Commit Graph

177 Commits

Author SHA1 Message Date
psychedelicious
70cc037a9c fix(ui): do not persist boards 2023-06-22 16:25:49 +10:00
Mary Hipp
2e41af2109 [half-baked] adding image to board modal 2023-06-22 16:25:49 +10:00
Mary Hipp
e06c43adc8 lint fix 2023-06-22 16:25:49 +10:00
blessedcoolant
4f5693040e
Merge branch 'main' into fix/inpaint_new_manager 2023-06-19 22:55:00 +12:00
psychedelicious
41442eb7f6 feat(ui): convert canvas txt2img & img2img to latents
- Add graph builders for canvas txt2img & img2img - they are mostly copy and paste from the linear graph builders but different in a few ways that are very tricky to work around. Just made totally new functions for them.
- Canvas txt2img and img2img support ControlNet (not inpaint/outpaint). There's no way to determine in real-time which mode the canvas is in just yet, so we cannot disable the ControlNet UI when the mode will be inpaint/outpaint - it will always display. It's possible to determine this in near-real-time, will add this at some point.
- Canvas inpaint/outpaint migrated to use model loader, though inpaint/outpaint are still using the non-latents nodes.
2023-06-19 15:57:28 +10:00
psychedelicious
3c60616b4d feat(ui): simplify linear graph creation logic
Instead of manually creating every node and edge, we can simply copy/paste the base graph from node editor, then sub in parameters.

This is a much more intelligible process. We still need to handle seed, img2img fit and controlnet separately.
2023-06-19 15:57:28 +10:00
Sergey Borisov
f3d9797ebe Add dpmpp_sde and dpmpp_2m_sde schedulers(with karras) 2023-06-18 23:38:15 +03:00
psychedelicious
b96b95bc95 feat(ui): enabledSchedulers -> favoriteSchedulers 2023-06-18 20:01:05 +10:00
psychedelicious
94cfcdc411 feat(ui): improve scheduler selection logic
- remove UI-specific state (the enabled schedulers) from redux, instead derive it in a selector
- simplify logic by putting schedulers in an object instead of an array
- rename `activeSchedulers` to `enabledSchedulers`
- remove need for `useEffect()` when `enabledSchedulers` changes by adding a listener for the `enabledSchedulersChanged` action/event to `generationSlice`
- increase type safety by making `enabledSchedulers` an array of `SchedulerParam`, which is created by the zod schema for scheduler
2023-06-18 19:34:37 +10:00
psychedelicious
150059f704 fix(ui): create all scheduler constants up-front 2023-06-18 18:49:10 +10:00
blessedcoolant
be8c0bb952 feat: Use Labels for Schedulers 2023-06-18 20:17:51 +12:00
blessedcoolant
06428fac67 fix: Revert scheduler back to zod validation 2023-06-18 20:02:36 +12:00
blessedcoolant
59b5dfc3e0 feat: Port Schedulers to Mantine 2023-06-18 19:47:27 +12:00
Sergey Borisov
6b7cf3f3be Add lms and dpmpp2_s karras scheduler 2023-06-17 21:00:16 +03:00
psychedelicious
e0c998d192 Revert "feat(ui): add warning socket event handling"
This reverts commit e7a61e631a42190e4b64e0d5e22771c669c5b30c.
2023-06-15 01:05:16 +10:00
psychedelicious
09f396ce84 feat(ui): add warning socket event handling 2023-06-15 01:05:16 +10:00
psychedelicious
88e8e3977b feat(ui): update UI to not use image_origin
see commit `8ad8de8: feat(nodes): remove `image_origin` from most places` for details.
2023-06-14 23:08:27 +10:00
blessedcoolant
9a77bd9140 feat: Port IAISelect's to IAIMantineSelect's
Ported everything except Model Manager selects and the Canvas Layer Select (this needs tooltip support)
2023-06-14 14:14:24 +10:00
blessedcoolant
5fe674e223 feat: Standardize IAIMantineSelect Component 2023-06-14 14:14:24 +10:00
blessedcoolant
5b20766ea3 chore: Move Mantine Theme Override to own file 2023-06-14 14:14:24 +10:00
blessedcoolant
0e3106f631 feat: Add Mantine Support 2023-06-14 14:14:24 +10:00
psychedelicious
60a2fbec41 feat(ui): improve controlnet-related config types 2023-06-13 00:04:21 +10:00
psychedelicious
e00fed5c46 feat(ui): support disabling controlnet models & processors 2023-06-13 00:04:21 +10:00
psychedelicious
68be95acbb fix(ui): fix canvas not filling screen on first load 2023-06-09 17:55:11 +10:00
psychedelicious
c506355b8b feat(ui): decrease delay on dnd to 150ms 2023-06-09 15:53:17 +10:00
psychedelicious
0a8390356f feat(ui): enhance autoprocessing
The processor is automatically selected when model is changed.

But if the user manually changes the processor, processor settings, or disables the new `Auto configure processor` switch, auto processing is disabled.

The user can enable auto configure by turning the switch back on.

When auto configure is enabled, a small dot is overlaid on the expand button to remind the user that the system is not auto configuring the processor for them.

If auto configure is enabled, the processor settings are reset to the default for the selected model.
2023-06-07 18:25:30 +10:00
psychedelicious
6c2b39d1df feat(ui): improve controlnet image style
css is terrible
2023-06-07 18:25:30 +10:00
psychedelicious
0843028e6e fix(ui): improve dragging activation
- delay of 250ms
- prevent gallery images from accidentally activating native drag and drop
2023-06-07 18:25:30 +10:00
psychedelicious
58fec84858 feat(ui): add upload to IAIDndImage
Add uploading to IAIDndImage
- add `postUploadAction` arg to `imageUploaded` thunk, with several current valid options (set control image, set init, set nodes image, set canvas, or toast)
- updated IAIDndImage to optionally allow click to upload
2023-06-07 18:25:30 +10:00
blessedcoolant
1a2f0984db
Merge branch 'main' into feat/ui/fix-stale-imageUsage 2023-06-07 04:35:16 +12:00
psychedelicious
454683e6eb
feat(ui): update image urls on connect (#3507)
* feat(ui): update image urls on connect

Add `updateImageUrlsOnConnect` RTK listener:
- requests URLs for *every* image the app knows about, on connect: gallery, selectedImage, initialImage, canvas images, nodes images, controlnet images
- only fires when `shouldUpdateImagesOnConnect` config is enabled

* remove prop

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-06-06 10:23:51 -04:00
psychedelicious
bbb2a08e8f feat(ui): fix bugs with image deletion
- `imageUsage` object was always stale due to react component lifecycle, fixed this
- cleaned up the deletion listener and context
2023-06-06 20:01:27 +10:00
psychedelicious
bf116927e1 feat(ui): clear features if image used by them is deleted
This handles the case when an image is deleted but is still in use in as eg an init image on canvas, or a control image. If we just delete the image, canvas/controlnet/etc may break (the image would just fail to load).

When an image is deleted, the app checks to see if it is in use in:
- Image to Image
- ControlNet
- Unified Canvas
- Node Editor

The delete dialog will always open if the image is in use anywhere, and the user is advised that deleting the image will reset the feature(s).

Even if the user has ticked the box to not confirm on delete, the dialog will still show if the image is in use somewhere.
2023-06-06 14:35:07 +10:00
psychedelicious
3d249c4fa3 feat(ui): refactor image deletion
Add `DeleteImageContext`:
- provide a single function to delete an image
- opens the modal or immediately deletes, if confirm is off
2023-06-06 14:35:07 +10:00
psychedelicious
8283d23b74 feat(ui): remove shouldTransformUrls
This is no longer used.
2023-06-06 14:35:07 +10:00
psychedelicious
2fc0a4d53b feat(ui): improve handling for urls/metadata received
Update images everywhere when urls or metadata is received:
- control images
- init images
- canvas
- nodes
- init image

Also renamed the variable.
2023-06-06 14:35:07 +10:00
psychedelicious
3ff732d583 feat(ui): clear controlnet image when image deleted 2023-06-06 14:35:07 +10:00
psychedelicious
40d6e4f287 fix(ui): fix canvas auto-save not working 2023-06-06 14:30:53 +10:00
psychedelicious
229de2dbb8 feat(ui): fix canvas saving
- fix "bounding box region only" not being respected when saving
- add toasts for each action
- improve workflow `take()` predicates to use the requestId
2023-06-06 14:30:53 +10:00
psychedelicious
cc22427f25 feat(ui): improve UI on smaller screens
- responsive changes were causing a lot of weird layout issues, had to remove the rest of them
- canvas (non-beta) toolbar now wraps
- reduces minH for prompt boxes a bit
2023-06-06 14:29:57 +10:00
psychedelicious
b1000e30c1 feat(ui): disable keyboard dnd
Need to fix a bug w/ collision detection before enabling it. Will pursue later.
2023-06-05 15:24:24 +10:00
psychedelicious
03f3ad435a feat(ui): updated controlnet logic/ui 2023-06-04 22:34:58 +10:00
psychedelicious
fa285883ad feat(ui): make OverlayDragImage translucent 2023-06-04 22:34:58 +10:00
psychedelicious
474fca8e6a feat(ui): add controlNetDenylist 2023-06-04 22:34:58 +10:00
psychedelicious
d6c08ba469 feat(ui): add mini/advanced controlnet ui 2023-06-04 22:34:58 +10:00
psychedelicious
6b824eb112 feat(ui): initial mini controlnet UI, dnd improvements 2023-06-04 22:34:58 +10:00
psychedelicious
72b4371804 feat(ui): control image auto-process 2023-06-04 22:34:58 +10:00
psychedelicious
3d99d7ae8b feat(ui): update handling of inProgess, do not allow cnet process when processing 2023-06-04 22:34:58 +10:00
psychedelicious
2eb367969c feat(ui): do not autoprocess control if invocation in progress 2023-06-04 22:34:58 +10:00
psychedelicious
9cdad95f48 feat(ui): add rest of controlnet processors 2023-06-04 22:34:58 +10:00