Refactor of metadata recall handling. This is in preparation for a backwards compatibility layer for models.
- Create helpers to fetch a model outside react (e.g. not in a hook)
- Created helpers to parse model metadata
- Renamed a lot of types that were confusing and/or had naming collisions
Notable updates:
- Minor version of RTK includes customizable selectors for RTK Query, so we can remove the patch that was added to ensure only the LRU memoize function was used for perf reasons. Updated to use the LRU memoize function.
- Major version of react-resizable-panels. No breaking changes, works great, and you can now resize all panels when dragging at the intersection point of panels. Cool!
- Minor (?) version of nanostores. `action` API is removed, we were using it in one spot. Fixed.
- @invoke-ai/eslint-config-react has all deps bumped and now has its dependent plugins/configs listed as normal dependencies (as opposed to peer deps). This means we can remove those packages from explicit dev deps.
- Use a single listener for all of the to keep them in one spot
- Use the bulk download item name as a toast id so we can update the existing toasts
- Update handling to work with other environments
- Move all bulk download handling from components to listener
- Update most model identifiers to be `{key: string}` instead of name/base/type. Doesn't change the model select components yet.
- Update model _parameters_, stored in redux, to be `{key: string, base: BaseModel}` - we need to store the base model to be able to check model compatibility. May want to store the whole config? Not sure...
The changes aim to deduplicate data between workflows and node templates, decoupling workflows from internal implementation details. A good amount of data that was needlessly duplicated from the node template to the workflow is removed.
These changes substantially reduce the file size of workflows (and therefore the images with embedded workflows):
- Default T2I SD1.5 workflow JSON is reduced from 23.7kb (798 lines) to 10.9kb (407 lines).
- Default tiled upscale workflow JSON is reduced from 102.7kb (3341 lines) to 51.9kb (1774 lines).
The trade-off is that we need to reference node templates to get things like the field type and other things. In practice, this is a non-issue, because we need a node template to do anything with a node anyways.
- Field types are not included in the workflow. They are always pulled from the node templates.
The field type is now properly an internal implementation detail and we can change it as needed. Previously this would require a migration for the workflow itself. With the v3 schema, the structure of a field type is an internal implementation detail that we are free to change as we see fit.
- Workflow nodes no long have an `outputs` property and there is no longer such a thing as a `FieldOutputInstance`. These are only on the templates.
These were never referenced at a time when we didn't also have the templates available, and there'd be no reason to do so.
- Node width and height are no longer stored in the node.
These weren't used. Also, per https://reactflow.dev/api-reference/types/node, we shouldn't be programmatically changing these properties. A future enhancement can properly add node resizing.
- `nodeTemplates` slice is merged back into `nodesSlice` as `nodes.templates`. Turns out it's just a hassle having these separate in separate slices.
- Workflow migration logic updated to support the new schema. V1 workflows migrate all the way to v3 now.
- Changes throughout the nodes code to accommodate the above changes.
* new workflow tab UI - still using shared state with workflow editor tab
* polish workflow details
* remove workflow tab, add edit/view mode to workflow slice and get that working to switch between within editor tab
* UI updates for view/edit mode
* cleanup
* add warning to view mode
* lint
* start with isTouched false
* working on styling mode toggle
* more UX iteration
* lint
* cleanup
* save original field values to state, add indicator if they have been changed and give user choice to reset
* lint
* fix import and commit translation
* dont switch to view mode when loading a workflow
* warns before clearing editor
* use folder icon
* fix(ui): track do not erase value when resetting field value
- When adding an exposed field, we need to add it to originalExposedFieldValues
- When removing an exposed field, we need to remove it from originalExposedFieldValues
- add `useFieldValue` and `useOriginalFieldValue` hooks to encapsulate related logic
* feat(ui): use IconButton for workflow view/edit button
* feat(ui): change icon for new workflow
It was the same as the workflow tab icon, confusing bc you think it's going to somehow take you to the tab.
* feat(ui): use render props for NewWorkflowConfirmationAlertDialog
There was a lot of potentially sensitive logic shared between the new workflow button and menu items. Also, two instances of ConfirmationAlertDialog.
Using a render prop deduplicates the logic & components
* fix(ui): do not mark workflow touched when loading workflow
This was occurring because the `nodesChanged` action is called by reactflow when loading a workflow. Specifically, it calculates and sets the node dimensions as it loads.
The existing logic set `isTouched` whenever this action was called.
The changes reactflow emits have types, and we can use the change types and data to determine if a change should result in the workflow being marked as touched.
* chore(ui): lint
* chore(ui): lint
* delete empty file
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Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* remove thunk for receivedOpenApiSchema and use RTK query instead. add loading state for exposed fields
* clean up
* ignore any
* fix(ui): do not log on canceled openapi.json queries
- Rely on RTK Query for the `loadSchema` query by providing a custom `jsonReplacer` in our `dynamicBaseQuery`, so we don't need to manage error state.
- Detect when the query was canceled and do not log the error message in those situations.
* feat(ui): `utilitiesApi.endpoints.loadSchema` -> `appInfoApi.endpoints.getOpenAPISchema`
- Utilities is for server actions, move this to `appInfo` bc it fits better there.
- Rename to match convention for HTTP GET queries.
- Fix inverted logic in the `matchRejected` listener (typo'd this)
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Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
* redo top panel of workflow editor
* add checkbox option to save to project, integrate save-as flow into first time saving workflow
* remove log
* remove workflowLibrary as a feature that can be disabled
* lint
* feat(ui): make SaveWorkflowAsDialog a singleton
Fixes an issue where the workflow name would erroneously be an empty string (which it should show the current workflow name).
Also makes it easier to interact with this component.
- Extract the dialog state to a hook
- Render the dialog once in `<NodeEditor />`
- Use the hook in the various buttons that should open the dialog
- Fix a few wonkily named components (pre-existing issue)
* fix(ui): when saving a never-before-saved workflow, do not append " (copy)" to the name
* fix(ui): do not obscure workflow library button with add node popover
This component is kinda janky :/ the popover content somehow renders invisibly over the button. I think it's related to the `<PopoverAnchor />.
Need to redo this in the future, but for now, making the popover render lazily fixes this.
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Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
- Bump `@invoke-ai/ui` for updated styles
- Update regex to parse prompts with newlines
- Update styling of overlay button when prompt has an error
- Fix bug where loading and error state sometimes weren't cleared
Add `FetchOnReconnect` tag, tagging relevant queries with it. This tag is invalidated in the socketConnected listener, when it is determined that the queue changed.
- Add checks to the "recovery" logic for socket connect events to reduce the number of network requests.
- Remove the `isInitialized` state from `systemSlice` and make it a nanostore local to the socketConnected listener. It didn't need to be global state. It's also now more clearly named `isFirstConnection`.
- Export the queue status selector (minor improvement, memoizes it correctly).
- Fixed a bug where after you load more, changing boards doesn't work. The offset and limit for the list image query had some wonky logic, now resolved.
- Addressed major lag in gallery when selecting an image.
Both issues were related to the useMultiselect and useGalleryImages hooks, which caused every image in the gallery to re-render on whenever the selection changed. There's no way to memoize away this - we need to know when the selection changes. This is a longstanding issue.
The selection is only used in a callback, though - the onClick handler for an image to select it (or add it to the existing selection). We don't really need the reactivity for a callback, so we don't need to listen for changes to the selection.
The logic to handle multiple selection is moved to a new `galleryImageClicked` listener, which does all the selection right when it is needed.
The result is that gallery images no long need to do heavy re-renders on any selection change.
Besides the multiselect click handler, there was also inefficient use of DND payloads. Previously, the `IMAGE_DTOS` type had a payload of image DTO objects. This was only used to drag gallery selection into a board. There is no need to hold onto image DTOs when we have the selection state already in redux. We were recalculating this payload for every image, on every tick.
This payload is now just the board id (the only piece of information we need for this particular DND event).
- I also removed some unused DND types while making this change.