Commit Graph

92 Commits

Author SHA1 Message Date
psychedelicious
29b04b7e83 chore: bump nodes versions
Bump all nodes in prep for v4.0.0.
2024-03-20 10:28:07 +11:00
psychedelicious
82249cc634 tidy(nodes): rename canvas paste back 2024-03-01 10:42:33 +11:00
blessedcoolant
cc82ce820a fix: outpaint result not getting pasted back correctly 2024-03-01 10:42:33 +11:00
blessedcoolant
8e1fbd6ed1 fix: lint errors 2024-03-01 10:42:33 +11:00
blessedcoolant
68d79c002d canvas: improve paste back (or try to) 2024-03-01 10:42:33 +11:00
dunkeroni
cd070d8be9 chore: ruff formatting 2024-03-01 10:42:33 +11:00
dunkeroni
965867151b chore(invocations): use IMAGE_MODES constant literal 2024-03-01 10:42:33 +11:00
psychedelicious
7fbdfbf9e5 feat(nodes): add WithBoard field helper class
This class works the same way as `WithMetadata` - it simply adds a `board` field to the node. The context wrapper function is able to pull the board id from this. This allows image-outputting nodes to get a board field "for free", and have their outputs automatically saved to it.

This is a breaking change for node authors who may have a field called `board`, because it makes `board` a reserved field name. I'll look into how to avoid this - maybe by naming this invoke-managed field `_board` to avoid collisions?

Supporting changes:
- `WithBoard` is added to all image-outputting nodes, giving them the ability to save to board.
- Unused, duplicate `WithMetadata` and `WithWorkflow` classes are deleted from `baseinvocation.py`. The "real" versions are in `fields.py`.
- Remove `LinearUIOutputInvocation`. Now that all nodes that output images also have a `board` field by default, this node is no longer necessary. See comment here for context: https://github.com/invoke-ai/InvokeAI/pull/5491#discussion_r1480760629
- Without `LinearUIOutputInvocation`, the `ImagesInferface.update` method is no longer needed, and removed.

Note: This commit does not bump all node versions. I will ensure that is done correctly before merging the PR of which this commit is a part.

Note: A followup commit will implement the frontend changes to support this change.
2024-03-01 10:42:33 +11:00
psychedelicious
4ce21087d3 fix(nodes): restore type annotations for InvocationContext 2024-03-01 10:42:33 +11:00
psychedelicious
a466f7a94b feat(nodes): create invocation_api.py
This is the public API for invocations.

Everything a custom node might need should be re-exported from this file.
2024-03-01 10:42:33 +11:00
psychedelicious
8637c40661 feat(nodes): update all invocations to use new invocation context
Update all invocations to use the new context. The changes are all fairly simple, but there are a lot of them.

Supporting minor changes:
- Patch bump for all nodes that use the context
- Update invocation processor to provide new context
- Minor change to `EventServiceBase` to accept a node's ID instead of the dict version of a node
- Minor change to `ModelManagerService` to support the new wrapped context
- Fanagling of imports to avoid circular dependencies
2024-03-01 10:42:33 +11:00
psychedelicious
992b02aa65 tidy(nodes): move all field things to fields.py
Unfortunately, this is necessary to prevent circular imports at runtime.
2024-03-01 10:42:33 +11:00
Jonathan
ea4ef042f3 Ruff fixes 2023-12-14 12:47:10 +11:00
Jonathan
18b2bcbbee Added Classification from baseinvocation 2023-12-14 12:47:10 +11:00
Jonathan
5ad88c7f86 Fixed classification 2023-12-14 12:47:10 +11:00
Jonathan
3b04fef31d Added classification 2023-12-14 12:47:10 +11:00
Jonathan
bec888923a Fix for ruff 2023-12-14 12:47:10 +11:00
Jonathan
c6235049c7 Add an unsharp mask node to core nodes
Unsharp mask is an image operation that, despite its name, sharpens an image. Like a Gaussian blur, it takes a radius and strength.
2023-12-14 12:47:10 +11:00
psychedelicious
13c9f8ffb7 fix(nodes): fix mismatched invocation decorator
This got messed up during a merge commit
2023-12-09 11:10:16 +11:00
psychedelicious
c42d692ea6
feat: workflow library (#5148)
* chore: bump pydantic to 2.5.2

This release fixes pydantic/pydantic#8175 and allows us to use `JsonValue`

* fix(ui): exclude public/en.json from prettier config

* fix(workflow_records): fix SQLite workflow insertion to ignore duplicates

* feat(backend): update workflows handling

Update workflows handling for Workflow Library.

**Updated Workflow Storage**

"Embedded Workflows" are workflows associated with images, and are now only stored in the image files. "Library Workflows" are not associated with images, and are stored only in DB.

This works out nicely. We have always saved workflows to files, but recently began saving them to the DB in addition to in image files. When that happened, we stopped reading workflows from files, so all the workflows that only existed in images were inaccessible. With this change, access to those workflows is restored, and no workflows are lost.

**Updated Workflow Handling in Nodes**

Prior to this change, workflows were embedded in images by passing the whole workflow JSON to a special workflow field on a node. In the node's `invoke()` function, the node was able to access this workflow and save it with the image. This (inaccurately) models workflows as a property of an image and is rather awkward technically.

A workflow is now a property of a batch/session queue item. It is available in the InvocationContext and therefore available to all nodes during `invoke()`.

**Database Migrations**

Added a `SQLiteMigrator` class to handle database migrations. Migrations were needed to accomodate the DB-related changes in this PR. See the code for details.

The `images`, `workflows` and `session_queue` tables required migrations for this PR, and are using the new migrator. Other tables/services are still creating tables themselves. A followup PR will adapt them to use the migrator.

**Other/Support Changes**

- Add a `has_workflow` column to `images` table to indicate that the image has an embedded workflow.
- Add handling for retrieving the workflow from an image in python. The image file must be fetched, the workflow extracted, and then sent to client, avoiding needing the browser to parse the image file. With the `has_workflow` column, the UI knows if there is a workflow to be fetched, and only fetches when the user requests to load the workflow.
- Add route to get the workflow from an image
- Add CRUD service/routes for the library workflows
- `workflow_images` table and services removed (no longer needed now that embedded workflows are not in the DB)

* feat(ui): updated workflow handling (WIP)

Clientside updates for the backend workflow changes.

Includes roughed-out workflow library UI.

* feat: revert SQLiteMigrator class

Will pursue this in a separate PR.

* feat(nodes): do not overwrite custom node module names

Use a different, simpler method to detect if a node is custom.

* feat(nodes): restore WithWorkflow as no-op class

This class is deprecated and no longer needed. Set its workflow attr value to None (meaning it is now a no-op), and issue a warning when an invocation subclasses it.

* fix(nodes): fix get_workflow from queue item dict func

* feat(backend): add WorkflowRecordListItemDTO

This is the id, name, description, created at and updated at workflow columns/attrs. Used to display lists of workflowsl

* chore(ui): typegen

* feat(ui): add workflow loading, deleting to workflow library UI

* feat(ui): workflow library pagination button styles

* wip

* feat: workflow library WIP

- Save to library
- Duplicate
- Filter/sort
- UI/queries

* feat: workflow library - system graphs - wip

* feat(backend): sync system workflows to db

* fix: merge conflicts

* feat: simplify default workflows

- Rename "system" -> "default"
- Simplify syncing logic
- Update UI to match

* feat(workflows): update default workflows

- Update TextToImage_SD15
- Add TextToImage_SDXL
- Add README

* feat(ui): refine workflow list UI

* fix(workflow_records): typo

* fix(tests): fix tests

* feat(ui): clean up workflow library hooks

* fix(db): fix mis-ordered db cleanup step

It was happening before pruning queue items - should happen afterwards, else you have to restart the app again to free disk space made available by the pruning.

* feat(ui): tweak reset workflow editor translations

* feat(ui): split out workflow redux state

The `nodes` slice is a rather complicated slice. Removing `workflow` makes it a bit more reasonable.

Also helps to flatten state out a bit.

* docs: update default workflows README

* fix: tidy up unused files, unrelated changes

* fix(backend): revert unrelated service organisational changes

* feat(backend): workflow_records.get_many arg "filter_text" -> "query"

* feat(ui): use custom hook in current image buttons

Already in use elsewhere, forgot to use it here.

* fix(ui): remove commented out property

* fix(ui): fix workflow loading

- Different handling for loading from library vs external
- Fix bug where only nodes and edges loaded

* fix(ui): fix save/save-as workflow naming

* fix(ui): fix circular dependency

* fix(db): fix bug with releasing without lock in db.clean()

* fix(db): remove extraneous lock

* chore: bump ruff

* fix(workflow_records): default `category` to `WorkflowCategory.User`

This allows old workflows to validate when reading them from the db or image files.

* hide workflow library buttons if feature is disabled

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-12-09 09:48:38 +11:00
ymgenesis
3e01c396e1
CenterPadCrop node (#3861)
* add centerpadcrop node

- Allows users to add padding to or crop images from the center
- Also outputs a white mask with the dimensions of the output image for use with outpainting

* add CenterPadCrop to NODES.md

Updates NODES.md with CenterPadCrop entry.

* remove mask & output class

- Remove "ImageMaskOutput" where both image and mask are output
- Remove ability to output mask from node

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-11-30 21:15:59 +11:00
psychedelicious
91ef24e15c fix(nodes,ui): fix missed/canvas temp images in gallery
Resolves two bugs introduced in #5106:

1. Linear UI images sometimes didn't make it to the gallery.

This was a race condition. The VAE decode nodes were handled by the socketInvocationComplete listener. At that moment, the image was marked as intermediate. Immediately after this node was handled, a LinearUIOutputInvocation, introduced in #5106, was handled by socketInvocationComplete. This node internally sets changed the image to not intermediate.

During the handling of that socketInvocationComplete, RTK Query would sometimes use its cache instead of retrieving the image DTO again. The result is that the UI never got the message that the image was not intermediate, so it wasn't added to the gallery.

This is resolved by refactoring the socketInvocationComplete listener. We now skip the gallery processing for linear UI events, except for the LinearUIOutputInvocation. Images now always make it to the gallery, and network requests to get image DTOs are substantially reduced.

2. Canvas temp images always went into the gallery

The LinearUIOutputInvocation was always setting its image's is_intermediate to false. This included all canvas images and resulted in all canvas temp images going to gallery.

This is resolved by making LinearUIOutputInvocation set is_intermediate based on `self.is_intermediate`. The behaviour now more or less mirroring the behaviour of is_intermediate on other image-outputting nodes, except it doesn't save the image again - only changes it.

One extra minor change - LinearUIOutputInvocation only changes is_intermediate if it differs from the image's current setting. Very minor optimisation.
2023-11-17 07:32:04 +11:00
psychedelicious
4599517c6c feat: add private node for linear UI image outputting
Add a LinearUIOutputInvocation node to be the new terminal node for Linear UI graphs. This node is private and hidden from the Workflow Editor, as it is an implementation detail.

The Linear UI was using the Save Image node for this purpose. It allowed every linear graph to end a single node type, which handled saving metadata and board. This substantially reduced the complexity of the linear graphs.

This caused two related issues:
- Images were saved to disk twice
- Noticeable delay between when an image was decoded and showed up in the UI

To resolve this, the new LinearUIOutputInvocation node will handle adding an image to a board if one is provided.

Metadata is no longer provided in this unified node. Instead, the metadata graph helpers now need to know the node to add metadata to and provide it to the last node that actually outputs an image. This is a `l2i` node for txt2img & img2img graphs, and a different image-outputting node for canvas graphs.

HRF poses another complication, in that it changes the terminal node. To handle this, a new metadata util is added called `setMetadataReceivingNode()`. HRF calls this to change the node that should receive the graph's metadata.

This resolves the duplicate images issue and improves perf without otherwise changing the user experience.
2023-11-16 18:56:59 +11:00
psychedelicious
5cb3fdb64c fix(nodes): bump version of nodes post-pydantic v2 2023-11-16 11:14:26 +11:00
psychedelicious
6aa87f973e fix(nodes): create app/shared/ module to prevent circular imports
We have a number of shared classes, objects, and functions that are used in multiple places. This causes circular import issues.

This commit creates a new `app/shared/` module to hold these shared classes, objects, and functions.

Initially, only `FreeUConfig` and `FieldDescriptions` are moved here. This resolves a circular import issue with custom nodes.

Other shared classes, objects, and functions will be moved here in future commits.
2023-11-09 16:41:55 +11:00
psychedelicious
f0db4d36e4 feat: metadata refactor
- Refactor how metadata is handled to support a user-defined metadata in graphs
- Update workflow embed handling
- Update UI to work with these changes
- Update tests to support metadata/workflow changes
2023-10-20 12:05:13 +11:00
psychedelicious
c238a7f18b feat(api): chore: pydantic & fastapi upgrade
Upgrade pydantic and fastapi to latest.

- pydantic~=2.4.2
- fastapi~=103.2
- fastapi-events~=0.9.1

**Big Changes**

There are a number of logic changes needed to support pydantic v2. Most changes are very simple, like using the new methods to serialized and deserialize models, but there are a few more complex changes.

**Invocations**

The biggest change relates to invocation creation, instantiation and validation.

Because pydantic v2 moves all validation logic into the rust pydantic-core, we may no longer directly stick our fingers into the validation pie.

Previously, we (ab)used models and fields to allow invocation fields to be optional at instantiation, but required when `invoke()` is called. We directly manipulated the fields and invocation models when calling `invoke()`.

With pydantic v2, this is much more involved. Changes to the python wrapper do not propagate down to the rust validation logic - you have to rebuild the model. This causes problem with concurrent access to the invocation classes and is not a free operation.

This logic has been totally refactored and we do not need to change the model any more. The details are in `baseinvocation.py`, in the `InputField` function and `BaseInvocation.invoke_internal()` method.

In the end, this implementation is cleaner.

**Invocation Fields**

In pydantic v2, you can no longer directly add or remove fields from a model.

Previously, we did this to add the `type` field to invocations.

**Invocation Decorators**

With pydantic v2, we instead use the imperative `create_model()` API to create a new model with the additional field. This is done in `baseinvocation.py` in the `invocation()` wrapper.

A similar technique is used for `invocation_output()`.

**Minor Changes**

There are a number of minor changes around the pydantic v2 models API.

**Protected `model_` Namespace**

All models' pydantic-provided methods and attributes are prefixed with `model_` and this is considered a protected namespace. This causes some conflict, because "model" means something to us, and we have a ton of pydantic models with attributes starting with "model_".

Forunately, there are no direct conflicts. However, in any pydantic model where we define an attribute or method that starts with "model_", we must tell set the protected namespaces to an empty tuple.

```py
class IPAdapterModelField(BaseModel):
    model_name: str = Field(description="Name of the IP-Adapter model")
    base_model: BaseModelType = Field(description="Base model")

    model_config = ConfigDict(protected_namespaces=())
```

**Model Serialization**

Pydantic models no longer have `Model.dict()` or `Model.json()`.

Instead, we use `Model.model_dump()` or `Model.model_dump_json()`.

**Model Deserialization**

Pydantic models no longer have `Model.parse_obj()` or `Model.parse_raw()`, and there are no `parse_raw_as()` or `parse_obj_as()` functions.

Instead, you need to create a `TypeAdapter` object to parse python objects or JSON into a model.

```py
adapter_graph = TypeAdapter(Graph)
deserialized_graph_from_json = adapter_graph.validate_json(graph_json)
deserialized_graph_from_dict = adapter_graph.validate_python(graph_dict)
```

**Field Customisation**

Pydantic `Field`s no longer accept arbitrary args.

Now, you must put all additional arbitrary args in a `json_schema_extra` arg on the field.

**Schema Customisation**

FastAPI and pydantic schema generation now follows the OpenAPI version 3.1 spec.

This necessitates two changes:
- Our schema customization logic has been revised
- Schema parsing to build node templates has been revised

The specific aren't important, but this does present additional surface area for bugs.

**Performance Improvements**

Pydantic v2 is a full rewrite with a rust backend. This offers a substantial performance improvement (pydantic claims 5x to 50x depending on the task). We'll notice this the most during serialization and deserialization of sessions/graphs, which happens very very often - a couple times per node.

I haven't done any benchmarks, but anecdotally, graph execution is much faster. Also, very larges graphs - like with massive iterators - are much, much faster.
2023-10-17 14:59:25 +11:00
psychedelicious
402cf9b0ee feat: refactor services folder/module structure
Refactor services folder/module structure.

**Motivation**

While working on our services I've repeatedly encountered circular imports and a general lack of clarity regarding where to put things. The structure introduced goes a long way towards resolving those issues, setting us up for a clean structure going forward.

**Services**

Services are now in their own folder with a few files:

- `services/{service_name}/__init__.py`: init as needed, mostly empty now
- `services/{service_name}/{service_name}_base.py`: the base class for the service
- `services/{service_name}/{service_name}_{impl_type}.py`: the default concrete implementation of the service - typically one of `sqlite`, `default`, or `memory`
- `services/{service_name}/{service_name}_common.py`: any common items - models, exceptions, utilities, etc

Though it's a bit verbose to have the service name both as the folder name and the prefix for files, I found it is _extremely_ confusing to have all of the base classes just be named `base.py`. So, at the cost of some verbosity when importing things, I've included the service name in the filename.

There are some minor logic changes. For example, in `InvocationProcessor`, instead of assigning the model manager service to a variable to be used later in the file, the service is used directly via the `Invoker`.

**Shared**

Things that are used across disparate services are in `services/shared/`:

- `default_graphs.py`: previously in `services/`
- `graphs.py`: previously in `services/`
- `paginatation`: generic pagination models used in a few services
- `sqlite`: the `SqliteDatabase` class, other sqlite-specific things
2023-10-12 12:15:06 -04:00
psychedelicious
60b3c6a201 feat(nodes): provide board_id in image creation 2023-09-22 10:11:20 -04:00
psychedelicious
43fbac26df feat: move board logic to save_image node
- Remove the add-to-board node
- Create `BoardField` field type & add it to `save_image` node
- Add UI for `BoardField`
- Tighten up some loose types
- Make `save_image` node, in workflow editor, default to not intermediate
- Patch bump `save_image`
2023-09-22 10:11:20 -04:00
psychedelicious
b7938d9ca9
feat: queued generation (#4502)
* fix(config): fix typing issues in `config/`

`config/invokeai_config.py`:
- use `Optional` for things that are optional
- fix typing of `ram_cache_size()` and `vram_cache_size()`
- remove unused and incorrectly typed method `autoconvert_path`
- fix types and logic for `parse_args()`, in which `InvokeAIAppConfig.initconf` *must* be a `DictConfig`, but function would allow it to be set as a `ListConfig`, which presumably would cause issues elsewhere

`config/base.py`:
- use `cls` for first arg of class methods
- use `Optional` for things that are optional
- fix minor type issue related to setting of `env_prefix`
- remove unused `add_subparser()` method, which calls `add_parser()` on an `ArgumentParser` (method only available on the `_SubParsersAction` object, which is returned from ArgumentParser.add_subparsers()`)

* feat: queued generation and batches

Due to a very messy branch with broad addition of `isort` on `main` alongside it, some git surgery was needed to get an agreeable git history. This commit represents all of the work on queued generation. See PR for notes.

* chore: flake8, isort, black

* fix(nodes): fix incorrect service stop() method

* fix(nodes): improve names of a few variables

* fix(tests): fix up tests after changes to batches/queue

* feat(tests): add unit tests for session queue helper functions

* feat(ui): dynamic prompts is always enabled

* feat(queue): add queue_status_changed event

* feat(ui): wip queue graphs

* feat(nodes): move cleanup til after invoker startup

* feat(nodes): add cancel_by_batch_ids

* feat(ui): wip batch graphs & UI

* fix(nodes): remove `Batch.batch_id` from required

* fix(ui): cleanup and use fixedCacheKey for all mutations

* fix(ui): remove orphaned nodes from canvas graphs

* fix(nodes): fix cancel_by_batch_ids result count

* fix(ui): only show cancel batch tooltip when batches were canceled

* chore: isort

* fix(api): return `[""]` when dynamic prompts generates no prompts

Just a simple fallback so we always have a prompt.

* feat(ui): dynamicPrompts.combinatorial is always on

There seems to be little purpose in using the combinatorial generation for dynamic prompts. I've disabled it by hiding it from the UI and defaulting combinatorial to true. If we want to enable it again in the future it's straightforward to do so.

* feat: add queue_id & support logic

* feat(ui): fix upscale button

It prepends the upscale operation to queue

* feat(nodes): return queue item when enqueuing a single graph

This facilitates one-off graph async workflows in the client.

* feat(ui): move controlnet autoprocess to queue

* fix(ui): fix non-serializable DOMRect in redux state

* feat(ui): QueueTable performance tweaks

* feat(ui): update queue list

Queue items expand to show the full queue item. Just as JSON for now.

* wip threaded session_processor

* feat(nodes,ui): fully migrate queue to session_processor

* feat(nodes,ui): add processor events

* feat(ui): ui tweaks

* feat(nodes,ui): consolidate events, reduce network requests

* feat(ui): cleanup & abstract queue hooks

* feat(nodes): optimize batch permutation

Use a generator to do only as much work as is needed.

Previously, though we only ended up creating exactly as many queue items as was needed, there was still some intermediary work that calculated *all* permutations. When that number was very high, the system had a very hard time and used a lot of memory.

The logic has been refactored to use a generator. Additionally, the batch validators are optimized to return early and use less memory.

* feat(ui): add seed behaviour parameter

This dynamic prompts parameter allows the seed to be randomized per prompt or per iteration:
- Per iteration: Use the same seed for all prompts in a single dynamic prompt expansion
- Per prompt: Use a different seed for every single prompt

"Per iteration" is appropriate for exploring a the latents space with a stable starting noise, while "Per prompt" provides more variation.

* fix(ui): remove extraneous random seed nodes from linear graphs

* fix(ui): fix controlnet autoprocess not working when queue is running

* feat(queue): add timestamps to queue status updates

Also show execution time in queue list

* feat(queue): change all execution-related events to use the `queue_id` as the room, also include `queue_item_id` in InvocationQueueItem

This allows for much simpler handling of queue items.

* feat(api): deprecate sessions router

* chore(backend): tidy logging in `dependencies.py`

* fix(backend): respect `use_memory_db`

* feat(backend): add `config.log_sql` (enables sql trace logging)

* feat: add invocation cache

Supersedes #4574

The invocation cache provides simple node memoization functionality. Nodes that use the cache are memoized and not re-executed if their inputs haven't changed. Instead, the stored output is returned.

## Results

This feature provides anywhere some significant to massive performance improvement.

The improvement is most marked on large batches of generations where you only change a couple things (e.g. different seed or prompt for each iteration) and low-VRAM systems, where skipping an extraneous model load is a big deal.

## Overview

A new `invocation_cache` service is added to handle the caching. There's not much to it.

All nodes now inherit a boolean `use_cache` field from `BaseInvocation`. This is a node field and not a class attribute, because specific instances of nodes may want to opt in or out of caching.

The recently-added `invoke_internal()` method on `BaseInvocation` is used as an entrypoint for the cache logic.

To create a cache key, the invocation is first serialized using pydantic's provided `json()` method, skipping the unique `id` field. Then python's very fast builtin `hash()` is used to create an integer key. All implementations of `InvocationCacheBase` must provide a class method `create_key()` which accepts an invocation and outputs a string or integer key.

## In-Memory Implementation

An in-memory implementation is provided. In this implementation, the node outputs are stored in memory as python classes. The in-memory cache does not persist application restarts.

Max node cache size is added as `node_cache_size` under the `Generation` config category.

It defaults to 512 - this number is up for discussion, but given that these are relatively lightweight pydantic models, I think it's safe to up this even higher.

Note that the cache isn't storing the big stuff - tensors and images are store on disk, and outputs include only references to them.

## Node Definition

The default for all nodes is to use the cache. The `@invocation` decorator now accepts an optional `use_cache: bool` argument to override the default of `True`.

Non-deterministic nodes, however, should set this to `False`. Currently, all random-stuff nodes, including `dynamic_prompt`, are set to `False`.

The field name `use_cache` is now effectively a reserved field name and possibly a breaking change if any community nodes use this as a field name. In hindsight, all our reserved field names should have been prefixed with underscores or something.

## One Gotcha

Leaf nodes probably want to opt out of the cache, because if they are not cached, their outputs are not saved again.

If you run the same graph multiple times, you only end up with a single image output, because the image storage side-effects are in the `invoke()` method, which is bypassed if we have a cache hit.

## Linear UI

The linear graphs _almost_ just work, but due to the gotcha, we need to be careful about the final image-outputting node. To resolve this, a `SaveImageInvocation` node is added and used in the linear graphs.

This node is similar to `ImagePrimitive`, except it saves a copy of its input image, and has `use_cache` set to `False` by default.

This is now the leaf node in all linear graphs, and is the only node in those graphs with `use_cache == False` _and_ the only node with `is_intermedate == False`.

## Workflow Editor

All nodes now have a footer with a new `Use Cache [ ]` checkbox. It defaults to the value set by the invocation in its python definition, but can be changed by the user.

The workflow/node validation logic has been updated to migrate old workflows to use the new default values for `use_cache`. Users may still want to review the settings that have been chosen. In the event of catastrophic failure when running this migration, the default value of `True` is applied, as this is correct for most nodes.

Users should consider saving their workflows after loading them in and having them updated.

## Future Enhancements - Callback

A future enhancement would be to provide a callback to the `use_cache` flag that would be run as the node is executed to determine, based on its own internal state, if the cache should be used or not.

This would be useful for `DynamicPromptInvocation`, where the deterministic behaviour is determined by the `combinatorial: bool` field.

## Future Enhancements - Persisted Cache

Similar to how the latents storage is backed by disk, the invocation cache could be persisted to the database or disk. We'd need to be very careful about deserializing outputs, but it's perhaps worth exploring in the future.

* fix(ui): fix queue list item width

* feat(nodes): do not send the whole node on every generator progress

* feat(ui): strip out old logic related to sessions

Things like `isProcessing` are no longer relevant with queue. Removed them all & updated everything be appropriate for queue. May be a few little quirks I've missed...

* feat(ui): fix up param collapse labels

* feat(ui): click queue count to go to queue tab

* tidy(queue): update comment, query format

* feat(ui): fix progress bar when canceling

* fix(ui): fix circular dependency

* feat(nodes): bail on node caching logic if `node_cache_size == 0`

* feat(nodes): handle KeyError on node cache pop

* feat(nodes): bypass cache codepath if caches is disabled

more better no do thing

* fix(ui): reset api cache on connect/disconnect

* feat(ui): prevent enqueue when no prompts generated

* feat(ui): add queue controls to workflow editor

* feat(ui): update floating buttons & other incidental UI tweaks

* fix(ui): fix missing/incorrect translation keys

* fix(tests): add config service to mock invocation services

invoking needs access to `node_cache_size` to occur

* optionally remove pause/resume buttons from queue UI

* option to disable prepending

* chore(ui): remove unused file

* feat(queue): remove `order_id` entirely, `item_id` is now an autoinc pk

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-09-20 15:09:24 +10:00
Jonathan
0f93991087
Remove multiple of 8 requirement for ImageResizeInvocation (#4538)
Testing required the width and height to be multiples of 8. This is no longer needed.
2023-09-14 08:56:17 -04:00
Jonathan
a21f5f259c
Added crop option to ImagePasteInvocation (#4507)
* Added crop option to ImagePasteInvocation

ImagePasteInvocation extended the image with transparency when pasting outside of the base image's bounds. This introduces a new option to crop the resulting image back to the original base image.

* Updated version for ImagePasteInvocation as 3.1.1 was released.
2023-09-12 21:31:35 +00:00
blessedcoolant
c5b9c8fc3a Merge branch 'main' into lama-infill 2023-09-05 14:16:27 +12:00
dunkeroni
10eec546ad
Consolidate and generalize saturation/luminosity adjusters (#4425)
* Consolidated saturation/luminosity adjust.
Now allows increasing and inverting.
Accepts any color PIL format and channel designation.

* Updated docs/nodes/defaultNodes.md

* shortened tags list to channel types only

* fix typo in mode list

* split features into offset and multiply nodes

* Updated documentation

* Change invert to discrete boolean.
Previous math was unclear and had issues with 0 values.

* chore: black

* chore(ui): typegen

---------

Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-09-05 11:18:37 +10:00
blessedcoolant
db4af7c287 Merge branch 'main' into lama-infill 2023-09-05 09:54:44 +12:00
psychedelicious
d9148fb619 feat(nodes): add version to node schemas
The `@invocation` decorator is extended with an optional `version` arg. On execution of the decorator, the version string is parsed using the `semver` package (this was an indirect dependency and has been added to `pyproject.toml`).

All built-in nodes are set with `version="1.0.0"`.

The version is added to the OpenAPI Schema for consumption by the client.
2023-09-04 19:08:18 +10:00
blessedcoolant
6f162c5dec experimental: Dilate mask if blurred in Color Correction 2023-09-01 11:12:30 +12:00
psychedelicious
044d4c107a feat(nodes): move all invocation metadata (type, title, tags, category) to decorator
All invocation metadata (type, title, tags and category) are now defined in decorators.

The decorators add the `type: Literal["invocation_type"]: "invocation_type"` field to the invocation.

Category is a new invocation metadata, but it is not used by the frontend just yet.

- `@invocation()` decorator for invocations

```py
@invocation(
    "sdxl_compel_prompt",
    title="SDXL Prompt",
    tags=["sdxl", "compel", "prompt"],
    category="conditioning",
)
class SDXLCompelPromptInvocation(BaseInvocation, SDXLPromptInvocationBase):
    ...
```

- `@invocation_output()` decorator for invocation outputs

```py
@invocation_output("clip_skip_output")
class ClipSkipInvocationOutput(BaseInvocationOutput):
    ...
```

- update invocation docs
- add category to decorator
- regen frontend types
2023-08-30 18:35:12 +10:00
blessedcoolant
d0c74822eb resolve: Merge conflicts 2023-08-29 12:08:00 +12:00
blessedcoolant
383d008529 Merge branch 'main' into feat/nodes-phase-5 2023-08-29 12:05:28 +12:00
Sergey Borisov
1811b54727 Provide metadata to image creation call 2023-08-27 20:03:53 +03:00
blessedcoolant
71c3955530 feat: Add Scale Before Processing To Canvas Txt2Img / Img2Img (w/ SDXL) 2023-08-27 08:26:23 +12:00
psychedelicious
7d1942e9f0 feat: workflow saving and loading 2023-08-24 21:42:32 +10:00
blessedcoolant
f3b293b5cc feat: Add Blank Image Node 2023-08-23 23:06:42 +10:00
psychedelicious
c48fd9c083 feat(nodes): refactor parameter/primitive nodes
Refine concept of "parameter" nodes to "primitives":
- integer
- float
- string
- boolean
- image
- latents
- conditioning
- color

Each primitive has:
- A field definition, if it is not already python primitive value. The field is how this primitive value is passed between nodes. Collections are lists of the field in node definitions. ex: `ImageField` & `list[ImageField]`
- A single output class. ex: `ImageOutput`
- A collection output class. ex: `ImageCollectionOutput`
- A node, which functions to load or pass on the primitive value. ex: `ImageInvocation` (in this case, `ImageInvocation` replaces `LoadImage`)

Plus a number of related changes:
- Reorganize these into `primitives.py`
- Update all nodes and logic to use primitives
- Consolidate "prompt" outputs into "string" & "mask" into "image" (there's no reason for these to be different, the function identically)
- Update default graphs & tests
- Regen frontend types & minor frontend tidy related to changes
2023-08-16 09:54:38 +10:00
psychedelicious
f49fc7fb55 feat: node editor
squashed rebase on main after backendd refactor
2023-08-16 09:54:38 +10:00
blessedcoolant
f296e5c41e wip: Remove MaskBlur / Adjust color correction 2023-08-12 20:54:30 +12:00
blessedcoolant
6034fa12de feat: Add Mask Blur node 2023-08-12 16:20:58 +12:00
blessedcoolant
f343ab0302 wip: Port Outpainting to new backend 2023-08-12 06:15:59 +12:00