- change default model back to 1.4
- remove --fnformat from canonicalized dream prompt arguments
(not needed for image reproducibility)
- add -tm to canonicalized dream prompt arguments
(definitely needed for image reproducibility)
- The plms sampler now works with custom inpainting model
- Quashed bug that was causing generation on normal models to fail (oops!)
- Can now generate non-square images with custom inpainting model
Credits for advice and assistance during porting:
@any-winter-4079 (http://github.com/any-winter-4079)
@db3000 (Danny Beer http://github.com/db3000)
This is still a work in progress but seems functional. It supports
inpainting, txt2img and img2img on the ddim and k* samplers (plms
still needs work, but I know what to do).
To test this, get the file `sd-v1-5-inpainting.ckpt' from
https://huggingface.co/runwayml/stable-diffusion-inpainting and place it
at `models/ldm/stable-diffusion-v1/sd-v1-5-inpainting.ckpt`
Launch invoke.py with --model inpainting-1.5 and proceed as usual.
Caveats:
1. The inpainting model takes about 800 Mb more memory than the standard
1.5 model. This model will not work on 4 GB cards.
2. The inpainting model is temperamental. It wants you to describe the
entire scene and not just the masked area to replace. So if you want
to replace the parrot on a man's shoulder with a crow, the prompt
"crow" may fail. Try "man with a crow on shoulder" instead. The
symptom of a failed inpainting is that the area will be erased and
replaced with background.
3. This has not been tested well. Please report bugs.
- This is a merge of the final version of PR #1218 "Inpainting
Improvements"
Various merge conflicts made it easier to commit directly.
Author: Kyle0654
Co-Author: lstein
- This is a merge of the final version of PR #1218 "Inpainting
Improvements"
Various merge conflicts made it easier to commit directly.
Author: Kyle0654
Co-Author: lstein
Now you can activate the Hugging Face `diffusers` library safety check
for NSFW and other potentially disturbing imagery.
To turn on the safety check, pass --safety_checker at the command
line. For developers, the flag is `safety_checker=True` passed to
ldm.generate.Generate(). Once the safety checker is turned on, it
cannot be turned off unless you reinitialize a new Generate object.
When the safety checker is active, suspect images will be blurred and
a warning icon is added. There is also a warning message printed in
the CLI, but it can be a little hard to see because of its positioning
in the output stream.
There is a slight but noticeable delay when the safety checker runs.
Note that invisible watermarking is *not* currently implemented. The
watermark code distributed by the CompViz distribution uses a library
that does not seem to be able to retrieve the watermarks it creates,
and it does not appear that Hugging Face `diffusers` or other SD
distributions are doing any watermarking.
1. If tensors are passed to inpaint as init_image and/or init_mask, then
the post-generation image fixup code will be skipped.
2. Post-generation image fixup will work with either a black and white "L"
or "RGB" mask, or an "RGBA" mask.
- pass a PIL.Image to img2img and inpaint rather than tensor
- To support clipseg, inpaint needs to accept an "L" or "1" format
mask. Made the appropriate change.
To add a VAE autoencoder to an existing model:
1. Download the appropriate autoencoder and put it into
models/ldm/stable-diffusion
Note that you MUST use a VAE that was written for the
original CompViz Stable Diffusion codebase. For v1.4,
that would be the file named vae-ft-mse-840000-ema-pruned.ckpt
that you can download from https://huggingface.co/stabilityai/sd-vae-ft-mse-original
2. Edit config/models.yaml to contain the following stanza, modifying `weights`
and `vae` as required to match the weights and vae model file names. There is
no requirement to rename the VAE file.
~~~
stable-diffusion-1.4:
weights: models/ldm/stable-diffusion-v1/sd-v1-4.ckpt
description: Stable Diffusion v1.4
config: configs/stable-diffusion/v1-inference.yaml
vae: models/ldm/stable-diffusion-v1/vae-ft-mse-840000-ema-pruned.ckpt
width: 512
height: 512
~~~
3. Alternatively from within the `invoke.py` CLI, you may use the command
`!editmodel stable-diffusion-1.4` to bring up a simple editor that will
allow you to add the path to the VAE.
4. If you are just installing InvokeAI for the first time, you can also
use `!import_model models/ldm/stable-diffusion/sd-v1.4.ckpt` instead
to create the configuration from scratch.
5. That's it!
* Removed duplicate fix_func for MPS
* add support for loading VAE autoencoders
To add a VAE autoencoder to an existing model:
1. Download the appropriate autoencoder and put it into
models/ldm/stable-diffusion
Note that you MUST use a VAE that was written for the
original CompViz Stable Diffusion codebase. For v1.4,
that would be the file named vae-ft-mse-840000-ema-pruned.ckpt
that you can download from https://huggingface.co/stabilityai/sd-vae-ft-mse-original
2. Edit config/models.yaml to contain the following stanza, modifying `weights`
and `vae` as required to match the weights and vae model file names. There is
no requirement to rename the VAE file.
~~~
stable-diffusion-1.4:
weights: models/ldm/stable-diffusion-v1/sd-v1-4.ckpt
description: Stable Diffusion v1.4
config: configs/stable-diffusion/v1-inference.yaml
vae: models/ldm/stable-diffusion-v1/vae-ft-mse-840000-ema-pruned.ckpt
width: 512
height: 512
~~~
3. Alternatively from within the `invoke.py` CLI, you may use the command
`!editmodel stable-diffusion-1.4` to bring up a simple editor that will
allow you to add the path to the VAE.
4. If you are just installing InvokeAI for the first time, you can also
use `!import_model models/ldm/stable-diffusion/sd-v1.4.ckpt` instead
to create the configuration from scratch.
5. That's it!
* ported code refactor changes from PR #1221
- pass a PIL.Image to img2img and inpaint rather than tensor
- To support clipseg, inpaint needs to accept an "L" or "1" format
mask. Made the appropriate change.
* minor fixes to inpaint code
1. If tensors are passed to inpaint as init_image and/or init_mask, then
the post-generation image fixup code will be skipped.
2. Post-generation image fixup will work with either a black and white "L"
or "RGB" mask, or an "RGBA" mask.
Co-authored-by: wfng92 <43742196+wfng92@users.noreply.github.com>
The k_samplers come with a "karras" noise schedule which performs
very well at low step counts but becomes noisy at higher ones.
This commit introduces a threshold (currently 30 steps) at which the
k samplers will switch over from using karras to the older model
noise schedule.
To add a VAE autoencoder to an existing model:
1. Download the appropriate autoencoder and put it into
models/ldm/stable-diffusion
Note that you MUST use a VAE that was written for the
original CompViz Stable Diffusion codebase. For v1.4,
that would be the file named vae-ft-mse-840000-ema-pruned.ckpt
that you can download from https://huggingface.co/stabilityai/sd-vae-ft-mse-original
2. Edit config/models.yaml to contain the following stanza, modifying `weights`
and `vae` as required to match the weights and vae model file names. There is
no requirement to rename the VAE file.
~~~
stable-diffusion-1.4:
weights: models/ldm/stable-diffusion-v1/sd-v1-4.ckpt
description: Stable Diffusion v1.4
config: configs/stable-diffusion/v1-inference.yaml
vae: models/ldm/stable-diffusion-v1/vae-ft-mse-840000-ema-pruned.ckpt
width: 512
height: 512
~~~
3. Alternatively from within the `invoke.py` CLI, you may use the command
`!editmodel stable-diffusion-1.4` to bring up a simple editor that will
allow you to add the path to the VAE.
4. If you are just installing InvokeAI for the first time, you can also
use `!import_model models/ldm/stable-diffusion/sd-v1.4.ckpt` instead
to create the configuration from scratch.
5. That's it!
Ironically, the black and white mask file generated by the
`invoke> !mask` command could not be passed as the mask to
`img2img`. This is now fixed and the documentation updated.
- code for committing config changes to models.yaml now in module
rather than in invoke script
- model marked "default" is now loaded if model not specified on
command line
- uncache changed models when edited, so that they reload properly
- removed liaon from models.yaml and added stable-diffusion-1.5
- The !mask command takes an image path, a text prompt, and
(optionally) a masking threshold. It creates a mask over the region
indicated by the prompt, and outputs several files that show which
regions will be masked by the chosen prompt and threshold.
- The mask images should not be passed directly to img2img because
they are designed for visualization only. Instead, use the
--text_mask option to pass the selected prompt and threshold.
- See docs/features/INPAINTING.md for details.
- The directory "models" in the main InvokeAI directory was conflicting
with loading "models.clipseg". To fix this issue, I have renamed the
models.clipseg to clipseg_models.clipseg, and applied this change to
the 'models-rename' branch of invoke-ai's fork of clipseg.
attention is parsed but ignored, blends old syntax doesn't work,
conjunctions are parsed but ignored, the only part that's used
here is the new .blend() syntax and cross-attention control
using .swap()