Retrieving the DTO happens as part of the metadata parsing, not recall. This way, we don't show the option to recall a nonexistent image.
This matches the flow for other metadata entities like models - we don't show the model recall button if the model isn't available.
Currently translated at 73.3% (826 of 1126 strings)
Co-authored-by: Alexander Eichhorn <pfannkuchensack@einfach-doof.de>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/de/
Translation: InvokeAI/Web UI
The valid values for this parameter changed when inpainting changed to gradient denoise. The generation slice's redux migration wasn't updated, resulting in a generation error until you change the setting or reset web UI.
- Add and use more performant `deepClone` method for deep copying throughout the UI.
Benchmarks indicate the Really Fast Deep Clone library (`rfdc`) is the best all-around way to deep-clone large objects.
This is particularly relevant in canvas. When drawing or otherwise manipulating canvas objects, we need to do a lot of deep cloning of the canvas layer state objects.
Previously, we were using lodash's `cloneDeep`.
I did some fairly realistic benchmarks with a handful of deep-cloning algorithms/libraries (including the native `structuredClone`). I used a snapshot of the canvas state as the data to be copied:
On Chromium, `rfdc` is by far the fastest, over an order of magnitude faster than `cloneDeep`.
On FF, `fastest-json-copy` and `recursiveDeepCopy` are even faster, but are rather limited in data types. `rfdc`, while only half as fast as the former 2, is still nearly an order of magnitude faster than `cloneDeep`.
On Safari, `structuredClone` is the fastest, about 2x as fast as `cloneDeep`. `rfdc` is only 30% faster than `cloneDeep`.
`rfdc`'s peak memory usage is about 10% more than `cloneDeep` on Chrome. I couldn't get memory measurements from FF and Safari, but let's just assume the memory usage is similar relative to the other algos.
Overall, `rfdc` is the best choice for a single algo for all browsers. It's definitely the best for Chromium, by far the most popular desktop browser and thus our primary target.
A future enhancement might be to detect the browser and use that to determine which algorithm to use.
There were two ways the canvas history could grow too large (past the `MAX_HISTORY` setting):
- Sometimes, when pushing to history, we didn't `shift` an item out when we exceeded the max history size.
- If the max history size was exceeded by more than one item, we still only `shift`, which removes one item.
These issue could appear after an extended canvas session, resulting in a memory leak and recurring major GCs/browser performance issues.
To fix these issues, a helper function is added for both past and future layer states, which uses slicing to ensure history never grows too large.
Currently translated at 98.3% (1106 of 1124 strings)
translationBot(ui): update translation (Italian)
Currently translated at 98.3% (1104 of 1122 strings)
Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
Currently translated at 72.4% (813 of 1122 strings)
Co-authored-by: Alexander Eichhorn <pfannkuchensack@einfach-doof.de>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/de/
Translation: InvokeAI/Web UI
Setting to 'auto' works only for InvokeAI config and auto detects the SD model but will override if user explicitly sets it. If auto used with checkpoint models, we raise an error. Checkpoints will always need to set to non-auto.
Loading default workflows sometimes requires we mutate the workflow object in order to change the category or ID of the workflow.
This happens in `invokeai/frontend/web/src/features/nodes/util/workflow/validateWorkflow.ts`
The data we get back from the query hooks is frozen and sealed by redux, because they are part of redux state. We need to clone the workflow before operating on it.
It's not clear how this ever worked in the past, because redux state has always been frozen and sealed.
Currently translated at 98.2% (1102 of 1122 strings)
translationBot(ui): update translation (Italian)
Currently translated at 97.9% (1099 of 1122 strings)
translationBot(ui): update translation (Italian)
Currently translated at 97.9% (1099 of 1122 strings)
Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
With the change to model identifiers from v3 to v4, if a user had persisted redux state with the old format, we could get unexpected runtime errors when rehydrating state if we try to access model attributes that no longer exist.
For example, the CLIP Skip component does this:
```ts
CLIP_SKIP_MAP[model.base].maxClip
```
In v3, models had a `base_type` attribute, but it is renamed to `base` in v4. This code therefore causes a runtime error:
- `model.base` is `undefined`
- `CLIP_SKIP_MAP[undefined]` is also undefined
- `undefined.maxClip` is a runtime error!
Resolved by adding a migration for the redux slices that have model identifiers. The migration simply resets the slice or the part of the slice that is affected, when it's simple to do a partial reset.
Closes#6000
- Display a toast on UI launch if the HF token is invalid
- Show form in MM if token is invalid or unable to be verified, let user set the token via this form