Commit Graph

7006 Commits

Author SHA1 Message Date
psychedelicious
66c0aea9e7 fix(nodes): removed duplicate node 2023-08-21 19:17:15 +10:00
Damian Stewart
2bcded78e1 add BlendInvocation 2023-08-21 19:17:15 +10:00
Sergey Borisov
beb3e5aeb7 Report correctly to compel if we want get pooled in future(affects blend computation) 2023-08-21 19:05:40 +10:00
Kevin Turner
0f1b975d0e
dep(diffusers): upgrade diffusers to 0.20 (#4311) 2023-08-18 18:22:11 -07:00
Kevin Turner
2fef478497 fix(convert_ckpt): Removed is_safetensors_available as safetensors is now a required dependency. 2023-08-18 11:05:59 -07:00
Kevin Turner
6df6abf6f6
Merge branch 'main' into dep/diffusers020 2023-08-18 11:02:52 -07:00
Martin Kristiansen
c96ae4c331 Reverting late imports to fix tests 2023-08-18 15:52:04 +10:00
Martin Kristiansen
ce465acf04 Fixed OnnxRuntimeModel import 2023-08-18 15:52:04 +10:00
Martin Kristiansen
33ee418d8c Fixing class level import 2023-08-18 15:52:04 +10:00
Martin Kristiansen
4f1008f31f Installing Flake8-pyproject in GHA workflow 2023-08-18 15:52:04 +10:00
Martin Kristiansen
6cc629e19d Adding flake8 to GHA and pre-commit. Fixing missing flake8 2023-08-18 15:52:04 +10:00
Martin Kristiansen
537ae2f901 Resolving merge conflicts for flake8 2023-08-18 15:52:04 +10:00
psychedelicious
f6db9da06c chore(ui): rename file to not cause madge to fail 2023-08-18 13:20:29 +10:00
psychedelicious
a17dbd7df6 feat(ui): improve error toast messages 2023-08-18 13:20:29 +10:00
Kevin Turner
98a4cc20a9
Merge branch 'main' into dep/diffusers020 2023-08-17 20:04:11 -07:00
Lincoln Stein
498d2ecc2b
allow symbolic links to be followed during autoimport (#4268)
## What type of PR is this? (check all applicable)

- [X] Feature
- [X] Bug Fix

## Have you discussed this change with the InvokeAI team?
- [X] Yes

## Have you updated all relevant documentation?
- [X] Yes

## Description

Follow symbolic links when auto importing from a directory. Previously
links to files worked, but links to directories weren’t entered during
the scanning/import process.
2023-08-17 20:31:00 -04:00
Lincoln Stein
4ebe839d54
Merge branch 'main' into bugfix/enable-links-in-autoimport 2023-08-17 18:55:45 -04:00
Lincoln Stein
bc16b50302 add followlinks to all os.walk() calls 2023-08-17 18:54:18 -04:00
Kevin Turner
4267132926 dep(diffusers): upgrade diffusers to 0.20
Removed `is_safetensors_available` as safetensors is now a required dependency of diffusers.
2023-08-17 13:42:29 -07:00
Lincoln Stein
832335998f
Update 'monkeypatched' controlnet class (#4269)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No


## Description


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
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- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
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## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
Should be removed when added in diffusers
https://github.com/huggingface/diffusers/pull/4599
2023-08-17 15:49:54 -04:00
Lincoln Stein
1102c12084
Merge branch 'main' into fix/sdxl_controlnet 2023-08-17 15:40:51 -04:00
Lincoln Stein
b5cee7d20c blackify chore 2023-08-17 15:40:15 -04:00
Lincoln Stein
842eb4bb0a
Merge branch 'main' into bugfix/enable-links-in-autoimport 2023-08-17 07:20:26 -04:00
blessedcoolant
89b82b3dc4
(feat): Add Seam Painting to Canvas (1.x, 2.x & SDXL w/ Refiner) (#4292)
## What type of PR is this? (check all applicable)

- [x] Feature

## Have you discussed this change with the InvokeAI team?
- [x] Yes
      
## Description

PR to add Seam Painting back to the Canvas.

## TODO Later

While the graph works as intended, it has become extremely large and
complex. I don't know if there's a simpler way to do this. Maybe there
is but there's soo many connections and visualizing the graph in my head
is extremely difficult. We might need to create some kind of tooling for
this. Coz it's going going to get crazier.

But well works for now.
2023-08-17 21:24:39 +12:00
blessedcoolant
8923201fdf
Merge branch 'main' into seam-painting 2023-08-17 21:21:44 +12:00
mickr777
226409107b Fix for Image Deletion issue 2023-08-17 17:18:11 +10:00
blessedcoolant
ae986bf873
Report RAM usage and RAM cache statistics after each generation (#4287)
## What type of PR is this? (check all applicable)

- [X] Feature

## Have you discussed this change with the InvokeAI team?
- [X] Yes

     
## Have you updated all relevant documentation?
- [X] Yes


## Description

This PR enhances the logging of performance statistics to include RAM
and model cache information. After each generation, the following will
be logged. The new information follows TOTAL GRAPH EXECUTION TIME.

```
[2023-08-15 21:55:39,010]::[InvokeAI]::INFO --> Graph stats: 2408dbec-50d0-44a3-bbc4-427037e3f7d4
[2023-08-15 21:55:39,010]::[InvokeAI]::INFO --> Node                 Calls    Seconds VRAM Used
[2023-08-15 21:55:39,010]::[InvokeAI]::INFO --> main_model_loader        1     0.004s     0.000G
[2023-08-15 21:55:39,010]::[InvokeAI]::INFO --> clip_skip                1     0.002s     0.000G
[2023-08-15 21:55:39,010]::[InvokeAI]::INFO --> compel                   2     2.706s     0.246G
[2023-08-15 21:55:39,010]::[InvokeAI]::INFO --> rand_int                 1     0.002s     0.244G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> range_of_size            1     0.002s     0.244G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> iterate                  1     0.002s     0.244G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> metadata_accumulator     1     0.002s     0.244G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> noise                    1     0.003s     0.244G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> denoise_latents          1     2.429s     2.022G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> l2i                      1     1.020s     1.858G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> TOTAL GRAPH EXECUTION TIME:    6.171s
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> RAM used by InvokeAI process: 4.50G (delta=0.10G)
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> RAM used to load models: 1.99G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> VRAM in use: 0.303G
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO --> RAM cache statistics:
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO -->    Model cache hits: 2
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO -->    Model cache misses: 5
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO -->    Models cached: 5
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO -->    Models cleared from cache: 0
[2023-08-15 21:55:39,011]::[InvokeAI]::INFO -->    Cache high water mark: 1.99/7.50G    
```

There may be a memory leak in InvokeAI. I'm seeing the process memory
usage increasing by about 100 MB with each generation as shown in the
example above.
2023-08-17 16:10:18 +12:00
Lincoln Stein
daf75a1361 blackify 2023-08-16 21:47:29 -04:00
Lincoln Stein
fe4b2d53ed Merge branch 'feat/collect-more-stats' of github.com:invoke-ai/InvokeAI into feat/collect-more-stats 2023-08-16 21:39:29 -04:00
Lincoln Stein
c39f8b478b fix misplaced ram_used and ram_changed attributes 2023-08-16 21:39:18 -04:00
Lincoln Stein
1f82d8013e
Merge branch 'main' into feat/collect-more-stats 2023-08-16 18:51:17 -04:00
Lincoln Stein
e373bfca54 fix several broken links in the installation index 2023-08-16 17:54:39 -04:00
Lincoln Stein
2ca8611723 add +/- sign in front of RAM delta 2023-08-16 15:53:01 -04:00
Lincoln Stein
b12cf315a8
Merge branch 'main' into feat/collect-more-stats 2023-08-16 09:19:33 -04:00
blessedcoolant
975586bb40 Merge branch 'main' into seam-painting 2023-08-17 01:05:42 +12:00
psychedelicious
a7ba142ad9 feat(ui): set min zoom on nodes to 0.1 2023-08-16 23:04:36 +10:00
psychedelicious
0d36bab6cc fix(ui): do not rerender top panel buttons 2023-08-16 23:04:36 +10:00
psychedelicious
c2e7f62701 fix(ui): do not rerender edges 2023-08-16 23:04:36 +10:00
psychedelicious
1f194e3688 chore(ui): lint 2023-08-16 23:04:36 +10:00
psychedelicious
f9b8b5cff2 fix(ui): improve node rendering performance
Previously the editor was using prop-drilling node data and templates to get values deep into nodes. This ended up causing very noticeable performance degradation. For example, any text entry fields were super laggy.

Refactor the whole thing to use memoized selectors via hooks. The hooks are mostly very narrow, returning only the data needed.

Data objects are never passed down, only node id and field name - sometimes the field kind ('input' or 'output').

The end result is a *much* smoother node editor with very minimal rerenders.
2023-08-16 23:04:36 +10:00
psychedelicious
f7c92e1eff fix(ui): disable awkward resize animation for <Flow /> 2023-08-16 23:04:36 +10:00
psychedelicious
70b8c3dfea fix(ui): fix context menu on workflow editor
There is a tricky mouse event interaction between chakra's `useOutsideClick()` hook (used by chakra `<Menu />`) and reactflow. The hook doesn't work when you click the main reactflow area.

To get around this, I've used a dirty hack, copy-pasting the simple context menu component we use, and extending it slightly to respond to a global `contextMenusClosed` redux action.
2023-08-16 23:04:36 +10:00
psychedelicious
43b30355e4 feat: make primitive node titles consistent 2023-08-16 23:04:36 +10:00
Lincoln Stein
a93bd01353 fix bad merge 2023-08-16 08:53:07 -04:00
Lincoln Stein
bb1b8ceaa8
Update invokeai/backend/model_management/model_cache.py
Co-authored-by: StAlKeR7779 <stalkek7779@yandex.ru>
2023-08-16 08:48:44 -04:00
Lincoln Stein
be8edaf3fd
Merge branch 'main' into feat/collect-more-stats 2023-08-16 08:48:14 -04:00
blessedcoolant
9cbaefaa81 feat: Add Seam Painting to SDXL 2023-08-16 19:46:48 +12:00
blessedcoolant
cc7c6e5d41 feat: Add Seam Painting with Scale Before 2023-08-16 19:35:03 +12:00
blessedcoolant
f2ee8a3da8 wip: Basic Seam Painting (only normal models) (no scale) 2023-08-16 17:26:23 +12:00
blessedcoolant
e98d7a52d4 feat: Add Seam Painting Options 2023-08-16 17:25:55 +12:00