Commit Graph

274 Commits

Author SHA1 Message Date
psychedelicious
8e709fe05a fix(ui): remove shift+enter to cancel
Whoops!
2024-01-04 13:59:25 +11:00
psychedelicious
6bfe994622 feat(ui): bump fontSize in fallback compoennt 2024-01-03 09:09:50 -05:00
psychedelicious
f92a5cbabc fix(ui): fix up hotkeys
- Add Shift+X back (this has been missing for a long time)
- Add secondary toggle options hotkey
2024-01-03 13:18:50 +11:00
psychedelicious
46d830b9fa feat(ui): new logo! 2024-01-03 13:18:50 +11:00
psychedelicious
db17ec7a4b feat(ui): use dropzone noKeyboard opt instead of manual listener to disable on spacebar 2024-01-03 13:18:50 +11:00
psychedelicious
37c8b9d06a fix(ui): fix sdxl style prompts
- Do not _merge_ prompt and style prompt when concat is enabled - either use the prompt as style, or use the style directly.
- Set style prompt metadata correctly.
- Add metadata recall for style prompt.
2024-01-03 13:18:50 +11:00
psychedelicious
8aeeee4752 fix(ui): fix erroneous vae model display
`react-select` has some weird behaviour where if the value is `undefined`, it shows the last-selected value instead of nothing. Must fall back to `null`
2024-01-03 13:18:50 +11:00
psychedelicious
930de51910 feat(ui): add badges for advanced settings 2024-01-03 13:18:50 +11:00
psychedelicious
b1b5c0d3b2 fix(ui): fix workflow editor model selector, excise ONNX
Ensure workflow editor model selector component gets a value

This introduced some funky type issues related to ONNX models. ONNX doesn't work anyways (unmaintained). Instead of fixing the types to work with a non-working feature, ONNX is now removed entirely from the UI.

- Remove all refs to ONNX (and Olives)
- Fix some type issues
- Add ONNX nodes to the nodes denylist (so they are not visible in UI)
- Update VAE graph helper, which still had some ONNX logic. It's a very simple change and doesn't change any logic. Just removes some conditions that were for ONNX. I tested it and nothing broke.
- Regenerate types
- Fix prettier and eslint ignores for generated types
- Lint
2024-01-03 13:18:50 +11:00
psychedelicious
06245bc761 feat(ui): add support for default values for sliders 2024-01-03 13:18:50 +11:00
psychedelicious
0cefacb3a2 feat(ui): add support for default values for numberinputs 2024-01-03 13:18:50 +11:00
psychedelicious
4a43e1c1b8 fix(ui): restore global hotkeys 2024-01-03 13:18:50 +11:00
Mary Hipp
a456f6e6f0 lint 2024-01-02 10:02:33 -05:00
Mary Hipp
a408f562d6 option to use new brand for loader 2024-01-02 10:02:33 -05:00
Mary Hipp
cefdf9ed00 define text color for tooltips 2024-01-02 10:02:33 -05:00
psychedelicious
ae8ffe9d51 chore(ui): lint 2024-01-02 07:28:53 -05:00
psychedelicious
870cc5b733 feat(ui): dynamic prompts loading ux
- Prompt must have an open curly brace followed by a close curly brace to enable dynamic prompts processing
- If a the given prompt already had a dynamic prompt cached, do not re-process
- If processing is not needed, user may invoke immediately
- Invoke button shows loading state when dynamic prompts are processing, tooltip says generating
- Dynamic prompts preview icon in prompt box shows loading state when processing, tooltip says generating
2024-01-02 07:28:53 -05:00
psychedelicious
1e2e26cfc2 feat(ui): add open queue to queue action menu 2024-01-02 07:28:53 -05:00
psychedelicious
61c10a7ca8 fix(ui): fix canvas bbox interactions 2024-01-02 07:28:53 -05:00
psychedelicious
4f43eda09b feat(ui): modularize imagesize components
Canvas and non-canvas have separate width and height and need their own separate aspect ratios. In order to not duplicate a lot of aspect ratio logic, the components relating to image size have been modularized.
2024-01-02 07:28:53 -05:00
psychedelicious
011757c497 fix(ui): add numberinput to control adapter weight
Required some rejiggering of the InvControl and InvSlider styles.
2024-01-02 07:28:53 -05:00
psychedelicious
d256d93a2a feat(ui): use larger chevrons for number input steppers 2024-01-02 07:28:53 -05:00
psychedelicious
f3c8e986a5 feat(ui): bump badge fontsize to 10px 2024-01-02 07:28:53 -05:00
psychedelicious
598241e0f2 fix(ui): InvContextMenu.placement = 'auto-end'
This ensures the context menus don't get cut off when the window size is very small.
2024-01-01 08:13:23 -05:00
psychedelicious
5c3dd62ae0 feat(ui): update useGlobalModifiers to store each key independently
This reduces rerenders when the user presses a modifier key.
2024-01-01 08:13:23 -05:00
psychedelicious
5d4610d981 feat(ui): store node templates in separate slice
Flattens the `nodes` slice. May offer minor perf improvements in addition to just being cleaner.
2024-01-01 08:13:23 -05:00
psychedelicious
6209fef63d fix(ui): focus add node popover on open
Need an extra ref to pass to the InvSelect component.
2024-01-01 08:13:23 -05:00
psychedelicious
b490c8ae27 chore(ui): bump deps
Includes vite v5 - only change needed is to set .mts for vite config files.
2024-01-01 08:13:23 -05:00
psychedelicious
539887b215 feat(ui): misc perf/rerender improvements
More efficient selectors, memoized/stable references to objects, lazy popover/menu rendering.
2024-01-01 08:13:23 -05:00
psychedelicious
2ba505cce9 feat(ui): use pubsub to for globalcontextmenuclose
Far more efficient than the crude redux incrementor thing.
2024-01-01 08:13:23 -05:00
psychedelicious
2a41fd0b29 fix(ui): fix field title styling 2024-01-01 08:13:23 -05:00
psychedelicious
52f9749bf5 feat(ui): partial rebuild of model manager internal logic 2023-12-29 08:26:14 -05:00
psychedelicious
2a661450c3 feat(ui): increase size of clear icon on selects 2023-12-29 08:26:14 -05:00
psychedelicious
2d96c62fdb feat(ui): more memoization 2023-12-29 08:26:14 -05:00
psychedelicious
3e6173ee8c feat(ui): only show refiner models on refiner model select 2023-12-29 08:26:14 -05:00
psychedelicious
f4ea495d23 feat(ui): InvSwitch and InvSliderThumb are round 2023-12-29 08:26:14 -05:00
psychedelicious
43a4b815e8 fix(ui): fix InvSlider vertical thumb styling 2023-12-29 08:26:14 -05:00
psychedelicious
4134f18319 fix(ui): InvEditable, linear field view styling 2023-12-29 08:26:14 -05:00
psychedelicious
cd292f6c1c fix(ui): remove errant console.log 2023-12-29 08:26:14 -05:00
psychedelicious
3ce8f3d6fe feat(ui): more memoization 2023-12-29 08:26:14 -05:00
psychedelicious
300805a25a fix(ui): fix typing issues 2023-12-29 08:26:14 -05:00
psychedelicious
56527da73e feat(ui): memoize all components 2023-12-29 08:26:14 -05:00
psychedelicious
ca4b8e65c1 feat(ui): use stable objects for animation/native element styles 2023-12-29 08:26:14 -05:00
psychedelicious
ccbbb417f9 feat(ui): fix control adapters styling 2023-12-29 08:26:14 -05:00
psychedelicious
4f2930412e feat(ui): use primitive style props or memoized sx objects 2023-12-29 08:26:14 -05:00
psychedelicious
77f2aabda4 feat(ui): sort model select options with compatible base model first 2023-12-29 08:26:14 -05:00
psychedelicious
1b3bb932b9 feat(ui): reduce button fontweight to semibold 2023-12-29 08:26:14 -05:00
psychedelicious
f0b102d830 feat(ui): ux improvements & redesign
This is a squash merge of a bajillion messy small commits created while iterating on the UI component library and redesign.
2023-12-29 08:26:14 -05:00
psychedelicious
72cb8b83fe feat(ui): upgrade redux and RTK
There are a few breaking changes, which I've addressed.

The vast majority of changes are related to new handling of `reselect`'s `createSelector` options.

For better or worse, we memoize just about all our selectors using lodash `isEqual` for `resultEqualityCheck`. The upgrade requires we explicitly set the `memoize` option to `lruMemoize` to continue using lodash here.

Doing that required changing our `defaultSelectorOptions`.

Instead of changing that and finding dozens of instances where we weren't using that and instead were defining selector options manually, I've created a pre-configured selector: `createMemoizedSelector`.

This is now used everywhere instead of `createSelector`.
2023-12-09 16:09:26 +11:00
psychedelicious
95a3c89a56 chore(ui): lint 2023-12-09 16:03:09 +11:00