Commit Graph

274 Commits

Author SHA1 Message Date
psychedelicious
fbff22c94b feat(ui): memoize all components 2023-08-21 19:17:36 +10:00
psychedelicious
990b6b5f6a feat(ui): useful tooltips on invoke button 2023-08-21 19:17:36 +10:00
psychedelicious
84cf8bdc08 feat(ui): field context menu, add/remove from linear ui 2023-08-21 19:17:36 +10:00
psychedelicious
70b8c3dfea fix(ui): fix context menu on workflow editor
There is a tricky mouse event interaction between chakra's `useOutsideClick()` hook (used by chakra `<Menu />`) and reactflow. The hook doesn't work when you click the main reactflow area.

To get around this, I've used a dirty hack, copy-pasting the simple context menu component we use, and extending it slightly to respond to a global `contextMenusClosed` redux action.
2023-08-16 23:04:36 +10:00
psychedelicious
6df4af2c79 chore: lint 2023-08-16 12:07:34 +10:00
psychedelicious
0f8606914e feat(ui): remove shouldShowDeleteButton
- remove this state entirely
- use `state.hotkeys.shift` directly to hide and show the icon on gallery
- also formatting
2023-08-16 12:07:34 +10:00
Mary Hipp
a512fdc0f6 update IAIDndImage to use children for icons, add UI for shift+delete to delete images from gallery 2023-08-16 12:07:34 +10:00
psychedelicious
f49fc7fb55 feat: node editor
squashed rebase on main after backendd refactor
2023-08-16 09:54:38 +10:00
psychedelicious
bf94412d14 feat: add multi-select to gallery
multi-select actions include:
- drag to board to move all to that board
- right click to add all to board or delete all

backend changes:
- add routes for changing board for list of image names, deleting list of images
- change image-specific routes to `images/i/{image_name}` to not clobber other routes (like `images/upload`, `images/delete`)
- subclass pydantic `BaseModel` as `BaseModelExcludeNull`, which excludes null values when calling `dict()` on the model. this fixes inconsistent types related to JSON parsing null values into `null` instead of `undefined`
- remove `board_id` from `remove_image_from_board`

frontend changes:
- multi-selection stuff uses `ImageDTO[]` as payloads, for dnd and other mutations. this gives us access to image `board_id`s when hitting routes, and enables efficient cache updates.
- consolidate change board and delete image modals to handle single and multiples
- board totals are now re-fetched on mutation and not kept in sync manually - was way too tedious to do this
- fixed warning about nested `<p>` elements
- closes #4088 , need to handle case when `autoAddBoardId` is `"none"`
- add option to show gallery image delete button on every gallery image

frontend refactors/organisation:
- make typegen script js instead of ts
- enable `noUncheckedIndexedAccess` to help avoid bugs when indexing into arrays, many small changes needed to satisfy TS after this
- move all image-related endpoints into `endpoints/images.ts`, its a big file now, but this fixes a number of circular dependency issues that were otherwise felt impossible to resolve
2023-08-03 11:46:59 +10:00
Lincoln Stein
ce7fa96dbc Merge branch 'main' into feat/safety-checker-node 2023-07-26 06:39:46 -04:00
psychedelicious
30c3b7a6fc fix(ui): fix invoke button being disabled 2023-07-26 18:40:17 +10:00
blessedcoolant
397604a094 feat: Allow LoRA weights to be more than sliders via input
Found some LoRA's that need it.
2023-07-26 19:20:42 +12:00
psychedelicious
676051edb9 fix(ui): fix missing args for model queries 2023-07-26 14:56:51 +10:00
psychedelicious
c5147d0f57 fix(ui): fix all eslint & prettier issues 2023-07-22 23:45:24 +10:00
psychedelicious
5468d9a9fc fix(ui): resolve all typescript issues 2023-07-22 21:38:50 +10:00
psychedelicious
75863e7181 feat(ui): logging cleanup
- simplify access to app logger
- spruce up and make consistent log format
- improve messaging
2023-07-22 21:12:51 +10:00
psychedelicious
68f1f87c6f feat(ui): board styles 2023-07-21 07:26:12 -04:00
psychedelicious
c2c99b8650 feat(ui): fix more caching bugs 2023-07-21 07:26:12 -04:00
psychedelicious
190ba5af59 feat(ui): boards styling 2023-07-20 22:56:52 +10:00
blessedcoolant
6e36c275c9
feat: Add Setting Switch Component (#3847) 2023-07-20 14:17:51 +12:00
psychedelicious
0724eb9e0a
feat(ui): another go at gallery (#3791)
* feat(ui): migrate listImages to RTK query using createEntityAdapter

- see comments in `endpoints/images.ts` for explanation of the caching
- so far, only manually updating `all` images when new image is generated. no other manual cache updates are implemented, but will be needed.
- fixed some weirdness with loading state components (like the spinners in gallery)
- added `useThumbnailFallback` for `IAIDndImage`, this displays the tiny webp thumbnail while the full-size images load
- comment out some old thunk related stuff in gallerySlice, which is no longer needed

* feat(ui): add manual cache updates for board changes (wip)

- update RTK Query caches when adding/removing single image to/from board
- work more on migrating all image-related operations to RTK Query

* update AddImagesToBoardContext so that it works when user uses context menu + modal

* handle case where no image is selected

* get assets working for main list and boards - dnd only

* feat(ui): migrate image uploads to RTK Query

- minor refactor of `ImageUploader` and `useImageUploadButton` hooks, simplify some logic
- style filesystem upload overlay to match existing UI
- replace all old `imageUploaded` thunks with `uploadImage` RTK Query calls, update associated logic including canvas related uploads
- simplify `PostUploadAction`s that only need to display user input

* feat(ui): remove `receivedPageOfImages` thunks

* feat(ui): remove `receivedImageUrls` thunk

* feat(ui): finish removing all images thunks

stuff now broken:
- image usage
- delete board images
- on first load, no image selected

* feat(ui): simplify `updateImage` cache manipulation

- we don't actually ever change categories, so we can remove a lot of logic

* feat(ui): simplify canvas autosave

- instead of using a network request to set the canvas generation as not intermediate, we can just do that in the graph

* feat(ui): simplify & handle edge cases in cache updates

* feat(db, api): support `board_id='none'` for `get_many` images queries

This allows us to get all images that are not on a board.

* chore(ui): regen types

* feat(ui): add `All Assets`, `No Board` boards

Restructure boards:
- `all images` is all images
- `all assets` is all assets
- `no board` is all images/assets without a board set
- user boards may have images and assets

Update caching logic
- much simpler without every board having sub-views of images and assets
- update drag and drop operations for all possible interactions

* chore(ui): regen types

* feat(ui): move download to top of context menu

* feat(ui): improve drop overlay styles

* fix(ui): fix image not selected on first load

- listen for first load of all images board, then select the first image

* feat(ui): refactor board deletion

api changes:
- add route to list all image names for a board. this is required to handle board + image deletion. we need to know every image in the board to determine the image usage across the app. this is fetched only when the delete board and images modal is opened so it's as efficient as it can be.
- update the delete board route to respond with a list of deleted `board_images` and `images`, as image names. this is needed to perform accurate clientside state & cache updates after deleting.

db changes:
- remove unused `board_images` service method to get paginated images dtos for a board. this is now done thru the list images endpoint & images service. needs a small logic change on `images.delete_images_on_board`

ui changes:
- simplify the delete board modal - no context, just minor prop drilling. this is feasible for boards only because the components that need to trigger and manipulate the modal are very close together in the tree
- add cache updates for `deleteBoard` & `deleteBoardAndImages` mutations
- the only thing we cannot do directly is on `deleteBoardAndImages`, update the `No Board` board. we'd need to insert image dtos that we may not have loaded. instead, i am just invalidating the tags for that `listImages` cache. so when you `deleteBoardAndImages`, the `No Board` will re-fetch the initial image limit. i think this is more efficient than e.g. fetching all image dtos to insert then inserting them.
- handle image usage for `deleteBoardAndImages`
- update all (i think/hope) the little bits and pieces in the UI to accomodate these changes

* fix(ui): fix board selection logic

* feat(ui): add delete board modal loading state

* fix(ui): use thumbnails for board cover images

* fix(ui): fix race condition with board selection

when selecting a board that doesn't have any images loaded, we need to wait until the images haveloaded before selecting the first image.

this logic is debounced to ~1000ms.

* feat(ui): name 'No Board' correctly, change icon

* fix(ui): do not cache listAllImageNames query

if we cache it, we can end up with stale image usage during deletion.

we could of course manually update the cache as we are doing elsewhere. but because this is a relatively infrequent network request, i'd like to trade increased cache mgmt complexity here for increased resource usage.

* feat(ui): reduce drag preview opacity, remove border

* fix(ui): fix incorrect queryArg used in `deleteImage` and `updateImage` cache updates

* fix(ui): fix doubled open in new tab

* fix(ui): fix new generations not getting added to 'No Board'

* fix(ui): fix board id not changing on new image when autosave enabled

* fix(ui): context menu when selection is 0

need to revise how context menu is triggered later, when we approach multi select

* fix(ui): fix deleting does not update counts for all images and all assets

* fix(ui): fix all assets board name in boards list collapse button

* fix(ui): ensure we never go under 0 for total board count

* fix(ui): fix text overflow on board names

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 12:06:38 -04:00
psychedelicious
afa84a149c feat(ui): restore ad-hoc upscaling
- remove face restoration entirely
- add dropdown for ESRGAN model select
- add ad-hoc upscaling graph and workflow
2023-07-18 14:57:47 +10:00
blessedcoolant
ec3c15ead0 Merge branch 'main' into mm-ui 2023-07-18 12:58:57 +12:00
blessedcoolant
715e3217d0 feat: Improve Scanned / Model Lists layout
- Now inside ScrollArea
- Now displays installed models
2023-07-18 12:14:35 +12:00
Lincoln Stein
6ae10798b0
Merge branch 'main' into feat/model-events 2023-07-17 17:15:12 -04:00
psychedelicious
380aa1d7b5 feat(ui): fix copy image, add context menu to IAIDndImage
- restore copy image functionality* in image context menu, current image buttons
- give IAIDndImage the same context menu

* copying image to clipboard is not possible on Firefox unless the user enables a setting which is disabled by default. if the browser does not support copying an image, the copy functionality is disabled.
2023-07-17 16:43:24 -04:00
psychedelicious
af9e8fefce feat(ui): socket event timestamps have ms precision 2023-07-17 17:35:20 +10:00
blessedcoolant
5b047baeb0 fix: Mantine Required icon being on new line 2023-07-16 15:29:01 +12:00
blessedcoolant
d93d42af4a feat: Add Manual Checkpoint / Safetensor Models 2023-07-16 15:21:49 +12:00
blessedcoolant
2e0370d845 feat: Extract BaseModel and ModelVariant Select's
For reusability
2023-07-16 14:07:26 +12:00
psychedelicious
b265956083 fix(ui): disable drop when controlnet disabled 2023-07-15 20:47:02 +10:00
psychedelicious
4ac0ce59fb fix(ui): add custom label to IAIMantineSelects
needed to have their label styles match chakras
2023-07-15 20:29:15 +10:00
psychedelicious
457e4b7fc5 feat(ui): tweak slider label spacing 2023-07-15 19:56:45 +10:00
psychedelicious
77ad3c959b feat(ui): tweak slider styles 2023-07-15 19:56:45 +10:00
psychedelicious
0d41346417 feat(ui): fix controlNet models
- update controlnet state to use object format for model
- update model-parsing helper functions to log errors
- update nodes components, types and state
- remove controlnets from state when models are loaded and the controlnet's model is not available
2023-07-15 19:56:44 +10:00
blessedcoolant
48561908b1
Merge branch 'main' into fix/nodes/fix-mouse-interactions 2023-07-15 04:13:46 +12:00
psychedelicious
f6752965b7 fix(ui): allow decimals in number inputs
still some jank but eh
2023-07-15 01:05:10 +10:00
psychedelicious
79d65125c2 feat(ui): extract mantine component styles to hook, add less opinionated mantine components
IAIMantineSelect and IAIMantineMultiSelect have a bit of extra logic that prevents simple select functionality from working as expected.

- extract the styles into hooks
- rename those two components to IAIMantineSearchableSelect and IAIMantineSearchableMultiSelect
- Create IAIMantineSelect (which is just a dropdown) and use it in model manager and a few other places

When we only have a few options to present and searching is not efficient, we should use this instead.
2023-07-14 23:00:38 +10:00
blessedcoolant
16e93c6455 Merge branch 'main' into mm-ui 2023-07-14 15:46:53 +12:00
psychedelicious
536a397b12
ui: gallery enhancements (#3752)
* feat(ui): salvaged gallery UI enhancements

* restore boardimage functionality, load boardimages and remove some cachine optimizations in the name of data integrity

* fix assets, fix load more params

* jk NOW fix assets, fix load more params

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: Mary Hipp Rogers <maryhipp@gmail.com>
2023-07-13 20:31:10 +00:00
blessedcoolant
31bb4bfc61 style: Update Model Manager Styling to new format 2023-07-12 23:12:12 +12:00
blessedcoolant
310e401b03 feat: Create basic IAIMantineTextInput component for form usage 2023-07-12 20:10:33 +12:00
psychedelicious
be06d4c0af fix(ui): fix selection on dropdowns
Mantine's multiselect does not let you edit the search box with mouse, paste into it, etc. Normal select is fine.

I can't remember why I made Lora etc multiselects, but everything seems to work with normal selects, so I've change to that.
2023-07-08 10:29:19 -04:00
psychedelicious
a0ccb4385f fix(ui): fix inconsistent shift modifier capture
The shift key listener didn't catch pressed when focused in a textarea or input field, causing jank on slider number inputs.

Add keydown and keyup listeners to all such fields, which ensures that the `shift` state is always correct.

Also add the action tracking it to `actionsDenylist` to not clutter up devtools.
2023-07-08 18:52:37 +10:00
psychedelicious
e7370e5ef3 fix(ui): fix readonly inputs
There was a props on IAISlider to make the input component readonly - I didn't know this existed and at some point used a component with that prop as a template for other sliders, copying the flag over.

It's not actually used anywhere, so I removed the prop entirely, enabling the number inputs everywhere.
2023-07-08 17:16:34 +10:00
psychedelicious
8457fcf7d3 feat(ui): finalize base model compatibility for lora, ti, vae 2023-07-07 22:50:22 +10:00
Mary Hipp
b9a1aa38e3 disable submodels that have incompatible base models 2023-07-07 22:50:22 +10:00
blessedcoolant
1ac787f3c1 feat: Change Clip Skip to Slider & Add Collapse Active Text 2023-07-07 06:37:07 +12:00
Mary Hipp Rogers
d5f90b1a02
Improved loading for UI (#3667)
* load images on gallery render

* wait for models to be loaded before you can invoke

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-06 14:48:42 +00:00
psychedelicious
2415dc1235 feat(ui): refactor embedding ui; now is autocomplete 2023-07-06 13:40:13 +10:00
blessedcoolant
8c9266359d feat: Add Embedding Select To Linear UI 2023-07-05 23:41:15 +12:00
psychedelicious
e41e8606b5 feat(ui): improve accordion ux
- Accordions now may be opened or closed regardless of whether or not their contents are enabled or active
- Accordions have a short text indicator alerting the user if their contents are enabled, either a simple `Enabled` or, for accordions like LoRA or ControlNet, `X Active` if any are active
2023-07-05 17:33:03 +10:00
psychedelicious
c21b56ba31 fix(ui): fix mantine disabled styles 2023-07-05 12:47:34 +10:00
psychedelicious
90aa97edd4 feat(ui): add multi-select and batch capabilities
This introduces the core functionality for batch operations on images and multiple selection in the gallery/batch manager.

A number of other substantial changes are included:
- `imagesSlice` is consolidated into `gallerySlice`, allowing for simpler selection of filtered images
- `batchSlice` is added to manage the batch
- The wonky context pattern for image deletion has been changed, much simpler now using a `imageDeletionSlice` and redux listeners; this needs to be implemented still for the other image modals
- Minimum gallery size in px implemented as a hook
- Many style fixes & several bug fixes

TODO:
- The UI and UX need to be figured out, especially for controlnet
- Batch processing is not hooked up; generation does not do anything with batch
- Routes to support batch image operations, specifically delete and add/remove to/from boards
2023-07-04 00:18:27 +10:00
psychedelicious
d6cfbe982f feat(ui): tweak light mode colors, buttons pop 2023-06-30 13:15:58 +10:00
blessedcoolant
295444c730 cleanup: Minor theme related cleanup 2023-06-30 06:09:14 +12:00
psychedelicious
032c7e68d0 feat(ui): remove themes, add hand-crafted dark and light modes
Themes are very fun but due to the differences in perceived saturation and lightness across the
the color spectrum, it's impossible to have have multiple themes that look great without hand-
crafting *every* shade for *every* theme. We've ended up with 4 OK themes (well, 3, because the
light theme was pretty bad).

I've removed the themes and added color mode support. There is now a single dark and light mode,
each with their own color palette and the classic grey / purple / yellow invoke colors that
@blessedcoolant first designed.

I've re-styled almost everything except the model manager and lightbox, which I keep forgetting
to work on.

One new concept is the Chakra `layerStyle`. This lets us define "layers" - think body, first layer,
second layer, etc - that can be applied on various components. By defining layers, we can be more
consistent about the z-axis and its relationship to color and lightness.
2023-06-30 03:24:36 +10:00
psychedelicious
6390af229d feat(ui): add dynamic prompts to t2i tab
- add param accordion for dynamic prompts
- update graphs
2023-06-26 19:15:54 +10:00
blessedcoolant
3a19be1606 fix: Add missing IAIMantineSelect disabled styles 2023-06-26 17:37:47 +12:00
psychedelicious
862bf7546c feat(ui): improved node parsing
- use `swagger-parser` to dereference openapi schema
- tidy vite plugins
- use mantine select for node add menu
2023-06-26 11:53:54 +10:00
psychedelicious
dde497404b fix(ui): fix init image display buttons
- Reset and Upload buttons along top of initial image
- Also had to mess around with the control net & DnD image stuff after changing the styles
- Abstract image upload logic into hook - does not handle native HTML drag and drop upload - only the button click upload
2023-06-24 18:15:49 +10:00
psychedelicious
e386b5dc53 feat(ui): api layer refactor
*migrate from `openapi-typescript-codegen` to `openapi-typescript` and `openapi-fetch`*

`openapi-typescript-codegen` is not very actively maintained - it's been over a year since the last update.
`openapi-typescript` and `openapi-fetch` are part of the actively maintained repo. key differences:

- provides a `fetch` client instead of `axios`, which means we need to be a bit more verbose with typing thunks
- fetch client is created at runtime and has a very nice typescript DX
- generates a single file with all types in it, from which we then extract individual types. i don't like how verbose this is, but i do like how it is more explicit.
- removed npm api generation scripts - now we have a single `typegen` script

overall i have more confidence in this new library.

*use nanostores for api base and token*

very simple reactive store for api base url and token. this was suggested in the `openapi-fetch` docs and i quite like the strategy.

*organise rtk-query api*

split out each endpoint (models, images, boards, boardImages) into their own api extensions. tidy!
2023-06-24 17:57:39 +10:00
psychedelicious
bd533426fc feat(ui): first pass at boards styling 2023-06-22 16:25:49 +10:00
blessedcoolant
80a8d3ef28 style: Theme placeholder style for IAIMantineMultiSelect 2023-06-18 22:17:09 +12:00
blessedcoolant
a960fa009d fix: Fix some styling issues with IAIMantineMultiSelect 2023-06-18 22:04:12 +12:00
blessedcoolant
dae5b9b259 fix: Minor styling fix to the IAIMantineMultiSelect component 2023-06-18 20:06:56 +12:00
blessedcoolant
59b5dfc3e0 feat: Port Schedulers to Mantine 2023-06-18 19:47:27 +12:00
psychedelicious
1e08d865c9 chore: dummy commit to trigger actions 2023-06-14 14:14:24 +10:00
psychedelicious
2cee8bebb2 fix(ui): revert offset scrollbars
The wonky padding is too janky. Just overlay for now.
2023-06-14 14:14:24 +10:00
blessedcoolant
79d53341de fix: Stretch scroll area so it retains parent width 2023-06-14 14:14:24 +10:00
blessedcoolant
33912382e3 feat: Introduce Mantine's ScrollArea 2023-06-14 14:14:24 +10:00
blessedcoolant
d282810e53 cleanup: Remove IAICustomSelect and port types 2023-06-14 14:14:24 +10:00
psychedelicious
705573f0a8 feat(ui): even more pedantic mantine select theming 2023-06-14 14:14:24 +10:00
psychedelicious
4ba5086b9a feat(ui): add tooltip to IAIMantineSelect 2023-06-14 14:14:24 +10:00
psychedelicious
4a991b4daa feat(ui): more pedantic mantine select theming 2023-06-14 14:14:24 +10:00
blessedcoolant
9a77bd9140 feat: Port IAISelect's to IAIMantineSelect's
Ported everything except Model Manager selects and the Canvas Layer Select (this needs tooltip support)
2023-06-14 14:14:24 +10:00
psychedelicious
14cdc800c3 feat(ui): pedantic mantine select theming 2023-06-14 14:14:24 +10:00
blessedcoolant
9cfbea4c25 feat: Match styling of Mantine Select with InvokeAI 2023-06-14 14:14:24 +10:00
blessedcoolant
5fe674e223 feat: Standardize IAIMantineSelect Component 2023-06-14 14:14:24 +10:00
psychedelicious
2e42a4bdd9 feat(ui): disable controlnets during processing 2023-06-13 00:04:21 +10:00
psychedelicious
af42d7d347 feat(ui): support negative controlnet weights 2023-06-13 00:04:21 +10:00
psychedelicious
7f91139e21 fix(ui): fix crash when using dropdown on certain device resolutions 2023-06-09 22:19:30 +10:00
psychedelicious
a33327c651 feat(ui): enhance IAICustomSelect
Now accepts an array of strings or array of `IAICustomSelectOption`s. This supports custom labels and tooltips within the select component.
2023-06-09 16:00:17 +10:00
psychedelicious
fd03c7eebe feat(ui): restore reset button for init image 2023-06-09 14:00:23 +10:00
psychedelicious
844058c0a5 feat(ui): make prompt not required
- also change the placeholder text
2023-06-07 18:25:30 +10:00
psychedelicious
6c2b39d1df feat(ui): improve controlnet image style
css is terrible
2023-06-07 18:25:30 +10:00
psychedelicious
8b6c0be259 feat(ui): fix IAIDndImage button styles when upload disabled 2023-06-07 18:25:30 +10:00
psychedelicious
58fec84858 feat(ui): add upload to IAIDndImage
Add uploading to IAIDndImage
- add `postUploadAction` arg to `imageUploaded` thunk, with several current valid options (set control image, set init, set nodes image, set canvas, or toast)
- updated IAIDndImage to optionally allow click to upload
2023-06-07 18:25:30 +10:00
psychedelicious
bbb2a08e8f feat(ui): fix bugs with image deletion
- `imageUsage` object was always stale due to react component lifecycle, fixed this
- cleaned up the deletion listener and context
2023-06-06 20:01:27 +10:00
psychedelicious
bf116927e1 feat(ui): clear features if image used by them is deleted
This handles the case when an image is deleted but is still in use in as eg an init image on canvas, or a control image. If we just delete the image, canvas/controlnet/etc may break (the image would just fail to load).

When an image is deleted, the app checks to see if it is in use in:
- Image to Image
- ControlNet
- Unified Canvas
- Node Editor

The delete dialog will always open if the image is in use anywhere, and the user is advised that deleting the image will reset the feature(s).

Even if the user has ticked the box to not confirm on delete, the dialog will still show if the image is in use somewhere.
2023-06-06 14:35:07 +10:00
psychedelicious
fa338ddb6a feat(ui): add useGetIsImageInUse
Checks if an image is currently being used eg in canvas, nodes, controlnet, init image.
2023-06-06 14:35:07 +10:00
psychedelicious
8283d23b74 feat(ui): remove shouldTransformUrls
This is no longer used.
2023-06-06 14:35:07 +10:00
psychedelicious
2c77563dcc feat(ui): move DropOverlay into its own IAIDropOverlay component 2023-06-05 15:24:24 +10:00
psychedelicious
a664ee30a2 feat(ui): do not change images if the dropped image is the same image 2023-06-04 22:34:58 +10:00
psychedelicious
2270c270ef feat(ui): add tooltip to IAISwitch 2023-06-04 22:34:58 +10:00
psychedelicious
4f7820719b feat(ui): add ellipsis direction to IAICustomSelect 2023-06-04 22:34:58 +10:00
psychedelicious
d0406024e3 feat(ui): IAICustomSelect tweak styles 2023-06-04 22:34:58 +10:00
psychedelicious
d6c08ba469 feat(ui): add mini/advanced controlnet ui 2023-06-04 22:34:58 +10:00
psychedelicious
828c86964d feat(ui): IAICustomSelect prevent label wrap 2023-06-04 22:34:58 +10:00
psychedelicious
54b7ddd63f feat(ui): IAIDndImage cursor: 'grab' 2023-06-04 22:34:58 +10:00
psychedelicious
a0dde66b5d feat(ui): more work on controlnet mini 2023-06-04 22:34:58 +10:00
psychedelicious
d92c7f5483 feat(ui): organize IAIDndImage component 2023-06-04 22:34:58 +10:00
psychedelicious
6b824eb112 feat(ui): initial mini controlnet UI, dnd improvements 2023-06-04 22:34:58 +10:00
psychedelicious
3d99d7ae8b feat(ui): update handling of inProgess, do not allow cnet process when processing 2023-06-04 22:34:58 +10:00
psychedelicious
b17f4c1650 feat(ui): more tweaking controlnet ui 2023-06-04 22:34:58 +10:00
psychedelicious
98493ed9e2 feat(ui): reorg parameter panel to make room for controlnet 2023-06-04 22:34:58 +10:00
psychedelicious
fa4d88e163 feat(ui): improve drag and drop ux 2023-06-04 22:34:58 +10:00
psychedelicious
3b9426eb72 feat(ui): controlnet/image dnd wip
Implement `dnd-kit` for image drag and drop
- vastly simplifies logic bc we can drag and drop non-serializable data (like an `ImageDTO`)
- also much prettier
- also will fix conflicts with file upload via OS drag and drop, bc `dnd-kit` does not use native HTML drag and drop API
- Implemented for Init image, controlnet, and node editor so far

More progress on the ControlNet UI
2023-06-04 22:34:58 +10:00
psychedelicious
e2e07696fc feat(ui): wip controlnet ui 2023-06-04 22:34:58 +10:00
psychedelicious
6571e4c2fd feat(ui): refactor parameter recall
- use zod to validate parameters before recalling
- update recall params hook to handle all validation and UI feedback
2023-06-02 00:30:01 +10:00
psychedelicious
7c7ffddb2b feat(ui): upgrade IAICustomSelect to optionally display tooltips for each item 2023-05-30 09:06:13 -04:00
psychedelicious
29fcc92da9 feat(ui): handle new image origin/category setup
- Update all thunks & network related things
- Update gallery

What I have not done yet is rename the gallery tabs and the relevant slices, but I believe the functionality is all there.

Also I fixed several bugs along the way but couldn't really commit them separately bc I was refactoring. Can't remember what they were, but related to the gallery image switching.
2023-05-28 20:19:56 -04:00
psychedelicious
9317b42e5f feat(nodes, ui): wip image types 2023-05-28 20:19:56 -04:00
user1
7fb29dabff Fixed lint-ish formatting error 2023-05-26 21:44:00 -04:00
user1
78b0b37ba6 More rebase repair. 2023-05-26 21:44:00 -04:00
user1
0864fca641 Resolving conflicts in rebase to origin/main 2023-05-26 21:44:00 -04:00
psychedelicious
0d5f44b153 feat(ui): improve image upload handling 2023-05-26 18:06:08 +10:00
psychedelicious
7a1de3887e feat(ui): wip update UI for migration 2023-05-24 11:30:47 -04:00
psychedelicious
6aebe1614d feat(ui): wip use new images service 2023-05-24 11:30:47 -04:00
psychedelicious
513eb11616 chore(ui): clean up unused files/packages 2023-05-15 22:48:06 +10:00
psychedelicious
d2c9140e69 feat(ui): restore save/copy/download/merge functionality 2023-05-15 22:21:03 +10:00
psychedelicious
d95fe5925a feat(ui): restore image post-upload actions
eg set init image if on img2img when uploading
2023-05-15 18:52:48 +10:00
psychedelicious
e1e5266fc3 feat(ui): refactor base image uploading logic 2023-05-15 17:45:05 +10:00
psychedelicious
5e4457445f feat(ui): make toast/hotkey into logical components 2023-05-15 15:25:27 +10:00
psychedelicious
658b556544 feat(ui): IAICustomSelect v2, implement for scheduler & model 2023-05-14 11:45:08 +10:00
psychedelicious
37da0fc075 feat(ui): IAICustomSelect v1 2023-05-14 11:45:08 +10:00
psychedelicious
40d4cabecd feat(ui): improve image overlay 2023-05-11 22:20:37 +10:00
psychedelicious
fdc2232ea0 feat(ui): progress images in gallery and viewer 2023-05-11 11:55:51 +10:00
blessedcoolant
7bfb5640ad cleanup(ui): Remove unused vars + minor bug fixes 2023-05-11 11:55:51 +10:00
psychedelicious
279468c0e8 feat(ui): restore tab names 2023-05-11 11:55:51 +10:00
psychedelicious
ec6c8e2a38 feat(ui): wip layout 2023-05-11 11:55:51 +10:00
psychedelicious
c4b3a24ed7 feat(ui): revert tabs to txt2img/img2img 2023-05-11 11:55:51 +10:00
psychedelicious
33c69359c2 feat(ui): add IAICollapse for parameters 2023-05-11 11:55:51 +10:00
psychedelicious
864f4bb4af feat(ui): wip img2img layouting 2023-05-11 11:55:51 +10:00
psychedelicious
5365f42a04 feat(ui): wip layouting 2023-05-11 11:55:51 +10:00
psychedelicious
1c9429a6ea feat(ui): wip canvas 2023-05-11 11:55:51 +10:00
psychedelicious
c7303adb0d feat(ui): fix generation mode logic 2023-05-11 11:55:51 +10:00
psychedelicious
cee21ca082 feat(ui): wip canvas nodes migration 2 2023-05-11 11:55:51 +10:00
psychedelicious
08ec12b391 feat(ui): wip canvas nodes migration 2023-05-11 11:55:51 +10:00
StAlKeR7779
56d3cbead0
Merge branch 'main' into feat/compel_node 2023-05-04 00:28:33 +03:00
psychedelicious
270657a62c feat(ui): gallery & progress image refactor 2023-05-01 11:16:49 +10:00
psychedelicious
c8fe12cd91 feat(ui): init image tweaks 2023-05-01 11:16:49 +10:00
psychedelicious
d00d29d6b5 feat(ui): update settings modal 2023-04-29 18:28:19 +10:00
psychedelicious
ca1cc0e2c2 feat(ui): rerender mitigation sweep 2023-04-28 22:00:18 +10:00
psychedelicious
2b5ccdc55f build(ui): treeshake lodash via lodash-es 2023-04-28 21:56:43 +10:00
psychedelicious
bfd90968f1 chore(ui): tidy npm structure 2023-04-28 21:56:43 +10:00
StAlKeR7779
0b0068ab86
Merge branch 'main' into feat/compel_node 2023-04-27 14:53:10 +03:00
blessedcoolant
a968862e6b feat(ui): Move img2img badge info to top right 2023-04-27 14:10:44 +10:00
psychedelicious
0a936696c3 feat(ui): add config slice, configuration default values 2023-04-27 14:10:44 +10:00
psychedelicious
d40d5276dd feat(ui): wip img2img ui 2023-04-26 12:40:10 +10:00