e826a14 feat: Make the in progress dark mode colors golden 2023-08-23 23:06:42 +10:00
psychedelicious
0cb886b915 feat(ui): node buttons and shadow 2023-08-23 23:06:42 +10:00
blessedcoolant
2ec8fd3dc7 feat: Make the active processing node light up 2023-08-23 23:06:42 +10:00
psychedelicious
90abd0fe49 fix(ui): position floating buttons 2023-08-23 23:06:42 +10:00
psychedelicious
3651cf7ee2 wip buttons 2023-08-23 23:06:42 +10:00
blessedcoolant
8eca3bbbcd chore: Remove Pinned Hotkeys from Hotkeys Modal 2023-08-23 23:06:42 +10:00
psychedelicious
73318c2847 feat(ui): remove floating panels, move all to resizable panels
There is a console error we can ignore when toggling gallery panel on canvas - this will be resolved in the next release of the resizable library
2023-08-23 23:06:42 +10:00
psychedelicious
6d10e40c9b feat(ui): add selection mode toggle 2023-08-23 23:06:42 +10:00
blessedcoolant
5cf9b75d77 fix: Remove / as hotkey for add node and add tooltip 2023-08-23 23:06:42 +10:00
blessedcoolant
d4463674cf fix: Move add node hotkey to the right component 2023-08-23 23:06:42 +10:00
psychedelicious
ce7172d78c feat(ui): add workflow saving/loading (wip)
Adds loading workflows with exhaustive validation via `zod`.

There is a load button but no dedicated save/load UI yet. Also need to add versioning to the workflow format itself.
2023-08-23 23:06:42 +10:00
psychedelicious
38b2dedc1d feat(ui): use new ui_order to sort fields; connection-only fields in grid 2023-08-23 23:06:42 +10:00
psychedelicious
cd73085eb9 feat(nodes): add ui_order node field attribute
used by UI to sort fields in workflow editor
2023-08-23 23:06:42 +10:00
psychedelicious
2497aa5cd8 feat(ui): improve node schema parsing and add outputType to templates 2023-08-23 23:06:42 +10:00
psychedelicious
089ada8cd1 chore(ui): typegen 2023-08-23 23:06:42 +10:00
psychedelicious
35d14fc0f9 fix(ui): simplify typegen script
i had this committed earlier but lost it somehow
2023-08-23 23:06:42 +10:00
psychedelicious
b79bca2c14 build(ui): fix up lint scripts (way faster now) 2023-08-23 23:06:42 +10:00
psychedelicious
5fc60d0539 fix(nodes): id field is not an InputField 2023-08-23 23:06:42 +10:00
psychedelicious
7b97754271 chore(ui): update all packages
- only breaking change was in `openapi-fetch`, easy fix
- also looks like prettier/eslint is a bit more comprehensive? caught a couple extra things
2023-08-23 23:06:42 +10:00
Lincoln Stein
d3c177aaef
Refactor config class and reorganize image generation options (#4309)
## What type of PR is this? (check all applicable)

- [X Refactor
- [X] Feature

## Have you discussed this change with the InvokeAI team?
- [X] Yes
      
## Have you updated all relevant documentation?
- [X] Yes

## Description

### Refactoring

This PR refactors `invokeai.app.services.config` to be easier to
maintain by splitting off the argument, environment and init file
parsing code from the InvokeAIAppConfig object. This will hopefully make
it easier for people to find the place where the various settings are
defined.

### New Features

In collaboration with @StAlKeR7779 , I have renamed and reorganized the
settings controlling image generation and model management to be more
intuitive. The relevant portion of the init file now looks like this:

```
  Model Cache:
    ram: 14.5
    vram: 0.5
    lazy_offload: true
  Device:
    precision: auto
    device: auto
  Generation:
    sequential_guidance: false
    attention_type: auto
    attention_slice_size: auto
    force_tiled_decode: false
```
Key differences are:
1. Split `Performance/Memory` into `Device`, `Generation` and `Model
Cache`
2. Added the ability to force the `device`. The value of this option is
one of {`auto`, `cpu`, `cuda`, `cuda:1`, `mps`}
3. Added the ability to force the `attention_type`. Possible values are
{`auto`, `normal`, `xformers`, `sliced`, `torch-sdp`}
4. Added the ability to force the `attention_slice_size` when `sliced`
attention is in use. The value of this option is one of {`auto`, `max`}
or an integer between 1 and 8.
 
@StAlKeR7779 Please confirm that I wired the `attention_type` and
`attention_slice_size` configuration options to the diffusers backend
correctly.

In addition, I have exposed the generation-related configuration options
to the TUI:


![image](https://github.com/invoke-ai/InvokeAI/assets/111189/8c0235d4-c3b0-494e-a1ab-ff45cdbfd9af)

### Backward Compatibility

This refactor should be backward compatible with earlier versions of
`invokeai.yaml`. If the user re-runs the `invokeai-configure` script,
`invokeai.yaml` will be upgraded to the current format. Several
configuration attributes had to be changed in order to preserve backward
compatibility. These attributes been changed in the code where
appropriate. For the record:

| Old Name | Preferred New Name | Comment |
| ------------| ---------------|------------|
| `max_cache_size` | `ram_cache_size` |
| `max_vram_cache` | `vram_cache_size` |
| `always_use_cpu` | `use_cpu` | Better to check conf.device == "cpu" |
2023-08-22 21:01:25 -04:00
Lincoln Stein
3f7ac556c6
Merge branch 'main' into refactor/rename-performance-options 2023-08-21 22:29:34 -04:00
Kent Keirsey
8087b428cc
ui: node editor misc 2 (#4306)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [x] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission

## Description

Next batch of Node Editor changes.
2023-08-21 20:46:20 -04:00