Currently translated at 79.4% (1128 of 1419 strings)
translationBot(ui): update translation (German)
Currently translated at 78.1% (1107 of 1416 strings)
Co-authored-by: B N <berndnieschalk@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/de/
Translation: InvokeAI/Web UI
* remove thunk for receivedOpenApiSchema and use RTK query instead. add loading state for exposed fields
* clean up
* ignore any
* fix(ui): do not log on canceled openapi.json queries
- Rely on RTK Query for the `loadSchema` query by providing a custom `jsonReplacer` in our `dynamicBaseQuery`, so we don't need to manage error state.
- Detect when the query was canceled and do not log the error message in those situations.
* feat(ui): `utilitiesApi.endpoints.loadSchema` -> `appInfoApi.endpoints.getOpenAPISchema`
- Utilities is for server actions, move this to `appInfo` bc it fits better there.
- Rename to match convention for HTTP GET queries.
- Fix inverted logic in the `matchRejected` listener (typo'd this)
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Co-authored-by: Mary Hipp <maryhipp@Marys-MacBook-Air.local>
Co-authored-by: psychedelicious <4822129+psychedelicious@users.noreply.github.com>
The change to memory session storage brings a subtle behaviour change.
Previously, we serialized and deserialized everything (e.g. field state, invocation outputs, etc) constantly. The meant we were effectively working with deep-copied objects at all time. We could mutate objects freely without worrying about other references to the object.
With memory storage, objects are now passed around by reference, and we cannot handle them in the same way.
This is problematic for nodes that mutate their own inputs. There are two ways this causes a problem:
- An output is used as input for multiple nodes. If the first node mutates the output object while `invoke`ing, the next node will get the mutated object.
- The invocation cache stores live python objects. When a node mutates an output pulled from the cache, the next node that uses the cached object will get the mutated object.
The solution is to deep-copy a node's inputs as they are set, effectively reproducing the same behaviour as we had with the SQLite session storage. Nodes can safely mutate their inputs and those changes never leave the node's scope.
Closes #5665
Currently translated at 74.4% (1054 of 1416 strings)
translationBot(ui): update translation (German)
Currently translated at 69.6% (986 of 1416 strings)
translationBot(ui): update translation (German)
Currently translated at 68.6% (972 of 1416 strings)
Co-authored-by: B N <berndnieschalk@gmail.com>
Translate-URL: https://hosted.weblate.org/projects/invokeai/web-ui/de/
Translation: InvokeAI/Web UI
The stats service was logging error messages when attempting to retrieve stats for a graph that it wasn't tracking. This was rather noisy.
Instead of logging these errors within the service, we now will just raise the error and let the consumer of the service decide whether or not to log. Our usage of the service at this time is to suppress errors - we don't want to log anything to the console.
Note: With the improvements in the previous two commits, we shouldn't get these errors moving forward, but I still think this change is correct.
When an invocation is canceled, we consider the graph canceled. Log its graph's stats before resetting its graph's stats. No reason to not log these stats.
We also should stop the profiler at this point, because this graph is finished. If we don't stop it manually, it will stop itself and write the profile to disk when it is next started, but the resultant profile will include more than just its target graph.
Now we get both stats and profiles for canceled graphs.
When an invocation errored, we clear the stats for the whole graph. Later on, we check the graph for errors and see the failed invocation, and we consider the graph failed. We then attempts to log the stats for the failed graph.
Except now the failed graph has no stats, and the stats raises an error.
The user sees, in the terminal:
- An invocation error
- A stats error (scary!)
- No stats for the failed graph (uninformative!)
What the user should see:
- An invocation error
- Graph stats
The fix is simple - don't reset the graph stats when an invocation has an error.