Commit Graph

217 Commits

Author SHA1 Message Date
Brandon Rising
8699fd7050 Fix invoke UI graphs for onnx 2023-07-18 23:16:51 -04:00
Brandon Rising
ee7b36cea5 Merge branch 'main' into onnx-testing 2023-07-18 22:56:41 -04:00
Brandon Rising
487455ef2e Add model_type to the model state object 2023-07-18 22:40:27 -04:00
Brandon Rising
869f418b03 Setup onnx on linear text2image 2023-07-18 14:27:54 -04:00
psychedelicious
42c440c73f
Merge branch 'main' into feat/ui/upscale 2023-07-18 22:08:02 +10:00
blessedcoolant
4975b1a704 style: Minor updates to the visual look of the nodes 2023-07-18 20:35:20 +12:00
blessedcoolant
e1b756658a style: Minor update to Add Node Menu
So there's clear differentiation between the node title and desc
2023-07-18 20:34:58 +12:00
psychedelicious
afa84a149c feat(ui): restore ad-hoc upscaling
- remove face restoration entirely
- add dropdown for ESRGAN model select
- add ad-hoc upscaling graph and workflow
2023-07-18 14:57:47 +10:00
mickr777
32662c5ee8
Add tool tips 2023-07-18 12:56:34 +10:00
mickr777
9dbffadc6e
Update nodesSlice.ts 2023-07-18 12:11:13 +10:00
mickr777
11882173e3
Update ViewportControls.tsx 2023-07-18 12:10:57 +10:00
mickr777
990f34aa15
Update MinimapPanel.tsx 2023-07-18 12:10:42 +10:00
mickr777
9b55eea673
Silly prettier 2023-07-17 10:31:25 +10:00
mickr777
d9a853857c
Change icon to FaInfo 2023-07-17 10:11:18 +10:00
mickr777
036e5d7292
Update nodesSlice.ts 2023-07-17 08:43:45 +10:00
mickr777
b4e09d4143
Update TopRightPanel.tsx 2023-07-17 08:43:05 +10:00
mickr777
bc3aab93f1
Update ViewportControls.tsx 2023-07-17 08:42:31 +10:00
psychedelicious
0d41346417 feat(ui): fix controlNet models
- update controlnet state to use object format for model
- update model-parsing helper functions to log errors
- update nodes components, types and state
- remove controlnets from state when models are loaded and the controlnet's model is not available
2023-07-15 19:56:44 +10:00
psychedelicious
5ac114576f feat(ui): add controlnet field to nodes 2023-07-15 19:56:44 +10:00
psychedelicious
8cb19578c2 fix(ui): fix crash on LoRA remove / weight change 2023-07-15 11:09:18 +10:00
Brandon Rising
bd7b59910d Testing onnx in new ui updates 2023-07-14 14:24:15 -04:00
blessedcoolant
48561908b1
Merge branch 'main' into fix/nodes/fix-mouse-interactions 2023-07-15 04:13:46 +12:00
psychedelicious
f6752965b7 fix(ui): allow decimals in number inputs
still some jank but eh
2023-07-15 01:05:10 +10:00
psychedelicious
30e45eaf47 feat(ui): hold shift to make nodes draggable from anywhere 2023-07-15 00:45:26 +10:00
psychedelicious
0257b4a611 fix(ui): fix mouse interactions 2023-07-15 00:13:45 +10:00
psychedelicious
79d65125c2 feat(ui): extract mantine component styles to hook, add less opinionated mantine components
IAIMantineSelect and IAIMantineMultiSelect have a bit of extra logic that prevents simple select functionality from working as expected.

- extract the styles into hooks
- rename those two components to IAIMantineSearchableSelect and IAIMantineSearchableMultiSelect
- Create IAIMantineSelect (which is just a dropdown) and use it in model manager and a few other places

When we only have a few options to present and searching is not efficient, we should use this instead.
2023-07-14 23:00:38 +10:00
blessedcoolant
5c58bc6348 fix: Missing VAE Input Field Component 2023-07-14 16:07:22 +10:00
blessedcoolant
e1d6c09ed2 fix: Type errors & missing Unet field component 2023-07-14 16:07:22 +10:00
psychedelicious
8dd4ca5723 feat(ui): update node editor to use model object format
similar to the previous commit, update the node editor to not just store models as strings - instead, store the model object.

the model select components in nodes are now just kinda copy-pastes over the linear UI versions of the same components, but they were different enough that we can't just share them.

i explored adding some props to override the linear ui components' logic, but it was too brittle. so just copy/paste.
2023-07-14 16:07:22 +10:00
psychedelicious
a071873327 feat(ui): fix a lot of model-related crashes/bugs
We were storing all types of models by their model ID, which is a format like `sd-1/main/deliberate`.

This meant we had to do a lot of extra parsing, because nodes actually wants something like `{base_model: 'sd-1', model_name: 'deliberate'}`.

Some of this parsing was done with zod's error-throwing `parse()` method, and in other places it was done with brittle string parsing.

This commit refactors the state to use the object form of models.

There is still a bit of string parsing done in the to construct the ID from the object form, but it's far less complicated.

Also, the zod parsing is now done using `safeParse()`, which does not throw. This requires a few more conditional checks, but should prevent further crashes.
2023-07-14 16:07:22 +10:00
psychedelicious
14587464d5 fix(ui): check for metadataAccumulator before connecting to it
Fixes an edge case in graph building.
2023-07-14 16:07:22 +10:00
mickr777
3cf75e48c5 remove clearnode export 2023-07-13 21:34:12 +10:00
mickr777
b5e7384f09 Delete clearnodes and change nodeEditorReset 2023-07-13 21:34:12 +10:00
mickr777
ee253ea4f1 add useCallback 2023-07-13 21:34:12 +10:00
psychedelicious
4ab4942e69 fix(ui): fix nodes crash when adding model loader 2023-07-13 20:29:03 +10:00
psychedelicious
944b46908a fix(ui): fix node parsing failing 2023-07-13 20:17:18 +10:00
psychedelicious
43cc96255b fix(ui): check for metadata accumulator before connecting to it 2023-07-13 20:05:45 +10:00
psychedelicious
4702eb2e6a fix(ui): fix inpaint invalid model error 2023-07-13 19:59:51 +10:00
blessedcoolant
19fdb70e20 Merge branch 'clearnodes' of https://github.com/mickr777/InvokeAI into pr/3747 2023-07-13 20:34:57 +12:00
blessedcoolant
6861499697 fix: Simplify modal code 2023-07-13 20:34:23 +12:00
mickr777
8274488d2c
Merge branch 'main' into clearnodes 2023-07-13 18:30:12 +10:00
mickr777
91c4e4c9b9
useDisclosure instead of useState. 2023-07-13 18:08:30 +10:00
mickr777
d1ac50b061
Change Confirmation Dialog
Changed Confirmation Dialog to use chakra-ui alert dialog
2023-07-13 17:19:59 +10:00
psychedelicious
a43c900961 feat(ui): update UI for new metadata
- Update for new routes
- Update model storage in state to be `MainModelField` type instead of `string`, simplifies a lot of model handling
- Update model-related stuff for model `name` --> `model_name`
- Update linear graphs to use `MetadataAccumulator`
- Update `ImageMetadataViewer` UI
- Ensure all `recall` functions work (well, the ones that are active anyways)
2023-07-13 15:40:05 +10:00
mickr777
90441c4257
Update TopCenterPanel.tsx 2023-07-13 14:41:00 +10:00
mickr777
99c1d5c044
Update nodesSlice.ts 2023-07-13 14:40:33 +10:00
mickr777
c7dcf1f4a0
Create ClearNodesButton.tsx 2023-07-13 14:40:09 +10:00
blessedcoolant
0282aa83c5 feat: Do not store edge styling data when saving a graph setup 2023-07-12 14:32:54 +12:00
blessedcoolant
84af35597d fix: Update Load & Save Icons to FontAwesome 2023-07-12 13:58:14 +12:00
blessedcoolant
3b61a3abeb Merge branch 'main' into save-load-nodes 2023-07-12 13:52:26 +12:00