Commit Graph

6222 Commits

Author SHA1 Message Date
Lincoln Stein
77d9657980 don't write root into invokeai.yaml 2023-07-19 21:12:52 -04:00
Lincoln Stein
12cae33dcd
fix inpaint model detection (#3843)
Co-authored-by: Lincoln Stein <lstein@gmail.com>
2023-07-20 12:57:14 +12:00
Millun Atluri
1e5310793c Updated PR template 2023-07-20 09:46:05 +10:00
Millun Atluri
a0b5930340 Updated Code of Conduct URL 2023-07-20 09:35:09 +10:00
Millun Atluri
53ed252168 Fixed typos in docs 2023-07-20 09:34:16 +10:00
Millun Atluri
a683379dda Updated docs to be more accurate based on Lincoln's feedback 2023-07-20 09:28:21 +10:00
Millun Atluri
899aa1d251
Merge branch 'invoke-ai:main' into main 2023-07-20 09:22:26 +10:00
Lincoln Stein
5f940bf3b3 default precision to "auto" 2023-07-19 18:23:00 -04:00
Lincoln Stein
1cd814cba0 fix readme in preparation for RC 2023-07-19 14:57:26 -04:00
Lincoln Stein
a1251c8e04 fix inpaint model detection 2023-07-19 13:30:00 -04:00
psychedelicious
509514f11d feat(api): display warning when port is in use 2023-07-19 13:29:31 -04:00
psychedelicious
c557402dbb feat(api): use next available port
Resolves #3515

@ebr @brandonrising can't imagine this would cause issues but just FYI
2023-07-19 13:29:31 -04:00
Lincoln Stein
495df9fd1b bump version to 3.0.0rc1 2023-07-19 12:36:39 -04:00
Lincoln Stein
3db9a07eea
Beta branch containing documentation enhancements, minor bug fix (#3831)
The HF access token was not being saved by the configure script. This
fixes that.
2023-07-19 12:22:21 -04:00
Lincoln Stein
9fd7eb2e0e Merge branch 'main' into release/invokeai-3-0-beta 2023-07-19 12:18:56 -04:00
Lincoln Stein
9263f1090e
Changing ImageToLatentsInvocation node to default to detected precision (#3838)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [X] Bug Fix
- [ ] Optimization
- [ ] Documentation Update


## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Description
ImageToLatentsInvocation defaulted to float16 rather than detect the
requested precision from configs.
This caused an exception to be raised on systems that don't support
float16 (e.g. CPU).


## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current
pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [x] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-19 12:17:59 -04:00
Lincoln Stein
135ab0a3e8 Merge branch 'release/invokeai-3-0-beta' of github.com:invoke-ai/InvokeAI into release/invokeai-3-0-beta 2023-07-19 12:16:56 -04:00
Lincoln Stein
b9b89ad210 additional tweaks to controlnet documentation 2023-07-19 12:16:16 -04:00
Lincoln Stein
72c19987d5 discuss issues with adding controlnet models 2023-07-19 12:16:03 -04:00
Lincoln Stein
8439e30798
Merge branch 'main' into release/invokeai-3-0-beta 2023-07-19 12:09:32 -04:00
Lincoln Stein
84d6578855
Merge branch 'main' into bugfix/ImageToLatentsInvocation_fp32_precision 2023-07-19 12:08:58 -04:00
Mary Hipp Rogers
0073fc8619
add toggle for isNodesEnabled in settings (#3839)
Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 16:08:28 +00:00
Lincoln Stein
2fbc6dc315
Merge branch 'main' into bugfix/ImageToLatentsInvocation_fp32_precision 2023-07-19 12:08:04 -04:00
Lincoln Stein
be95fd753e add missing screenshot 2023-07-19 12:07:07 -04:00
psychedelicious
0724eb9e0a
feat(ui): another go at gallery (#3791)
* feat(ui): migrate listImages to RTK query using createEntityAdapter

- see comments in `endpoints/images.ts` for explanation of the caching
- so far, only manually updating `all` images when new image is generated. no other manual cache updates are implemented, but will be needed.
- fixed some weirdness with loading state components (like the spinners in gallery)
- added `useThumbnailFallback` for `IAIDndImage`, this displays the tiny webp thumbnail while the full-size images load
- comment out some old thunk related stuff in gallerySlice, which is no longer needed

* feat(ui): add manual cache updates for board changes (wip)

- update RTK Query caches when adding/removing single image to/from board
- work more on migrating all image-related operations to RTK Query

* update AddImagesToBoardContext so that it works when user uses context menu + modal

* handle case where no image is selected

* get assets working for main list and boards - dnd only

* feat(ui): migrate image uploads to RTK Query

- minor refactor of `ImageUploader` and `useImageUploadButton` hooks, simplify some logic
- style filesystem upload overlay to match existing UI
- replace all old `imageUploaded` thunks with `uploadImage` RTK Query calls, update associated logic including canvas related uploads
- simplify `PostUploadAction`s that only need to display user input

* feat(ui): remove `receivedPageOfImages` thunks

* feat(ui): remove `receivedImageUrls` thunk

* feat(ui): finish removing all images thunks

stuff now broken:
- image usage
- delete board images
- on first load, no image selected

* feat(ui): simplify `updateImage` cache manipulation

- we don't actually ever change categories, so we can remove a lot of logic

* feat(ui): simplify canvas autosave

- instead of using a network request to set the canvas generation as not intermediate, we can just do that in the graph

* feat(ui): simplify & handle edge cases in cache updates

* feat(db, api): support `board_id='none'` for `get_many` images queries

This allows us to get all images that are not on a board.

* chore(ui): regen types

* feat(ui): add `All Assets`, `No Board` boards

Restructure boards:
- `all images` is all images
- `all assets` is all assets
- `no board` is all images/assets without a board set
- user boards may have images and assets

Update caching logic
- much simpler without every board having sub-views of images and assets
- update drag and drop operations for all possible interactions

* chore(ui): regen types

* feat(ui): move download to top of context menu

* feat(ui): improve drop overlay styles

* fix(ui): fix image not selected on first load

- listen for first load of all images board, then select the first image

* feat(ui): refactor board deletion

api changes:
- add route to list all image names for a board. this is required to handle board + image deletion. we need to know every image in the board to determine the image usage across the app. this is fetched only when the delete board and images modal is opened so it's as efficient as it can be.
- update the delete board route to respond with a list of deleted `board_images` and `images`, as image names. this is needed to perform accurate clientside state & cache updates after deleting.

db changes:
- remove unused `board_images` service method to get paginated images dtos for a board. this is now done thru the list images endpoint & images service. needs a small logic change on `images.delete_images_on_board`

ui changes:
- simplify the delete board modal - no context, just minor prop drilling. this is feasible for boards only because the components that need to trigger and manipulate the modal are very close together in the tree
- add cache updates for `deleteBoard` & `deleteBoardAndImages` mutations
- the only thing we cannot do directly is on `deleteBoardAndImages`, update the `No Board` board. we'd need to insert image dtos that we may not have loaded. instead, i am just invalidating the tags for that `listImages` cache. so when you `deleteBoardAndImages`, the `No Board` will re-fetch the initial image limit. i think this is more efficient than e.g. fetching all image dtos to insert then inserting them.
- handle image usage for `deleteBoardAndImages`
- update all (i think/hope) the little bits and pieces in the UI to accomodate these changes

* fix(ui): fix board selection logic

* feat(ui): add delete board modal loading state

* fix(ui): use thumbnails for board cover images

* fix(ui): fix race condition with board selection

when selecting a board that doesn't have any images loaded, we need to wait until the images haveloaded before selecting the first image.

this logic is debounced to ~1000ms.

* feat(ui): name 'No Board' correctly, change icon

* fix(ui): do not cache listAllImageNames query

if we cache it, we can end up with stale image usage during deletion.

we could of course manually update the cache as we are doing elsewhere. but because this is a relatively infrequent network request, i'd like to trade increased cache mgmt complexity here for increased resource usage.

* feat(ui): reduce drag preview opacity, remove border

* fix(ui): fix incorrect queryArg used in `deleteImage` and `updateImage` cache updates

* fix(ui): fix doubled open in new tab

* fix(ui): fix new generations not getting added to 'No Board'

* fix(ui): fix board id not changing on new image when autosave enabled

* fix(ui): context menu when selection is 0

need to revise how context menu is triggered later, when we approach multi select

* fix(ui): fix deleting does not update counts for all images and all assets

* fix(ui): fix all assets board name in boards list collapse button

* fix(ui): ensure we never go under 0 for total board count

* fix(ui): fix text overflow on board names

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 12:06:38 -04:00
Martin Kristiansen
6a4440e52b
Merge branch 'main' into bugfix/ImageToLatentsInvocation_fp32_precision 2023-07-19 11:56:07 -04:00
Martin Kristiansen
07c48b2fd1 Moving detected precision to DEFAULT_PRECISION constant 2023-07-19 11:55:37 -04:00
Mary Hipp
055f5b2d4b clear canvas alongside intermediates 2023-07-19 11:39:24 -04:00
Martin Kristiansen
fface339ae Same fix for ImageToLatentsInvocation 2023-07-19 11:38:13 -04:00
Martin Kristiansen
2ec9dab595 Changing ImageToLatentsInvocation node to default to detected precision instead of fp16 2023-07-19 11:16:00 -04:00
Mary Hipp Rogers
9f00e055ac
Maryhipp/clear intermediates (#3820)
* new route to clear intermediates

* UI to clear intermediates from settings modal

* cleanup

* PR feedback

---------

Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
2023-07-19 10:55:29 -04:00
Lincoln Stein
aca5c6de9a
[WIP] Load text_model.embeddings.position_ids outsude state_dict (#3829)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [x] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
      
## Description
In transformers 4.31.0 `text_model.embeddings.position_ids` no longer
part of state_dict.
Fix untested as can't run right now but should be correct. Also need to
check how transformers 4.30.2 works with this fix.

## Related Tickets & Documents


8e5d1619b3 (diff-7f53db5caa73a4cbeb0dca3b396e3d52f30f025b8c48d4daf51eb7abb6e2b949R191)

https://pytorch.org/docs/stable/generated/torch.nn.Module.html#torch.nn.Module.register_buffer

## QA Instructions, Screenshots, Recordings

```
  File "C:\Users\artis\Documents\invokeai\.venv\lib\site-packages\invokeai\backend\model_management\convert_ckpt_to_diffusers.py", line 844, in convert_ldm_clip_checkpoint
    text_model.load_state_dict(text_model_dict)
  File "C:\Users\artis\Documents\invokeai\.venv\lib\site-packages\torch\nn\modules\module.py", line 2041, in load_state_dict
    raise RuntimeError('Error(s) in loading state_dict for {}:\n\t{}'.format(
RuntimeError: Error(s) in loading state_dict for CLIPTextModel:
        Unexpected key(s) in state_dict: "text_model.embeddings.position_ids".
```
2023-07-19 09:58:02 -04:00
Millun Atluri
c291b82b94 Added contribution disclaimer 2023-07-19 23:56:38 +10:00
Lincoln Stein
f9320475fd allow upgrade to transformers~=4.31.0 2023-07-19 09:46:21 -04:00
Lincoln Stein
9c3a556813
Merge branch 'main' into fix/transformers_4_31_0 2023-07-19 09:35:52 -04:00
Lincoln Stein
0b6ef7eb7d make the convert VAE available to model manager for use in UI 2023-07-19 09:05:24 -04:00
Millun Atluri
6ba48af0a9 Added community node documentation 2023-07-19 22:04:17 +10:00
Millun Atluri
40fffec0b6
Merge branch 'invoke-ai:main' into main 2023-07-19 21:31:24 +10:00
mickr777
23f0c7035c
Tweaks to Image Progress Node (#3833)
* Update nodesSlice.ts

* Update ProgressImageNode.tsx

* remove unused code

* Remove Fixed Ratio

I was causing issues

* fix: Progress Image Node Size

---------

Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
2023-07-19 20:54:50 +12:00
blessedcoolant
94787b7251
Missing def choose_torch_device (#3834)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [X] Bug Fix
- [ ] Optimization
- [ ] Documentation Update


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [X] No, because:

      
## Description
Fix for
 ```
File "/home/invokeuser/InvokeAI/invokeai/app/services/processor.py",
line 70, in __process
    outputs = invocation.invoke(
File "/home/invokeuser/InvokeAI/invokeai/app/invocations/latent.py",
line 660, in invoke
    device=choose_torch_device()
NameError: name 'choose_torch_device' is not defined
```

when using scale latents node

## Related Tickets & Documents

<!--
For pull requests that relate or close an issue, please include them
below. 

For example having the text: "closes #1234" would connect the current pull
request to issue 1234.  And when we merge the pull request, Github will
automatically close the issue.
-->

- Related Issue #
- Closes #

## QA Instructions, Screenshots, Recordings

<!-- 
Please provide steps on how to test changes, any hardware or 
software specifications as well as any other pertinent information. 
-->

## Added/updated tests?

- [ ] Yes
- [ ] No : _please replace this line with details on why tests
      have not been included_

## [optional] Are there any post deployment tasks we need to perform?
2023-07-19 18:53:23 +12:00
mickr777
d8db618de0
import choose_torch_device from ...backend.util.devices 2023-07-19 16:43:02 +10:00
Lincoln Stein
5ae2fb0d2b more doc improvements 2023-07-19 01:49:28 -04:00
Lincoln Stein
5b1d7a2367 reorganized intro to web walkthru 2023-07-19 01:47:23 -04:00
Lincoln Stein
f3ae9c513e updated web walkthrough 2023-07-19 01:42:52 -04:00
Millun Atluri
ff74370eda • Updated best practices
• Updated index with new contribution guide link
2023-07-19 15:39:29 +10:00
mickr777
19d67b29e7
Remove not needed text 2023-07-19 15:20:40 +10:00
mickr777
52e7e0b31b
Missing def choose_torch_device 2023-07-19 15:15:55 +10:00
Millun Atluri
446d87516a * Updated contributiion guide
* Updated nav to be in new order prioritizing more commonuly used tabs
* Added set nav in mkdocs.yaml
2023-07-19 14:34:03 +10:00
Sergey Borisov
2e7fc055c4 Support both pre and post 4.31.0 transformers 2023-07-19 06:15:17 +03:00
Lincoln Stein
0f7e329e76 restore access token-saving code 2023-07-18 22:58:56 -04:00