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Author SHA1 Message Date
a50fad15f1 absolutize model paths returned by the web API 2023-07-17 07:16:45 -04:00
1985 changed files with 295088 additions and 174086 deletions

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@ -20,13 +20,13 @@ def calc_images_mean_L1(image1_path, image2_path):
def parse_args():
parser = argparse.ArgumentParser()
parser.add_argument("image1_path")
parser.add_argument("image2_path")
parser.add_argument('image1_path')
parser.add_argument('image2_path')
args = parser.parse_args()
return args
if __name__ == "__main__":
if __name__ == '__main__':
args = parse_args()
mean_L1 = calc_images_mean_L1(args.image1_path, args.image2_path)
print(mean_L1)

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@ -1,2 +1 @@
b3dccfaeb636599c02effc377cdd8a87d658256c
218b6d0546b990fc449c876fb99f44b50c4daa35

1
.gitattributes vendored
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@ -2,4 +2,3 @@
# Only affects text files and ignores other file types.
# For more info see: https://www.aleksandrhovhannisyan.com/blog/crlf-vs-lf-normalizing-line-endings-in-git/
* text=auto
docker/** text eol=lf

40
.github/CODEOWNERS vendored
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@ -1,32 +1,34 @@
# continuous integration
/.github/workflows/ @lstein @blessedcoolant @hipsterusername @ebr
/.github/workflows/ @lstein @blessedcoolant
# documentation
/docs/ @lstein @blessedcoolant @hipsterusername @Millu
/mkdocs.yml @lstein @blessedcoolant @hipsterusername @Millu
/docs/ @lstein @blessedcoolant @hipsterusername
/mkdocs.yml @lstein @blessedcoolant
# nodes
/invokeai/app/ @Kyle0654 @blessedcoolant @psychedelicious @brandonrising @hipsterusername
/invokeai/app/ @Kyle0654 @blessedcoolant @psychedelicious @brandonrising
# installation and configuration
/pyproject.toml @lstein @blessedcoolant @hipsterusername
/docker/ @lstein @blessedcoolant @hipsterusername @ebr
/scripts/ @ebr @lstein @hipsterusername
/installer/ @lstein @ebr @hipsterusername
/invokeai/assets @lstein @ebr @hipsterusername
/invokeai/configs @lstein @hipsterusername
/invokeai/version @lstein @blessedcoolant @hipsterusername
/pyproject.toml @lstein @blessedcoolant
/docker/ @lstein @blessedcoolant
/scripts/ @ebr @lstein
/installer/ @lstein @ebr
/invokeai/assets @lstein @ebr
/invokeai/configs @lstein
/invokeai/version @lstein @blessedcoolant
# web ui
/invokeai/frontend @blessedcoolant @psychedelicious @lstein @maryhipp @hipsterusername
/invokeai/backend @blessedcoolant @psychedelicious @lstein @maryhipp @hipsterusername
/invokeai/frontend @blessedcoolant @psychedelicious @lstein @maryhipp
/invokeai/backend @blessedcoolant @psychedelicious @lstein @maryhipp
# generation, model management, postprocessing
/invokeai/backend @damian0815 @lstein @blessedcoolant @gregghelt2 @StAlKeR7779 @brandonrising @ryanjdick @hipsterusername
/invokeai/backend @damian0815 @lstein @blessedcoolant @gregghelt2 @StAlKeR7779 @brandonrising
# front ends
/invokeai/frontend/CLI @lstein @hipsterusername
/invokeai/frontend/install @lstein @ebr @hipsterusername
/invokeai/frontend/merge @lstein @blessedcoolant @hipsterusername
/invokeai/frontend/training @lstein @blessedcoolant @hipsterusername
/invokeai/frontend/web @psychedelicious @blessedcoolant @maryhipp @hipsterusername
/invokeai/frontend/CLI @lstein
/invokeai/frontend/install @lstein @ebr
/invokeai/frontend/merge @lstein @blessedcoolant
/invokeai/frontend/training @lstein @blessedcoolant
/invokeai/frontend/web @psychedelicious @blessedcoolant @maryhipp

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@ -6,6 +6,10 @@ title: '[bug]: '
labels: ['bug']
# assignees:
# - moderator_bot
# - lstein
body:
- type: markdown
attributes:
@ -14,9 +18,10 @@ body:
- type: checkboxes
attributes:
label: Is there an existing issue for this problem?
label: Is there an existing issue for this?
description: |
Please [search](https://github.com/invoke-ai/InvokeAI/issues) first to see if an issue already exists for the problem.
Please use the [search function](https://github.com/invoke-ai/InvokeAI/issues?q=is%3Aissue+is%3Aopen+label%3Abug)
irst to see if an issue already exists for the bug you encountered.
options:
- label: I have searched the existing issues
required: true
@ -28,119 +33,80 @@ body:
- type: dropdown
id: os_dropdown
attributes:
label: Operating system
description: Your computer's operating system.
label: OS
description: Which operating System did you use when the bug occured
multiple: false
options:
- 'Linux'
- 'Windows'
- 'macOS'
- 'other'
validations:
required: true
- type: dropdown
id: gpu_dropdown
attributes:
label: GPU vendor
description: Your GPU's vendor.
label: GPU
description: Which kind of Graphic-Adapter is your System using
multiple: false
options:
- 'Nvidia (CUDA)'
- 'AMD (ROCm)'
- 'Apple Silicon (MPS)'
- 'None (CPU)'
- 'cuda'
- 'amd'
- 'mps'
- 'cpu'
validations:
required: true
- type: input
id: gpu_model
attributes:
label: GPU model
description: Your GPU's model. If on Apple Silicon, this is your Mac's chip. Leave blank if on CPU.
placeholder: ex. RTX 2080 Ti, Mac M1 Pro
validations:
required: false
- type: input
id: vram
attributes:
label: GPU VRAM
description: Your GPU's VRAM. If on Apple Silicon, this is your Mac's unified memory. Leave blank if on CPU.
label: VRAM
description: Size of the VRAM if known
placeholder: 8GB
validations:
required: false
- type: input
id: version-number
attributes:
label: Version number
label: What version did you experience this issue on?
description: |
The version of Invoke you have installed. If it is not the latest version, please update and try again to confirm the issue still exists. If you are testing main, please include the commit hash instead.
placeholder: ex. 3.6.1
Please share the version of Invoke AI that you experienced the issue on. If this is not the latest version, please update first to confirm the issue still exists. If you are testing main, please include the commit hash instead.
placeholder: X.X.X
validations:
required: true
- type: input
id: browser-version
attributes:
label: Browser
description: Your web browser and version.
placeholder: ex. Firefox 123.0b3
validations:
required: true
- type: textarea
id: python-deps
attributes:
label: Python dependencies
description: |
If the problem occurred during image generation, click the gear icon at the bottom left corner, click "About", click the copy button and then paste here.
validations:
required: false
- type: textarea
id: what-happened
attributes:
label: What happened
label: What happened?
description: |
Describe what happened. Include any relevant error messages, stack traces and screenshots here.
placeholder: I clicked button X and then Y happened.
Briefly describe what happened, what you expected to happen and how to reproduce this bug.
placeholder: When using the webinterface and right-clicking on button X instead of the popup-menu there error Y appears
validations:
required: true
- type: textarea
id: what-you-expected
attributes:
label: What you expected to happen
description: Describe what you expected to happen.
placeholder: I expected Z to happen.
validations:
required: true
- type: textarea
id: how-to-repro
attributes:
label: How to reproduce the problem
description: List steps to reproduce the problem.
placeholder: Start the app, generate an image with these settings, then click button X.
label: Screenshots
description: If applicable, add screenshots to help explain your problem
placeholder: this is what the result looked like <screenshot>
validations:
required: false
- type: textarea
id: additional-context
attributes:
label: Additional context
description: Any other context that might help us to understand the problem.
description: Add any other context about the problem here
placeholder: Only happens when there is full moon and Friday the 13th on Christmas Eve 🎅🏻
validations:
required: false
- type: input
id: discord-username
id: contact
attributes:
label: Discord username
description: If you are on the Invoke discord and would prefer to be contacted there, please provide your username.
placeholder: supercoolusername123
label: Contact Details
description: __OPTIONAL__ How can we get in touch with you if we need more info (besides this issue)?
placeholder: ex. email@example.com, discordname, twitter, ...
validations:
required: false

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@ -1,5 +1,5 @@
name: Feature Request
description: Contribute a idea or request a new feature
description: Commit a idea or Request a new feature
title: '[enhancement]: '
labels: ['enhancement']
# assignees:
@ -9,14 +9,14 @@ body:
- type: markdown
attributes:
value: |
Thanks for taking the time to fill out this feature request!
Thanks for taking the time to fill out this Feature request!
- type: checkboxes
attributes:
label: Is there an existing issue for this?
description: |
Please make use of the [search function](https://github.com/invoke-ai/InvokeAI/labels/enhancement)
to see if a similar issue already exists for the feature you want to request
to see if a simmilar issue already exists for the feature you want to request
options:
- label: I have searched the existing issues
required: true
@ -34,9 +34,12 @@ body:
id: whatisexpected
attributes:
label: What should this feature add?
description: Explain the functionality this feature should add. Feature requests should be for single features. Please create multiple requests if you want to request multiple features.
description: Please try to explain the functionality this feature should add
placeholder: |
I'd like a button that creates an image of banana sushi every time I press it. Each image should be different. There should be a toggle next to the button that enables strawberry mode, in which the images are of strawberry sushi instead.
Instead of one huge textfield, it would be nice to have forms for bug-reports, feature-requests, ...
Great benefits with automatic labeling, assigning and other functionalitys not available in that form
via old-fashioned markdown-templates. I would also love to see the use of a moderator bot 🤖 like
https://github.com/marketplace/actions/issue-moderator-with-commands to auto close old issues and other things
validations:
required: true
@ -48,6 +51,6 @@ body:
- type: textarea
attributes:
label: Additional Content
label: Aditional Content
description: Add any other context or screenshots about the feature request here.
placeholder: This is a mockup of the design how I imagine it <screenshot>
placeholder: This is a Mockup of the design how I imagine it <screenshot>

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@ -1,33 +0,0 @@
name: install frontend dependencies
description: Installs frontend dependencies with pnpm, with caching
runs:
using: 'composite'
steps:
- name: setup node 18
uses: actions/setup-node@v4
with:
node-version: '18'
- name: setup pnpm
uses: pnpm/action-setup@v2
with:
version: 8
run_install: false
- name: get pnpm store directory
shell: bash
run: |
echo "STORE_PATH=$(pnpm store path --silent)" >> $GITHUB_ENV
- name: setup cache
uses: actions/cache@v4
with:
path: ${{ env.STORE_PATH }}
key: ${{ runner.os }}-pnpm-store-${{ hashFiles('**/pnpm-lock.yaml') }}
restore-keys: |
${{ runner.os }}-pnpm-store-
- name: install frontend dependencies
run: pnpm install --prefer-frozen-lockfile
shell: bash
working-directory: invokeai/frontend/web

59
.github/pr_labels.yml vendored
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@ -1,59 +0,0 @@
root:
- changed-files:
- any-glob-to-any-file: '*'
python-deps:
- changed-files:
- any-glob-to-any-file: 'pyproject.toml'
python:
- changed-files:
- all-globs-to-any-file:
- 'invokeai/**'
- '!invokeai/frontend/web/**'
python-tests:
- changed-files:
- any-glob-to-any-file: 'tests/**'
ci-cd:
- changed-files:
- any-glob-to-any-file: .github/**
docker:
- changed-files:
- any-glob-to-any-file: docker/**
installer:
- changed-files:
- any-glob-to-any-file: installer/**
docs:
- changed-files:
- any-glob-to-any-file: docs/**
invocations:
- changed-files:
- any-glob-to-any-file: 'invokeai/app/invocations/**'
backend:
- changed-files:
- any-glob-to-any-file: 'invokeai/backend/**'
api:
- changed-files:
- any-glob-to-any-file: 'invokeai/app/api/**'
services:
- changed-files:
- any-glob-to-any-file: 'invokeai/app/services/**'
frontend-deps:
- changed-files:
- any-glob-to-any-file:
- '**/*/package.json'
- '**/*/pnpm-lock.yaml'
frontend:
- changed-files:
- any-glob-to-any-file: 'invokeai/frontend/web/**'

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@ -1,66 +0,0 @@
## What type of PR is this? (check all applicable)
- [ ] Refactor
- [ ] Feature
- [ ] Bug Fix
- [ ] Optimization
- [ ] Documentation Update
- [ ] Community Node Submission
## Have you discussed this change with the InvokeAI team?
- [ ] Yes
- [ ] No, because:
## Have you updated all relevant documentation?
- [ ] Yes
- [ ] No
## Description
## Related Tickets & Documents
<!--
For pull requests that relate or close an issue, please include them
below.
For example having the text: "closes #1234" would connect the current pull
request to issue 1234. And when we merge the pull request, Github will
automatically close the issue.
-->
- Related Issue #
- Closes #
## QA Instructions, Screenshots, Recordings
<!--
Please provide steps on how to test changes, any hardware or
software specifications as well as any other pertinent information.
-->
## Merge Plan
<!--
A merge plan describes how this PR should be handled after it is approved.
Example merge plans:
- "This PR can be merged when approved"
- "This must be squash-merged when approved"
- "DO NOT MERGE - I will rebase and tidy commits before merging"
- "#dev-chat on discord needs to be advised of this change when it is merged"
A merge plan is particularly important for large PRs or PRs that touch the
database in any way.
-->
## Added/updated tests?
- [ ] Yes
- [ ] No : _please replace this line with details on why tests
have not been included_
## [optional] Are there any post deployment tasks we need to perform?

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@ -11,7 +11,7 @@ on:
- 'docker/docker-entrypoint.sh'
- 'workflows/build-container.yml'
tags:
- 'v*.*.*'
- 'v*'
workflow_dispatch:
permissions:
@ -40,14 +40,10 @@ jobs:
- name: Free up more disk space on the runner
# https://github.com/actions/runner-images/issues/2840#issuecomment-1284059930
run: |
echo "----- Free space before cleanup"
df -h
sudo rm -rf /usr/share/dotnet
sudo rm -rf "$AGENT_TOOLSDIRECTORY"
sudo swapoff /mnt/swapfile
sudo rm -rf /mnt/swapfile
echo "----- Free space after cleanup"
df -h
- name: Checkout
uses: actions/checkout@v3
@ -95,7 +91,6 @@ jobs:
# password: ${{ secrets.DOCKERHUB_TOKEN }}
- name: Build container
timeout-minutes: 40
id: docker_build
uses: docker/build-push-action@v4
with:

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@ -1,45 +0,0 @@
# Builds and uploads the installer and python build artifacts.
name: build installer
on:
workflow_dispatch:
workflow_call:
jobs:
build-installer:
runs-on: ubuntu-latest
timeout-minutes: 5 # expected run time: <2 min
steps:
- name: checkout
uses: actions/checkout@v4
- name: setup python
uses: actions/setup-python@v5
with:
python-version: '3.10'
cache: pip
cache-dependency-path: pyproject.toml
- name: install pypa/build
run: pip install --upgrade build
- name: setup frontend
uses: ./.github/actions/install-frontend-deps
- name: create installer
id: create_installer
run: ./create_installer.sh
working-directory: installer
- name: upload python distribution artifact
uses: actions/upload-artifact@v4
with:
name: dist
path: ${{ steps.create_installer.outputs.DIST_PATH }}
- name: upload installer artifact
uses: actions/upload-artifact@v4
with:
name: ${{ steps.create_installer.outputs.INSTALLER_FILENAME }}
path: ${{ steps.create_installer.outputs.INSTALLER_PATH }}

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@ -1,11 +1,11 @@
name: Close inactive issues
on:
schedule:
- cron: "00 4 * * *"
- cron: "00 6 * * *"
env:
DAYS_BEFORE_ISSUE_STALE: 30
DAYS_BEFORE_ISSUE_CLOSE: 14
DAYS_BEFORE_ISSUE_STALE: 14
DAYS_BEFORE_ISSUE_CLOSE: 28
jobs:
close-issues:
@ -14,7 +14,7 @@ jobs:
issues: write
pull-requests: write
steps:
- uses: actions/stale@v8
- uses: actions/stale@v5
with:
days-before-issue-stale: ${{ env.DAYS_BEFORE_ISSUE_STALE }}
days-before-issue-close: ${{ env.DAYS_BEFORE_ISSUE_CLOSE }}
@ -23,6 +23,5 @@ jobs:
close-issue-message: "Due to inactivity, this issue was automatically closed. If you are still experiencing the issue, please recreate the issue."
days-before-pr-stale: -1
days-before-pr-close: -1
exempt-issue-labels: "Active Issue"
repo-token: ${{ secrets.GITHUB_TOKEN }}
operations-per-run: 500

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@ -1,68 +0,0 @@
# Runs frontend code quality checks.
#
# Checks for changes to frontend files before running the checks.
# When manually triggered or when called from another workflow, always runs the checks.
name: 'frontend checks'
on:
push:
branches:
- 'main'
pull_request:
types:
- 'ready_for_review'
- 'opened'
- 'synchronize'
merge_group:
workflow_dispatch:
workflow_call:
defaults:
run:
working-directory: invokeai/frontend/web
jobs:
frontend-checks:
runs-on: ubuntu-latest
timeout-minutes: 10 # expected run time: <2 min
steps:
- uses: actions/checkout@v4
- name: check for changed frontend files
if: ${{ github.event_name != 'workflow_dispatch' && github.event_name != 'workflow_call' }}
id: changed-files
uses: tj-actions/changed-files@v42
with:
files_yaml: |
frontend:
- 'invokeai/frontend/web/**'
- name: install dependencies
if: ${{ steps.changed-files.outputs.frontend_any_changed == 'true' || github.event_name == 'workflow_dispatch' || github.event_name == 'workflow_call' }}
uses: ./.github/actions/install-frontend-deps
- name: tsc
if: ${{ steps.changed-files.outputs.frontend_any_changed == 'true' || github.event_name == 'workflow_dispatch' || github.event_name == 'workflow_call' }}
run: 'pnpm lint:tsc'
shell: bash
- name: dpdm
if: ${{ steps.changed-files.outputs.frontend_any_changed == 'true' || github.event_name == 'workflow_dispatch' || github.event_name == 'workflow_call' }}
run: 'pnpm lint:dpdm'
shell: bash
- name: eslint
if: ${{ steps.changed-files.outputs.frontend_any_changed == 'true' || github.event_name == 'workflow_dispatch' || github.event_name == 'workflow_call' }}
run: 'pnpm lint:eslint'
shell: bash
- name: prettier
if: ${{ steps.changed-files.outputs.frontend_any_changed == 'true' || github.event_name == 'workflow_dispatch' || github.event_name == 'workflow_call' }}
run: 'pnpm lint:prettier'
shell: bash
- name: knip
if: ${{ steps.changed-files.outputs.frontend_any_changed == 'true' || github.event_name == 'workflow_dispatch' || github.event_name == 'workflow_call' }}
run: 'pnpm lint:knip'
shell: bash

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@ -1,48 +0,0 @@
# Runs frontend tests.
#
# Checks for changes to frontend files before running the tests.
# When manually triggered or called from another workflow, always runs the tests.
name: 'frontend tests'
on:
push:
branches:
- 'main'
pull_request:
types:
- 'ready_for_review'
- 'opened'
- 'synchronize'
merge_group:
workflow_dispatch:
workflow_call:
defaults:
run:
working-directory: invokeai/frontend/web
jobs:
frontend-tests:
runs-on: ubuntu-latest
timeout-minutes: 10 # expected run time: <2 min
steps:
- uses: actions/checkout@v4
- name: check for changed frontend files
if: ${{ github.event_name != 'workflow_dispatch' && github.event_name != 'workflow_call' }}
id: changed-files
uses: tj-actions/changed-files@v42
with:
files_yaml: |
frontend:
- 'invokeai/frontend/web/**'
- name: install dependencies
if: ${{ steps.changed-files.outputs.frontend_any_changed == 'true' || github.event_name == 'workflow_dispatch' || github.event_name == 'workflow_call' }}
uses: ./.github/actions/install-frontend-deps
- name: vitest
if: ${{ steps.changed-files.outputs.frontend_any_changed == 'true' || github.event_name == 'workflow_dispatch' || github.event_name == 'workflow_call' }}
run: 'pnpm test:no-watch'
shell: bash

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@ -1,18 +0,0 @@
name: 'label PRs'
on:
- pull_request_target
jobs:
labeler:
permissions:
contents: read
pull-requests: write
runs-on: ubuntu-latest
steps:
- name: checkout
uses: actions/checkout@v4
- name: label PRs
uses: actions/labeler@v5
with:
configuration-path: .github/pr_labels.yml

37
.github/workflows/lint-frontend.yml vendored Normal file
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@ -0,0 +1,37 @@
name: Lint frontend
on:
pull_request:
paths:
- 'invokeai/frontend/web/**'
types:
- 'ready_for_review'
- 'opened'
- 'synchronize'
push:
branches:
- 'main'
paths:
- 'invokeai/frontend/web/**'
merge_group:
workflow_dispatch:
defaults:
run:
working-directory: invokeai/frontend/web
jobs:
lint-frontend:
if: github.event.pull_request.draft == false
runs-on: ubuntu-22.04
steps:
- name: Setup Node 18
uses: actions/setup-node@v3
with:
node-version: '18'
- uses: actions/checkout@v3
- run: 'yarn install --frozen-lockfile'
- run: 'yarn run lint:tsc'
- run: 'yarn run lint:madge'
- run: 'yarn run lint:eslint'
- run: 'yarn run lint:prettier'

View File

@ -1,49 +1,51 @@
# This is a mostly a copy-paste from https://github.com/squidfunk/mkdocs-material/blob/master/docs/publishing-your-site.md
name: mkdocs
name: mkdocs-material
on:
push:
branches:
- main
workflow_dispatch:
- 'refs/heads/v2.3'
permissions:
contents: write
contents: write
jobs:
deploy:
mkdocs-material:
if: github.event.pull_request.draft == false
runs-on: ubuntu-latest
env:
REPO_URL: '${{ github.server_url }}/${{ github.repository }}'
REPO_NAME: '${{ github.repository }}'
SITE_URL: 'https://${{ github.repository_owner }}.github.io/InvokeAI'
steps:
- name: checkout
uses: actions/checkout@v4
- name: checkout sources
uses: actions/checkout@v3
with:
fetch-depth: 0
- name: setup python
uses: actions/setup-python@v5
uses: actions/setup-python@v4
with:
python-version: '3.10'
cache: pip
cache-dependency-path: pyproject.toml
- name: set cache id
run: echo "cache_id=$(date --utc '+%V')" >> $GITHUB_ENV
- name: install requirements
env:
PIP_USE_PEP517: 1
run: |
python -m \
pip install ".[docs]"
- name: use cache
uses: actions/cache@v4
with:
key: mkdocs-material-${{ env.cache_id }}
path: .cache
restore-keys: |
mkdocs-material-
- name: confirm buildability
run: |
python -m \
mkdocs build \
--clean \
--verbose
- name: install dependencies
run: python -m pip install ".[docs]"
- name: build & deploy
run: mkdocs gh-deploy --force
- name: deploy to gh-pages
if: ${{ github.ref == 'refs/heads/v2.3' }}
run: |
python -m \
mkdocs gh-deploy \
--clean \
--force

20
.github/workflows/pyflakes.yml vendored Normal file
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@ -0,0 +1,20 @@
on:
pull_request:
push:
branches:
- main
- development
- 'release-candidate-*'
jobs:
pyflakes:
name: runner / pyflakes
if: github.event.pull_request.draft == false
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: pyflakes
uses: reviewdog/action-pyflakes@v1
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
reporter: github-pr-review

41
.github/workflows/pypi-release.yml vendored Normal file
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@ -0,0 +1,41 @@
name: PyPI Release
on:
push:
paths:
- 'invokeai/version/invokeai_version.py'
workflow_dispatch:
jobs:
release:
if: github.repository == 'invoke-ai/InvokeAI'
runs-on: ubuntu-22.04
env:
TWINE_USERNAME: __token__
TWINE_PASSWORD: ${{ secrets.PYPI_API_TOKEN }}
TWINE_NON_INTERACTIVE: 1
steps:
- name: checkout sources
uses: actions/checkout@v3
- name: install deps
run: pip install --upgrade build twine
- name: build package
run: python3 -m build
- name: check distribution
run: twine check dist/*
- name: check PyPI versions
if: github.ref == 'refs/heads/main' || github.ref == 'refs/heads/v2.3'
run: |
pip install --upgrade requests
python -c "\
import scripts.pypi_helper; \
EXISTS=scripts.pypi_helper.local_on_pypi(); \
print(f'PACKAGE_EXISTS={EXISTS}')" >> $GITHUB_ENV
- name: upload package
if: env.PACKAGE_EXISTS == 'False' && env.TWINE_PASSWORD != ''
run: twine upload dist/*

View File

@ -1,64 +0,0 @@
# Runs python code quality checks.
#
# Checks for changes to python files before running the checks.
# When manually triggered or called from another workflow, always runs the tests.
#
# TODO: Add mypy or pyright to the checks.
name: 'python checks'
on:
push:
branches:
- 'main'
pull_request:
types:
- 'ready_for_review'
- 'opened'
- 'synchronize'
merge_group:
workflow_dispatch:
workflow_call:
jobs:
python-checks:
runs-on: ubuntu-latest
timeout-minutes: 5 # expected run time: <1 min
steps:
- name: checkout
uses: actions/checkout@v4
- name: check for changed python files
if: ${{ github.event_name != 'workflow_dispatch' && github.event_name != 'workflow_call' }}
id: changed-files
uses: tj-actions/changed-files@v42
with:
files_yaml: |
python:
- 'pyproject.toml'
- 'invokeai/**'
- '!invokeai/frontend/web/**'
- 'tests/**'
- name: setup python
if: ${{ steps.changed-files.outputs.python_any_changed == 'true' || github.event_name == 'workflow_dispatch' || github.event_name == 'workflow_call' }}
uses: actions/setup-python@v5
with:
python-version: '3.10'
cache: pip
cache-dependency-path: pyproject.toml
- name: install ruff
if: ${{ steps.changed-files.outputs.python_any_changed == 'true' || github.event_name == 'workflow_dispatch' || github.event_name == 'workflow_call' }}
run: pip install ruff
shell: bash
- name: ruff check
if: ${{ steps.changed-files.outputs.python_any_changed == 'true' || github.event_name == 'workflow_dispatch' || github.event_name == 'workflow_call' }}
run: ruff check --output-format=github .
shell: bash
- name: ruff format
if: ${{ steps.changed-files.outputs.python_any_changed == 'true' || github.event_name == 'workflow_dispatch' || github.event_name == 'workflow_call' }}
run: ruff format --check .
shell: bash

View File

@ -1,94 +0,0 @@
# Runs python tests on a matrix of python versions and platforms.
#
# Checks for changes to python files before running the tests.
# When manually triggered or called from another workflow, always runs the tests.
name: 'python tests'
on:
push:
branches:
- 'main'
pull_request:
types:
- 'ready_for_review'
- 'opened'
- 'synchronize'
merge_group:
workflow_dispatch:
workflow_call:
concurrency:
group: ${{ github.workflow }}-${{ github.head_ref || github.run_id }}
cancel-in-progress: true
jobs:
matrix:
strategy:
matrix:
python-version:
- '3.10'
- '3.11'
platform:
- linux-cuda-11_7
- linux-rocm-5_2
- linux-cpu
- macos-default
- windows-cpu
include:
- platform: linux-cuda-11_7
os: ubuntu-22.04
github-env: $GITHUB_ENV
- platform: linux-rocm-5_2
os: ubuntu-22.04
extra-index-url: 'https://download.pytorch.org/whl/rocm5.2'
github-env: $GITHUB_ENV
- platform: linux-cpu
os: ubuntu-22.04
extra-index-url: 'https://download.pytorch.org/whl/cpu'
github-env: $GITHUB_ENV
- platform: macos-default
os: macOS-12
github-env: $GITHUB_ENV
- platform: windows-cpu
os: windows-2022
github-env: $env:GITHUB_ENV
name: 'py${{ matrix.python-version }}: ${{ matrix.platform }}'
runs-on: ${{ matrix.os }}
timeout-minutes: 15 # expected run time: 2-6 min, depending on platform
env:
PIP_USE_PEP517: '1'
steps:
- name: checkout
uses: actions/checkout@v4
- name: check for changed python files
if: ${{ github.event_name != 'workflow_dispatch' && github.event_name != 'workflow_call' }}
id: changed-files
uses: tj-actions/changed-files@v42
with:
files_yaml: |
python:
- 'pyproject.toml'
- 'invokeai/**'
- '!invokeai/frontend/web/**'
- 'tests/**'
- name: setup python
if: ${{ steps.changed-files.outputs.python_any_changed == 'true' || github.event_name == 'workflow_dispatch' || github.event_name == 'workflow_call' }}
uses: actions/setup-python@v5
with:
python-version: ${{ matrix.python-version }}
cache: pip
cache-dependency-path: pyproject.toml
- name: install dependencies
if: ${{ steps.changed-files.outputs.python_any_changed == 'true' || github.event_name == 'workflow_dispatch' || github.event_name == 'workflow_call' }}
env:
PIP_EXTRA_INDEX_URL: ${{ matrix.extra-index-url }}
run: >
pip3 install --editable=".[test]"
- name: run pytest
if: ${{ steps.changed-files.outputs.python_any_changed == 'true' || github.event_name == 'workflow_dispatch' || github.event_name == 'workflow_call' }}
run: pytest

View File

@ -1,96 +0,0 @@
# Main release workflow. Triggered on tag push or manual trigger.
#
# - Runs all code checks and tests
# - Verifies the app version matches the tag version.
# - Builds the installer and build, uploading them as artifacts.
# - Publishes to TestPyPI and PyPI. Both are conditional on the previous steps passing and require a manual approval.
#
# See docs/RELEASE.md for more information on the release process.
name: release
on:
push:
tags:
- 'v*'
workflow_dispatch:
jobs:
check-version:
runs-on: ubuntu-latest
steps:
- name: checkout
uses: actions/checkout@v4
- name: check python version
uses: samuelcolvin/check-python-version@v4
id: check-python-version
with:
version_file_path: invokeai/version/invokeai_version.py
frontend-checks:
uses: ./.github/workflows/frontend-checks.yml
frontend-tests:
uses: ./.github/workflows/frontend-tests.yml
python-checks:
uses: ./.github/workflows/python-checks.yml
python-tests:
uses: ./.github/workflows/python-tests.yml
build:
uses: ./.github/workflows/build-installer.yml
publish-testpypi:
runs-on: ubuntu-latest
timeout-minutes: 5 # expected run time: <1 min
needs:
[
check-version,
frontend-checks,
frontend-tests,
python-checks,
python-tests,
build,
]
environment:
name: testpypi
url: https://test.pypi.org/p/invokeai
steps:
- name: download distribution from build job
uses: actions/download-artifact@v4
with:
name: dist
path: dist/
- name: publish distribution to TestPyPI
uses: pypa/gh-action-pypi-publish@release/v1
with:
repository-url: https://test.pypi.org/legacy/
publish-pypi:
runs-on: ubuntu-latest
timeout-minutes: 5 # expected run time: <1 min
needs:
[
check-version,
frontend-checks,
frontend-tests,
python-checks,
python-tests,
build,
]
environment:
name: pypi
url: https://pypi.org/p/invokeai
steps:
- name: download distribution from build job
uses: actions/download-artifact@v4
with:
name: dist
path: dist/
- name: publish distribution to PyPI
uses: pypa/gh-action-pypi-publish@release/v1

View File

@ -0,0 +1,50 @@
name: Test invoke.py pip
# This is a dummy stand-in for the actual tests
# we don't need to run python tests on non-Python changes
# But PRs require passing tests to be mergeable
on:
pull_request:
paths:
- '**'
- '!pyproject.toml'
- '!invokeai/**'
- '!tests/**'
- 'invokeai/frontend/web/**'
merge_group:
workflow_dispatch:
concurrency:
group: ${{ github.workflow }}-${{ github.head_ref || github.run_id }}
cancel-in-progress: true
jobs:
matrix:
if: github.event.pull_request.draft == false
strategy:
matrix:
python-version:
- '3.10'
pytorch:
- linux-cuda-11_7
- linux-rocm-5_2
- linux-cpu
- macos-default
- windows-cpu
include:
- pytorch: linux-cuda-11_7
os: ubuntu-22.04
- pytorch: linux-rocm-5_2
os: ubuntu-22.04
- pytorch: linux-cpu
os: ubuntu-22.04
- pytorch: macos-default
os: macOS-12
- pytorch: windows-cpu
os: windows-2022
name: ${{ matrix.pytorch }} on ${{ matrix.python-version }}
runs-on: ${{ matrix.os }}
steps:
- name: skip
run: echo "no build required"

123
.github/workflows/test-invoke-pip.yml vendored Normal file
View File

@ -0,0 +1,123 @@
name: Test invoke.py pip
on:
push:
branches:
- 'main'
paths:
- 'pyproject.toml'
- 'invokeai/**'
- '!invokeai/frontend/web/**'
pull_request:
paths:
- 'pyproject.toml'
- 'invokeai/**'
- 'tests/**'
- '!invokeai/frontend/web/**'
types:
- 'ready_for_review'
- 'opened'
- 'synchronize'
merge_group:
workflow_dispatch:
concurrency:
group: ${{ github.workflow }}-${{ github.head_ref || github.run_id }}
cancel-in-progress: true
jobs:
matrix:
if: github.event.pull_request.draft == false
strategy:
matrix:
python-version:
# - '3.9'
- '3.10'
pytorch:
- linux-cuda-11_7
- linux-rocm-5_2
- linux-cpu
- macos-default
- windows-cpu
include:
- pytorch: linux-cuda-11_7
os: ubuntu-22.04
github-env: $GITHUB_ENV
- pytorch: linux-rocm-5_2
os: ubuntu-22.04
extra-index-url: 'https://download.pytorch.org/whl/rocm5.2'
github-env: $GITHUB_ENV
- pytorch: linux-cpu
os: ubuntu-22.04
extra-index-url: 'https://download.pytorch.org/whl/cpu'
github-env: $GITHUB_ENV
- pytorch: macos-default
os: macOS-12
github-env: $GITHUB_ENV
- pytorch: windows-cpu
os: windows-2022
github-env: $env:GITHUB_ENV
name: ${{ matrix.pytorch }} on ${{ matrix.python-version }}
runs-on: ${{ matrix.os }}
env:
PIP_USE_PEP517: '1'
steps:
- name: Checkout sources
id: checkout-sources
uses: actions/checkout@v3
- name: set test prompt to main branch validation
run: echo "TEST_PROMPTS=tests/validate_pr_prompt.txt" >> ${{ matrix.github-env }}
- name: setup python
uses: actions/setup-python@v4
with:
python-version: ${{ matrix.python-version }}
cache: pip
cache-dependency-path: pyproject.toml
- name: install invokeai
env:
PIP_EXTRA_INDEX_URL: ${{ matrix.extra-index-url }}
run: >
pip3 install
--editable=".[test]"
- name: run pytest
id: run-pytest
run: pytest
# - name: run invokeai-configure
# env:
# HUGGING_FACE_HUB_TOKEN: ${{ secrets.HUGGINGFACE_TOKEN }}
# run: >
# invokeai-configure
# --yes
# --default_only
# --full-precision
# # can't use fp16 weights without a GPU
# - name: run invokeai
# id: run-invokeai
# env:
# # Set offline mode to make sure configure preloaded successfully.
# HF_HUB_OFFLINE: 1
# HF_DATASETS_OFFLINE: 1
# TRANSFORMERS_OFFLINE: 1
# INVOKEAI_OUTDIR: ${{ github.workspace }}/results
# run: >
# invokeai
# --no-patchmatch
# --no-nsfw_checker
# --precision=float32
# --always_use_cpu
# --use_memory_db
# --outdir ${{ env.INVOKEAI_OUTDIR }}/${{ matrix.python-version }}/${{ matrix.pytorch }}
# --from_file ${{ env.TEST_PROMPTS }}
# - name: Archive results
# env:
# INVOKEAI_OUTDIR: ${{ github.workspace }}/results
# uses: actions/upload-artifact@v3
# with:
# name: results
# path: ${{ env.INVOKEAI_OUTDIR }}

53
.gitignore vendored
View File

@ -1,4 +1,22 @@
# ignore default image save location and model symbolic link
.idea/
embeddings/
outputs/
models/ldm/stable-diffusion-v1/model.ckpt
**/restoration/codeformer/weights
# ignore user models config
configs/models.user.yaml
config/models.user.yml
invokeai.init
.version
.last_model
# ignore the Anaconda/Miniconda installer used while building Docker image
anaconda.sh
# ignore a directory which serves as a place for initial images
inputs/
# Byte-compiled / optimized / DLL files
__pycache__/
@ -16,10 +34,11 @@ __pycache__/
.Python
build/
develop-eggs/
dist/
# dist/
downloads/
eggs/
.eggs/
lib/
lib64/
parts/
sdist/
@ -133,10 +152,12 @@ celerybeat.pid
# Environments
.env
.venv*
.venv
env/
venv/
ENV/
env.bak/
venv.bak/
# Spyder project settings
.spyderproject
@ -169,17 +190,44 @@ cython_debug/
# option (not recommended) you can uncomment the following to ignore the entire idea folder.
#.idea/
src
**/__pycache__/
outputs
# Logs and associated folders
# created from generated embeddings.
logs
testtube
checkpoints
# If it's a Mac
.DS_Store
invokeai/frontend/yarn.lock
invokeai/frontend/node_modules
# Let the frontend manage its own gitignore
!invokeai/frontend/web/*
# Scratch folder
.scratch/
.vscode/
gfpgan/
models/ldm/stable-diffusion-v1/*.sha256
# GFPGAN model files
gfpgan/
# config file (will be created by installer)
configs/models.yaml
# ignore initfile
.invokeai
# ignore environment.yml and requirements.txt
# these are links to the real files in environments-and-requirements
environment.yml
requirements.txt
# source installer files
installer/*zip
@ -187,4 +235,3 @@ installer/install.bat
installer/install.sh
installer/update.bat
installer/update.sh
installer/InvokeAI-Installer/

View File

@ -1,24 +0,0 @@
# See https://pre-commit.com/ for usage and config
repos:
- repo: local
hooks:
- id: black
name: black
stages: [commit]
language: system
entry: black
types: [python]
- id: flake8
name: flake8
stages: [commit]
language: system
entry: flake8
types: [python]
- id: isort
name: isort
stages: [commit]
language: system
entry: isort
types: [python]

View File

@ -7,7 +7,7 @@ embeddedLanguageFormatting: auto
overrides:
- files: '*.md'
options:
proseWrap: preserve
proseWrap: always
printWidth: 80
parser: markdown
cursorOffset: -1

View File

@ -1,290 +0,0 @@
Copyright (c) 2023 Stability AI
CreativeML Open RAIL++-M License dated July 26, 2023
Section I: PREAMBLE
Multimodal generative models are being widely adopted and used, and
have the potential to transform the way artists, among other
individuals, conceive and benefit from AI or ML technologies as a tool
for content creation.
Notwithstanding the current and potential benefits that these
artifacts can bring to society at large, there are also concerns about
potential misuses of them, either due to their technical limitations
or ethical considerations.
In short, this license strives for both the open and responsible
downstream use of the accompanying model. When it comes to the open
character, we took inspiration from open source permissive licenses
regarding the grant of IP rights. Referring to the downstream
responsible use, we added use-based restrictions not permitting the
use of the model in very specific scenarios, in order for the licensor
to be able to enforce the license in case potential misuses of the
Model may occur. At the same time, we strive to promote open and
responsible research on generative models for art and content
generation.
Even though downstream derivative versions of the model could be
released under different licensing terms, the latter will always have
to include - at minimum - the same use-based restrictions as the ones
in the original license (this license). We believe in the intersection
between open and responsible AI development; thus, this agreement aims
to strike a balance between both in order to enable responsible
open-science in the field of AI.
This CreativeML Open RAIL++-M License governs the use of the model
(and its derivatives) and is informed by the model card associated
with the model.
NOW THEREFORE, You and Licensor agree as follows:
Definitions
"License" means the terms and conditions for use, reproduction, and
Distribution as defined in this document.
"Data" means a collection of information and/or content extracted from
the dataset used with the Model, including to train, pretrain, or
otherwise evaluate the Model. The Data is not licensed under this
License.
"Output" means the results of operating a Model as embodied in
informational content resulting therefrom.
"Model" means any accompanying machine-learning based assemblies
(including checkpoints), consisting of learnt weights, parameters
(including optimizer states), corresponding to the model architecture
as embodied in the Complementary Material, that have been trained or
tuned, in whole or in part on the Data, using the Complementary
Material.
"Derivatives of the Model" means all modifications to the Model, works
based on the Model, or any other model which is created or initialized
by transfer of patterns of the weights, parameters, activations or
output of the Model, to the other model, in order to cause the other
model to perform similarly to the Model, including - but not limited
to - distillation methods entailing the use of intermediate data
representations or methods based on the generation of synthetic data
by the Model for training the other model.
"Complementary Material" means the accompanying source code and
scripts used to define, run, load, benchmark or evaluate the Model,
and used to prepare data for training or evaluation, if any. This
includes any accompanying documentation, tutorials, examples, etc, if
any.
"Distribution" means any transmission, reproduction, publication or
other sharing of the Model or Derivatives of the Model to a third
party, including providing the Model as a hosted service made
available by electronic or other remote means - e.g. API-based or web
access.
"Licensor" means the copyright owner or entity authorized by the
copyright owner that is granting the License, including the persons or
entities that may have rights in the Model and/or distributing the
Model.
"You" (or "Your") means an individual or Legal Entity exercising
permissions granted by this License and/or making use of the Model for
whichever purpose and in any field of use, including usage of the
Model in an end-use application - e.g. chatbot, translator, image
generator.
"Third Parties" means individuals or legal entities that are not under
common control with Licensor or You.
"Contribution" means any work of authorship, including the original
version of the Model and any modifications or additions to that Model
or Derivatives of the Model thereof, that is intentionally submitted
to Licensor for inclusion in the Model by the copyright owner or by an
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copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent to
the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control
systems, and issue tracking systems that are managed by, or on behalf
of, the Licensor for the purpose of discussing and improving the
Model, but excluding communication that is conspicuously marked or
otherwise designated in writing by the copyright owner as "Not a
Contribution."
"Contributor" means Licensor and any individual or Legal Entity on
behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Model.
Section II: INTELLECTUAL PROPERTY RIGHTS
Both copyright and patent grants apply to the Model, Derivatives of
the Model and Complementary Material. The Model and Derivatives of the
Model are subject to additional terms as described in
Section III.
Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare, publicly display, publicly
perform, sublicense, and distribute the Complementary Material, the
Model, and Derivatives of the Model.
Grant of Patent License. Subject to the terms and conditions of this
License and where and as applicable, each Contributor hereby grants to
You a perpetual, worldwide, non-exclusive, no-charge, royalty-free,
irrevocable (except as stated in this paragraph) patent license to
make, have made, use, offer to sell, sell, import, and otherwise
transfer the Model and the Complementary Material, where such license
applies only to those patent claims licensable by such Contributor
that are necessarily infringed by their Contribution(s) alone or by
combination of their Contribution(s) with the Model to which such
Contribution(s) was submitted. If You institute patent litigation
against any entity (including a cross-claim or counterclaim in a
lawsuit) alleging that the Model and/or Complementary Material or a
Contribution incorporated within the Model and/or Complementary
Material constitutes direct or contributory patent infringement, then
any patent licenses granted to You under this License for the Model
and/or Work shall terminate as of the date such litigation is asserted
or filed.
Section III: CONDITIONS OF USAGE, DISTRIBUTION AND REDISTRIBUTION
Distribution and Redistribution. You may host for Third Party remote
access purposes (e.g. software-as-a-service), reproduce and distribute
copies of the Model or Derivatives of the Model thereof in any medium,
with or without modifications, provided that You meet the following
conditions: Use-based restrictions as referenced in paragraph 5 MUST
be included as an enforceable provision by You in any type of legal
agreement (e.g. a license) governing the use and/or distribution of
the Model or Derivatives of the Model, and You shall give notice to
subsequent users You Distribute to, that the Model or Derivatives of
the Model are subject to paragraph 5. This provision does not apply to
the use of Complementary Material. You must give any Third Party
recipients of the Model or Derivatives of the Model a copy of this
License; You must cause any modified files to carry prominent notices
stating that You changed the files; You must retain all copyright,
patent, trademark, and attribution notices excluding those notices
that do not pertain to any part of the Model, Derivatives of the
Model. You may add Your own copyright statement to Your modifications
and may provide additional or different license terms and conditions -
respecting paragraph 4.a. - for use, reproduction, or Distribution of
Your modifications, or for any such Derivatives of the Model as a
whole, provided Your use, reproduction, and Distribution of the Model
otherwise complies with the conditions stated in this License.
Use-based restrictions. The restrictions set forth in Attachment A are
considered Use-based restrictions. Therefore You cannot use the Model
and the Derivatives of the Model for the specified restricted
uses. You may use the Model subject to this License, including only
for lawful purposes and in accordance with the License. Use may
include creating any content with, finetuning, updating, running,
training, evaluating and/or reparametrizing the Model. You shall
require all of Your users who use the Model or a Derivative of the
Model to comply with the terms of this paragraph (paragraph 5).
The Output You Generate. Except as set forth herein, Licensor claims
no rights in the Output You generate using the Model. You are
accountable for the Output you generate and its subsequent uses. No
use of the output can contravene any provision as stated in the
License.
Section IV: OTHER PROVISIONS
Updates and Runtime Restrictions. To the maximum extent permitted by
law, Licensor reserves the right to restrict (remotely or otherwise)
usage of the Model in violation of this License.
Trademarks and related. Nothing in this License permits You to make
use of Licensors trademarks, trade names, logos or to otherwise
suggest endorsement or misrepresent the relationship between the
parties; and any rights not expressly granted herein are reserved by
the Licensors.
Disclaimer of Warranty. Unless required by applicable law or agreed to
in writing, Licensor provides the Model and the Complementary Material
(and each Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Model, Derivatives of
the Model, and the Complementary Material and assume any risks
associated with Your exercise of permissions under this License.
Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise, unless
required by applicable law (such as deliberate and grossly negligent
acts) or agreed to in writing, shall any Contributor be liable to You
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unenforceable, the remaining provisions shall be unaffected thereby
and remain valid as if such provision had not been set forth herein.
END OF TERMS AND CONDITIONS
Attachment A
Use Restrictions
You agree not to use the Model or Derivatives of the Model:
* In any way that violates any applicable national, federal, state,
local or international law or regulation;
* For the purpose of exploiting, harming or attempting to exploit or
harm minors in any way;
* To generate or disseminate verifiably false information and/or
content with the purpose of harming others;
* To generate or disseminate personal identifiable information that
can be used to harm an individual;
* To defame, disparage or otherwise harass others;
* For fully automated decision making that adversely impacts an
individuals legal rights or otherwise creates or modifies a
binding, enforceable obligation;
* For any use intended to or which has the effect of discriminating
against or harming individuals or groups based on online or offline
social behavior or known or predicted personal or personality
characteristics;
* To exploit any of the vulnerabilities of a specific group of persons
based on their age, social, physical or mental characteristics, in
order to materially distort the behavior of a person pertaining to
that group in a manner that causes or is likely to cause that person
or another person physical or psychological harm;
* For any use intended to or which has the effect of discriminating
against individuals or groups based on legally protected
characteristics or categories;
* To provide medical advice and medical results interpretation;
* To generate or disseminate information for the purpose to be used
for administration of justice, law enforcement, immigration or
asylum processes, such as predicting an individual will commit
fraud/crime commitment (e.g. by text profiling, drawing causal
relationships between assertions made in documents, indiscriminate
and arbitrarily-targeted use).

View File

@ -1,63 +0,0 @@
# simple Makefile with scripts that are otherwise hard to remember
# to use, run from the repo root `make <command>`
default: help
help:
@echo Developer commands:
@echo
@echo "ruff Run ruff, fixing any safely-fixable errors and formatting"
@echo "ruff-unsafe Run ruff, fixing all fixable errors and formatting"
@echo "mypy Run mypy using the config in pyproject.toml to identify type mismatches and other coding errors"
@echo "mypy-all Run mypy ignoring the config in pyproject.tom but still ignoring missing imports"
@echo "test" Run the unit tests.
@echo "frontend-install" Install the pnpm modules needed for the front end
@echo "frontend-build Build the frontend in order to run on localhost:9090"
@echo "frontend-dev Run the frontend in developer mode on localhost:5173"
@echo "installer-zip Build the installer .zip file for the current version"
@echo "tag-release Tag the GitHub repository with the current version (use at release time only!)"
# Runs ruff, fixing any safely-fixable errors and formatting
ruff:
ruff check . --fix
ruff format .
# Runs ruff, fixing all errors it can fix and formatting
ruff-unsafe:
ruff check . --fix --unsafe-fixes
ruff format .
# Runs mypy, using the config in pyproject.toml
mypy:
mypy scripts/invokeai-web.py
# Runs mypy, ignoring the config in pyproject.toml but still ignoring missing (untyped) imports
# (many files are ignored by the config, so this is useful for checking all files)
mypy-all:
mypy scripts/invokeai-web.py --config-file= --ignore-missing-imports
# Run the unit tests
test:
pytest ./tests
# Install the pnpm modules needed for the front end
frontend-install:
rm -rf invokeai/frontend/web/node_modules
cd invokeai/frontend/web && pnpm install
# Build the frontend
frontend-build:
cd invokeai/frontend/web && pnpm build
# Run the frontend in dev mode
frontend-dev:
cd invokeai/frontend/web && pnpm dev
# Installer zip file
installer-zip:
cd installer && ./create_installer.sh
# Tag the release
tag-release:
cd installer && ./tag_release.sh

152
README.md
View File

@ -1,10 +1,10 @@
<div align="center">
![project hero](https://github.com/invoke-ai/InvokeAI/assets/31807370/6e3728c7-e90e-4711-905c-3b55844ff5be)
![project hero](https://github.com/invoke-ai/InvokeAI/assets/31807370/1a917d94-e099-4fa1-a70f-7dd8d0691018)
# Invoke - Professional Creative AI Tools for Visual Media
## To learn more about Invoke, or implement our Business solutions, visit [invoke.com](https://www.invoke.com/about)
# Invoke AI - Generative AI for Professional Creatives
## Professional Creative Tools for Stable Diffusion, Custom-Trained Models, and more.
To learn more about Invoke AI, get started instantly, or implement our Business solutions, visit [invoke.ai](https://invoke.ai)
[![discord badge]][discord link]
@ -36,6 +36,15 @@
</div>
_**Note: This is an alpha release. Bugs are expected and not all
features are fully implemented. Please use the GitHub [Issues
pages](https://github.com/invoke-ai/InvokeAI/issues?q=is%3Aissue+is%3Aopen)
to report unexpected problems. Also note that InvokeAI root directory
which contains models, outputs and configuration files, has changed
between the 2.x and 3.x release. If you wish to use your v2.3 root
directory with v3.0, please follow the directions in [Migrating a 2.3
root directory to 3.0](#migrating-to-3).**_
InvokeAI is a leading creative engine built to empower professionals
and enthusiasts alike. Generate and create stunning visual media using
the latest AI-driven technologies. InvokeAI offers an industry leading
@ -43,22 +52,20 @@ Web Interface, interactive Command Line Interface, and also serves as
the foundation for multiple commercial products.
**Quick links**: [[How to
Install](https://invoke-ai.github.io/InvokeAI/installation/INSTALLATION/)] [<a
Install](https://invoke-ai.github.io/InvokeAI/#installation)] [<a
href="https://discord.gg/ZmtBAhwWhy">Discord Server</a>] [<a
href="https://invoke-ai.github.io/InvokeAI/">Documentation and
Tutorials</a>]
[<a href="https://github.com/invoke-ai/InvokeAI/issues">Bug Reports</a>]
Tutorials</a>] [<a
href="https://github.com/invoke-ai/InvokeAI/">Code and
Downloads</a>] [<a
href="https://github.com/invoke-ai/InvokeAI/issues">Bug Reports</a>]
[<a
href="https://github.com/invoke-ai/InvokeAI/discussions">Discussion,
Ideas & Q&A</a>]
[<a
href="https://invoke-ai.github.io/InvokeAI/contributing/CONTRIBUTING/">Contributing</a>]
Ideas & Q&A</a>]
<div align="center">
![Highlighted Features - Canvas and Workflows](https://github.com/invoke-ai/InvokeAI/assets/31807370/708f7a82-084f-4860-bfbe-e2588c53548d)
![canvas preview](https://github.com/invoke-ai/InvokeAI/raw/main/docs/assets/canvas_preview.png)
</div>
@ -83,7 +90,7 @@ Table of Contents 📝
## Quick Start
For full installation and upgrade instructions, please see:
[InvokeAI Installation Overview](https://invoke-ai.github.io/InvokeAI/installation/INSTALLATION/)
[InvokeAI Installation Overview](https://invoke-ai.github.io/InvokeAI/installation/)
If upgrading from version 2.3, please read [Migrating a 2.3 root
directory to 3.0](#migrating-to-3) first.
@ -125,10 +132,10 @@ and go to http://localhost:9090.
### Command-Line Installation (for developers and users familiar with Terminals)
You must have Python 3.10 through 3.11 installed on your machine. Earlier or
You must have Python 3.9 or 3.10 installed on your machine. Earlier or
later versions are not supported.
Node.js also needs to be installed along with `pnpm` (can be installed with
the command `npm install -g pnpm` if needed)
Node.js also needs to be installed along with yarn (can be installed with
the command `npm install -g yarn` if needed)
1. Open a command-line window on your machine. The PowerShell is recommended for Windows.
2. Create a directory to install InvokeAI into. You'll need at least 15 GB of free space:
@ -163,13 +170,13 @@ the command `npm install -g pnpm` if needed)
_For Windows/Linux with an NVIDIA GPU:_
```terminal
pip install "InvokeAI[xformers]" --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu121
pip install "InvokeAI[xformers]" --use-pep517 --extra-index-url https://download.pytorch.org/whl/cu117
```
_For Linux with an AMD GPU:_
```sh
pip install InvokeAI --use-pep517 --extra-index-url https://download.pytorch.org/whl/rocm5.6
pip install InvokeAI --use-pep517 --extra-index-url https://download.pytorch.org/whl/rocm5.4.2
```
_For non-GPU systems:_
@ -177,7 +184,7 @@ the command `npm install -g pnpm` if needed)
pip install InvokeAI --use-pep517 --extra-index-url https://download.pytorch.org/whl/cpu
```
_For Macintoshes, either Intel or M1/M2/M3:_
_For Macintoshes, either Intel or M1/M2:_
```sh
pip install InvokeAI --use-pep517
@ -186,9 +193,8 @@ the command `npm install -g pnpm` if needed)
6. Configure InvokeAI and install a starting set of image generation models (you only need to do this once):
```terminal
invokeai-configure --root .
invokeai-configure
```
Don't miss the dot at the end!
7. Launch the web server (do it every time you run InvokeAI):
@ -196,9 +202,15 @@ the command `npm install -g pnpm` if needed)
invokeai-web
```
8. Point your browser to http://localhost:9090 to bring up the web interface.
8. Build Node.js assets
9. Type `banana sushi` in the box on the top left and click `Invoke`.
```terminal
cd invokeai/frontend/web/
yarn vite build
```
9. Point your browser to http://localhost:9090 to bring up the web interface.
10. Type `banana sushi` in the box on the top left and click `Invoke`.
Be sure to activate the virtual environment each time before re-launching InvokeAI,
using `source .venv/bin/activate` or `.venv\Scripts\activate`.
@ -252,27 +264,22 @@ old models directory (which contains the models selected at install
time) will be renamed `models.orig` and can be deleted once you have
confirmed that the migration was successful.
If you wish, you can pass the 2.3 root directory to both `--from` and
`--to` in order to update in place. Warning: this directory will no
longer be usable with InvokeAI 2.3.
#### Migrating in place
For the adventurous, you may do an in-place upgrade from 2.3 to 3.0
without touching the command line. ***This recipe does not work on
Windows platforms due to a bug in the Windows version of the 2.3
upgrade script.** See the next section for a Windows recipe.
##### For Mac and Linux Users:
without touching the command line. The recipe is as follows>
1. Launch the InvokeAI launcher script in your current v2.3 root directory.
2. Select option [9] "Update InvokeAI" to bring up the updater dialog.
3. Select option [1] to upgrade to the latest release.
3a. During the alpha release phase, select option [3] and manually
enter the tag name `v3.0.0+a2`.
3b. Once 3.0 is released, select option [1] to upgrade to the latest release.
4. Once the upgrade is finished you will be returned to the launcher
menu. Select option [6] "Re-run the configure script to fix a broken
menu. Select option [7] "Re-run the configure script to fix a broken
install or to complete a major upgrade".
This will run the configure script against the v2.3 directory and
@ -288,50 +295,14 @@ worked, you can safely remove these files. Alternatively you can
restore a working v2.3 directory by removing the new files and
restoring the ".orig" files' original names.
##### For Windows Users:
Windows Users can upgrade with the
1. Enter the 2.3 root directory you wish to upgrade
2. Launch `invoke.sh` or `invoke.bat`
3. Select the "Developer's console" option [8]
4. Type the following commands
```
pip install "invokeai @ https://github.com/invoke-ai/InvokeAI/archive/refs/tags/v3.0.0" --use-pep517 --upgrade
invokeai-configure --root .
```
(Replace `v3.0.0` with the current release number if this document is out of date).
The first command will install and upgrade new software to run
InvokeAI. The second will prepare the 2.3 directory for use with 3.0.
You may now launch the WebUI in the usual way, by selecting option [1]
from the launcher script
#### Migrating Images
#### Migration Caveats
The migration script will migrate your invokeai settings and models,
including textual inversion models, LoRAs and merges that you may have
installed previously. However it does **not** migrate the generated
images stored in your 2.3-format outputs directory. To do this, you
need to run an additional step:
1. From a working InvokeAI 3.0 root directory, start the launcher and
enter menu option [8] to open the "developer's console".
2. At the developer's console command line, type the command:
```bash
invokeai-import-images
```
3. This will lead you through the process of confirming the desired
source and destination for the imported images. The images will
appear in the gallery board of your choice, and contain the
original prompt, model name, and other parameters used to generate
the image.
(Many kudos to **techjedi** for contributing this script.)
images stored in your 2.3-format outputs directory. The released
version of 3.0 is expected to have an interface for importing an
entire directory of image files as a batch.
## Hardware Requirements
@ -343,12 +314,9 @@ AMD card (using the ROCm driver).
You will need one of the following:
- An NVIDIA-based graphics card with 4 GB or more VRAM memory. 6-8 GB
of VRAM is highly recommended for rendering using the Stable
Diffusion XL models
- An NVIDIA-based graphics card with 4 GB or more VRAM memory.
- An Apple computer with an M1 chip.
- An AMD-based graphics card with 4GB or more VRAM memory (Linux
only), 6-8 GB for XL rendering.
- An AMD-based graphics card with 4GB or more VRAM memory. (Linux only)
We do not recommend the GTX 1650 or 1660 series video cards. They are
unable to run in half-precision mode and do not have sufficient VRAM
@ -370,9 +338,9 @@ InvokeAI offers a locally hosted Web Server & React Frontend, with an industry l
The Unified Canvas is a fully integrated canvas implementation with support for all core generation capabilities, in/outpainting, brush tools, and more. This creative tool unlocks the capability for artists to create with AI as a creative collaborator, and can be used to augment AI-generated imagery, sketches, photography, renders, and more.
### *Workflows & Nodes*
### *Node Architecture & Editor (Beta)*
InvokeAI offers a fully featured workflow management solution, enabling users to combine the power of nodes based workflows with the easy of a UI. This allows for customizable generation pipelines to be developed and shared by users looking to create specific workflows to support their production use-cases.
Invoke AI's backend is built on a graph-based execution architecture. This allows for customizable generation pipelines to be developed by professional users looking to create specific workflows to support their production use-cases, and will be extended in the future with additional capabilities.
### *Board & Gallery Management*
@ -381,13 +349,13 @@ Invoke AI provides an organized gallery system for easily storing, accessing, an
### Other features
- *Support for both ckpt and diffusers models*
- *SD 2.0, 2.1, XL support*
- *SD 2.0, 2.1 support*
- *Upscaling Tools*
- *Embedding Manager & Support*
- *Model Manager & Support*
- *Workflow creation & management*
- *Node-Based Architecture*
- *Node-Based Plug-&-Play UI (Beta)*
- *SDXL Support* (Coming soon)
### Latest Changes
@ -397,19 +365,21 @@ Notes](https://github.com/invoke-ai/InvokeAI/releases) and the
### Troubleshooting
Please check out our **[Troubleshooting Guide](https://invoke-ai.github.io/InvokeAI/installation/010_INSTALL_AUTOMATED/#troubleshooting)** to get solutions for common installation
problems and other issues. For more help, please join our [Discord][discord link]
Please check out our **[Q&A](https://invoke-ai.github.io/InvokeAI/help/TROUBLESHOOT/#faq)** to get solutions for common installation
problems and other issues.
## Contributing
Anyone who wishes to contribute to this project, whether documentation, features, bug fixes, code
cleanup, testing, or code reviews, is very much encouraged to do so.
Get started with contributing by reading our [Contribution documentation](https://invoke-ai.github.io/InvokeAI/contributing/CONTRIBUTING/), joining the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) or the GitHub discussion board.
To join, just raise your hand on the InvokeAI Discord server (#dev-chat) or the GitHub discussion board.
If you'd like to help with translation, please see our [translation guide](docs/other/TRANSLATION.md).
If you are unfamiliar with how
to contribute to GitHub projects, we have a new contributor checklist you can follow to get started contributing:
[New Contributor Checklist](https://invoke-ai.github.io/InvokeAI/contributing/contribution_guides/newContributorChecklist/).
to contribute to GitHub projects, here is a
[Getting Started Guide](https://opensource.com/article/19/7/create-pull-request-github). A full set of contribution guidelines, along with templates, are in progress. You can **make your pull request against the "main" branch**.
We hope you enjoy using our software as much as we enjoy creating it,
and we hope that some of those of you who are reading this will elect
@ -425,7 +395,7 @@ their time, hard work and effort.
### Support
For support, please use this repository's GitHub Issues tracking service, or join the [Discord][discord link].
For support, please use this repository's GitHub Issues tracking service, or join the Discord.
Original portions of the software are Copyright (c) 2023 by respective contributors.

View File

@ -1,18 +1,13 @@
## Make a copy of this file named `.env` and fill in the values below.
## Any environment variables supported by InvokeAI can be specified here,
## in addition to the examples below.
## Any environment variables supported by InvokeAI can be specified here.
# HOST_INVOKEAI_ROOT is the path on the docker host's filesystem where InvokeAI will store data.
# INVOKEAI_ROOT is the path to a path on the local filesystem where InvokeAI will store data.
# Outputs will also be stored here by default.
# If relative, it will be relative to the docker directory in which the docker-compose.yml file is located
#HOST_INVOKEAI_ROOT=../../invokeai-data
# This **must** be an absolute path.
INVOKEAI_ROOT=
# INVOKEAI_ROOT is the path to the root of the InvokeAI repository within the container.
# INVOKEAI_ROOT=~/invokeai
HUGGINGFACE_TOKEN=
# Get this value from your HuggingFace account settings page.
# HUGGING_FACE_HUB_TOKEN=
## optional variables specific to the docker setup.
# GPU_DRIVER=nvidia #| rocm
# CONTAINER_UID=1000
## optional variables specific to the docker setup
# GPU_DRIVER=cuda
# CONTAINER_UID=1000

View File

@ -2,7 +2,7 @@
## Builder stage
FROM library/ubuntu:23.04 AS builder
FROM library/ubuntu:22.04 AS builder
ARG DEBIAN_FRONTEND=noninteractive
RUN rm -f /etc/apt/apt.conf.d/docker-clean; echo 'Binary::apt::APT::Keep-Downloaded-Packages "true";' > /etc/apt/apt.conf.d/keep-cache
@ -10,7 +10,7 @@ RUN --mount=type=cache,target=/var/cache/apt,sharing=locked \
--mount=type=cache,target=/var/lib/apt,sharing=locked \
apt update && apt-get install -y \
git \
python3-venv \
python3.10-venv \
python3-pip \
build-essential
@ -18,8 +18,8 @@ ENV INVOKEAI_SRC=/opt/invokeai
ENV VIRTUAL_ENV=/opt/venv/invokeai
ENV PATH="$VIRTUAL_ENV/bin:$PATH"
ARG TORCH_VERSION=2.1.2
ARG TORCHVISION_VERSION=0.16.2
ARG TORCH_VERSION=2.0.1
ARG TORCHVISION_VERSION=0.15.2
ARG GPU_DRIVER=cuda
ARG TARGETPLATFORM="linux/amd64"
# unused but available
@ -35,9 +35,9 @@ RUN --mount=type=cache,target=/root/.cache/pip \
if [ "$TARGETPLATFORM" = "linux/arm64" ] || [ "$GPU_DRIVER" = "cpu" ]; then \
extra_index_url_arg="--extra-index-url https://download.pytorch.org/whl/cpu"; \
elif [ "$GPU_DRIVER" = "rocm" ]; then \
extra_index_url_arg="--extra-index-url https://download.pytorch.org/whl/rocm5.6"; \
extra_index_url_arg="--extra-index-url https://download.pytorch.org/whl/rocm5.4.2"; \
else \
extra_index_url_arg="--extra-index-url https://download.pytorch.org/whl/cu121"; \
extra_index_url_arg="--extra-index-url https://download.pytorch.org/whl/cu118"; \
fi &&\
pip install $extra_index_url_arg \
torch==$TORCH_VERSION \
@ -54,25 +54,23 @@ RUN --mount=type=cache,target=/root/.cache/pip \
if [ "$GPU_DRIVER" = "cuda" ] && [ "$TARGETPLATFORM" = "linux/amd64" ]; then \
pip install -e ".[xformers]"; \
else \
pip install $extra_index_url_arg -e "."; \
pip install -e "."; \
fi
# #### Build the Web UI ------------------------------------
FROM node:20-slim AS web-builder
ENV PNPM_HOME="/pnpm"
ENV PATH="$PNPM_HOME:$PATH"
RUN corepack enable
FROM node:18 AS web-builder
WORKDIR /build
COPY invokeai/frontend/web/ ./
RUN --mount=type=cache,target=/pnpm/store \
pnpm install --frozen-lockfile
RUN npx vite build
RUN --mount=type=cache,target=/usr/lib/node_modules \
npm install --include dev
RUN --mount=type=cache,target=/usr/lib/node_modules \
yarn vite build
#### Runtime stage ---------------------------------------
FROM library/ubuntu:23.04 AS runtime
FROM library/ubuntu:22.04 AS runtime
ARG DEBIAN_FRONTEND=noninteractive
ENV PYTHONUNBUFFERED=1
@ -87,7 +85,6 @@ RUN apt update && apt install -y --no-install-recommends \
iotop \
bzip2 \
gosu \
magic-wormhole \
libglib2.0-0 \
libgl1-mesa-glx \
python3-venv \
@ -97,13 +94,15 @@ RUN apt update && apt install -y --no-install-recommends \
libstdc++-10-dev &&\
apt-get clean && apt-get autoclean
# globally add magic-wormhole
# for ease of transferring data to and from the container
# when running in sandboxed cloud environments; e.g. Runpod etc.
RUN pip install magic-wormhole
ENV INVOKEAI_SRC=/opt/invokeai
ENV VIRTUAL_ENV=/opt/venv/invokeai
ENV INVOKEAI_ROOT=/invokeai
ENV PATH="$VIRTUAL_ENV/bin:$INVOKEAI_SRC:$PATH"
ENV CONTAINER_UID=${CONTAINER_UID:-1000}
ENV CONTAINER_GID=${CONTAINER_GID:-1000}
# --link requires buldkit w/ dockerfile syntax 1.4
COPY --link --from=builder ${INVOKEAI_SRC} ${INVOKEAI_SRC}
@ -121,7 +120,9 @@ WORKDIR ${INVOKEAI_SRC}
RUN cd /usr/lib/$(uname -p)-linux-gnu/pkgconfig/ && ln -sf opencv4.pc opencv.pc
RUN python3 -c "from patchmatch import patch_match"
RUN mkdir -p ${INVOKEAI_ROOT} && chown -R ${CONTAINER_UID}:${CONTAINER_GID} ${INVOKEAI_ROOT}
# Create unprivileged user and make the local dir
RUN useradd --create-home --shell /bin/bash -u 1000 --comment "container local user" invoke
RUN mkdir -p ${INVOKEAI_ROOT} && chown -R invoke:invoke ${INVOKEAI_ROOT}
COPY docker/docker-entrypoint.sh ./
ENTRYPOINT ["/opt/invokeai/docker-entrypoint.sh"]

View File

@ -1,19 +1,11 @@
# InvokeAI Containerized
All commands should be run within the `docker` directory: `cd docker`
## Quickstart :rocket:
On a known working Linux+Docker+CUDA (Nvidia) system, execute `./run.sh` in this directory. It will take a few minutes - depending on your internet speed - to install the core models. Once the application starts up, open `http://localhost:9090` in your browser to Invoke!
For more configuration options (using an AMD GPU, custom root directory location, etc): read on.
## Detailed setup
All commands are to be run from the `docker` directory: `cd docker`
#### Linux
1. Ensure builkit is enabled in the Docker daemon settings (`/etc/docker/daemon.json`)
2. Install the `docker compose` plugin using your package manager, or follow a [tutorial](https://docs.docker.com/compose/install/linux/#install-using-the-repository).
2. Install the `docker compose` plugin using your package manager, or follow a [tutorial](https://www.digitalocean.com/community/tutorials/how-to-install-and-use-docker-compose-on-ubuntu-22-04).
- The deprecated `docker-compose` (hyphenated) CLI continues to work for now.
3. Ensure docker daemon is able to access the GPU.
- You may need to install [nvidia-container-toolkit](https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/latest/install-guide.html)
@ -26,12 +18,13 @@ For more configuration options (using an AMD GPU, custom root directory location
This is done via Docker Desktop preferences
### Configure Invoke environment
## Quickstart
1. Make a copy of `.env.sample` and name it `.env` (`cp .env.sample .env` (Mac/Linux) or `copy example.env .env` (Windows)). Make changes as necessary. Set `INVOKEAI_ROOT` to an absolute path to:
1. Make a copy of `env.sample` and name it `.env` (`cp env.sample .env` (Mac/Linux) or `copy example.env .env` (Windows)). Make changes as necessary. Set `INVOKEAI_ROOT` to an absolute path to:
a. the desired location of the InvokeAI runtime directory, or
b. an existing, v3.0.0 compatible runtime directory.
1. Execute `run.sh`
1. `docker compose up`
The image will be built automatically if needed.
@ -45,28 +38,24 @@ The runtime directory (holding models and outputs) will be created in the locati
The Docker daemon on the system must be already set up to use the GPU. In case of Linux, this involves installing `nvidia-docker-runtime` and configuring the `nvidia` runtime as default. Steps will be different for AMD. Please see Docker documentation for the most up-to-date instructions for using your GPU with Docker.
To use an AMD GPU, set `GPU_DRIVER=rocm` in your `.env` file.
## Customize
Check the `.env.sample` file. It contains some environment variables for running in Docker. Copy it, name it `.env`, and fill it in with your own values. Next time you run `run.sh`, your custom values will be used.
Check the `.env.sample` file. It contains some environment variables for running in Docker. Copy it, name it `.env`, and fill it in with your own values. Next time you run `docker compose up`, your custom values will be used.
You can also set these values in `docker-compose.yml` directly, but `.env` will help avoid conflicts when code is updated.
You can also set these values in `docker compose.yml` directly, but `.env` will help avoid conflicts when code is updated.
Values are optional, but setting `INVOKEAI_ROOT` is highly recommended. The default is `~/invokeai`. Example:
Example (most values are optional):
```bash
```
INVOKEAI_ROOT=/Volumes/WorkDrive/invokeai
HUGGINGFACE_TOKEN=the_actual_token
CONTAINER_UID=1000
GPU_DRIVER=nvidia
GPU_DRIVER=cuda
```
Any environment variables supported by InvokeAI can be set here - please see the [Configuration docs](https://invoke-ai.github.io/InvokeAI/features/CONFIGURATION/) for further detail.
## Even Moar Customizing!
See the `docker-compose.yml` file. The `command` instruction can be uncommented and used to run arbitrary startup commands. Some examples below.
See the `docker compose.yaml` file. The `command` instruction can be uncommented and used to run arbitrary startup commands. Some examples below.
### Reconfigure the runtime directory
@ -74,7 +63,7 @@ Can be used to download additional models from the supported model list
In conjunction with `INVOKEAI_ROOT` can be also used to initialize a runtime directory
```yaml
```
command:
- invokeai-configure
- --yes
@ -82,7 +71,7 @@ command:
Or install models:
```yaml
```
command:
- invokeai-model-install
```
```

11
docker/build.sh Executable file
View File

@ -0,0 +1,11 @@
#!/usr/bin/env bash
set -e
build_args=""
[[ -f ".env" ]] && build_args=$(awk '$1 ~ /\=[^$]/ {print "--build-arg " $0 " "}' .env)
echo "docker-compose build args:"
echo $build_args
docker-compose build $build_args

View File

@ -2,8 +2,19 @@
version: '3.8'
x-invokeai: &invokeai
services:
invokeai:
image: "local/invokeai:latest"
# edit below to run on a container runtime other than nvidia-container-runtime.
# not yet tested with rocm/AMD GPUs
# Comment out the "deploy" section to run on CPU only
deploy:
resources:
reservations:
devices:
- driver: nvidia
count: 1
capabilities: [gpu]
build:
context: ..
dockerfile: docker/Dockerfile
@ -21,9 +32,7 @@ x-invokeai: &invokeai
ports:
- "${INVOKEAI_PORT:-9090}:9090"
volumes:
- type: bind
source: ${HOST_INVOKEAI_ROOT:-${INVOKEAI_ROOT:-~/invokeai}}
target: ${INVOKEAI_ROOT:-/invokeai}
- ${INVOKEAI_ROOT:-~/invokeai}:${INVOKEAI_ROOT:-/invokeai}
- ${HF_HOME:-~/.cache/huggingface}:${HF_HOME:-/invokeai/.cache/huggingface}
# - ${INVOKEAI_MODELS_DIR:-${INVOKEAI_ROOT:-/invokeai/models}}
# - ${INVOKEAI_MODELS_CONFIG_PATH:-${INVOKEAI_ROOT:-/invokeai/configs/models.yaml}}
@ -37,27 +46,3 @@ x-invokeai: &invokeai
# - |
# invokeai-model-install --yes --default-only --config_file ${INVOKEAI_ROOT}/config_custom.yaml
# invokeai-nodes-web --host 0.0.0.0
services:
invokeai-nvidia:
<<: *invokeai
deploy:
resources:
reservations:
devices:
- driver: nvidia
count: 1
capabilities: [gpu]
invokeai-cpu:
<<: *invokeai
profiles:
- cpu
invokeai-rocm:
<<: *invokeai
devices:
- /dev/kfd:/dev/kfd
- /dev/dri:/dev/dri
profiles:
- rocm

View File

@ -19,7 +19,7 @@ set -e -o pipefail
# Default UID: 1000 chosen due to popularity on Linux systems. Possibly 501 on MacOS.
USER_ID=${CONTAINER_UID:-1000}
USER=ubuntu
USER=invoke
usermod -u ${USER_ID} ${USER} 1>/dev/null
configure() {
@ -29,8 +29,8 @@ configure() {
echo "To reconfigure InvokeAI, delete the above file."
echo "======================================================================"
else
mkdir -p "${INVOKEAI_ROOT}"
chown --recursive ${USER} "${INVOKEAI_ROOT}"
mkdir -p ${INVOKEAI_ROOT}
chown --recursive ${USER} ${INVOKEAI_ROOT}
gosu ${USER} invokeai-configure --yes --default_only
fi
}
@ -50,16 +50,16 @@ fi
if [[ -v "PUBLIC_KEY" ]] && [[ ! -d "${HOME}/.ssh" ]]; then
apt-get update
apt-get install -y openssh-server
pushd "$HOME"
pushd $HOME
mkdir -p .ssh
echo "${PUBLIC_KEY}" > .ssh/authorized_keys
echo ${PUBLIC_KEY} > .ssh/authorized_keys
chmod -R 700 .ssh
popd
service ssh start
fi
cd "${INVOKEAI_ROOT}"
cd ${INVOKEAI_ROOT}
# Run the CMD as the Container User (not root).
exec gosu ${USER} "$@"

View File

@ -1,32 +1,8 @@
#!/usr/bin/env bash
set -e -o pipefail
set -e
run() {
local scriptdir=$(dirname "${BASH_SOURCE[0]}")
cd "$scriptdir" || exit 1
SCRIPTDIR=$(dirname "${BASH_SOURCE[0]}")
cd "$SCRIPTDIR" || exit 1
local build_args=""
local profile=""
touch .env
build_args=$(awk '$1 ~ /=[^$]/ && $0 !~ /^#/ {print "--build-arg " $0 " "}' .env) &&
profile="$(awk -F '=' '/GPU_DRIVER/ {print $2}' .env)"
[[ -z "$profile" ]] && profile="nvidia"
local service_name="invokeai-$profile"
if [[ ! -z "$build_args" ]]; then
printf "%s\n" "docker compose build args:"
printf "%s\n" "$build_args"
fi
docker compose build $build_args $service_name
unset build_args
printf "%s\n" "starting service $service_name"
docker compose --profile "$profile" up -d "$service_name"
docker compose logs -f
}
run
docker-compose up --build -d
docker-compose logs -f

View File

@ -488,7 +488,7 @@ sections describe what's new for InvokeAI.
- A choice of installer scripts that automate installation and configuration.
See
[Installation](installation/INSTALLATION.md).
[Installation](installation/index.md).
- A streamlined manual installation process that works for both Conda and
PIP-only installs. See
[Manual Installation](installation/020_INSTALL_MANUAL.md).
@ -617,6 +617,8 @@ sections describe what's new for InvokeAI.
- `dream.py` script renamed `invoke.py`. A `dream.py` script wrapper remains for
backward compatibility.
- Completely new WebGUI - launch with `python3 scripts/invoke.py --web`
- Support for [inpainting](deprecated/INPAINTING.md) and
[outpainting](features/OUTPAINTING.md)
- img2img runs on all k\* samplers
- Support for
[negative prompts](features/PROMPTS.md#negative-and-unconditioned-prompts)
@ -657,7 +659,7 @@ sections describe what's new for InvokeAI.
## v1.13 <small>(3 September 2022)</small>
- Support image variations (see [VARIATIONS](deprecated/VARIATIONS.md)
- Support image variations (see [VARIATIONS](features/VARIATIONS.md)
([Kevin Gibbons](https://github.com/bakkot) and many contributors and
reviewers)
- Supports a Google Colab notebook for a standalone server running on Google

View File

@ -1,142 +0,0 @@
# Release Process
The app is published in twice, in different build formats.
- A [PyPI] distribution. This includes both a source distribution and built distribution (a wheel). Users install with `pip install invokeai`. The updater uses this build.
- An installer on the [InvokeAI Releases Page]. This is a zip file with install scripts and a wheel. This is only used for new installs.
## General Prep
Make a developer call-out for PRs to merge. Merge and test things out.
While the release workflow does not include end-to-end tests, it does pause before publishing so you can download and test the final build.
## Release Workflow
The `release.yml` workflow runs a number of jobs to handle code checks, tests, build and publish on PyPI.
It is triggered on **tag push**, when the tag matches `v*`. It doesn't matter if you've prepped a release branch like `release/v3.5.0` or are releasing from `main` - it works the same.
> Because commits are reference-counted, it is safe to create a release branch, tag it, let the workflow run, then delete the branch. So long as the tag exists, that commit will exist.
### Triggering the Workflow
Run `make tag-release` to tag the current commit and kick off the workflow.
The release may also be dispatched [manually].
### Workflow Jobs and Process
The workflow consists of a number of concurrently-run jobs, and two final publish jobs.
The publish jobs require manual approval and are only run if the other jobs succeed.
#### `check-version` Job
This job checks that the git ref matches the app version. It matches the ref against the `__version__` variable in `invokeai/version/invokeai_version.py`.
When the workflow is triggered by tag push, the ref is the tag. If the workflow is run manually, the ref is the target selected from the **Use workflow from** dropdown.
This job uses [samuelcolvin/check-python-version].
> Any valid [version specifier] works, so long as the tag matches the version. The release workflow works exactly the same for `RC`, `post`, `dev`, etc.
#### Check and Test Jobs
- **`python-tests`**: runs `pytest` on matrix of platforms
- **`python-checks`**: runs `ruff` (format and lint)
- **`frontend-tests`**: runs `vitest`
- **`frontend-checks`**: runs `prettier` (format), `eslint` (lint), `dpdm` (circular refs), `tsc` (static type check) and `knip` (unused imports)
> **TODO** We should add `mypy` or `pyright` to the **`check-python`** job.
> **TODO** We should add an end-to-end test job that generates an image.
#### `build-installer` Job
This sets up both python and frontend dependencies and builds the python package. Internally, this runs `installer/create_installer.sh` and uploads two artifacts:
- **`dist`**: the python distribution, to be published on PyPI
- **`InvokeAI-installer-${VERSION}.zip`**: the installer to be included in the GitHub release
#### Sanity Check & Smoke Test
At this point, the release workflow pauses as the remaining publish jobs require approval.
A maintainer should go to the **Summary** tab of the workflow, download the installer and test it. Ensure the app loads and generates.
> The same wheel file is bundled in the installer and in the `dist` artifact, which is uploaded to PyPI. You should end up with the exactly the same installation of the `invokeai` package from any of these methods.
#### PyPI Publish Jobs
The publish jobs will run if any of the previous jobs fail.
They use [GitHub environments], which are configured as [trusted publishers] on PyPI.
Both jobs require a maintainer to approve them from the workflow's **Summary** tab.
- Click the **Review deployments** button
- Select the environment (either `testpypi` or `pypi`)
- Click **Approve and deploy**
> **If the version already exists on PyPI, the publish jobs will fail.** PyPI only allows a given version to be published once - you cannot change it. If version published on PyPI has a problem, you'll need to "fail forward" by bumping the app version and publishing a followup release.
#### `publish-testpypi` Job
Publishes the distribution on the [Test PyPI] index, using the `testpypi` GitHub environment.
This job is not required for the production PyPI publish, but included just in case you want to test the PyPI release.
If approved and successful, you could try out the test release like this:
```sh
# Create a new virtual environment
python -m venv ~/.test-invokeai-dist --prompt test-invokeai-dist
# Install the distribution from Test PyPI
pip install --index-url https://test.pypi.org/simple/ invokeai
# Run and test the app
invokeai-web
# Cleanup
deactivate
rm -rf ~/.test-invokeai-dist
```
#### `publish-pypi` Job
Publishes the distribution on the production PyPI index, using the `pypi` GitHub environment.
## Publish the GitHub Release with installer
Once the release is published to PyPI, it's time to publish the GitHub release.
1. [Draft a new release] on GitHub, choosing the tag that triggered the release.
2. Write the release notes, describing important changes. The **Generate release notes** button automatically inserts the changelog and new contributors, and you can copy/paste the intro from previous releases.
3. Upload the zip file created in **`build`** job into the Assets section of the release notes. You can also upload the zip into the body of the release notes, since it can be hard for users to find the Assets section.
4. Check the **Set as a pre-release** and **Create a discussion for this release** checkboxes at the bottom of the release page.
5. Publish the pre-release.
6. Announce the pre-release in Discord.
> **TODO** Workflows can create a GitHub release from a template and upload release assets. One popular action to handle this is [ncipollo/release-action]. A future enhancement to the release process could set this up.
## Manual Build
The `build installer` workflow can be dispatched manually. This is useful to test the installer for a given branch or tag.
No checks are run, it just builds.
## Manual Release
The `release` workflow can be dispatched manually. You must dispatch the workflow from the right tag, else it will fail the version check.
This functionality is available as a fallback in case something goes wonky. Typically, releases should be triggered via tag push as described above.
[InvokeAI Releases Page]: https://github.com/invoke-ai/InvokeAI/releases
[PyPI]: https://pypi.org/
[Draft a new release]: https://github.com/invoke-ai/InvokeAI/releases/new
[Test PyPI]: https://test.pypi.org/
[version specifier]: https://packaging.python.org/en/latest/specifications/version-specifiers/
[ncipollo/release-action]: https://github.com/ncipollo/release-action
[GitHub environments]: https://docs.github.com/en/actions/deployment/targeting-different-environments/using-environments-for-deployment
[trusted publishers]: https://docs.pypi.org/trusted-publishers/
[samuelcolvin/check-python-version]: https://github.com/samuelcolvin/check-python-version
[manually]: #manual-release

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@ -1,43 +1,42 @@
# Contributing
## Welcome to Invoke AI
We're thrilled to have you here and we're excited for you to contribute.
Invoke AI originated as a project built by the community, and that vision carries forward today as we aim to build the best pro-grade tools available. We work together to incorporate the latest in AI/ML research, making these tools available in over 20 languages to artists and creatives around the world as part of our fully permissive OSS project designed for individual users to self-host and use.
Here are some guidelines to help you get started:
# Methods of Contributing to Invoke AI
Anyone who wishes to contribute to InvokeAI, whether features, bug fixes, code cleanup, testing, code reviews, documentation or translation is very much encouraged to do so.
### Technical Prerequisites
## Development
If youd like to help with development, please see our [development guide](contribution_guides/development.md).
Front-end: You'll need a working knowledge of React and TypeScript.
**New Contributors:** If youre unfamiliar with contributing to open source projects, take a look at our [new contributor guide](contribution_guides/newContributorChecklist.md).
Back-end: Depending on the scope of your contribution, you may need to know SQLite, FastAPI, Python, and Socketio. Also, a good majority of the backend logic involved in processing images is built in a modular way using a concept called "Nodes", which are isolated functions that carry out individual, discrete operations. This design allows for easy contributions of novel pipelines and capabilities.
## Nodes
If youd like to add a Node, please see our [nodes contribution guide](../nodes/contributingNodes.md).
### How to Submit Contributions
## Support and Triaging
Helping support other users in [Discord](https://discord.gg/ZmtBAhwWhy) and on Github are valuable forms of contribution that we greatly appreciate.
To start contributing, please follow these steps:
We receive many issues and requests for help from users. We're limited in bandwidth relative to our the user base, so providing answers to questions or helping identify causes of issues is very helpful. By doing this, you enable us to spend time on the highest priority work.
1. Familiarize yourself with our roadmap and open projects to see where your skills and interests align. These documents can serve as a source of inspiration.
2. Open a Pull Request (PR) with a clear description of the feature you're adding or the problem you're solving. Make sure your contribution aligns with the project's vision.
3. Adhere to general best practices. This includes assuming interoperability with other nodes, keeping the scope of your functions as small as possible, and organizing your code according to our architecture documents.
## Documentation
If youd like to help with documentation, please see our [documentation guide](contribution_guides/documentation.md).
### Types of Contributions We're Looking For
## Translation
If you'd like to help with translation, please see our [translation guide](contribution_guides/translation.md).
We welcome all contributions that improve the project. Right now, we're especially looking for:
## Tutorials
Please reach out to @imic or @hipsterusername on [Discord](https://discord.gg/ZmtBAhwWhy) to help create tutorials for InvokeAI.
1. Quality of life (QOL) enhancements on the front-end.
2. New backend capabilities added through nodes.
3. Incorporating additional optimizations from the broader open-source software community.
We hope you enjoy using our software as much as we enjoy creating it, and we hope that some of those of you who are reading this will elect to become part of our contributor community.
### Communication and Decision-making Process
Project maintainers and code owners review PRs to ensure they align with the project's goals. They may provide design or architectural guidance, suggestions on user experience, or provide more significant feedback on the contribution itself. Expect to receive feedback on your submissions, and don't hesitate to ask questions or propose changes.
# Contributors
For more robust discussions, or if you're planning to add capabilities not currently listed on our roadmap, please reach out to us on our Discord server. That way, we can ensure your proposed contribution aligns with the project's direction before you start writing code.
This project is a combined effort of dedicated people from across the world. [Check out the list of all these amazing people](https://invoke-ai.github.io/InvokeAI/other/CONTRIBUTORS/). We thank them for their time, hard work and effort.
### Code of Conduct and Contribution Expectations
# Code of Conduct
The InvokeAI community is a welcoming place, and we want your help in maintaining that. Please review our [Code of Conduct](https://github.com/invoke-ai/InvokeAI/blob/main/CODE_OF_CONDUCT.md) to learn more - it's essential to maintaining a respectful and inclusive environment.
We want everyone in our community to have a positive experience. To facilitate this, we've established a code of conduct and a statement of values that we expect all contributors to adhere to. Please take a moment to review these documents—they're essential to maintaining a respectful and inclusive environment.
By making a contribution to this project, you certify that:
@ -49,11 +48,6 @@ By making a contribution to this project, you certify that:
This disclaimer is not a license and does not grant any rights or permissions. You must obtain necessary permissions and licenses, including from third parties, before contributing to this project.
This disclaimer is provided "as is" without warranty of any kind, whether expressed or implied, including but not limited to the warranties of merchantability, fitness for a particular purpose, or non-infringement. In no event shall the authors or copyright holders be liable for any claim, damages, or other liability, whether in an action of contract, tort, or otherwise, arising from, out of, or in connection with the contribution or the use or other dealings in the contribution.
# Support
For support, please use this repository's [GitHub Issues](https://github.com/invoke-ai/InvokeAI/issues), or join the [Discord](https://discord.gg/ZmtBAhwWhy).
Original portions of the software are Copyright (c) 2023 by respective contributors.
---

View File

@ -1,277 +0,0 @@
# The InvokeAI Download Queue
The DownloadQueueService provides a multithreaded parallel download
queue for arbitrary URLs, with queue prioritization, event handling,
and restart capabilities.
## Simple Example
```
from invokeai.app.services.download import DownloadQueueService, TqdmProgress
download_queue = DownloadQueueService()
for url in ['https://github.com/invoke-ai/InvokeAI/blob/main/invokeai/assets/a-painting-of-a-fire.png?raw=true',
'https://github.com/invoke-ai/InvokeAI/blob/main/invokeai/assets/birdhouse.png?raw=true',
'https://github.com/invoke-ai/InvokeAI/blob/main/invokeai/assets/missing.png',
'https://civitai.com/api/download/models/152309?type=Model&format=SafeTensor',
]:
# urls start downloading as soon as download() is called
download_queue.download(source=url,
dest='/tmp/downloads',
on_progress=TqdmProgress().update
)
download_queue.join() # wait for all downloads to finish
for job in download_queue.list_jobs():
print(job.model_dump_json(exclude_none=True, indent=4),"\n")
```
Output:
```
{
"source": "https://github.com/invoke-ai/InvokeAI/blob/main/invokeai/assets/a-painting-of-a-fire.png?raw=true",
"dest": "/tmp/downloads",
"id": 0,
"priority": 10,
"status": "completed",
"download_path": "/tmp/downloads/a-painting-of-a-fire.png",
"job_started": "2023-12-04T05:34:41.742174",
"job_ended": "2023-12-04T05:34:42.592035",
"bytes": 666734,
"total_bytes": 666734
}
{
"source": "https://github.com/invoke-ai/InvokeAI/blob/main/invokeai/assets/birdhouse.png?raw=true",
"dest": "/tmp/downloads",
"id": 1,
"priority": 10,
"status": "completed",
"download_path": "/tmp/downloads/birdhouse.png",
"job_started": "2023-12-04T05:34:41.741975",
"job_ended": "2023-12-04T05:34:42.652841",
"bytes": 774949,
"total_bytes": 774949
}
{
"source": "https://github.com/invoke-ai/InvokeAI/blob/main/invokeai/assets/missing.png",
"dest": "/tmp/downloads",
"id": 2,
"priority": 10,
"status": "error",
"job_started": "2023-12-04T05:34:41.742079",
"job_ended": "2023-12-04T05:34:42.147625",
"bytes": 0,
"total_bytes": 0,
"error_type": "HTTPError(Not Found)",
"error": "Traceback (most recent call last):\n File \"/home/lstein/Projects/InvokeAI/invokeai/app/services/download/download_default.py\", line 182, in _download_next_item\n self._do_download(job)\n File \"/home/lstein/Projects/InvokeAI/invokeai/app/services/download/download_default.py\", line 206, in _do_download\n raise HTTPError(resp.reason)\nrequests.exceptions.HTTPError: Not Found\n"
}
{
"source": "https://civitai.com/api/download/models/152309?type=Model&format=SafeTensor",
"dest": "/tmp/downloads",
"id": 3,
"priority": 10,
"status": "completed",
"download_path": "/tmp/downloads/xl_more_art-full_v1.safetensors",
"job_started": "2023-12-04T05:34:42.147645",
"job_ended": "2023-12-04T05:34:43.735990",
"bytes": 719020768,
"total_bytes": 719020768
}
```
## The API
The default download queue is `DownloadQueueService`, an
implementation of ABC `DownloadQueueServiceBase`. It juggles multiple
background download requests and provides facilities for interrogating
and cancelling the requests. Access to a current or past download task
is mediated via `DownloadJob` objects which report the current status
of a job request
### The Queue Object
A default download queue is located in
`ApiDependencies.invoker.services.download_queue`. However, you can
create additional instances if you need to isolate your queue from the
main one.
```
queue = DownloadQueueService(event_bus=events)
```
`DownloadQueueService()` takes three optional arguments:
| **Argument** | **Type** | **Default** | **Description** |
|----------------|-----------------|---------------|-----------------|
| `max_parallel_dl` | int | 5 | Maximum number of simultaneous downloads allowed |
| `event_bus` | EventServiceBase | None | System-wide FastAPI event bus for reporting download events |
| `requests_session` | requests.sessions.Session | None | An alternative requests Session object to use for the download |
`max_parallel_dl` specifies how many download jobs are allowed to run
simultaneously. Each will run in a different thread of execution.
`event_bus` is an EventServiceBase, typically the one created at
InvokeAI startup. If present, download events are periodically emitted
on this bus to allow clients to follow download progress.
`requests_session` is a url library requests Session object. It is
used for testing.
### The Job object
The queue operates on a series of download job objects. These objects
specify the source and destination of the download, and keep track of
the progress of the download.
The only job type currently implemented is `DownloadJob`, a pydantic object with the
following fields:
| **Field** | **Type** | **Default** | **Description** |
|----------------|-----------------|---------------|-----------------|
| _Fields passed in at job creation time_ |
| `source` | AnyHttpUrl | | Where to download from |
| `dest` | Path | | Where to download to |
| `access_token` | str | | [optional] string containing authentication token for access |
| `on_start` | Callable | | [optional] callback when the download starts |
| `on_progress` | Callable | | [optional] callback called at intervals during download progress |
| `on_complete` | Callable | | [optional] callback called after successful download completion |
| `on_error` | Callable | | [optional] callback called after an error occurs |
| `id` | int | auto assigned | Job ID, an integer >= 0 |
| `priority` | int | 10 | Job priority. Lower priorities run before higher priorities |
| |
| _Fields updated over the course of the download task_
| `status` | DownloadJobStatus| | Status code |
| `download_path` | Path | | Path to the location of the downloaded file |
| `job_started` | float | | Timestamp for when the job started running |
| `job_ended` | float | | Timestamp for when the job completed or errored out |
| `job_sequence` | int | | A counter that is incremented each time a model is dequeued |
| `bytes` | int | 0 | Bytes downloaded so far |
| `total_bytes` | int | 0 | Total size of the file at the remote site |
| `error_type` | str | | String version of the exception that caused an error during download |
| `error` | str | | String version of the traceback associated with an error |
| `cancelled` | bool | False | Set to true if the job was cancelled by the caller|
When you create a job, you can assign it a `priority`. If multiple
jobs are queued, the job with the lowest priority runs first.
Every job has a `source` and a `dest`. `source` is a pydantic.networks AnyHttpUrl object.
The `dest` is a path on the local filesystem that specifies the
destination for the downloaded object. Its semantics are
described below.
When the job is submitted, it is assigned a numeric `id`. The id can
then be used to fetch the job object from the queue.
The `status` field is updated by the queue to indicate where the job
is in its lifecycle. Values are defined in the string enum
`DownloadJobStatus`, a symbol available from
`invokeai.app.services.download_manager`. Possible values are:
| **Value** | **String Value** | ** Description ** |
|--------------|---------------------|-------------------|
| `WAITING` | waiting | Job is on the queue but not yet running|
| `RUNNING` | running | The download is started |
| `COMPLETED` | completed | Job has finished its work without an error |
| `ERROR` | error | Job encountered an error and will not run again|
`job_started` and `job_ended` indicate when the job
was started (using a python timestamp) and when it completed.
In case of an error, the job's status will be set to `DownloadJobStatus.ERROR`, the text of the
Exception that caused the error will be placed in the `error_type`
field and the traceback that led to the error will be in `error`.
A cancelled job will have status `DownloadJobStatus.ERROR` and an
`error_type` field of "DownloadJobCancelledException". In addition,
the job's `cancelled` property will be set to True.
### Callbacks
Download jobs can be associated with a series of callbacks, each with
the signature `Callable[["DownloadJob"], None]`. The callbacks are assigned
using optional arguments `on_start`, `on_progress`, `on_complete` and
`on_error`. When the corresponding event occurs, the callback wil be
invoked and passed the job. The callback will be run in a `try:`
context in the same thread as the download job. Any exceptions that
occur during execution of the callback will be caught and converted
into a log error message, thereby allowing the download to continue.
#### `TqdmProgress`
The `invokeai.app.services.download.download_default` module defines a
class named `TqdmProgress` which can be used as an `on_progress`
handler to display a completion bar in the console. Use as follows:
```
from invokeai.app.services.download import TqdmProgress
download_queue.download(source='http://some.server.somewhere/some_file',
dest='/tmp/downloads',
on_progress=TqdmProgress().update
)
```
### Events
If the queue was initialized with the InvokeAI event bus (the case
when using `ApiDependencies.invoker.services.download_queue`), then
download events will also be issued on the bus. The events are:
* `download_started` -- This is issued when a job is taken off the
queue and a request is made to the remote server for the URL headers, but before any data
has been downloaded. The event payload will contain the keys `source`
and `download_path`. The latter contains the path that the URL will be
downloaded to.
* `download_progress -- This is issued periodically as the download
runs. The payload contains the keys `source`, `download_path`,
`current_bytes` and `total_bytes`. The latter two fields can be
used to display the percent complete.
* `download_complete` -- This is issued when the download completes
successfully. The payload contains the keys `source`, `download_path`
and `total_bytes`.
* `download_error` -- This is issued when the download stops because
of an error condition. The payload contains the fields `error_type`
and `error`. The former is the text representation of the exception,
and the latter is a traceback showing where the error occurred.
### Job control
To create a job call the queue's `download()` method. You can list all
jobs using `list_jobs()`, fetch a single job by its with
`id_to_job()`, cancel a running job with `cancel_job()`, cancel all
running jobs with `cancel_all_jobs()`, and wait for all jobs to finish
with `join()`.
#### job = queue.download(source, dest, priority, access_token)
Create a new download job and put it on the queue, returning the
DownloadJob object.
#### jobs = queue.list_jobs()
Return a list of all active and inactive `DownloadJob`s.
#### job = queue.id_to_job(id)
Return the job corresponding to given ID.
Return a list of all active and inactive `DownloadJob`s.
#### queue.prune_jobs()
Remove inactive (complete or errored) jobs from the listing returned
by `list_jobs()`.
#### queue.join()
Block until all pending jobs have run to completion or errored out.

View File

@ -1,6 +1,6 @@
# Nodes
# Invocations
Features in InvokeAI are added in the form of modular nodes systems called
Features in InvokeAI are added in the form of modular node-like systems called
**Invocations**.
An Invocation is simply a single operation that takes in some inputs and gives
@ -9,38 +9,13 @@ complex functionality.
## Invocations Directory
InvokeAI Nodes can be found in the `invokeai/app/invocations` directory. These
can be used as examples to create your own nodes.
InvokeAI Invocations can be found in the `invokeai/app/invocations` directory.
New nodes should be added to a subfolder in `nodes` direction found at the root
level of the InvokeAI installation location. Nodes added to this folder will be
able to be used upon application startup.
You can add your new functionality to one of the existing Invocations in this
directory or create a new file in this directory as per your needs.
Example `nodes` subfolder structure:
```py
├── __init__.py # Invoke-managed custom node loader
├── cool_node
├── __init__.py # see example below
└── cool_node.py
└── my_node_pack
├── __init__.py # see example below
├── tasty_node.py
├── bodacious_node.py
├── utils.py
└── extra_nodes
└── fancy_node.py
```
Each node folder must have an `__init__.py` file that imports its nodes. Only
nodes imported in the `__init__.py` file are loaded. See the README in the nodes
folder for more examples:
```py
from .cool_node import CoolInvocation
```
**Note:** _All Invocations must be inside this directory for InvokeAI to
recognize them as valid Invocations._
## Creating A New Invocation
@ -54,13 +29,12 @@ The first set of things we need to do when creating a new Invocation are -
- Create a new class that derives from a predefined parent class called
`BaseInvocation`.
- The name of every Invocation must end with the word `Invocation` in order for
it to be recognized as an Invocation.
- Every Invocation must have a `docstring` that describes what this Invocation
does.
- While not strictly required, we suggest every invocation class name ends in
"Invocation", eg "CropImageInvocation".
- Every Invocation must use the `@invocation` decorator to provide its unique
invocation type. You may also provide its title, tags and category using the
decorator.
- Every Invocation must have a unique `type` field defined which becomes its
indentifier.
- Invocations are strictly typed. We make use of the native
[typing](https://docs.python.org/3/library/typing.html) library and the
installed [pydantic](https://pydantic-docs.helpmanual.io/) library for
@ -69,11 +43,12 @@ The first set of things we need to do when creating a new Invocation are -
So let us do that.
```python
from invokeai.app.invocations.baseinvocation import BaseInvocation, invocation
from typing import Literal
from .baseinvocation import BaseInvocation
@invocation('resize')
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
type: Literal['resize'] = 'resize'
```
That's great.
@ -87,10 +62,8 @@ our Invocation takes.
### **Inputs**
Every Invocation input must be defined using the `InputField` function. This is
a wrapper around the pydantic `Field` function, which handles a few extra things
and provides type hints. Like everything else, this should be strictly typed and
defined.
Every Invocation input is a pydantic `Field` and like everything else should be
strictly typed and defined.
So let us create these inputs for our Invocation. First up, the `image` input we
need. Generally, we can use standard variable types in Python but InvokeAI
@ -103,50 +76,55 @@ create your own custom field types later in this guide. For now, let's go ahead
and use it.
```python
from invokeai.app.invocations.baseinvocation import BaseInvocation, InputField, invocation
from invokeai.app.invocations.primitives import ImageField
from typing import Literal, Union
from pydantic import Field
from .baseinvocation import BaseInvocation
from ..models.image import ImageField
@invocation('resize')
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
type: Literal['resize'] = 'resize'
# Inputs
image: ImageField = InputField(description="The input image")
image: Union[ImageField, None] = Field(description="The input image", default=None)
```
Let us break down our input code.
```python
image: ImageField = InputField(description="The input image")
image: Union[ImageField, None] = Field(description="The input image", default=None)
```
| Part | Value | Description |
| --------- | ------------------------------------------- | ------------------------------------------------------------------------------- |
| Name | `image` | The variable that will hold our image |
| Type Hint | `ImageField` | The types for our field. Indicates that the image must be an `ImageField` type. |
| Field | `InputField(description="The input image")` | The image variable is an `InputField` which needs a description. |
| Part | Value | Description |
| --------- | ---------------------------------------------------- | -------------------------------------------------------------------------------------------------- |
| Name | `image` | The variable that will hold our image |
| Type Hint | `Union[ImageField, None]` | The types for our field. Indicates that the image can either be an `ImageField` type or `None` |
| Field | `Field(description="The input image", default=None)` | The image variable is a field which needs a description and a default value that we set to `None`. |
Great. Now let us create our other inputs for `width` and `height`
```python
from invokeai.app.invocations.baseinvocation import BaseInvocation, InputField, invocation
from invokeai.app.invocations.primitives import ImageField
from typing import Literal, Union
from pydantic import Field
from .baseinvocation import BaseInvocation
from ..models.image import ImageField
@invocation('resize')
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
type: Literal['resize'] = 'resize'
image: ImageField = InputField(description="The input image")
width: int = InputField(default=512, ge=64, le=2048, description="Width of the new image")
height: int = InputField(default=512, ge=64, le=2048, description="Height of the new image")
# Inputs
image: Union[ImageField, None] = Field(description="The input image", default=None)
width: int = Field(default=512, ge=64, le=2048, description="Width of the new image")
height: int = Field(default=512, ge=64, le=2048, description="Height of the new image")
```
As you might have noticed, we added two new arguments to the `InputField`
definition for `width` and `height`, called `gt` and `le`. They stand for
_greater than or equal to_ and _less than or equal to_.
These impose contraints on those fields, and will raise an exception if the
values do not meet the constraints. Field constraints are provided by
**pydantic**, so anything you see in the **pydantic docs** will work.
As you might have noticed, we added two new parameters to the field type for
`width` and `height` called `gt` and `le`. These basically stand for _greater
than or equal to_ and _less than or equal to_. There are various other param
types for field that you can find on the **pydantic** documentation.
**Note:** _Any time it is possible to define constraints for our field, we
should do it so the frontend has more information on how to parse this field._
@ -163,16 +141,20 @@ that are provided by it by InvokeAI.
Let us create this function first.
```python
from invokeai.app.invocations.baseinvocation import BaseInvocation, InputField, invocation, InvocationContext
from invokeai.app.invocations.primitives import ImageField
from typing import Literal, Union
from pydantic import Field
from .baseinvocation import BaseInvocation, InvocationContext
from ..models.image import ImageField
@invocation('resize')
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
type: Literal['resize'] = 'resize'
image: ImageField = InputField(description="The input image")
width: int = InputField(default=512, ge=64, le=2048, description="Width of the new image")
height: int = InputField(default=512, ge=64, le=2048, description="Height of the new image")
# Inputs
image: Union[ImageField, None] = Field(description="The input image", default=None)
width: int = Field(default=512, ge=64, le=2048, description="Width of the new image")
height: int = Field(default=512, ge=64, le=2048, description="Height of the new image")
def invoke(self, context: InvocationContext):
pass
@ -191,17 +173,21 @@ all the necessary info related to image outputs. So let us use that.
We will cover how to create your own output types later in this guide.
```python
from invokeai.app.invocations.baseinvocation import BaseInvocation, InputField, invocation, InvocationContext
from invokeai.app.invocations.primitives import ImageField
from invokeai.app.invocations.image import ImageOutput
from typing import Literal, Union
from pydantic import Field
from .baseinvocation import BaseInvocation, InvocationContext
from ..models.image import ImageField
from .image import ImageOutput
@invocation('resize')
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
type: Literal['resize'] = 'resize'
image: ImageField = InputField(description="The input image")
width: int = InputField(default=512, ge=64, le=2048, description="Width of the new image")
height: int = InputField(default=512, ge=64, le=2048, description="Height of the new image")
# Inputs
image: Union[ImageField, None] = Field(description="The input image", default=None)
width: int = Field(default=512, ge=64, le=2048, description="Width of the new image")
height: int = Field(default=512, ge=64, le=2048, description="Height of the new image")
def invoke(self, context: InvocationContext) -> ImageOutput:
pass
@ -209,38 +195,57 @@ class ResizeInvocation(BaseInvocation):
Perfect. Now that we have our Invocation setup, let us do what we want to do.
- We will first load the image using one of the services provided by InvokeAI to
load the image.
- We will first load the image. Generally we do this using the `PIL` library but
we can use one of the services provided by InvokeAI to load the image.
- We will resize the image using `PIL` to our input data.
- We will output this image in the format we set above.
So let's do that.
```python
from invokeai.app.invocations.baseinvocation import BaseInvocation, InputField, invocation, InvocationContext
from invokeai.app.invocations.primitives import ImageField
from invokeai.app.invocations.image import ImageOutput, ResourceOrigin, ImageCategory
from typing import Literal, Union
from pydantic import Field
from .baseinvocation import BaseInvocation, InvocationContext
from ..models.image import ImageField, ResourceOrigin, ImageCategory
from .image import ImageOutput
@invocation("resize")
class ResizeInvocation(BaseInvocation):
"""Resizes an image"""
'''Resizes an image'''
type: Literal['resize'] = 'resize'
image: ImageField = InputField(description="The input image")
width: int = InputField(default=512, ge=64, le=2048, description="Width of the new image")
height: int = InputField(default=512, ge=64, le=2048, description="Height of the new image")
# Inputs
image: Union[ImageField, None] = Field(description="The input image", default=None)
width: int = Field(default=512, ge=64, le=2048, description="Width of the new image")
height: int = Field(default=512, ge=64, le=2048, description="Height of the new image")
def invoke(self, context: InvocationContext) -> ImageOutput:
# Load the input image as a PIL image
image = context.images.get_pil(self.image.image_name)
# Load the image using InvokeAI's predefined Image Service.
image = context.services.images.get_pil_image(self.image.image_origin, self.image.image_name)
# Resize the image
# Resizing the image
# Because we used the above service, we already have a PIL image. So we can simply resize.
resized_image = image.resize((self.width, self.height))
# Save the image
image_dto = context.images.save(image=resized_image)
# Preparing the image for output using InvokeAI's predefined Image Service.
output_image = context.services.images.create(
image=resized_image,
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.GENERAL,
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
)
# Return an ImageOutput
return ImageOutput.build(image_dto)
# Returning the Image
return ImageOutput(
image=ImageField(
image_name=output_image.image_name,
image_origin=output_image.image_origin,
),
width=output_image.width,
height=output_image.height,
)
```
**Note:** Do not be overwhelmed by the `ImageOutput` process. InvokeAI has a
@ -248,24 +253,6 @@ certain way that the images need to be dispatched in order to be stored and read
correctly. In 99% of the cases when dealing with an image output, you can simply
copy-paste the template above.
### Customization
We can use the `@invocation` decorator to provide some additional info to the
UI, like a custom title, tags and category.
We also encourage providing a version. This must be a
[semver](https://semver.org/) version string ("$MAJOR.$MINOR.$PATCH"). The UI
will let users know if their workflow is using a mismatched version of the node.
```python
@invocation("resize", title="My Resizer", tags=["resize", "image"], category="My Invocations", version="1.0.0")
class ResizeInvocation(BaseInvocation):
"""Resizes an image"""
image: ImageField = InputField(description="The input image")
...
```
That's it. You made your own **Resize Invocation**.
## Result
@ -283,73 +270,27 @@ new Invocation ready to be used.
![resize node editor](../assets/contributing/resize_node_editor.png)
## Contributing Nodes
# Advanced
Once you've created a Node, the next step is to share it with the community! The
best way to do this is to submit a Pull Request to add the Node to the
[Community Nodes](nodes/communityNodes) list. If you're not sure how to do that,
take a look a at our [contributing nodes overview](contributingNodes).
## Advanced
### Custom Output Types
Like with custom inputs, sometimes you might find yourself needing custom
outputs that InvokeAI does not provide. We can easily set one up.
Now that you are familiar with Invocations and Inputs, let us use that knowledge
to create an output that has an `image` field, a `color` field and a `string`
field.
- An invocation output is a class that derives from the parent class of
`BaseInvocationOutput`.
- All invocation outputs must use the `@invocation_output` decorator to provide
their unique output type.
- Output fields must use the provided `OutputField` function. This is very
similar to the `InputField` function described earlier - it's a wrapper around
`pydantic`'s `Field()`.
- It is not mandatory but we recommend using names ending with `Output` for
output types.
- It is not mandatory but we highly recommend adding a `docstring` to describe
what your output type is for.
Now that we know the basic rules for creating a new output type, let us go ahead
and make it.
```python
from .baseinvocation import BaseInvocationOutput, OutputField, invocation_output
from .primitives import ImageField, ColorField
@invocation_output('image_color_string_output')
class ImageColorStringOutput(BaseInvocationOutput):
'''Base class for nodes that output a single image'''
image: ImageField = OutputField(description="The image")
color: ColorField = OutputField(description="The color")
text: str = OutputField(description="The string")
```
That's all there is to it.
### Custom Input Fields
## Custom Input Fields
Now that you know how to create your own Invocations, let us dive into slightly
more advanced topics.
While creating your own Invocations, you might run into a scenario where the
existing fields in InvokeAI do not meet your requirements. In such cases, you
can create your own fields.
existing input types in InvokeAI do not meet your requirements. In such cases,
you can create your own input types.
Let us create one as an example. Let us say we want to create a color input
field that represents a color code. But before we start on that here are some
general good practices to keep in mind.
### Best Practices
**Good Practices**
- There is no naming convention for input fields but we highly recommend that
you name it something appropriate like `ColorField`.
- It is not mandatory but it is heavily recommended to add a relevant
`docstring` to describe your field.
`docstring` to describe your input field.
- Keep your field in the same file as the Invocation that it is made for or in
another file where it is relevant.
@ -364,13 +305,10 @@ class ColorField(BaseModel):
pass
```
Perfect. Now let us create the properties for our field. This is similar to how
you created input fields for your Invocation. All the same rules apply. Let us
create four fields representing the _red(r)_, _blue(b)_, _green(g)_ and
_alpha(a)_ channel of the color.
> Technically, the properties are _also_ called fields - but in this case, it
> refers to a `pydantic` field.
Perfect. Now let us create our custom inputs for our field. This is exactly
similar how you created input fields for your Invocation. All the same rules
apply. Let us create four fields representing the _red(r)_, _blue(b)_,
_green(g)_ and _alpha(a)_ channel of the color.
```python
class ColorField(BaseModel):
@ -385,11 +323,468 @@ That's it. We now have a new input field type that we can use in our Invocations
like this.
```python
color: ColorField = InputField(default=ColorField(r=0, g=0, b=0, a=0), description='Background color of an image')
color: ColorField = Field(default=ColorField(r=0, g=0, b=0, a=0), description='Background color of an image')
```
### Using the custom field
**Extra Config**
When you start the UI, your custom field will be automatically recognized.
All input fields also take an additional `Config` class that you can use to do
various advanced things like setting required parameters and etc.
Custom fields only support connection inputs in the Workflow Editor.
Let us do that for our _ColorField_ and enforce all the values because we did
not define any defaults for our fields.
```python
class ColorField(BaseModel):
'''A field that holds the rgba values of a color'''
r: int = Field(ge=0, le=255, description="The red channel")
g: int = Field(ge=0, le=255, description="The green channel")
b: int = Field(ge=0, le=255, description="The blue channel")
a: int = Field(ge=0, le=255, description="The alpha channel")
class Config:
schema_extra = {"required": ["r", "g", "b", "a"]}
```
Now it becomes mandatory for the user to supply all the values required by our
input field.
We will discuss the `Config` class in extra detail later in this guide and how
you can use it to make your Invocations more robust.
## Custom Output Types
Like with custom inputs, sometimes you might find yourself needing custom
outputs that InvokeAI does not provide. We can easily set one up.
Now that you are familiar with Invocations and Inputs, let us use that knowledge
to put together a custom output type for an Invocation that returns _width_,
_height_ and _background_color_ that we need to create a blank image.
- A custom output type is a class that derives from the parent class of
`BaseInvocationOutput`.
- It is not mandatory but we recommend using names ending with `Output` for
output types. So we'll call our class `BlankImageOutput`
- It is not mandatory but we highly recommend adding a `docstring` to describe
what your output type is for.
- Like Invocations, each output type should have a `type` variable that is
**unique**
Now that we know the basic rules for creating a new output type, let us go ahead
and make it.
```python
from typing import Literal
from pydantic import Field
from .baseinvocation import BaseInvocationOutput
class BlankImageOutput(BaseInvocationOutput):
'''Base output type for creating a blank image'''
type: Literal['blank_image_output'] = 'blank_image_output'
# Inputs
width: int = Field(description='Width of blank image')
height: int = Field(description='Height of blank image')
bg_color: ColorField = Field(description='Background color of blank image')
class Config:
schema_extra = {"required": ["type", "width", "height", "bg_color"]}
```
All set. We now have an output type that requires what we need to create a
blank_image. And if you noticed it, we even used the `Config` class to ensure
the fields are required.
## Custom Configuration
As you might have noticed when making inputs and outputs, we used a class called
`Config` from _pydantic_ to further customize them. Because our inputs and
outputs essentially inherit from _pydantic_'s `BaseModel` class, all
[configuration options](https://docs.pydantic.dev/latest/usage/schema/#schema-customization)
that are valid for _pydantic_ classes are also valid for our inputs and outputs.
You can do the same for your Invocations too but InvokeAI makes our life a
little bit easier on that end.
InvokeAI provides a custom configuration class called `InvocationConfig`
particularly for configuring Invocations. This is exactly the same as the raw
`Config` class from _pydantic_ with some extra stuff on top to help faciliate
parsing of the scheme in the frontend UI.
At the current moment, tihs `InvocationConfig` class is further improved with
the following features related the `ui`.
| Config Option | Field Type | Example |
| ------------- | ------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------- |
| type_hints | `Dict[str, Literal["integer", "float", "boolean", "string", "enum", "image", "latents", "model", "control"]]` | `type_hint: "model"` provides type hints related to the model like displaying a list of available models |
| tags | `List[str]` | `tags: ['resize', 'image']` will classify your invocation under the tags of resize and image. |
| title | `str` | `title: 'Resize Image` will rename your to this custom title rather than infer from the name of the Invocation class. |
So let us update your `ResizeInvocation` with some extra configuration and see
how that works.
```python
from typing import Literal, Union
from pydantic import Field
from .baseinvocation import BaseInvocation, InvocationContext, InvocationConfig
from ..models.image import ImageField, ResourceOrigin, ImageCategory
from .image import ImageOutput
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
type: Literal['resize'] = 'resize'
# Inputs
image: Union[ImageField, None] = Field(description="The input image", default=None)
width: int = Field(default=512, ge=64, le=2048, description="Width of the new image")
height: int = Field(default=512, ge=64, le=2048, description="Height of the new image")
class Config(InvocationConfig):
schema_extra: {
ui: {
tags: ['resize', 'image'],
title: ['My Custom Resize']
}
}
def invoke(self, context: InvocationContext) -> ImageOutput:
# Load the image using InvokeAI's predefined Image Service.
image = context.services.images.get_pil_image(self.image.image_origin, self.image.image_name)
# Resizing the image
# Because we used the above service, we already have a PIL image. So we can simply resize.
resized_image = image.resize((self.width, self.height))
# Preparing the image for output using InvokeAI's predefined Image Service.
output_image = context.services.images.create(
image=resized_image,
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.GENERAL,
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
)
# Returning the Image
return ImageOutput(
image=ImageField(
image_name=output_image.image_name,
image_origin=output_image.image_origin,
),
width=output_image.width,
height=output_image.height,
)
```
We now customized our code to let the frontend know that our Invocation falls
under `resize` and `image` categories. So when the user searches for these
particular words, our Invocation will show up too.
We also set a custom title for our Invocation. So instead of being called
`Resize`, it will be called `My Custom Resize`.
As simple as that.
As time goes by, InvokeAI will further improve and add more customizability for
Invocation configuration. We will have more documentation regarding this at a
later time.
# **[TODO]**
## Custom Components For Frontend
Every backend input type should have a corresponding frontend component so the
UI knows what to render when you use a particular field type.
If you are using existing field types, we already have components for those. So
you don't have to worry about creating anything new. But this might not always
be the case. Sometimes you might want to create new field types and have the
frontend UI deal with it in a different way.
This is where we venture into the world of React and Javascript and create our
own new components for our Invocations. Do not fear the world of JS. It's
actually pretty straightforward.
Let us create a new component for our custom color field we created above. When
we use a color field, let us say we want the UI to display a color picker for
the user to pick from rather than entering values. That is what we will build
now.
---
# OLD -- TO BE DELETED OR MOVED LATER
---
## Creating a new invocation
To create a new invocation, either find the appropriate module file in
`/ldm/invoke/app/invocations` to add your invocation to, or create a new one in
that folder. All invocations in that folder will be discovered and made
available to the CLI and API automatically. Invocations make use of
[typing](https://docs.python.org/3/library/typing.html) and
[pydantic](https://pydantic-docs.helpmanual.io/) for validation and integration
into the CLI and API.
An invocation looks like this:
```py
class UpscaleInvocation(BaseInvocation):
"""Upscales an image."""
# fmt: off
type: Literal["upscale"] = "upscale"
# Inputs
image: Union[ImageField, None] = Field(description="The input image", default=None)
strength: float = Field(default=0.75, gt=0, le=1, description="The strength")
level: Literal[2, 4] = Field(default=2, description="The upscale level")
# fmt: on
# Schema customisation
class Config(InvocationConfig):
schema_extra = {
"ui": {
"tags": ["upscaling", "image"],
},
}
def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.services.images.get_pil_image(
self.image.image_origin, self.image.image_name
)
results = context.services.restoration.upscale_and_reconstruct(
image_list=[[image, 0]],
upscale=(self.level, self.strength),
strength=0.0, # GFPGAN strength
save_original=False,
image_callback=None,
)
# Results are image and seed, unwrap for now
# TODO: can this return multiple results?
image_dto = context.services.images.create(
image=results[0][0],
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.GENERAL,
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
)
return ImageOutput(
image=ImageField(
image_name=image_dto.image_name,
image_origin=image_dto.image_origin,
),
width=image_dto.width,
height=image_dto.height,
)
```
Each portion is important to implement correctly.
### Class definition and type
```py
class UpscaleInvocation(BaseInvocation):
"""Upscales an image."""
type: Literal['upscale'] = 'upscale'
```
All invocations must derive from `BaseInvocation`. They should have a docstring
that declares what they do in a single, short line. They should also have a
`type` with a type hint that's `Literal["command_name"]`, where `command_name`
is what the user will type on the CLI or use in the API to create this
invocation. The `command_name` must be unique. The `type` must be assigned to
the value of the literal in the type hint.
### Inputs
```py
# Inputs
image: Union[ImageField,None] = Field(description="The input image")
strength: float = Field(default=0.75, gt=0, le=1, description="The strength")
level: Literal[2,4] = Field(default=2, description="The upscale level")
```
Inputs consist of three parts: a name, a type hint, and a `Field` with default,
description, and validation information. For example:
| Part | Value | Description |
| --------- | ------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------- |
| Name | `strength` | This field is referred to as `strength` |
| Type Hint | `float` | This field must be of type `float` |
| Field | `Field(default=0.75, gt=0, le=1, description="The strength")` | The default value is `0.75`, the value must be in the range (0,1], and help text will show "The strength" for this field. |
Notice that `image` has type `Union[ImageField,None]`. The `Union` allows this
field to be parsed with `None` as a value, which enables linking to previous
invocations. All fields should either provide a default value or allow `None` as
a value, so that they can be overwritten with a linked output from another
invocation.
The special type `ImageField` is also used here. All images are passed as
`ImageField`, which protects them from pydantic validation errors (since images
only ever come from links).
Finally, note that for all linking, the `type` of the linked fields must match.
If the `name` also matches, then the field can be **automatically linked** to a
previous invocation by name and matching.
### Config
```py
# Schema customisation
class Config(InvocationConfig):
schema_extra = {
"ui": {
"tags": ["upscaling", "image"],
},
}
```
This is an optional configuration for the invocation. It inherits from
pydantic's model `Config` class, and it used primarily to customize the
autogenerated OpenAPI schema.
The UI relies on the OpenAPI schema in two ways:
- An API client & Typescript types are generated from it. This happens at build
time.
- The node editor parses the schema into a template used by the UI to create the
node editor UI. This parsing happens at runtime.
In this example, a `ui` key has been added to the `schema_extra` dict to provide
some tags for the UI, to facilitate filtering nodes.
See the Schema Generation section below for more information.
### Invoke Function
```py
def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.services.images.get_pil_image(
self.image.image_origin, self.image.image_name
)
results = context.services.restoration.upscale_and_reconstruct(
image_list=[[image, 0]],
upscale=(self.level, self.strength),
strength=0.0, # GFPGAN strength
save_original=False,
image_callback=None,
)
# Results are image and seed, unwrap for now
# TODO: can this return multiple results?
image_dto = context.services.images.create(
image=results[0][0],
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.GENERAL,
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
)
return ImageOutput(
image=ImageField(
image_name=image_dto.image_name,
image_origin=image_dto.image_origin,
),
width=image_dto.width,
height=image_dto.height,
)
```
The `invoke` function is the last portion of an invocation. It is provided an
`InvocationContext` which contains services to perform work as well as a
`session_id` for use as needed. It should return a class with output values that
derives from `BaseInvocationOutput`.
Before being called, the invocation will have all of its fields set from
defaults, inputs, and finally links (overriding in that order).
Assume that this invocation may be running simultaneously with other
invocations, may be running on another machine, or in other interesting
scenarios. If you need functionality, please provide it as a service in the
`InvocationServices` class, and make sure it can be overridden.
### Outputs
```py
class ImageOutput(BaseInvocationOutput):
"""Base class for invocations that output an image"""
# fmt: off
type: Literal["image_output"] = "image_output"
image: ImageField = Field(default=None, description="The output image")
width: int = Field(description="The width of the image in pixels")
height: int = Field(description="The height of the image in pixels")
# fmt: on
class Config:
schema_extra = {"required": ["type", "image", "width", "height"]}
```
Output classes look like an invocation class without the invoke method. Prefer
to use an existing output class if available, and prefer to name inputs the same
as outputs when possible, to promote automatic invocation linking.
## Schema Generation
Invocation, output and related classes are used to generate an OpenAPI schema.
### Required Properties
The schema generation treat all properties with default values as optional. This
makes sense internally, but when when using these classes via the generated
schema, we end up with e.g. the `ImageOutput` class having its `image` property
marked as optional.
We know that this property will always be present, so the additional logic
needed to always check if the property exists adds a lot of extraneous cruft.
To fix this, we can leverage `pydantic`'s
[schema customisation](https://docs.pydantic.dev/usage/schema/#schema-customization)
to mark properties that we know will always be present as required.
Here's that `ImageOutput` class, without the needed schema customisation:
```python
class ImageOutput(BaseInvocationOutput):
"""Base class for invocations that output an image"""
# fmt: off
type: Literal["image_output"] = "image_output"
image: ImageField = Field(default=None, description="The output image")
width: int = Field(description="The width of the image in pixels")
height: int = Field(description="The height of the image in pixels")
# fmt: on
```
The OpenAPI schema that results from this `ImageOutput` will have the `type`,
`image`, `width` and `height` properties marked as optional, even though we know
they will always have a value.
```python
class ImageOutput(BaseInvocationOutput):
"""Base class for invocations that output an image"""
# fmt: off
type: Literal["image_output"] = "image_output"
image: ImageField = Field(default=None, description="The output image")
width: int = Field(description="The width of the image in pixels")
height: int = Field(description="The height of the image in pixels")
# fmt: on
# Add schema customization
class Config:
schema_extra = {"required": ["type", "image", "width", "height"]}
```
With the customization in place, the schema will now show these properties as
required, obviating the need for extensive null checks in client code.
See this `pydantic` issue for discussion on this solution:
<https://github.com/pydantic/pydantic/discussions/4577>

View File

@ -35,244 +35,49 @@ access.
## Backend
The backend is contained within the `./invokeai/backend` and `./invokeai/app` directories.
To get started please install the development dependencies.
The backend is contained within the `./invokeai/backend` folder structure. To
get started however please install the development dependencies.
From the root of the repository run the following command. Note the use of `"`.
```zsh
pip install ".[dev,test]"
pip install ".[test]"
```
These are optional groups of packages which are defined within the `pyproject.toml`
and will be required for testing the changes you make to the code.
This in an optional group of packages which is defined within the
`pyproject.toml` and will be required for testing the changes you make the the
code.
### Tests
### Running Tests
See the [tests documentation](./TESTS.md) for information about running and writing tests.
### Reloading Changes
We use [pytest](https://docs.pytest.org/en/7.2.x/) for our test suite. Tests can
be found under the `./tests` folder and can be run with a single `pytest`
command. Optionally, to review test coverage you can append `--cov`.
Experimenting with changes to the Python source code is a drag if you have to re-start the server —
and re-load those multi-gigabyte models —
after every change.
```zsh
pytest --cov
```
For a faster development workflow, add the `--dev_reload` flag when starting the server.
The server will watch for changes to all the Python files in the `invokeai` directory and apply those changes to the
running server on the fly.
Test outcomes and coverage will be reported in the terminal. In addition a more
detailed report is created in both XML and HTML format in the `./coverage`
folder. The HTML one in particular can help identify missing statements
requiring tests to ensure coverage. This can be run by opening
`./coverage/html/index.html`.
This will allow you to avoid restarting the server (and reloading models) in most cases, but there are some caveats; see
the [jurigged documentation](https://github.com/breuleux/jurigged#caveats) for details.
For example.
```zsh
pytest --cov; open ./coverage/html/index.html
```
??? info "HTML coverage report output"
![html-overview](../assets/contributing/html-overview.png)
![html-detail](../assets/contributing/html-detail.png)
## Front End
<!--#TODO: get input from blessedcoolant here, for the moment inserted the frontend README via snippets extension.-->
--8<-- "invokeai/frontend/web/README.md"
## Developing InvokeAI in VSCode
VSCode offers some nice tools:
- python debugger
- automatic `venv` activation
- remote dev (e.g. run InvokeAI on a beefy linux desktop while you type in
comfort on your macbook)
### Setup
You'll need the
[Python](https://marketplace.visualstudio.com/items?itemName=ms-python.python)
and
[Pylance](https://marketplace.visualstudio.com/items?itemName=ms-python.vscode-pylance)
extensions installed first.
It's also really handy to install the `Jupyter` extensions:
- [Jupyter](https://marketplace.visualstudio.com/items?itemName=ms-toolsai.jupyter)
- [Jupyter Cell Tags](https://marketplace.visualstudio.com/items?itemName=ms-toolsai.vscode-jupyter-cell-tags)
- [Jupyter Notebook Renderers](https://marketplace.visualstudio.com/items?itemName=ms-toolsai.jupyter-renderers)
- [Jupyter Slide Show](https://marketplace.visualstudio.com/items?itemName=ms-toolsai.vscode-jupyter-slideshow)
#### InvokeAI workspace
Creating a VSCode workspace for working on InvokeAI is highly recommended. It
can hold InvokeAI-specific settings and configs.
To make a workspace:
- Open the InvokeAI repo dir in VSCode
- `File` > `Save Workspace As` > save it _outside_ the repo
#### Default python interpreter (i.e. automatic virtual environment activation)
- Use command palette to run command
`Preferences: Open Workspace Settings (JSON)`
- Add `python.defaultInterpreterPath` to `settings`, pointing to your `venv`'s
python
Should look something like this:
```jsonc
{
// I like to have all InvokeAI-related folders in my workspace
"folders": [
{
// repo root
"path": "InvokeAI"
},
{
// InvokeAI root dir, where `invokeai.yaml` lives
"path": "/path/to/invokeai_root"
}
],
"settings": {
// Where your InvokeAI `venv`'s python executable lives
"python.defaultInterpreterPath": "/path/to/invokeai_root/.venv/bin/python"
}
}
```
Now when you open the VSCode integrated terminal, or do anything that needs to
run python, it will automatically be in your InvokeAI virtual environment.
Bonus: When you create a Jupyter notebook, when you run it, you'll be prompted
for the python interpreter to run in. This will default to your `venv` python,
and so you'll have access to the same python environment as the InvokeAI app.
This is _super_ handy.
#### Enabling Type-Checking with Pylance
We use python's typing system in InvokeAI. PR reviews will include checking that types are present and correct. We don't enforce types with `mypy` at this time, but that is on the horizon.
Using a code analysis tool to automatically type check your code (and types) is very important when writing with types. These tools provide immediate feedback in your editor when types are incorrect, and following their suggestions lead to fewer runtime bugs.
Pylance, installed at the beginning of this guide, is the de-facto python LSP (language server protocol). It provides type checking in the editor (among many other features). Once installed, you do need to enable type checking manually:
- Open a python file
- Look along the status bar in VSCode for `{ } Python`
- Click the `{ }`
- Turn type checking on - basic is fine
You'll now see red squiggly lines where type issues are detected. Hover your cursor over the indicated symbols to see what's wrong.
In 99% of cases when the type checker says there is a problem, there really is a problem, and you should take some time to understand and resolve what it is pointing out.
#### Debugging configs with `launch.json`
Debugging configs are managed in a `launch.json` file. Like most VSCode configs,
these can be scoped to a workspace or folder.
Follow the [official guide](https://code.visualstudio.com/docs/python/debugging)
to set up your `launch.json` and try it out.
Now we can create the InvokeAI debugging configs:
```jsonc
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
// Run the InvokeAI backend & serve the pre-built UI
"name": "InvokeAI Web",
"type": "python",
"request": "launch",
"program": "scripts/invokeai-web.py",
"args": [
// Your InvokeAI root dir (where `invokeai.yaml` lives)
"--root",
"/path/to/invokeai_root",
// Access the app from anywhere on your local network
"--host",
"0.0.0.0"
],
"justMyCode": true
},
{
// Run the nodes-based CLI
"name": "InvokeAI CLI",
"type": "python",
"request": "launch",
"program": "scripts/invokeai-cli.py",
"justMyCode": true
},
{
// Run tests
"name": "InvokeAI Test",
"type": "python",
"request": "launch",
"module": "pytest",
"args": ["--capture=no"],
"justMyCode": true
},
{
// Run a single test
"name": "InvokeAI Single Test",
"type": "python",
"request": "launch",
"module": "pytest",
"args": [
// Change this to point to the specific test you are working on
"tests/nodes/test_invoker.py"
],
"justMyCode": true
},
{
// This is the default, useful to just run a single file
"name": "Python: File",
"type": "python",
"request": "launch",
"program": "${file}",
"justMyCode": true
}
]
}
```
You'll see these configs in the debugging configs drop down. Running them will
start InvokeAI with attached debugger, in the correct environment, and work just
like the normal app.
Enjoy debugging InvokeAI with ease (not that we have any bugs of course).
#### Remote dev
This is very easy to set up and provides the same very smooth experience as
local development. Environments and debugging, as set up above, just work,
though you'd need to recreate the workspace and debugging configs on the remote.
Consult the
[official guide](https://code.visualstudio.com/docs/remote/remote-overview) to
get it set up.
Suggest using VSCode's included settings sync so that your remote dev host has
all the same app settings and extensions automagically.
##### One remote dev gotcha
I've found the automatic port forwarding to be very flakey. You can disable it
in `Preferences: Open Remote Settings (ssh: hostname)`. Search for
`remote.autoForwardPorts` and untick the box.
To forward ports very reliably, use SSH on the remote dev client (e.g. your
macbook). Here's how to forward both backend API port (`9090`) and the frontend
live dev server port (`5173`):
```bash
ssh \
-L 9090:localhost:9090 \
-L 5173:localhost:5173 \
user@remote-dev-host
```
The forwarding stops when you close the terminal window, so suggest to do this
_outside_ the VSCode integrated terminal in case you need to restart VSCode for
an extension update or something
Now, on your remote dev client, you can open `localhost:9090` and access the UI,
now served from the remote dev host, just the same as if it was running on the
client.

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# InvokeAI Backend Tests
We use `pytest` to run the backend python tests. (See [pyproject.toml](/pyproject.toml) for the default `pytest` options.)
## Fast vs. Slow
All tests are categorized as either 'fast' (no test annotation) or 'slow' (annotated with the `@pytest.mark.slow` decorator).
'Fast' tests are run to validate every PR, and are fast enough that they can be run routinely during development.
'Slow' tests are currently only run manually on an ad-hoc basis. In the future, they may be automated to run nightly. Most developers are only expected to run the 'slow' tests that directly relate to the feature(s) that they are working on.
As a rule of thumb, tests should be marked as 'slow' if there is a chance that they take >1s (e.g. on a CPU-only machine with slow internet connection). Common examples of slow tests are tests that depend on downloading a model, or running model inference.
## Running Tests
Below are some common test commands:
```bash
# Run the fast tests. (This implicitly uses the configured default option: `-m "not slow"`.)
pytest tests/
# Equivalent command to run the fast tests.
pytest tests/ -m "not slow"
# Run the slow tests.
pytest tests/ -m "slow"
# Run the slow tests from a specific file.
pytest tests/path/to/slow_test.py -m "slow"
# Run all tests (fast and slow).
pytest tests -m ""
```
## Test Organization
All backend tests are in the [`tests/`](/tests/) directory. This directory mirrors the organization of the `invokeai/` directory. For example, tests for `invokeai/model_management/model_manager.py` would be found in `tests/model_management/test_model_manager.py`.
TODO: The above statement is aspirational. A re-organization of legacy tests is required to make it true.
## Tests that depend on models
There are a few things to keep in mind when adding tests that depend on models.
1. If a required model is not already present, it should automatically be downloaded as part of the test setup.
2. If a model is already downloaded, it should not be re-downloaded unnecessarily.
3. Take reasonable care to keep the total number of models required for the tests low. Whenever possible, re-use models that are already required for other tests. If you are adding a new model, consider including a comment to explain why it is required/unique.
There are several utilities to help with model setup for tests. Here is a sample test that depends on a model:
```python
import pytest
import torch
from invokeai.backend.model_management.models.base import BaseModelType, ModelType
from invokeai.backend.util.test_utils import install_and_load_model
@pytest.mark.slow
def test_model(model_installer, torch_device):
model_info = install_and_load_model(
model_installer=model_installer,
model_path_id_or_url="HF/dummy_model_id",
model_name="dummy_model",
base_model=BaseModelType.StableDiffusion1,
model_type=ModelType.Dummy,
)
dummy_input = build_dummy_input(torch_device)
with torch.no_grad(), model_info as model:
model.to(torch_device, dtype=torch.float32)
output = model(dummy_input)
# Validate output...
```
## Test Coverage
To review test coverage, append `--cov` to your pytest command:
```bash
pytest tests/ --cov
```
Test outcomes and coverage will be reported in the terminal. In addition, a more detailed report is created in both XML and HTML format in the `./coverage` folder. The HTML output is particularly helpful in identifying untested statements where coverage should be improved. The HTML report can be viewed by opening `./coverage/html/index.html`.
??? info "HTML coverage report output"
![html-overview](../assets/contributing/html-overview.png)
![html-detail](../assets/contributing/html-detail.png)

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@ -1,49 +0,0 @@
# Development
## **What do I need to know to help?**
If you are looking to help to with a code contribution, InvokeAI uses several different technologies under the hood: Python (Pydantic, FastAPI, diffusers) and Typescript (React, Redux Toolkit, ChakraUI, Mantine, Konva). Familiarity with StableDiffusion and image generation concepts is helpful, but not essential.
## **Get Started**
To get started, take a look at our [new contributors checklist](newContributorChecklist.md)
Once you're setup, for more information, you can review the documentation specific to your area of interest:
* #### [InvokeAI Architecure](../ARCHITECTURE.md)
* #### [Frontend Documentation](https://github.com/invoke-ai/InvokeAI/tree/main/invokeai/frontend/web)
* #### [Node Documentation](../INVOCATIONS.md)
* #### [Local Development](../LOCAL_DEVELOPMENT.md)
If you don't feel ready to make a code contribution yet, no problem! You can also help out in other ways, such as [documentation](documentation.md), [translation](translation.md) or helping support other users and triage issues as they're reported in GitHub.
There are two paths to making a development contribution:
1. Choosing an open issue to address. Open issues can be found in the [Issues](https://github.com/invoke-ai/InvokeAI/issues?q=is%3Aissue+is%3Aopen) section of the InvokeAI repository. These are tagged by the issue type (bug, enhancement, etc.) along with the “good first issues” tag denoting if they are suitable for first time contributors.
1. Additional items can be found on our [roadmap](https://github.com/orgs/invoke-ai/projects/7). The roadmap is organized in terms of priority, and contains features of varying size and complexity. If there is an inflight item youd like to help with, reach out to the contributor assigned to the item to see how you can help.
2. Opening a new issue or feature to add. **Please make sure you have searched through existing issues before creating new ones.**
*Regardless of what you choose, please post in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord before you start development in order to confirm that the issue or feature is aligned with the current direction of the project. We value our contributors time and effort and want to ensure that no ones time is being misspent.*
## Best Practices:
* Keep your pull requests small. Smaller pull requests are more likely to be accepted and merged
* Comments! Commenting your code helps reviewers easily understand your contribution
* Use Python and Typescripts typing systems, and consider using an editor with [LSP](https://microsoft.github.io/language-server-protocol/) support to streamline development
* Make all communications public. This ensure knowledge is shared with the whole community
## **Where can I go for help?**
If you need help, you can ask questions in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord.
For frontend related work, **@psychedelicious** is the best person to reach out to.
For backend related work, please reach out to **@blessedcoolant**, **@lstein**, **@StAlKeR7779** or **@psychedelicious**.
## **What does the Code of Conduct mean for me?**
Our [Code of Conduct](../../CODE_OF_CONDUCT.md) means that you are responsible for treating everyone on the project with respect and courtesy regardless of their identity. If you are the victim of any inappropriate behavior or comments as described in our Code of Conduct, we are here for you and will do the best to ensure that the abuser is reprimanded appropriately, per our code.

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@ -1,13 +0,0 @@
# Documentation
Documentation is an important part of any open source project. It provides a clear and concise way to communicate how the software works, how to use it, and how to troubleshoot issues. Without proper documentation, it can be difficult for users to understand the purpose and functionality of the project.
## Contributing
All documentation is maintained in the InvokeAI GitHub repository. If you come across documentation that is out of date or incorrect, please submit a pull request with the necessary changes.
When updating or creating documentation, please keep in mind InvokeAI is a tool for everyone, not just those who have familiarity with generative art.
## Help & Questions
Please ping @imic or @hipsterusername in the [Discord](https://discord.com/channels/1020123559063990373/1049495067846524939) if you have any questions.

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@ -1,68 +0,0 @@
# New Contributor Guide
If you're a new contributor to InvokeAI or Open Source Projects, this is the guide for you.
## New Contributor Checklist
- [x] Set up your local development environment & fork of InvokAI by following [the steps outlined here](../../installation/020_INSTALL_MANUAL.md#developer-install)
- [x] Set up your local tooling with [this guide](InvokeAI/contributing/LOCAL_DEVELOPMENT/#developing-invokeai-in-vscode). Feel free to skip this step if you already have tooling you're comfortable with.
- [x] Familiarize yourself with [Git](https://www.atlassian.com/git) & our project structure by reading through the [development documentation](development.md)
- [x] Join the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord
- [x] Choose an issue to work on! This can be achieved by asking in the #dev-chat channel, tackling a [good first issue](https://github.com/invoke-ai/InvokeAI/contribute) or finding an item on the [roadmap](https://github.com/orgs/invoke-ai/projects/7). If nothing in any of those places catches your eye, feel free to work on something of interest to you!
- [x] Make your first Pull Request with the guide below
- [x] Happy development! Don't be afraid to ask for help - we're happy to help you contribute!
## How do I make a contribution?
Never made an open source contribution before? Wondering how contributions work in our project? Here's a quick rundown!
Before starting these steps, ensure you have your local environment [configured for development](../LOCAL_DEVELOPMENT.md).
1. Find a [good first issue](https://github.com/invoke-ai/InvokeAI/contribute) that you are interested in addressing or a feature that you would like to add. Then, reach out to our team in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord to ensure you are setup for success.
2. Fork the [InvokeAI](https://github.com/invoke-ai/InvokeAI) repository to your GitHub profile. This means that you will have a copy of the repository under **your-GitHub-username/InvokeAI**.
3. Clone the repository to your local machine using:
```bash
git clone https://github.com/your-GitHub-username/InvokeAI.git
```
If you're unfamiliar with using Git through the commandline, [GitHub Desktop](https://desktop.github.com) is a easy-to-use alternative with a UI. You can do all the same steps listed here, but through the interface.
4. Create a new branch for your fix using:
```bash
git checkout -b branch-name-here
```
5. Make the appropriate changes for the issue you are trying to address or the feature that you want to add.
6. Add the file contents of the changed files to the "snapshot" git uses to manage the state of the project, also known as the index:
```bash
git add -A
```
7. Store the contents of the index with a descriptive message.
```bash
git commit -m "Insert a short message of the changes made here"
```
8. Push the changes to the remote repository using
```bash
git push origin branch-name-here
```
9. Submit a pull request to the **main** branch of the InvokeAI repository. If you're not sure how to, [follow this guide](https://docs.github.com/en/pull-requests/collaborating-with-pull-requests/proposing-changes-to-your-work-with-pull-requests/creating-a-pull-request)
10. Title the pull request with a short description of the changes made and the issue or bug number associated with your change. For example, you can title an issue like so "Added more log outputting to resolve #1234".
11. In the description of the pull request, explain the changes that you made, any issues you think exist with the pull request you made, and any questions you have for the maintainer. It's OK if your pull request is not perfect (no pull request is), the reviewer will be able to help you fix any problems and improve it!
12. Wait for the pull request to be reviewed by other collaborators.
13. Make changes to the pull request if the reviewer(s) recommend them.
14. Celebrate your success after your pull request is merged!
If youd like to learn more about contributing to Open Source projects, here is a [Getting Started Guide](https://opensource.com/article/19/7/create-pull-request-github).
## Best Practices:
* Keep your pull requests small. Smaller pull requests are more likely to be accepted and merged
* Comments! Commenting your code helps reviewers easily understand your contribution
* Use Python and Typescripts typing systems, and consider using an editor with [LSP](https://microsoft.github.io/language-server-protocol/) support to streamline development
* Make all communications public. This ensure knowledge is shared with the whole community
## **Where can I go for help?**
If you need help, you can ask questions in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord.
For frontend related work, **@pyschedelicious** is the best person to reach out to.
For backend related work, please reach out to **@blessedcoolant**, **@lstein**, **@StAlKeR7779** or **@pyschedelicious**.

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@ -1,19 +0,0 @@
# Translation
InvokeAI uses [Weblate](https://weblate.org/) for translation. Weblate is a FOSS project providing a scalable translation service. Weblate automates the tedious parts of managing translation of a growing project, and the service is generously provided at no cost to FOSS projects like InvokeAI.
## Contributing
If you'd like to contribute by adding or updating a translation, please visit our [Weblate project](https://hosted.weblate.org/engage/invokeai/). You'll need to sign in with your GitHub account (a number of other accounts are supported, including Google).
Once signed in, select a language and then the Web UI component. From here you can Browse and Translate strings from English to your chosen language. Zen mode offers a simpler translation experience.
Your changes will be attributed to you in the automated PR process; you don't need to do anything else.
## Help & Questions
Please check Weblate's [documentation](https://docs.weblate.org/en/latest/index.html) or ping @Harvestor on [Discord](https://discord.com/channels/1020123559063990373/1049495067846524939) if you have any questions.
## Thanks
Thanks to the InvokeAI community for their efforts to translate the project!

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@ -1,11 +0,0 @@
# Tutorials
Tutorials help new & existing users expand their abilty to use InvokeAI to the full extent of our features and services.
Currently, we have a set of tutorials available on our [YouTube channel](https://www.youtube.com/@invokeai), but as InvokeAI continues to evolve with new updates, we want to ensure that we are giving our users the resources they need to succeed.
Tutorials can be in the form of videos or article walkthroughs on a subject of your choice. We recommend focusing tutorials on the key image generation methods, or on a specific component within one of the image generation methods.
## Contributing
Please reach out to @imic or @hipsterusername on [Discord](https://discord.gg/ZmtBAhwWhy) to help create tutorials for InvokeAI.

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@ -1,53 +0,0 @@
## :octicons-log-16: Important Changes Since Version 2.3
### Nodes
Behind the scenes, InvokeAI has been completely rewritten to support
"nodes," small unitary operations that can be combined into graphs to
form arbitrary workflows. For example, there is a prompt node that
processes the prompt string and feeds it to a text2latent node that
generates a latent image. The latents are then fed to a latent2image
node that translates the latent image into a PNG.
The WebGUI has a node editor that allows you to graphically design and
execute custom node graphs. The ability to save and load graphs is
still a work in progress, but coming soon.
### Command-Line Interface Retired
All "invokeai" command-line interfaces have been retired as of version
3.4.
To launch the Web GUI from the command-line, use the command
`invokeai-web` rather than the traditional `invokeai --web`.
### ControlNet
This version of InvokeAI features ControlNet, a system that allows you
to achieve exact poses for human and animal figures by providing a
model to follow. Full details are found in [ControlNet](features/CONTROLNET.md)
### New Schedulers
The list of schedulers has been completely revamped and brought up to date:
| **Short Name** | **Scheduler** | **Notes** |
|----------------|---------------------------------|-----------------------------|
| **ddim** | DDIMScheduler | |
| **ddpm** | DDPMScheduler | |
| **deis** | DEISMultistepScheduler | |
| **lms** | LMSDiscreteScheduler | |
| **pndm** | PNDMScheduler | |
| **heun** | HeunDiscreteScheduler | original noise schedule |
| **heun_k** | HeunDiscreteScheduler | using karras noise schedule |
| **euler** | EulerDiscreteScheduler | original noise schedule |
| **euler_k** | EulerDiscreteScheduler | using karras noise schedule |
| **kdpm_2** | KDPM2DiscreteScheduler | |
| **kdpm_2_a** | KDPM2AncestralDiscreteScheduler | |
| **dpmpp_2s** | DPMSolverSinglestepScheduler | |
| **dpmpp_2m** | DPMSolverMultistepScheduler | original noise scnedule |
| **dpmpp_2m_k** | DPMSolverMultistepScheduler | using karras noise schedule |
| **unipc** | UniPCMultistepScheduler | CPU only |
| **lcm** | LCMScheduler | |
Please see [3.0.0 Release Notes](https://github.com/invoke-ai/InvokeAI/releases/tag/v3.0.0) for further details.

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@ -211,8 +211,8 @@ Here are the invoke> command that apply to txt2img:
| `--facetool <name>` | `-ft <name>` | `-ft gfpgan` | Select face restoration algorithm to use: gfpgan, codeformer |
| `--codeformer_fidelity` | `-cf <float>` | `0.75` | Used along with CodeFormer. Takes values between 0 and 1. 0 produces high quality but low accuracy. 1 produces high accuracy but low quality |
| `--save_original` | `-save_orig` | `False` | When upscaling or fixing faces, this will cause the original image to be saved rather than replaced. |
| `--variation <float>` | `-v<float>` | `0.0` | Add a bit of noise (0.0=none, 1.0=high) to the image in order to generate a series of variations. Usually used in combination with `-S<seed>` and `-n<int>` to generate a series a riffs on a starting image. See [Variations](VARIATIONS.md). |
| `--with_variations <pattern>` | | `None` | Combine two or more variations. See [Variations](VARIATIONS.md) for now to use this. |
| `--variation <float>` | `-v<float>` | `0.0` | Add a bit of noise (0.0=none, 1.0=high) to the image in order to generate a series of variations. Usually used in combination with `-S<seed>` and `-n<int>` to generate a series a riffs on a starting image. See [Variations](../features/VARIATIONS.md). |
| `--with_variations <pattern>` | | `None` | Combine two or more variations. See [Variations](../features/VARIATIONS.md) for now to use this. |
| `--save_intermediates <n>` | | `None` | Save the image from every nth step into an "intermediates" folder inside the output directory |
| `--h_symmetry_time_pct <float>` | | `None` | Create symmetry along the X axis at the desired percent complete of the generation process. (Must be between 0.0 and 1.0; set to a very small number like 0.0001 for just after the first step of generation.) |
| `--v_symmetry_time_pct <float>` | | `None` | Create symmetry along the Y axis at the desired percent complete of the generation process. (Must be between 0.0 and 1.0; set to a very small number like 0.0001 for just after the first step of generation.) |

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@ -1,131 +0,0 @@
---
title: Variations
---
# :material-tune-variant: Variations
## Intro
InvokeAI's support for variations enables you to do the following:
1. Generate a series of systematic variations of an image, given a prompt. The
amount of variation from one image to the next can be controlled.
2. Given two or more variations that you like, you can combine them in a
weighted fashion.
!!! Information ""
This cheat sheet provides a quick guide for how this works in practice, using
variations to create the desired image of Xena, Warrior Princess.
## Step 1 -- Find a base image that you like
The prompt we will use throughout is:
`#!bash "lucy lawless as xena, warrior princess, character portrait, high resolution."`
This will be indicated as `#!bash "prompt"` in the examples below.
First we let SD create a series of images in the usual way, in this case
requesting six iterations.
<figure markdown>
![var1](../assets/variation_walkthru/000001.3357757885.png)
<figcaption> Seed 3357757885 looks nice </figcaption>
</figure>
---
## Step 2 - Generating Variations
Let's try to generate some variations on this image. We select the "*"
symbol in the line of icons above the image in order to fix the prompt
and seed. Then we open up the "Variations" section of the generation
panel and use the slider to set the variation amount to 0.2. The
higher this value, the more each generated image will differ from the
previous one.
Now we run the prompt a second time, requesting six iterations. You
will see six images that are thematically related to each other. Try
increasing and decreasing the variation amount and see what happens.
### **Variation Sub Seeding**
Note that the output for each image has a `-V` option giving the "variant
subseed" for that image, consisting of a seed followed by the variation amount
used to generate it.
This gives us a series of closely-related variations, including the two shown
here.
<figure markdown>
![var2](../assets/variation_walkthru/000002.3647897225.png)
<figcaption>subseed 3647897225</figcaption>
</figure>
<figure markdown>
![var3](../assets/variation_walkthru/000002.1614299449.png)
<figcaption>subseed 1614299449</figcaption>
</figure>
I like the expression on Xena's face in the first one (subseed 3647897225), and
the armor on her shoulder in the second one (subseed 1614299449). Can we combine
them to get the best of both worlds?
We combine the two variations using `-V` (`--with_variations`). Again, we must
provide the seed for the originally-chosen image in order for this to work.
```bash
invoke> "prompt" -S3357757885 -V3647897225,0.1,1614299449,0.1
Outputs:
./outputs/Xena/000003.1614299449.png: "prompt" -s50 -W512 -H512 -C7.5 -Ak_lms -V 3647897225:0.1,1614299449:0.1 -S3357757885
```
Here we are providing equal weights (0.1 and 0.1) for both the subseeds. The
resulting image is close, but not exactly what I wanted:
<figure markdown>
![var4](../assets/variation_walkthru/000003.1614299449.png)
<figcaption> subseed 1614299449 </figcaption>
</figure>
We could either try combining the images with different weights, or we can
generate more variations around the almost-but-not-quite image. We do the
latter, using both the `-V` (combining) and `-v` (variation strength) options.
Note that we use `-n6` to generate 6 variations:
```bash
invoke> "prompt" -S3357757885 -V3647897225,0.1,1614299449,0.1 -v0.05 -n6
Outputs:
./outputs/Xena/000004.3279757577.png: "prompt" -s50 -W512 -H512 -C7.5 -Ak_lms -V 3647897225:0.1,1614299449:0.1,3279757577:0.05 -S3357757885
./outputs/Xena/000004.2853129515.png: "prompt" -s50 -W512 -H512 -C7.5 -Ak_lms -V 3647897225:0.1,1614299449:0.1,2853129515:0.05 -S3357757885
./outputs/Xena/000004.3747154981.png: "prompt" -s50 -W512 -H512 -C7.5 -Ak_lms -V 3647897225:0.1,1614299449:0.1,3747154981:0.05 -S3357757885
./outputs/Xena/000004.2664260391.png: "prompt" -s50 -W512 -H512 -C7.5 -Ak_lms -V 3647897225:0.1,1614299449:0.1,2664260391:0.05 -S3357757885
./outputs/Xena/000004.1642517170.png: "prompt" -s50 -W512 -H512 -C7.5 -Ak_lms -V 3647897225:0.1,1614299449:0.1,1642517170:0.05 -S3357757885
./outputs/Xena/000004.2183375608.png: "prompt" -s50 -W512 -H512 -C7.5 -Ak_lms -V 3647897225:0.1,1614299449:0.1,2183375608:0.05 -S3357757885
```
This produces six images, all slight variations on the combination of the chosen
two images. Here's the one I like best:
<figure markdown>
![var5](../assets/variation_walkthru/000004.3747154981.png)
<figcaption> subseed 3747154981 </figcaption>
</figure>
As you can see, this is a very powerful tool, which when combined with subprompt
weighting, gives you great control over the content and quality of your
generated images.
## Variations and Samplers
The sampler you choose has a strong effect on variation strength. Some
samplers, such as `k_euler_a` are very "creative" and produce significant
amounts of image-to-image variation even when the seed is fixed and the
`-v` argument is very low. Others are more deterministic. Feel free to
experiment until you find the combination that you like.
Also be aware of the [Perlin Noise](../features/OTHER.md#thresholding-and-perlin-noise-initialization-options)
feature, which provides another way of introducing variability into your
image generation requests.

84
docs/features/CONCEPTS.md Normal file
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@ -0,0 +1,84 @@
---
title: Concepts
---
# :material-library-shelves: The Hugging Face Concepts Library and Importing Textual Inversion files
With the advances in research, many new capabilities are available to customize the knowledge and understanding of novel concepts not originally contained in the base model.
## Using Textual Inversion Files
Textual inversion (TI) files are small models that customize the output of
Stable Diffusion image generation. They can augment SD with specialized subjects
and artistic styles. They are also known as "embeds" in the machine learning
world.
Each TI file introduces one or more vocabulary terms to the SD model. These are
known in InvokeAI as "triggers." Triggers are denoted using angle brackets
as in "&lt;trigger-phrase&gt;". The two most common type of
TI files that you'll encounter are `.pt` and `.bin` files, which are produced by
different TI training packages. InvokeAI supports both formats, but its
[built-in TI training system](TRAINING.md) produces `.pt`.
The [Hugging Face company](https://huggingface.co/sd-concepts-library) has
amassed a large ligrary of &gt;800 community-contributed TI files covering a
broad range of subjects and styles. You can also install your own or others' TI files
by placing them in the designated directory for the compatible model type
### An Example
Here are a few examples to illustrate how it works. All these images were
generated using the command-line client and the Stable Diffusion 1.5 model:
| Japanese gardener | Japanese gardener &lt;ghibli-face&gt; | Japanese gardener &lt;hoi4-leaders&gt; | Japanese gardener &lt;cartoona-animals&gt; |
| :--------------------------------: | :-----------------------------------: | :------------------------------------: | :----------------------------------------: |
| ![](../assets/concepts/image1.png) | ![](../assets/concepts/image2.png) | ![](../assets/concepts/image3.png) | ![](../assets/concepts/image4.png) |
You can also combine styles and concepts:
<figure markdown>
| A portrait of &lt;alf&gt; in &lt;cartoona-animal&gt; style |
| :--------------------------------------------------------: |
| ![](../assets/concepts/image5.png) |
</figure>
## Installing your Own TI Files
You may install any number of `.pt` and `.bin` files simply by copying them into
the `embedding` directory of the corresponding InvokeAI models directory (usually `invokeai`
in your home directory). For example, you can simply move a Stable Diffusion 1.5 embedding file to
the `sd-1/embedding` folder. Be careful not to overwrite one file with another.
For example, TI files generated by the Hugging Face toolkit share the named
`learned_embedding.bin`. You can rename these, or use subdirectories to keep them distinct.
At startup time, InvokeAI will scan the various `embedding` directories and load any TI
files it finds there for compatible models. At startup you will see a message similar to this one:
```bash
>> Current embedding manager terms: <HOI4-Leader>, <princess-knight>
```
To use these when generating, simply type the `<` key in your prompt to open the Textual Inversion WebUI and
select the embedding you'd like to use. This UI has type-ahead support, so you can easily find supported embeddings.
## Using LoRAs
LoRA files are models that customize the output of Stable Diffusion image generation.
Larger than embeddings, but much smaller than full models, they augment SD with improved
understanding of subjects and artistic styles.
Unlike TI files, LoRAs do not introduce novel vocabulary into the model's known tokens. Instead,
LoRAs augment the model's weights that are applied to generate imagery. LoRAs may be supplied
with a "trigger" word that they have been explicitly trained on, or may simply apply their
effect without being triggered.
LoRAs are typically stored in .safetensors files, which are the most secure way to store and transmit
these types of weights. You may install any number of `.safetensors` LoRA files simply by copying them into
the `lora` directory of the corresponding InvokeAI models directory (usually `invokeai`
in your home directory). For example, you can simply move a Stable Diffusion 1.5 LoRA file to
the `sd-1/lora` folder.
To use these when generating, open the LoRA menu item in the options panel, select the LoRAs you want to apply
and ensure that they have the appropriate weight recommended by the model provider. Typically, most LoRAs perform best at a weight of .75-1.

View File

@ -65,6 +65,7 @@ InvokeAI:
esrgan: true
internet_available: true
log_tokenization: false
nsfw_checker: false
patchmatch: true
restore: true
...
@ -82,7 +83,7 @@ format of YAML files can be found
[here](https://circleci.com/blog/what-is-yaml-a-beginner-s-guide/).
You can fix a broken `invokeai.yaml` by deleting it and running the
configuration script again -- option [6] in the launcher, "Re-run the
configuration script again -- option [7] in the launcher, "Re-run the
configure script".
#### Reading Environment Variables
@ -135,16 +136,19 @@ command-line options by giving the `--help` argument:
```
(.venv) > invokeai-web --help
usage: InvokeAI [-h] [--host HOST] [--port PORT] [--allow_origins [ALLOW_ORIGINS ...]] [--allow_credentials | --no-allow_credentials] [--allow_methods [ALLOW_METHODS ...]]
[--allow_headers [ALLOW_HEADERS ...]] [--esrgan | --no-esrgan] [--internet_available | --no-internet_available] [--log_tokenization | --no-log_tokenization]
[--patchmatch | --no-patchmatch] [--restore | --no-restore]
[--always_use_cpu | --no-always_use_cpu] [--free_gpu_mem | --no-free_gpu_mem] [--max_loaded_models MAX_LOADED_MODELS] [--max_cache_size MAX_CACHE_SIZE]
[--max_vram_cache_size MAX_VRAM_CACHE_SIZE] [--gpu_mem_reserved GPU_MEM_RESERVED] [--precision {auto,float16,float32,autocast}]
[--sequential_guidance | --no-sequential_guidance] [--xformers_enabled | --no-xformers_enabled] [--tiled_decode | --no-tiled_decode] [--root ROOT]
[--autoimport_dir AUTOIMPORT_DIR] [--lora_dir LORA_DIR] [--embedding_dir EMBEDDING_DIR] [--controlnet_dir CONTROLNET_DIR] [--conf_path CONF_PATH]
[--models_dir MODELS_DIR] [--legacy_conf_dir LEGACY_CONF_DIR] [--db_dir DB_DIR] [--outdir OUTDIR] [--from_file FROM_FILE]
[--use_memory_db | --no-use_memory_db] [--model MODEL] [--log_handlers [LOG_HANDLERS ...]] [--log_format {plain,color,syslog,legacy}]
[--log_level {debug,info,warning,error,critical}] [--version | --no-version]
usage: InvokeAI [-h] [--host HOST] [--port PORT] [--allow_origins [ALLOW_ORIGINS ...]] [--allow_credentials | --no-allow_credentials]
[--allow_methods [ALLOW_METHODS ...]] [--allow_headers [ALLOW_HEADERS ...]] [--esrgan | --no-esrgan]
[--internet_available | --no-internet_available] [--log_tokenization | --no-log_tokenization]
[--nsfw_checker | --no-nsfw_checker] [--patchmatch | --no-patchmatch] [--restore | --no-restore]
[--always_use_cpu | --no-always_use_cpu] [--free_gpu_mem | --no-free_gpu_mem] [--max_cache_size MAX_CACHE_SIZE]
[--max_vram_cache_size MAX_VRAM_CACHE_SIZE] [--precision {auto,float16,float32,autocast}]
[--sequential_guidance | --no-sequential_guidance] [--xformers_enabled | --no-xformers_enabled]
[--tiled_decode | --no-tiled_decode] [--root ROOT] [--autoimport_dir AUTOIMPORT_DIR] [--lora_dir LORA_DIR]
[--embedding_dir EMBEDDING_DIR] [--controlnet_dir CONTROLNET_DIR] [--conf_path CONF_PATH] [--models_dir MODELS_DIR]
[--legacy_conf_dir LEGACY_CONF_DIR] [--db_dir DB_DIR] [--outdir OUTDIR] [--from_file FROM_FILE]
[--use_memory_db | --no-use_memory_db] [--model MODEL] [--log_handlers [LOG_HANDLERS ...]]
[--log_format {plain,color,syslog,legacy}] [--log_level {debug,info,warning,error,critical}]
...
```
## The Configuration Settings
@ -154,16 +158,14 @@ groups in `invokeia.yaml`:
### Web Server
| Setting | Default Value | Description |
|---------------------|---------------|----------------------------------------------------------------------------------------------------------------------------|
| `host` | `localhost` | Name or IP address of the network interface that the web server will listen on |
| `port` | `9090` | Network port number that the web server will listen on |
| `allow_origins` | `[]` | A list of host names or IP addresses that are allowed to connect to the InvokeAI API in the format `['host1','host2',...]` |
| `allow_credentials` | `true` | Require credentials for a foreign host to access the InvokeAI API (don't change this) |
| `allow_methods` | `*` | List of HTTP methods ("GET", "POST") that the web server is allowed to use when accessing the API |
| `allow_headers` | `*` | List of HTTP headers that the web server will accept when accessing the API |
| `ssl_certfile` | null | Path to an SSL certificate file, used to enable HTTPS. |
| `ssl_keyfile` | null | Path to an SSL keyfile, if the key is not included in the certificate file. |
| Setting | Default Value | Description |
|----------|----------------|--------------|
| `host` | `localhost` | Name or IP address of the network interface that the web server will listen on |
| `port` | `9090` | Network port number that the web server will listen on |
| `allow_origins` | `[]` | A list of host names or IP addresses that are allowed to connect to the InvokeAI API in the format `['host1','host2',...]` |
| `allow_credentials | `true` | Require credentials for a foreign host to access the InvokeAI API (don't change this) |
| `allow_methods` | `*` | List of HTTP methods ("GET", "POST") that the web server is allowed to use when accessing the API |
| `allow_headers` | `*` | List of HTTP headers that the web server will accept when accessing the API |
The documentation for InvokeAI's API can be accessed by browsing to the following URL: [http://localhost:9090/docs].
@ -176,28 +178,24 @@ These configuration settings allow you to enable and disable various InvokeAI fe
| `esrgan` | `true` | Activate the ESRGAN upscaling options|
| `internet_available` | `true` | When a resource is not available locally, try to fetch it via the internet |
| `log_tokenization` | `false` | Before each text2image generation, print a color-coded representation of the prompt to the console; this can help understand why a prompt is not working as expected |
| `nsfw_checker` | `true` | Activate the NSFW checker to blur out risque images |
| `patchmatch` | `true` | Activate the "patchmatch" algorithm for improved inpainting |
| `restore` | `true` | Activate the facial restoration features (DEPRECATED; restoration features will be removed in 3.0.0) |
### Generation
### Memory/Performance
These options tune InvokeAI's memory and performance characteristics.
| Setting | Default Value | Description |
|-----------------------|---------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `sequential_guidance` | `false` | Calculate guidance in serial rather than in parallel, lowering memory requirements at the cost of some performance loss |
| `attention_type` | `auto` | Select the type of attention to use. One of `auto`,`normal`,`xformers`,`sliced`, or `torch-sdp` |
| `attention_slice_size` | `auto` | When "sliced" attention is selected, set the slice size. One of `auto`, `balanced`, `max` or the integers 1-8|
| `force_tiled_decode` | `false` | Force the VAE step to decode in tiles, reducing memory consumption at the cost of performance |
### Device
These options configure the generation execution device.
| Setting | Default Value | Description |
|-----------------------|---------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `device` | `auto` | Preferred execution device. One of `auto`, `cpu`, `cuda`, `cuda:1`, `mps`. `auto` will choose the device depending on the hardware platform and the installed torch capabilities. |
| `precision` | `auto` | Floating point precision. One of `auto`, `float16` or `float32`. `float16` will consume half the memory of `float32` but produce slightly lower-quality images. The `auto` setting will guess the proper precision based on your video card and operating system |
| Setting | Default Value | Description |
|----------|----------------|--------------|
| `always_use_cpu` | `false` | Use the CPU to generate images, even if a GPU is available |
| `free_gpu_mem` | `false` | Aggressively free up GPU memory after each operation; this will allow you to run in low-VRAM environments with some performance penalties |
| `max_cache_size` | `6` | Amount of CPU RAM (in GB) to reserve for caching models in memory; more cache allows you to keep models in memory and switch among them quickly |
| `max_vram_cache_size` | `2.75` | Amount of GPU VRAM (in GB) to reserve for caching models in VRAM; more cache speeds up generation but reduces the size of the images that can be generated. This can be set to zero to maximize the amount of memory available for generation. |
| `precision` | `auto` | Floating point precision. One of `auto`, `float16` or `float32`. `float16` will consume half the memory of `float32` but produce slightly lower-quality images. The `auto` setting will guess the proper precision based on your video card and operating system |
| `sequential_guidance` | `false` | Calculate guidance in serial rather than in parallel, lowering memory requirements at the cost of some performance loss |
| `xformers_enabled` | `true` | If the x-formers memory-efficient attention module is installed, activate it for better memory usage and generation speed|
| `tiled_decode` | `false` | If true, then during the VAE decoding phase the image will be decoded a section at a time, reducing memory consumption at the cost of a performance hit |
### Paths

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@ -1,63 +1,27 @@
---
title: Control Adapters
title: ControlNet
---
# :material-loupe: Control Adapters
# :material-loupe: ControlNet
## ControlNet
ControlNet is a powerful set of features developed by the open-source
community (notably, Stanford researcher
[**@ilyasviel**](https://github.com/lllyasviel)) that allows you to
apply a secondary neural network model to your image generation
process in Invoke.
ControlNet
With ControlNet, you can get more control over the output of your
image generation, providing you with a way to direct the network
towards generating images that better fit your desired style or
outcome.
ControlNet is a powerful set of features developed by the open-source community (notably, Stanford researcher [**@ilyasviel**](https://github.com/lllyasviel)) that allows you to apply a secondary neural network model to your image generation process in Invoke.
ControlNet works by analyzing an input image, pre-processing that
image to identify relevant information that can be interpreted by each
specific ControlNet model, and then inserting that control information
into the generation process. This can be used to adjust the style,
composition, or other aspects of the image to better achieve a
specific result.
#### Installation
InvokeAI provides access to a series of ControlNet models that provide
different effects or styles in your generated images.
To install ControlNet Models:
1. The easiest way to install them is
to use the InvokeAI model installer application. Use the
`invoke.sh`/`invoke.bat` launcher to select item [4] and then navigate
to the CONTROLNETS section. Select the models you wish to install and
press "APPLY CHANGES". You may also enter additional HuggingFace
repo_ids in the "Additional models" textbox.
2. Using the "Add Model" function of the model manager, enter the HuggingFace Repo ID of the ControlNet. The ID is in the format "author/repoName"
With ControlNet, you can get more control over the output of your image generation, providing you with a way to direct the network towards generating images that better fit your desired style or outcome.
_Be aware that some ControlNet models require additional code
functionality in order to work properly, so just installing a
third-party ControlNet model may not have the desired effect._ Please
read and follow the documentation for installing a third party model
not currently included among InvokeAI's default list.
### How it works
Currently InvokeAI **only** supports 🤗 Diffusers-format ControlNet models. These are
folders that contain the files `config.json` and/or
`diffusion_pytorch_model.safetensors` and
`diffusion_pytorch_model.fp16.safetensors`. The name of the folder is
the name of the model.
ControlNet works by analyzing an input image, pre-processing that image to identify relevant information that can be interpreted by each specific ControlNet model, and then inserting that control information into the generation process. This can be used to adjust the style, composition, or other aspects of the image to better achieve a specific result.
🤗 Diffusers-format ControlNet models are available at HuggingFace
(http://huggingface.co) and accessed via their repo IDs (identifiers
in the format "author/modelname").
#### ControlNet Models
The models currently supported include:
### Models
As part of the model installation, ControlNet models can be selected including a variety of pre-trained models that have been added to achieve different effects or styles in your generated images. Further ControlNet models may require additional code functionality to also be incorporated into Invoke's Invocations folder. You should expect to follow any installation instructions for ControlNet models loaded outside the default models provided by Invoke. The default models include:
**Canny**:
@ -88,19 +52,15 @@ A model that generates normal maps from input images, allowing for more realisti
**Image Segmentation**:
A model that divides input images into segments or regions, each of which corresponds to a different object or part of the image. (More details coming soon)
**QR Code Monster**:
A model that helps generate creative QR codes that still scan. Can also be used to create images with text, logos or shapes within them.
**Openpose**:
The OpenPose control model allows for the identification of the general pose of a character by pre-processing an existing image with a clear human structure. With advanced options, Openpose can also detect the face or hands in the image.
*Note:* The DWPose Processor has replaced the OpenPose processor in Invoke. Workflows and generations that relied on the OpenPose Processor will need to be updated to use the DWPose Processor instead.
**Mediapipe Face**:
The MediaPipe Face identification processor is able to clearly identify facial features in order to capture vivid expressions of human faces.
**Tile**:
**Tile (experimental)**:
The Tile model fills out details in the image to match the image, rather than the prompt. The Tile Model is a versatile tool that offers a range of functionalities. Its primary capabilities can be boiled down to two main behaviors:
@ -113,10 +73,12 @@ The Tile Model can be a powerful tool in your arsenal for enhancing image qualit
With Pix2Pix, you can input an image into the controlnet, and then "instruct" the model to change it using your prompt. For example, you can say "Make it winter" to add more wintry elements to a scene.
**Inpaint**: Coming Soon - Currently this model is available but not functional on the Canvas. An upcoming release will provide additional capabilities for using this model when inpainting.
Each of these models can be adjusted and combined with other ControlNet models to achieve different results, giving you even more control over your image generation process.
### Using ControlNet
## Using ControlNet
To use ControlNet, you can simply select the desired model and adjust both the ControlNet and Pre-processor settings to achieve the desired result. You can also use multiple ControlNet models at the same time, allowing you to achieve even more complex effects or styles in your generated images.
@ -128,54 +90,3 @@ Weight - Strength of the Controlnet model applied to the generation for the sect
Start/End - 0 represents the start of the generation, 1 represents the end. The Start/end setting controls what steps during the generation process have the ControlNet applied.
Additionally, each ControlNet section can be expanded in order to manipulate settings for the image pre-processor that adjusts your uploaded image before using it in when you Invoke.
## T2I-Adapter
[T2I-Adapter](https://github.com/TencentARC/T2I-Adapter) is a tool similar to ControlNet that allows for control over the generation process by providing control information during the generation process. T2I-Adapter models tend to be smaller and more efficient than ControlNets.
##### Installation
To install T2I-Adapter Models:
1. The easiest way to install models is
to use the InvokeAI model installer application. Use the
`invoke.sh`/`invoke.bat` launcher to select item [5] and then navigate
to the T2I-Adapters section. Select the models you wish to install and
press "APPLY CHANGES". You may also enter additional HuggingFace
repo_ids in the "Additional models" textbox.
2. Using the "Add Model" function of the model manager, enter the HuggingFace Repo ID of the T2I-Adapter. The ID is in the format "author/repoName"
#### Usage
Each T2I Adapter has two settings that are applied.
Weight - Strength of the model applied to the generation for the section, defined by start/end.
Start/End - 0 represents the start of the generation, 1 represents the end. The Start/end setting controls what steps during the generation process have the ControlNet applied.
Additionally, each section can be expanded with the "Show Advanced" button in order to manipulate settings for the image pre-processor that adjusts your uploaded image before using it in during the generation process.
## IP-Adapter
[IP-Adapter](https://ip-adapter.github.io) is a tooling that allows for image prompt capabilities with text-to-image diffusion models. IP-Adapter works by analyzing the given image prompt to extract features, then passing those features to the UNet along with any other conditioning provided.
![IP-Adapter + T2I](https://github.com/tencent-ailab/IP-Adapter/raw/main/assets/demo/ip_adpter_plus_multi.jpg)
![IP-Adapter + IMG2IMG](https://raw.githubusercontent.com/tencent-ailab/IP-Adapter/main/assets/demo/image-to-image.jpg)
#### Installation
There are several ways to install IP-Adapter models with an existing InvokeAI installation:
1. Through the command line interface launched from the invoke.sh / invoke.bat scripts, option [4] to download models.
2. Through the Model Manager UI with models from the *Tools* section of [www.models.invoke.ai](https://www.models.invoke.ai). To do this, copy the repo ID from the desired model page, and paste it in the Add Model field of the model manager. **Note** Both the IP-Adapter and the Image Encoder must be installed for IP-Adapter to work. For example, the [SD 1.5 IP-Adapter](https://models.invoke.ai/InvokeAI/ip_adapter_plus_sd15) and [SD1.5 Image Encoder](https://models.invoke.ai/InvokeAI/ip_adapter_sd_image_encoder) must be installed to use IP-Adapter with SD1.5 based models.
3. **Advanced -- Not recommended ** Manually downloading the IP-Adapter and Image Encoder files - Image Encoder folders shouid be placed in the `models\any\clip_vision` folders. IP Adapter Model folders should be placed in the relevant `ip-adapter` folder of relevant base model folder of Invoke root directory. For example, for the SDXL IP-Adapter, files should be added to the `model/sdxl/ip_adapter/` folder.
#### Using IP-Adapter
IP-Adapter can be used by navigating to the *Control Adapters* options and enabling IP-Adapter.
IP-Adapter requires an image to be used as the Image Prompt. It can also be used in conjunction with text prompts, Image-to-Image, Inpainting, Outpainting, ControlNets and LoRAs.
Each IP-Adapter has two settings that are applied to the IP-Adapter:
* Weight - Strength of the IP-Adapter model applied to the generation for the section, defined by start/end
* Start/End - 0 represents the start of the generation, 1 represents the end. The Start/end setting controls what steps during the generation process have the IP-Adapter applied.

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@ -1,53 +0,0 @@
---
title: LoRAs & LCM-LoRAs
---
# :material-library-shelves: LoRAs & LCM-LoRAs
With the advances in research, many new capabilities are available to customize the knowledge and understanding of novel concepts not originally contained in the base model.
## LoRAs
Low-Rank Adaptation (LoRA) files are models that customize the output of Stable Diffusion
image generation. Larger than embeddings, but much smaller than full
models, they augment SD with improved understanding of subjects and
artistic styles.
Unlike TI files, LoRAs do not introduce novel vocabulary into the
model's known tokens. Instead, LoRAs augment the model's weights that
are applied to generate imagery. LoRAs may be supplied with a
"trigger" word that they have been explicitly trained on, or may
simply apply their effect without being triggered.
LoRAs are typically stored in .safetensors files, which are the most
secure way to store and transmit these types of weights. You may
install any number of `.safetensors` LoRA files simply by copying them
into the `autoimport/lora` directory of the corresponding InvokeAI models
directory (usually `invokeai` in your home directory).
To use these when generating, open the LoRA menu item in the options
panel, select the LoRAs you want to apply and ensure that they have
the appropriate weight recommended by the model provider. Typically,
most LoRAs perform best at a weight of .75-1.
## LCM-LoRAs
Latent Consistency Models (LCMs) allowed a reduced number of steps to be used to generate images with Stable Diffusion. These are created by distilling base models, creating models that only require a small number of steps to generate images. However, LCMs require that any fine-tune of a base model be distilled to be used as an LCM.
LCM-LoRAs are models that provide the benefit of LCMs but are able to be used as LoRAs and applied to any fine tune of a base model. LCM-LoRAs are created by training a small number of adapters, rather than distilling the entire fine-tuned base model. The resulting LoRA can be used the same way as a standard LoRA, but with a greatly reduced step count. This enables SDXL images to be generated up to 10x faster than without the use of LCM-LoRAs.
**Using LCM-LoRAs**
LCM-LoRAs are natively supported in InvokeAI throughout the application. To get started, install any diffusers format LCM-LoRAs using the model manager and select it in the LoRA field.
There are a number parameter differences when using LCM-LoRAs and standard generation:
- When using LCM-LoRAs, the LoRA strength should be lower than if using a standard LoRA, with 0.35 recommended as a starting point.
- The LCM scheduler should be used for generation
- CFG-Scale should be reduced to ~1
- Steps should be reduced in the range of 4-8
Standard LoRAs can also be used alongside LCM-LoRAs, but will also require a lower strength, with 0.45 being recommended as a starting point.
More information can be found here: https://huggingface.co/blog/lcm_lora#fast-inference-with-sdxl-lcm-loras

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@ -2,51 +2,17 @@
title: Model Merging
---
InvokeAI provides the ability to merge two or three diffusers-type models into a new merged model. The
resulting model will combine characteristics of the original, and can
be used to teach an old model new tricks.
# :material-image-off: Model Merging
## How to Merge Models
Model Merging can be be done by navigating to the Model Manager and clicking the "Merge Models" tab. From there, you can select the models and settings you want to use to merge th models.
## Settings
* Model Selection: there are three multiple choice fields that
display all the diffusers-style models that InvokeAI knows about.
If you do not see the model you are looking for, then it is probably
a legacy checkpoint model and needs to be converted using the
"Convert" option in the Web-based Model Manager tab.
You must select at least two models to merge. The third can be left
at "None" if you desire.
* Alpha: This is the ratio to use when combining models. It ranges
from 0 to 1. The higher the value, the more weight is given to the
2d and (optionally) 3d models. So if you have two models named "A"
and "B", an alpha value of 0.25 will give you a merged model that is
25% A and 75% B.
* Interpolation Method: This is the method used to combine
weights. The options are "weighted_sum" (the default), "sigmoid",
"inv_sigmoid" and "add_difference". Each produces slightly different
results. When three models are in use, only "add_difference" is
available.
* Save Location: The location you want the merged model to be saved in. Default is in the InvokeAI root folder
* Name for merged model: This is the name for the new model. Please
use InvokeAI conventions - only alphanumeric letters and the
characters ".+-".
* Ignore Mismatches / Force: Not all models are compatible with each other. The merge
script will check for compatibility and refuse to merge ones that
are incompatible. Set this checkbox to try merging anyway.
As of version 2.3, InvokeAI comes with a script that allows you to
merge two or three diffusers-type models into a new merged model. The
resulting model will combine characteristics of the original, and can
be used to teach an old model new tricks.
You may run the merge script by starting the invoke launcher
(`invoke.sh` or `invoke.bat`) and choosing the option (4) for _merge
(`invoke.sh` or `invoke.bat`) and choosing the option for _merge
models_. This will launch a text-based interactive user interface that
prompts you to select the models to merge, how to merge them, and the
merged model name.
@ -74,4 +40,34 @@ this to get back.
If the merge runs successfully, it will create a new diffusers model
under the selected name and register it with InvokeAI.
## The Settings
* Model Selection -- there are three multiple choice fields that
display all the diffusers-style models that InvokeAI knows about.
If you do not see the model you are looking for, then it is probably
a legacy checkpoint model and needs to be converted using the
`invoke` command-line client and its `!optimize` command. You
must select at least two models to merge. The third can be left at
"None" if you desire.
* Alpha -- This is the ratio to use when combining models. It ranges
from 0 to 1. The higher the value, the more weight is given to the
2d and (optionally) 3d models. So if you have two models named "A"
and "B", an alpha value of 0.25 will give you a merged model that is
25% A and 75% B.
* Interpolation Method -- This is the method used to combine
weights. The options are "weighted_sum" (the default), "sigmoid",
"inv_sigmoid" and "add_difference". Each produces slightly different
results. When three models are in use, only "add_difference" is
available. (TODO: cite a reference that describes what these
interpolation methods actually do and how to decide among them).
* Force -- Not all models are compatible with each other. The merge
script will check for compatibility and refuse to merge ones that
are incompatible. Set this checkbox to try merging anyway.
* Name for merged model - This is the name for the new model. Please
use InvokeAI conventions - only alphanumeric letters and the
characters ".+-".

206
docs/features/NODES.md Normal file
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@ -0,0 +1,206 @@
# Nodes Editor (Experimental)
🚨
*The node editor is experimental. We've made it accessible because we use it to develop the application, but we have not addressed the many known rough edges. It's very easy to shoot yourself in the foot, and we cannot offer support for it until it sees full release (ETA v3.1). Everything is subject to change without warning.*
🚨
The nodes editor is a blank canvas allowing for the use of individual functions and image transformations to control the image generation workflow. The node processing flow is usually done from left (inputs) to right (outputs), though linearity can become abstracted the more complex the node graph becomes. Nodes inputs and outputs are connected by dragging connectors from node to node.
To better understand how nodes are used, think of how an electric power bar works. It takes in one input (electricity from a wall outlet) and passes it to multiple devices through multiple outputs. Similarly, a node could have multiple inputs and outputs functioning at the same (or different) time, but all node outputs pass information onward like a power bar passes electricity. Not all outputs are compatible with all inputs, however - Each node has different constraints on how it is expecting to input/output information. In general, node outputs are colour-coded to match compatible inputs of other nodes.
## Anatomy of a Node
Individual nodes are made up of the following:
- Inputs: Edge points on the left side of the node window where you connect outputs from other nodes.
- Outputs: Edge points on the right side of the node window where you connect to inputs on other nodes.
- Options: Various options which are either manually configured, or overridden by connecting an output from another node to the input.
## Diffusion Overview
Taking the time to understand the diffusion process will help you to understand how to set up your nodes in the nodes editor.
There are two main spaces Stable Diffusion works in: image space and latent space.
Image space represents images in pixel form that you look at. Latent space represents compressed inputs. Its in latent space that Stable Diffusion processes images. A VAE (Variational Auto Encoder) is responsible for compressing and encoding inputs into latent space, as well as decoding outputs back into image space.
When you generate an image using text-to-image, multiple steps occur in latent space:
1. Random noise is generated at the chosen height and width. The noises characteristics are dictated by the chosen (or not chosen) seed. This noise tensor is passed into latent space. Well call this noise A.
1. Using a models U-Net, a noise predictor examines noise A, and the words tokenized by CLIP from your prompt (conditioning). It generates its own noise tensor to predict what the final image might look like in latent space. Well call this noise B.
1. Noise B is subtracted from noise A in an attempt to create a final latent image indicative of the inputs. This step is repeated for the number of sampler steps chosen.
1. The VAE decodes the final latent image from latent space into image space.
image-to-image is a similar process, with only step 1 being different:
1. The input image is decoded from image space into latent space by the VAE. Noise is then added to the input latent image. Denoising Strength dictates how much noise is added, 0 being none, and 1 being all-encompassing. Well call this noise A. The process is then the same as steps 2-4 in the text-to-image explanation above.
Furthermore, a model provides the CLIP prompt tokenizer, the VAE, and a U-Net (where noise prediction occurs given a prompt and initial noise tensor).
A noise scheduler (eg. DPM++ 2M Karras) schedules the subtraction of noise from the latent image across the sampler steps chosen (step 3 above). Less noise is usually subtracted at higher sampler steps.
## Node Types (Base Nodes)
| Node <img width=160 align="right"> | Function |
| ---------------------------------- | --------------------------------------------------------------------------------------|
| Add | Adds two numbers |
| CannyImageProcessor | Canny edge detection for ControlNet |
| ClipSkip | Skip layers in clip text_encoder model |
| Collect | Collects values into a collection |
| Prompt (Compel) | Parse prompt using compel package to conditioning |
| ContentShuffleImageProcessor | Applies content shuffle processing to image |
| ControlNet | Collects ControlNet info to pass to other nodes |
| CvInpaint | Simple inpaint using opencv |
| Divide | Divides two numbers |
| DynamicPrompt | Parses a prompt using adieyal/dynamic prompt's random or combinatorial generator |
| FloatLinearRange | Creates a range |
| HedImageProcessor | Applies HED edge detection to image |
| ImageBlur | Blurs an image |
| ImageChannel | Gets a channel from an image |
| ImageCollection | Load a collection of images and provide it as output |
| ImageConvert | Converts an image to a different mode |
| ImageCrop | Crops an image to a specified box. The box can be outside of the image. |
| ImageInverseLerp | Inverse linear interpolation of all pixels of an image |
| ImageLerp | Linear interpolation of all pixels of an image |
| ImageMultiply | Multiplies two images together using `PIL.ImageChops.Multiply()` |
| ImagePaste | Pastes an image into another image |
| ImageProcessor | Base class for invocations that reprocess images for ControlNet |
| ImageResize | Resizes an image to specific dimensions |
| ImageScale | Scales an image by a factor |
| ImageToLatents | Scales latents by a given factor |
| InfillColor | Infills transparent areas of an image with a solid color |
| InfillPatchMatch | Infills transparent areas of an image using the PatchMatch algorithm |
| InfillTile | Infills transparent areas of an image with tiles of the image |
| Inpaint | Generates an image using inpaint |
| Iterate | Iterates over a list of items |
| LatentsToImage | Generates an image from latents |
| LatentsToLatents | Generates latents using latents as base image |
| LeresImageProcessor | Applies leres processing to image |
| LineartAnimeImageProcessor | Applies line art anime processing to image |
| LineartImageProcessor | Applies line art processing to image |
| LoadImage | Load an image and provide it as output |
| Lora Loader | Apply selected lora to unet and text_encoder |
| Model Loader | Loads a main model, outputting its submodels |
| MaskFromAlpha | Extracts the alpha channel of an image as a mask |
| MediapipeFaceProcessor | Applies mediapipe face processing to image |
| MidasDepthImageProcessor | Applies Midas depth processing to image |
| MlsdImageProcessor | Applied MLSD processing to image |
| Multiply | Multiplies two numbers |
| Noise | Generates latent noise |
| NormalbaeImageProcessor | Applies NormalBAE processing to image |
| OpenposeImageProcessor | Applies Openpose processing to image |
| ParamFloat | A float parameter |
| ParamInt | An integer parameter |
| PidiImageProcessor | Applies PIDI processing to an image |
| Progress Image | Displays the progress image in the Node Editor |
| RandomInit | Outputs a single random integer |
| RandomRange | Creates a collection of random numbers |
| Range | Creates a range of numbers from start to stop with step |
| RangeOfSize | Creates a range from start to start + size with step |
| ResizeLatents | Resizes latents to explicit width/height (in pixels). Provided dimensions are floor-divided by 8. |
| RestoreFace | Restores faces in the image |
| ScaleLatents | Scales latents by a given factor |
| SegmentAnythingProcessor | Applies segment anything processing to image |
| ShowImage | Displays a provided image, and passes it forward in the pipeline |
| StepParamEasing | Experimental per-step parameter for easing for denoising steps |
| Subtract | Subtracts two numbers |
| TextToLatents | Generates latents from conditionings |
| TileResampleProcessor | Bass class for invocations that preprocess images for ControlNet |
| Upscale | Upscales an image |
| VAE Loader | Loads a VAE model, outputting a VaeLoaderOutput |
| ZoeDepthImageProcessor | Applies Zoe depth processing to image |
## Node Grouping Concepts
There are several node grouping concepts that can be examined with a narrow focus. These (and other) groupings can be pieced together to make up functional graph setups, and are important to understanding how groups of nodes work together as part of a whole. Note that the screenshots below aren't examples of complete functioning node graphs (see Examples).
### Noise
As described, an initial noise tensor is necessary for the latent diffusion process. As a result, all non-image *ToLatents nodes require a noise node input.
<img width="654" alt="groupsnoise" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/2e8d297e-ad55-4d27-bc93-c119dad2a2c5">
### Conditioning
As described, conditioning is necessary for the latent diffusion process, whether empty or not. As a result, all non-image *ToLatents nodes require positive and negative conditioning inputs. Conditioning is reliant on a CLIP tokenizer provided by the Model Loader node.
<img width="1024" alt="groupsconditioning" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/f8f7ad8a-8d9c-418e-b5ad-1437b774b27e">
### Image Space & VAE
The ImageToLatents node doesn't require a noise node input, but requires a VAE input to convert the image from image space into latent space. In reverse, the LatentsToImage node requires a VAE input to convert from latent space back into image space.
<img width="637" alt="groupsimgvae" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/dd99969c-e0a8-4f78-9b17-3ffe179cef9a">
### Defined & Random Seeds
It is common to want to use both the same seed (for continuity) and random seeds (for variance). To define a seed, simply enter it into the 'Seed' field on a noise node. Conversely, the RandomInt node generates a random integer between 'Low' and 'High', and can be used as input to the 'Seed' edge point on a noise node to randomize your seed.
<img width="922" alt="groupsrandseed" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/af55bc20-60f6-438e-aba5-3ec871443710">
### Control
Control means to guide the diffusion process to adhere to a defined input or structure. Control can be provided as input to non-image *ToLatents nodes from ControlNet nodes. ControlNet nodes usually require an image processor which converts an input image for use with ControlNet.
<img width="805" alt="groupscontrol" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/cc9c5de7-23a7-46c8-bbad-1f3609d999a6">
### LoRA
The Lora Loader node lets you load a LoRA (say that ten times fast) and pass it as output to both the Prompt (Compel) and non-image *ToLatents nodes. A model's CLIP tokenizer is passed through the LoRA into Prompt (Compel), where it affects conditioning. A model's U-Net is also passed through the LoRA into a non-image *ToLatents node, where it affects noise prediction.
<img width="993" alt="groupslora" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/630962b0-d914-4505-b3ea-ccae9b0269da">
### Scaling
Use the ImageScale, ScaleLatents, and Upscale nodes to upscale images and/or latent images. The chosen method differs across contexts. However, be aware that latents are already noisy and compressed at their original resolution; scaling an image could produce more detailed results.
<img width="644" alt="groupsallscale" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/99314f05-dd9f-4b6d-b378-31de55346a13">
### Iteration + Multiple Images as Input
Iteration is a common concept in any processing, and means to repeat a process with given input. In nodes, you're able to use the Iterate node to iterate through collections usually gathered by the Collect node. The Iterate node has many potential uses, from processing a collection of images one after another, to varying seeds across multiple image generations and more. This screenshot demonstrates how to collect several images and pass them out one at a time.
<img width="788" alt="groupsiterate" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/4af5ca27-82c9-4018-8c5b-024d3ee0a121">
### Multiple Image Generation + Random Seeds
Multiple image generation in the node editor is done using the RandomRange node. In this case, the 'Size' field represents the number of images to generate. As RandomRange produces a collection of integers, we need to add the Iterate node to iterate through the collection.
To control seeds across generations takes some care. The first row in the screenshot will generate multiple images with different seeds, but using the same RandomRange parameters across invocations will result in the same group of random seeds being used across the images, producing repeatable results. In the second row, adding the RandomInt node as input to RandomRange's 'Seed' edge point will ensure that seeds are varied across all images across invocations, producing varied results.
<img width="1027" alt="groupsmultigenseeding" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/518d1b2b-fed1-416b-a052-ab06552521b3">
## Examples
With our knowledge of node grouping and the diffusion process, lets break down some basic graphs in the nodes editor. Note that a node's options can be overridden by inputs from other nodes. These examples aren't strict rules to follow and only demonstrate some basic configurations.
### Basic text-to-image Node Graph
<img width="875" alt="nodest2i" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/17c67720-c376-4db8-94f0-5e00381a61ee">
- Model Loader: A necessity to generating images (as weve read above). We choose our model from the dropdown. It outputs a U-Net, CLIP tokenizer, and VAE.
- Prompt (Compel): Another necessity. Two prompt nodes are created. One will output positive conditioning (what you want, dog), one will output negative (what you dont want, cat). They both input the CLIP tokenizer that the Model Loader node outputs.
- Noise: Consider this noise A from step one of the text-to-image explanation above. Choose a seed number, width, and height.
- TextToLatents: This node takes many inputs for converting and processing text & noise from image space into latent space, hence the name TextTo**Latents**. In this setup, it inputs positive and negative conditioning from the prompt nodes for processing (step 2 above). It inputs noise from the noise node for processing (steps 2 & 3 above). Lastly, it inputs a U-Net from the Model Loader node for processing (step 2 above). It outputs latents for use in the next LatentsToImage node. Choose number of sampler steps, CFG scale, and scheduler.
- LatentsToImage: This node takes in processed latents from the TextToLatents node, and the models VAE from the Model Loader node which is responsible for decoding latents back into the image space, hence the name LatentsTo**Image**. This node is the last stop, and once the image is decoded, it is saved to the gallery.
### Basic image-to-image Node Graph
<img width="998" alt="nodesi2i" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/3f2c95d5-cee7-4415-9b79-b46ee60a92fe">
- Model Loader: Choose a model from the dropdown.
- Prompt (Compel): Two prompt nodes. One positive (dog), one negative (dog). Same CLIP inputs from the Model Loader node as before.
- ImageToLatents: Upload a source image directly in the node window, via drag'n'drop from the gallery, or passed in as input. The ImageToLatents node inputs the VAE from the Model Loader node to decode the chosen image from image space into latent space, hence the name ImageTo**Latents**. It outputs latents for use in the next LatentsToLatents node. It also outputs the source image's width and height for use in the next Noise node if the final image is to be the same dimensions as the source image.
- Noise: A noise tensor is created with the width and height of the source image, and connected to the next LatentsToLatents node. Notice the width and height fields are overridden by the input from the ImageToLatents width and height outputs.
- LatentsToLatents: The inputs and options are nearly identical to TextToLatents, except that LatentsToLatents also takes latents as an input. Considering our source image is already converted to latents in the last ImageToLatents node, and text + noise are no longer the only inputs to process, we use the LatentsToLatents node.
- LatentsToImage: Like previously, the LatentsToImage node will use the VAE from the Model Loader as input to decode the latents from LatentsToLatents into image space, and save it to the gallery.
### Basic ControlNet Node Graph
<img width="703" alt="nodescontrol" src="https://github.com/ymgenesis/InvokeAI/assets/25252829/b02ded86-ceb4-44a2-9910-e19ad184d471">
- Model Loader
- Prompt (Compel)
- Noise: Width and height of the CannyImageProcessor ControlNet image is passed in to set the dimensions of the noise passed to TextToLatents.
- CannyImageProcessor: The CannyImageProcessor node is used to process the source image being used as a ControlNet. Each ControlNet processor node applies control in different ways, and has some different options to configure. Width and height are passed to noise, as mentioned. The processed ControlNet image is output to the ControlNet node.
- ControlNet: Select the type of control model. In this case, canny is chosen as the CannyImageProcessor was used to generate the ControlNet image. Configure the control node options, and pass the control output to TextToLatents.
- TextToLatents: Similar to the basic text-to-image example, except ControlNet is passed to the control input edge point.
- LatentsToImage

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---
title: The NSFW Checker
---
# :material-image-off: NSFW Checker
## The NSFW ("Safety") Checker
The Stable Diffusion image generation models will produce sexual
imagery if deliberately prompted, and will occasionally produce such
images when this is not intended. Such images are colloquially known
as "Not Safe for Work" (NSFW). This behavior is due to the nature of
the training set that Stable Diffusion was trained on, which culled
millions of "aesthetic" images from the Internet.
You may not wish to be exposed to these images, and in some
jurisdictions it may be illegal to publicly distribute such imagery,
including mounting a publicly-available server that provides
unfiltered images to the public. Furthermore, the [Stable Diffusion
weights
License](https://github.com/invoke-ai/InvokeAI/blob/main/LICENSE-ModelWeights.txt)
forbids the model from being used to "exploit any of the
vulnerabilities of a specific group of persons."
For these reasons Stable Diffusion offers a "safety checker," a
machine learning model trained to recognize potentially disturbing
imagery. When a potentially NSFW image is detected, the checker will
blur the image and paste a warning icon on top. The checker can be
turned on and off on the command line using `--nsfw_checker` and
`--no-nsfw_checker`.
At installation time, InvokeAI will ask whether the checker should be
activated by default (neither argument given on the command line). The
response is stored in the InvokeAI initialization file
(`invokeai.yaml` in the InvokeAI root directory). You can change the
default at any time by opening this file in a text editor and
changing the line `nsfw_checker:` from true to false or vice-versa:
```
...
Features:
esrgan: true
internet_available: true
log_tokenization: false
nsfw_checker: true
patchmatch: true
restore: true
```
## Caveats
There are a number of caveats that you need to be aware of.
### Accuracy
The checker is [not perfect](https://arxiv.org/abs/2210.04610).It will
occasionally flag innocuous images (false positives), and will
frequently miss violent and gory imagery (false negatives). It rarely
fails to flag sexual imagery, but this has been known to happen. For
these reasons, the InvokeAI team prefers to refer to the software as a
"NSFW Checker" rather than "safety checker."
### Memory Usage and Performance
The NSFW checker consumes an additional 1.2G of GPU VRAM on top of the
3.4G of VRAM used by Stable Diffusion v1.5 (this is with
half-precision arithmetic). This means that the checker will not run
successfully on GPU cards with less than 6GB VRAM, and will reduce the
size of the images that you can produce.
The checker also introduces a slight performance penalty. Images will
take ~1 second longer to generate when the checker is
activated. Generally this is not noticeable.
### Intermediate Images in the Web UI
The checker only operates on the final image produced by the Stable
Diffusion algorithm. If you are using the Web UI and have enabled the
display of intermediate images, you will briefly be exposed to a
low-resolution (mosaicized) version of the final image before it is
flagged by the checker and replaced by a fully blurred version. You
are encouraged to turn **off** intermediate image rendering when you
are using the checker. Future versions of InvokeAI will apply
additional blurring to intermediate images when the checker is active.
### Watermarking
InvokeAI does not apply any sort of watermark to images it
generates. However, it does write metadata into the PNG data area,
including the prompt used to generate the image and relevant parameter
settings. These fields can be examined using the `sd-metadata.py`
script that comes with the InvokeAI package.

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