blessedcoolant
1b6586dd8c
fix: cyclic redundancy
2023-08-30 09:12:07 +12:00
blessedcoolant
b5da7faafb
ui: make bounding box swap also unlock Aspect Ratio
2023-08-30 09:06:38 +12:00
blessedcoolant
b13a06f650
ui: map aspect ratios instead of manually creating the array
2023-08-30 08:52:11 +12:00
blessedcoolant
8e4d288f02
ui: Make swap size unlock fixed ratio
...
Coz it is no longer relevant
2023-08-30 08:44:34 +12:00
blessedcoolant
8d4caaabb0
ui: Simply collapse spacing
2023-08-30 08:40:17 +12:00
blessedcoolant
171a0eaf51
feat: Add Lock Ratio Option
2023-08-30 07:04:08 +12:00
blessedcoolant
2469859c01
feat: Add Set Control Image Width / Height to User Settings
2023-08-30 06:23:02 +12:00
blessedcoolant
cff391aa1d
feat: Update size resets to be model dependent
2023-08-30 05:58:07 +12:00
blessedcoolant
4fd4aee2ab
feat: Auto Change Dimensions on Model Switch by Type
2023-08-30 05:49:57 +12:00
blessedcoolant
f5c5f59220
minor: tweak padding on ControlNet Collapse
2023-08-30 05:24:42 +12:00
blessedcoolant
9afc909ff0
ui: tweak parameter options spacing
2023-08-30 05:22:44 +12:00
blessedcoolant
176d41d624
ui: Add SubParametersWrapper
2023-08-30 05:05:54 +12:00
blessedcoolant
9eed8cdc27
ui: fix some minor spacing and color issues
2023-08-30 04:51:53 +12:00
blessedcoolant
98e905ee48
ui: Combine mask and coherence under Compositing
2023-08-30 04:51:32 +12:00
blessedcoolant
52c2397498
ui: Keep boards modal open by default
2023-08-30 04:17:30 +12:00
blessedcoolant
11fa87388b
fix: Controlnet Prepreocessed Image Save Icon Missing
2023-08-30 04:05:36 +12:00
blessedcoolant
258b0814a8
Merge branch 'main' into feat/nodes-phase-5
2023-08-30 02:33:49 +12:00
blessedcoolant
15a927b517
fix: Processing Control Image not saving properly
2023-08-30 02:09:13 +12:00
blessedcoolant
d251124196
feat: Add Save Preprocessed Image To Board
2023-08-30 01:14:41 +12:00
blessedcoolant
243e76dd80
feat: Send Canvas Image & Mask To ControlNet
2023-08-29 23:48:28 +12:00
blessedcoolant
c4bec0e81b
Merge branch 'main' into feat/nodes-phase-5
2023-08-29 12:42:52 +12:00
blessedcoolant
6fdeeb8ce8
Merge branch 'main' into pr/4352
2023-08-29 12:40:01 +12:00
blessedcoolant
9993e4b02e
fix: lint errors
2023-08-29 12:37:09 +12:00
blessedcoolant
e6b677873a
chore: Regen schema
2023-08-29 12:20:55 +12:00
blessedcoolant
d0c74822eb
resolve: Merge conflicts
2023-08-29 12:08:00 +12:00
blessedcoolant
383d008529
Merge branch 'main' into feat/nodes-phase-5
2023-08-29 12:05:28 +12:00
blessedcoolant
577464091c
fix: SDXL LoRA's not working with seamless
2023-08-29 06:44:18 +12:00
blessedcoolant
aaae471910
fix: SDXL Canvas Inpaint & Outpaint being broken
2023-08-29 05:42:00 +12:00
blessedcoolant
56ed76fd95
fix: useMultiSelect file named incorrectly
2023-08-29 05:19:51 +12:00
blessedcoolant
5133825efb
fix: Incorrect plug in Dynamic Prompt Graph
2023-08-29 05:17:46 +12:00
blessedcoolant
50a266e064
feat: Add Seamless to Inpaint & Outpaint
2023-08-29 05:11:22 +12:00
blessedcoolant
87bb4d8f6e
fix: Seamless not working with SDXL on Canvas
2023-08-29 04:52:41 +12:00
blessedcoolant
fcb60a7a59
chore: Update var names that were not updated
2023-08-29 04:33:22 +12:00
blessedcoolant
b5dac99411
feat: Add Seamless To Canvas Text To Image / Image To Image + SDXL + Refiner
2023-08-29 04:26:11 +12:00
blessedcoolant
a08d22587b
fix: Incorrect node ID's for Seamless plugging
2023-08-29 04:21:11 +12:00
blessedcoolant
0ea67050f1
fix: Seamless not correctly plugged to SDXL Denoise Latents
2023-08-29 04:18:45 +12:00
blessedcoolant
594e547c3b
feat: Add Seamless to T2I / I2I / SDXL T2I / I2I + Refiner
2023-08-29 04:01:04 +12:00
blessedcoolant
3c37245804
Merge branch 'main' into maryhipp/preselected-image
2023-08-29 01:12:09 +12:00
blessedcoolant
e60af40c8d
chore: lint fixes
2023-08-29 01:11:55 +12:00
mickr777
00ca9b027a
Update CurrentImageNode.tsx
2023-08-28 19:15:53 +10:00
mickr777
e81e17ccb6
Merge branch 'main' into nextprevcurrentimagenode
2023-08-28 18:05:33 +10:00
Millun Atluri
24132a7950
Merge branch 'main' into refactor/rename-get-logger
2023-08-28 11:38:37 +10:00
mickr777
38851ae19a
Merge branch 'main' into nextprevcurrentimagenode
2023-08-27 19:50:39 +10:00
blessedcoolant
71c3955530
feat: Add Scale Before Processing To Canvas Txt2Img / Img2Img (w/ SDXL)
2023-08-27 08:26:23 +12:00
blessedcoolant
b18695df6f
fix: Update color of denoise mask socket
...
The previous red look too much like the error color.
2023-08-27 06:16:13 +12:00
blessedcoolant
521da555d6
feat: Update color of Denoise Mask socket
2023-08-27 06:09:02 +12:00
blessedcoolant
c923d094c6
rename: Inpaint Mask to Denoise Mask
2023-08-27 05:50:13 +12:00
blessedcoolant
226721ce51
feat: Setup UnifiedCanvas to work with new InpaintMaskField
2023-08-27 03:50:29 +12:00
blessedcoolant
af3e316cee
chore: Regen schema
2023-08-27 03:12:03 +12:00
blessedcoolant
382a55afd3
fix: merge conflicts
2023-08-27 03:07:42 +12:00
blessedcoolant
e9633a3adb
Merge branch 'main' into fix/inpaint_gen
2023-08-27 02:54:19 +12:00
Lincoln Stein
0bf5fee1b2
correct solution to crash
2023-08-24 23:16:03 -04:00
Lincoln Stein
8114fc7bc2
UI tweak to column select
2023-08-24 23:16:03 -04:00
Mary Hipp
d52a096607
enable preselected image actions
2023-08-24 13:29:53 -04:00
Mary Hipp
44b6adfb9f
cleanup
2023-08-25 00:09:16 +10:00
Mary Hipp
466a819f06
render created_by in UI if its present
2023-08-25 00:09:16 +10:00
psychedelicious
0c5736d9c9
feat(ui): cache image metadata for 24 hours
2023-08-24 22:12:13 +10:00
psychedelicious
7d1942e9f0
feat: workflow saving and loading
2023-08-24 21:42:32 +10:00
mickr777
5d8cd62e44
Update CurrentImageNode.tsx
2023-08-24 19:20:35 +10:00
mickr777
b6dc5c0fee
Run Prettier
2023-08-24 18:45:38 +10:00
mickr777
c1b8e4b501
Add Next/Prev Buttons CurrentImageNode.tsx
2023-08-24 18:31:27 +10:00
psychedelicious
7f6fdf5d39
feat(ui): hide lama infill
2023-08-23 23:05:29 -04:00
psychedelicious
40e6dd8464
feat(ui): use seed + 1 for second inpaint/outpaint pass
2023-08-23 23:05:29 -04:00
psychedelicious
2f11936db0
fix(ui): use seed + 1 for inpaint/outpaint second pass
2023-08-23 23:05:29 -04:00
blessedcoolant
f45ea1145d
fix: LoRA's not working with new canvas refine
2023-08-23 23:05:29 -04:00
blessedcoolant
49892faee4
experimental: LaMa Infill
2023-08-23 23:05:29 -04:00
blessedcoolant
7bb876a79b
feat: Add Refiner Pass to Canvas Inpainting
2023-08-23 23:05:29 -04:00
blessedcoolant
f89be8c685
cleanup: Some minor cleanup
2023-08-23 23:05:29 -04:00
blessedcoolant
7e4009a58e
chore: Rename canvas refine elements to have more apt names
2023-08-23 23:05:29 -04:00
blessedcoolant
5141e82f88
fix: Remove paste back from inpainting too
2023-08-23 23:05:29 -04:00
blessedcoolant
8277bfab5e
feat: Add Refiner Pass to SDXL Outpainting
...
Also fix Scale Before Processing
2023-08-23 23:05:29 -04:00
blessedcoolant
0af8a0e84b
feat: Replace Seam Painting with Refine Pass for Outpainting
2023-08-23 23:05:29 -04:00
blessedcoolant
9bafe4a94f
fix: Paste Back Not Respecting Inpainted Mask
2023-08-23 23:05:29 -04:00
psychedelicious
111322b015
fix(ui): fix staging area shadow
...
It was too strong
2023-08-23 23:06:42 +10:00
psychedelicious
859c155e7f
fix(ui): fix IAICollapse
styling
2023-08-23 23:06:42 +10:00
psychedelicious
955fef35aa
chore(ui): remove cruft related to old canvas scaling method
2023-08-23 23:06:42 +10:00
psychedelicious
6efa953172
fix(ui): fix canvas scaling
2023-08-23 23:06:42 +10:00
psychedelicious
06ac16a77d
feat(ui): style minimap
2023-08-23 23:06:42 +10:00
psychedelicious
05c939d41e
feat(ui): remove canvas beta layout
2023-08-23 23:06:42 +10:00
psychedelicious
cfee02b753
feat(ui): align invoke buttons
2023-08-23 23:06:42 +10:00
blessedcoolant
4f088252db
fix: Restyle the WorkflowPanel
2023-08-23 23:06:42 +10:00
blessedcoolant
ca3e826a14
feat: Make the in progress dark mode colors golden
2023-08-23 23:06:42 +10:00
psychedelicious
0cb886b915
feat(ui): node buttons and shadow
2023-08-23 23:06:42 +10:00
blessedcoolant
2ec8fd3dc7
feat: Make the active processing node light up
2023-08-23 23:06:42 +10:00
psychedelicious
90abd0fe49
fix(ui): position floating buttons
2023-08-23 23:06:42 +10:00
psychedelicious
3651cf7ee2
wip buttons
2023-08-23 23:06:42 +10:00
blessedcoolant
8eca3bbbcd
chore: Remove Pinned Hotkeys from Hotkeys Modal
2023-08-23 23:06:42 +10:00
psychedelicious
73318c2847
feat(ui): remove floating panels, move all to resizable panels
...
There is a console error we can ignore when toggling gallery panel on canvas - this will be resolved in the next release of the resizable library
2023-08-23 23:06:42 +10:00
psychedelicious
6d10e40c9b
feat(ui): add selection mode toggle
2023-08-23 23:06:42 +10:00
blessedcoolant
5cf9b75d77
fix: Remove / as hotkey for add node and add tooltip
2023-08-23 23:06:42 +10:00
blessedcoolant
d4463674cf
fix: Move add node hotkey to the right component
2023-08-23 23:06:42 +10:00
psychedelicious
ce7172d78c
feat(ui): add workflow saving/loading (wip)
...
Adds loading workflows with exhaustive validation via `zod`.
There is a load button but no dedicated save/load UI yet. Also need to add versioning to the workflow format itself.
2023-08-23 23:06:42 +10:00
psychedelicious
38b2dedc1d
feat(ui): use new ui_order
to sort fields; connection-only fields in grid
2023-08-23 23:06:42 +10:00
psychedelicious
cd73085eb9
feat(nodes): add ui_order
node field attribute
...
used by UI to sort fields in workflow editor
2023-08-23 23:06:42 +10:00
psychedelicious
2497aa5cd8
feat(ui): improve node schema parsing and add outputType
to templates
2023-08-23 23:06:42 +10:00
psychedelicious
089ada8cd1
chore(ui): typegen
2023-08-23 23:06:42 +10:00
psychedelicious
35d14fc0f9
fix(ui): simplify typegen script
...
i had this committed earlier but lost it somehow
2023-08-23 23:06:42 +10:00
psychedelicious
b79bca2c14
build(ui): fix up lint scripts (way faster now)
2023-08-23 23:06:42 +10:00
psychedelicious
7b97754271
chore(ui): update all packages
...
- only breaking change was in `openapi-fetch`, easy fix
- also looks like prettier/eslint is a bit more comprehensive? caught a couple extra things
2023-08-23 23:06:42 +10:00
Lincoln Stein
3f7ac556c6
Merge branch 'main' into refactor/rename-performance-options
2023-08-21 22:29:34 -04:00
psychedelicious
4da861e980
chore: clean up .gitignore
2023-08-22 10:02:03 +10:00
blessedcoolant
7b2079cf83
feat: Add hotkey for Add Nodes (Shift+A)
...
Standard with other tools like Blender
2023-08-22 03:31:29 +12:00
psychedelicious
01738deb23
feat(ui): add eslint rules
...
- `curly` requires conditionals to use curly braces
- `react/jsx-curly-brace-presence` requires string props to *not* have curly braces
2023-08-21 19:17:36 +10:00
psychedelicious
fbff22c94b
feat(ui): memoize all components
2023-08-21 19:17:36 +10:00
psychedelicious
5c305b1eeb
feat(ui): add app error boundary
...
Should catch all app crashes
2023-08-21 19:17:36 +10:00
psychedelicious
990b6b5f6a
feat(ui): useful tooltips on invoke button
2023-08-21 19:17:36 +10:00
psychedelicious
2dfcba8654
fix(ui): fix graphs using old field names
2023-08-21 19:17:36 +10:00
psychedelicious
6d111aac90
fix(ui): fix node opacity slider hitbox
2023-08-21 19:17:36 +10:00
psychedelicious
f9fc89b3c5
feat(ui): nodes scheduler type default value -> "euler"
2023-08-21 19:17:36 +10:00
psychedelicious
ab76d54c10
feat(ui): update node schema parsing
...
simplified logic thanks to backend changes
2023-08-21 19:17:36 +10:00
psychedelicious
56245a7406
chore(ui): regen types
2023-08-21 19:17:36 +10:00
psychedelicious
4ac41bc4b1
feat(ui): adding node selects new node exclusively
2023-08-21 19:17:36 +10:00
psychedelicious
4be4fc6731
feat(ui): rework add node select
...
- `space` and `/` open floating add node select
- improved filter logic (partial word matches)
2023-08-21 19:17:36 +10:00
psychedelicious
a9fdc77edd
feat(ui): rename node editor to workflow editor
2023-08-21 19:17:36 +10:00
psychedelicious
385765faec
fix(ui): fix missing tags on template parse
2023-08-21 19:17:36 +10:00
psychedelicious
adb05cde5b
feat(ui): simple partial search for nodes
2023-08-21 19:17:36 +10:00
psychedelicious
211e8203f8
feat(ui): organise nodes files
...
- also remove old `.gitignore` of `inputs/` which wasn't used and was ignoring a frontend folder
2023-08-21 19:17:36 +10:00
psychedelicious
165c57c001
feat(ui): add select all to workflow editor
2023-08-21 19:17:36 +10:00
psychedelicious
2514af79a0
feat(ui): crude node outputs display
...
Resets on invoke. Nothing fancy for the UI yet, just simple text (for numbers and strings) or image. For other output types, the output in JSON.
2023-08-21 19:17:36 +10:00
psychedelicious
f952f8f685
feat(ui): add typegen customisation for invocation outputs
...
The `type` property is required on all of them, but because this is defined in pydantic as a Literal, it is not required in the OpenAPI schema. Easier to fix this by changing the generated types than fiddling around with pydantic.
2023-08-21 19:17:36 +10:00
psychedelicious
519bcb38c1
feat(ui): node delete, copy, paste
2023-08-21 19:17:36 +10:00
psychedelicious
567d46b646
feat(ui): delete key works on workflow editor
2023-08-21 19:17:36 +10:00
psychedelicious
030802295b
feat(ui): reset only specific nodes/cnet that use images
...
Previously if an image was used in nodes and you deleted it, it would reset all of node editor. Same for controlnet.
Now it only resets the specific nodes or controlnets that used that image.
2023-08-21 19:17:36 +10:00
psychedelicious
a495c8c156
feat(ui): misc cleanups
2023-08-21 19:17:36 +10:00
psychedelicious
ae6db67068
feat(ui): add width to mantine selects
2023-08-21 19:17:36 +10:00
psychedelicious
98431b3de4
feat: add Scheduler
as field type
...
- update node schemas
- add `UIType.Scheduler`
- add field type to schema parser, input components
2023-08-21 19:17:36 +10:00
psychedelicious
210a3f9aa7
feat(ui): make mantine single selects *exactly* the same size as chakra ones
2023-08-21 19:17:36 +10:00
psychedelicious
9332ce639c
fix(ui): fix node mouse interactions
...
Add "nodrag", "nowheel" and "nopan" class names in interactable elements, as neeeded. This fixes the mouse interactions and also makes the node draggable from anywhere without needing shift.
Also fixes ctrl/cmd multi-select to support deselecting.
2023-08-21 19:17:36 +10:00
psychedelicious
84cf8bdc08
feat(ui): field context menu, add/remove from linear ui
2023-08-21 19:17:36 +10:00
psychedelicious
64a6aa0293
fix(ui): move BoardContextMenu
to use IAIContextMenu
2023-08-21 19:17:36 +10:00
psychedelicious
5ae14bffba
fix(ui): clear exposedFields when resetting graph
2023-08-21 19:17:36 +10:00
Lincoln Stein
45d172d5a8
Merge branch 'main' into refactor/rename-get-logger
2023-08-20 16:08:32 -04:00
Lincoln Stein
8e6d88e98c
resolve merge conflicts
2023-08-20 15:26:52 -04:00
psychedelicious
3c43594c26
Merge branch 'main' into fix/inpaint_gen
2023-08-18 15:57:48 +10:00
Martin Kristiansen
537ae2f901
Resolving merge conflicts for flake8
2023-08-18 15:52:04 +10:00
psychedelicious
f6db9da06c
chore(ui): rename file to not cause madge to fail
2023-08-18 13:20:29 +10:00
psychedelicious
a17dbd7df6
feat(ui): improve error toast messages
2023-08-18 13:20:29 +10:00
Lincoln Stein
1d107f30e5
remove getLogger() completely
2023-08-17 19:17:38 -04:00
Lincoln Stein
e9a294f733
Merge branch 'main' into fix/inpaint_gen
2023-08-17 16:13:33 -04:00
Lincoln Stein
b69f26c85c
add support for "balanced" attention slice size
2023-08-17 16:11:09 -04:00
Lincoln Stein
23b4e1cea0
Merge branch 'main' into refactor/rename-performance-options
2023-08-17 14:43:00 -04:00
Lincoln Stein
ed38eaa10c
refactor InvokeAIAppConfig
2023-08-17 13:47:26 -04:00
blessedcoolant
b213335316
feat: Add InpaintMask Field type
2023-08-18 04:54:23 +12:00
blessedcoolant
8923201fdf
Merge branch 'main' into seam-painting
2023-08-17 21:21:44 +12:00
mickr777
226409107b
Fix for Image Deletion issue
2023-08-17 17:18:11 +10:00
blessedcoolant
975586bb40
Merge branch 'main' into seam-painting
2023-08-17 01:05:42 +12:00
psychedelicious
a7ba142ad9
feat(ui): set min zoom on nodes to 0.1
2023-08-16 23:04:36 +10:00
psychedelicious
0d36bab6cc
fix(ui): do not rerender top panel buttons
2023-08-16 23:04:36 +10:00
psychedelicious
c2e7f62701
fix(ui): do not rerender edges
2023-08-16 23:04:36 +10:00
psychedelicious
1f194e3688
chore(ui): lint
2023-08-16 23:04:36 +10:00
psychedelicious
f9b8b5cff2
fix(ui): improve node rendering performance
...
Previously the editor was using prop-drilling node data and templates to get values deep into nodes. This ended up causing very noticeable performance degradation. For example, any text entry fields were super laggy.
Refactor the whole thing to use memoized selectors via hooks. The hooks are mostly very narrow, returning only the data needed.
Data objects are never passed down, only node id and field name - sometimes the field kind ('input' or 'output').
The end result is a *much* smoother node editor with very minimal rerenders.
2023-08-16 23:04:36 +10:00
psychedelicious
f7c92e1eff
fix(ui): disable awkward resize animation for <Flow />
2023-08-16 23:04:36 +10:00
psychedelicious
70b8c3dfea
fix(ui): fix context menu on workflow editor
...
There is a tricky mouse event interaction between chakra's `useOutsideClick()` hook (used by chakra `<Menu />`) and reactflow. The hook doesn't work when you click the main reactflow area.
To get around this, I've used a dirty hack, copy-pasting the simple context menu component we use, and extending it slightly to respond to a global `contextMenusClosed` redux action.
2023-08-16 23:04:36 +10:00
psychedelicious
43b30355e4
feat: make primitive node titles consistent
2023-08-16 23:04:36 +10:00
blessedcoolant
9cbaefaa81
feat: Add Seam Painting to SDXL
2023-08-16 19:46:48 +12:00
blessedcoolant
cc7c6e5d41
feat: Add Seam Painting with Scale Before
2023-08-16 19:35:03 +12:00
blessedcoolant
f2ee8a3da8
wip: Basic Seam Painting (only normal models) (no scale)
2023-08-16 17:26:23 +12:00
blessedcoolant
e98d7a52d4
feat: Add Seam Painting Options
2023-08-16 17:25:55 +12:00
psychedelicious
611e241ca7
chore(ui): regen types
2023-08-16 12:07:34 +10:00
psychedelicious
6df4af2c79
chore: lint
2023-08-16 12:07:34 +10:00
psychedelicious
0f8606914e
feat(ui): remove shouldShowDeleteButton
...
- remove this state entirely
- use `state.hotkeys.shift` directly to hide and show the icon on gallery
- also formatting
2023-08-16 12:07:34 +10:00
psychedelicious
5b1099193d
fix(ui): restore reset button in node image component
2023-08-16 12:07:34 +10:00
psychedelicious
230131646f
feat(ui): use imageDTOs
instead of images
in starring queries
2023-08-16 12:07:34 +10:00
psychedelicious
60c2c877d7
fix: add response model for star/unstar routes
...
- also implement pessimistic updates for starring, only changing the images that were successfully updated by backend
- some autoformat changes crept in
2023-08-16 12:07:34 +10:00
psychedelicious
315a056686
feat(ui): show Star All
if selection is a mix of starred and unstarred
2023-08-16 12:07:34 +10:00
Mary Hipp
08dc265e09
add listener to update selection list with change in star status
2023-08-16 12:07:34 +10:00
Mary Hipp
029a95550e
rename pin to star, add multiselect and remove single image update api
2023-08-16 12:07:34 +10:00
Mary Hipp
a512fdc0f6
update IAIDndImage to use children for icons, add UI for shift+delete to delete images from gallery
2023-08-16 12:07:34 +10:00
Mary Hipp
767a612746
(ui) WIP trying to get all cache scenarios working smoothly, fix assets
2023-08-16 12:07:34 +10:00
Mary Hipp
0a71d6baa1
(ui) update cache to render pinned images alongside unpinned correctly, as well as changes in pinnedness
2023-08-16 12:07:34 +10:00
Mary Hipp
37be827e17
(ui) hook up toggle pin mutation with context menu for single image
2023-08-16 12:07:34 +10:00
psychedelicious
2b7dd3e236
feat: add missing primitive collections
...
- add missing primitive collections
- remove `Seed` and `LoRAField` (they don't exist)
2023-08-16 09:54:38 +10:00
psychedelicious
fa884134d9
feat: rename ui_type_hint
to ui_type
...
Just a bit more succinct while not losing any clarity.
2023-08-16 09:54:38 +10:00
blessedcoolant
18006cab9a
chore: Regen frontend types
2023-08-16 09:54:38 +10:00
psychedelicious
75ea716c13
feat(ui): hide node footer if there is nothing to display
2023-08-16 09:54:38 +10:00
blessedcoolant
d5f7027597
feat: Save Mask option for Canvas
2023-08-16 09:54:38 +10:00
blessedcoolant
b1ad777f5a
fix: Outpainting being broken due to field name change
2023-08-16 09:54:38 +10:00
psychedelicious
f65c8092cb
fix(ui): fix issue with node editor state not restoring correctly on mount
...
If `reactflow` initializes before the node templates are parsed, edges may not be rendered and the viewport may get reset.
- Add `isReady` state to `NodesState`. This is false when we are loading or parsing node templates and true when that is finished.
- Conditionally render `reactflow` based on `isReady`.
- Add `viewport` to `NodesState` & handlers to keep it synced. This allows `reactflow` to mount and unmount freely and not lose viewport.
2023-08-16 09:54:38 +10:00
psychedelicious
94bfef3543
feat(ui): add UI component for unknown node types
2023-08-16 09:54:38 +10:00
psychedelicious
c48fd9c083
feat(nodes): refactor parameter/primitive nodes
...
Refine concept of "parameter" nodes to "primitives":
- integer
- float
- string
- boolean
- image
- latents
- conditioning
- color
Each primitive has:
- A field definition, if it is not already python primitive value. The field is how this primitive value is passed between nodes. Collections are lists of the field in node definitions. ex: `ImageField` & `list[ImageField]`
- A single output class. ex: `ImageOutput`
- A collection output class. ex: `ImageCollectionOutput`
- A node, which functions to load or pass on the primitive value. ex: `ImageInvocation` (in this case, `ImageInvocation` replaces `LoadImage`)
Plus a number of related changes:
- Reorganize these into `primitives.py`
- Update all nodes and logic to use primitives
- Consolidate "prompt" outputs into "string" & "mask" into "image" (there's no reason for these to be different, the function identically)
- Update default graphs & tests
- Regen frontend types & minor frontend tidy related to changes
2023-08-16 09:54:38 +10:00
psychedelicious
f49fc7fb55
feat: node editor
...
squashed rebase on main after backendd refactor
2023-08-16 09:54:38 +10:00
Lincoln Stein
02fa116690
rebuild frontend for windows testing
2023-08-14 22:59:26 -04:00
blessedcoolant
d3d8b71c67
feat: Change refinerStart default to 0.8
...
This is the recommended value according to the paper.
2023-08-15 10:13:02 +10:00
psychedelicious
46a8eed33e
Merge branch 'main' into feat/refactor_generation_backend
2023-08-14 13:01:28 +10:00
psychedelicious
9217a217d4
fix(ui): refiner uses steps directly, no math
2023-08-14 12:56:37 +10:00
blessedcoolant
58d5c61c79
fix: SDXL Inpaint & Outpaint using regular Img2Img strength
2023-08-14 12:55:18 +12:00
blessedcoolant
957ee6d370
fix: SDXL Canvas Inpaint & Outpaint not respecting SDXL Refiner start value
2023-08-14 12:13:29 +12:00
blessedcoolant
fecad2c014
fix: SDXL Denoising Strength not plugged in correctly
2023-08-14 11:59:11 +12:00
blessedcoolant
550e6ef27a
re: Set the image denoise str back to 0
...
Bug has been fixed. No longer needed.
2023-08-14 10:27:07 +12:00
blessedcoolant
75fb3f429f
re: Readd Refiner Step Math but cap max steps to 1000
2023-08-14 09:26:01 +12:00
blessedcoolant
746e099f0d
fix: Do not do step math for refinerSteps
...
This is probably better done on the backend or in a different way. This can cause steps to go above 1000 which is more than the set number for the model.
2023-08-14 04:04:15 +12:00
blessedcoolant
499e89d6f6
feat: Add SDXL Negative Aesthetic Score
2023-08-14 04:02:36 +12:00
blessedcoolant
90fa3eebb3
feat: Make SDXL Style Prompt not take spaces
2023-08-14 02:25:39 +12:00
greatwolf
9e2e82a752
Fixed import issue in invokeai/frontend/install/model_install.py
...
This fixes an import issue introduced in commit 1bfe983
.
The change made 'invokeai_configure' into a module but this line still tries to call it as if it's a function. This will result in a `'module' not callable` error.
2023-08-13 05:15:55 -07:00
blessedcoolant
3ff9961bda
fix: Circular dependency in Mask Blur Method
2023-08-13 21:26:20 +12:00
blessedcoolant
33779b6339
chore: Remove shouldFitToWidthHeight from Inpaint Graphs
...
Was never used for inpainting but was fed to the node anyway.
2023-08-13 21:16:37 +12:00
blessedcoolant
b35cdc05a5
feat: Scaled Processing to Inpainting & Outpainting / 1.x & SDXL
2023-08-13 20:17:23 +12:00
Millun Atluri
50177b8ed9
Update frontend JS files
2023-08-12 19:49:33 -04:00
blessedcoolant
c8864e475b
fix: SDXL Lora's not working on Canvas Image To Image
2023-08-13 04:34:15 +12:00
blessedcoolant
fcf7f4ac77
feat: Add SDXL ControlNet To Linear UI
2023-08-13 04:27:38 +12:00
blessedcoolant
29f1c6dc82
fix: Image To Image FP32 Fix for Canvas SDXL
2023-08-13 04:23:52 +12:00
blessedcoolant
28208e6f49
fix: Fix VAE Precision not working for SDXL Canvas Modes
2023-08-13 04:09:51 +12:00
blessedcoolant
c33acf951e
feat: Make Refiner work with Canvas
2023-08-13 03:53:40 +12:00
blessedcoolant
500cd552bc
feat: Make SDXL work across the board + Custom VAE Support
...
Also a major cleanup pass to the SDXL graphs to ensure there's no ID overlap
2023-08-13 01:45:03 +12:00
blessedcoolant
55d27f71a3
feat: Give each graph its own unique id
2023-08-13 00:51:10 +12:00
blessedcoolant
746c7c59ff
fix: remove extra node for canvas output catch
2023-08-12 22:39:30 +12:00
blessedcoolant
ad96c41156
feat: Add Canvas Output node to all Canvas Graphs
2023-08-12 22:04:43 +12:00
blessedcoolant
27bd127fb0
fix: Do not add anything but final output to staging area
2023-08-12 21:10:30 +12:00
blessedcoolant
f296e5c41e
wip: Remove MaskBlur / Adjust color correction
2023-08-12 20:54:30 +12:00
Mary Hipp
a67d8376c7
fix missed spot for autoAddBoardId none
2023-08-12 18:07:01 +10:00
blessedcoolant
7587b54787
chore: Cleanup, comment and organize Node Graphs
...
Before it gets too chaotic
2023-08-12 17:17:46 +12:00
blessedcoolant
7254ffc3e7
chore: Split Inpaint and Outpaint Graphs
2023-08-12 16:30:20 +12:00
blessedcoolant
8acd7eeca5
feat: Disable clip skip for SDXL Canvas
2023-08-12 08:18:30 +12:00
blessedcoolant
7293a6036a
feat(wip): Add SDXL To Canvas
2023-08-12 08:16:05 +12:00
blessedcoolant
f343ab0302
wip: Port Outpainting to new backend
2023-08-12 06:15:59 +12:00
blessedcoolant
d7d6298ec0
feat: Add Infill Method support
2023-08-12 05:32:11 +12:00
blessedcoolant
58a48bf197
fix: LoRA list name sorting
2023-08-12 04:47:15 +12:00
blessedcoolant
5629d8fa37
fix; Key issue in Lora List
2023-08-12 04:43:40 +12:00
blessedcoolant
1affb7f647
feat: Add Paste / Mask Blur / Color Correction to Inpainting
...
Seam options are now removed. They are replaced by two options --Mask Blur and Mask Blur Method .. which control the softness of the mask that is being painted.
2023-08-12 03:28:19 +12:00
blessedcoolant
69a9dc7b36
wip: Add initial Inpaint Graph
2023-08-12 02:42:13 +12:00
blessedcoolant
7479f9cc02
feat: Update LinearUI to use new backend (except Inpaint)
2023-08-11 22:22:01 +12:00
Mary Hipp
80fd4c2176
undo lint changes
2023-08-11 14:26:09 +10:00
Mary Hipp
3b6e425e17
fix error detail in toast
2023-08-11 14:26:09 +10:00
Mary Hipp
50415450d8
invalidate board total when images deleted, only run date range logic if board has less than 20 images
2023-08-11 14:26:09 +10:00
Millun Atluri
a7399aca0c
Add new JS files for 3.0.2 build
2023-08-10 22:23:41 -04:00
Lincoln Stein
f851ad7ba0
Two changes to command-line scripts
...
- installer - use correct entry point for invokeai-configure
- model merge script - prevent error when `--root` not provided
2023-08-10 20:59:22 -04:00
Lincoln Stein
1bfe9835cf
clip cache settings to permissible values; remove redundant imports in install __init__ file
2023-08-10 18:00:45 -04:00
psychedelicious
d4812bbc8d
Merge branch 'main' into fix/ui/fix-lora-sort
2023-08-10 19:00:26 +10:00
psychedelicious
3cd05cf6bf
fix(ui): fix lora sort
...
was sorting with disabled at top of list instead of bottom
fixes #4217
2023-08-10 15:31:29 +10:00
psychedelicious
da0efeaa7f
fix(ui): fix canvas model switching
...
There was no check at all to see if the canvas had a valid model already selected. The first model in the list was selected every time.
Now, we check if its valid. If not, we go through the logic to try and pick the first valid model.
If there are no valid models, or there was a problem listing models, the model selection is cleared.
2023-08-10 15:20:37 +10:00
Eugene Brodsky
2c2b731386
fix typo
2023-08-09 13:08:59 -04:00
Lincoln Stein
930e7bc754
Merge branch 'main' into feat/image-import-script
2023-08-09 08:54:56 -04:00
Millun Atluri
628df4ec98
Add updated frontend html file
2023-08-09 00:29:43 -04:00
Millun Atluri
604cc17a3a
Yarn build JS files
2023-08-09 00:29:43 -04:00
Lincoln Stein
4d5169e16d
Merge branch 'main' into feat/select-vram-in-config
2023-08-08 13:50:02 -04:00
Lincoln Stein
f56f19710d
allow user to interactively resize screen before UI runs
2023-08-08 12:27:25 -04:00
psychedelicious
e20af5aef0
feat(ui): add LoRA support to SDXL linear UI
...
new graph modifier `addSDXLLoRasToGraph()` handles adding LoRA to the SDXL t2i and i2i graphs.
2023-08-08 15:02:00 +10:00
psychedelicious
57e8ec9488
chore(ui): lint/format
2023-08-08 12:53:47 +10:00
Mary Hipp
734a9e4271
invalidate board total when images deleted, only run date range logic if board has less than 20 images
2023-08-08 12:53:47 +10:00
Mary Hipp
fe924daee3
add option to disable multiselect
2023-08-08 12:53:47 +10:00
Lincoln Stein
a846d82fa1
Add techedi code to avoid rendering prompt/seed with null
...
- Added techjedi github and real names
2023-08-07 16:29:46 -04:00
Lincoln Stein
0fd13d3604
Merge branch 'main' into feat/select-vram-in-config
2023-08-07 15:51:59 -04:00
psychedelicious
8469d3e95a
chore: black
2023-08-07 10:05:52 +10:00
Lincoln Stein
5a6cefb0ea
add backslash to end of incomplete windows paths
2023-08-06 12:34:35 -04:00
Lincoln Stein
1a6f5f0860
use backslash on Windows systems for autoadded delimiter
2023-08-06 12:29:31 -04:00
Lincoln Stein
12e51c84ae
blackified
2023-08-05 14:26:16 -07:00
Lincoln Stein
0ccc3b509e
add techjedi's import script, with some filecompletion tweaks
2023-08-05 14:26:16 -07:00
Lincoln Stein
4043a4c21c
blackified
2023-08-05 12:44:58 -04:00
Lincoln Stein
83f75750a9
add techjedi's import script, with some filecompletion tweaks
2023-08-05 12:19:24 -04:00
Lincoln Stein
c076f1397e
rebuild frontend
2023-08-05 14:40:42 +10:00
psychedelicious
da96a41103
Merge branch 'main' into feat/select-vram-in-config
2023-08-05 12:11:50 +10:00
Mary Hipp
cfc3a20565
autoAddBoardId should always be defined
2023-08-04 22:19:11 +10:00
Lincoln Stein
1deca89fde
Merge branch 'main' into feat/select-vram-in-config
2023-08-03 19:27:58 -04:00
psychedelicious
bf94412d14
feat: add multi-select to gallery
...
multi-select actions include:
- drag to board to move all to that board
- right click to add all to board or delete all
backend changes:
- add routes for changing board for list of image names, deleting list of images
- change image-specific routes to `images/i/{image_name}` to not clobber other routes (like `images/upload`, `images/delete`)
- subclass pydantic `BaseModel` as `BaseModelExcludeNull`, which excludes null values when calling `dict()` on the model. this fixes inconsistent types related to JSON parsing null values into `null` instead of `undefined`
- remove `board_id` from `remove_image_from_board`
frontend changes:
- multi-selection stuff uses `ImageDTO[]` as payloads, for dnd and other mutations. this gives us access to image `board_id`s when hitting routes, and enables efficient cache updates.
- consolidate change board and delete image modals to handle single and multiples
- board totals are now re-fetched on mutation and not kept in sync manually - was way too tedious to do this
- fixed warning about nested `<p>` elements
- closes #4088 , need to handle case when `autoAddBoardId` is `"none"`
- add option to show gallery image delete button on every gallery image
frontend refactors/organisation:
- make typegen script js instead of ts
- enable `noUncheckedIndexedAccess` to help avoid bugs when indexing into arrays, many small changes needed to satisfy TS after this
- move all image-related endpoints into `endpoints/images.ts`, its a big file now, but this fixes a number of circular dependency issues that were otherwise felt impossible to resolve
2023-08-03 11:46:59 +10:00
Mary Hipp
b3b94b5a8d
use correct prop
2023-08-03 11:01:21 +10:00
Mary Hipp
5c9787c145
add project-id header to requests
2023-08-03 11:01:21 +10:00
Kevin Brack
26ef5249b1
guard board switching in board context menu
2023-08-03 09:18:46 +10:00
Kevin Brack
87424be95d
block auto add board change during generation. Switch condition to isProcessing
2023-08-03 09:18:46 +10:00
Kevin Brack
366952f810
fix localization
2023-08-03 09:18:46 +10:00
Kevin Brack
450e95de59
auto change board waiting for isReady
2023-08-03 09:18:46 +10:00
Kevin Brack
0ba8a0ea6c
Board assignment changing on click
2023-08-03 09:18:46 +10:00
Lincoln Stein
77c5c18542
add slider for VRAM cache
2023-08-02 09:11:24 -04:00
psychedelicious
4599575e65
fix(ui): use const
for wsProtocol
, lint
2023-08-02 09:26:20 +10:00
Zerdoumi
242d860a47
fix https/wss behind reverse proxy
2023-08-02 09:26:20 +10:00
blessedcoolant
dcc274a2b9
feat: Make ModelListWrapper instead of rendering conditionally
2023-08-01 22:50:10 +10:00
blessedcoolant
f404669831
fix: Rename loading vars for consistency
2023-08-01 22:42:05 +10:00
blessedcoolant
ce687b28ef
fix: Model Manager Tab Issues
2023-08-01 22:41:32 +10:00
psychedelicious
fb8f218901
fix(ui): post-onnx fixes
2023-08-01 07:59:01 -04:00
psychedelicious
52437205bb
chore(ui): lint
2023-08-01 08:54:03 +10:00
Mary Hipp
ceebb501a4
try named export
2023-08-01 08:54:03 +10:00
Mary Hipp
cbe874b964
add chakra as peer dep
2023-08-01 08:54:03 +10:00
Mary Hipp
e2e5918ee2
export theme nad move chakra to peer dep
2023-08-01 08:54:03 +10:00
Mary Hipp
1b131e328a
add optional projectId - unused so far
2023-08-01 08:54:03 +10:00
Brandon
af4fd328a6
Merge branch 'main' into feat/onnx
2023-07-31 16:45:12 -04:00
Brandon Rising
b0e84c6497
Add python black check to pre-commit
2023-07-31 11:42:08 -04:00
Brandon Rising
f784e8412c
Some cleanup after the merge
2023-07-31 11:23:43 -04:00
Brandon Rising
1bafbafdd3
Regen schema and rebuild frontend after merging main
2023-07-31 11:02:15 -04:00
Brandon Rising
f5ac73b091
Merge branch 'main' into feat/onnx
2023-07-31 10:58:40 -04:00
Lincoln Stein
f4ead5e07f
fix keyerror bug that was causing merge script to crash
2023-07-30 19:25:44 -04:00
Lincoln Stein
99823d5039
more fixes to update and install
2023-07-30 11:57:06 -04:00
Lincoln Stein
83d3f2347e
fix "unrecognized arguments: --yes" bug on unattended upgrade
2023-07-30 11:07:06 -04:00
Lincoln Stein
adb85036e6
dependency tweaks to avoid installing/uninstalling pkgs
2023-07-30 10:17:04 -04:00
Lincoln Stein
7d7a9273ed
Merge branch 'main' of github.com:invoke-ai/InvokeAI
2023-07-30 09:19:14 -04:00
Lincoln Stein
f91d01eb38
Merge branch 'main' into bugfix/model-manager-rel-paths
2023-07-30 08:25:37 -04:00
Lincoln Stein
444390617f
rebuild front end
2023-07-29 22:00:16 -04:00
Lincoln Stein
43b1eb8e84
wording changes
2023-07-29 19:49:58 -04:00
Lincoln Stein
b10b07220e
blackify code
2023-07-29 19:20:20 -04:00
Lincoln Stein
ad976e5198
Merge branch 'main' into bugfix/model-manager-rel-paths
2023-07-29 17:27:16 -04:00
Lincoln Stein
781322a647
installer respects INVOKEAI_ROOT for default root location
2023-07-29 16:16:44 -04:00
Lincoln Stein
0fb7328022
blackify code
2023-07-29 13:00:43 -04:00
Lincoln Stein
99daa97978
more refactoring; fixed place where rel conversion missed
2023-07-29 13:00:07 -04:00
Lincoln Stein
982a568349
blackify pr
2023-07-29 10:47:55 -04:00
Lincoln Stein
9968ff2893
fix relative model paths to be against config.models_path, not root
2023-07-29 10:30:27 -04:00
blessedcoolant
6ed1bf7084
Merge branch 'main' into metadata-fix
2023-07-29 17:33:30 +12:00
blessedcoolant
bee678fdd1
fix: Prompt Node using incorrect output type
2023-07-29 17:12:25 +12:00
blessedcoolant
c5caf1e8fe
fix: SDXL Metadata not being retrieved
2023-07-29 17:03:19 +12:00
blessedcoolant
aae1670080
fix: Incorrect Prompt Node output type
2023-07-29 16:04:19 +12:00
blessedcoolant
1e776d2523
chore: Regen types
2023-07-29 15:59:52 +12:00
blessedcoolant
8e06e6abbc
feat: Update 'style' string input to also display text area
2023-07-29 15:52:59 +12:00
mickr777
2d9bc79ca4
Merge branch 'main' into nodepromptsize
2023-07-29 12:43:29 +10:00
mickr777
6886eb094d
Make more Simple
2023-07-29 12:40:17 +10:00
Brandon Rising
6ca0c38ee3
Merge branch 'main' into feat/onnx
2023-07-28 22:06:28 -04:00
Lincoln Stein
ac22652686
rebuild front end
2023-07-28 18:21:05 -04:00
Brandon Rising
8935ae0ea3
Fix issues caused by merge
2023-07-28 14:00:32 -04:00
blessedcoolant
8f2a646286
fix: Lint errors
2023-07-29 02:37:59 +12:00
blessedcoolant
5ff4dd26bb
fix: Concat Link Styling
2023-07-29 02:30:10 +12:00
Brandon Rising
da751da3dd
Merge branch 'main' into feat/onnx
2023-07-28 09:59:35 -04:00
Brandon Rising
2b7b3dd4ba
Run python black
2023-07-28 09:46:44 -04:00
psychedelicious
e4a2f56ad1
feat(ui): tweak link colors
...
- make the `SDXLConcatLink` icon match existing colors in light mode
- make the link toggle button accent color when active (its not super obvious but at least there is *some* visual difference for the button)
2023-07-28 19:57:05 +10:00
blessedcoolant
1df30f7260
feat: Pulse Animate SDXL Concat Link
2023-07-28 20:45:39 +12:00
blessedcoolant
14c4650801
fix: Lint Errors (returning possible null component)
2023-07-28 19:03:29 +12:00
blessedcoolant
f155b03eee
feat: New animation for Concat Link
2023-07-28 18:55:59 +12:00
blessedcoolant
6a49eec606
feat: Add Concat Link Animation
...
Might remove the lines. Just pushing to save changes for now.
2023-07-28 15:01:40 +12:00
blessedcoolant
fd67b18c9a
Merge branch 'main' into unify-prompt
2023-07-28 14:48:13 +12:00
psychedelicious
8d300bddd0
feat(ui): alias existing type for UpdateLoRAModelResponse
2023-07-28 11:38:52 +10:00
Lincoln Stein
aa2c94be9e
make LoRAs editable
2023-07-28 11:38:52 +10:00
Alexandre Macabies
10e1d623c3
Add LoRAs to the model manager.
2023-07-28 11:38:52 +10:00
Lincoln Stein
64bd11541a
Merge branch 'main' into feat/unify-logging
2023-07-27 15:20:07 -04:00
blessedcoolant
3bb81bedbd
Merge branch 'main' into unify-prompt
2023-07-28 05:36:04 +12:00
Mary Hipp Rogers
e191f6d4b2
prevent resize error ( #4031 )
...
* add upper bound for minWidth to prevent crash with cypress
* add fallback so UI doesnt crash when backend isnt running
---------
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-27 17:30:31 +00:00
blessedcoolant
b8b46aec09
Revert "fix: Lint Errors"
...
This reverts commit f057d5c85b
.
2023-07-28 04:34:41 +12:00
psychedelicious
4d2b87ea01
fix(ui): fix types for controlnet models
...
`ControlNetModelConfig` was split into `ControlNetModelCheckpointConfig` and `ControlNetModelDiffusersConfig`, need to update the UI types
2023-07-28 04:34:29 +12:00
blessedcoolant
611f31c057
fix: Adjust embedding button on PositivePrompt for new changes
2023-07-28 03:07:50 +12:00
blessedcoolant
b60adc31d0
feat: Unify Prompt Area Design Between SDXL and Regular Models
2023-07-28 03:07:50 +12:00
blessedcoolant
a98ed3a5ba
fix: TextArea Resizer styling when disabled
2023-07-28 03:06:31 +12:00
blessedcoolant
f057d5c85b
fix: Lint Errors
2023-07-28 03:06:31 +12:00
Martin Kristiansen
218b6d0546
Apply black
2023-07-27 10:54:01 -04:00
Brandon Rising
a491e326c5
This is no longer needed
2023-07-27 10:52:36 -04:00
Brandon Rising
f7bb4c3f05
Remove more files no longer needed in main
2023-07-27 10:49:43 -04:00
Brandon Rising
33245b37ad
Removed things no longer needed in main
2023-07-27 10:23:55 -04:00
Brandon Rising
81d8fb8762
Removed things no longer needed in main
2023-07-27 10:14:55 -04:00
Brandon Rising
989d3d7f3c
Remove onnx changes from canvas img2img, inpaint, and linear image2image
2023-07-27 10:08:45 -04:00
Brandon Rising
d2a46b4308
Fix dist and schema after merge
2023-07-27 09:55:28 -04:00
Brandon Rising
eb1ba8d74b
Merge branch 'main' into feat/onnx
2023-07-27 09:54:30 -04:00
Brandon Rising
4ebde013ea
Allow deleting onnx models in model manager ui
2023-07-27 09:50:20 -04:00
Brandon Rising
024f92f9a9
Add onnx models to the model manager UI
2023-07-27 09:37:37 -04:00
psychedelicious
6f54fe9003
fix(ui): fix types for controlnet models
...
`ControlNetModelConfig` was split into `ControlNetModelCheckpointConfig` and `ControlNetModelDiffusersConfig`, need to update the UI types
2023-07-27 15:46:50 +10:00
Lincoln Stein
dcb85b0097
rebuild frontend; bump version
2023-07-27 00:37:23 -04:00
Lincoln Stein
c02b9db064
Merge branch 'main' into bugfix/convert-sdxl-models
2023-07-27 00:08:15 -04:00
Lincoln Stein
d4d4d749f2
Merge branch 'release/invokeai-3-0-1'
2023-07-26 23:15:26 -04:00
Lincoln Stein
b8376a4932
Merge branch 'main' into fix/reduce-configure-vertical
2023-07-26 22:16:38 -04:00
psychedelicious
4bfbdb0d97
chore(ui): lint
2023-07-27 11:58:59 +10:00
psychedelicious
049e666412
fix(ui): revise metadata edges in linear graphs
...
- always add metadata to l2i nodes
- no metadata handling for inpaint, removed
2023-07-27 09:43:45 +10:00
Lincoln Stein
83a981b585
merge with main; fix SDXL repo_ids
2023-07-26 17:38:06 -04:00
Brandon Rising
4d732e06de
Remove onnx models from img2img and unified canvas
2023-07-26 16:30:02 -04:00
Brandon Rising
f26a423e95
Fix merge issue
2023-07-26 15:32:28 -04:00
blessedcoolant
7053347559
fix: Metadata Not Being Saved
2023-07-27 07:09:51 +12:00
Lincoln Stein
6bdcc32414
rebuild frontend for rc1 release (again)
2023-07-26 13:36:42 -04:00
Lincoln Stein
4f39c81dec
Merge branch 'main' into release/invokeai-3-0-1
2023-07-26 13:33:15 -04:00
blessedcoolant
3376968cbb
fix: Prompt Drawer Unpinned not having SDXL UI
2023-07-26 13:30:43 -04:00
blessedcoolant
0420d75d2b
fix: Improve Styling of SDXL Prompt Area
2023-07-26 13:30:43 -04:00
blessedcoolant
3bd9c27a79
feat: Add SDXL Style Prompt Concat Toggle
2023-07-26 13:30:43 -04:00
blessedcoolant
b6522cf2cf
fix: SDXL - Concat Prompt and Style for Style Prompt
2023-07-26 13:30:43 -04:00
Brandon Rising
861c0fe76b
Correct issues caused by merging main
2023-07-26 12:25:46 -04:00
Lincoln Stein
af8fc6ff82
final polish before release candidate
...
- Fix issue that prevented web ui from starting if
ROOT/databases/invokeai.db not found.
- Rebuild front end
2023-07-26 10:59:23 -04:00
Mary Hipp
f86d0d1b69
hide localization toggle
2023-07-26 10:55:38 -04:00
Brandon Rising
c16da75ac7
Merge branch 'main' into feat/onnx
2023-07-26 10:42:31 -04:00
Lincoln Stein
f060e321eb
NSFW checker and watermark nodes ( #3923 )
...
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ X] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [ X] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [X ] Yes
- [] No
## Description
This PR adds NSFW checker and invisible watermark fields. The NSFW
checker takes an image input and produces an image output. If NSFW
content is detected, the output image will be blurred and a "caution"
icon pasted into its upper left corner. A boolean `active` field
controls whether the checker is active. If turned off it simply returns
a copy of the image.
The invisible watermark node adds an invisible text to the image,
defaulting to "InvokeAI". To decode the watermark use the
`invisible-watermark` command, which is part of the
`invisible-watermark` library:
```
$ invisible-watermark -v -a decode -t bytes -m dwtDct -l 64 ./bluebird-watermark.png
decode time ms: 14.129877090454102
InvokeAI
```
Note that the `-l` (length) argument is mandatory. It is set to 64 here
because the watermark `InvokeAI` is 8 bytes/64 bits long. The length
must match in order for the watermark to be decoded correctly.
Both nodes are now incorporated into the linear Text2Image and
Image2Image UIs, including the canvas. They are not implemented for
inpaint currently.
The nodes can be disabled with configuration options:
```
invisible_watermark: false
nsfw_checker: false
```
or at launch time with `--no-invisible_watermark` and
`--no-nsfw_checker`.
2023-07-26 10:14:10 -04:00
psychedelicious
dc8c3d8073
feat(ui): tweak menu style, increase icon size
...
feat(ui) use `as` for menuitem links
I had requested this be done with the chakra `Link` component, but actually using `as` is correct according to the docs. For other components, you are supposed to use `Link` but looks like `MenuItem` has this built in.
Fixed in all places where we use it.
Also:
- fix github icon
- give menu hamburger button padding
- add menu motion props so it animates the same as other menus
feat(ui): restore ColorModeButton
@maryhipp
chore(ui): lint
feat(ui): remove colormodebutton again
sry
2023-07-27 00:12:23 +10:00
psychedelicious
819136c345
chore(ui): bump chakra versions
...
exposes more menu theming config
2023-07-27 00:12:23 +10:00
blessedcoolant
989b68c772
fix: Remove menu tooltip and fix incorrect issues page link
2023-07-27 00:12:23 +10:00
blessedcoolant
a6347a1d3c
revert: Translation strings
...
These needs to be done through weblate. Only en.json needs to updated via the repo
2023-07-27 00:12:23 +10:00
blessedcoolant
a00d1e87e4
fix: Update Links to Links from Menu Items
2023-07-27 00:12:23 +10:00
blessedcoolant
c7d24081e2
fix: Scheduler list in Settings not displaying labels
2023-07-27 00:12:23 +10:00
blessedcoolant
17900e5140
fix: Fix Settings dropdown menu icons being too small
2023-07-27 00:12:23 +10:00
Josh Corbett
6fa42cb10c
feat: ✨ consolidated app nav to settings & dropdown
2023-07-27 00:12:23 +10:00
Lincoln Stein
4bea846199
Merge branch 'main' into feat/safety-checker-node
2023-07-26 10:04:23 -04:00
Lincoln Stein
bf0587da5f
set defaults for watermark and NSFW checker to FALSE
2023-07-26 09:09:46 -04:00
Lincoln Stein
da76f6fee4
compress height needed by configure script
2023-07-26 08:00:19 -04:00
Lincoln Stein
c4f064bbf3
Merge branch 'main' into feat/controlnet-and-sdxl-convert
2023-07-26 07:30:22 -04:00
Lincoln Stein
ce7fa96dbc
Merge branch 'main' into feat/safety-checker-node
2023-07-26 06:39:46 -04:00
mickr777
36455f6cac
Merge branch 'main' into nodepromptsize
2023-07-26 18:54:54 +10:00
psychedelicious
30c3b7a6fc
fix(ui): fix invoke button being disabled
2023-07-26 18:40:17 +10:00
mickr777
2d0f932737
Lint Code
2023-07-26 18:35:04 +10:00
blessedcoolant
9e9dce44b4
fix: Embeddings not being sorted alphabetically
2023-07-26 20:34:14 +12:00
blessedcoolant
6fd8543e69
fix: LoRA's not being sorted alphabetically
2023-07-26 20:33:59 +12:00
psychedelicious
db48f3230b
feat(ui): add nsfw & watermark to linear ui
...
- add `addNSFWCheckerToGraph` and `addWatermarkerToGraph` functions
- use them in all linear graph creation
- add state & toggles to settings modal to enable these
- trigger queries for app config on socket connect
- disable the nsfw/watermark booleans if we get the app config and they are not available
2023-07-26 18:20:20 +10:00
blessedcoolant
397604a094
feat: Allow LoRA weights to be more than sliders via input
...
Found some LoRA's that need it.
2023-07-26 19:20:42 +12:00
blessedcoolant
f5139b174a
fix(ui): Rename Aspect Ratio labels to their aspect ratios
2023-07-26 18:56:52 +12:00
blessedcoolant
050e5091db
feat: Enable the Conversion button for SDXL Models
2023-07-26 17:32:50 +12:00
Lincoln Stein
5beb11f4e2
tweaks in response to psychedelicious review of PR
2023-07-26 15:27:04 +10:00
Lincoln Stein
844d37c642
rebuild schema
2023-07-26 15:27:04 +10:00
Lincoln Stein
bd43751323
update linear graphs to perform safety checking and watermarking
2023-07-26 15:27:04 +10:00
Lincoln Stein
e32cd794f7
add safetychecker and watermark nodes
2023-07-26 15:26:45 +10:00
mickr777
761fc4beb8
Temp fix for is intermediate switch for l2i
2023-07-26 15:17:59 +10:00
psychedelicious
676051edb9
fix(ui): fix missing args for model queries
2023-07-26 14:56:51 +10:00
blessedcoolant
de65b82569
chore: Fix lint errors
2023-07-26 16:51:58 +12:00
blessedcoolant
934f9afd7e
feat(ui): Do not show SDXL Models in Canvas
2023-07-26 14:46:38 +10:00
psychedelicious
1c01a31ee8
feat(ui): setActiveTab only works with tab names
2023-07-26 14:46:38 +10:00
psychedelicious
c5389b3298
fix(ui): fix refiner steps math again
2023-07-26 14:46:38 +10:00
psychedelicious
fdbab5ffa9
feat(ui): hide sync models button if feature is disabled
2023-07-26 14:46:38 +10:00
psychedelicious
a6e544ebd5
fix(ui): fix refiner steps calculation for edge case of start = 1
2023-07-26 14:46:38 +10:00
psychedelicious
75b0507434
feat(nodes): change denoising start/end min/max to 0/1
2023-07-26 14:46:38 +10:00
blessedcoolant
59c2556e6b
feat: Move SDXL Image Denoising to own component
2023-07-26 14:46:38 +10:00
blessedcoolant
4fe889bbf8
fix: Possible fix to image to image / refiner setting sync
...
The main goal is to avoid noisy output no matter what the slider values are.
2023-07-26 14:46:38 +10:00
psychedelicious
cbcd416b70
fix(ui): fix refiner missing from model manager
...
Rolled back the earlier split of the refiner model query.
Now, when you use `useGetMainModelsQuery()`, you must provide it an array of base model types.
They are provided as constants for simplicity:
- ALL_BASE_MODELS
- NON_REFINER_BASE_MODELS
- REFINER_BASE_MODELS
Opted to just use args for the hook instead of wrapping the hook in another hook, we can tidy this up later if desired.
2023-07-26 14:46:38 +10:00
psychedelicious
6fa244a343
feat(ui): add vae precision select
2023-07-26 14:46:38 +10:00
psychedelicious
e5a660930c
feat(ui): add zod schemas for precision parameters
2023-07-26 14:46:38 +10:00
psychedelicious
61291ea105
feat: sdxl metadata
...
- update `CoreMetadata` class & `MetadataAccumulator` with fields for SDXL-specific metadata
- update the linear UI graphs to populate this metadata
2023-07-26 14:46:38 +10:00
psychedelicious
016797c890
feat(ui): add vaePrecision setting
...
no UI element for it yet
2023-07-26 14:46:38 +10:00
psychedelicious
00e69d5d12
feat(ui): adjust seed param styling
2023-07-26 14:46:38 +10:00
psychedelicious
8e90f9024d
feat(ui): remove isRefinerAvailable
state, update refiner node
...
We can derive `isRefinerAvailable` from the query result (eg are there any refiner models installed). This is a piece of server state, so by using the list models response directly, we can avoid needing to manually keep the client in sync with the server.
Created a `useIsRefinerAvailable()` hook to return this boolean wherever it is needed.
Also updated the main models & refiner models endpoints to only return the appropriate models. Now we don't need to filter the data on these endpoints.
2023-07-26 14:46:38 +10:00
psychedelicious
751c4407e4
feat(ui): add node type to invocation started
2023-07-26 14:46:38 +10:00
blessedcoolant
6c46304eb8
fix: Replug Image To Latents VAE back in the Refiner graph for img2img
2023-07-26 14:46:38 +10:00
blessedcoolant
0eb31c5710
fix: Cyclic push in the graph
2023-07-26 14:46:38 +10:00
blessedcoolant
6295e56d96
feat: Add SDXL Refiner to Linear UI
2023-07-26 14:46:38 +10:00
blessedcoolant
5202610160
feat: Move SDXL Refiner to own route & set appropriate disabled statuses
2023-07-26 14:46:38 +10:00
blessedcoolant
8d1b8179af
feat: Create UI for SDXL Refiner Options
2023-07-26 14:46:38 +10:00
blessedcoolant
3bdb059eb7
wip: SDXL Refiner UI Data
2023-07-26 14:46:38 +10:00
blessedcoolant
b0ebd148fa
feat: Add Style Prompts to Linear UI
2023-07-26 14:46:38 +10:00
blessedcoolant
9f94d0e52a
feat: Create SDXL Slice
2023-07-26 14:46:38 +10:00
blessedcoolant
9c180da58a
feat: Add SDXL Image To Image to Linear UI
2023-07-26 14:46:38 +10:00
blessedcoolant
57d833035d
feat: Add SDXL Base To Linear Text To Image
2023-07-26 14:46:38 +10:00
Mary Hipp
7f5a89f567
add option to disable model syncing in UI
2023-07-26 11:18:38 +10:00
Lincoln Stein
e43e198102
rework configure/install TUI to require less space
2023-07-25 11:25:26 -04:00
blessedcoolant
7ea477abef
Merge branch 'main' into feat/canvas-generation-mode
2023-07-24 20:34:25 +12:00
psychedelicious
61fa960a18
feat(ui): make generation mode calculation more granular
2023-07-24 18:16:15 +10:00
blessedcoolant
1969afd038
Merge branch 'main' into feat/fix-soft-locks
2023-07-24 20:12:10 +12:00
psychedelicious
d5a75eb833
feat: increase seed from int32 to uint32
...
At some point I typo'd this and set the max seed to signed int32 max. It should be *un*signed int32 max.
This restored the seed range to what it was in v2.3.
2023-07-24 16:34:50 +10:00
psychedelicious
28031ead70
feat(ui): display canvas generation mode in status text
...
- use the existing logic to determine if generation is txt2img, img2img, inpaint or outpaint
- technically `outpaint` and `inpaint` are the same, just display
"Inpaint" if its either
- debounce this by 1s to prevent jank
2023-07-23 23:22:59 +10:00
psychedelicious
4b334be7d0
feat(nodes,ui): fix soft locks on session/invocation retrieval
...
When a queue item is popped for processing, we need to retrieve its session from the DB. Pydantic serializes the graph at this stage.
It's possible for a graph to have been made invalid during the graph preparation stage (e.g. an ancestor node executes, and its output is not valid for its successor node's input field).
When this occurs, the session in the DB will fail validation, but we don't have a chance to find out until it is retrieved and parsed by pydantic.
This logic was previously not wrapped in any exception handling.
Just after retrieving a session, we retrieve the specific invocation to execute from the session. It's possible that this could also have some sort of error, though it should be impossible for it to be a pydantic validation error (that would have been caught during session validation). There was also no exception handling here.
When either of these processes fail, the processor gets soft-locked because the processor's cleanup logic is never run. (I didn't dig deeper into exactly what cleanup is not happening, because the fix is to just handle the exceptions.)
This PR adds exception handling to both the session retrieval and node retrieval and events for each: `session_retrieval_error` and `invocation_retrieval_error`.
These events are caught and displayed in the UI as toasts, along with the type of the python exception (e.g. `Validation Error`). The events are also logged to the browser console.
2023-07-23 21:41:01 +10:00
mickr777
de73e4f5b9
Merge branch 'main' into nodepromptsize
2023-07-23 18:28:25 +10:00
blessedcoolant
af4579b4d4
feat: Add more sanity checks for graph loading
2023-07-23 18:12:25 +12:00
blessedcoolant
35acb5de76
Merge branch 'main' into json-crash-fix
2023-07-23 16:50:36 +12:00
blessedcoolant
225f608556
fix: Add more sanity checks & rename buttons to Graphs
2023-07-23 16:49:52 +12:00
Alexandre Macabies
00d3cd4aed
Fix 'Del' hotkey to delete current image.
2023-07-23 14:16:32 +10:00
blessedcoolant
fdc444ed61
fix: Fix app crashing when you upload an incorrect JSON to node editor
2023-07-23 15:24:04 +12:00
psychedelicious
c5147d0f57
fix(ui): fix all eslint & prettier issues
2023-07-22 23:45:24 +10:00
psychedelicious
6452d0fc28
fix(ui): fix all circular dependencies
2023-07-22 22:48:39 +10:00
psychedelicious
5468d9a9fc
fix(ui): resolve all typescript issues
2023-07-22 21:38:50 +10:00
psychedelicious
75863e7181
feat(ui): logging cleanup
...
- simplify access to app logger
- spruce up and make consistent log format
- improve messaging
2023-07-22 21:12:51 +10:00
mickr777
0689e36390
Merge branch 'main' into nodepromptsize
2023-07-22 07:20:28 +10:00
Lincoln Stein
19cdd5a99b
rebuild frontend for release
2023-07-21 07:48:30 -04:00
psychedelicious
594bf6fef1
fix(api,ui): fix canvas saved images have extra transparent regions
...
- add `crop_visible` param to upload image & set to true only for canvas saves
2023-07-21 07:26:12 -04:00
psychedelicious
6f2e8d5217
chore(ui): regen types
2023-07-21 07:26:12 -04:00
psychedelicious
52ae15c167
fix(ui): fix console error related to css
2023-07-21 07:26:12 -04:00
psychedelicious
2c4128d44e
fix(ui): deleting board does not reset selected board/image
2023-07-21 07:26:12 -04:00
psychedelicious
01b106d939
fix(ui): fix no image selected on first load
2023-07-21 07:26:12 -04:00
psychedelicious
68f1f87c6f
feat(ui): board styles
2023-07-21 07:26:12 -04:00
psychedelicious
c2c99b8650
feat(ui): fix more caching bugs
2023-07-21 07:26:12 -04:00
Lincoln Stein
fba4085939
ui: boards 2: electric boogaloo ( #3869 )
...
## What type of PR is this? (check all applicable)
- [x] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:
## Description
Revised boards logic and UI
## Related Tickets & Documents
<!--
For pull requests that relate or close an issue, please include them
below.
For example having the text: "closes #1234 " would connect the current
pull
request to issue 1234. And when we merge the pull request, Github will
automatically close the issue.
-->
- Related Issue # discord convos
- Closes #
## QA Instructions, Screenshots, Recordings
<!--
Please provide steps on how to test changes, any hardware or
software specifications as well as any other pertinent information.
-->
## Added/updated tests?
- [ ] Yes
- [x] No : n/a
## [optional] Are there any post deployment tasks we need to perform?
2023-07-21 06:42:16 -04:00
mickr777
13e7614508
add text so string node uses textarea
2023-07-21 19:36:27 +10:00
blessedcoolant
9ce4bd1182
fix: Simplify gallery board name layout
2023-07-21 18:15:55 +12:00
blessedcoolant
39b7ace273
fix: Differentiate no boards from the user boards
2023-07-21 18:15:12 +12:00
blessedcoolant
319c56f844
fix: Make auto add icon be a tad bit smaller
2023-07-21 18:14:57 +12:00
psychedelicious
389a0d2810
feat(ui): use badge for autoadd
2023-07-21 16:01:40 +10:00
psychedelicious
fe33acedad
fix(ui): fix crash when removing last image
2023-07-21 15:57:09 +10:00
psychedelicious
eab18c7385
fix(ui): fix incorrect gallery tab
2023-07-21 15:56:50 +10:00
psychedelicious
8e98085530
fix(ui): fix missing 'none' on no-board cache updates
2023-07-21 15:53:41 +10:00
psychedelicious
5396e998b3
feat(ui): simplify auto-add context menu
2023-07-21 15:47:12 +10:00