psychedelicious
94bfef3543
feat(ui): add UI component for unknown node types
2023-08-16 09:54:38 +10:00
psychedelicious
c48fd9c083
feat(nodes): refactor parameter/primitive nodes
...
Refine concept of "parameter" nodes to "primitives":
- integer
- float
- string
- boolean
- image
- latents
- conditioning
- color
Each primitive has:
- A field definition, if it is not already python primitive value. The field is how this primitive value is passed between nodes. Collections are lists of the field in node definitions. ex: `ImageField` & `list[ImageField]`
- A single output class. ex: `ImageOutput`
- A collection output class. ex: `ImageCollectionOutput`
- A node, which functions to load or pass on the primitive value. ex: `ImageInvocation` (in this case, `ImageInvocation` replaces `LoadImage`)
Plus a number of related changes:
- Reorganize these into `primitives.py`
- Update all nodes and logic to use primitives
- Consolidate "prompt" outputs into "string" & "mask" into "image" (there's no reason for these to be different, the function identically)
- Update default graphs & tests
- Regen frontend types & minor frontend tidy related to changes
2023-08-16 09:54:38 +10:00
psychedelicious
f49fc7fb55
feat: node editor
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squashed rebase on main after backendd refactor
2023-08-16 09:54:38 +10:00
Lincoln Stein
d6c9bf5b38
added sdxl controlnet detection
2023-08-15 12:51:15 -04:00
Lincoln Stein
b2934be6ba
use as_posix() instead of str()
2023-08-14 22:59:26 -04:00
Lincoln Stein
eab67b6a01
fixed actual bug
2023-08-14 22:59:26 -04:00
Lincoln Stein
02fa116690
rebuild frontend for windows testing
2023-08-14 22:59:26 -04:00
Lincoln Stein
5190a4c282
further removal of Paths
2023-08-14 22:59:26 -04:00
Lincoln Stein
141d438517
prevent windows from crashing with a WindowsPath serialization error on merge
2023-08-14 22:59:26 -04:00
psychedelicious
549d2e0485
chore: remove old web server code and python deps
2023-08-15 10:54:57 +10:00
blessedcoolant
d3d8b71c67
feat: Change refinerStart default to 0.8
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This is the recommended value according to the paper.
2023-08-15 10:13:02 +10:00
psychedelicious
9d3cd85bdd
chore: black
2023-08-14 13:02:33 +10:00
psychedelicious
46a8eed33e
Merge branch 'main' into feat/refactor_generation_backend
2023-08-14 13:01:28 +10:00
psychedelicious
9fee3f7b66
Revert "Add magic to debug"
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This reverts commit 511da59793
.
2023-08-14 12:58:08 +10:00
psychedelicious
9217a217d4
fix(ui): refiner uses steps directly, no math
2023-08-14 12:56:37 +10:00
Sergey Borisov
511da59793
Add magic to debug
2023-08-14 05:14:24 +03:00
Sergey Borisov
409e5d01ba
Fix cpu_only schedulers(unipc)
2023-08-14 05:14:05 +03:00
blessedcoolant
58d5c61c79
fix: SDXL Inpaint & Outpaint using regular Img2Img strength
2023-08-14 12:55:18 +12:00
Sergey Borisov
3d8da67be3
Remove callback-generator wrapper
2023-08-14 03:35:15 +03:00
blessedcoolant
957ee6d370
fix: SDXL Canvas Inpaint & Outpaint not respecting SDXL Refiner start value
2023-08-14 12:13:29 +12:00
blessedcoolant
fecad2c014
fix: SDXL Denoising Strength not plugged in correctly
2023-08-14 11:59:11 +12:00
blessedcoolant
550e6ef27a
re: Set the image denoise str back to 0
...
Bug has been fixed. No longer needed.
2023-08-14 10:27:07 +12:00
blessedcoolant
75fb3f429f
re: Readd Refiner Step Math but cap max steps to 1000
2023-08-14 09:26:01 +12:00
Sergey Borisov
d63bb39475
Make dpmpp_sde(_k) use not random seed
2023-08-14 00:24:38 +03:00
Sergey Borisov
096333ba3f
Fix error on zero timesteps
2023-08-14 00:20:01 +03:00
Sergey Borisov
7a8f14d595
Clean-up code a bit
2023-08-13 19:50:48 +03:00
Sergey Borisov
59ba9fc0f6
Flip bits in seed for sde/ancestral schedulers to have different noise from initial
2023-08-13 19:50:16 +03:00
Sergey Borisov
6e0beb1ed4
Fixes for second order scheduler timesteps
2023-08-13 19:31:47 +03:00
Sergey Borisov
94636ddb03
Fix empty prompt handling
2023-08-13 19:31:14 +03:00
blessedcoolant
746e099f0d
fix: Do not do step math for refinerSteps
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This is probably better done on the backend or in a different way. This can cause steps to go above 1000 which is more than the set number for the model.
2023-08-14 04:04:15 +12:00
blessedcoolant
499e89d6f6
feat: Add SDXL Negative Aesthetic Score
2023-08-14 04:02:36 +12:00
blessedcoolant
90fa3eebb3
feat: Make SDXL Style Prompt not take spaces
2023-08-14 02:25:39 +12:00
greatwolf
9e2e82a752
Fixed import issue in invokeai/frontend/install/model_install.py
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This fixes an import issue introduced in commit 1bfe983
.
The change made 'invokeai_configure' into a module but this line still tries to call it as if it's a function. This will result in a `'module' not callable` error.
2023-08-13 05:15:55 -07:00
blessedcoolant
561951ad98
chore: Black linting
2023-08-13 21:28:39 +12:00
blessedcoolant
3ff9961bda
fix: Circular dependency in Mask Blur Method
2023-08-13 21:26:20 +12:00
blessedcoolant
33779b6339
chore: Remove shouldFitToWidthHeight from Inpaint Graphs
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Was never used for inpainting but was fed to the node anyway.
2023-08-13 21:16:37 +12:00
blessedcoolant
b35cdc05a5
feat: Scaled Processing to Inpainting & Outpainting / 1.x & SDXL
2023-08-13 20:17:23 +12:00
Millun Atluri
9afb5d6ace
Update version to 3.0.2post1
2023-08-12 19:49:33 -04:00
Millun Atluri
50177b8ed9
Update frontend JS files
2023-08-12 19:49:33 -04:00
blessedcoolant
c8864e475b
fix: SDXL Lora's not working on Canvas Image To Image
2023-08-13 04:34:15 +12:00
blessedcoolant
fcf7f4ac77
feat: Add SDXL ControlNet To Linear UI
2023-08-13 04:27:38 +12:00
blessedcoolant
29f1c6dc82
fix: Image To Image FP32 Fix for Canvas SDXL
2023-08-13 04:23:52 +12:00
blessedcoolant
28208e6f49
fix: Fix VAE Precision not working for SDXL Canvas Modes
2023-08-13 04:09:51 +12:00
blessedcoolant
c33acf951e
feat: Make Refiner work with Canvas
2023-08-13 03:53:40 +12:00
blessedcoolant
500cd552bc
feat: Make SDXL work across the board + Custom VAE Support
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Also a major cleanup pass to the SDXL graphs to ensure there's no ID overlap
2023-08-13 01:45:03 +12:00
blessedcoolant
55d27f71a3
feat: Give each graph its own unique id
2023-08-13 00:51:10 +12:00
blessedcoolant
746c7c59ff
fix: remove extra node for canvas output catch
2023-08-12 22:39:30 +12:00
blessedcoolant
ad96c41156
feat: Add Canvas Output node to all Canvas Graphs
2023-08-12 22:04:43 +12:00
blessedcoolant
27bd127fb0
fix: Do not add anything but final output to staging area
2023-08-12 21:10:30 +12:00
blessedcoolant
f296e5c41e
wip: Remove MaskBlur / Adjust color correction
2023-08-12 20:54:30 +12:00