Commit Graph

11280 Commits

Author SHA1 Message Date
psychedelicious
60d16fde2c feat(nodes): raise on NSFW 2024-05-13 17:35:35 +10:00
psychedelicious
8bddcce2b0 fix(backend): nsfw checker on non-rgb images 2024-05-13 17:18:05 +10:00
psychedelicious
1ca583e407 chore(ui): rip out refs to nsfw checker/watermark from UI 2024-05-13 17:18:05 +10:00
psychedelicious
b46cd5dcd0 feat(nodes): check/watermark all images in invocation api
Note: The NSFW checker model fails when the image isn't RGB.
2024-05-13 17:16:26 +10:00
psychedelicious
28d81a4372 feat(config): add nsfw_check and watermark to config 2024-05-13 17:16:26 +10:00
psychedelicious
e4f0c8a5d0 fix(nodes): fix nsfw checker model download 2024-05-13 17:16:26 +10:00
psychedelicious
eb166baafe fix(ui): invoke button shows loading while queueing
Make the Invoke button show a loading spinner while queueing.

The queue mutations need to be awaited else the `isLoading` state doesn't work as expected. I feel like I should understand why, but I don't...
2024-05-13 11:53:29 +10:00
psychedelicious
818d37f304 fix(api): retain cover image when converting model to diffusers
We need to retrieve and re-save the image, because a conversion to diffusers creates a new model record, with a new key.

See: https://old.reddit.com/r/StableDiffusion/comments/1cnx40d/invoke_42_control_layers_regional_guidance_w_text/l3bv152/
2024-05-13 08:46:07 +10:00
psychedelicious
9cdb801c1c fix(api): add cover image to update model response
Fixes a bug where the image _appears_ to be reset when editing a model.

See: https://old.reddit.com/r/StableDiffusion/comments/1cnx40d/invoke_42_control_layers_regional_guidance_w_text/l3asdej/
2024-05-13 08:46:07 +10:00
blessedcoolant
5da8cde4fc
fix(ui): disable listening on CA and II layers (#6332)
## Summary

Do not listen for mouse events on CA and II layers (which are not
interact-able).

## Related Issues / Discussions

Closes #6331

## QA Instructions

Move a CA or II layer above a regional guidance layer. The move tool
should now work.

## Merge Plan

n/a

## Checklist

- [x] _The PR has a short but descriptive title, suitable for a
changelog_
- [ ] _Tests added / updated (if applicable)_
- [ ] _Documentation added / updated (if applicable)_
2024-05-13 04:07:27 +05:30
blessedcoolant
6ec3dc0c0d
Merge branch 'main' into psyche/fix/ui/cl-listening-layers 2024-05-13 04:05:35 +05:30
blessedcoolant
6050dffb25
fix(ui): use translations for canvas layer select (#6357)
## Summary

Use translations instead of plain strings.

## Related Issues / Discussions


https://discord.com/channels/1020123559063990373/1054129386447716433/1239181243078279208

## QA Instructions

The layer select should still work.

## Merge Plan

n/a

## Checklist

- [x] _The PR has a short but descriptive title, suitable for a
changelog_
- [ ] _Tests added / updated (if applicable)_
- [ ] _Documentation added / updated (if applicable)_
2024-05-13 04:04:13 +05:30
blessedcoolant
93efeafe30
Merge branch 'main' into psyche/fix/ui/canvas-layer-translations 2024-05-13 04:02:23 +05:30
blessedcoolant
f167e8a8d3
fix(ui): jank in depthanything model size select (#6335)
## Summary

The select had a default search value, which meant it only showed
"small" as an option on first load.

## Related Issues / Discussions

n/a

## QA Instructions

- Add a CA layer
- Expand advanced
- Set processor to depth anything
- Click the model size dropdown, it should show all 3 sizes

## Merge Plan

n/a

## Checklist

- [x] _The PR has a short but descriptive title, suitable for a
changelog_
- [ ] _Tests added / updated (if applicable)_
- [ ] _Documentation added / updated (if applicable)_
2024-05-13 04:01:58 +05:30
psychedelicious
124d49f35e fix(ui): use translations for canvas layer select 2024-05-13 08:30:18 +10:00
blessedcoolant
52d8efa892
Merge branch 'main' into psyche/fix/ui/depth-anything-select 2024-05-13 04:00:07 +05:30
psychedelicious
4ea8416c68 fix(ui): use pluralization for invoke button tooltip 2024-05-13 08:29:31 +10:00
psychedelicious
8dd0bfb068 feat(ui): use new model type grouping for control adapters in control layers 2024-05-13 08:29:31 +10:00
psychedelicious
6ff1c7d541 feat(ui): add group by base & type to useGroupedModelCombobox hook
This allows comboboxes for models to have more granular groupings. For example, Control Adapter models can be grouped by base model & model type.

Before:
- `SD-1`
- `SDXL`

After:
- `SD-1 / ControlNet`
- `SD-1 / T2I Adapter`
- `SDXL / ControlNet`
- `SDXL / T2I Adapter`
2024-05-13 08:29:31 +10:00
psychedelicious
19f5a9c3a9 feat(ui): better invoke button checks
- Improved/more thorough checking before invoking for control layers
- Improved styling for the tooltip
2024-05-13 08:29:31 +10:00
psychedelicious
d9ce9c62ac feat(ui): disable invoke button when t2i adapter used w/ image dims that are not multiples of 64 2024-05-13 08:29:31 +10:00
blessedcoolant
cdc468a38c
Merge branch 'main' into psyche/fix/ui/depth-anything-select 2024-05-13 03:57:47 +05:30
psychedelicious
2656f13a4a fix(ui): CA processor cancellation
When a control adapter processor config is changed, if we were already processing an image, that batch is immediately canceled. This prevents the processed image from getting stuck in a weird state if you change or reset the processor at the right (err, wrong?) moment.

- Update internal state for control adapters to track processor batches, instead of just having a flag indicating if the image is processing. Add a slice migration to not break the user's existing app state.
- Update preprocessor listener with more sophisticated logic to handle canceling the batch and resetting the processed image when the config changes or is reset.
- Fixed error handling that erroneously showed "failed to queue graph" errors when an active listener instance is canceled, need to check the abort signal.
2024-05-13 08:23:02 +10:00
blessedcoolant
da61396b1c cleanup: seamless unused older code cleanup 2024-05-13 08:11:08 +10:00
blessedcoolant
6c9fb617dc fix: fix seamless 2024-05-13 08:11:08 +10:00
psychedelicious
5dd73fe53e fix(ui): jank in depthanything model size select 2024-05-10 09:52:30 +10:00
psychedelicious
e6793be465 fix(ui): disable listening on CA and II layers
Closes #6331
2024-05-10 06:42:53 +10:00
gogurtenjoyer
63e62c5720 Update INSTALL_REQUIREMENTS.md - 'linux only' under AMD for SDXL.
Moved 'Linux only.' back from under NVIDIA to under AMD for the SDXL hardware requirements.
2024-05-09 10:56:23 -04:00
psychedelicious
0848cb8ebd Update invokeai_version.py 2024-05-09 08:01:40 -04:00
psychedelicious
1b777bb972 Revert "feat(ui): negative prompt boxes are italicized"
This reverts commit 49c4704379.
2024-05-09 07:52:52 -04:00
psychedelicious
029ee90351 docs(ui): add comment & TODO for konva bug 2024-05-09 07:52:52 -04:00
psychedelicious
2f9a064d48 feat(ui): ip adapter layers are selectable
This is largely an internal change, and it should have been this way from the start - less tip-toeing around layer types. The user-facing change is when you click an IP Adapter layer, it is highlighted. That's it.
2024-05-09 07:52:52 -04:00
psychedelicious
b180666497 feat(ui): disable spellcheck on prompt boxes
These are almost guaranteed to have non-english words - disable the spellcheck to prevent red squigglies.
2024-05-09 07:52:52 -04:00
psychedelicious
4740cd4f64 feat(ui): add "global" to global prompt placeholders 2024-05-09 07:52:52 -04:00
psychedelicious
8b51298ba1 feat(ui): negative prompt boxes are italicized 2024-05-09 07:52:52 -04:00
psychedelicious
1533429e54 feat(ui): optimized empty mask logic
Turns out, it's more efficient to just use the bbox logic for empty mask calculations. We already track if if the bbox needs updating, so this calculation does minimal work.

The dedicated calculation wasn't able to use the bbox tracking so it ran far more often than the bbox calculation.

Removed the "fast" bbox calculation logic, bc the new logic means we are continually updating the bbox in the background - not only when the user switches to the move tool and/or selects a layer.

The bbox calculation logic is split out from the bbox rendering logic to support this.

Result - better perf overall, with the empty mask handling retained.
2024-05-09 07:52:52 -04:00
psychedelicious
fc000214a5 feat(ui): check for transparency and clear masks if no pixel data
Mask vector data includes additive (brush, rect) shapes and subtractive (eraser) shapes. A different composite operation is used to draw a shape, depending on whether it is additive or subtractive.

This means that a mask may have vector objects, but once rendered, is _visually_ empty (fully transparent). The only way determine if a mask is visually empty is to render it and check every pixel.

When we generate and save layer metadata, these fully erased masks are still used. Generating with an empty mask is a no-op in the backend, so we want to avoid this and not pollute graphs/metadata.

Previously, we did that pixel-based when calculating the bbox, which we only did when using the move tool, and only for the selected layer.

This change introduces a simpler function to check if a mask is transparent, and if so, deletes all its objects to reset it. This allows us skip these no-op layers entirely.

This check is debounced to 300 ms, trailing edge only.
2024-05-09 07:52:52 -04:00
psychedelicious
f631aea4ee fix(ui): skip RG layers with no mask
These do not need to be added to the graph or metadata, as they are no-ops on the backend.
2024-05-09 07:52:52 -04:00
psychedelicious
32f4c1f966 fix(ui): memoize mouse event handlers
This prevents resetting the stage event handlers on every frame. Whoops!
2024-05-09 07:52:52 -04:00
psychedelicious
adebe639e3 tidy(ui): remove errant console.logs 2024-05-09 07:52:52 -04:00
psychedelicious
44280ed472 fix(ui): layer recall uses fresh ids
When layer metadata is stored, the layer IDs are included. When recalling the metadata, we need to assign fresh IDs, else we can end up with multiple layers with the same ID, which of course causes all sorts of issues.
2024-05-09 07:52:52 -04:00
psychedelicious
cec8840038 fix(ui): handle disabled RG layers
Was missing a check for `layer.isEnabled`.
2024-05-09 07:52:52 -04:00
psychedelicious
fc7f484935 feat(ui): add data-testids to control layers components:
- Add Layer Menu Button: `control-layers-add-layer-menu-button`
- Delete All Layers Button: `control-layers-delete-all-layers-button`
- CL Layer List: `control-layers-layer-list`
- CL Canvas: `control-layers-canvas`
- Toggle Metadata Button: `toggle-show-metadata-button`
- Toggle Progress Button: `toggle-show-progress-button`
- Toggle Viewer Menu Button: `toggle-viewer-menu-button`
- Settings Tab Button: `generation-tab-settings-tab-button`
- Control Layers Tab Button: `generation-tab-control-layers-tab-button`
2024-05-09 07:03:13 +10:00
psychedelicious
1aa7cd57c2 feat(ui): add invert brush scroll checkbox to control layers settings 2024-05-09 07:03:13 +10:00
psychedelicious
722a91aedb fix(ui): canvas toolbar centering 2024-05-09 07:03:13 +10:00
Mary Hipp
03c24ca9cb lint fix 2024-05-08 15:49:37 -04:00
Mary Hipp
5820579237 switch to generation tab when someone sends to img2img 2024-05-08 15:49:37 -04:00
psychedelicious
6c768bfe7e fix(ui): viewer toggle prevents progress toggle interaction 2024-05-08 08:39:18 -04:00
psychedelicious
5ca794b94f feat(ui): show progress toggle on control layers toolbar 2024-05-08 08:39:18 -04:00
psychedelicious
d20695260d feat(ui): open viewer on enqueue from generation tab 2024-05-08 08:39:18 -04:00