Commit Graph

3140 Commits

Author SHA1 Message Date
blessedcoolant
b313cf8afd Add Symmetry Settings 2023-02-21 02:27:55 +13:00
Jonathan
ca8d9fb885
Add symmetry to generation (#2675)
Added symmetry to Invoke based on discussions with @damian0815. This can currently only be activated via the CLI with the `--h_symmetry_time_pct` and `--v_symmetry_time_pct` options. Those take values from 0.0-1.0, exclusive, indicating the percentage through generation at which symmetry is applied as a one-time operation. To have symmetry in either axis applied after the first step, use a very low value like 0.001.
2023-02-20 07:33:19 -05:00
blessedcoolant
7eafcd47a6
[WebUI] Bug Fixes (#2728)
A  few bugs fixed.

- After the recent update to the Cancel Button, it was no longer
respecting sizing in Floating Mode and the Beta Canvas. Fixed that.
- After the recent dependency update, useHotkeys was bugging out for the
fullscreen hotkey `f`. Realized this was happening because the hotkey
was initialized in two places -- in both the gallery and the parameter
floating button. Removed it from both those places and moved it to the
InvokeTabs component. It makes sense to reside it here because it is a
global hotkey.
- Also added index `0` to the default Accordion index in state in order
to ensure that the main accordions stay open. Conveniently this works
great on all tabs. We have all the primary options in accordions so they
stay open. And as for advanced settings, the first one is always Seed
which is an important accordion, so it opens up by default.

Think there may be some more bugs. Looking in to them.
2023-02-20 09:39:48 +13:00
blessedcoolant
79ac9698c1 build: webui-bug-fixes 2023-02-20 05:28:52 +13:00
blessedcoolant
d29f57c93d fix: Keep the first accordion open by default on reset
We need to do this now because we are using multiple accordions.
2023-02-20 05:26:48 +13:00
blessedcoolant
9b7cde8918 fix: Fullscreen Hotkey Bug
After upgrading the deps, the full screen hotkey started to bug out. I believe this was happening because it was triggered in two different components causing it to run twice. Removed it from both floating buttons and moved it to the Invoke tab. Makes sense to keep it there as it is a global hotkey.
2023-02-20 05:20:51 +13:00
blessedcoolant
8ae71303a5 fix: Cancel Button not maintaining min height
After the recent changes the Cancel button wasn't maintaining min height in floating mode. Also the new button group was not scaling in width correctly on the Canvas Beta UI. Fixed both.
2023-02-20 05:18:37 +13:00
blessedcoolant
2cd7bd4a8e
docs: add translation info to readme (#2725)
- Adds a translation status badge
- Adds a blurb about contributing a translation (we want Weblate to be
the source of truth for translations, and to avoid updating translations
directly here)
2023-02-20 04:46:26 +13:00
blessedcoolant
b813298f2a
Merge branch 'main' into docs/readme-translation 2023-02-20 04:43:13 +13:00
blessedcoolant
58f787f7d4
ui: update deps, fix husky script (#2726)
- Upgraded all dependencies
- Removed beta TS 5.0 as it conflicted with some packages
- Added types for `Array.prototype.findLast` and
`Array.prototype.findLastIndex` (these definitions are provided in TS
5.0
- Fixed fixed type import syntax in a few components
- Re-patched `redux-deep-persist` and tested to ensure the patch still
works

The husky pre-commit command was `npx run lint`, but it should run
`lint-staged`. Also, `npx` wasn't working for me. Changed the command to
`npm run lint-staged` and it all works. Extended the `lint-staged`
triggers to hit `json`, `scss` and `html`.
2023-02-20 04:14:24 +13:00
blessedcoolant
2bba543d20
Merge branch 'main' into chore/ui/update-deps 2023-02-20 04:13:47 +13:00
Jonathan
d3c1b747ee
Fix behavior when encountering a bad embedding (#2721)
When encountering a bad embedding, InvokeAI was asking about reconfiguring models. This is because the embedding load error was never handled - it now is.
2023-02-19 14:04:59 +00:00
psychedelicious
b9ecf93ba3
ui: translations update from weblate (#2727)
Translations update from [Hosted Weblate](https://hosted.weblate.org)
for [InvokeAI/Web
UI](https://hosted.weblate.org/projects/invokeai/web-ui/).



Current translation status:

![Weblate translation
status](https://hosted.weblate.org/widgets/invokeai/-/web-ui/horizontal-auto.svg)
2023-02-19 23:12:05 +11:00
psychedelicious
487da8394d
translationBot(ui): update translation (French)
Currently translated at 85.4% (398 of 466 strings)

Co-authored-by: psychedelicious <mabianfu@icloud.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/fr/
Translation: InvokeAI/Web UI
2023-02-19 13:00:55 +01:00
Riccardo Giovanetti
4c93bc56f8
translationBot(ui): update translation (Italian)
Currently translated at 100.0% (466 of 466 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-02-19 13:00:55 +01:00
Hosted Weblate
727dfeae43
translationBot(ui): update translation files
Updated by "Cleanup translation files" hook in Weblate.

Co-authored-by: Hosted Weblate <hosted@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/
Translation: InvokeAI/Web UI
2023-02-19 13:00:55 +01:00
psychedelicious
88d561dee7 chore(ui): build frontend 2023-02-19 22:32:05 +11:00
psychedelicious
7a379f1d4f chore(ui): update deps
- Upgraded all dependencies
- Removed beta TS 5.0 as it conflicted with some packages
- Added types for `Array.prototype.findLast` and `Array.prototype.findLastIndex` (these definitions are provided in TS 5.0
- Fixed fixed type import syntax in a few components
- Re-patched `redux-deep-persist` and tested to ensure the patch still works
2023-02-19 22:32:05 +11:00
psychedelicious
3ad89f99d2 build(ui): fix husky & lint-staged 2023-02-19 22:32:00 +11:00
psychedelicious
d76c5da514 docs: add translation info to readme 2023-02-19 19:13:38 +11:00
blessedcoolant
da5b0673e7
docs(ti): add using & troubleshooting sections (#2717)
Add `Using Embeddings` and `Troubleshooting` sections clarifying issues
I had when using TI for the first time.
2023-02-19 16:52:44 +13:00
blessedcoolant
d7180afe9d
Merge branch 'main' into docs/ti/add-using-troubleshooting 2023-02-19 16:51:50 +13:00
psychedelicious
2e9c15711b docs(ti): add using & troubleshooting sections 2023-02-19 14:45:26 +11:00
psychedelicious
e19b08b149
[WebUI] Model Manager Lag Fix (#2720)
Model Manager lags a bit if you have a lot of models.

Basically added a fake delay to rendering the model list so the modal
has time to load first. Hacky but if it works it works.
2023-02-19 14:42:25 +11:00
blessedcoolant
234d76a269 build: webui-model-manager-lag-fix 2023-02-19 15:25:14 +13:00
blessedcoolant
826d941068 fix: Fix Model Manager Modal Lag
By hacking in a fake delay to load the list.
2023-02-19 15:23:25 +13:00
Kevin Turner
34e449213c
add ability to retrieve current list of embedding trigger strings (#2650) 2023-02-18 18:05:00 -08:00
Kevin Turner
671c5943e4 Merge remote-tracking branch 'origin/main' into api/add-trigger-string-retrieval
# Conflicts:
#	ldm/generate.py
2023-02-18 17:44:59 -08:00
blessedcoolant
16c24ec367
[WebUI] Implement a "Cancel after current iteration" Button (#2642)
## What was the problem/requirement? (What/Why)
Frequently, I wish to cancel the processing of images, but also want the
current image to finalize before I do. To work around this, I need to
wait until the current one finishes before pressing the cancel.

## What was the solution? (How)
* Implemented a button that allows to "Cancel after current iteration,"
which stores a state in the UI that will attempt to cancel the
processing after the current image finishes
* If the button is pressed again, while it is spinning and before the
next iteration happens, this will stop the scheduling of the cancel, and
behave as if the button was never pressed.

### Minor
* Added `.yarn` to `.gitignore` as this was an output folder produced
from following Frontend's README

### Revision 2
#### Major 
* Changed from a standalone button to a context menu next to the
original cancel button. Pressing the context menu will give the
drop-down option to select which type of cancel method the user prefers,
and they can press that button for canceling in the specified type
* Moved states to system state for cross-screen and toggled cancel types
management
* Added in distribution for the target yarn version (allowing any
version of yarn to compile successfully), and updated the README to
ensure `--immutable` is passed for onboarding developers

#### Minor 
* Updated `.gitignore` to ignore specific yarn folders, as specified by
their team -
https://yarnpkg.com/getting-started/qa#which-files-should-be-gitignored

## How were these changes tested?
* `yarn dev` => Server started successfully
* Manual testing on the development server to ensure the button behaved
as expected
* `yarn run  build` => Success

### Artifacts
#### Revision 1
* Video showing the UI changes in action

https://user-images.githubusercontent.com/89283782/218347722-3a15ce61-2d8c-4c38-b681-e7a3e79dd595.mov

* Images showing the basic UI changes

![image](https://user-images.githubusercontent.com/89283782/218347124-4afbb699-2abc-4e71-a794-b04f7179cfe2.png)

![image](https://user-images.githubusercontent.com/89283782/218347826-443db351-7a3a-4111-80af-56d56a81f07b.png)

#### Revision 2
* Video showing the UI changes in action

https://user-images.githubusercontent.com/89283782/219901217-048d2912-9b61-4415-85fd-9e8fedb00c79.mov

* Images showing the basic UI changes
(Default state) 

![image](https://user-images.githubusercontent.com/89283782/219901228-918b263a-dc75-4e5d-8897-5fc62c71a790.png)
(Drop-down context menu active) 

![image](https://user-images.githubusercontent.com/89283782/219901241-021be07a-b768-40a2-988f-eb59be4a962d.png)
(Scheduled cancel selected and running)

![image](https://user-images.githubusercontent.com/89283782/219901243-59a9c61a-71a7-44b3-adab-7aa4c9ee1f8e.png)
(Scheduled cancel started)

![image](https://user-images.githubusercontent.com/89283782/219901266-b4c0adc1-d791-4989-9351-075758e06534.png)


## Notes
* Using `SystemState`'s `currentStatus` variable, when the value is
`common:statusIterationComplete` is an alternative to this approach (and
would be more optimal as it should prevent the next iteration from even
starting), but since the names are within the translations, rather than
an enum or other type, this method of tracking the current iteration was
used instead.
* `isLoading` on `IAIIconButton` caused the Icon Button to also be
disabled, so the current solution works around that with conditionally
rendering the icon of the button instead of passing that value.
* I don't have context on the development expectation for `dist` folder
interactions (and couldn't find any documentation outside of the
`.gitignore` mentioning that the folder should remain. Let me know if
they need to be modified a certain way.
2023-02-19 14:35:34 +13:00
psychedelicious
e8240855e0 chore(ui): build frontend 2023-02-19 12:18:40 +11:00
psychedelicious
a5e065048e feat(ui): persist blacklist cancelAfter 2023-02-19 11:53:52 +11:00
blessedcoolant
a53c3269db build: cancel-after-iteration-webui 2023-02-19 13:30:15 +13:00
blessedcoolant
8bf93d3a32 Isolate Cancel Button Menu Styling 2023-02-19 13:23:04 +13:00
blessedcoolant
d42cc0fd1c Port Cancel Button Options Menu to New Component 2023-02-19 13:18:03 +13:00
blessedcoolant
d2553d783c Add IAISimpleMenu Component 2023-02-19 13:17:45 +13:00
blhook
10b747d22b Run yarn build once more due to merge 2023-02-18 14:45:00 -08:00
blhook
1d567fa593 Merge branch 'main' into scheduled-cancel 2023-02-18 14:43:05 -08:00
psychedelicious
3a3dd39d3a
[ui] fix weblate merge conflict (#2716)
My last attempt to fix the Weblate missing keys was done incorrectly and
caused a merge conflict on the Weblate repo.

This PR follows these steps to fix it
https://docs.weblate.org/en/latest/faq.html#how-to-fix-merge-conflicts-in-translations

🤞
2023-02-19 09:14:35 +11:00
psychedelicious
f4b3d7dba2 fix(ui): add useSlidersForAll string 2023-02-19 09:12:14 +11:00
Riccardo Giovanetti
de2c7fd372 translationBot(ui): update translation (Italian)
Currently translated at 100.0% (462 of 462 strings)

Translation: InvokeAI/Web UI
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
2023-02-19 09:05:01 +11:00
Anonymous
b140e1c619 translationBot(ui): update translation (English)
Currently translated at 100.0% (462 of 462 strings)

Co-authored-by: Anonymous <noreply@weblate.org>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/en/
Translation: InvokeAI/Web UI
2023-02-19 09:05:01 +11:00
Riccardo Giovanetti
1308584289 translationBot(ui): update translation (Italian)
Currently translated at 100.0% (459 of 459 strings)

Co-authored-by: Riccardo Giovanetti <riccardo.giovanetti@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/it/
Translation: InvokeAI/Web UI
2023-02-19 09:05:01 +11:00
blhook
2ac4778bcf Fix broken translation string location in Scheduled Cancel 2023-02-18 13:51:53 -08:00
blhook
6101d67dba Post-merge cleanup 2023-02-18 13:35:33 -08:00
blhook
3cd50fe3a1 Merge branch 'main' into scheduled-cancel 2023-02-18 13:30:45 -08:00
blhook
e683b574d1 Change scheduled send to be as part of context for Cancel button 2023-02-18 13:23:58 -08:00
blessedcoolant
0decd05913
fix conversion of checkpoints into incompatible diffusers models (#2714)
- The checkpoint conversion script was generating diffusers models with
the safety checker set to null. This resulted in models that could not
be merged with ones that have the safety checker activated.

- This PR fixes the issue by incorporating the safety checker into all
1.x-derived checkpoints, regardless of user's nsfw_checker setting.
2023-02-19 05:42:19 +13:00
Lincoln Stein
d01b7ea2d2 remove debug statement & actually do merge 2023-02-18 11:19:06 -05:00
Lincoln Stein
4fa91724d9 fix conversion of checkpoints into incompatible diffusers models
- The checkpoint conversion script was generating diffusers models
  with the safety checker set to null. This resulted in models
  that could not be merged with ones that have the safety checker
  activated.

- This PR fixes the issue by incorporating the safety checker into
  all 1.x-derived checkpoints, regardless of user's nsfw_checker setting.
2023-02-18 11:07:38 -05:00
blessedcoolant
e3d1c64b77
fix(diffusers_pipeline): ensure cuda.get_mem_info always gets a specific device index. (#2700)
Also tighten up the typing of `device` attributes in general.

Fixes 
> ValueError: Expected a torch.device with a specified index or an
integer, but got:cuda
2023-02-19 04:33:16 +13:00