Commit Graph

291 Commits

Author SHA1 Message Date
Lincoln Stein
7deafa838b merge with main 2023-07-20 11:45:54 -04:00
psychedelicious
cd21d2f2b6 fix(ui): fix no_board cache not updating
two areas marked TODO were not TODONE!
2023-07-20 23:50:14 +10:00
Mary Hipp
9dc28373d8 use brackets 2023-07-20 23:45:49 +10:00
Mary Hipp
ffe7d5785b if updating intermediate, dont add to gallery list cache 2023-07-20 23:45:49 +10:00
blessedcoolant
8fc20c837b Merge branch 'main' into feat/controlnet-resize-mode 2023-07-21 00:58:28 +12:00
psychedelicious
1e3cebbf42 feat(ui): add useBoardTotal hook to get total items in board
actually not using it now, but it's there
2023-07-20 22:56:52 +10:00
psychedelicious
190ba5af59 feat(ui): boards styling 2023-07-20 22:56:52 +10:00
blessedcoolant
b7cdda0781 feat: Add ControlNet Resize Mode to Linear UI 2023-07-20 22:48:35 +12:00
blessedcoolant
0795d8764f
Merge branch 'main' into fix/post-model-sync 2023-07-20 20:16:14 +12:00
blessedcoolant
82eb1f1075 feat: Add Sync Models to UI 2023-07-20 18:50:43 +12:00
psychedelicious
187cf906fa
ui: enhance intermediates clear, enhance board auto-add (#3851)
* feat(ui): enhance clear intermediates feature

- retrieve the # of intermediates using a new query (just uses list images endpoint w/ limit of 0)
- display the count in the UI
- add types for clearIntermediates mutation
- minor styling and verbiage changes

* feat(ui): remove unused settings option for guides

* feat(ui): use solid badge variant

consistent with the rest of the usage of badges

* feat(ui): update board ctx menu, add board auto-add

- add context menu to system boards - only open is select board. did this so that you dont think its broken when you click it
- add auto-add board. you can right click a user board to enable it for auto-add, or use the gallery settings popover to select it. the invoke button has a tooltip on a short delay to remind you that you have auto-add enabled
- made useBoardName hook, provide it a board id and it gets your the board name
- removed `boardIdToAdTo` state & logic, updated workflows to auto-switch and auto-add on image generation

* fix(ui): clear controlnet when clearing intermediates

* feat: Make Add Board icon a button

* feat(db, api): clear intermediates now clears all of them

* feat(ui): make reset webui text subtext style

* feat(ui): board name change submits on blur

---------

Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
2023-07-20 17:44:22 +12:00
Lincoln Stein
495df9fd1b bump version to 3.0.0rc1 2023-07-19 12:36:39 -04:00
psychedelicious
0724eb9e0a
feat(ui): another go at gallery (#3791)
* feat(ui): migrate listImages to RTK query using createEntityAdapter

- see comments in `endpoints/images.ts` for explanation of the caching
- so far, only manually updating `all` images when new image is generated. no other manual cache updates are implemented, but will be needed.
- fixed some weirdness with loading state components (like the spinners in gallery)
- added `useThumbnailFallback` for `IAIDndImage`, this displays the tiny webp thumbnail while the full-size images load
- comment out some old thunk related stuff in gallerySlice, which is no longer needed

* feat(ui): add manual cache updates for board changes (wip)

- update RTK Query caches when adding/removing single image to/from board
- work more on migrating all image-related operations to RTK Query

* update AddImagesToBoardContext so that it works when user uses context menu + modal

* handle case where no image is selected

* get assets working for main list and boards - dnd only

* feat(ui): migrate image uploads to RTK Query

- minor refactor of `ImageUploader` and `useImageUploadButton` hooks, simplify some logic
- style filesystem upload overlay to match existing UI
- replace all old `imageUploaded` thunks with `uploadImage` RTK Query calls, update associated logic including canvas related uploads
- simplify `PostUploadAction`s that only need to display user input

* feat(ui): remove `receivedPageOfImages` thunks

* feat(ui): remove `receivedImageUrls` thunk

* feat(ui): finish removing all images thunks

stuff now broken:
- image usage
- delete board images
- on first load, no image selected

* feat(ui): simplify `updateImage` cache manipulation

- we don't actually ever change categories, so we can remove a lot of logic

* feat(ui): simplify canvas autosave

- instead of using a network request to set the canvas generation as not intermediate, we can just do that in the graph

* feat(ui): simplify & handle edge cases in cache updates

* feat(db, api): support `board_id='none'` for `get_many` images queries

This allows us to get all images that are not on a board.

* chore(ui): regen types

* feat(ui): add `All Assets`, `No Board` boards

Restructure boards:
- `all images` is all images
- `all assets` is all assets
- `no board` is all images/assets without a board set
- user boards may have images and assets

Update caching logic
- much simpler without every board having sub-views of images and assets
- update drag and drop operations for all possible interactions

* chore(ui): regen types

* feat(ui): move download to top of context menu

* feat(ui): improve drop overlay styles

* fix(ui): fix image not selected on first load

- listen for first load of all images board, then select the first image

* feat(ui): refactor board deletion

api changes:
- add route to list all image names for a board. this is required to handle board + image deletion. we need to know every image in the board to determine the image usage across the app. this is fetched only when the delete board and images modal is opened so it's as efficient as it can be.
- update the delete board route to respond with a list of deleted `board_images` and `images`, as image names. this is needed to perform accurate clientside state & cache updates after deleting.

db changes:
- remove unused `board_images` service method to get paginated images dtos for a board. this is now done thru the list images endpoint & images service. needs a small logic change on `images.delete_images_on_board`

ui changes:
- simplify the delete board modal - no context, just minor prop drilling. this is feasible for boards only because the components that need to trigger and manipulate the modal are very close together in the tree
- add cache updates for `deleteBoard` & `deleteBoardAndImages` mutations
- the only thing we cannot do directly is on `deleteBoardAndImages`, update the `No Board` board. we'd need to insert image dtos that we may not have loaded. instead, i am just invalidating the tags for that `listImages` cache. so when you `deleteBoardAndImages`, the `No Board` will re-fetch the initial image limit. i think this is more efficient than e.g. fetching all image dtos to insert then inserting them.
- handle image usage for `deleteBoardAndImages`
- update all (i think/hope) the little bits and pieces in the UI to accomodate these changes

* fix(ui): fix board selection logic

* feat(ui): add delete board modal loading state

* fix(ui): use thumbnails for board cover images

* fix(ui): fix race condition with board selection

when selecting a board that doesn't have any images loaded, we need to wait until the images haveloaded before selecting the first image.

this logic is debounced to ~1000ms.

* feat(ui): name 'No Board' correctly, change icon

* fix(ui): do not cache listAllImageNames query

if we cache it, we can end up with stale image usage during deletion.

we could of course manually update the cache as we are doing elsewhere. but because this is a relatively infrequent network request, i'd like to trade increased cache mgmt complexity here for increased resource usage.

* feat(ui): reduce drag preview opacity, remove border

* fix(ui): fix incorrect queryArg used in `deleteImage` and `updateImage` cache updates

* fix(ui): fix doubled open in new tab

* fix(ui): fix new generations not getting added to 'No Board'

* fix(ui): fix board id not changing on new image when autosave enabled

* fix(ui): context menu when selection is 0

need to revise how context menu is triggered later, when we approach multi select

* fix(ui): fix deleting does not update counts for all images and all assets

* fix(ui): fix all assets board name in boards list collapse button

* fix(ui): ensure we never go under 0 for total board count

* fix(ui): fix text overflow on board names

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 12:06:38 -04:00
Mary Hipp Rogers
9f00e055ac
Maryhipp/clear intermediates (#3820)
* new route to clear intermediates

* UI to clear intermediates from settings modal

* cleanup

* PR feedback

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 10:55:29 -04:00
Brandon Rising
ee7b36cea5 Merge branch 'main' into onnx-testing 2023-07-18 22:56:41 -04:00
Brandon Rising
487455ef2e Add model_type to the model state object 2023-07-18 22:40:27 -04:00
Lincoln Stein
2fbf245c3d Merge branch 'main' into release/invokeai-3-0-beta
-- this adds the upscaling support
2023-07-18 21:17:15 -04:00
Brandon Rising
869f418b03 Setup onnx on linear text2image 2023-07-18 14:27:54 -04:00
Lincoln Stein
efcb3a9d08 documentation fixes 2023-07-18 12:45:47 -04:00
psychedelicious
416afd2781 chore(ui): regen types 2023-07-18 15:04:43 +10:00
psychedelicious
afa84a149c feat(ui): restore ad-hoc upscaling
- remove face restoration entirely
- add dropdown for ESRGAN model select
- add ad-hoc upscaling graph and workflow
2023-07-18 14:57:47 +10:00
psychedelicious
be659364c2 chore(ui): regen types 2023-07-18 14:55:39 +10:00
blessedcoolant
3d1ad86e8a chore: Clean Schema before final merge 2023-07-18 15:18:31 +12:00
blessedcoolant
5b7eef3d43 merge: Make Model Manager work with SDXL stuff 2023-07-18 14:01:56 +12:00
blessedcoolant
ec3c15ead0 Merge branch 'main' into mm-ui 2023-07-18 12:58:57 +12:00
blessedcoolant
337399ff7c fix: Add API tags for Scanned Models 2023-07-18 11:57:45 +12:00
psychedelicious
3e2a948007
Merge branch 'main' into feat/model-events 2023-07-17 17:36:20 +10:00
blessedcoolant
f398fe4136 fix: Merge models not respecting save directory 2023-07-17 17:59:05 +12:00
blessedcoolant
41e7b008fb feat: Add search to Scanned Models 2023-07-17 17:32:34 +12:00
blessedcoolant
641b90cc3f chore: regen types 2023-07-17 13:50:35 +12:00
blessedcoolant
aebd595607 Merge branch 'main' into mm-ui 2023-07-17 13:49:25 +12:00
blessedcoolant
d93d42af4a feat: Add Manual Checkpoint / Safetensor Models 2023-07-16 15:21:49 +12:00
blessedcoolant
421fcb761b feat: Manual Add Diffusers Model 2023-07-16 14:20:27 +12:00
psychedelicious
c487166d9c feat(ui): add listeners for model load events
- currently only exposed as DEBUG-level logs
2023-07-16 02:26:30 +10:00
psychedelicious
8a1b9d1001 chore(ui): regen types 2023-07-16 01:06:57 +10:00
blessedcoolant
e1c0ca1ab2 feat: Add Auto Import Model 2023-07-16 01:36:00 +12:00
blessedcoolant
dcbb3dc49a Merge branch 'main' into mm-ui 2023-07-16 00:30:11 +12:00
blessedcoolant
4a2f34f77f wip: Model Search
Going to rework the whole thing. The old system is convoluted and too difficult to plug back.
2023-07-15 22:23:00 +12:00
psychedelicious
0d41346417 feat(ui): fix controlNet models
- update controlnet state to use object format for model
- update model-parsing helper functions to log errors
- update nodes components, types and state
- remove controlnets from state when models are loaded and the controlnet's model is not available
2023-07-15 19:56:44 +10:00
psychedelicious
5ac114576f feat(ui): add controlnet field to nodes 2023-07-15 19:56:44 +10:00
psychedelicious
96c9db6d2e chore(ui): typegen 2023-07-15 19:56:44 +10:00
blessedcoolant
9769b48661 feat: Add Custom location support for model conversion 2023-07-15 19:17:16 +12:00
blessedcoolant
690331b8c0 chore: Regen Schema 2023-07-15 17:33:09 +12:00
Brandon Rising
bd7b59910d Testing onnx in new ui updates 2023-07-14 14:24:15 -04:00
psychedelicious
1e5ae9d986 feat(ui): refactor model manager ui
- simplify UI logic in `ModelManagerPanel` components
- fix up the types a bit to make it easier to select models
- remove `openModel` state, just make it a useState since it is very local to model manager
2023-07-14 19:22:37 +10:00
psychedelicious
b2005d821a fix(ui): fix types for models queries 2023-07-14 16:59:31 +10:00
psychedelicious
d858a0c5d8 fix(ui): fix rtk tags
I had mixed up `type` and `id` on a bunch of the tags. Fixing those
2023-07-14 15:32:09 +10:00
blessedcoolant
16e93c6455 Merge branch 'main' into mm-ui 2023-07-14 15:46:53 +12:00
psychedelicious
536a397b12
ui: gallery enhancements (#3752)
* feat(ui): salvaged gallery UI enhancements

* restore boardimage functionality, load boardimages and remove some cachine optimizations in the name of data integrity

* fix assets, fix load more params

* jk NOW fix assets, fix load more params

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: Mary Hipp Rogers <maryhipp@gmail.com>
2023-07-13 20:31:10 +00:00
Brandon Rising
524888bf3b Merge branch 'main' into feat/onnx 2023-07-13 14:23:57 -04:00
psychedelicious
d46261a528 chore(ui): regen types 2023-07-13 23:26:52 +10:00
psychedelicious
978016ea51 feat(ui): use query to populate infill methods dropdown
- available infill methods is server state - remove it from client state, use the query to populate the dropdown
- add listener to ensure the selected infill method is an available one
2023-07-13 23:26:52 +10:00
Mary Hipp
d6c914eedc detect if user has patchmatch enabled 2023-07-13 23:26:52 +10:00
psychedelicious
a43c900961 feat(ui): update UI for new metadata
- Update for new routes
- Update model storage in state to be `MainModelField` type instead of `string`, simplifies a lot of model handling
- Update model-related stuff for model `name` --> `model_name`
- Update linear graphs to use `MetadataAccumulator`
- Update `ImageMetadataViewer` UI
- Ensure all `recall` functions work (well, the ones that are active anyways)
2023-07-13 15:40:05 +10:00
psychedelicious
bddc04af96 chore(ui): regen types 2023-07-13 15:40:05 +10:00
blessedcoolant
3db1aa738c feat: Restore Model Merge functionality 2023-07-12 22:43:06 +12:00
blessedcoolant
2cedf6aed5 feat: Restore Model Convert Functionality 2023-07-12 20:40:58 +12:00
blessedcoolant
5a6ad99d4e feat: Restore Delete Model Functionality 2023-07-12 16:39:07 +12:00
blessedcoolant
afb46564e8 feat: Restore Update Model functionality 2023-07-12 16:13:49 +12:00
blessedcoolant
3333805821 feat: Add App Version to UI 2023-07-08 21:31:17 +12:00
Lincoln Stein
2bc99f5b6c Revert "get uploads working again" 2023-07-08 12:22:10 +10:00
Mary Hipp
fd51edfc81 remove log 2023-07-07 12:04:41 -04:00
Mary Hipp
fbac11a521 get uploads working again 2023-07-07 12:02:22 -04:00
psychedelicious
803e1aaa17 feat(ui): update openapi-fetch; fix upload issue
My PR to fix an issue with the handling of formdata in `openapi-fetch` is released. This means we no longer need to patch the package (no patches at all now!).

This PR bumps its version and adds a transformer to our typegen script to handle typing binary form fields correctly as `Blob`.

Also regens types.
2023-07-07 16:36:42 +10:00
blessedcoolant
ce7803231b feat: Add Clip Skip To Linear UI 2023-07-07 05:57:39 +12:00
psychedelicious
e09c07a97d fix(ui): fix board auto-add 2023-07-06 22:25:05 +10:00
psychedelicious
52a09422c7 feat(ui): create rtk-query hooks for individual model types
Eg `useGetMainModelsQuery()`, `useGetLoRAModelsQuery()` instead of `useListModelsQuery({base_type})`.

Add specific adapters for each model type. Just more organised and easier to consume models now.

Also updated LoRA UI to use the model name.
2023-07-05 12:47:34 +10:00
psychedelicious
db8862d860 feat(ui): add LoRA ui & update graphs 2023-07-05 12:47:34 +10:00
psychedelicious
d537b9f0cb chore(ui): regen types 2023-07-05 12:47:34 +10:00
psychedelicious
af728b4b1d chore(ui): regen types 2023-07-04 15:04:01 +10:00
Lincoln Stein
fa8a5838d3 add vae lodaer 2023-07-04 14:35:06 +10:00
blessedcoolant
630f3c8b0b fix: Missing VAE Loader stuff 2023-07-04 14:34:41 +10:00
blessedcoolant
6c62f41f2e chore: Change PipelineModels to MainModels 2023-07-04 14:33:56 +10:00
psychedelicious
90aa97edd4 feat(ui): add multi-select and batch capabilities
This introduces the core functionality for batch operations on images and multiple selection in the gallery/batch manager.

A number of other substantial changes are included:
- `imagesSlice` is consolidated into `gallerySlice`, allowing for simpler selection of filtered images
- `batchSlice` is added to manage the batch
- The wonky context pattern for image deletion has been changed, much simpler now using a `imageDeletionSlice` and redux listeners; this needs to be implemented still for the other image modals
- Minimum gallery size in px implemented as a hook
- Many style fixes & several bug fixes

TODO:
- The UI and UX need to be figured out, especially for controlnet
- Batch processing is not hooked up; generation does not do anything with batch
- Routes to support batch image operations, specifically delete and add/remove to/from boards
2023-07-04 00:18:27 +10:00
psychedelicious
30464f4fe1 fix(ui): fix canvas crash by rolling back swagger-parser
The node polyfills needed to run the `swagger-parser` library (used to dereference the OpenAPI schema) cause the canvas tab to immediately crash when the package build is used in another react application.

I'm sure this is fixable but it's not clear what is causing the issue and troubleshooting is very time consuming.

Selectively rolling back the implementation of `swagger-parser`.
2023-06-30 12:24:28 +10:00
Mary Hipp
ba67e57a7e (wip) delete images along with board 2023-06-29 21:14:53 +10:00
blessedcoolant
75614bbba3
Merge branch 'main' into feat/nodes/cpu-noise 2023-06-28 18:22:08 +12:00
psychedelicious
1f3e5582f4 feat(ui): add type extraction helpers 2023-06-28 01:17:34 +10:00
psychedelicious
246298d1d6 chore(ui): regen types 2023-06-27 13:57:41 +10:00
psychedelicious
6390af229d feat(ui): add dynamic prompts to t2i tab
- add param accordion for dynamic prompts
- update graphs
2023-06-26 19:15:54 +10:00
psychedelicious
862bf7546c feat(ui): improved node parsing
- use `swagger-parser` to dereference openapi schema
- tidy vite plugins
- use mantine select for node add menu
2023-06-26 11:53:54 +10:00
psychedelicious
57e719702d fix(ui): add missing ControlNetInvocation type; tidy schema-derived types 2023-06-25 14:04:53 +10:00
psychedelicious
11378a9236 chore(ui): regen api schema 2023-06-25 14:04:16 +10:00
user1
c5faffc18b Merge branch 'main' of github.com:invoke-ai/InvokeAI into feat/controlnet-control-modes
Only "real" conflicts were in:
     invokeai/frontend/web/src/features/controlNet/components/ControlNet.tsx
     invokeai/frontend/web/src/features/controlNet/store/controlNetSlice.ts
2023-06-24 17:05:57 -07:00
psychedelicious
8f9fa15fc8 fix(ui): fix image fetching query string 2023-06-24 18:15:49 +10:00
psychedelicious
0472b33164 fix(ui): fix duplicate is_intermediate query param when fetching images 2023-06-24 17:57:39 +10:00
psychedelicious
8bacee115a fix(ui): fix thunks not using configured api client 2023-06-24 17:57:39 +10:00
psychedelicious
3619c86f07 fix(ui): fix deleting image does not refresh board
I had some some wonkiness in the thunks
2023-06-24 17:57:39 +10:00
psychedelicious
8e724b5abe fix(ui): fix image upload
`openapi-fetch` does not handle non-JSON `body`s, always stringifying them, and sets the `content-type` to `application/json`.

The patch here does two things:
- Do not stringify `body` if it is one of the types that should not be stringified (https://developer.mozilla.org/en-US/docs/Web/API/Fetch_API/Using_Fetch#body)
- Do not add `content-type: application/json` unless it really is stringified JSON.

Upstream issue: https://github.com/drwpow/openapi-typescript/issues/1123

I'm not a bit lost on fixing the types and adding tests, so not raising a PR upstream.
2023-06-24 17:57:39 +10:00
psychedelicious
e386b5dc53 feat(ui): api layer refactor
*migrate from `openapi-typescript-codegen` to `openapi-typescript` and `openapi-fetch`*

`openapi-typescript-codegen` is not very actively maintained - it's been over a year since the last update.
`openapi-typescript` and `openapi-fetch` are part of the actively maintained repo. key differences:

- provides a `fetch` client instead of `axios`, which means we need to be a bit more verbose with typing thunks
- fetch client is created at runtime and has a very nice typescript DX
- generates a single file with all types in it, from which we then extract individual types. i don't like how verbose this is, but i do like how it is more explicit.
- removed npm api generation scripts - now we have a single `typegen` script

overall i have more confidence in this new library.

*use nanostores for api base and token*

very simple reactive store for api base url and token. this was suggested in the `openapi-fetch` docs and i quite like the strategy.

*organise rtk-query api*

split out each endpoint (models, images, boards, boardImages) into their own api extensions. tidy!
2023-06-24 17:57:39 +10:00
Mary Hipp
8137a99981 simplify 2023-06-24 17:57:39 +10:00
Mary Hipp
878847defd use BASE and TOKEN from OpenAPI if they are set 2023-06-24 17:57:39 +10:00
blessedcoolant
0327eae509 chore: Regen API 2023-06-23 05:21:06 +12:00
blessedcoolant
bb85608890 Merge branch 'main' into feat/onnx 2023-06-23 05:18:41 +12:00
psychedelicious
339e7ce213 feat(ui): initial implementation of model loading
- Update model listing code to use `rtk-query`
- Update all graph generation to use new `pipeline_model_loader` node
2023-06-22 17:48:57 +10:00
psychedelicious
2a178f5a25 chore(ui): regen api client 2023-06-22 17:48:13 +10:00
psychedelicious
3722cdf5d6 chore(ui): regen api client 2023-06-22 17:36:20 +10:00
blessedcoolant
6256be480c fix: Remove type from Model type name 2023-06-22 16:48:35 +10:00
blessedcoolant
e48528bbef revert: getModels to receivedModels 2023-06-22 16:48:35 +10:00
blessedcoolant
0c3616229e cleanup: Updated model slice names to be more descriptive
Basically updated all slices to be more descriptive in their names. Did so in order to make sure theres good naming scheme available for secondary models.
2023-06-22 16:43:14 +10:00