When the processor has an error and it has a queue item, mark that item failed.
This addresses processor errors resulting in `in_progress` queue items, which create a soft lock of the processor, requiring the user to cancel the `in_progress` item before anything else processes.
Makes graph validation logic more rigorous, validating graphs when they are created as part of a session or batch.
`validate_self()` method added to `Graph` model. It does all the validation that `is_valid()` did, plus a few extras:
- unique `node.id` values across graph
- node ids match their key in `Graph.nodes`
- recursively validate subgraphs
- validate all edges
- validate graph is acyclical
The new method is required because `is_valid()` just returned a boolean. That behaviour is retained, but `validate_self()` now raises appropriate exceptions for validation errors. This are then surfaced to the client.
The function is named `validate_self()` because pydantic reserves `validate()`.
There are two main places where graphs are created - in batches and in sessions.
Field validators are added to each of these for their `graph` fields, which call the new validation logic.
**Closes #4744**
In this issue, a batch is enqueued with an invalid graph. The output field is typed as optional while the input field is required. The field types themselves are not relevant - this change addresses the case where an invalid graph was created.
The mismatched types problem is not noticed until we attempt to invoke the graph, because the graph was never *fully* validated. An error is raised during the call to `graph_execution_state.next()` in `invoker.py`. This function prepares the edges and validates them, raising an exception due to the mismatched types.
This exception is caught by the session processor, but it doesn't handle this situation well - the graph is not marked as having an error and the queue item status is never changed. The queue item is therefore forever `in_progress`, so no new queue items are popped - the app won't do anything until the queue item is canceled manually.
This commit addresses this by preventing invalid graphs from being created in the first place, addressing a substantial number of fail cases.
The compress_level setting of PIL.Image.save(), used for PNG encoding. All settings are lossless. 0 = fastest, largest filesize, 9 = slowest, smallest filesize
Closes#4786
This is fired when the dnd image is moved over the 'none' board. Weren't defaulting to 'none' for the image's board_id, resulting in it being possible to drag a 'none' image onto 'none'.
Selections were not being `uniqBy()`'d, or were `uniqBy()`'d without a proper iteratee. This results in duplicate images in selections in certain situations.
Add correct `uniqBy()` to the reducer to prevent this in the future.
This caused a crapload of network requests any time an image was generated.
The counts are necessary to handle the logic for inserting images into existing image list caches; we have to keep track of the counts.
Replace tag invalidation with manual cache updates in all cases, except the initial request (which is necessary to get the initial image counts).
One subtle change is to make the counts an object instead of a number. This is required for `immer` to handle draft states. This should be raised as a bug with RTK Query, as no error is thrown when attempting to update a primitive immer draft.
The helper function `generate_face_box_mask()` had a bug that prevented larger faces from being detected in some situations. This is resolved, and its dependent nodes (all the FaceTools nodes) have a patch version bump.
## What type of PR is this? (check all applicable)
- [X] Bug Fix
## Have you discussed this change with the InvokeAI team?
- [X] Yes
## Have you updated all relevant documentation?
- [ ] Yes
- [X] No
## Description
This PR causes the font "Inter-Regular.ttf", which is needed by the
facetools Face Identifier node, to be installed along with other assets
in the virtual environment. It also fixes the font path resolution logic
in the invocation to work with both package and editable installs.
## Related Tickets & Documents
Closes#4771
## What type of PR is this? (check all applicable)
Release v3.2.0
## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [ ] Yes
- [X] No
Need to update prompting docs
## Description
3.2.0 release version
## [optional] Are there any post deployment tasks we need to perform?
* feat(ui): max upscale pixels config
Add `maxUpscalePixels: number` to the app config. The number should be the *total* number of pixels eg `maxUpscalePixels: 4096 * 4096`.
If not provided, any size image may be upscaled.
If the config is provided, users will see be advised if their image is too large for either model, or told to switch to an x2 model if it's only too large for x4.
The message is via tooltip in the popover and via toast if the user uses the hotkey to upscale.
* feat(ui): "mayUpscale" -> "isAllowedToUpscale"
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [x] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [x] Yes
- [ ] No
## Description
Grid to Gif is two custom nodes, one that divides a grid image into an
image collection, the other converts an image collection into a animated
gif
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ x ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ x ] No, because:
## Have you updated all relevant documentation?
- [x ] Yes
- [ ] No
cv2 infill node was missing a version in its decorator, resulting in a
red exclamation mark on the node
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [x] No, because: is tiny
## Have you updated all relevant documentation?
- [ ] Yes
- [x] No
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Description
Very tall IP adapter images didn't get fit to the panel. Now they do
* Initial commit of edge drag feature.
* Fixed build warnings
* code cleanup and drag to existing node
* improved isValidConnection check
* fixed build issues, removed cyclic dependency
* edge created nodes now spawn at cursor
* Add Node popover will no longer show when using drag to delete an edge.
* Fixed collection handling, added priority for handles matching name of source handle, removed current image/notes nodes from filtered list
* Fixed not properly clearing startParams when closing the Add Node popover
* fix(ui): do not allow Collect -> Iterate connection
This can be removed when #3956 is resolved
* feat(ui): use existing node validation logic in add-node-on-drop
This logic handles a number of special cases
---------
Co-authored-by: Millun Atluri <Millu@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* node-FaceTools
* Added more documentation for facetools
* invert FaceMask masking
- FaceMask had face protected and surroundings change by default (face white, else black)
- Change to how FaceOff/others work: the opposite where surroundings protected, face changes by default (face black, else white)
* reflect changed facemask behaviour in docs
* add FaceOff+FaceMask workflows
- Add FaceOff and FaceMask example workflows to docs/workflows
* add FaceMask+FaceOff workflows to exampleworkflows.md
- used invokeai URL paths mimicking other workflow URLs, hopefully they translate when/if merged
* inheriting, typehints, black/isort/flake8
- modified FaceMask and FaceOff output classes to inherit base image, height, width from ImageOutput
- Added type annotations to helper functions, required some reworking of code's stored data
* remove credit header
- Was in my personal/repo copy, don't think it's necessary if merged.
* Optionals & image declaration duplication
- Added Optional[] to optional outputs and types
- removed duplication of image = context.services.images.get_pil_images(self.image.image_name) declaration
- Still need to find a way to deal with mask_pil None typing errors
* face(facetools): fix typing issues, add validation, clean up structure
* feat(facetools): update field descriptions
* Update FaceOff_FaceScale2x.json
- update FaceOff workflow after Bounded Image field removed in place of inheriting Image out field from ImageOutput
* feat(facetools): pass through original image on facemask if invalid face ids requested
* feat(facetools): tidy variable names & fn calls
* feat(facetools): bundle inter font, draw ids with it
Inter is a SIL Open Font license. The license is included and is fully permissive. Inter is the same font the UI and commercial application already uses.
Only the "regular" version is bundled.
* chore(facetools): isort & fix mypy issues
* docs(facetools): update and format docs
---------
Co-authored-by: Millun Atluri <millun.atluri@gmail.com>
Co-authored-by: Millun Atluri <Millu@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>