fix(ui): remove old scrollbar css
fix(ui): make guidepopover lazy
feat(ui): wip resizable drawer
feat(ui): wip resizable drawer
feat(ui): add scroll-linked shadow
feat(ui): organize files
Align Scrollbar next to content
Move resizable drawer underneath the progress bar
Add InvokeLogo to unpinned & align
Adds Invoke Logo to Unpinned Parameters panel and aligns to make it feel seamless.
Currently translated at 100.0% (500 of 500 strings)
translationBot(ui): update translation (Italian)
Currently translated at 100.0% (500 of 500 strings)
translationBot(ui): update translation (Italian)
Currently translated at 100.0% (482 of 482 strings)
translationBot(ui): update translation (Italian)
Currently translated at 100.0% (480 of 480 strings)
Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
Currently translated at 100.0% (500 of 500 strings)
translationBot(ui): update translation (Spanish)
Currently translated at 100.0% (482 of 482 strings)
translationBot(ui): update translation (Spanish)
Currently translated at 100.0% (480 of 480 strings)
Co-authored-by: gallegonovato <fran-carro@hotmail.es>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/es/
Translation: InvokeAI/Web UI
There are actually two Stable Diffusion v2 legacy checkpoint
configurations:
1) "epsilon" prediction type for Stable Diffusion v2 Base
2) "v-prediction" type for Stable Diffusion v2-768
This commit adds the configuration file needed for epsilon prediction
type models as well as the UI that prompts the user to select the
appropriate configuration file when the code can't do so
automatically.
build(ui): fix husky path
build(ui): fix hmr issue, remove emotion cache
build(ui): clean up package.json
build(ui): update gh action and npm scripts
feat(ui): wip port lightbox to chakra theme
feat(ui): wip use chakra theme tokens
feat(ui): Add status text to main loading spinner
feat(ui): wip chakra theme tweaking
feat(ui): simply iaisimplemenu button
feat(ui): wip chakra theming
feat(ui): Theme Management
feat(ui): Add Ocean Blue Theme
feat(ui): wip lightbox
fix(ui): fix lightbox mouse
feat(ui): set default theme variants
feat(ui): model manager chakra theme
chore(ui): lint
feat(ui): remove last scss
feat(ui): fix switch theme
feat(ui): Theme Cleanup
feat(ui): Stylize Search Models Found List
feat(ui): hide scrollbars
feat(ui): fix floating button position
feat(ui): Scrollbar Styling
fix broken scripts
This PR fixes the following scripts:
1) Scripts that can be executed within the repo's scripts directory.
Note that these are for development testing and are not intended
to be exposed to the user.
configure_invokeai.py - configuration
dream.py - the legacy CLI
images2prompt.py - legacy "dream prompt" retriever
invoke-new.py - new nodes-based CLI
invoke.py - the legacy CLI under another name
make_models_markdown_table.py - a utility used during the release/doc process
pypi_helper.py - another utility used during the release process
sd-metadata.py - retrieve JSON-formatted metadata from a PNG file
2) Scripts that are installed by pip install. They get placed into the venv's
PATH and are intended to be the official entry points:
invokeai-node-cli - new nodes-based CLI
invokeai-node-web - new nodes-based web server
invokeai - legacy CLI
invokeai-configure - install time configuration script
invokeai-merge - model merging script
invokeai-ti - textual inversion script
invokeai-model-install - model installer
invokeai-update - update script
invokeai-metadata" - retrieve JSON-formatted metadata from PNG files
protect invocations against black autoformatting
deps: upgrade to diffusers 0.14, safetensors 0.3, transformers 4.26, accelerate 0.16
This PR fixes the following scripts:
1) Scripts that can be executed within the repo's scripts directory.
Note that these are for development testing and are not intended
to be exposed to the user.
configure_invokeai.py - configuration
dream.py - the legacy CLI
images2prompt.py - legacy "dream prompt" retriever
invoke-new.py - new nodes-based CLI
invoke.py - the legacy CLI under another name
make_models_markdown_table.py - a utility used during the release/doc process
pypi_helper.py - another utility used during the release process
sd-metadata.py - retrieve JSON-formatted metadata from a PNG file
2) Scripts that are installed by pip install. They get placed into the venv's
PATH and are intended to be the official entry points:
invokeai-node-cli - new nodes-based CLI
invokeai-node-web - new nodes-based web server
invokeai - legacy CLI
invokeai-configure - install time configuration script
invokeai-merge - model merging script
invokeai-ti - textual inversion script
invokeai-model-install - model installer
invokeai-update - update script
invokeai-metadata" - retrieve JSON-formatted metadata from PNG files
Currently translated at 81.4% (382 of 469 strings)
translationBot(ui): update translation (Russian)
Currently translated at 81.6% (382 of 468 strings)
Co-authored-by: Sergey Krashevich <svk@svk.su>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/ru/
Translation: InvokeAI/Web UI
Currently translated at 100.0% (469 of 469 strings)
translationBot(ui): update translation (Italian)
Currently translated at 100.0% (468 of 468 strings)
Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
This bug is related to the format in which we stored prompts for some time: an array of weighted subprompts.
This caused some strife when recalling a prompt if the prompt had colons in it, due to our recently introduced handling of negative prompts.
Currently there is no need to store a prompt as anything other than a string, so we revert to doing that.
Compatibility with structured prompts is maintained via helper hook.
After upgrading the deps, the full screen hotkey started to bug out. I believe this was happening because it was triggered in two different components causing it to run twice. Removed it from both floating buttons and moved it to the Invoke tab. Makes sense to keep it there as it is a global hotkey.
After the recent changes the Cancel button wasn't maintaining min height in floating mode. Also the new button group was not scaling in width correctly on the Canvas Beta UI. Fixed both.
- Upgraded all dependencies
- Removed beta TS 5.0 as it conflicted with some packages
- Added types for `Array.prototype.findLast` and `Array.prototype.findLastIndex` (these definitions are provided in TS 5.0
- Fixed fixed type import syntax in a few components
- Re-patched `redux-deep-persist` and tested to ensure the patch still works