Commit Graph

7942 Commits

Author SHA1 Message Date
Ryan Dick
e0e001758a Remove @slow decorator in favor of @pytest.mark.slow. 2023-10-06 18:26:06 -04:00
Ryan Dick
7870b90717 Add TESTS.md documentation. 2023-10-05 15:38:25 -04:00
Ryan Dick
9854b244fd Fix Flake8 errors by using a pytest conftest.py file. 2023-10-05 15:36:15 -04:00
Ryan Dick
7d800e1ce3 Fix broken link in documentation to 'Frontend Documentation'. 2023-10-05 15:36:15 -04:00
Ryan Dick
1c8b1fbc53 POC of a test that depends on models. 2023-10-05 15:35:58 -04:00
Ryan Dick
78377469db
Add support for T2I-Adapter in node workflows (#4612)
* Bump diffusers to 0.21.2.

* Add T2IAdapterInvocation boilerplate.

* Add T2I-Adapter model to model-management.

* (minor) Tidy prepare_control_image(...).

* Add logic to run the T2I-Adapter models at the start of the DenoiseLatentsInvocation.

* Add logic for applying T2I-Adapter weights and accumulating.

* Add T2IAdapter to MODEL_CLASSES map.

* yarn typegen

* Add model probes for T2I-Adapter models.

* Add all of the frontend boilerplate required to use T2I-Adapter in the nodes editor.

* Add T2IAdapterModel.convert_if_required(...).

* Fix errors in T2I-Adapter input image sizing logic.

* Fix bug with handling of multiple T2I-Adapters.

* black / flake8

* Fix typo

* yarn build

* Add num_channels param to prepare_control_image(...).

* Link to upstream diffusers bugfix PR that currently requires a workaround.

* feat: Add Color Map Preprocessor

Needed for the color T2I Adapter

* feat: Add Color Map Preprocessor to Linear UI

* Revert "feat: Add Color Map Preprocessor"

This reverts commit a1119a00bf.

* Revert "feat: Add Color Map Preprocessor to Linear UI"

This reverts commit bd8a9b82d8.

* Fix T2I-Adapter field rendering in workflow editor.

* yarn build, yarn typegen

---------

Co-authored-by: blessedcoolant <54517381+blessedcoolant@users.noreply.github.com>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
2023-10-05 16:29:16 +11:00
Ryan Dick
fbe6452c45 Add support for IPAdapterPlusXL based on 6219530507. 2023-10-04 22:35:17 -04:00
psychedelicious
3f4ea073d1 fix(ui): throw on fetch err when copying image 2023-10-05 10:43:59 +11:00
psychedelicious
8b7f8eaea2 chore: flake8 2023-10-05 09:32:29 +11:00
psychedelicious
88e16ce051 fix(nodes): mark session queue items failed on processor error
When the processor has an error and it has a queue item, mark that item failed.

This addresses processor errors resulting in `in_progress` queue items, which create a soft lock of the processor, requiring the user to cancel the `in_progress` item before anything else processes.
2023-10-05 09:32:29 +11:00
psychedelicious
421440cae0 feat(nodes): exhaustive graph validation
Makes graph validation logic more rigorous, validating graphs when they are created as part of a session or batch.

`validate_self()` method added to `Graph` model. It does all the validation that `is_valid()` did, plus a few extras:
- unique `node.id` values across graph
- node ids match their key in `Graph.nodes`
- recursively validate subgraphs
- validate all edges
- validate graph is acyclical

The new method is required because `is_valid()` just returned a boolean. That behaviour is retained, but `validate_self()` now raises appropriate exceptions for validation errors. This are then surfaced to the client.

The function is named `validate_self()` because pydantic reserves `validate()`.

There are two main places where graphs are created - in batches and in sessions.

Field validators are added to each of these for their `graph` fields, which call the new validation logic.

**Closes #4744**

In this issue, a batch is enqueued with an invalid graph. The output field is typed as optional while the input field is required. The field types themselves are not relevant - this change addresses the case where an invalid graph was created.

The mismatched types problem is not noticed until we attempt to invoke the graph, because the graph was never *fully* validated. An error is raised during the call to `graph_execution_state.next()` in `invoker.py`. This function prepares the edges and validates them, raising an exception due to the mismatched types.

This exception is caught by the session processor, but it doesn't handle this situation well - the graph is not marked as having an error and the queue item status is never changed. The queue item is therefore forever `in_progress`, so no new queue items are popped - the app won't do anything until the queue item is canceled manually.

This commit addresses this by preventing invalid graphs from being created in the first place, addressing a substantial number of fail cases.
2023-10-05 09:32:29 +11:00
Jordan Hewitt
421021cede
Add 'make 3d' plugin / community node (#4794)
* Add 'make 3d' plugin.

* Update communityNodes.md

Updated to Repo Link

---------

Co-authored-by: Jordan <srcrr-gitlab@ipriva.com>
Co-authored-by: Kent Keirsey <31807370+hipsterusername@users.noreply.github.com>
Co-authored-by: Millun Atluri <Millu@users.noreply.github.com>
2023-10-04 21:41:21 +00:00
psychedelicious
020d4302d1 Change version bump from patch to minor
Because this adds a new field, it's a minor version bump
2023-10-05 08:24:52 +11:00
psychedelicious
8c59d2e5af chore: isort 2023-10-05 08:24:52 +11:00
psychedelicious
17d451eaa7 feat(images): add png_compress_level config
The compress_level setting of PIL.Image.save(), used for PNG encoding. All settings are lossless. 0 = fastest, largest filesize, 9 = slowest, smallest filesize

Closes #4786
2023-10-05 08:24:52 +11:00
psychedelicious
23a06fd06d feat(nodes): clear torch cache after upscaling
This can use many GB of VRAM, so we need to clean up after ourselves.
2023-10-05 08:24:52 +11:00
Darren Ringer
010c8e8038 Roll back change to buildAdHocUpscaleGraph.ts
Undo the change made here which was causing automated tests to fail.
2023-10-05 08:24:52 +11:00
Darren Ringer
dfc635223c Update upscale.py with minor style correction 2023-10-05 08:24:52 +11:00
Darren Ringer
37121a3a24 Add tile_size parameter to ESERGAN node in buildAdHocUpscaleGraph.ts
Adds tile_size parameter to support the changed ESRGAN node in invokeai/app/invocations/upscale.py
2023-10-05 08:24:52 +11:00
Darren Ringer
51b5de799a Update upscale.py to support tile kwarg of RealESRGANer
Adds tile_size field to the ESRGAN Upscaler node, which sends the tile kwarg to RealESRGANer's constructor, enabling tiled upscaling (default=512)
2023-10-05 08:24:52 +11:00
Mary Hipp
eadbe6abf7 handle 0 images/assets 2023-10-05 08:11:52 +11:00
psychedelicious
16f48a816f fix(ui): add dnd validation logic for multi-select board move 2023-10-05 08:11:52 +11:00
psychedelicious
95838e5559 fix(ui): fix remove from board dnd validation
This is fired when the dnd image is moved over the 'none' board. Weren't defaulting to 'none' for the image's board_id, resulting in it being possible to drag a 'none' image onto 'none'.
2023-10-05 08:11:52 +11:00
psychedelicious
3e8d62b1d1 fix(ui): fix duplicate image selection
Selections were not being `uniqBy()`'d, or were `uniqBy()`'d without a proper iteratee. This results in duplicate images in selections in certain situations.

Add correct `uniqBy()` to the reducer to prevent this in the future.
2023-10-05 08:11:52 +11:00
psychedelicious
2acc93eb8e feat(ui): remove all calls to getBoardImagesTotals/getBoardAssetsTotals
This caused a crapload of network requests any time an image was generated.

The counts are necessary to handle the logic for inserting images into existing image list caches; we have to keep track of the counts.

Replace tag invalidation with manual cache updates in all cases, except the initial request (which is necessary to get the initial image counts).

One subtle change is to make the counts an object instead of a number. This is required for `immer` to handle draft states. This should be raised as a bug with RTK Query, as no error is thrown when attempting to update a primitive immer draft.
2023-10-05 08:11:52 +11:00
Millun Atluri
fbb61f2334 Revert "Updated js files"
This reverts commit a0e936f3a7.
2023-10-04 22:32:00 +11:00
Millun Atluri
be85c7972b Updated js files 2023-10-04 22:32:00 +11:00
Millun Atluri
3a586fc9c4 Prevent caching to ensure updated UI is shown 2023-10-04 22:32:00 +11:00
psychedelicious
dedead672f chore(facetools): bump node patch versions
The helper function `generate_face_box_mask()` had a bug that prevented larger faces from being detected in some situations. This is resolved, and its dependent nodes (all the FaceTools nodes) have a patch version bump.
2023-10-04 09:33:14 +11:00
ymgenesis
67366921c0 add checkbounds bool
- don't check bounds on first detection before chunking, allows larger faces to be detected
2023-10-04 09:33:14 +11:00
maryhipp
5a1019d858 sort by starred and then created_at to get board cover image 2023-10-04 08:54:47 +11:00
Mary Hipp
f4ba7be918 refetch baord list when image is starred or unstarred 2023-10-04 08:54:47 +11:00
psychedelicious
069d8b5812 feat(ui): move initial IP adapter model selection to listener 2023-10-04 08:41:37 +11:00
Mary Hipp
24d73d484a IP adapter UI 2023-10-04 08:41:37 +11:00
Lincoln Stein
4bda7d7df5
Add font Inter-Regular.ttf to installed assets (#4775)
## What type of PR is this? (check all applicable)

- [X] Bug Fix


## Have you discussed this change with the InvokeAI team?
- [X] Yes

      
## Have you updated all relevant documentation?
- [ ] Yes
- [X] No


## Description

This PR causes the font "Inter-Regular.ttf", which is needed by the
facetools Face Identifier node, to be installed along with other assets
in the virtual environment. It also fixes the font path resolution logic
in the invocation to work with both package and editable installs.

## Related Tickets & Documents

Closes #4771
2023-10-03 09:05:51 -04:00
Lincoln Stein
920c5dd686 remove unneeded os import 2023-10-03 08:53:47 -04:00
Lincoln Stein
4ce00a32f4 add font Inter-Regular.ttf to installed assets 2023-10-03 08:48:50 -04:00
psychedelicious
dcbb25dfea feat(ui): staging styling tweak 2023-10-03 13:46:01 +11:00
psychedelicious
6c8270dae2 fix(ui): canvas staging area works after undo 2023-10-03 13:46:01 +11:00
Millun Atluri
b19572199f
Release/v3.2.0 (#4766)
## What type of PR is this? (check all applicable)

Release v3.2.0

## Have you discussed this change with the InvokeAI team?
- [X] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [ ] Yes
- [X] No

Need to update prompting docs 

## Description
3.2.0 release version

## [optional] Are there any post deployment tasks we need to perform?
2023-10-03 11:59:19 +11:00
Millun Atluri
a673c0aa14 Update JS files 2023-10-03 10:31:35 +11:00
Millun Atluri
955ef3bc54 Update version to 3.2.0 2023-10-03 10:29:27 +11:00
psychedelicious
f002ae8da5
feat(ui): max upscale pixels config (#4765)
* feat(ui): max upscale pixels config

Add `maxUpscalePixels: number` to the app config. The number should be the *total* number of pixels eg `maxUpscalePixels: 4096 * 4096`.

If not provided, any size image may be upscaled.

If the config is provided, users will see be advised if their image is too large for either model, or told to switch to an x2 model if it's only too large for x4.

The message is via tooltip in the popover and via toast if the user uses the hotkey to upscale.

* feat(ui): "mayUpscale" -> "isAllowedToUpscale"
2023-10-02 23:25:05 +00:00
Mary Hipp
208bf68ba2 fix missing toast message 2023-10-03 07:45:26 +11:00
Mary Hipp
1aba369c83 invalidate board cache when an image is added to a board 2023-10-02 19:40:11 +11:00
Millun Atluri
9ac11e793c
Added GridtoGif to communityNodes.md (#4755)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [x] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [x] Yes
- [ ] No, because:

      
## Have you updated all relevant documentation?
- [x] Yes
- [ ] No


## Description
Grid to Gif is two custom nodes, one that divides a grid image into an
image collection, the other converts an image collection into a animated
gif
2023-10-02 10:44:55 +11:00
Kyle
9b39888e2f
Added GridtoGif to communityNodes.md 2023-10-01 17:42:36 -05:00
mickr777
c1715144f0 add Character Art Node's to communityNodes.md 2023-10-01 11:10:36 -04:00
blessedcoolant
929557bc6f
Fix typo of Psychedelicious name (#4746)
## What type of PR is this? (check all applicable)

- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ x ] Documentation Update
- [ ] Community Node Submission


## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ x ] No, because:

      
## Have you updated all relevant documentation?
- [x  ] Yes
- [ ] No
2023-09-30 22:48:30 +05:30
Kent Keirsey
811dd93912
Fix typo of Psychedelicious name 2023-09-30 12:35:49 -04:00