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.github/CODEOWNERS vendored
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@ -1,34 +1,34 @@
# continuous integration
/.github/workflows/ @lstein @blessedcoolant @hipsterusername
/.github/workflows/ @lstein @blessedcoolant
# documentation
/docs/ @lstein @blessedcoolant @hipsterusername @Millu
/mkdocs.yml @lstein @blessedcoolant @hipsterusername @Millu
/docs/ @lstein @blessedcoolant @hipsterusername
/mkdocs.yml @lstein @blessedcoolant
# nodes
/invokeai/app/ @Kyle0654 @blessedcoolant @psychedelicious @brandonrising @hipsterusername
/invokeai/app/ @Kyle0654 @blessedcoolant @psychedelicious @brandonrising
# installation and configuration
/pyproject.toml @lstein @blessedcoolant @hipsterusername
/docker/ @lstein @blessedcoolant @hipsterusername
/scripts/ @ebr @lstein @hipsterusername
/installer/ @lstein @ebr @hipsterusername
/invokeai/assets @lstein @ebr @hipsterusername
/invokeai/configs @lstein @hipsterusername
/invokeai/version @lstein @blessedcoolant @hipsterusername
/pyproject.toml @lstein @blessedcoolant
/docker/ @lstein @blessedcoolant
/scripts/ @ebr @lstein
/installer/ @lstein @ebr
/invokeai/assets @lstein @ebr
/invokeai/configs @lstein
/invokeai/version @lstein @blessedcoolant
# web ui
/invokeai/frontend @blessedcoolant @psychedelicious @lstein @maryhipp @hipsterusername
/invokeai/backend @blessedcoolant @psychedelicious @lstein @maryhipp @hipsterusername
/invokeai/frontend @blessedcoolant @psychedelicious @lstein @maryhipp
/invokeai/backend @blessedcoolant @psychedelicious @lstein @maryhipp
# generation, model management, postprocessing
/invokeai/backend @damian0815 @lstein @blessedcoolant @gregghelt2 @StAlKeR7779 @brandonrising @ryanjdick @hipsterusername
/invokeai/backend @damian0815 @lstein @blessedcoolant @gregghelt2 @StAlKeR7779 @brandonrising
# front ends
/invokeai/frontend/CLI @lstein @hipsterusername
/invokeai/frontend/install @lstein @ebr @hipsterusername
/invokeai/frontend/merge @lstein @blessedcoolant @hipsterusername
/invokeai/frontend/training @lstein @blessedcoolant @hipsterusername
/invokeai/frontend/web @psychedelicious @blessedcoolant @maryhipp @hipsterusername
/invokeai/frontend/CLI @lstein
/invokeai/frontend/install @lstein @ebr
/invokeai/frontend/merge @lstein @blessedcoolant
/invokeai/frontend/training @lstein @blessedcoolant
/invokeai/frontend/web @psychedelicious @blessedcoolant @maryhipp

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@ -1,5 +1,5 @@
name: Feature Request
description: Contribute a idea or request a new feature
description: Commit a idea or Request a new feature
title: '[enhancement]: '
labels: ['enhancement']
# assignees:
@ -9,14 +9,14 @@ body:
- type: markdown
attributes:
value: |
Thanks for taking the time to fill out this feature request!
Thanks for taking the time to fill out this Feature request!
- type: checkboxes
attributes:
label: Is there an existing issue for this?
description: |
Please make use of the [search function](https://github.com/invoke-ai/InvokeAI/labels/enhancement)
to see if a similar issue already exists for the feature you want to request
to see if a simmilar issue already exists for the feature you want to request
options:
- label: I have searched the existing issues
required: true
@ -34,9 +34,12 @@ body:
id: whatisexpected
attributes:
label: What should this feature add?
description: Explain the functionality this feature should add. Feature requests should be for single features. Please create multiple requests if you want to request multiple features.
description: Please try to explain the functionality this feature should add
placeholder: |
I'd like a button that creates an image of banana sushi every time I press it. Each image should be different. There should be a toggle next to the button that enables strawberry mode, in which the images are of strawberry sushi instead.
Instead of one huge textfield, it would be nice to have forms for bug-reports, feature-requests, ...
Great benefits with automatic labeling, assigning and other functionalitys not available in that form
via old-fashioned markdown-templates. I would also love to see the use of a moderator bot 🤖 like
https://github.com/marketplace/actions/issue-moderator-with-commands to auto close old issues and other things
validations:
required: true
@ -48,6 +51,6 @@ body:
- type: textarea
attributes:
label: Additional Content
label: Aditional Content
description: Add any other context or screenshots about the feature request here.
placeholder: This is a mockup of the design how I imagine it <screenshot>
placeholder: This is a Mockup of the design how I imagine it <screenshot>

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@ -28,7 +28,7 @@ jobs:
run: twine check dist/*
- name: check PyPI versions
if: github.ref == 'refs/heads/main' || startsWith(github.ref, 'refs/heads/release/')
if: github.ref == 'refs/heads/main' || github.ref == 'refs/heads/v2.3'
run: |
pip install --upgrade requests
python -c "\

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@ -1,4 +1,6 @@
name: style checks
# just formatting for now
# TODO: add isort and flake8 later
on:
pull_request:
@ -18,8 +20,8 @@ jobs:
- name: Install dependencies with pip
run: |
pip install black flake8 Flake8-pyproject isort
pip install black
- run: isort --check-only .
# - run: isort --check-only .
- run: black --check .
- run: flake8
# - run: flake8

37
.gitignore vendored
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@ -1,8 +1,23 @@
# ignore default image save location and model symbolic link
.idea/
embeddings/
outputs/
models/ldm/stable-diffusion-v1/model.ckpt
**/restoration/codeformer/weights
# ignore user models config
configs/models.user.yaml
config/models.user.yml
invokeai.init
.version
.last_model
# ignore the Anaconda/Miniconda installer used while building Docker image
anaconda.sh
# ignore a directory which serves as a place for initial images
inputs/
# Byte-compiled / optimized / DLL files
__pycache__/
*.py[cod]
@ -174,17 +189,39 @@ cython_debug/
# option (not recommended) you can uncomment the following to ignore the entire idea folder.
#.idea/
src
**/__pycache__/
outputs
# Logs and associated folders
# created from generated embeddings.
logs
testtube
checkpoints
# If it's a Mac
.DS_Store
invokeai/frontend/yarn.lock
invokeai/frontend/node_modules
# Let the frontend manage its own gitignore
!invokeai/frontend/web/*
# Scratch folder
.scratch/
.vscode/
gfpgan/
models/ldm/stable-diffusion-v1/*.sha256
# GFPGAN model files
gfpgan/
# config file (will be created by installer)
configs/models.yaml
# ignore initfile
.invokeai
# ignore environment.yml and requirements.txt
# these are links to the real files in environments-and-requirements

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@ -8,17 +8,3 @@ repos:
language: system
entry: black
types: [python]
- id: flake8
name: flake8
stages: [commit]
language: system
entry: flake8
types: [python]
- id: isort
name: isort
stages: [commit]
language: system
entry: isort
types: [python]

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@ -43,16 +43,16 @@ Web Interface, interactive Command Line Interface, and also serves as
the foundation for multiple commercial products.
**Quick links**: [[How to
Install](https://invoke-ai.github.io/InvokeAI/installation/INSTALLATION/)] [<a
Install](https://invoke-ai.github.io/InvokeAI/#installation)] [<a
href="https://discord.gg/ZmtBAhwWhy">Discord Server</a>] [<a
href="https://invoke-ai.github.io/InvokeAI/">Documentation and
Tutorials</a>]
[<a href="https://github.com/invoke-ai/InvokeAI/issues">Bug Reports</a>]
Tutorials</a>] [<a
href="https://github.com/invoke-ai/InvokeAI/">Code and
Downloads</a>] [<a
href="https://github.com/invoke-ai/InvokeAI/issues">Bug Reports</a>]
[<a
href="https://github.com/invoke-ai/InvokeAI/discussions">Discussion,
Ideas & Q&A</a>]
[<a
href="https://invoke-ai.github.io/InvokeAI/contributing/CONTRIBUTING/">Contributing</a>]
Ideas & Q&A</a>]
<div align="center">
@ -81,7 +81,7 @@ Table of Contents 📝
## Quick Start
For full installation and upgrade instructions, please see:
[InvokeAI Installation Overview](https://invoke-ai.github.io/InvokeAI/installation/INSTALLATION/)
[InvokeAI Installation Overview](https://invoke-ai.github.io/InvokeAI/installation/)
If upgrading from version 2.3, please read [Migrating a 2.3 root
directory to 3.0](#migrating-to-3) first.
@ -368,9 +368,9 @@ InvokeAI offers a locally hosted Web Server & React Frontend, with an industry l
The Unified Canvas is a fully integrated canvas implementation with support for all core generation capabilities, in/outpainting, brush tools, and more. This creative tool unlocks the capability for artists to create with AI as a creative collaborator, and can be used to augment AI-generated imagery, sketches, photography, renders, and more.
### *Workflows & Nodes*
### *Node Architecture & Editor (Beta)*
InvokeAI offers a fully featured workflow management solution, enabling users to combine the power of nodes based workflows with the easy of a UI. This allows for customizable generation pipelines to be developed and shared by users looking to create specific workflows to support their production use-cases.
Invoke AI's backend is built on a graph-based execution architecture. This allows for customizable generation pipelines to be developed by professional users looking to create specific workflows to support their production use-cases, and will be extended in the future with additional capabilities.
### *Board & Gallery Management*
@ -383,9 +383,8 @@ Invoke AI provides an organized gallery system for easily storing, accessing, an
- *Upscaling Tools*
- *Embedding Manager & Support*
- *Model Manager & Support*
- *Workflow creation & management*
- *Node-Based Architecture*
- *Node-Based Plug-&-Play UI (Beta)*
### Latest Changes
@ -396,18 +395,20 @@ Notes](https://github.com/invoke-ai/InvokeAI/releases) and the
### Troubleshooting
Please check out our **[Q&A](https://invoke-ai.github.io/InvokeAI/help/TROUBLESHOOT/#faq)** to get solutions for common installation
problems and other issues. For more help, please join our [Discord][discord link]
problems and other issues.
## Contributing
Anyone who wishes to contribute to this project, whether documentation, features, bug fixes, code
cleanup, testing, or code reviews, is very much encouraged to do so.
Get started with contributing by reading our [Contribution documentation](https://invoke-ai.github.io/InvokeAI/contributing/CONTRIBUTING/), joining the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) or the GitHub discussion board.
To join, just raise your hand on the InvokeAI Discord server (#dev-chat) or the GitHub discussion board.
If you'd like to help with translation, please see our [translation guide](docs/other/TRANSLATION.md).
If you are unfamiliar with how
to contribute to GitHub projects, we have a new contributor checklist you can follow to get started contributing:
[New Contributor Checklist](https://invoke-ai.github.io/InvokeAI/contributing/contribution_guides/newContributorChecklist/).
to contribute to GitHub projects, here is a
[Getting Started Guide](https://opensource.com/article/19/7/create-pull-request-github). A full set of contribution guidelines, along with templates, are in progress. You can **make your pull request against the "main" branch**.
We hope you enjoy using our software as much as we enjoy creating it,
and we hope that some of those of you who are reading this will elect
@ -423,7 +424,7 @@ their time, hard work and effort.
### Support
For support, please use this repository's GitHub Issues tracking service, or join the [Discord][discord link].
For support, please use this repository's GitHub Issues tracking service, or join the Discord.
Original portions of the software are Copyright (c) 2023 by respective contributors.

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@ -29,8 +29,8 @@ configure() {
echo "To reconfigure InvokeAI, delete the above file."
echo "======================================================================"
else
mkdir -p "${INVOKEAI_ROOT}"
chown --recursive ${USER} "${INVOKEAI_ROOT}"
mkdir -p ${INVOKEAI_ROOT}
chown --recursive ${USER} ${INVOKEAI_ROOT}
gosu ${USER} invokeai-configure --yes --default_only
fi
}
@ -50,16 +50,16 @@ fi
if [[ -v "PUBLIC_KEY" ]] && [[ ! -d "${HOME}/.ssh" ]]; then
apt-get update
apt-get install -y openssh-server
pushd "$HOME"
pushd $HOME
mkdir -p .ssh
echo "${PUBLIC_KEY}" > .ssh/authorized_keys
echo ${PUBLIC_KEY} > .ssh/authorized_keys
chmod -R 700 .ssh
popd
service ssh start
fi
cd "${INVOKEAI_ROOT}"
cd ${INVOKEAI_ROOT}
# Run the CMD as the Container User (not root).
exec gosu ${USER} "$@"

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@ -1,41 +1,36 @@
# Contributing
# How to Contribute
## Welcome to Invoke AI
Invoke AI originated as a project built by the community, and that vision carries forward today as we aim to build the best pro-grade tools available. We work together to incorporate the latest in AI/ML research, making these tools available in over 20 languages to artists and creatives around the world as part of our fully permissive OSS project designed for individual users to self-host and use.
# Methods of Contributing to Invoke AI
## Contributing to Invoke AI
Anyone who wishes to contribute to InvokeAI, whether features, bug fixes, code cleanup, testing, code reviews, documentation or translation is very much encouraged to do so.
## Development
If youd like to help with development, please see our [development guide](contribution_guides/development.md).
To join, just raise your hand on the InvokeAI Discord server (#dev-chat) or the GitHub discussion board.
**New Contributors:** If youre unfamiliar with contributing to open source projects, take a look at our [new contributor guide](contribution_guides/newContributorChecklist.md).
### Areas of contribution:
## Nodes
If youd like to add a Node, please see our [nodes contribution guide](../nodes/contributingNodes.md).
#### Development
If youd like to help with development, please see our [development guide](contribution_guides/development.md). If youre unfamiliar with contributing to open source projects, there is a tutorial contained within the development guide.
## Support and Triaging
Helping support other users in [Discord](https://discord.gg/ZmtBAhwWhy) and on Github are valuable forms of contribution that we greatly appreciate.
#### Documentation
If youd like to help with documentation, please see our [documentation guide](contribution_guides/documenation.md).
We receive many issues and requests for help from users. We're limited in bandwidth relative to our the user base, so providing answers to questions or helping identify causes of issues is very helpful. By doing this, you enable us to spend time on the highest priority work.
#### Translation
If you'd like to help with translation, please see our [translation guide](docs/contributing/.contribution_guides/translation.md).
## Documentation
If youd like to help with documentation, please see our [documentation guide](contribution_guides/documentation.md).
## Translation
If you'd like to help with translation, please see our [translation guide](contribution_guides/translation.md).
## Tutorials
#### Tutorials
Please reach out to @imic or @hipsterusername on [Discord](https://discord.gg/ZmtBAhwWhy) to help create tutorials for InvokeAI.
We hope you enjoy using our software as much as we enjoy creating it, and we hope that some of those of you who are reading this will elect to become part of our contributor community.
# Contributors
### Contributors
This project is a combined effort of dedicated people from across the world. [Check out the list of all these amazing people](https://invoke-ai.github.io/InvokeAI/other/CONTRIBUTORS/). We thank them for their time, hard work and effort.
# Code of Conduct
### Code of Conduct
The InvokeAI community is a welcoming place, and we want your help in maintaining that. Please review our [Code of Conduct](https://github.com/invoke-ai/InvokeAI/blob/main/CODE_OF_CONDUCT.md) to learn more - it's essential to maintaining a respectful and inclusive environment.
@ -49,7 +44,8 @@ By making a contribution to this project, you certify that:
This disclaimer is not a license and does not grant any rights or permissions. You must obtain necessary permissions and licenses, including from third parties, before contributing to this project.
This disclaimer is provided "as is" without warranty of any kind, whether expressed or implied, including but not limited to the warranties of merchantability, fitness for a particular purpose, or non-infringement. In no event shall the authors or copyright holders be liable for any claim, damages, or other liability, whether in an action of contract, tort, or otherwise, arising from, out of, or in connection with the contribution or the use or other dealings in the contribution.
# Support
### Support
For support, please use this repository's [GitHub Issues](https://github.com/invoke-ai/InvokeAI/issues), or join the [Discord](https://discord.gg/ZmtBAhwWhy).

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@ -29,13 +29,12 @@ The first set of things we need to do when creating a new Invocation are -
- Create a new class that derives from a predefined parent class called
`BaseInvocation`.
- The name of every Invocation must end with the word `Invocation` in order for
it to be recognized as an Invocation.
- Every Invocation must have a `docstring` that describes what this Invocation
does.
- While not strictly required, we suggest every invocation class name ends in
"Invocation", eg "CropImageInvocation".
- Every Invocation must use the `@invocation` decorator to provide its unique
invocation type. You may also provide its title, tags and category using the
decorator.
- Every Invocation must have a unique `type` field defined which becomes its
indentifier.
- Invocations are strictly typed. We make use of the native
[typing](https://docs.python.org/3/library/typing.html) library and the
installed [pydantic](https://pydantic-docs.helpmanual.io/) library for
@ -44,11 +43,12 @@ The first set of things we need to do when creating a new Invocation are -
So let us do that.
```python
from .baseinvocation import BaseInvocation, invocation
from typing import Literal
from .baseinvocation import BaseInvocation
@invocation('resize')
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
type: Literal['resize'] = 'resize'
```
That's great.
@ -62,10 +62,8 @@ our Invocation takes.
### **Inputs**
Every Invocation input must be defined using the `InputField` function. This is
a wrapper around the pydantic `Field` function, which handles a few extra things
and provides type hints. Like everything else, this should be strictly typed and
defined.
Every Invocation input is a pydantic `Field` and like everything else should be
strictly typed and defined.
So let us create these inputs for our Invocation. First up, the `image` input we
need. Generally, we can use standard variable types in Python but InvokeAI
@ -78,51 +76,55 @@ create your own custom field types later in this guide. For now, let's go ahead
and use it.
```python
from .baseinvocation import BaseInvocation, InputField, invocation
from .primitives import ImageField
from typing import Literal, Union
from pydantic import Field
from .baseinvocation import BaseInvocation
from ..models.image import ImageField
@invocation('resize')
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
type: Literal['resize'] = 'resize'
# Inputs
image: ImageField = InputField(description="The input image")
image: Union[ImageField, None] = Field(description="The input image", default=None)
```
Let us break down our input code.
```python
image: ImageField = InputField(description="The input image")
image: Union[ImageField, None] = Field(description="The input image", default=None)
```
| Part | Value | Description |
| --------- | ------------------------------------------- | ------------------------------------------------------------------------------- |
| Name | `image` | The variable that will hold our image |
| Type Hint | `ImageField` | The types for our field. Indicates that the image must be an `ImageField` type. |
| Field | `InputField(description="The input image")` | The image variable is an `InputField` which needs a description. |
| Part | Value | Description |
| --------- | ---------------------------------------------------- | -------------------------------------------------------------------------------------------------- |
| Name | `image` | The variable that will hold our image |
| Type Hint | `Union[ImageField, None]` | The types for our field. Indicates that the image can either be an `ImageField` type or `None` |
| Field | `Field(description="The input image", default=None)` | The image variable is a field which needs a description and a default value that we set to `None`. |
Great. Now let us create our other inputs for `width` and `height`
```python
from .baseinvocation import BaseInvocation, InputField, invocation
from .primitives import ImageField
from typing import Literal, Union
from pydantic import Field
from .baseinvocation import BaseInvocation
from ..models.image import ImageField
@invocation('resize')
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
type: Literal['resize'] = 'resize'
# Inputs
image: ImageField = InputField(description="The input image")
width: int = InputField(default=512, ge=64, le=2048, description="Width of the new image")
height: int = InputField(default=512, ge=64, le=2048, description="Height of the new image")
image: Union[ImageField, None] = Field(description="The input image", default=None)
width: int = Field(default=512, ge=64, le=2048, description="Width of the new image")
height: int = Field(default=512, ge=64, le=2048, description="Height of the new image")
```
As you might have noticed, we added two new arguments to the `InputField`
definition for `width` and `height`, called `gt` and `le`. They stand for
_greater than or equal to_ and _less than or equal to_.
These impose contraints on those fields, and will raise an exception if the
values do not meet the constraints. Field constraints are provided by
**pydantic**, so anything you see in the **pydantic docs** will work.
As you might have noticed, we added two new parameters to the field type for
`width` and `height` called `gt` and `le`. These basically stand for _greater
than or equal to_ and _less than or equal to_. There are various other param
types for field that you can find on the **pydantic** documentation.
**Note:** _Any time it is possible to define constraints for our field, we
should do it so the frontend has more information on how to parse this field._
@ -139,17 +141,20 @@ that are provided by it by InvokeAI.
Let us create this function first.
```python
from .baseinvocation import BaseInvocation, InputField, invocation
from .primitives import ImageField
from typing import Literal, Union
from pydantic import Field
from .baseinvocation import BaseInvocation, InvocationContext
from ..models.image import ImageField
@invocation('resize')
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
type: Literal['resize'] = 'resize'
# Inputs
image: ImageField = InputField(description="The input image")
width: int = InputField(default=512, ge=64, le=2048, description="Width of the new image")
height: int = InputField(default=512, ge=64, le=2048, description="Height of the new image")
image: Union[ImageField, None] = Field(description="The input image", default=None)
width: int = Field(default=512, ge=64, le=2048, description="Width of the new image")
height: int = Field(default=512, ge=64, le=2048, description="Height of the new image")
def invoke(self, context: InvocationContext):
pass
@ -168,18 +173,21 @@ all the necessary info related to image outputs. So let us use that.
We will cover how to create your own output types later in this guide.
```python
from .baseinvocation import BaseInvocation, InputField, invocation
from .primitives import ImageField
from typing import Literal, Union
from pydantic import Field
from .baseinvocation import BaseInvocation, InvocationContext
from ..models.image import ImageField
from .image import ImageOutput
@invocation('resize')
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
type: Literal['resize'] = 'resize'
# Inputs
image: ImageField = InputField(description="The input image")
width: int = InputField(default=512, ge=64, le=2048, description="Width of the new image")
height: int = InputField(default=512, ge=64, le=2048, description="Height of the new image")
image: Union[ImageField, None] = Field(description="The input image", default=None)
width: int = Field(default=512, ge=64, le=2048, description="Width of the new image")
height: int = Field(default=512, ge=64, le=2048, description="Height of the new image")
def invoke(self, context: InvocationContext) -> ImageOutput:
pass
@ -187,34 +195,39 @@ class ResizeInvocation(BaseInvocation):
Perfect. Now that we have our Invocation setup, let us do what we want to do.
- We will first load the image using one of the services provided by InvokeAI to
load the image.
- We will first load the image. Generally we do this using the `PIL` library but
we can use one of the services provided by InvokeAI to load the image.
- We will resize the image using `PIL` to our input data.
- We will output this image in the format we set above.
So let's do that.
```python
from .baseinvocation import BaseInvocation, InputField, invocation
from .primitives import ImageField
from typing import Literal, Union
from pydantic import Field
from .baseinvocation import BaseInvocation, InvocationContext
from ..models.image import ImageField, ResourceOrigin, ImageCategory
from .image import ImageOutput
@invocation("resize")
class ResizeInvocation(BaseInvocation):
"""Resizes an image"""
'''Resizes an image'''
type: Literal['resize'] = 'resize'
image: ImageField = InputField(description="The input image")
width: int = InputField(default=512, ge=64, le=2048, description="Width of the new image")
height: int = InputField(default=512, ge=64, le=2048, description="Height of the new image")
# Inputs
image: Union[ImageField, None] = Field(description="The input image", default=None)
width: int = Field(default=512, ge=64, le=2048, description="Width of the new image")
height: int = Field(default=512, ge=64, le=2048, description="Height of the new image")
def invoke(self, context: InvocationContext) -> ImageOutput:
# Load the image using InvokeAI's predefined Image Service. Returns the PIL image.
image = context.services.images.get_pil_image(self.image.image_name)
# Load the image using InvokeAI's predefined Image Service.
image = context.services.images.get_pil_image(self.image.image_origin, self.image.image_name)
# Resizing the image
# Because we used the above service, we already have a PIL image. So we can simply resize.
resized_image = image.resize((self.width, self.height))
# Save the image using InvokeAI's predefined Image Service. Returns the prepared PIL image.
# Preparing the image for output using InvokeAI's predefined Image Service.
output_image = context.services.images.create(
image=resized_image,
image_origin=ResourceOrigin.INTERNAL,
@ -228,6 +241,7 @@ class ResizeInvocation(BaseInvocation):
return ImageOutput(
image=ImageField(
image_name=output_image.image_name,
image_origin=output_image.image_origin,
),
width=output_image.width,
height=output_image.height,
@ -239,24 +253,6 @@ certain way that the images need to be dispatched in order to be stored and read
correctly. In 99% of the cases when dealing with an image output, you can simply
copy-paste the template above.
### Customization
We can use the `@invocation` decorator to provide some additional info to the
UI, like a custom title, tags and category.
We also encourage providing a version. This must be a
[semver](https://semver.org/) version string ("$MAJOR.$MINOR.$PATCH"). The UI
will let users know if their workflow is using a mismatched version of the node.
```python
@invocation("resize", title="My Resizer", tags=["resize", "image"], category="My Invocations", version="1.0.0")
class ResizeInvocation(BaseInvocation):
"""Resizes an image"""
image: ImageField = InputField(description="The input image")
...
```
That's it. You made your own **Resize Invocation**.
## Result
@ -274,57 +270,9 @@ new Invocation ready to be used.
![resize node editor](../assets/contributing/resize_node_editor.png)
## Contributing Nodes
# Advanced
Once you've created a Node, the next step is to share it with the community! The
best way to do this is to submit a Pull Request to add the Node to the
[Community Nodes](nodes/communityNodes) list. If you're not sure how to do that,
take a look a at our [contributing nodes overview](contributingNodes).
## Advanced
### Custom Output Types
Like with custom inputs, sometimes you might find yourself needing custom
outputs that InvokeAI does not provide. We can easily set one up.
Now that you are familiar with Invocations and Inputs, let us use that knowledge
to create an output that has an `image` field, a `color` field and a `string`
field.
- An invocation output is a class that derives from the parent class of
`BaseInvocationOutput`.
- All invocation outputs must use the `@invocation_output` decorator to provide
their unique output type.
- Output fields must use the provided `OutputField` function. This is very
similar to the `InputField` function described earlier - it's a wrapper around
`pydantic`'s `Field()`.
- It is not mandatory but we recommend using names ending with `Output` for
output types.
- It is not mandatory but we highly recommend adding a `docstring` to describe
what your output type is for.
Now that we know the basic rules for creating a new output type, let us go ahead
and make it.
```python
from .baseinvocation import BaseInvocationOutput, OutputField, invocation_output
from .primitives import ImageField, ColorField
@invocation_output('image_color_string_output')
class ImageColorStringOutput(BaseInvocationOutput):
'''Base class for nodes that output a single image'''
image: ImageField = OutputField(description="The image")
color: ColorField = OutputField(description="The color")
text: str = OutputField(description="The string")
```
That's all there is to it.
<!-- TODO: DANGER - we probably do not want people to create their own field types, because this requires a lot of work on the frontend to accomodate.
### Custom Input Fields
## Custom Input Fields
Now that you know how to create your own Invocations, let us dive into slightly
more advanced topics.
@ -378,7 +326,173 @@ like this.
color: ColorField = Field(default=ColorField(r=0, g=0, b=0, a=0), description='Background color of an image')
```
### Custom Components For Frontend
**Extra Config**
All input fields also take an additional `Config` class that you can use to do
various advanced things like setting required parameters and etc.
Let us do that for our _ColorField_ and enforce all the values because we did
not define any defaults for our fields.
```python
class ColorField(BaseModel):
'''A field that holds the rgba values of a color'''
r: int = Field(ge=0, le=255, description="The red channel")
g: int = Field(ge=0, le=255, description="The green channel")
b: int = Field(ge=0, le=255, description="The blue channel")
a: int = Field(ge=0, le=255, description="The alpha channel")
class Config:
schema_extra = {"required": ["r", "g", "b", "a"]}
```
Now it becomes mandatory for the user to supply all the values required by our
input field.
We will discuss the `Config` class in extra detail later in this guide and how
you can use it to make your Invocations more robust.
## Custom Output Types
Like with custom inputs, sometimes you might find yourself needing custom
outputs that InvokeAI does not provide. We can easily set one up.
Now that you are familiar with Invocations and Inputs, let us use that knowledge
to put together a custom output type for an Invocation that returns _width_,
_height_ and _background_color_ that we need to create a blank image.
- A custom output type is a class that derives from the parent class of
`BaseInvocationOutput`.
- It is not mandatory but we recommend using names ending with `Output` for
output types. So we'll call our class `BlankImageOutput`
- It is not mandatory but we highly recommend adding a `docstring` to describe
what your output type is for.
- Like Invocations, each output type should have a `type` variable that is
**unique**
Now that we know the basic rules for creating a new output type, let us go ahead
and make it.
```python
from typing import Literal
from pydantic import Field
from .baseinvocation import BaseInvocationOutput
class BlankImageOutput(BaseInvocationOutput):
'''Base output type for creating a blank image'''
type: Literal['blank_image_output'] = 'blank_image_output'
# Inputs
width: int = Field(description='Width of blank image')
height: int = Field(description='Height of blank image')
bg_color: ColorField = Field(description='Background color of blank image')
class Config:
schema_extra = {"required": ["type", "width", "height", "bg_color"]}
```
All set. We now have an output type that requires what we need to create a
blank_image. And if you noticed it, we even used the `Config` class to ensure
the fields are required.
## Custom Configuration
As you might have noticed when making inputs and outputs, we used a class called
`Config` from _pydantic_ to further customize them. Because our inputs and
outputs essentially inherit from _pydantic_'s `BaseModel` class, all
[configuration options](https://docs.pydantic.dev/latest/usage/schema/#schema-customization)
that are valid for _pydantic_ classes are also valid for our inputs and outputs.
You can do the same for your Invocations too but InvokeAI makes our life a
little bit easier on that end.
InvokeAI provides a custom configuration class called `InvocationConfig`
particularly for configuring Invocations. This is exactly the same as the raw
`Config` class from _pydantic_ with some extra stuff on top to help faciliate
parsing of the scheme in the frontend UI.
At the current moment, tihs `InvocationConfig` class is further improved with
the following features related the `ui`.
| Config Option | Field Type | Example |
| ------------- | ------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------- |
| type_hints | `Dict[str, Literal["integer", "float", "boolean", "string", "enum", "image", "latents", "model", "control"]]` | `type_hint: "model"` provides type hints related to the model like displaying a list of available models |
| tags | `List[str]` | `tags: ['resize', 'image']` will classify your invocation under the tags of resize and image. |
| title | `str` | `title: 'Resize Image` will rename your to this custom title rather than infer from the name of the Invocation class. |
So let us update your `ResizeInvocation` with some extra configuration and see
how that works.
```python
from typing import Literal, Union
from pydantic import Field
from .baseinvocation import BaseInvocation, InvocationContext, InvocationConfig
from ..models.image import ImageField, ResourceOrigin, ImageCategory
from .image import ImageOutput
class ResizeInvocation(BaseInvocation):
'''Resizes an image'''
type: Literal['resize'] = 'resize'
# Inputs
image: Union[ImageField, None] = Field(description="The input image", default=None)
width: int = Field(default=512, ge=64, le=2048, description="Width of the new image")
height: int = Field(default=512, ge=64, le=2048, description="Height of the new image")
class Config(InvocationConfig):
schema_extra: {
ui: {
tags: ['resize', 'image'],
title: ['My Custom Resize']
}
}
def invoke(self, context: InvocationContext) -> ImageOutput:
# Load the image using InvokeAI's predefined Image Service.
image = context.services.images.get_pil_image(self.image.image_origin, self.image.image_name)
# Resizing the image
# Because we used the above service, we already have a PIL image. So we can simply resize.
resized_image = image.resize((self.width, self.height))
# Preparing the image for output using InvokeAI's predefined Image Service.
output_image = context.services.images.create(
image=resized_image,
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.GENERAL,
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
)
# Returning the Image
return ImageOutput(
image=ImageField(
image_name=output_image.image_name,
image_origin=output_image.image_origin,
),
width=output_image.width,
height=output_image.height,
)
```
We now customized our code to let the frontend know that our Invocation falls
under `resize` and `image` categories. So when the user searches for these
particular words, our Invocation will show up too.
We also set a custom title for our Invocation. So instead of being called
`Resize`, it will be called `My Custom Resize`.
As simple as that.
As time goes by, InvokeAI will further improve and add more customizability for
Invocation configuration. We will have more documentation regarding this at a
later time.
# **[TODO]**
## Custom Components For Frontend
Every backend input type should have a corresponding frontend component so the
UI knows what to render when you use a particular field type.
@ -396,4 +510,281 @@ Let us create a new component for our custom color field we created above. When
we use a color field, let us say we want the UI to display a color picker for
the user to pick from rather than entering values. That is what we will build
now.
-->
---
# OLD -- TO BE DELETED OR MOVED LATER
---
## Creating a new invocation
To create a new invocation, either find the appropriate module file in
`/ldm/invoke/app/invocations` to add your invocation to, or create a new one in
that folder. All invocations in that folder will be discovered and made
available to the CLI and API automatically. Invocations make use of
[typing](https://docs.python.org/3/library/typing.html) and
[pydantic](https://pydantic-docs.helpmanual.io/) for validation and integration
into the CLI and API.
An invocation looks like this:
```py
class UpscaleInvocation(BaseInvocation):
"""Upscales an image."""
# fmt: off
type: Literal["upscale"] = "upscale"
# Inputs
image: Union[ImageField, None] = Field(description="The input image", default=None)
strength: float = Field(default=0.75, gt=0, le=1, description="The strength")
level: Literal[2, 4] = Field(default=2, description="The upscale level")
# fmt: on
# Schema customisation
class Config(InvocationConfig):
schema_extra = {
"ui": {
"tags": ["upscaling", "image"],
},
}
def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.services.images.get_pil_image(
self.image.image_origin, self.image.image_name
)
results = context.services.restoration.upscale_and_reconstruct(
image_list=[[image, 0]],
upscale=(self.level, self.strength),
strength=0.0, # GFPGAN strength
save_original=False,
image_callback=None,
)
# Results are image and seed, unwrap for now
# TODO: can this return multiple results?
image_dto = context.services.images.create(
image=results[0][0],
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.GENERAL,
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
)
return ImageOutput(
image=ImageField(
image_name=image_dto.image_name,
image_origin=image_dto.image_origin,
),
width=image_dto.width,
height=image_dto.height,
)
```
Each portion is important to implement correctly.
### Class definition and type
```py
class UpscaleInvocation(BaseInvocation):
"""Upscales an image."""
type: Literal['upscale'] = 'upscale'
```
All invocations must derive from `BaseInvocation`. They should have a docstring
that declares what they do in a single, short line. They should also have a
`type` with a type hint that's `Literal["command_name"]`, where `command_name`
is what the user will type on the CLI or use in the API to create this
invocation. The `command_name` must be unique. The `type` must be assigned to
the value of the literal in the type hint.
### Inputs
```py
# Inputs
image: Union[ImageField,None] = Field(description="The input image")
strength: float = Field(default=0.75, gt=0, le=1, description="The strength")
level: Literal[2,4] = Field(default=2, description="The upscale level")
```
Inputs consist of three parts: a name, a type hint, and a `Field` with default,
description, and validation information. For example:
| Part | Value | Description |
| --------- | ------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------- |
| Name | `strength` | This field is referred to as `strength` |
| Type Hint | `float` | This field must be of type `float` |
| Field | `Field(default=0.75, gt=0, le=1, description="The strength")` | The default value is `0.75`, the value must be in the range (0,1], and help text will show "The strength" for this field. |
Notice that `image` has type `Union[ImageField,None]`. The `Union` allows this
field to be parsed with `None` as a value, which enables linking to previous
invocations. All fields should either provide a default value or allow `None` as
a value, so that they can be overwritten with a linked output from another
invocation.
The special type `ImageField` is also used here. All images are passed as
`ImageField`, which protects them from pydantic validation errors (since images
only ever come from links).
Finally, note that for all linking, the `type` of the linked fields must match.
If the `name` also matches, then the field can be **automatically linked** to a
previous invocation by name and matching.
### Config
```py
# Schema customisation
class Config(InvocationConfig):
schema_extra = {
"ui": {
"tags": ["upscaling", "image"],
},
}
```
This is an optional configuration for the invocation. It inherits from
pydantic's model `Config` class, and it used primarily to customize the
autogenerated OpenAPI schema.
The UI relies on the OpenAPI schema in two ways:
- An API client & Typescript types are generated from it. This happens at build
time.
- The node editor parses the schema into a template used by the UI to create the
node editor UI. This parsing happens at runtime.
In this example, a `ui` key has been added to the `schema_extra` dict to provide
some tags for the UI, to facilitate filtering nodes.
See the Schema Generation section below for more information.
### Invoke Function
```py
def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.services.images.get_pil_image(
self.image.image_origin, self.image.image_name
)
results = context.services.restoration.upscale_and_reconstruct(
image_list=[[image, 0]],
upscale=(self.level, self.strength),
strength=0.0, # GFPGAN strength
save_original=False,
image_callback=None,
)
# Results are image and seed, unwrap for now
# TODO: can this return multiple results?
image_dto = context.services.images.create(
image=results[0][0],
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.GENERAL,
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
)
return ImageOutput(
image=ImageField(
image_name=image_dto.image_name,
image_origin=image_dto.image_origin,
),
width=image_dto.width,
height=image_dto.height,
)
```
The `invoke` function is the last portion of an invocation. It is provided an
`InvocationContext` which contains services to perform work as well as a
`session_id` for use as needed. It should return a class with output values that
derives from `BaseInvocationOutput`.
Before being called, the invocation will have all of its fields set from
defaults, inputs, and finally links (overriding in that order).
Assume that this invocation may be running simultaneously with other
invocations, may be running on another machine, or in other interesting
scenarios. If you need functionality, please provide it as a service in the
`InvocationServices` class, and make sure it can be overridden.
### Outputs
```py
class ImageOutput(BaseInvocationOutput):
"""Base class for invocations that output an image"""
# fmt: off
type: Literal["image_output"] = "image_output"
image: ImageField = Field(default=None, description="The output image")
width: int = Field(description="The width of the image in pixels")
height: int = Field(description="The height of the image in pixels")
# fmt: on
class Config:
schema_extra = {"required": ["type", "image", "width", "height"]}
```
Output classes look like an invocation class without the invoke method. Prefer
to use an existing output class if available, and prefer to name inputs the same
as outputs when possible, to promote automatic invocation linking.
## Schema Generation
Invocation, output and related classes are used to generate an OpenAPI schema.
### Required Properties
The schema generation treat all properties with default values as optional. This
makes sense internally, but when when using these classes via the generated
schema, we end up with e.g. the `ImageOutput` class having its `image` property
marked as optional.
We know that this property will always be present, so the additional logic
needed to always check if the property exists adds a lot of extraneous cruft.
To fix this, we can leverage `pydantic`'s
[schema customisation](https://docs.pydantic.dev/usage/schema/#schema-customization)
to mark properties that we know will always be present as required.
Here's that `ImageOutput` class, without the needed schema customisation:
```python
class ImageOutput(BaseInvocationOutput):
"""Base class for invocations that output an image"""
# fmt: off
type: Literal["image_output"] = "image_output"
image: ImageField = Field(default=None, description="The output image")
width: int = Field(description="The width of the image in pixels")
height: int = Field(description="The height of the image in pixels")
# fmt: on
```
The OpenAPI schema that results from this `ImageOutput` will have the `type`,
`image`, `width` and `height` properties marked as optional, even though we know
they will always have a value.
```python
class ImageOutput(BaseInvocationOutput):
"""Base class for invocations that output an image"""
# fmt: off
type: Literal["image_output"] = "image_output"
image: ImageField = Field(default=None, description="The output image")
width: int = Field(description="The width of the image in pixels")
height: int = Field(description="The height of the image in pixels")
# fmt: on
# Add schema customization
class Config:
schema_extra = {"required": ["type", "image", "width", "height"]}
```
With the customization in place, the schema will now show these properties as
required, obviating the need for extensive null checks in client code.
See this `pydantic` issue for discussion on this solution:
<https://github.com/pydantic/pydantic/discussions/4577>

View File

@ -35,34 +35,46 @@ access.
## Backend
The backend is contained within the `./invokeai/backend` and `./invokeai/app` directories.
To get started please install the development dependencies.
The backend is contained within the `./invokeai/backend` folder structure. To
get started however please install the development dependencies.
From the root of the repository run the following command. Note the use of `"`.
```zsh
pip install ".[dev,test]"
pip install ".[test]"
```
These are optional groups of packages which are defined within the `pyproject.toml`
and will be required for testing the changes you make to the code.
This in an optional group of packages which is defined within the
`pyproject.toml` and will be required for testing the changes you make the the
code.
### Tests
### Running Tests
See the [tests documentation](./TESTS.md) for information about running and writing tests.
### Reloading Changes
We use [pytest](https://docs.pytest.org/en/7.2.x/) for our test suite. Tests can
be found under the `./tests` folder and can be run with a single `pytest`
command. Optionally, to review test coverage you can append `--cov`.
Experimenting with changes to the Python source code is a drag if you have to re-start the server —
and re-load those multi-gigabyte models —
after every change.
```zsh
pytest --cov
```
For a faster development workflow, add the `--dev_reload` flag when starting the server.
The server will watch for changes to all the Python files in the `invokeai` directory and apply those changes to the
running server on the fly.
Test outcomes and coverage will be reported in the terminal. In addition a more
detailed report is created in both XML and HTML format in the `./coverage`
folder. The HTML one in particular can help identify missing statements
requiring tests to ensure coverage. This can be run by opening
`./coverage/html/index.html`.
This will allow you to avoid restarting the server (and reloading models) in most cases, but there are some caveats; see
the [jurigged documentation](https://github.com/breuleux/jurigged#caveats) for details.
For example.
```zsh
pytest --cov; open ./coverage/html/index.html
```
??? info "HTML coverage report output"
![html-overview](../assets/contributing/html-overview.png)
![html-detail](../assets/contributing/html-detail.png)
## Front End
@ -142,23 +154,6 @@ and so you'll have access to the same python environment as the InvokeAI app.
This is _super_ handy.
#### Enabling Type-Checking with Pylance
We use python's typing system in InvokeAI. PR reviews will include checking that types are present and correct. We don't enforce types with `mypy` at this time, but that is on the horizon.
Using a code analysis tool to automatically type check your code (and types) is very important when writing with types. These tools provide immediate feedback in your editor when types are incorrect, and following their suggestions lead to fewer runtime bugs.
Pylance, installed at the beginning of this guide, is the de-facto python LSP (language server protocol). It provides type checking in the editor (among many other features). Once installed, you do need to enable type checking manually:
- Open a python file
- Look along the status bar in VSCode for `{ } Python`
- Click the `{ }`
- Turn type checking on - basic is fine
You'll now see red squiggly lines where type issues are detected. Hover your cursor over the indicated symbols to see what's wrong.
In 99% of cases when the type checker says there is a problem, there really is a problem, and you should take some time to understand and resolve what it is pointing out.
#### Debugging configs with `launch.json`
Debugging configs are managed in a `launch.json` file. Like most VSCode configs,

View File

@ -1,89 +0,0 @@
# InvokeAI Backend Tests
We use `pytest` to run the backend python tests. (See [pyproject.toml](/pyproject.toml) for the default `pytest` options.)
## Fast vs. Slow
All tests are categorized as either 'fast' (no test annotation) or 'slow' (annotated with the `@pytest.mark.slow` decorator).
'Fast' tests are run to validate every PR, and are fast enough that they can be run routinely during development.
'Slow' tests are currently only run manually on an ad-hoc basis. In the future, they may be automated to run nightly. Most developers are only expected to run the 'slow' tests that directly relate to the feature(s) that they are working on.
As a rule of thumb, tests should be marked as 'slow' if there is a chance that they take >1s (e.g. on a CPU-only machine with slow internet connection). Common examples of slow tests are tests that depend on downloading a model, or running model inference.
## Running Tests
Below are some common test commands:
```bash
# Run the fast tests. (This implicitly uses the configured default option: `-m "not slow"`.)
pytest tests/
# Equivalent command to run the fast tests.
pytest tests/ -m "not slow"
# Run the slow tests.
pytest tests/ -m "slow"
# Run the slow tests from a specific file.
pytest tests/path/to/slow_test.py -m "slow"
# Run all tests (fast and slow).
pytest tests -m ""
```
## Test Organization
All backend tests are in the [`tests/`](/tests/) directory. This directory mirrors the organization of the `invokeai/` directory. For example, tests for `invokeai/model_management/model_manager.py` would be found in `tests/model_management/test_model_manager.py`.
TODO: The above statement is aspirational. A re-organization of legacy tests is required to make it true.
## Tests that depend on models
There are a few things to keep in mind when adding tests that depend on models.
1. If a required model is not already present, it should automatically be downloaded as part of the test setup.
2. If a model is already downloaded, it should not be re-downloaded unnecessarily.
3. Take reasonable care to keep the total number of models required for the tests low. Whenever possible, re-use models that are already required for other tests. If you are adding a new model, consider including a comment to explain why it is required/unique.
There are several utilities to help with model setup for tests. Here is a sample test that depends on a model:
```python
import pytest
import torch
from invokeai.backend.model_management.models.base import BaseModelType, ModelType
from invokeai.backend.util.test_utils import install_and_load_model
@pytest.mark.slow
def test_model(model_installer, torch_device):
model_info = install_and_load_model(
model_installer=model_installer,
model_path_id_or_url="HF/dummy_model_id",
model_name="dummy_model",
base_model=BaseModelType.StableDiffusion1,
model_type=ModelType.Dummy,
)
dummy_input = build_dummy_input(torch_device)
with torch.no_grad(), model_info as model:
model.to(torch_device, dtype=torch.float32)
output = model(dummy_input)
# Validate output...
```
## Test Coverage
To review test coverage, append `--cov` to your pytest command:
```bash
pytest tests/ --cov
```
Test outcomes and coverage will be reported in the terminal. In addition, a more detailed report is created in both XML and HTML format in the `./coverage` folder. The HTML output is particularly helpful in identifying untested statements where coverage should be improved. The HTML report can be viewed by opening `./coverage/html/index.html`.
??? info "HTML coverage report output"
![html-overview](../assets/contributing/html-overview.png)
![html-detail](../assets/contributing/html-detail.png)

View File

@ -4,21 +4,14 @@
If you are looking to help to with a code contribution, InvokeAI uses several different technologies under the hood: Python (Pydantic, FastAPI, diffusers) and Typescript (React, Redux Toolkit, ChakraUI, Mantine, Konva). Familiarity with StableDiffusion and image generation concepts is helpful, but not essential.
## **Get Started**
To get started, take a look at our [new contributors checklist](newContributorChecklist.md)
Once you're setup, for more information, you can review the documentation specific to your area of interest:
For more information, please review our area specific documentation:
* #### [InvokeAI Architecure](../ARCHITECTURE.md)
* #### [Frontend Documentation](./contributingToFrontend.md)
* #### [Frontend Documentation](development_guides/contributingToFrontend.md)
* #### [Node Documentation](../INVOCATIONS.md)
* #### [Local Development](../LOCAL_DEVELOPMENT.md)
If you don't feel ready to make a code contribution yet, no problem! You can also help out in other ways, such as [documentation](documentation.md), [translation](translation.md) or helping support other users and triage issues as they're reported in GitHub.
If you don't feel ready to make a code contribution yet, no problem! You can also help out in other ways, such as [documentation](documentation.md) or [translation](translation.md).
There are two paths to making a development contribution:
@ -30,18 +23,67 @@ There are two paths to making a development contribution:
## Best Practices:
* Keep your pull requests small. Smaller pull requests are more likely to be accepted and merged
* Comments! Commenting your code helps reviewers easily understand your contribution
* Comments! Commenting your code helps reviwers easily understand your contribution
* Use Python and Typescripts typing systems, and consider using an editor with [LSP](https://microsoft.github.io/language-server-protocol/) support to streamline development
* Make all communications public. This ensure knowledge is shared with the whole community
## **How do I make a contribution?**
Never made an open source contribution before? Wondering how contributions work in our project? Here's a quick rundown!
Before starting these steps, ensure you have your local environment [configured for development](../LOCAL_DEVELOPMENT.md).
1. Find a [good first issue](https://github.com/invoke-ai/InvokeAI/contribute) that you are interested in addressing or a feature that you would like to add. Then, reach out to our team in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord to ensure you are setup for success.
2. Fork the [InvokeAI](https://github.com/invoke-ai/InvokeAI) repository to your GitHub profile. This means that you will have a copy of the repository under **your-GitHub-username/InvokeAI**.
3. Clone the repository to your local machine using:
```bash
git clone https://github.com/your-GitHub-username/InvokeAI.git
```
If you're unfamiliar with using Git through the commandline, [GitHub Desktop](https://desktop.github.com) is a easy-to-use alternative with a UI. You can do all the same steps listed here, but through the interface.
4. Create a new branch for your fix using:
```bash
git checkout -b branch-name-here
```
5. Make the appropriate changes for the issue you are trying to address or the feature that you want to add.
6. Add the file contents of the changed files to the "snapshot" git uses to manage the state of the project, also known as the index:
```bash
git add insert-paths-of-changed-files-here
```
7. Store the contents of the index with a descriptive message.
```bash
git commit -m "Insert a short message of the changes made here"
```
8. Push the changes to the remote repository using
```markdown
git push origin branch-name-here
```
9. Submit a pull request to the **main** branch of the InvokeAI repository.
10. Title the pull request with a short description of the changes made and the issue or bug number associated with your change. For example, you can title an issue like so "Added more log outputting to resolve #1234".
11. In the description of the pull request, explain the changes that you made, any issues you think exist with the pull request you made, and any questions you have for the maintainer. It's OK if your pull request is not perfect (no pull request is), the reviewer will be able to help you fix any problems and improve it!
12. Wait for the pull request to be reviewed by other collaborators.
13. Make changes to the pull request if the reviewer(s) recommend them.
14. Celebrate your success after your pull request is merged!
If youd like to learn more about contributing to Open Source projects, here is a [Getting Started Guide](https://opensource.com/article/19/7/create-pull-request-github).
## **Where can I go for help?**
If you need help, you can ask questions in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord.
For frontend related work, **@psychedelicious** is the best person to reach out to.
For backend related work, please reach out to **@blessedcoolant**, **@lstein**, **@StAlKeR7779** or **@psychedelicious**.
For frontend related work, **@pyschedelicious** is the best person to reach out to.
For backend related work, please reach out to **@blessedcoolant**, **@lstein**, **@StAlKeR7779** or **@pyschedelicious**.
## **What does the Code of Conduct mean for me?**

View File

@ -10,4 +10,4 @@ When updating or creating documentation, please keep in mind InvokeAI is a tool
## Help & Questions
Please ping @imic or @hipsterusername in the [Discord](https://discord.com/channels/1020123559063990373/1049495067846524939) if you have any questions.
Please ping @imic1 or @hipsterusername in the [Discord](https://discord.com/channels/1020123559063990373/1049495067846524939) if you have any questions.

View File

@ -1,68 +0,0 @@
# New Contributor Guide
If you're a new contributor to InvokeAI or Open Source Projects, this is the guide for you.
## New Contributor Checklist
- [x] Set up your local development environment & fork of InvokAI by following [the steps outlined here](../../installation/020_INSTALL_MANUAL.md#developer-install)
- [x] Set up your local tooling with [this guide](InvokeAI/contributing/LOCAL_DEVELOPMENT/#developing-invokeai-in-vscode). Feel free to skip this step if you already have tooling you're comfortable with.
- [x] Familiarize yourself with [Git](https://www.atlassian.com/git) & our project structure by reading through the [development documentation](development.md)
- [x] Join the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord
- [x] Choose an issue to work on! This can be achieved by asking in the #dev-chat channel, tackling a [good first issue](https://github.com/invoke-ai/InvokeAI/contribute) or finding an item on the [roadmap](https://github.com/orgs/invoke-ai/projects/7). If nothing in any of those places catches your eye, feel free to work on something of interest to you!
- [x] Make your first Pull Request with the guide below
- [x] Happy development! Don't be afraid to ask for help - we're happy to help you contribute!
## How do I make a contribution?
Never made an open source contribution before? Wondering how contributions work in our project? Here's a quick rundown!
Before starting these steps, ensure you have your local environment [configured for development](../LOCAL_DEVELOPMENT.md).
1. Find a [good first issue](https://github.com/invoke-ai/InvokeAI/contribute) that you are interested in addressing or a feature that you would like to add. Then, reach out to our team in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord to ensure you are setup for success.
2. Fork the [InvokeAI](https://github.com/invoke-ai/InvokeAI) repository to your GitHub profile. This means that you will have a copy of the repository under **your-GitHub-username/InvokeAI**.
3. Clone the repository to your local machine using:
```bash
git clone https://github.com/your-GitHub-username/InvokeAI.git
```
If you're unfamiliar with using Git through the commandline, [GitHub Desktop](https://desktop.github.com) is a easy-to-use alternative with a UI. You can do all the same steps listed here, but through the interface.
4. Create a new branch for your fix using:
```bash
git checkout -b branch-name-here
```
5. Make the appropriate changes for the issue you are trying to address or the feature that you want to add.
6. Add the file contents of the changed files to the "snapshot" git uses to manage the state of the project, also known as the index:
```bash
git add -A
```
7. Store the contents of the index with a descriptive message.
```bash
git commit -m "Insert a short message of the changes made here"
```
8. Push the changes to the remote repository using
```bash
git push origin branch-name-here
```
9. Submit a pull request to the **main** branch of the InvokeAI repository. If you're not sure how to, [follow this guide](https://docs.github.com/en/pull-requests/collaborating-with-pull-requests/proposing-changes-to-your-work-with-pull-requests/creating-a-pull-request)
10. Title the pull request with a short description of the changes made and the issue or bug number associated with your change. For example, you can title an issue like so "Added more log outputting to resolve #1234".
11. In the description of the pull request, explain the changes that you made, any issues you think exist with the pull request you made, and any questions you have for the maintainer. It's OK if your pull request is not perfect (no pull request is), the reviewer will be able to help you fix any problems and improve it!
12. Wait for the pull request to be reviewed by other collaborators.
13. Make changes to the pull request if the reviewer(s) recommend them.
14. Celebrate your success after your pull request is merged!
If youd like to learn more about contributing to Open Source projects, here is a [Getting Started Guide](https://opensource.com/article/19/7/create-pull-request-github).
## Best Practices:
* Keep your pull requests small. Smaller pull requests are more likely to be accepted and merged
* Comments! Commenting your code helps reviewers easily understand your contribution
* Use Python and Typescripts typing systems, and consider using an editor with [LSP](https://microsoft.github.io/language-server-protocol/) support to streamline development
* Make all communications public. This ensure knowledge is shared with the whole community
## **Where can I go for help?**
If you need help, you can ask questions in the [#dev-chat](https://discord.com/channels/1020123559063990373/1049495067846524939) channel of the Discord.
For frontend related work, **@pyschedelicious** is the best person to reach out to.
For backend related work, please reach out to **@blessedcoolant**, **@lstein**, **@StAlKeR7779** or **@pyschedelicious**.

View File

@ -21,8 +21,8 @@ TI files that you'll encounter are `.pt` and `.bin` files, which are produced by
different TI training packages. InvokeAI supports both formats, but its
[built-in TI training system](TRAINING.md) produces `.pt`.
[Hugging Face](https://huggingface.co/sd-concepts-library) has
amassed a large library of &gt;800 community-contributed TI files covering a
The [Hugging Face company](https://huggingface.co/sd-concepts-library) has
amassed a large ligrary of &gt;800 community-contributed TI files covering a
broad range of subjects and styles. You can also install your own or others' TI files
by placing them in the designated directory for the compatible model type

View File

@ -159,7 +159,7 @@ groups in `invokeia.yaml`:
| `host` | `localhost` | Name or IP address of the network interface that the web server will listen on |
| `port` | `9090` | Network port number that the web server will listen on |
| `allow_origins` | `[]` | A list of host names or IP addresses that are allowed to connect to the InvokeAI API in the format `['host1','host2',...]` |
| `allow_credentials` | `true` | Require credentials for a foreign host to access the InvokeAI API (don't change this) |
| `allow_credentials | `true` | Require credentials for a foreign host to access the InvokeAI API (don't change this) |
| `allow_methods` | `*` | List of HTTP methods ("GET", "POST") that the web server is allowed to use when accessing the API |
| `allow_headers` | `*` | List of HTTP headers that the web server will accept when accessing the API |
@ -175,27 +175,22 @@ These configuration settings allow you to enable and disable various InvokeAI fe
| `internet_available` | `true` | When a resource is not available locally, try to fetch it via the internet |
| `log_tokenization` | `false` | Before each text2image generation, print a color-coded representation of the prompt to the console; this can help understand why a prompt is not working as expected |
| `patchmatch` | `true` | Activate the "patchmatch" algorithm for improved inpainting |
| `restore` | `true` | Activate the facial restoration features (DEPRECATED; restoration features will be removed in 3.0.0) |
### Generation
### Memory/Performance
These options tune InvokeAI's memory and performance characteristics.
| Setting | Default Value | Description |
|-----------------------|---------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `sequential_guidance` | `false` | Calculate guidance in serial rather than in parallel, lowering memory requirements at the cost of some performance loss |
| `attention_type` | `auto` | Select the type of attention to use. One of `auto`,`normal`,`xformers`,`sliced`, or `torch-sdp` |
| `attention_slice_size` | `auto` | When "sliced" attention is selected, set the slice size. One of `auto`, `balanced`, `max` or the integers 1-8|
| `force_tiled_decode` | `false` | Force the VAE step to decode in tiles, reducing memory consumption at the cost of performance |
### Device
These options configure the generation execution device.
| Setting | Default Value | Description |
|-----------------------|---------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `device` | `auto` | Preferred execution device. One of `auto`, `cpu`, `cuda`, `cuda:1`, `mps`. `auto` will choose the device depending on the hardware platform and the installed torch capabilities. |
| `precision` | `auto` | Floating point precision. One of `auto`, `float16` or `float32`. `float16` will consume half the memory of `float32` but produce slightly lower-quality images. The `auto` setting will guess the proper precision based on your video card and operating system |
| Setting | Default Value | Description |
|----------|----------------|--------------|
| `always_use_cpu` | `false` | Use the CPU to generate images, even if a GPU is available |
| `free_gpu_mem` | `false` | Aggressively free up GPU memory after each operation; this will allow you to run in low-VRAM environments with some performance penalties |
| `max_cache_size` | `6` | Amount of CPU RAM (in GB) to reserve for caching models in memory; more cache allows you to keep models in memory and switch among them quickly |
| `max_vram_cache_size` | `2.75` | Amount of GPU VRAM (in GB) to reserve for caching models in VRAM; more cache speeds up generation but reduces the size of the images that can be generated. This can be set to zero to maximize the amount of memory available for generation. |
| `precision` | `auto` | Floating point precision. One of `auto`, `float16` or `float32`. `float16` will consume half the memory of `float32` but produce slightly lower-quality images. The `auto` setting will guess the proper precision based on your video card and operating system |
| `sequential_guidance` | `false` | Calculate guidance in serial rather than in parallel, lowering memory requirements at the cost of some performance loss |
| `xformers_enabled` | `true` | If the x-formers memory-efficient attention module is installed, activate it for better memory usage and generation speed|
| `tiled_decode` | `false` | If true, then during the VAE decoding phase the image will be decoded a section at a time, reducing memory consumption at the cost of a performance hit |
### Paths

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@ -1,11 +1,13 @@
---
title: Control Adapters
title: ControlNet
---
# :material-loupe: Control Adapters
# :material-loupe: ControlNet
## ControlNet
ControlNet
ControlNet is a powerful set of features developed by the open-source
community (notably, Stanford researcher
[**@ilyasviel**](https://github.com/lllyasviel)) that allows you to
@ -18,7 +20,7 @@ towards generating images that better fit your desired style or
outcome.
#### How it works
### How it works
ControlNet works by analyzing an input image, pre-processing that
image to identify relevant information that can be interpreted by each
@ -28,7 +30,7 @@ composition, or other aspects of the image to better achieve a
specific result.
#### Models
### Models
InvokeAI provides access to a series of ControlNet models that provide
different effects or styles in your generated images. Currently
@ -94,8 +96,6 @@ A model that generates normal maps from input images, allowing for more realisti
**Image Segmentation**:
A model that divides input images into segments or regions, each of which corresponds to a different object or part of the image. (More details coming soon)
**QR Code Monster**:
A model that helps generate creative QR codes that still scan. Can also be used to create images with text, logos or shapes within them.
**Openpose**:
The OpenPose control model allows for the identification of the general pose of a character by pre-processing an existing image with a clear human structure. With advanced options, Openpose can also detect the face or hands in the image.
@ -104,7 +104,7 @@ The OpenPose control model allows for the identification of the general pose of
The MediaPipe Face identification processor is able to clearly identify facial features in order to capture vivid expressions of human faces.
**Tile**:
**Tile (experimental)**:
The Tile model fills out details in the image to match the image, rather than the prompt. The Tile Model is a versatile tool that offers a range of functionalities. Its primary capabilities can be boiled down to two main behaviors:
@ -117,10 +117,12 @@ The Tile Model can be a powerful tool in your arsenal for enhancing image qualit
With Pix2Pix, you can input an image into the controlnet, and then "instruct" the model to change it using your prompt. For example, you can say "Make it winter" to add more wintry elements to a scene.
**Inpaint**: Coming Soon - Currently this model is available but not functional on the Canvas. An upcoming release will provide additional capabilities for using this model when inpainting.
Each of these models can be adjusted and combined with other ControlNet models to achieve different results, giving you even more control over your image generation process.
### Using ControlNet
## Using ControlNet
To use ControlNet, you can simply select the desired model and adjust both the ControlNet and Pre-processor settings to achieve the desired result. You can also use multiple ControlNet models at the same time, allowing you to achieve even more complex effects or styles in your generated images.
@ -132,31 +134,3 @@ Weight - Strength of the Controlnet model applied to the generation for the sect
Start/End - 0 represents the start of the generation, 1 represents the end. The Start/end setting controls what steps during the generation process have the ControlNet applied.
Additionally, each ControlNet section can be expanded in order to manipulate settings for the image pre-processor that adjusts your uploaded image before using it in when you Invoke.
## IP-Adapter
[IP-Adapter](https://ip-adapter.github.io) is a tooling that allows for image prompt capabilities with text-to-image diffusion models. IP-Adapter works by analyzing the given image prompt to extract features, then passing those features to the UNet along with any other conditioning provided.
![IP-Adapter + T2I](https://github.com/tencent-ailab/IP-Adapter/raw/main/assets/demo/ip_adpter_plus_multi.jpg)
![IP-Adapter + IMG2IMG](https://github.com/tencent-ailab/IP-Adapter/blob/main/assets/demo/image-to-image.jpg)
#### Installation
There are several ways to install IP-Adapter models with an existing InvokeAI installation:
1. Through the command line interface launched from the invoke.sh / invoke.bat scripts, option [5] to download models.
2. Through the Model Manager UI with models from the *Tools* section of [www.models.invoke.ai](www.models.invoke.ai). To do this, copy the repo ID from the desired model page, and paste it in the Add Model field of the model manager. **Note** Both the IP-Adapter and the Image Encoder must be installed for IP-Adapter to work. For example, the [SD 1.5 IP-Adapter](https://models.invoke.ai/InvokeAI/ip_adapter_plus_sd15) and [SD1.5 Image Encoder](https://models.invoke.ai/InvokeAI/ip_adapter_sd_image_encoder) must be installed to use IP-Adapter with SD1.5 based models.
3. **Advanced -- Not recommended ** Manually downloading the IP-Adapter and Image Encoder files - Image Encoder folders shouid be placed in the `models\any\clip_vision` folders. IP Adapter Model folders should be placed in the relevant `ip-adapter` folder of relevant base model folder of Invoke root directory. For example, for the SDXL IP-Adapter, files should be added to the `model/sdxl/ip_adapter/` folder.
#### Using IP-Adapter
IP-Adapter can be used by navigating to the *Control Adapters* options and enabling IP-Adapter.
IP-Adapter requires an image to be used as the Image Prompt. It can also be used in conjunction with text prompts, Image-to-Image, Inpainting, Outpainting, ControlNets and LoRAs.
Each IP-Adapter has two settings that are applied to the IP-Adapter:
* Weight - Strength of the IP-Adapter model applied to the generation for the section, defined by start/end
* Start/End - 0 represents the start of the generation, 1 represents the end. The Start/end setting controls what steps during the generation process have the IP-Adapter applied.

View File

@ -2,50 +2,17 @@
title: Model Merging
---
InvokeAI provides the ability to merge two or three diffusers-type models into a new merged model. The
resulting model will combine characteristics of the original, and can
be used to teach an old model new tricks.
# :material-image-off: Model Merging
## How to Merge Models
Model Merging can be be done by navigating to the Model Manager and clicking the "Merge Models" tab. From there, you can select the models and settings you want to use to merge th models.
## Settings
* Model Selection: there are three multiple choice fields that
display all the diffusers-style models that InvokeAI knows about.
If you do not see the model you are looking for, then it is probably
a legacy checkpoint model and needs to be converted using the
`invoke` command-line client and its `!optimize` command. You
must select at least two models to merge. The third can be left at
"None" if you desire.
* Alpha: This is the ratio to use when combining models. It ranges
from 0 to 1. The higher the value, the more weight is given to the
2d and (optionally) 3d models. So if you have two models named "A"
and "B", an alpha value of 0.25 will give you a merged model that is
25% A and 75% B.
* Interpolation Method: This is the method used to combine
weights. The options are "weighted_sum" (the default), "sigmoid",
"inv_sigmoid" and "add_difference". Each produces slightly different
results. When three models are in use, only "add_difference" is
available.
* Save Location: The location you want the merged model to be saved in. Default is in the InvokeAI root folder
* Name for merged model: This is the name for the new model. Please
use InvokeAI conventions - only alphanumeric letters and the
characters ".+-".
* Ignore Mismatches / Force: Not all models are compatible with each other. The merge
script will check for compatibility and refuse to merge ones that
are incompatible. Set this checkbox to try merging anyway.
As of version 2.3, InvokeAI comes with a script that allows you to
merge two or three diffusers-type models into a new merged model. The
resulting model will combine characteristics of the original, and can
be used to teach an old model new tricks.
You may run the merge script by starting the invoke launcher
(`invoke.sh` or `invoke.bat`) and choosing the option (4) for _merge
(`invoke.sh` or `invoke.bat`) and choosing the option for _merge
models_. This will launch a text-based interactive user interface that
prompts you to select the models to merge, how to merge them, and the
merged model name.
@ -73,4 +40,34 @@ this to get back.
If the merge runs successfully, it will create a new diffusers model
under the selected name and register it with InvokeAI.
## The Settings
* Model Selection -- there are three multiple choice fields that
display all the diffusers-style models that InvokeAI knows about.
If you do not see the model you are looking for, then it is probably
a legacy checkpoint model and needs to be converted using the
`invoke` command-line client and its `!optimize` command. You
must select at least two models to merge. The third can be left at
"None" if you desire.
* Alpha -- This is the ratio to use when combining models. It ranges
from 0 to 1. The higher the value, the more weight is given to the
2d and (optionally) 3d models. So if you have two models named "A"
and "B", an alpha value of 0.25 will give you a merged model that is
25% A and 75% B.
* Interpolation Method -- This is the method used to combine
weights. The options are "weighted_sum" (the default), "sigmoid",
"inv_sigmoid" and "add_difference". Each produces slightly different
results. When three models are in use, only "add_difference" is
available. (TODO: cite a reference that describes what these
interpolation methods actually do and how to decide among them).
* Force -- Not all models are compatible with each other. The merge
script will check for compatibility and refuse to merge ones that
are incompatible. Set this checkbox to try merging anyway.
* Name for merged model - This is the name for the new model. Please
use InvokeAI conventions - only alphanumeric letters and the
characters ".+-".

208
docs/features/NODES.md Normal file
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@ -0,0 +1,208 @@
# Nodes Editor (Experimental)
🚨
*The node editor is experimental. We've made it accessible because we use it to develop the application, but we have not addressed the many known rough edges. It's very easy to shoot yourself in the foot, and we cannot offer support for it until it sees full release (ETA v3.1). Everything is subject to change without warning.*
🚨
The nodes editor is a blank canvas allowing for the use of individual functions and image transformations to control the image generation workflow. The node processing flow is usually done from left (inputs) to right (outputs), though linearity can become abstracted the more complex the node graph becomes. Nodes inputs and outputs are connected by dragging connectors from node to node.
To better understand how nodes are used, think of how an electric power bar works. It takes in one input (electricity from a wall outlet) and passes it to multiple devices through multiple outputs. Similarly, a node could have multiple inputs and outputs functioning at the same (or different) time, but all node outputs pass information onward like a power bar passes electricity. Not all outputs are compatible with all inputs, however - Each node has different constraints on how it is expecting to input/output information. In general, node outputs are colour-coded to match compatible inputs of other nodes.
## Anatomy of a Node
Individual nodes are made up of the following:
- Inputs: Edge points on the left side of the node window where you connect outputs from other nodes.
- Outputs: Edge points on the right side of the node window where you connect to inputs on other nodes.
- Options: Various options which are either manually configured, or overridden by connecting an output from another node to the input.
## Diffusion Overview
Taking the time to understand the diffusion process will help you to understand how to set up your nodes in the nodes editor.
There are two main spaces Stable Diffusion works in: image space and latent space.
Image space represents images in pixel form that you look at. Latent space represents compressed inputs. Its in latent space that Stable Diffusion processes images. A VAE (Variational Auto Encoder) is responsible for compressing and encoding inputs into latent space, as well as decoding outputs back into image space.
When you generate an image using text-to-image, multiple steps occur in latent space:
1. Random noise is generated at the chosen height and width. The noises characteristics are dictated by the chosen (or not chosen) seed. This noise tensor is passed into latent space. Well call this noise A.
1. Using a models U-Net, a noise predictor examines noise A, and the words tokenized by CLIP from your prompt (conditioning). It generates its own noise tensor to predict what the final image might look like in latent space. Well call this noise B.
1. Noise B is subtracted from noise A in an attempt to create a final latent image indicative of the inputs. This step is repeated for the number of sampler steps chosen.
1. The VAE decodes the final latent image from latent space into image space.
image-to-image is a similar process, with only step 1 being different:
1. The input image is decoded from image space into latent space by the VAE. Noise is then added to the input latent image. Denoising Strength dictates how much noise is added, 0 being none, and 1 being all-encompassing. Well call this noise A. The process is then the same as steps 2-4 in the text-to-image explanation above.
Furthermore, a model provides the CLIP prompt tokenizer, the VAE, and a U-Net (where noise prediction occurs given a prompt and initial noise tensor).
A noise scheduler (eg. DPM++ 2M Karras) schedules the subtraction of noise from the latent image across the sampler steps chosen (step 3 above). Less noise is usually subtracted at higher sampler steps.
## Node Types (Base Nodes)
| Node <img width=160 align="right"> | Function |
| ---------------------------------- | --------------------------------------------------------------------------------------|
| Add | Adds two numbers |
| CannyImageProcessor | Canny edge detection for ControlNet |
| ClipSkip | Skip layers in clip text_encoder model |
| Collect | Collects values into a collection |
| Prompt (Compel) | Parse prompt using compel package to conditioning |
| ContentShuffleImageProcessor | Applies content shuffle processing to image |
| ControlNet | Collects ControlNet info to pass to other nodes |
| CvInpaint | Simple inpaint using opencv |
| Divide | Divides two numbers |
| DynamicPrompt | Parses a prompt using adieyal/dynamic prompt's random or combinatorial generator |
| FloatLinearRange | Creates a range |
| HedImageProcessor | Applies HED edge detection to image |
| ImageBlur | Blurs an image |
| ImageChannel | Gets a channel from an image |
| ImageCollection | Load a collection of images and provide it as output |
| ImageConvert | Converts an image to a different mode |
| ImageCrop | Crops an image to a specified box. The box can be outside of the image. |
| ImageInverseLerp | Inverse linear interpolation of all pixels of an image |
| ImageLerp | Linear interpolation of all pixels of an image |
| ImageMultiply | Multiplies two images together using `PIL.ImageChops.Multiply()` |
| ImageNSFWBlurInvocation | Detects and blurs images that may contain sexually explicit content |
| ImagePaste | Pastes an image into another image |
| ImageProcessor | Base class for invocations that reprocess images for ControlNet |
| ImageResize | Resizes an image to specific dimensions |
| ImageScale | Scales an image by a factor |
| ImageToLatents | Scales latents by a given factor |
| ImageWatermarkInvocation | Adds an invisible watermark to images |
| InfillColor | Infills transparent areas of an image with a solid color |
| InfillPatchMatch | Infills transparent areas of an image using the PatchMatch algorithm |
| InfillTile | Infills transparent areas of an image with tiles of the image |
| Inpaint | Generates an image using inpaint |
| Iterate | Iterates over a list of items |
| LatentsToImage | Generates an image from latents |
| LatentsToLatents | Generates latents using latents as base image |
| LeresImageProcessor | Applies leres processing to image |
| LineartAnimeImageProcessor | Applies line art anime processing to image |
| LineartImageProcessor | Applies line art processing to image |
| LoadImage | Load an image and provide it as output |
| Lora Loader | Apply selected lora to unet and text_encoder |
| Model Loader | Loads a main model, outputting its submodels |
| MaskFromAlpha | Extracts the alpha channel of an image as a mask |
| MediapipeFaceProcessor | Applies mediapipe face processing to image |
| MidasDepthImageProcessor | Applies Midas depth processing to image |
| MlsdImageProcessor | Applied MLSD processing to image |
| Multiply | Multiplies two numbers |
| Noise | Generates latent noise |
| NormalbaeImageProcessor | Applies NormalBAE processing to image |
| OpenposeImageProcessor | Applies Openpose processing to image |
| ParamFloat | A float parameter |
| ParamInt | An integer parameter |
| PidiImageProcessor | Applies PIDI processing to an image |
| Progress Image | Displays the progress image in the Node Editor |
| RandomInit | Outputs a single random integer |
| RandomRange | Creates a collection of random numbers |
| Range | Creates a range of numbers from start to stop with step |
| RangeOfSize | Creates a range from start to start + size with step |
| ResizeLatents | Resizes latents to explicit width/height (in pixels). Provided dimensions are floor-divided by 8. |
| RestoreFace | Restores faces in the image |
| ScaleLatents | Scales latents by a given factor |
| SegmentAnythingProcessor | Applies segment anything processing to image |
| ShowImage | Displays a provided image, and passes it forward in the pipeline |
| StepParamEasing | Experimental per-step parameter for easing for denoising steps |
| Subtract | Subtracts two numbers |
| TextToLatents | Generates latents from conditionings |
| TileResampleProcessor | Bass class for invocations that preprocess images for ControlNet |
| Upscale | Upscales an image |
| VAE Loader | Loads a VAE model, outputting a VaeLoaderOutput |
| ZoeDepthImageProcessor | Applies Zoe depth processing to image |
## Node Grouping Concepts
There are several node grouping concepts that can be examined with a narrow focus. These (and other) groupings can be pieced together to make up functional graph setups, and are important to understanding how groups of nodes work together as part of a whole. Note that the screenshots below aren't examples of complete functioning node graphs (see Examples).
### Noise
As described, an initial noise tensor is necessary for the latent diffusion process. As a result, all non-image *ToLatents nodes require a noise node input.
![groupsnoise](../assets/nodes/groupsnoise.png)
### Conditioning
As described, conditioning is necessary for the latent diffusion process, whether empty or not. As a result, all non-image *ToLatents nodes require positive and negative conditioning inputs. Conditioning is reliant on a CLIP tokenizer provided by the Model Loader node.
![groupsconditioning](../assets/nodes/groupsconditioning.png)
### Image Space & VAE
The ImageToLatents node doesn't require a noise node input, but requires a VAE input to convert the image from image space into latent space. In reverse, the LatentsToImage node requires a VAE input to convert from latent space back into image space.
![groupsimgvae](../assets/nodes/groupsimgvae.png)
### Defined & Random Seeds
It is common to want to use both the same seed (for continuity) and random seeds (for variance). To define a seed, simply enter it into the 'Seed' field on a noise node. Conversely, the RandomInt node generates a random integer between 'Low' and 'High', and can be used as input to the 'Seed' edge point on a noise node to randomize your seed.
![groupsrandseed](../assets/nodes/groupsrandseed.png)
### Control
Control means to guide the diffusion process to adhere to a defined input or structure. Control can be provided as input to non-image *ToLatents nodes from ControlNet nodes. ControlNet nodes usually require an image processor which converts an input image for use with ControlNet.
![groupscontrol](../assets/nodes/groupscontrol.png)
### LoRA
The Lora Loader node lets you load a LoRA (say that ten times fast) and pass it as output to both the Prompt (Compel) and non-image *ToLatents nodes. A model's CLIP tokenizer is passed through the LoRA into Prompt (Compel), where it affects conditioning. A model's U-Net is also passed through the LoRA into a non-image *ToLatents node, where it affects noise prediction.
![groupslora](../assets/nodes/groupslora.png)
### Scaling
Use the ImageScale, ScaleLatents, and Upscale nodes to upscale images and/or latent images. The chosen method differs across contexts. However, be aware that latents are already noisy and compressed at their original resolution; scaling an image could produce more detailed results.
![groupsallscale](../assets/nodes/groupsallscale.png)
### Iteration + Multiple Images as Input
Iteration is a common concept in any processing, and means to repeat a process with given input. In nodes, you're able to use the Iterate node to iterate through collections usually gathered by the Collect node. The Iterate node has many potential uses, from processing a collection of images one after another, to varying seeds across multiple image generations and more. This screenshot demonstrates how to collect several images and pass them out one at a time.
![groupsiterate](../assets/nodes/groupsiterate.png)
### Multiple Image Generation + Random Seeds
Multiple image generation in the node editor is done using the RandomRange node. In this case, the 'Size' field represents the number of images to generate. As RandomRange produces a collection of integers, we need to add the Iterate node to iterate through the collection.
To control seeds across generations takes some care. The first row in the screenshot will generate multiple images with different seeds, but using the same RandomRange parameters across invocations will result in the same group of random seeds being used across the images, producing repeatable results. In the second row, adding the RandomInt node as input to RandomRange's 'Seed' edge point will ensure that seeds are varied across all images across invocations, producing varied results.
![groupsmultigenseeding](../assets/nodes/groupsmultigenseeding.png)
## Examples
With our knowledge of node grouping and the diffusion process, lets break down some basic graphs in the nodes editor. Note that a node's options can be overridden by inputs from other nodes. These examples aren't strict rules to follow and only demonstrate some basic configurations.
### Basic text-to-image Node Graph
![nodest2i](../assets/nodes/nodest2i.png)
- Model Loader: A necessity to generating images (as weve read above). We choose our model from the dropdown. It outputs a U-Net, CLIP tokenizer, and VAE.
- Prompt (Compel): Another necessity. Two prompt nodes are created. One will output positive conditioning (what you want, dog), one will output negative (what you dont want, cat). They both input the CLIP tokenizer that the Model Loader node outputs.
- Noise: Consider this noise A from step one of the text-to-image explanation above. Choose a seed number, width, and height.
- TextToLatents: This node takes many inputs for converting and processing text & noise from image space into latent space, hence the name TextTo**Latents**. In this setup, it inputs positive and negative conditioning from the prompt nodes for processing (step 2 above). It inputs noise from the noise node for processing (steps 2 & 3 above). Lastly, it inputs a U-Net from the Model Loader node for processing (step 2 above). It outputs latents for use in the next LatentsToImage node. Choose number of sampler steps, CFG scale, and scheduler.
- LatentsToImage: This node takes in processed latents from the TextToLatents node, and the models VAE from the Model Loader node which is responsible for decoding latents back into the image space, hence the name LatentsTo**Image**. This node is the last stop, and once the image is decoded, it is saved to the gallery.
### Basic image-to-image Node Graph
![nodesi2i](../assets/nodes/nodesi2i.png)
- Model Loader: Choose a model from the dropdown.
- Prompt (Compel): Two prompt nodes. One positive (dog), one negative (dog). Same CLIP inputs from the Model Loader node as before.
- ImageToLatents: Upload a source image directly in the node window, via drag'n'drop from the gallery, or passed in as input. The ImageToLatents node inputs the VAE from the Model Loader node to decode the chosen image from image space into latent space, hence the name ImageTo**Latents**. It outputs latents for use in the next LatentsToLatents node. It also outputs the source image's width and height for use in the next Noise node if the final image is to be the same dimensions as the source image.
- Noise: A noise tensor is created with the width and height of the source image, and connected to the next LatentsToLatents node. Notice the width and height fields are overridden by the input from the ImageToLatents width and height outputs.
- LatentsToLatents: The inputs and options are nearly identical to TextToLatents, except that LatentsToLatents also takes latents as an input. Considering our source image is already converted to latents in the last ImageToLatents node, and text + noise are no longer the only inputs to process, we use the LatentsToLatents node.
- LatentsToImage: Like previously, the LatentsToImage node will use the VAE from the Model Loader as input to decode the latents from LatentsToLatents into image space, and save it to the gallery.
### Basic ControlNet Node Graph
![nodescontrol](../assets/nodes/nodescontrol.png)
- Model Loader
- Prompt (Compel)
- Noise: Width and height of the CannyImageProcessor ControlNet image is passed in to set the dimensions of the noise passed to TextToLatents.
- CannyImageProcessor: The CannyImageProcessor node is used to process the source image being used as a ControlNet. Each ControlNet processor node applies control in different ways, and has some different options to configure. Width and height are passed to noise, as mentioned. The processed ControlNet image is output to the ControlNet node.
- ControlNet: Select the type of control model. In this case, canny is chosen as the CannyImageProcessor was used to generate the ControlNet image. Configure the control node options, and pass the control output to TextToLatents.
- TextToLatents: Similar to the basic text-to-image example, except ControlNet is passed to the control input edge point.
- LatentsToImage

View File

@ -4,13 +4,35 @@ title: Postprocessing
# :material-image-edit: Postprocessing
This sections details the ability to improve faces and upscale images.
## Intro
This extension provides the ability to restore faces and upscale images.
## Face Fixing
As of InvokeAI 3.0, the easiest way to improve faces created during image generation is through the Inpainting functionality of the Unified Canvas. Simply add the image containing the faces that you would like to improve to the canvas, mask the face to be improved and run the invocation. For best results, make sure to use an inpainting specific model; these are usually identified by the "-inpainting" term in the model name.
The default face restoration module is GFPGAN. The default upscale is
Real-ESRGAN. For an alternative face restoration module, see
[CodeFormer Support](#codeformer-support) below.
## Upscaling
As of version 1.14, environment.yaml will install the Real-ESRGAN package into
the standard install location for python packages, and will put GFPGAN into a
subdirectory of "src" in the InvokeAI directory. Upscaling with Real-ESRGAN
should "just work" without further intervention. Simply indicate the desired scale on
the popup in the Web GUI.
**GFPGAN** requires a series of downloadable model files to work. These are
loaded when you run `invokeai-configure`. If GFPAN is failing with an
error, please run the following from the InvokeAI directory:
```bash
invokeai-configure
```
If you do not run this script in advance, the GFPGAN module will attempt to
download the models files the first time you try to perform facial
reconstruction.
### Upscaling
Open the upscaling dialog by clicking on the "expand" icon located
above the image display area in the Web UI:
@ -19,23 +41,82 @@ above the image display area in the Web UI:
![upscale1](../assets/features/upscale-dialog.png)
</figure>
The default upscaling option is Real-ESRGAN x2 Plus, which will scale your image by a factor of two. This means upscaling a 512x512 image will result in a new 1024x1024 image.
There are three different upscaling parameters that you can
adjust. The first is the scale itself, either 2x or 4x.
Other options are the x4 upscalers, which will scale your image by a factor of 4.
The second is the "Denoising Strength." Higher values will smooth out
the image and remove digital chatter, but may lose fine detail at
higher values.
Third, "Upscale Strength" allows you to adjust how the You can set the
scaling stength between `0` and `1.0` to control the intensity of the
scaling. AI upscalers generally tend to smooth out texture details. If
you wish to retain some of those for natural looking results, we
recommend using values between `0.5 to 0.8`.
[This figure](../assets/features/upscaling-montage.png) illustrates
the effects of denoising and strength. The original image was 512x512,
4x scaled to 2048x2048. The "original" version on the upper left was
scaled using simple pixel averaging. The remainder use the ESRGAN
upscaling algorithm at different levels of denoising and strength.
<figure markdown>
![upscaling](../assets/features/upscaling-montage.png){ width=720 }
</figure>
Both denoising and strength default to 0.75.
### Face Restoration
InvokeAI offers alternative two face restoration algorithms,
[GFPGAN](https://github.com/TencentARC/GFPGAN) and
[CodeFormer](https://huggingface.co/spaces/sczhou/CodeFormer). These
algorithms improve the appearance of faces, particularly eyes and
mouths. Issues with faces are less common with the latest set of
Stable Diffusion models than with the original 1.4 release, but the
restoration algorithms can still make a noticeable improvement in
certain cases. You can also apply restoration to old photographs you
upload.
To access face restoration, click the "smiley face" icon in the
toolbar above the InvokeAI image panel. You will be presented with a
dialog that offers a choice between the two algorithm and sliders that
allow you to adjust their parameters. Alternatively, you may open the
left-hand accordion panel labeled "Face Restoration" and have the
restoration algorithm of your choice applied to generated images
automatically.
Like upscaling, there are a number of parameters that adjust the face
restoration output. GFPGAN has a single parameter, `strength`, which
controls how much the algorithm is allowed to adjust the
image. CodeFormer has two parameters, `strength`, and `fidelity`,
which together control the quality of the output image as described in
the [CodeFormer project
page](https://shangchenzhou.com/projects/CodeFormer/). Default values
are 0.75 for both parameters, which achieves a reasonable balance
between changing the image too much and not enough.
[This figure](../assets/features/restoration-montage.png) illustrates
the effects of adjusting GFPGAN and CodeFormer parameters.
<figure markdown>
![upscaling](../assets/features/restoration-montage.png){ width=720 }
</figure>
!!! note
Real-ESRGAN is memory intensive. In order to avoid crashes and memory overloads
GFPGAN and Real-ESRGAN are both memory intensive. In order to avoid crashes and memory overloads
during the Stable Diffusion process, these effects are applied after Stable Diffusion has completed
its work.
In single image generations, you will see the output right away but when you are using multiple
iterations, the images will first be generated and then upscaled after that
iterations, the images will first be generated and then upscaled and face restored after that
process is complete. While the image generation is taking place, you will still be able to preview
the base images.
## How to disable
If, for some reason, you do not wish to load the ESRGAN libraries,
you can disable them on the invoke.py command line with the `--no_esrgan` options.
If, for some reason, you do not wish to load the GFPGAN and/or ESRGAN libraries,
you can disable them on the invoke.py command line with the `--no_restore` and
`--no_esrgan` options, respectively.

View File

@ -4,6 +4,80 @@ title: Prompting-Features
# :octicons-command-palette-24: Prompting-Features
## **Negative and Unconditioned Prompts**
Any words between a pair of square brackets will instruct Stable
Diffusion to attempt to ban the concept from the generated image. The
same effect is achieved by placing words in the "Negative Prompts"
textbox in the Web UI.
```text
this is a test prompt [not really] to make you understand [cool] how this works.
```
In the above statement, the words 'not really cool` will be ignored by Stable
Diffusion.
Here's a prompt that depicts what it does.
original prompt:
`#!bash "A fantastical translucent pony made of water and foam, ethereal, radiant, hyperalism, scottish folklore, digital painting, artstation, concept art, smooth, 8 k frostbite 3 engine, ultra detailed, art by artgerm and greg rutkowski and magali villeneuve"`
`#!bash parameters: steps=20, dimensions=512x768, CFG=7.5, Scheduler=k_euler_a, seed=1654590180`
<figure markdown>
![step1](../assets/negative_prompt_walkthru/step1.png)
</figure>
That image has a woman, so if we want the horse without a rider, we can
influence the image not to have a woman by putting [woman] in the prompt, like
this:
`#!bash "A fantastical translucent poney made of water and foam, ethereal, radiant, hyperalism, scottish folklore, digital painting, artstation, concept art, smooth, 8 k frostbite 3 engine, ultra detailed, art by artgerm and greg rutkowski and magali villeneuve [woman]"`
(same parameters as above)
<figure markdown>
![step2](../assets/negative_prompt_walkthru/step2.png)
</figure>
That's nice - but say we also don't want the image to be quite so blue. We can
add "blue" to the list of negative prompts, so it's now [woman blue]:
`#!bash "A fantastical translucent poney made of water and foam, ethereal, radiant, hyperalism, scottish folklore, digital painting, artstation, concept art, smooth, 8 k frostbite 3 engine, ultra detailed, art by artgerm and greg rutkowski and magali villeneuve [woman blue]"`
(same parameters as above)
<figure markdown>
![step3](../assets/negative_prompt_walkthru/step3.png)
</figure>
Getting close - but there's no sense in having a saddle when our horse doesn't
have a rider, so we'll add one more negative prompt: [woman blue saddle].
`#!bash "A fantastical translucent poney made of water and foam, ethereal, radiant, hyperalism, scottish folklore, digital painting, artstation, concept art, smooth, 8 k frostbite 3 engine, ultra detailed, art by artgerm and greg rutkowski and magali villeneuve [woman blue saddle]"`
(same parameters as above)
<figure markdown>
![step4](../assets/negative_prompt_walkthru/step4.png)
</figure>
!!! notes "Notes about this feature:"
* The only requirement for words to be ignored is that they are in between a pair of square brackets.
* You can provide multiple words within the same bracket.
* You can provide multiple brackets with multiple words in different places of your prompt. That works just fine.
* To improve typical anatomy problems, you can add negative prompts like `[bad anatomy, extra legs, extra arms, extra fingers, poorly drawn hands, poorly drawn feet, disfigured, out of frame, tiling, bad art, deformed, mutated]`.
---
## **Prompt Syntax Features**
The InvokeAI prompting language has the following features:
@ -28,6 +102,9 @@ The following syntax is recognised:
`a tall thin man (picking (apricots)1.3)1.1`. (`+` is equivalent to 1.1, `++`
is pow(1.1,2), `+++` is pow(1.1,3), etc; `-` means 0.9, `--` means pow(0.9,2),
etc.)
- attention also applies to `[unconditioning]` so
`a tall thin man picking apricots [(ladder)0.01]` will _very gently_ nudge SD
away from trying to draw the man on a ladder
You can use this to increase or decrease the amount of something. Starting from
this prompt of `a man picking apricots from a tree`, let's see what happens if
@ -73,7 +150,7 @@ Or, alternatively, with more man:
| ---------------------------------------------- | ---------------------------------------------- | ---------------------------------------------- | ---------------------------------------------- |
| ![](../assets/prompt_syntax/mountain-man1.png) | ![](../assets/prompt_syntax/mountain-man2.png) | ![](../assets/prompt_syntax/mountain-man3.png) | ![](../assets/prompt_syntax/mountain-man4.png) |
### Prompt Blending
### Blending between prompts
- `("a tall thin man picking apricots", "a tall thin man picking pears").blend(1,1)`
- The existing prompt blending using `:<weight>` will continue to be supported -
@ -91,24 +168,6 @@ Or, alternatively, with more man:
See the section below on "Prompt Blending" for more information about how this
works.
### Prompt Conjunction
Join multiple clauses together to create a conjoined prompt. Each clause will be passed to CLIP separately.
For example, the prompt:
```bash
"A mystical valley surround by towering granite cliffs, watercolor, warm"
```
Can be used with .and():
```bash
("A mystical valley", "surround by towering granite cliffs", "watercolor", "warm").and()
```
Each will give you different results - try them out and see what you prefer!
### Cross-Attention Control ('prompt2prompt')
Sometimes an image you generate is almost right, and you just want to change one
@ -131,7 +190,7 @@ For example, consider the prompt `a cat.swap(dog) playing with a ball in the for
- For multiple word swaps, use parentheses: `a (fluffy cat).swap(barking dog) playing with a ball in the forest`.
- To swap a comma, use quotes: `a ("fluffy, grey cat").swap("big, barking dog") playing with a ball in the forest`.
- Supports options `t_start` and `t_end` (each 0-1) loosely corresponding to (bloc97's)[(https://github.com/bloc97/CrossAttentionControl)] `prompt_edit_tokens_start/_end` but with the math swapped to make it easier to
- Supports options `t_start` and `t_end` (each 0-1) loosely corresponding to bloc97's `prompt_edit_tokens_start/_end` but with the math swapped to make it easier to
intuitively understand. `t_start` and `t_end` are used to control on which steps cross-attention control should run. With the default values `t_start=0` and `t_end=1`, cross-attention control is active on every step of image generation. Other values can be used to turn cross-attention control off for part of the image generation process.
- For example, if doing a diffusion with 10 steps for the prompt is `a cat.swap(dog, t_start=0.3, t_end=1.0) playing with a ball in the forest`, the first 3 steps will be run as `a cat playing with a ball in the forest`, while the last 7 steps will run as `a dog playing with a ball in the forest`, but the pixels that represent `dog` will be locked to the pixels that would have represented `cat` if the `cat` prompt had been used instead.
- Conversely, for `a cat.swap(dog, t_start=0, t_end=0.7) playing with a ball in the forest`, the first 7 steps will run as `a dog playing with a ball in the forest` with the pixels that represent `dog` locked to the same pixels that would have represented `cat` if the `cat` prompt was being used instead. The final 3 steps will just run `a cat playing with a ball in the forest`.
@ -142,7 +201,7 @@ Prompt2prompt `.swap()` is not compatible with xformers, which will be temporari
The `prompt2prompt` code is based off
[bloc97's colab](https://github.com/bloc97/CrossAttentionControl).
### Escaping parentheses and speech marks
### Escaping parantheses () and speech marks ""
If the model you are using has parentheses () or speech marks "" as part of its
syntax, you will need to "escape" these using a backslash, so that`(my_keyword)`
@ -153,16 +212,23 @@ the parentheses as part of the prompt syntax and it will get confused.
## **Prompt Blending**
You may blend together prompts to explore the AI's
You may blend together different sections of the prompt to explore the AI's
latent semantic space and generate interesting (and often surprising!)
variations. The syntax is:
```bash
("prompt #1", "prompt #2").blend(0.25, 0.75)
blue sphere:0.25 red cube:0.75 hybrid
```
This will tell the sampler to blend 25% of the concept of prompt #1 with 75%
of the concept of prompt #2. It is recommended to keep the sum of the weights to around 1.0, but interesting things might happen if you go outside of this range.
This will tell the sampler to blend 25% of the concept of a blue sphere with 75%
of the concept of a red cube. The blend weights can use any combination of
integers and floating point numbers, and they do not need to add up to 1.
Everything to the left of the `:XX` up to the previous `:XX` is used for
merging, so the overall effect is:
```bash
0.25 * "blue sphere" + 0.75 * "white duck" + hybrid
```
Because you are exploring the "mind" of the AI, the AI's way of mixing two
concepts may not match yours, leading to surprising effects. To illustrate, here
@ -170,14 +236,13 @@ are three images generated using various combinations of blend weights. As
usual, unless you fix the seed, the prompts will give you different results each
time you run them.
Let's examine how this affects image generation results:
<figure markdown>
### "blue sphere, red cube, hybrid"
```bash
"blue sphere, red cube, hybrid"
```
</figure>
This example doesn't use blending at all and represents the default way of mixing
This example doesn't use melding at all and represents the default way of mixing
concepts.
<figure markdown>
@ -186,47 +251,55 @@ concepts.
</figure>
It's interesting to see how the AI expressed the concept of "cube" within the sphere. If you look closely, there is depth there, so the enclosing frame is actually a cube.
It's interesting to see how the AI expressed the concept of "cube" as the four
quadrants of the enclosing frame. If you look closely, there is depth there, so
the enclosing frame is actually a cube.
<figure markdown>
```bash
("blue sphere", "red cube").blend(0.25, 0.75)
```
### "blue sphere:0.25 red cube:0.75 hybrid"
![blue-sphere-25-red-cube-75](../assets/prompt-blending/blue-sphere-0.25-red-cube-0.75-hybrid.png)
</figure>
Now that's interesting. We get an image with a resemblance of a red cube, with a hint of blue shadows which represents a melding of concepts within the AI's "latent space" of semantic representations.
Now that's interesting. We get neither a blue sphere nor a red cube, but a red
sphere embedded in a brick wall, which represents a melding of concepts within
the AI's "latent space" of semantic representations. Where is Ludwig
Wittgenstein when you need him?
<figure markdown>
```bash
("blue sphere", "red cube").blend(0.75, 0.25)
```
### "blue sphere:0.75 red cube:0.25 hybrid"
![blue-sphere-75-red-cube-25](../assets/prompt-blending/blue-sphere-0.75-red-cube-0.25-hybrid.png)
</figure>
Definitely more blue-spherey.
Definitely more blue-spherey. The cube is gone entirely, but it's really cool
abstract art.
<figure markdown>
```bash
("blue sphere", "red cube").blend(0.5, 0.5)
```
</figure>
### "blue sphere:0.5 red cube:0.5 hybrid"
<figure markdown>
![blue-sphere-5-red-cube-5-hybrid](../assets/prompt-blending/blue-sphere-0.5-red-cube-0.5-hybrid.png)
</figure>
Whoa...! I see blue and red, but no spheres or cubes. Is the word "hybrid"
summoning up the concept of some sort of scifi creature? Let's find out.
Whoa...! I see blue and red, and if I squint, spheres and cubes.
<figure markdown>
### "blue sphere:0.5 red cube:0.5"
![blue-sphere-5-red-cube-5](../assets/prompt-blending/blue-sphere-0.5-red-cube-0.5.png)
</figure>
Indeed, removing the word "hybrid" produces an image that is more like what we'd
expect.
## Dynamic Prompts
@ -246,7 +319,7 @@ To create a Dynamic Prompt, follow these steps:
Within the braces, separate each option using a vertical bar |.
If you want to include multiple options from a single group, prefix with the desired number and $$.
For instance: A {house|apartment|lodge|cottage} in {summer|winter|autumn|spring} designed in {style1|style2|style3}.
For instance: A {house|apartment|lodge|cottage} in {summer|winter|autumn|spring} designed in {2$$style1|style2|style3}.
### How Dynamic Prompts Work
Once a Dynamic Prompt is configured, the system generates an array of combinations using the options provided. Each group of options in curly braces is treated independently, with the system selecting one option from each group. For a prefixed set (e.g., 2$$), the system will select two distinct options.
@ -273,36 +346,3 @@ Below are some useful strategies for creating Dynamic Prompts:
Experiment with different quantities for the prefix. For example, 3$$ will select three distinct options.
Be aware of coherence in your prompts. Although the system can generate all possible combinations, not all may semantically make sense. Therefore, carefully choose the options for each group.
Always review and fine-tune the generated prompts as needed. While Dynamic Prompts can help you generate a multitude of combinations, the final polishing and refining remain in your hands.
## SDXL Prompting
Prompting with SDXL is slightly different than prompting with SD1.5 or SD2.1 models - SDXL expects a prompt _and_ a style.
### Prompting
<figure markdown>
![SDXL prompt boxes in InvokeAI](../assets/prompt_syntax/sdxl-prompt.png)
</figure>
In the prompt box, enter a positive or negative prompt as you normally would.
For the style box you can enter a style that you want the image to be generated in. You can use styles from this example list, or any other style you wish: anime, photographic, digital art, comic book, fantasy art, analog film, neon punk, isometric, low poly, origami, line art, cinematic, 3d model, pixel art, etc.
### Concatenated Prompts
InvokeAI also has the option to concatenate the prompt and style inputs, by pressing the "link" button in the Positive Prompt box.
This concatenates the prompt & style inputs, and passes the joined prompt and style to the SDXL model.
![SDXL concatenated prompt boxes in InvokeAI](../assets/prompt_syntax/sdxl-prompt-concatenated.png)

View File

@ -43,22 +43,27 @@ into the directory
InvokeAI 2.3 and higher comes with a text console-based training front
end. From within the `invoke.sh`/`invoke.bat` Invoke launcher script,
start training tool selecting choice (3):
start the front end by selecting choice (3):
```sh
1 "Generate images with a browser-based interface"
2 "Explore InvokeAI nodes using a command-line interface"
3 "Textual inversion training"
4 "Merge models (diffusers type only)"
5 "Download and install models"
6 "Change InvokeAI startup options"
7 "Re-run the configure script to fix a broken install or to complete a major upgrade"
8 "Open the developer console"
9 "Update InvokeAI"
Do you want to generate images using the
1: Browser-based UI
2: Command-line interface
3: Run textual inversion training
4: Merge models (diffusers type only)
5: Download and install models
6: Change InvokeAI startup options
7: Re-run the configure script to fix a broken install
8: Open the developer console
9: Update InvokeAI
10: Command-line help
Q: Quit
Please enter 1-10, Q: [1]
```
Alternatively, you can select option (8) or from the command line, with the InvokeAI virtual environment active,
you can then launch the front end with the command `invokeai-ti --gui`.
From the command line, with the InvokeAI virtual environment active,
you can launch the front end with the command `invokeai-ti --gui`.
This will launch a text-based front end that will look like this:

View File

@ -1,336 +0,0 @@
---
title: Command-line Utilities
---
# :material-file-document: Utilities
# Command-line Utilities
InvokeAI comes with several scripts that are accessible via the
command line. To access these commands, start the "developer's
console" from the launcher (`invoke.bat` menu item [8]). Users who are
familiar with Python can alternatively activate InvokeAI's virtual
environment (typically, but not necessarily `invokeai/.venv`).
In the developer's console, type the script's name to run it. To get a
synopsis of what a utility does and the command-line arguments it
accepts, pass it the `-h` argument, e.g.
```bash
invokeai-merge -h
```
## **invokeai-web**
This script launches the web server and is effectively identical to
selecting option [1] in the launcher. An advantage of launching the
server from the command line is that you can override any setting
configuration option in `invokeai.yaml` using like-named command-line
arguments. For example, to temporarily change the size of the RAM
cache to 7 GB, you can launch as follows:
```bash
invokeai-web --ram 7
```
## **invokeai-merge**
This is the model merge script, the same as launcher option [4]. Call
it with the `--gui` command-line argument to start the interactive
console-based GUI. Alternatively, you can run it non-interactively
using command-line arguments as illustrated in the example below which
merges models named `stable-diffusion-1.5` and `inkdiffusion` into a new model named
`my_new_model`:
```bash
invokeai-merge --force --base-model sd-1 --models stable-diffusion-1.5 inkdiffusion --merged_model_name my_new_model
```
## **invokeai-ti**
This is the textual inversion training script that is run by launcher
option [3]. Call it with `--gui` to run the interactive console-based
front end. It can also be run non-interactively. It has about a
zillion arguments, but a typical training session can be launched
with:
```bash
invokeai-ti --model stable-diffusion-1.5 \
--placeholder_token 'jello' \
--learnable_property object \
--num_train_epochs 50 \
--train_data_dir /path/to/training/images \
--output_dir /path/to/trained/model
```
(Note that \\ is the Linux/Mac long-line continuation character. Use ^
in Windows).
## **invokeai-install**
This is the console-based model install script that is run by launcher
option [5]. If called without arguments, it will launch the
interactive console-based interface. It can also be used
non-interactively to list, add and remove models as shown by these
examples:
* This will download and install three models from CivitAI, HuggingFace,
and local disk:
```bash
invokeai-install --add https://civitai.com/api/download/models/161302 ^
gsdf/Counterfeit-V3.0 ^
D:\Models\merge_model_two.safetensors
```
(Note that ^ is the Windows long-line continuation character. Use \\ on
Linux/Mac).
* This will list installed models of type `main`:
```bash
invokeai-model-install --list-models main
```
* This will delete the models named `voxel-ish` and `realisticVision`:
```bash
invokeai-model-install --delete voxel-ish realisticVision
```
## **invokeai-configure**
This is the console-based configure script that ran when InvokeAI was
first installed. You can run it again at any time to change the
configuration, repair a broken install.
Called without any arguments, `invokeai-configure` enters interactive
mode with two screens. The first screen is a form that provides access
to most of InvokeAI's configuration options. The second screen lets
you download, add, and delete models interactively. When you exit the
second screen, the script will add any missing "support models"
needed for core functionality, and any selected "sd weights" which are
the model checkpoint/diffusers files.
This behavior can be changed via a series of command-line
arguments. Here are some of the useful ones:
* `invokeai-configure --skip-sd-weights --skip-support-models`
This will run just the configuration part of the utility, skipping
downloading of support models and stable diffusion weights.
* `invokeai-configure --yes`
This will run the configure script non-interactively. It will set the
configuration options to their default values, install/repair support
models, and download the "recommended" set of SD models.
* `invokeai-configure --yes --default_only`
This will run the configure script non-interactively. In contrast to
the previous command, it will only download the default SD model,
Stable Diffusion v1.5
* `invokeai-configure --yes --default_only --skip-sd-weights`
This is similar to the previous command, but will not download any
SD models at all. It is usually used to repair a broken install.
By default, `invokeai-configure` runs on the currently active InvokeAI
root folder. To run it against a different root, pass it the `--root
</path/to/root>` argument.
Lastly, you can use `invokeai-configure` to create a working root
directory entirely from scratch. Assuming you wish to make a root directory
named `InvokeAI-New`, run this command:
```bash
invokeai-configure --root InvokeAI-New --yes --default_only
```
This will create a minimally functional root directory. You can now
launch the web server against it with `invokeai-web --root InvokeAI-New`.
## **invokeai-update**
This is the interactive console-based script that is run by launcher
menu item [9] to update to a new version of InvokeAI. It takes no
command-line arguments.
## **invokeai-metadata**
This is a script which takes a list of InvokeAI-generated images and
outputs their metadata in the same JSON format that you get from the
`</>` button in the Web GUI. For example:
```bash
$ invokeai-metadata ffe2a115-b492-493c-afff-7679aa034b50.png
ffe2a115-b492-493c-afff-7679aa034b50.png:
{
"app_version": "3.1.0",
"cfg_scale": 8.0,
"clip_skip": 0,
"controlnets": [],
"generation_mode": "sdxl_txt2img",
"height": 1024,
"loras": [],
"model": {
"base_model": "sdxl",
"model_name": "stable-diffusion-xl-base-1.0",
"model_type": "main"
},
"negative_prompt": "",
"negative_style_prompt": "",
"positive_prompt": "military grade sushi dinner for shock troopers",
"positive_style_prompt": "",
"rand_device": "cpu",
"refiner_cfg_scale": 7.5,
"refiner_model": {
"base_model": "sdxl-refiner",
"model_name": "sd_xl_refiner_1.0",
"model_type": "main"
},
"refiner_negative_aesthetic_score": 2.5,
"refiner_positive_aesthetic_score": 6.0,
"refiner_scheduler": "euler",
"refiner_start": 0.8,
"refiner_steps": 20,
"scheduler": "euler",
"seed": 387129902,
"steps": 25,
"width": 1024
}
```
You may list multiple files on the command line.
## **invokeai-import-images**
InvokeAI uses a database to store information about images it
generated, and just copying the image files from one InvokeAI root
directory to another does not automatically import those images into
the destination's gallery. This script allows you to bulk import
images generated by one instance of InvokeAI into a gallery maintained
by another. It also works on images generated by older versions of
InvokeAI, going way back to version 1.
This script has an interactive mode only. The following example shows
it in action:
```bash
$ invokeai-import-images
===============================================================================
This script will import images generated by earlier versions of
InvokeAI into the currently installed root directory:
/home/XXXX/invokeai-main
If this is not what you want to do, type ctrl-C now to cancel.
===============================================================================
= Configuration & Settings
Found invokeai.yaml file at /home/XXXX/invokeai-main/invokeai.yaml:
Database : /home/XXXX/invokeai-main/databases/invokeai.db
Outputs : /home/XXXX/invokeai-main/outputs/images
Use these paths for import (yes) or choose different ones (no) [Yn]:
Inputs: Specify absolute path containing InvokeAI .png images to import: /home/XXXX/invokeai-2.3/outputs/images/
Include files from subfolders recursively [yN]?
Options for board selection for imported images:
1) Select an existing board name. (found 4)
2) Specify a board name to create/add to.
3) Create/add to board named 'IMPORT'.
4) Create/add to board named 'IMPORT' with the current datetime string appended (.e.g IMPORT_20230919T203519Z).
5) Create/add to board named 'IMPORT' with a the original file app_version appended (.e.g IMPORT_2.2.5).
Specify desired board option: 3
===============================================================================
= Import Settings Confirmation
Database File Path : /home/XXXX/invokeai-main/databases/invokeai.db
Outputs/Images Directory : /home/XXXX/invokeai-main/outputs/images
Import Image Source Directory : /home/XXXX/invokeai-2.3/outputs/images/
Recurse Source SubDirectories : No
Count of .png file(s) found : 5785
Board name option specified : IMPORT
Database backup will be taken at : /home/XXXX/invokeai-main/databases/backup
Notes about the import process:
- Source image files will not be modified, only copied to the outputs directory.
- If the same file name already exists in the destination, the file will be skipped.
- If the same file name already has a record in the database, the file will be skipped.
- Invoke AI metadata tags will be updated/written into the imported copy only.
- On the imported copy, only Invoke AI known tags (latest and legacy) will be retained (dream, sd-metadata, invokeai, invokeai_metadata)
- A property 'imported_app_version' will be added to metadata that can be viewed in the UI's metadata viewer.
- The new 3.x InvokeAI outputs folder structure is flat so recursively found source imges will all be placed into the single outputs/images folder.
Do you wish to continue with the import [Yn] ?
Making DB Backup at /home/lstein/invokeai-main/databases/backup/backup-20230919T203519Z-invokeai.db...Done!
===============================================================================
Importing /home/XXXX/invokeai-2.3/outputs/images/17d09907-297d-4db3-a18a-60b337feac66.png
... (5785 more lines) ...
===============================================================================
= Import Complete - Elpased Time: 0.28 second(s)
Source File(s) : 5785
Total Imported : 5783
Skipped b/c file already exists on disk : 1
Skipped b/c file already exists in db : 0
Errors during import : 1
```
## **invokeai-db-maintenance**
This script helps maintain the integrity of your InvokeAI database by
finding and fixing three problems that can arise over time:
1. An image was manually deleted from the outputs directory, leaving a
dangling image record in the InvokeAI database. This will cause a
black image to appear in the gallery. This is an "orphaned database
image record." The script can fix this by running a "clean"
operation on the database, removing the orphaned entries.
2. An image is present in the outputs directory but there is no
corresponding entry in the database. This can happen when the image
is added manually to the outputs directory, or if a crash occurred
after the image was generated but before the database was
completely updated. The symptom is that the image is present in the
outputs folder but doesn't appear in the InvokeAI gallery. This is
called an "orphaned image file." The script can fix this problem by
running an "archive" operation in which orphaned files are moved
into a directory named `outputs/images-archive`. If you wish, you
can then run `invokeai-image-import` to reimport these images back
into the database.
3. The thumbnail for an image is missing, again causing a black
gallery thumbnail. This is fixed by running the "thumbnaiils"
operation, which simply regenerates and re-registers the missing
thumbnail.
You can find and fix all three of these problems in a single go by
executing this command:
```bash
invokeai-db-maintenance --operation all
```
Or you can run just the clean and thumbnail operations like this:
```bash
invokeai-db-maintenance -operation clean, thumbnail
```
If called without any arguments, the script will ask you which
operations you wish to perform.
## **invokeai-migrate3**
This script will migrate settings and models (but not images!) from an
InvokeAI v2.3 root folder to an InvokeAI 3.X folder. Call it with the
source and destination root folders like this:
```bash
invokeai-migrate3 --from ~/invokeai-2.3 --to invokeai-3.1.1
```
Both directories must previously have been properly created and
initialized by `invokeai-configure`. If you wish to migrate the images
contained in the older root as well, you can use the
`invokeai-image-migrate` script described earlier.
---
Copyright (c) 2023, Lincoln Stein and the InvokeAI Development Team

View File

@ -30,6 +30,10 @@ image output.
### * [Image-to-Image Guide](IMG2IMG.md)
Use a seed image to build new creations in the CLI.
### * [Generating Variations](VARIATIONS.md)
Have an image you like and want to generate many more like it? Variations
are the ticket.
## Model Management
### * [Model Installation](../installation/050_INSTALLING_MODELS.md)
@ -51,9 +55,6 @@ Prevent InvokeAI from displaying unwanted racy images.
### * [Controlling Logging](LOGGING.md)
Control how InvokeAI logs status messages.
### * [Command-line Utilities](UTILITIES.md)
A list of the command-line utilities available with InvokeAI.
<!-- OUT OF DATE
### * [Miscellaneous](OTHER.md)
Run InvokeAI on Google Colab, generate images with repeating patterns,

View File

@ -1,27 +0,0 @@
Taking the time to understand the diffusion process will help you to understand how to more effectively use InvokeAI.
There are two main ways Stable Diffusion works - with images, and latents.
Image space represents images in pixel form that you look at. Latent space represents compressed inputs. Its in latent space that Stable Diffusion processes images. A VAE (Variational Auto Encoder) is responsible for compressing and encoding inputs into latent space, as well as decoding outputs back into image space.
To fully understand the diffusion process, we need to understand a few more terms: UNet, CLIP, and conditioning.
A U-Net is a model trained on a large number of latent images with with known amounts of random noise added. This means that the U-Net can be given a slightly noisy image and it will predict the pattern of noise needed to subtract from the image in order to recover the original.
CLIP is a model that tokenizes and encodes text into conditioning. This conditioning guides the model during the denoising steps to produce a new image.
The U-Net and CLIP work together during the image generation process at each denoising step, with the U-Net removing noise in such a way that the result is similar to images in the U-Nets training set, while CLIP guides the U-Net towards creating images that are most similar to the prompt.
When you generate an image using text-to-image, multiple steps occur in latent space:
1. Random noise is generated at the chosen height and width. The noises characteristics are dictated by seed. This noise tensor is passed into latent space. Well call this noise A.
2. Using a models U-Net, a noise predictor examines noise A, and the words tokenized by CLIP from your prompt (conditioning). It generates its own noise tensor to predict what the final image might look like in latent space. Well call this noise B.
3. Noise B is subtracted from noise A in an attempt to create a latent image consistent with the prompt. This step is repeated for the number of sampler steps chosen.
4. The VAE decodes the final latent image from latent space into image space.
Image-to-image is a similar process, with only step 1 being different:
1. The input image is encoded from image space into latent space by the VAE. Noise is then added to the input latent image. Denoising Strength dictates how may noise steps are added, and the amount of noise added at each step. A Denoising Strength of 0 means there are 0 steps and no noise added, resulting in an unchanged image, while a Denoising Strength of 1 results in the image being completely replaced with noise and a full set of denoising steps are performance. The process is then the same as steps 2-4 in the text-to-image process.
Furthermore, a model provides the CLIP prompt tokenizer, the VAE, and a U-Net (where noise prediction occurs given a prompt and initial noise tensor).
A noise scheduler (eg. DPM++ 2M Karras) schedules the subtraction of noise from the latent image across the sampler steps chosen (step 3 above). Less noise is usually subtracted at higher sampler steps.

View File

@ -15,8 +15,7 @@ title: Home
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/@fortawesome/fontawesome-free@6.2.1/css/fontawesome.min.css">
<style>
.button {
width: 100%;
max-width: 100%;
width: 300px;
height: 50px;
background-color: #448AFF;
color: #fff;
@ -28,9 +27,8 @@ title: Home
.button-container {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(200px, 1fr));
grid-template-columns: repeat(3, 300px);
gap: 20px;
justify-content: center;
}
.button:hover {
@ -51,9 +49,9 @@ title: Home
[![github stars badge]][github stars link]
[![github forks badge]][github forks link]
<!-- [![CI checks on main badge]][ci checks on main link]
[![CI checks on main badge]][ci checks on main link]
[![CI checks on dev badge]][ci checks on dev link]
[![latest commit to dev badge]][latest commit to dev link] -->
<!-- [![latest commit to dev badge]][latest commit to dev link] -->
[![github open issues badge]][github open issues link]
[![github open prs badge]][github open prs link]
@ -147,7 +145,6 @@ Mac and Linux machines, and runs on GPU cards with as little as 4 GB of RAM.
### InvokeAI Configuration
- [Guide to InvokeAI Runtime Settings](features/CONFIGURATION.md)
- [Database Maintenance and other Command Line Utilities](features/UTILITIES.md)
## :octicons-log-16: Important Changes Since Version 2.3

View File

@ -8,9 +8,9 @@ title: Installing Manually
</figure>
!!! warning "This is for Advanced Users"
!!! warning "This is for advanced Users"
**Python experience is mandatory**
**python experience is mandatory**
## Introduction
@ -256,10 +256,6 @@ manager, please follow these steps:
*highly recommended** if your virtual environment is located outside of
your runtime directory.
!!! tip
On linux, it is recommended to run invokeai with the following env var: `MALLOC_MMAP_THRESHOLD_=1048576`. For example: `MALLOC_MMAP_THRESHOLD_=1048576 invokeai --web`. This helps to prevent memory fragmentation that can lead to memory accumulation over time. This env var is set automatically when running via `invoke.sh`.
10. Render away!
Browse the [features](../features/index.md) section to learn about all the
@ -291,7 +287,7 @@ manager, please follow these steps:
Leave off the `--gui` option to run the script using command-line arguments. Pass the `--help` argument
to get usage instructions.
## Developer Install
### Developer Install
If you have an interest in how InvokeAI works, or you would like to
add features or bugfixes, you are encouraged to install the source
@ -300,29 +296,18 @@ code for InvokeAI. For this to work, you will need to install the
on your system, please see the [Git Installation
Guide](https://github.com/git-guides/install-git)
You will also need to install the [frontend development toolchain](https://github.com/invoke-ai/InvokeAI/blob/main/docs/contributing/contribution_guides/contributingToFrontend.md).
If you have a "normal" installation, you should create a totally separate virtual environment for the git-based installation, else the two may interfere.
> **Why do I need the frontend toolchain**?
>
> The InvokeAI project uses trunk-based development. That means our `main` branch is the development branch, and releases are tags on that branch. Because development is very active, we don't keep an updated build of the UI in `main` - we only build it for production releases.
>
> That means that between releases, to have a functioning application when running directly from the repo, you will need to run the UI in dev mode or build it regularly (any time the UI code changes).
1. Create a fork of the InvokeAI repository through the GitHub UI or [this link](https://github.com/invoke-ai/InvokeAI/fork)
2. From the command line, run this command:
1. From the command line, run this command:
```bash
git clone https://github.com/<your_github_username>/InvokeAI.git
git clone https://github.com/invoke-ai/InvokeAI.git
```
This will create a directory named `InvokeAI` and populate it with the
full source code from your fork of the InvokeAI repository.
full source code from the InvokeAI repository.
3. Activate the InvokeAI virtual environment as per step (4) of the manual
2. Activate the InvokeAI virtual environment as per step (4) of the manual
installation protocol (important!)
4. Enter the InvokeAI repository directory and run one of these
3. Enter the InvokeAI repository directory and run one of these
commands, based on your GPU:
=== "CUDA (NVidia)"
@ -348,15 +333,11 @@ installation protocol (important!)
Be sure to pass `-e` (for an editable install) and don't forget the
dot ("."). It is part of the command.
5. Install the [frontend toolchain](https://github.com/invoke-ai/InvokeAI/blob/main/docs/contributing/contribution_guides/contributingToFrontend.md) and do a production build of the UI as described.
6. You can now run `invokeai` and its related commands. The code will be
You can now run `invokeai` and its related commands. The code will be
read from the repository, so that you can edit the .py source files
and watch the code's behavior change.
When you pull in new changes to the repo, be sure to re-build the UI.
7. If you wish to contribute to the InvokeAI project, you are
4. If you wish to contribute to the InvokeAI project, you are
encouraged to establish a GitHub account and "fork"
https://github.com/invoke-ai/InvokeAI into your own copy of the
repository. You can then use GitHub functions to create and submit

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@ -57,30 +57,6 @@ familiar with containerization technologies such as Docker.
For downloads and instructions, visit the [NVIDIA CUDA Container
Runtime Site](https://developer.nvidia.com/nvidia-container-runtime)
### cuDNN Installation for 40/30 Series Optimization* (Optional)
1. Find the InvokeAI folder
2. Click on .venv folder - e.g., YourInvokeFolderHere\\.venv
3. Click on Lib folder - e.g., YourInvokeFolderHere\\.venv\Lib
4. Click on site-packages folder - e.g., YourInvokeFolderHere\\.venv\Lib\site-packages
5. Click on Torch directory - e.g., YourInvokeFolderHere\InvokeAI\\.venv\Lib\site-packages\torch
6. Click on the lib folder - e.g., YourInvokeFolderHere\\.venv\Lib\site-packages\torch\lib
7. Copy everything inside the folder and save it elsewhere as a backup.
8. Go to __https://developer.nvidia.com/cudnn__
9. Login or create an Account.
10. Choose the newer version of cuDNN. **Note:**
There are two versions, 11.x or 12.x for the differents architectures(Turing,Maxwell Etc...) of GPUs.
You can find which version you should download from [this link](https://docs.nvidia.com/deeplearning/cudnn/support-matrix/index.html).
13. Download the latest version and extract it from the download location
14. Find the bin folder E\cudnn-windows-x86_64-__Whatever Version__\bin
15. Copy and paste the .dll files into YourInvokeFolderHere\\.venv\Lib\site-packages\torch\lib **Make sure to copy, and not move the files**
16. If prompted, replace any existing files
**Notes:**
* If no change is seen or any issues are encountered, follow the same steps as above and paste the torch/lib backup folder you made earlier and replace it. If you didn't make a backup, you can also uninstall and reinstall torch through the command line to repair this folder.
* This optimization is intended for the newer version of graphics card (40/30 series) but results have been seen with older graphics card.
### Torch Installation
When installing torch and torchvision manually with `pip`, remember to provide

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@ -4,9 +4,9 @@ title: Installing with Docker
# :fontawesome-brands-docker: Docker
!!! warning "For most users"
!!! warning "For end users"
We highly recommend to Install InvokeAI locally using [these instructions](INSTALLATION.md)
We highly recommend to Install InvokeAI locally using [these instructions](index.md)
!!! tip "For developers"

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@ -171,16 +171,3 @@ subfolders and organize them as you wish.
The location of the autoimport directories are controlled by settings
in `invokeai.yaml`. See [Configuration](../features/CONFIGURATION.md).
### Installing models that live in HuggingFace subfolders
On rare occasions you may need to install a diffusers-style model that
lives in a subfolder of a HuggingFace repo id. In this event, simply
add ":_subfolder-name_" to the end of the repo id. For example, if the
repo id is "monster-labs/control_v1p_sd15_qrcode_monster" and the model
you wish to fetch lives in a subfolder named "v2", then the repo id to
pass to the various model installers should be
```
monster-labs/control_v1p_sd15_qrcode_monster:v2
```

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@ -17,36 +17,18 @@ This fork is supported across Linux, Windows and Macintosh. Linux users can use
either an Nvidia-based card (with CUDA support) or an AMD card (using the ROCm
driver).
## **[Automated Installer](010_INSTALL_AUTOMATED.md)**
### [Installation Getting Started Guide](installation)
#### **[Automated Installer](010_INSTALL_AUTOMATED.md)**
✅ This is the recommended installation method for first-time users.
This is a script that will install all of InvokeAI's essential
third party libraries and InvokeAI itself. It includes access to a
"developer console" which will help us debug problems with you and
give you to access experimental features.
## **[Manual Installation](020_INSTALL_MANUAL.md)**
This method is recommended for experienced users and developers.
In this method you will manually run the commands needed to install
InvokeAI and its dependencies. We offer two recipes: one suited to
those who prefer the `conda` tool, and one suited to those who prefer
`pip` and Python virtual environments. In our hands the pip install
is faster and more reliable, but your mileage may vary.
Note that the conda installation method is currently deprecated and
will not be supported at some point in the future.
## **[Docker Installation](040_INSTALL_DOCKER.md)**
This method is recommended for those familiar with running Docker containers.
We offer a method for creating Docker containers containing InvokeAI and its dependencies. This method is recommended for individuals with experience with Docker containers and understand the pluses and minuses of a container-based install.
## Other Installation Guides
- [PyPatchMatch](060_INSTALL_PATCHMATCH.md)
- [XFormers](070_INSTALL_XFORMERS.md)
- [CUDA and ROCm Drivers](030_INSTALL_CUDA_AND_ROCM.md)
- [Installing New Models](050_INSTALLING_MODELS.md)
#### [Manual Installation](020_INSTALL_MANUAL.md)
This method is recommended for experienced users and developers
#### [Docker Installation](040_INSTALL_DOCKER.md)
This method is recommended for those familiar with running Docker containers
### Other Installation Guides
- [PyPatchMatch](installation/060_INSTALL_PATCHMATCH.md)
- [XFormers](installation/070_INSTALL_XFORMERS.md)
- [CUDA and ROCm Drivers](installation/030_INSTALL_CUDA_AND_ROCM.md)
- [Installing New Models](installation/050_INSTALLING_MODELS.md)
## :fontawesome-solid-computer: Hardware Requirements
@ -81,3 +63,43 @@ images in full-precision mode:
- GTX 1650 series cards
- GTX 1660 series cards
## Installation options
1. [Automated Installer](010_INSTALL_AUTOMATED.md)
This is a script that will install all of InvokeAI's essential
third party libraries and InvokeAI itself. It includes access to a
"developer console" which will help us debug problems with you and
give you to access experimental features.
✅ This is the recommended option for first time users.
2. [Manual Installation](020_INSTALL_MANUAL.md)
In this method you will manually run the commands needed to install
InvokeAI and its dependencies. We offer two recipes: one suited to
those who prefer the `conda` tool, and one suited to those who prefer
`pip` and Python virtual environments. In our hands the pip install
is faster and more reliable, but your mileage may vary.
Note that the conda installation method is currently deprecated and
will not be supported at some point in the future.
This method is recommended for users who have previously used `conda`
or `pip` in the past, developers, and anyone who wishes to remain on
the cutting edge of future InvokeAI development and is willing to put
up with occasional glitches and breakage.
3. [Docker Installation](040_INSTALL_DOCKER.md)
We also offer a method for creating Docker containers containing
InvokeAI and its dependencies. This method is recommended for
individuals with experience with Docker containers and understand
the pluses and minuses of a container-based install.
## Quick Guides
* [Installing CUDA and ROCm Drivers](./030_INSTALL_CUDA_AND_ROCM.md)
* [Installing XFormers](./070_INSTALL_XFORMERS.md)
* [Installing PyPatchMatch](./060_INSTALL_PATCHMATCH.md)
* [Installing New Models](./050_INSTALLING_MODELS.md)

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document$.subscribe(function() {
var tables = document.querySelectorAll("article table:not([class])")
tables.forEach(function(table) {
new Tablesort(table)
})
})

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# Using the Workflow Editor
The workflow editor is a blank canvas allowing for the use of individual functions and image transformations to control the image generation workflow. Nodes take in inputs on the left side of the node, and return an output on the right side of the node. A node graph is composed of multiple nodes that are connected together to create a workflow. Nodes' inputs and outputs are connected by dragging connectors from node to node. Inputs and outputs are color coded for ease of use.
If you're not familiar with Diffusion, take a look at our [Diffusion Overview.](../help/diffusion.md) Understanding how diffusion works will enable you to more easily use the Workflow Editor and build workflows to suit your needs.
## Features
### Linear View
The Workflow Editor allows you to create a UI for your workflow, to make it easier to iterate on your generations.
To add an input to the Linear UI, right click on the input label and select "Add to Linear View".
The Linear UI View will also be part of the saved workflow, allowing you share workflows and enable other to use them, regardless of complexity.
![linearview](../assets/nodes/linearview.png)
### Renaming Fields and Nodes
Any node or input field can be renamed in the workflow editor. If the input field you have renamed has been added to the Linear View, the changed name will be reflected in the Linear View and the node.
### Managing Nodes
* Ctrl+C to copy a node
* Ctrl+V to paste a node
* Backspace/Delete to delete a node
* Shift+Click to drag and select multiple nodes
### Node Caching
Nodes have a "Use Cache" option in their footer. This allows for performance improvements by using the previously cached values during the workflow processing.
## Important Concepts
There are several node grouping concepts that can be examined with a narrow focus. These (and other) groupings can be pieced together to make up functional graph setups, and are important to understanding how groups of nodes work together as part of a whole. Note that the screenshots below aren't examples of complete functioning node graphs (see Examples).
### Noise
An initial noise tensor is necessary for the latent diffusion process. As a result, the Denoising node requires a noise node input.
![groupsnoise](../assets/nodes/groupsnoise.png)
### Text Prompt Conditioning
Conditioning is necessary for the latent diffusion process, whether empty or not. As a result, the Denoising node requires positive and negative conditioning inputs. Conditioning is reliant on a CLIP text encoder provided by the Model Loader node.
![groupsconditioning](../assets/nodes/groupsconditioning.png)
### Image to Latents & VAE
The ImageToLatents node takes in a pixel image and a VAE and outputs a latents. The LatentsToImage node does the opposite, taking in a latents and a VAE and outpus a pixel image.
![groupsimgvae](../assets/nodes/groupsimgvae.png)
### Defined & Random Seeds
It is common to want to use both the same seed (for continuity) and random seeds (for variety). To define a seed, simply enter it into the 'Seed' field on a noise node. Conversely, the RandomInt node generates a random integer between 'Low' and 'High', and can be used as input to the 'Seed' edge point on a noise node to randomize your seed.
![groupsrandseed](../assets/nodes/groupsrandseed.png)
### ControlNet
The ControlNet node outputs a Control, which can be provided as input to a Denoise Latents node. Depending on the type of ControlNet desired, ControlNet nodes usually require an image processor node, such as a Canny Processor or Depth Processor, which prepares an input image for use with ControlNet.
![groupscontrol](../assets/nodes/groupscontrol.png)
### LoRA
The Lora Loader node lets you load a LoRA and pass it as output.A LoRA provides fine-tunes to the UNet and text encoder weights that augment the base models image and text vocabularies.
![groupslora](../assets/nodes/groupslora.png)
### Scaling
Use the ImageScale, ScaleLatents, and Upscale nodes to upscale images and/or latent images. Upscaling is the process of enlarging an image and adding more detail. The chosen method differs across contexts. However, be aware that latents are already noisy and compressed at their original resolution; scaling an image could produce more detailed results.
![groupsallscale](../assets/nodes/groupsallscale.png)
### Iteration + Multiple Images as Input
Iteration is a common concept in any processing, and means to repeat a process with given input. In nodes, you're able to use the Iterate node to iterate through collections usually gathered by the Collect node. The Iterate node has many potential uses, from processing a collection of images one after another, to varying seeds across multiple image generations and more. This screenshot demonstrates how to collect several images and use them in an image generation workflow.
![groupsiterate](../assets/nodes/groupsiterate.png)
### Batch / Multiple Image Generation + Random Seeds
Batch or multiple image generation in the workflow editor is done using the RandomRange node. In this case, the 'Size' field represents the number of images to generate, meaning this example will generate 4 images. As RandomRange produces a collection of integers, we need to add the Iterate node to iterate through the collection. This noise can then be fed to the Denoise Latents node for it to iterate through the denoising process with the different seeds provided.
![groupsmultigenseeding](../assets/nodes/groupsmultigenseeding.png)

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@ -1,80 +0,0 @@
# ComfyUI to InvokeAI
If you're coming to InvokeAI from ComfyUI, welcome! You'll find things are similar but different - the good news is that you already know how things should work, and it's just a matter of wiring them up!
Some things to note:
- InvokeAI's nodes tend to be more granular than default nodes in Comfy. This means each node in Invoke will do a specific task and you might need to use multiple nodes to achieve the same result. The added granularity improves the control you have have over your workflows.
- InvokeAI's backend and ComfyUI's backend are very different which means Comfy workflows are not able to be imported into InvokeAI. However, we have created a [list of popular workflows](exampleWorkflows.md) for you to get started with Nodes in InvokeAI!
## Node Equivalents:
| Comfy UI Category | ComfyUI Node | Invoke Equivalent |
|:---------------------------------- |:---------------------------------- | :----------------------------------|
| Sampling |KSampler |Denoise Latents|
| Sampling |Ksampler Advanced|Denoise Latents |
| Loaders |Load Checkpoint | Main Model Loader _or_ SDXL Main Model Loader|
| Loaders |Load VAE | VAE Loader |
| Loaders |Load Lora | LoRA Loader _or_ SDXL Lora Loader|
| Loaders |Load ControlNet Model | ControlNet|
| Loaders |Load ControlNet Model (diff) | ControlNet|
| Loaders |Load Style Model | Reference Only ControlNet will be coming in a future version of InvokeAI|
| Loaders |unCLIPCheckpointLoader | N/A |
| Loaders |GLIGENLoader | N/A |
| Loaders |Hypernetwork Loader | N/A |
| Loaders |Load Upscale Model | Occurs within "Upscale (RealESRGAN)"|
|Conditioning |CLIP Text Encode (Prompt) | Compel (Prompt) or SDXL Compel (Prompt) |
|Conditioning |CLIP Set Last Layer | CLIP Skip|
|Conditioning |Conditioning (Average) | Use the .blend() feature of prompts |
|Conditioning |Conditioning (Combine) | N/A |
|Conditioning |Conditioning (Concat) | See the Prompt Tools Community Node|
|Conditioning |Conditioning (Set Area) | N/A |
|Conditioning |Conditioning (Set Mask) | Mask Edge |
|Conditioning |CLIP Vision Encode | N/A |
|Conditioning |unCLIPConditioning | N/A |
|Conditioning |Apply ControlNet | ControlNet |
|Conditioning |Apply ControlNet (Advanced) | ControlNet |
|Latent |VAE Decode | Latents to Image|
|Latent |VAE Encode | Image to Latents |
|Latent |Empty Latent Image | Noise |
|Latent |Upscale Latent |Resize Latents |
|Latent |Upscale Latent By |Scale Latents |
|Latent |Latent Composite | Blend Latents |
|Latent |LatentCompositeMasked | N/A |
|Image |Save Image | Image |
|Image |Preview Image |Current |
|Image |Load Image | Image|
|Image |Empty Image| Blank Image |
|Image |Invert Image | Invert Lerp Image |
|Image |Batch Images | Link "Image" nodes into an "Image Collection" node |
|Image |Pad Image for Outpainting | Outpainting is easily accomplished in the Unified Canvas |
|Image |ImageCompositeMasked | Paste Image |
|Image | Upscale Image | Resize Image |
|Image | Upscale Image By | Upscale Image |
|Image | Upscale Image (using Model) | Upscale Image |
|Image | ImageBlur | Blur Image |
|Image | ImageQuantize | N/A |
|Image | ImageSharpen | N/A |
|Image | Canny | Canny Processor |
|Mask |Load Image (as Mask) | Image |
|Mask |Convert Mask to Image | Image|
|Mask |Convert Image to Mask | Image |
|Mask |SolidMask | N/A |
|Mask |InvertMask |Invert Lerp Image |
|Mask |CropMask | Crop Image |
|Mask |MaskComposite | Combine Mask |
|Mask |FeatherMask | Blur Image |
|Advanced | Load CLIP | Main Model Loader _or_ SDXL Main Model Loader|
|Advanced | UNETLoader | Main Model Loader _or_ SDXL Main Model Loader|
|Advanced | DualCLIPLoader | Main Model Loader _or_ SDXL Main Model Loader|
|Advanced | Load Checkpoint | Main Model Loader _or_ SDXL Main Model Loader |
|Advanced | ConditioningZeroOut | N/A |
|Advanced | ConditioningSetTimestepRange | N/A |
|Advanced | CLIPTextEncodeSDXLRefiner | Compel (Prompt) or SDXL Compel (Prompt) |
|Advanced | CLIPTextEncodeSDXL |Compel (Prompt) or SDXL Compel (Prompt) |
|Advanced | ModelMergeSimple | Model Merging is available in the Model Manager |
|Advanced | ModelMergeBlocks | Model Merging is available in the Model Manager|
|Advanced | CheckpointSave | Model saving is available in the Model Manager|
|Advanced | CLIPMergeSimple | N/A |

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@ -2,29 +2,32 @@
These are nodes that have been developed by the community, for the community. If you're not sure what a node is, you can learn more about nodes [here](overview.md).
If you'd like to submit a node for the community, please refer to the [node creation overview](contributingNodes.md).
If you'd like to submit a node for the community, please refer to the [node creation overview](./overview.md#contributing-nodes).
To download a node, simply download the `.py` node file from the link and add it to the `invokeai/app/invocations` folder in your Invoke AI install location. If you used the automated installation, this can be found inside the `.venv` folder. Along with the node, an example node graph should be provided to help you get started with the node.
To download a node, simply download the `.py` node file from the link and add it to the `invokeai/app/invocations/` folder in your Invoke AI install location. Along with the node, an example node graph should be provided to help you get started with the node.
To use a community workflow, download the the `.json` node graph file and load it into Invoke AI via the **Load Workflow** button in the Workflow Editor.
To use a community node graph, download the the `.json` node graph file and load it into Invoke AI via the **Load Nodes** button on the Node Editor.
--------------------------------
## Disclaimer
--------------------------------
### Make 3D
The nodes linked below have been developed and contributed by members of the Invoke AI community. While we strive to ensure the quality and safety of these contributions, we do not guarantee the reliability or security of the nodes. If you have issues or concerns with any of the nodes below, please raise it on GitHub or in the Discord.
**Description:** Create compelling 3D stereo images from 2D originals.
## List of Nodes
**Node Link:** [https://gitlab.com/srcrr/shift3d/-/raw/main/make3d.py](https://gitlab.com/srcrr/shift3d)
### FaceTools
**Example Node Graph:** https://gitlab.com/srcrr/shift3d/-/raw/main/example-workflow.json?ref_type=heads&inline=false
**Description:** FaceTools is a collection of nodes created to manipulate faces as you would in Unified Canvas. It includes FaceMask, FaceOff, and FacePlace. FaceMask autodetects a face in the image using MediaPipe and creates a mask from it. FaceOff similarly detects a face, then takes the face off of the image by adding a square bounding box around it and cropping/scaling it. FacePlace puts the bounded face image from FaceOff back onto the original image. Using these nodes with other inpainting node(s), you can put new faces on existing things, put new things around existing faces, and work closer with a face as a bounded image. Additionally, you can supply X and Y offset values to scale/change the shape of the mask for finer control on FaceMask and FaceOff. See GitHub repository below for usage examples.
**Output Examples**
**Node Link:** https://github.com/ymgenesis/FaceTools/
![Painting of a cozy delapidated house](https://gitlab.com/srcrr/shift3d/-/raw/main/example-1.png){: style="height:512px;width:512px"}
![Photo of cute puppies](https://gitlab.com/srcrr/shift3d/-/raw/main/example-2.png){: style="height:512px;width:512px"}
**FaceMask Output Examples**
![5cc8abce-53b0-487a-b891-3bf94dcc8960](https://github.com/invoke-ai/InvokeAI/assets/25252829/43f36d24-1429-4ab1-bd06-a4bedfe0955e)
![b920b710-1882-49a0-8d02-82dff2cca907](https://github.com/invoke-ai/InvokeAI/assets/25252829/7660c1ed-bf7d-4d0a-947f-1fc1679557ba)
![71a91805-fda5-481c-b380-264665703133](https://github.com/invoke-ai/InvokeAI/assets/25252829/f8f6a2ee-2b68-4482-87da-b90221d5c3e2)
<hr>
--------------------------------
### Ideal Size
**Description:** This node calculates an ideal image size for a first pass of a multi-pass upscaling. The aim is to avoid duplication that results from choosing a size larger than the model is capable of.
@ -32,282 +35,6 @@ To use a community workflow, download the the `.json` node graph file and load i
**Node Link:** https://github.com/JPPhoto/ideal-size-node
--------------------------------
### Film Grain
**Description:** This node adds a film grain effect to the input image based on the weights, seeds, and blur radii parameters. It works with RGB input images only.
**Node Link:** https://github.com/JPPhoto/film-grain-node
--------------------------------
### Image Picker
**Description:** This InvokeAI node takes in a collection of images and randomly chooses one. This can be useful when you have a number of poses to choose from for a ControlNet node, or a number of input images for another purpose.
**Node Link:** https://github.com/JPPhoto/image-picker-node
--------------------------------
### Thresholding
**Description:** This node generates masks for highlights, midtones, and shadows given an input image. You can optionally specify a blur for the lookup table used in making those masks from the source image.
**Node Link:** https://github.com/JPPhoto/thresholding-node
**Examples**
Input:
![image](https://github.com/invoke-ai/InvokeAI/assets/34005131/c88ada13-fb3d-484c-a4fe-947b44712632){: style="height:512px;width:512px"}
Highlights/Midtones/Shadows:
<img src="https://github.com/invoke-ai/InvokeAI/assets/34005131/727021c1-36ff-4ec8-90c8-105e00de986d" style="width: 30%" />
<img src="https://github.com/invoke-ai/InvokeAI/assets/34005131/0b721bfc-f051-404e-b905-2f16b824ddfe" style="width: 30%" />
<img src="https://github.com/invoke-ai/InvokeAI/assets/34005131/04c1297f-1c88-42b6-a7df-dd090b976286" style="width: 30%" />
Highlights/Midtones/Shadows (with LUT blur enabled):
<img src="https://github.com/invoke-ai/InvokeAI/assets/34005131/19aa718a-70c1-4668-8169-d68f4bd13771" style="width: 30%" />
<img src="https://github.com/invoke-ai/InvokeAI/assets/34005131/0a440e43-697f-4d17-82ee-f287467df0a5" style="width: 30%" />
<img src="https://github.com/invoke-ai/InvokeAI/assets/34005131/0701fd0f-2ca7-4fe2-8613-2b52547bafce" style="width: 30%" />
--------------------------------
### Halftone
**Description**: Halftone converts the source image to grayscale and then performs halftoning. CMYK Halftone converts the image to CMYK and applies a per-channel halftoning to make the source image look like a magazine or newspaper. For both nodes, you can specify angles and halftone dot spacing.
**Node Link:** https://github.com/JPPhoto/halftone-node
**Example**
Input:
![image](https://github.com/invoke-ai/InvokeAI/assets/34005131/fd5efb9f-4355-4409-a1c2-c1ca99e0cab4){: style="height:512px;width:512px"}
Halftone Output:
![image](https://github.com/invoke-ai/InvokeAI/assets/34005131/7e606f29-e68f-4d46-b3d5-97f799a4ec2f){: style="height:512px;width:512px"}
CMYK Halftone Output:
![image](https://github.com/invoke-ai/InvokeAI/assets/34005131/c59c578f-db8e-4d66-8c66-2851752d75ea){: style="height:512px;width:512px"}
--------------------------------
### Retroize
**Description:** Retroize is a collection of nodes for InvokeAI to "Retroize" images. Any image can be given a fresh coat of retro paint with these nodes, either from your gallery or from within the graph itself. It includes nodes to pixelize, quantize, palettize, and ditherize images; as well as to retrieve palettes from existing images.
**Node Link:** https://github.com/Ar7ific1al/invokeai-retroizeinode/
**Retroize Output Examples**
![image](https://github.com/Ar7ific1al/InvokeAI_nodes_retroize/assets/2306586/de8b4fa6-324c-4c2d-b36c-297600c73974)
--------------------------------
### GPT2RandomPromptMaker
**Description:** A node for InvokeAI utilizes the GPT-2 language model to generate random prompts based on a provided seed and context.
**Node Link:** https://github.com/mickr777/GPT2RandomPromptMaker
**Output Examples**
Generated Prompt: An enchanted weapon will be usable by any character regardless of their alignment.
![9acf5aef-7254-40dd-95b3-8eac431dfab0 (1)](https://github.com/mickr777/InvokeAI/assets/115216705/8496ba09-bcdd-4ff7-8076-ff213b6a1e4c)
--------------------------------
### Load Video Frame
**Description:** This is a video frame image provider + indexer/video creation nodes for hooking up to iterators and ranges and ControlNets and such for invokeAI node experimentation. Think animation + ControlNet outputs.
**Node Link:** https://github.com/helix4u/load_video_frame
**Example Node Graph:** https://github.com/helix4u/load_video_frame/blob/main/Example_Workflow.json
**Output Example:**
![Example animation](https://github.com/helix4u/load_video_frame/blob/main/testmp4_embed_converted.gif)
[Full mp4 of Example Output test.mp4](https://github.com/helix4u/load_video_frame/blob/main/test.mp4)
--------------------------------
### Oobabooga
**Description:** asks a local LLM running in Oobabooga's Text-Generation-Webui to write a prompt based on the user input.
**Link:** https://github.com/sammyf/oobabooga-node
**Example:**
"describe a new mystical creature in its natural environment"
*can return*
"The mystical creature I am describing to you is called the "Glimmerwing". It is a majestic, iridescent being that inhabits the depths of the most enchanted forests and glimmering lakes. Its body is covered in shimmering scales that reflect every color of the rainbow, and it has delicate, translucent wings that sparkle like diamonds in the sunlight. The Glimmerwing's home is a crystal-clear lake, surrounded by towering trees with leaves that shimmer like jewels. In this serene environment, the Glimmerwing spends its days swimming gracefully through the water, chasing schools of glittering fish and playing with the gentle ripples of the lake's surface.
As the sun sets, the Glimmerwing perches on a branch of one of the trees, spreading its wings to catch the last rays of light. The creature's scales glow softly, casting a rainbow of colors across the forest floor. The Glimmerwing sings a haunting melody, its voice echoing through the stillness of the night air. Its song is said to have the power to heal the sick and bring peace to troubled souls. Those who are lucky enough to hear the Glimmerwing's song are forever changed by its beauty and grace."
![glimmerwing_small](https://github.com/sammyf/oobabooga-node/assets/42468608/cecdd820-93dd-4c35-abbf-607e001fb2ed)
**Requirement**
a Text-Generation-Webui instance (might work remotely too, but I never tried it) and obviously InvokeAI 3.x
**Note**
This node works best with SDXL models, especially as the style can be described independantly of the LLM's output.
--------------------------------
### Depth Map from Wavefront OBJ
**Description:** Render depth maps from Wavefront .obj files (triangulated) using this simple 3D renderer utilizing numpy and matplotlib to compute and color the scene. There are simple parameters to change the FOV, camera position, and model orientation.
To be imported, an .obj must use triangulated meshes, so make sure to enable that option if exporting from a 3D modeling program. This renderer makes each triangle a solid color based on its average depth, so it will cause anomalies if your .obj has large triangles. In Blender, the Remesh modifier can be helpful to subdivide a mesh into small pieces that work well given these limitations.
**Node Link:** https://github.com/dwringer/depth-from-obj-node
**Example Usage:**
![depth from obj usage graph](https://raw.githubusercontent.com/dwringer/depth-from-obj-node/main/depth_from_obj_usage.jpg)
--------------------------------
### Generative Grammar-Based Prompt Nodes
**Description:** This set of 3 nodes generates prompts from simple user-defined grammar rules (loaded from custom files - examples provided below). The prompts are made by recursively expanding a special template string, replacing nonterminal "parts-of-speech" until no more nonterminal terms remain in the string.
This includes 3 Nodes:
- *Lookup Table from File* - loads a YAML file "prompt" section (or of a whole folder of YAML's) into a JSON-ified dictionary (Lookups output)
- *Lookups Entry from Prompt* - places a single entry in a new Lookups output under the specified heading
- *Prompt from Lookup Table* - uses a Collection of Lookups as grammar rules from which to randomly generate prompts.
**Node Link:** https://github.com/dwringer/generative-grammar-prompt-nodes
**Example Usage:**
![lookups usage example graph](https://raw.githubusercontent.com/dwringer/generative-grammar-prompt-nodes/main/lookuptables_usage.jpg)
--------------------------------
### Image and Mask Composition Pack
**Description:** This is a pack of nodes for composing masks and images, including a simple text mask creator and both image and latent offset nodes. The offsets wrap around, so these can be used in conjunction with the Seamless node to progressively generate centered on different parts of the seamless tiling.
This includes 15 Nodes:
- *Adjust Image Hue Plus* - Rotate the hue of an image in one of several different color spaces.
- *Blend Latents/Noise (Masked)* - Use a mask to blend part of one latents tensor [including Noise outputs] into another. Can be used to "renoise" sections during a multi-stage [masked] denoising process.
- *Enhance Image* - Boost or reduce color saturation, contrast, brightness, sharpness, or invert colors of any image at any stage with this simple wrapper for pillow [PIL]'s ImageEnhance module.
- *Equivalent Achromatic Lightness* - Calculates image lightness accounting for Helmholtz-Kohlrausch effect based on a method described by High, Green, and Nussbaum (2023).
- *Text to Mask (Clipseg)* - Input a prompt and an image to generate a mask representing areas of the image matched by the prompt.
- *Text to Mask Advanced (Clipseg)* - Output up to four prompt masks combined with logical "and", logical "or", or as separate channels of an RGBA image.
- *Image Layer Blend* - Perform a layered blend of two images using alpha compositing. Opacity of top layer is selectable, with optional mask and several different blend modes/color spaces.
- *Image Compositor* - Take a subject from an image with a flat backdrop and layer it on another image using a chroma key or flood select background removal.
- *Image Dilate or Erode* - Dilate or expand a mask (or any image!). This is equivalent to an expand/contract operation.
- *Image Value Thresholds* - Clip an image to pure black/white beyond specified thresholds.
- *Offset Latents* - Offset a latents tensor in the vertical and/or horizontal dimensions, wrapping it around.
- *Offset Image* - Offset an image in the vertical and/or horizontal dimensions, wrapping it around.
- *Rotate/Flip Image* - Rotate an image in degrees clockwise/counterclockwise about its center, optionally resizing the image boundaries to fit, or flipping it about the vertical and/or horizontal axes.
- *Shadows/Highlights/Midtones* - Extract three masks (with adjustable hard or soft thresholds) representing shadows, midtones, and highlights regions of an image.
- *Text Mask (simple 2D)* - create and position a white on black (or black on white) line of text using any font locally available to Invoke.
**Node Link:** https://github.com/dwringer/composition-nodes
**Nodes and Output Examples:**
![composition nodes usage graph](https://raw.githubusercontent.com/dwringer/composition-nodes/main/composition_pack_overview.jpg)
--------------------------------
### Size Stepper Nodes
**Description:** This is a set of nodes for calculating the necessary size increments for doing upscaling workflows. Use the *Final Size & Orientation* node to enter your full size dimensions and orientation (portrait/landscape/random), then plug that and your initial generation dimensions into the *Ideal Size Stepper* and get 1, 2, or 3 intermediate pairs of dimensions for upscaling. Note this does not output the initial size or full size dimensions: the 1, 2, or 3 outputs of this node are only the intermediate sizes.
A third node is included, *Random Switch (Integers)*, which is just a generic version of Final Size with no orientation selection.
**Node Link:** https://github.com/dwringer/size-stepper-nodes
**Example Usage:**
![size stepper usage graph](https://raw.githubusercontent.com/dwringer/size-stepper-nodes/main/size_nodes_usage.jpg)
--------------------------------
### Text font to Image
**Description:** text font to text image node for InvokeAI, download a font to use (or if in font cache uses it from there), the text is always resized to the image size, but can control that with padding, optional 2nd line
**Node Link:** https://github.com/mickr777/textfontimage
**Output Examples**
![a3609d48-d9b7-41f0-b280-063d857986fb](https://github.com/mickr777/InvokeAI/assets/115216705/c21b0af3-d9c6-4c16-9152-846a23effd36)
Results after using the depth controlnet
![9133eabb-bcda-4326-831e-1b641228b178](https://github.com/mickr777/InvokeAI/assets/115216705/915f1a53-968e-43eb-aa61-07cd8f1a733a)
![4f9a3fa8-9be9-4236-8a3e-fcec66decd2a](https://github.com/mickr777/InvokeAI/assets/115216705/821ef89e-8a60-44f5-b94e-471a9d8690cc)
![babd69c4-9d60-4a55-a834-5e8397f62610](https://github.com/mickr777/InvokeAI/assets/115216705/2befcb6d-49f4-4bfd-b5fc-1fee19274f89)
--------------------------------
### Prompt Tools
**Description:** A set of InvokeAI nodes that add general prompt manipulation tools. These where written to accompany the PromptsFromFile node and other prompt generation nodes.
1. PromptJoin - Joins to prompts into one.
2. PromptReplace - performs a search and replace on a prompt. With the option of using regex.
3. PromptSplitNeg - splits a prompt into positive and negative using the old V2 method of [] for negative.
4. PromptToFile - saves a prompt or collection of prompts to a file. one per line. There is an append/overwrite option.
5. PTFieldsCollect - Converts image generation fields into a Json format string that can be passed to Prompt to file.
6. PTFieldsExpand - Takes Json string and converts it to individual generation parameters This can be fed from the Prompts to file node.
7. PromptJoinThree - Joins 3 prompt together.
8. PromptStrength - This take a string and float and outputs another string in the format of (string)strength like the weighted format of compel.
9. PromptStrengthCombine - This takes a collection of prompt strength strings and outputs a string in the .and() or .blend() format that can be fed into a proper prompt node.
See full docs here: https://github.com/skunkworxdark/Prompt-tools-nodes/edit/main/README.md
**Node Link:** https://github.com/skunkworxdark/Prompt-tools-nodes
--------------------------------
### XY Image to Grid and Images to Grids nodes
**Description:** Image to grid nodes and supporting tools.
1. "Images To Grids" node - Takes a collection of images and creates a grid(s) of images. If there are more images than the size of a single grid then mutilple grids will be created until it runs out of images.
2. "XYImage To Grid" node - Converts a collection of XYImages into a labeled Grid of images. The XYImages collection has to be built using the supporoting nodes. See example node setups for more details.
See full docs here: https://github.com/skunkworxdark/XYGrid_nodes/edit/main/README.md
**Node Link:** https://github.com/skunkworxdark/XYGrid_nodes
--------------------------------
### Image to Character Art Image Node's
**Description:** Group of nodes to convert an input image into ascii/unicode art Image
**Node Link:** https://github.com/mickr777/imagetoasciiimage
**Output Examples**
<img src="https://github.com/invoke-ai/InvokeAI/assets/115216705/8e061fcc-9a2c-4fa9-bcc7-c0f7b01e9056" width="300" />
<img src="https://github.com/mickr777/imagetoasciiimage/assets/115216705/3c4990eb-2f42-46b9-90f9-0088b939dc6a" width="300" /></br>
<img src="https://github.com/mickr777/imagetoasciiimage/assets/115216705/fee7f800-a4a8-41e2-a66b-c66e4343307e" width="300" />
<img src="https://github.com/mickr777/imagetoasciiimage/assets/115216705/1d9c1003-a45f-45c2-aac7-46470bb89330" width="300" />
--------------------------------
### Grid to Gif
**Description:** One node that turns a grid image into an image colletion, one node that turns an image collection into a gif
**Node Link:** https://github.com/mildmisery/invokeai-GridToGifNode/blob/main/GridToGif.py
**Example Node Graph:** https://github.com/mildmisery/invokeai-GridToGifNode/blob/main/Grid%20to%20Gif%20Example%20Workflow.json
**Output Examples**
<img src="https://raw.githubusercontent.com/mildmisery/invokeai-GridToGifNode/main/input.png" width="300" />
<img src="https://raw.githubusercontent.com/mildmisery/invokeai-GridToGifNode/main/output.gif" width="300" />
--------------------------------
### Example Node Template
**Description:** This node allows you to do super cool things with InvokeAI.
@ -320,12 +47,7 @@ See full docs here: https://github.com/skunkworxdark/XYGrid_nodes/edit/main/READ
![Example Image](https://invoke-ai.github.io/InvokeAI/assets/invoke_ai_banner.png){: style="height:115px;width:240px"}
## Disclaimer
The nodes linked have been developed and contributed by members of the Invoke AI community. While we strive to ensure the quality and safety of these contributions, we do not guarantee the reliability or security of the nodes. If you have issues or concerns with any of the nodes below, please raise it on GitHub or in the Discord.
## Help
If you run into any issues with a node, please post in the [InvokeAI Discord](https://discord.gg/ZmtBAhwWhy).

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@ -1,27 +0,0 @@
# Contributing Nodes
To learn about the specifics of creating a new node, please visit our [Node creation documentation](../contributing/INVOCATIONS.md).
Once youve created a node and confirmed that it behaves as expected locally, follow these steps:
- Make sure the node is contained in a new Python (.py) file. Preferrably, the node is in a repo with a README detaling the nodes usage & examples to help others more easily use your node.
- Submit a pull request with a link to your node(s) repo in GitHub against the `main` branch to add the node to the [Community Nodes](communityNodes.md) list
- Make sure you are following the template below and have provided all relevant details about the node and what it does. Example output images and workflows are very helpful for other users looking to use your node.
- A maintainer will review the pull request and node. If the node is aligned with the direction of the project, you may be asked for permission to include it in the core project.
### Community Node Template
```markdown
--------------------------------
### Super Cool Node Template
**Description:** This node allows you to do super cool things with InvokeAI.
**Node Link:** https://github.com/invoke-ai/InvokeAI/fake_node.py
**Example Node Graph:** https://github.com/invoke-ai/InvokeAI/fake_node_graph.json
**Output Examples**
![InvokeAI](https://invoke-ai.github.io/InvokeAI/assets/invoke_ai_banner.png)
```

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@ -1,104 +0,0 @@
# List of Default Nodes
The table below contains a list of the default nodes shipped with InvokeAI and their descriptions.
| Node <img width=160 align="right"> | Function |
|: ---------------------------------- | :--------------------------------------------------------------------------------------|
|Add Integers | Adds two numbers|
|Boolean Primitive Collection | A collection of boolean primitive values|
|Boolean Primitive | A boolean primitive value|
|Canny Processor | Canny edge detection for ControlNet|
|CLIP Skip | Skip layers in clip text_encoder model.|
|Collect | Collects values into a collection|
|Color Correct | Shifts the colors of a target image to match the reference image, optionally using a mask to only color-correct certain regions of the target image.|
|Color Primitive | A color primitive value|
|Compel Prompt | Parse prompt using compel package to conditioning.|
|Conditioning Primitive Collection | A collection of conditioning tensor primitive values|
|Conditioning Primitive | A conditioning tensor primitive value|
|Content Shuffle Processor | Applies content shuffle processing to image|
|ControlNet | Collects ControlNet info to pass to other nodes|
|Denoise Latents | Denoises noisy latents to decodable images|
|Divide Integers | Divides two numbers|
|Dynamic Prompt | Parses a prompt using adieyal/dynamicprompts' random or combinatorial generator|
|[FaceMask](./detailedNodes/faceTools.md#facemask) | Generates masks for faces in an image to use with Inpainting|
|[FaceIdentifier](./detailedNodes/faceTools.md#faceidentifier) | Identifies and labels faces in an image|
|[FaceOff](./detailedNodes/faceTools.md#faceoff) | Creates a new image that is a scaled bounding box with a mask on the face for Inpainting|
|Float Math | Perform basic math operations on two floats|
|Float Primitive Collection | A collection of float primitive values|
|Float Primitive | A float primitive value|
|Float Range | Creates a range|
|HED (softedge) Processor | Applies HED edge detection to image|
|Blur Image | Blurs an image|
|Extract Image Channel | Gets a channel from an image.|
|Image Primitive Collection | A collection of image primitive values|
|Integer Math | Perform basic math operations on two integers|
|Convert Image Mode | Converts an image to a different mode.|
|Crop Image | Crops an image to a specified box. The box can be outside of the image.|
|Image Hue Adjustment | Adjusts the Hue of an image.|
|Inverse Lerp Image | Inverse linear interpolation of all pixels of an image|
|Image Primitive | An image primitive value|
|Lerp Image | Linear interpolation of all pixels of an image|
|Offset Image Channel | Add to or subtract from an image color channel by a uniform value.|
|Multiply Image Channel | Multiply or Invert an image color channel by a scalar value.|
|Multiply Images | Multiplies two images together using `PIL.ImageChops.multiply()`.|
|Blur NSFW Image | Add blur to NSFW-flagged images|
|Paste Image | Pastes an image into another image.|
|ImageProcessor | Base class for invocations that preprocess images for ControlNet|
|Resize Image | Resizes an image to specific dimensions|
|Round Float | Rounds a float to a specified number of decimal places|
|Float to Integer | Converts a float to an integer. Optionally rounds to an even multiple of a input number.|
|Scale Image | Scales an image by a factor|
|Image to Latents | Encodes an image into latents.|
|Add Invisible Watermark | Add an invisible watermark to an image|
|Solid Color Infill | Infills transparent areas of an image with a solid color|
|PatchMatch Infill | Infills transparent areas of an image using the PatchMatch algorithm|
|Tile Infill | Infills transparent areas of an image with tiles of the image|
|Integer Primitive Collection | A collection of integer primitive values|
|Integer Primitive | An integer primitive value|
|Iterate | Iterates over a list of items|
|Latents Primitive Collection | A collection of latents tensor primitive values|
|Latents Primitive | A latents tensor primitive value|
|Latents to Image | Generates an image from latents.|
|Leres (Depth) Processor | Applies leres processing to image|
|Lineart Anime Processor | Applies line art anime processing to image|
|Lineart Processor | Applies line art processing to image|
|LoRA Loader | Apply selected lora to unet and text_encoder.|
|Main Model Loader | Loads a main model, outputting its submodels.|
|Combine Mask | Combine two masks together by multiplying them using `PIL.ImageChops.multiply()`.|
|Mask Edge | Applies an edge mask to an image|
|Mask from Alpha | Extracts the alpha channel of an image as a mask.|
|Mediapipe Face Processor | Applies mediapipe face processing to image|
|Midas (Depth) Processor | Applies Midas depth processing to image|
|MLSD Processor | Applies MLSD processing to image|
|Multiply Integers | Multiplies two numbers|
|Noise | Generates latent noise.|
|Normal BAE Processor | Applies NormalBae processing to image|
|ONNX Latents to Image | Generates an image from latents.|
|ONNX Prompt (Raw) | A node to process inputs and produce outputs. May use dependency injection in __init__ to receive providers.|
|ONNX Text to Latents | Generates latents from conditionings.|
|ONNX Model Loader | Loads a main model, outputting its submodels.|
|OpenCV Inpaint | Simple inpaint using opencv.|
|Openpose Processor | Applies Openpose processing to image|
|PIDI Processor | Applies PIDI processing to image|
|Prompts from File | Loads prompts from a text file|
|Random Integer | Outputs a single random integer.|
|Random Range | Creates a collection of random numbers|
|Integer Range | Creates a range of numbers from start to stop with step|
|Integer Range of Size | Creates a range from start to start + size with step|
|Resize Latents | Resizes latents to explicit width/height (in pixels). Provided dimensions are floor-divided by 8.|
|SDXL Compel Prompt | Parse prompt using compel package to conditioning.|
|SDXL LoRA Loader | Apply selected lora to unet and text_encoder.|
|SDXL Main Model Loader | Loads an sdxl base model, outputting its submodels.|
|SDXL Refiner Compel Prompt | Parse prompt using compel package to conditioning.|
|SDXL Refiner Model Loader | Loads an sdxl refiner model, outputting its submodels.|
|Scale Latents | Scales latents by a given factor.|
|Segment Anything Processor | Applies segment anything processing to image|
|Show Image | Displays a provided image, and passes it forward in the pipeline.|
|Step Param Easing | Experimental per-step parameter easing for denoising steps|
|String Primitive Collection | A collection of string primitive values|
|String Primitive | A string primitive value|
|Subtract Integers | Subtracts two numbers|
|Tile Resample Processor | Tile resampler processor|
|Upscale (RealESRGAN) | Upscales an image using RealESRGAN.|
|VAE Loader | Loads a VAE model, outputting a VaeLoaderOutput|
|Zoe (Depth) Processor | Applies Zoe depth processing to image|

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@ -1,154 +0,0 @@
# Face Nodes
## FaceOff
FaceOff mimics a user finding a face in an image and resizing the bounding box
around the head in Canvas.
Enter a face ID (found with FaceIdentifier) to choose which face to mask.
Just as you would add more context inside the bounding box by making it larger
in Canvas, the node gives you a padding input (in pixels) which will
simultaneously add more context, and increase the resolution of the bounding box
so the face remains the same size inside it.
The "Minimum Confidence" input defaults to 0.5 (50%), and represents a pass/fail
threshold a detected face must reach for it to be processed. Lowering this value
may help if detection is failing. If the detected masks are imperfect and stray
too far outside/inside of faces, the node gives you X & Y offsets to shrink/grow
the masks by a multiplier.
FaceOff will output the face in a bounded image, taking the face off of the
original image for input into any node that accepts image inputs. The node also
outputs a face mask with the dimensions of the bounded image. The X & Y outputs
are for connecting to the X & Y inputs of the Paste Image node, which will place
the bounded image back on the original image using these coordinates.
###### Inputs/Outputs
| Input | Description |
| ------------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Image | Image for face detection |
| Face ID | The face ID to process, numbered from 0. Multiple faces not supported. Find a face's ID with FaceIdentifier node. |
| Minimum Confidence | Minimum confidence for face detection (lower if detection is failing) |
| X Offset | X-axis offset of the mask |
| Y Offset | Y-axis offset of the mask |
| Padding | All-axis padding around the mask in pixels |
| Chunk | Chunk (or divide) the image into sections to greatly improve face detection success. Defaults to off, but will activate if no faces are detected normally. Activate to chunk by default. |
| Output | Description |
| ------------- | ------------------------------------------------ |
| Bounded Image | Original image bound, cropped, and resized |
| Width | The width of the bounded image in pixels |
| Height | The height of the bounded image in pixels |
| Mask | The output mask |
| X | The x coordinate of the bounding box's left side |
| Y | The y coordinate of the bounding box's top side |
## FaceMask
FaceMask mimics a user drawing masks on faces in an image in Canvas.
The "Face IDs" input allows the user to select specific faces to be masked.
Leave empty to detect and mask all faces, or a comma-separated list for a
specific combination of faces (ex: `1,2,4`). A single integer will detect and
mask that specific face. Find face IDs with the FaceIdentifier node.
The "Minimum Confidence" input defaults to 0.5 (50%), and represents a pass/fail
threshold a detected face must reach for it to be processed. Lowering this value
may help if detection is failing.
If the detected masks are imperfect and stray too far outside/inside of faces,
the node gives you X & Y offsets to shrink/grow the masks by a multiplier. All
masks shrink/grow together by the X & Y offset values.
By default, masks are created to change faces. When masks are inverted, they
change surrounding areas, protecting faces.
###### Inputs/Outputs
| Input | Description |
| ------------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Image | Image for face detection |
| Face IDs | Comma-separated list of face ids to mask eg '0,2,7'. Numbered from 0. Leave empty to mask all. Find face IDs with FaceIdentifier node. |
| Minimum Confidence | Minimum confidence for face detection (lower if detection is failing) |
| X Offset | X-axis offset of the mask |
| Y Offset | Y-axis offset of the mask |
| Chunk | Chunk (or divide) the image into sections to greatly improve face detection success. Defaults to off, but will activate if no faces are detected normally. Activate to chunk by default. |
| Invert Mask | Toggle to invert the face mask |
| Output | Description |
| ------ | --------------------------------- |
| Image | The original image |
| Width | The width of the image in pixels |
| Height | The height of the image in pixels |
| Mask | The output face mask |
## FaceIdentifier
FaceIdentifier outputs an image with detected face IDs printed in white numbers
onto each face.
Face IDs can then be used in FaceMask and FaceOff to selectively mask all, a
specific combination, or single faces.
The FaceIdentifier output image is generated for user reference, and isn't meant
to be passed on to other image-processing nodes.
The "Minimum Confidence" input defaults to 0.5 (50%), and represents a pass/fail
threshold a detected face must reach for it to be processed. Lowering this value
may help if detection is failing. If an image is changed in the slightest, run
it through FaceIdentifier again to get updated FaceIDs.
###### Inputs/Outputs
| Input | Description |
| ------------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Image | Image for face detection |
| Minimum Confidence | Minimum confidence for face detection (lower if detection is failing) |
| Chunk | Chunk (or divide) the image into sections to greatly improve face detection success. Defaults to off, but will activate if no faces are detected normally. Activate to chunk by default. |
| Output | Description |
| ------ | ------------------------------------------------------------------------------------------------ |
| Image | The original image with small face ID numbers printed in white onto each face for user reference |
| Width | The width of the original image in pixels |
| Height | The height of the original image in pixels |
## Tips
- If not all target faces are being detected, activate Chunk to bypass full
image face detection and greatly improve detection success.
- Final results will vary between full-image detection and chunking for faces
that are detectable by both due to the nature of the process. Try either to
your taste.
- Be sure Minimum Confidence is set the same when using FaceIdentifier with
FaceOff/FaceMask.
- For FaceOff, use the color correction node before faceplace to correct edges
being noticeable in the final image (see example screenshot).
- Non-inpainting models may struggle to paint/generate correctly around faces.
- If your face won't change the way you want it to no matter what you change,
consider that the change you're trying to make is too much at that resolution.
For example, if an image is only 512x768 total, the face might only be 128x128
or 256x256, much smaller than the 512x512 your SD1.5 model was probably
trained on. Try increasing the resolution of the image by upscaling or
resizing, add padding to increase the bounding box's resolution, or use an
image where the face takes up more pixels.
- If the resulting face seems out of place pasted back on the original image
(ie. too large, not proportional), add more padding on the FaceOff node to
give inpainting more context. Context and good prompting are important to
keeping things proportional.
- If you find the mask is too big/small and going too far outside/inside the
area you want to affect, adjust the x & y offsets to shrink/grow the mask area
- Use a higher denoise start value to resemble aspects of the original face or
surroundings. Denoise start = 0 & denoise end = 1 will make something new,
while denoise start = 0.50 & denoise end = 1 will be 50% old and 50% new.
- mediapipe isn't good at detecting faces with lots of face paint, hair covering
the face, etc. Anything that obstructs the face will likely result in no faces
being detected.
- If you find your face isn't being detected, try lowering the minimum
confidence value from 0.5. This could result in false positives, however
(random areas being detected as faces and masked).
- After altering an image and wanting to process a different face in the newly
altered image, run the altered image through FaceIdentifier again to see the
new Face IDs. MediaPipe will most likely detect faces in a different order
after an image has been changed in the slightest.

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# Example Workflows
We've curated some example workflows for you to get started with Workflows in InvokeAI
To use them, right click on your desired workflow, press "Download Linked File". You can then use the "Load Workflow" functionality in InvokeAI to load the workflow and start generating images!
If you're interested in finding more workflows, checkout the [#share-your-workflows](https://discord.com/channels/1020123559063990373/1130291608097661000) channel in the InvokeAI Discord.
* [SD1.5 / SD2 Text to Image](https://github.com/invoke-ai/InvokeAI/blob/main/docs/workflows/Text_to_Image.json)
* [SDXL Text to Image](https://github.com/invoke-ai/InvokeAI/blob/main/docs/workflows/SDXL_Text_to_Image.json)
* [SDXL (with Refiner) Text to Image](https://github.com/invoke-ai/InvokeAI/blob/main/docs/workflows/SDXL_Text_to_Image.json)
* [Tiled Upscaling with ControlNet](https://github.com/invoke-ai/InvokeAI/blob/main/docs/workflows/ESRGAN_img2img_upscale w_Canny_ControlNet.json)
* [FaceMask](https://github.com/invoke-ai/InvokeAI/blob/main/docs/workflows/FaceMask.json)
* [FaceOff with 2x Face Scaling](https://github.com/invoke-ai/InvokeAI/blob/main/docs/workflows/FaceOff_FaceScale2x.json)

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@ -1,26 +1,42 @@
# Nodes
## What are Nodes?
An Node is simply a single operation that takes in inputs and returns
out outputs. Multiple nodes can be linked together to create more
An Node is simply a single operation that takes in some inputs and gives
out some outputs. We can then chain multiple nodes together to create more
complex functionality. All InvokeAI features are added through nodes.
### Anatomy of a Node
This means nodes can be used to easily extend the image generation capabilities of InvokeAI, and allow you build workflows to suit your needs.
Individual nodes are made up of the following:
- Inputs: Edge points on the left side of the node window where you connect outputs from other nodes.
- Outputs: Edge points on the right side of the node window where you connect to inputs on other nodes.
- Options: Various options which are either manually configured, or overridden by connecting an output from another node to the input.
You can read more about nodes and the node editor [here](../features/NODES.md).
With nodes, you can can easily extend the image generation capabilities of InvokeAI, and allow you build workflows that suit your needs.
You can read more about nodes and the node editor [here](../nodes/NODES.md).
To get started with nodes, take a look at some of our examples for [common workflows](../nodes/exampleWorkflows.md)
## Downloading New Nodes
To download a new node, visit our list of [Community Nodes](../nodes/communityNodes.md). These are nodes that have been created by the community, for the community.
## Downloading Nodes
To download a new node, visit our list of [Community Nodes](communityNodes.md). These are nodes that have been created by the community, for the community.
## Contributing Nodes
To learn about creating a new node, please visit our [Node creation documenation](../contributing/INVOCATIONS.md).
Once youve created a node and confirmed that it behaves as expected locally, follow these steps:
* Make sure the node is contained in a new Python (.py) file
* Submit a pull request with a link to your node in GitHub against the `nodes` branch to add the node to the [Community Nodes](Community Nodes) list
* Make sure you are following the template below and have provided all relevant details about the node and what it does.
* A maintainer will review the pull request and node. If the node is aligned with the direction of the project, you might be asked for permission to include it in the core project.
### Community Node Template
```markdown
--------------------------------
### Super Cool Node Template
**Description:** This node allows you to do super cool things with InvokeAI.
**Node Link:** https://github.com/invoke-ai/InvokeAI/fake_node.py
**Example Node Graph:** https://github.com/invoke-ai/InvokeAI/fake_node_graph.json
**Output Examples**
![InvokeAI](https://invoke-ai.github.io/InvokeAI/assets/invoke_ai_banner.png)
```

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{
"name": "SDXL Text to Image",
"author": "InvokeAI",
"description": "Sample text to image workflow for SDXL",
"version": "1.0.1",
"contact": "invoke@invoke.ai",
"tags": "text2image, SDXL, default",
"notes": "",
"exposedFields": [
{
"nodeId": "30d3289c-773c-4152-a9d2-bd8a99c8fd22",
"fieldName": "model"
},
{
"nodeId": "faf965a4-7530-427b-b1f3-4ba6505c2a08",
"fieldName": "prompt"
},
{
"nodeId": "faf965a4-7530-427b-b1f3-4ba6505c2a08",
"fieldName": "style"
},
{
"nodeId": "3193ad09-a7c2-4bf4-a3a9-1c61cc33a204",
"fieldName": "prompt"
},
{
"nodeId": "3193ad09-a7c2-4bf4-a3a9-1c61cc33a204",
"fieldName": "style"
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@ -1,573 +0,0 @@
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"fieldName": "prompt"
},
{
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"fieldName": "prompt"
},
{
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],
"meta": {
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},
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},
"outputs": {
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},
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},
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}
},
"outputs": {
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"type": "ImageField",
"fieldKind": "output"
},
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}
},
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}
},
{
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"type": "main_model_loader",
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"label": "",
"value": {
"model_name": "stable-diffusion-v1-5",
"base_model": "sd-1",
"model_type": "main"
}
}
},
"outputs": {
"unet": {
"id": "5c18c9db-328d-46d0-8cb9-143391c410be",
"name": "unet",
"type": "UNetField",
"fieldKind": "output"
},
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},
"vae": {
"id": "57683ba3-f5f5-4f58-b9a2-4b83dacad4a1",
"name": "vae",
"type": "VaeField",
"fieldKind": "output"
}
},
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"embedWorkflow": false,
"isIntermediate": true
},
"width": 320,
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}
},
{
"id": "7d8bf987-284f-413a-b2fd-d825445a5d6c",
"type": "invocation",
"data": {
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"id": "7d8bf987-284f-413a-b2fd-d825445a5d6c",
"type": "compel",
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"name": "prompt",
"type": "string",
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"label": "Positive Prompt",
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},
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"name": "clip",
"type": "ClipField",
"fieldKind": "input",
"label": ""
}
},
"outputs": {
"conditioning": {
"id": "37cf3a9d-f6b7-4b64-8ff6-2558c5ecc447",
"name": "conditioning",
"type": "ConditioningField",
"fieldKind": "output"
}
},
"label": "Positive Compel Prompt",
"isOpen": true,
"notes": "",
"embedWorkflow": false,
"isIntermediate": true
},
"width": 320,
"height": 235,
"position": {
"x": 1000,
"y": -75
}
},
{
"id": "ea94bc37-d995-4a83-aa99-4af42479f2f2",
"type": "invocation",
"data": {
"version": "1.0.0",
"id": "ea94bc37-d995-4a83-aa99-4af42479f2f2",
"type": "rand_int",
"inputs": {
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"name": "low",
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"value": 0
},
"high": {
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"name": "high",
"type": "integer",
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"label": "",
"value": 2147483647
}
},
"outputs": {
"value": {
"id": "812ade4d-7699-4261-b9fc-a6c9d2ab55ee",
"name": "value",
"type": "integer",
"fieldKind": "output"
}
},
"label": "Random Seed",
"isOpen": false,
"notes": "",
"embedWorkflow": false,
"isIntermediate": true
},
"width": 320,
"height": 32,
"position": {
"x": 1000,
"y": 275
}
},
{
"id": "75899702-fa44-46d2-b2d5-3e17f234c3e7",
"type": "invocation",
"data": {
"version": "1.0.0",
"id": "75899702-fa44-46d2-b2d5-3e17f234c3e7",
"type": "denoise_latents",
"inputs": {
"noise": {
"id": "8b18f3eb-40d2-45c1-9a9d-28d6af0dce2b",
"name": "noise",
"type": "LatentsField",
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},
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"name": "steps",
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"label": "",
"value": 36
},
"cfg_scale": {
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"name": "cfg_scale",
"type": "float",
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"label": "",
"value": 7.5
},
"denoising_start": {
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"name": "denoising_start",
"type": "float",
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"value": 0
},
"denoising_end": {
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"name": "denoising_end",
"type": "float",
"fieldKind": "input",
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"value": 1
},
"scheduler": {
"id": "53092874-a43b-4623-91a2-76e62fdb1f2e",
"name": "scheduler",
"type": "Scheduler",
"fieldKind": "input",
"label": "",
"value": "euler"
},
"control": {
"id": "7abe57cc-469d-437e-ad72-a18efa28215f",
"name": "control",
"type": "ControlField",
"fieldKind": "input",
"label": ""
},
"latents": {
"id": "add8bbe5-14d0-42d4-a867-9c65ab8dd129",
"name": "latents",
"type": "LatentsField",
"fieldKind": "input",
"label": ""
},
"denoise_mask": {
"id": "f373a190-0fc8-45b7-ae62-c4aa8e9687e1",
"name": "denoise_mask",
"type": "DenoiseMaskField",
"fieldKind": "input",
"label": ""
},
"positive_conditioning": {
"id": "c7160303-8a23-4f15-9197-855d48802a7f",
"name": "positive_conditioning",
"type": "ConditioningField",
"fieldKind": "input",
"label": ""
},
"negative_conditioning": {
"id": "fd750efa-1dfc-4d0b-accb-828e905ba320",
"name": "negative_conditioning",
"type": "ConditioningField",
"fieldKind": "input",
"label": ""
},
"unet": {
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"name": "unet",
"type": "UNetField",
"fieldKind": "input",
"label": ""
}
},
"outputs": {
"latents": {
"id": "8508d04d-f999-4a44-94d0-388ab1401d27",
"name": "latents",
"type": "LatentsField",
"fieldKind": "output"
},
"width": {
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"name": "width",
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},
"height": {
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"name": "height",
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}
},
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"isOpen": true,
"notes": "",
"embedWorkflow": false,
"isIntermediate": true
},
"width": 320,
"height": 558,
"position": {
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"y": 200
}
}
],
"edges": [
{
"source": "ea94bc37-d995-4a83-aa99-4af42479f2f2",
"sourceHandle": "value",
"target": "55705012-79b9-4aac-9f26-c0b10309785b",
"targetHandle": "seed",
"id": "reactflow__edge-ea94bc37-d995-4a83-aa99-4af42479f2f2value-55705012-79b9-4aac-9f26-c0b10309785bseed",
"type": "default"
},
{
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"type": "default"
},
{
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"target": "93dc02a4-d05b-48ed-b99c-c9b616af3402",
"targetHandle": "clip",
"id": "reactflow__edge-c8d55139-f380-4695-b7f2-8b3d1e1e3db8clip-93dc02a4-d05b-48ed-b99c-c9b616af3402clip",
"type": "default"
},
{
"source": "c8d55139-f380-4695-b7f2-8b3d1e1e3db8",
"sourceHandle": "vae",
"target": "dbcd2f98-d809-48c8-bf64-2635f88a2fe9",
"targetHandle": "vae",
"id": "reactflow__edge-c8d55139-f380-4695-b7f2-8b3d1e1e3db8vae-dbcd2f98-d809-48c8-bf64-2635f88a2fe9vae",
"type": "default"
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{
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"targetHandle": "latents",
"id": "reactflow__edge-75899702-fa44-46d2-b2d5-3e17f234c3e7latents-dbcd2f98-d809-48c8-bf64-2635f88a2fe9latents",
"type": "default"
},
{
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"sourceHandle": "conditioning",
"target": "75899702-fa44-46d2-b2d5-3e17f234c3e7",
"targetHandle": "positive_conditioning",
"id": "reactflow__edge-7d8bf987-284f-413a-b2fd-d825445a5d6cconditioning-75899702-fa44-46d2-b2d5-3e17f234c3e7positive_conditioning",
"type": "default"
},
{
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"sourceHandle": "conditioning",
"target": "75899702-fa44-46d2-b2d5-3e17f234c3e7",
"targetHandle": "negative_conditioning",
"id": "reactflow__edge-93dc02a4-d05b-48ed-b99c-c9b616af3402conditioning-75899702-fa44-46d2-b2d5-3e17f234c3e7negative_conditioning",
"type": "default"
},
{
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"sourceHandle": "unet",
"target": "75899702-fa44-46d2-b2d5-3e17f234c3e7",
"targetHandle": "unet",
"id": "reactflow__edge-c8d55139-f380-4695-b7f2-8b3d1e1e3db8unet-75899702-fa44-46d2-b2d5-3e17f234c3e7unet",
"type": "default"
},
{
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"sourceHandle": "noise",
"target": "75899702-fa44-46d2-b2d5-3e17f234c3e7",
"targetHandle": "noise",
"id": "reactflow__edge-55705012-79b9-4aac-9f26-c0b10309785bnoise-75899702-fa44-46d2-b2d5-3e17f234c3e7noise",
"type": "default"
}
]
}

View File

@ -14,7 +14,7 @@ fi
VERSION=$(cd ..; python -c "from invokeai.version import __version__ as version; print(version)")
PATCH=""
VERSION="v${VERSION}${PATCH}"
LATEST_TAG="v3-latest"
LATEST_TAG="v3.0-latest"
echo Building installer for version $VERSION
echo "Be certain that you're in the 'installer' directory before continuing."
@ -46,7 +46,6 @@ if [[ $(python -c 'from importlib.util import find_spec; print(find_spec("build"
pip install --user build
fi
rm -r ../build
python -m build --wheel --outdir dist/ ../.
# ----------------------

View File

@ -332,7 +332,6 @@ class InvokeAiInstance:
Configure the InvokeAI runtime directory
"""
auto_install = False
# set sys.argv to a consistent state
new_argv = [sys.argv[0]]
for i in range(1, len(sys.argv)):
@ -341,17 +340,13 @@ class InvokeAiInstance:
new_argv.append(el)
new_argv.append(sys.argv[i + 1])
elif el in ["-y", "--yes", "--yes-to-all"]:
auto_install = True
new_argv.append(el)
sys.argv = new_argv
import messages
import requests # to catch download exceptions
from messages import introduction
auto_install = auto_install or messages.user_wants_auto_configuration()
if auto_install:
sys.argv.append("--yes")
else:
messages.introduction()
introduction()
from invokeai.frontend.install.invokeai_configure import invokeai_configure
@ -412,7 +407,7 @@ def get_pip_from_venv(venv_path: Path) -> str:
:rtype: str
"""
pip = "Scripts\\pip.exe" if OS == "Windows" else "bin/pip"
pip = "Scripts\pip.exe" if OS == "Windows" else "bin/pip"
return str(venv_path.expanduser().resolve() / pip)

View File

@ -5,7 +5,6 @@ InvokeAI Installer
import argparse
import os
from pathlib import Path
from installer import Installer
if __name__ == "__main__":
@ -50,7 +49,7 @@ if __name__ == "__main__":
try:
inst.install(**args.__dict__)
except KeyboardInterrupt:
except KeyboardInterrupt as exc:
print("\n")
print("Ctrl-C pressed. Aborting.")
print("Come back soon!")

View File

@ -7,7 +7,7 @@ import os
import platform
from pathlib import Path
from prompt_toolkit import HTML, prompt
from prompt_toolkit import prompt
from prompt_toolkit.completion import PathCompleter
from prompt_toolkit.validation import Validator
from rich import box, print
@ -65,50 +65,17 @@ def confirm_install(dest: Path) -> bool:
if dest.exists():
print(f":exclamation: Directory {dest} already exists :exclamation:")
dest_confirmed = Confirm.ask(
":stop_sign: (re)install in this location?",
":stop_sign: Are you sure you want to (re)install in this location?",
default=False,
)
else:
print(f"InvokeAI will be installed in {dest}")
dest_confirmed = Confirm.ask("Use this location?", default=True)
dest_confirmed = not Confirm.ask(f"Would you like to pick a different location?", default=False)
console.line()
return dest_confirmed
def user_wants_auto_configuration() -> bool:
"""Prompt the user to choose between manual and auto configuration."""
console.rule("InvokeAI Configuration Section")
console.print(
Panel(
Group(
"\n".join(
[
"Libraries are installed and InvokeAI will now set up its root directory and configuration. Choose between:",
"",
" * AUTOMATIC configuration: install reasonable defaults and a minimal set of starter models.",
" * MANUAL configuration: manually inspect and adjust configuration options and pick from a larger set of starter models.",
"",
"Later you can fine tune your configuration by selecting option [6] 'Change InvokeAI startup options' from the invoke.bat/invoke.sh launcher script.",
]
),
),
box=box.MINIMAL,
padding=(1, 1),
)
)
choice = (
prompt(
HTML("Choose <b>&lt;a&gt;</b>utomatic or <b>&lt;m&gt;</b>anual configuration [a/m] (a): "),
validator=Validator.from_callable(
lambda n: n == "" or n.startswith(("a", "A", "m", "M")), error_message="Please select 'a' or 'm'"
),
)
or "a"
)
return choice.lower().startswith("a")
def dest_path(dest=None) -> Path:
"""
Prompt the user for the destination path and create the path
@ -123,7 +90,7 @@ def dest_path(dest=None) -> Path:
dest = Path(dest).expanduser().resolve()
else:
dest = Path.cwd().expanduser().resolve()
prev_dest = init_path = dest
prev_dest = dest.expanduser().resolve()
dest_confirmed = confirm_install(dest)
@ -142,9 +109,9 @@ def dest_path(dest=None) -> Path:
)
console.line()
console.print(f"[orange3]Please select the destination directory for the installation:[/] \\[{browse_start}]: ")
print(f"[orange3]Please select the destination directory for the installation:[/] \[{browse_start}]: ")
selected = prompt(
">>> ",
f">>> ",
complete_in_thread=True,
completer=path_completer,
default=str(browse_start) + os.sep,
@ -167,14 +134,14 @@ def dest_path(dest=None) -> Path:
try:
dest.mkdir(exist_ok=True, parents=True)
return dest
except PermissionError:
console.print(
except PermissionError as exc:
print(
f"Failed to create directory {dest} due to insufficient permissions",
style=Style(color="red"),
highlight=True,
)
except OSError:
console.print_exception()
except OSError as exc:
console.print_exception(exc)
if Confirm.ask("Would you like to try again?"):
dest_path(init_path)

View File

@ -17,10 +17,9 @@ echo 6. Change InvokeAI startup options
echo 7. Re-run the configure script to fix a broken install or to complete a major upgrade
echo 8. Open the developer console
echo 9. Update InvokeAI
echo 10. Run the InvokeAI image database maintenance script
echo 11. Command-line help
echo 10. Command-line help
echo Q - Quit
set /P choice="Please enter 1-11, Q: [1] "
set /P choice="Please enter 1-10, Q: [1] "
if not defined choice set choice=1
IF /I "%choice%" == "1" (
echo Starting the InvokeAI browser-based UI..
@ -59,11 +58,8 @@ IF /I "%choice%" == "1" (
echo Running invokeai-update...
python -m invokeai.frontend.install.invokeai_update
) ELSE IF /I "%choice%" == "10" (
echo Running the db maintenance script...
python .venv\Scripts\invokeai-db-maintenance.exe
) ELSE IF /I "%choice%" == "11" (
echo Displaying command line help...
python .venv\Scripts\invokeai-web.exe --help %*
python .venv\Scripts\invokeai.exe --help %*
pause
exit /b
) ELSE IF /I "%choice%" == "q" (

View File

@ -46,9 +46,6 @@ if [ "$(uname -s)" == "Darwin" ]; then
export PYTORCH_ENABLE_MPS_FALLBACK=1
fi
# Avoid glibc memory fragmentation. See invokeai/backend/model_management/README.md for details.
export MALLOC_MMAP_THRESHOLD_=1048576
# Primary function for the case statement to determine user input
do_choice() {
case $1 in
@ -100,13 +97,13 @@ do_choice() {
;;
10)
clear
printf "Running the db maintenance script\n"
invokeai-db-maintenance --root ${INVOKEAI_ROOT}
printf "Command-line help\n"
invokeai --help
;;
11)
"HELP 1")
clear
printf "Command-line help\n"
invokeai-web --help
invokeai --help
;;
*)
clear
@ -128,10 +125,7 @@ do_dialog() {
6 "Change InvokeAI startup options"
7 "Re-run the configure script to fix a broken install or to complete a major upgrade"
8 "Open the developer console"
9 "Update InvokeAI"
10 "Run the InvokeAI image database maintenance script"
11 "Command-line help"
)
9 "Update InvokeAI")
choice=$(dialog --clear \
--backtitle "\Zb\Zu\Z3InvokeAI" \
@ -163,10 +157,9 @@ do_line_input() {
printf "7: Re-run the configure script to fix a broken install\n"
printf "8: Open the developer console\n"
printf "9: Update InvokeAI\n"
printf "10: Run the InvokeAI image database maintenance script\n"
printf "11: Command-line help\n"
printf "10: Command-line help\n"
printf "Q: Quit\n\n"
read -p "Please enter 1-11, Q: [1] " yn
read -p "Please enter 1-10, Q: [1] " yn
choice=${yn:='1'}
do_choice $choice
clear

View File

@ -1,35 +1,35 @@
# Copyright (c) 2022 Kyle Schouviller (https://github.com/kyle0654)
import sqlite3
from typing import Optional
from logging import Logger
from invokeai.app.services.board_image_record_storage import SqliteBoardImageRecordStorage
from invokeai.app.services.board_images import BoardImagesService, BoardImagesServiceDependencies
from invokeai.app.services.board_image_record_storage import (
SqliteBoardImageRecordStorage,
)
from invokeai.app.services.board_images import (
BoardImagesService,
BoardImagesServiceDependencies,
)
from invokeai.app.services.board_record_storage import SqliteBoardRecordStorage
from invokeai.app.services.boards import BoardService, BoardServiceDependencies
from invokeai.app.services.config import InvokeAIAppConfig
from invokeai.app.services.image_record_storage import SqliteImageRecordStorage
from invokeai.app.services.images import ImageService, ImageServiceDependencies
from invokeai.app.services.invocation_cache.invocation_cache_memory import MemoryInvocationCache
from invokeai.app.services.resource_name import SimpleNameService
from invokeai.app.services.session_processor.session_processor_default import DefaultSessionProcessor
from invokeai.app.services.session_queue.session_queue_sqlite import SqliteSessionQueue
from invokeai.app.services.urls import LocalUrlService
from invokeai.backend.util.logging import InvokeAILogger
from invokeai.version.invokeai_version import __version__
from ..services.default_graphs import create_system_graphs
from ..services.latent_storage import DiskLatentsStorage, ForwardCacheLatentsStorage
from ..services.graph import GraphExecutionState, LibraryGraph
from ..services.image_file_storage import DiskImageFileStorage
from ..services.invocation_queue import MemoryInvocationQueue
from ..services.invocation_services import InvocationServices
from ..services.invocation_stats import InvocationStatsService
from ..services.invoker import Invoker
from ..services.latent_storage import DiskLatentsStorage, ForwardCacheLatentsStorage
from ..services.model_manager_service import ModelManagerService
from ..services.processor import DefaultInvocationProcessor
from ..services.sqlite import SqliteItemStorage
from ..services.thread import lock
from ..services.model_manager_service import ModelManagerService
from ..services.invocation_stats import InvocationStatsService
from .events import FastAPIEventService
@ -45,11 +45,11 @@ def check_internet() -> bool:
try:
urllib.request.urlopen(host, timeout=1)
return True
except Exception:
except:
return False
logger = InvokeAILogger.get_logger()
logger = InvokeAILogger.getLogger()
class ApiDependencies:
@ -68,32 +68,22 @@ class ApiDependencies:
output_folder = config.output_path
# TODO: build a file/path manager?
if config.use_memory_db:
db_location = ":memory:"
else:
db_path = config.db_path
db_path.parent.mkdir(parents=True, exist_ok=True)
db_location = str(db_path)
logger.info(f"Using database at {db_location}")
db_conn = sqlite3.connect(db_location, check_same_thread=False) # TODO: figure out a better threading solution
if config.log_sql:
db_conn.set_trace_callback(print)
db_conn.execute("PRAGMA foreign_keys = ON;")
db_path = config.db_path
db_path.parent.mkdir(parents=True, exist_ok=True)
db_location = str(db_path)
graph_execution_manager = SqliteItemStorage[GraphExecutionState](
conn=db_conn, table_name="graph_executions", lock=lock
filename=db_location, table_name="graph_executions"
)
urls = LocalUrlService()
image_record_storage = SqliteImageRecordStorage(conn=db_conn, lock=lock)
image_record_storage = SqliteImageRecordStorage(db_location)
image_file_storage = DiskImageFileStorage(f"{output_folder}/images")
names = SimpleNameService()
latents = ForwardCacheLatentsStorage(DiskLatentsStorage(f"{output_folder}/latents"))
board_record_storage = SqliteBoardRecordStorage(conn=db_conn, lock=lock)
board_image_record_storage = SqliteBoardImageRecordStorage(conn=db_conn, lock=lock)
board_record_storage = SqliteBoardRecordStorage(db_location)
board_image_record_storage = SqliteBoardImageRecordStorage(db_location)
boards = BoardService(
services=BoardServiceDependencies(
@ -135,29 +125,18 @@ class ApiDependencies:
boards=boards,
board_images=board_images,
queue=MemoryInvocationQueue(),
graph_library=SqliteItemStorage[LibraryGraph](conn=db_conn, lock=lock, table_name="graphs"),
graph_library=SqliteItemStorage[LibraryGraph](filename=db_location, table_name="graphs"),
graph_execution_manager=graph_execution_manager,
processor=DefaultInvocationProcessor(),
configuration=config,
performance_statistics=InvocationStatsService(graph_execution_manager),
logger=logger,
session_queue=SqliteSessionQueue(conn=db_conn, lock=lock),
session_processor=DefaultSessionProcessor(),
invocation_cache=MemoryInvocationCache(max_cache_size=config.node_cache_size),
)
create_system_graphs(services.graph_library)
ApiDependencies.invoker = Invoker(services)
try:
lock.acquire()
db_conn.execute("VACUUM;")
db_conn.commit()
logger.info("Cleaned database")
finally:
lock.release()
@staticmethod
def shutdown():
if ApiDependencies.invoker:

View File

@ -1,20 +1,19 @@
import typing
from enum import Enum
from pathlib import Path
from fastapi import Body
from fastapi.routing import APIRouter
from pathlib import Path
from pydantic import BaseModel, Field
from invokeai.app.invocations.upscale import ESRGAN_MODELS
from invokeai.app.services.invocation_cache.invocation_cache_common import InvocationCacheStatus
from invokeai.backend.image_util.invisible_watermark import InvisibleWatermark
from invokeai.backend.image_util.patchmatch import PatchMatch
from invokeai.backend.image_util.safety_checker import SafetyChecker
from invokeai.backend.util.logging import logging
from invokeai.backend.image_util.invisible_watermark import InvisibleWatermark
from invokeai.app.invocations.upscale import ESRGAN_MODELS
from invokeai.version import __version__
from ..dependencies import ApiDependencies
from invokeai.backend.util.logging import logging
class LogLevel(int, Enum):
@ -56,7 +55,7 @@ async def get_version() -> AppVersion:
@app_router.get("/config", operation_id="get_config", status_code=200, response_model=AppConfig)
async def get_config() -> AppConfig:
infill_methods = ["tile", "lama", "cv2"]
infill_methods = ["tile"]
if PatchMatch.patchmatch_available():
infill_methods.append("patchmatch")
@ -104,43 +103,3 @@ async def set_log_level(
"""Sets the log verbosity level"""
ApiDependencies.invoker.services.logger.setLevel(level)
return LogLevel(ApiDependencies.invoker.services.logger.level)
@app_router.delete(
"/invocation_cache",
operation_id="clear_invocation_cache",
responses={200: {"description": "The operation was successful"}},
)
async def clear_invocation_cache() -> None:
"""Clears the invocation cache"""
ApiDependencies.invoker.services.invocation_cache.clear()
@app_router.put(
"/invocation_cache/enable",
operation_id="enable_invocation_cache",
responses={200: {"description": "The operation was successful"}},
)
async def enable_invocation_cache() -> None:
"""Clears the invocation cache"""
ApiDependencies.invoker.services.invocation_cache.enable()
@app_router.put(
"/invocation_cache/disable",
operation_id="disable_invocation_cache",
responses={200: {"description": "The operation was successful"}},
)
async def disable_invocation_cache() -> None:
"""Clears the invocation cache"""
ApiDependencies.invoker.services.invocation_cache.disable()
@app_router.get(
"/invocation_cache/status",
operation_id="get_invocation_cache_status",
responses={200: {"model": InvocationCacheStatus}},
)
async def get_invocation_cache_status() -> InvocationCacheStatus:
"""Clears the invocation cache"""
return ApiDependencies.invoker.services.invocation_cache.get_status()

View File

@ -34,7 +34,7 @@ async def add_image_to_board(
board_id=board_id, image_name=image_name
)
return result
except Exception:
except Exception as e:
raise HTTPException(status_code=500, detail="Failed to add image to board")
@ -53,7 +53,7 @@ async def remove_image_from_board(
try:
result = ApiDependencies.invoker.services.board_images.remove_image_from_board(image_name=image_name)
return result
except Exception:
except Exception as e:
raise HTTPException(status_code=500, detail="Failed to remove image from board")
@ -79,10 +79,10 @@ async def add_images_to_board(
board_id=board_id, image_name=image_name
)
added_image_names.append(image_name)
except Exception:
except:
pass
return AddImagesToBoardResult(board_id=board_id, added_image_names=added_image_names)
except Exception:
except Exception as e:
raise HTTPException(status_code=500, detail="Failed to add images to board")
@ -105,8 +105,8 @@ async def remove_images_from_board(
try:
ApiDependencies.invoker.services.board_images.remove_image_from_board(image_name=image_name)
removed_image_names.append(image_name)
except Exception:
except:
pass
return RemoveImagesFromBoardResult(removed_image_names=removed_image_names)
except Exception:
except Exception as e:
raise HTTPException(status_code=500, detail="Failed to remove images from board")

View File

@ -37,7 +37,7 @@ async def create_board(
try:
result = ApiDependencies.invoker.services.boards.create(board_name=board_name)
return result
except Exception:
except Exception as e:
raise HTTPException(status_code=500, detail="Failed to create board")
@ -50,7 +50,7 @@ async def get_board(
try:
result = ApiDependencies.invoker.services.boards.get_dto(board_id=board_id)
return result
except Exception:
except Exception as e:
raise HTTPException(status_code=404, detail="Board not found")
@ -73,7 +73,7 @@ async def update_board(
try:
result = ApiDependencies.invoker.services.boards.update(board_id=board_id, changes=changes)
return result
except Exception:
except Exception as e:
raise HTTPException(status_code=500, detail="Failed to update board")
@ -105,7 +105,7 @@ async def delete_board(
deleted_board_images=deleted_board_images,
deleted_images=[],
)
except Exception:
except Exception as e:
raise HTTPException(status_code=500, detail="Failed to delete board")

View File

@ -1,22 +1,24 @@
import io
from typing import Optional
from PIL import Image
from fastapi import Body, HTTPException, Path, Query, Request, Response, UploadFile
from fastapi.responses import FileResponse
from fastapi.routing import APIRouter
from PIL import Image
from pydantic import BaseModel, Field
from pydantic import BaseModel
from invokeai.app.invocations.metadata import ImageMetadata
from invokeai.app.models.image import ImageCategory, ResourceOrigin
from invokeai.app.services.image_record_storage import OffsetPaginatedResults
from invokeai.app.services.models.image_record import ImageDTO, ImageRecordChanges, ImageUrlsDTO
from invokeai.app.services.models.image_record import (
ImageDTO,
ImageRecordChanges,
ImageUrlsDTO,
)
from ..dependencies import ApiDependencies
images_router = APIRouter(prefix="/v1/images", tags=["images"])
# images are immutable; set a high max-age
IMAGE_MAX_AGE = 31536000
@ -52,7 +54,7 @@ async def upload_image(
if crop_visible:
bbox = pil_image.getbbox()
pil_image = pil_image.crop(bbox)
except Exception:
except:
# Error opening the image
raise HTTPException(status_code=415, detail="Failed to read image")
@ -70,7 +72,7 @@ async def upload_image(
response.headers["Location"] = image_dto.image_url
return image_dto
except Exception:
except Exception as e:
raise HTTPException(status_code=500, detail="Failed to create image")
@ -82,7 +84,7 @@ async def delete_image(
try:
ApiDependencies.invoker.services.images.delete(image_name)
except Exception:
except Exception as e:
# TODO: Does this need any exception handling at all?
pass
@ -94,7 +96,7 @@ async def clear_intermediates() -> int:
try:
count_deleted = ApiDependencies.invoker.services.images.delete_intermediates()
return count_deleted
except Exception:
except Exception as e:
raise HTTPException(status_code=500, detail="Failed to clear intermediates")
pass
@ -112,7 +114,7 @@ async def update_image(
try:
return ApiDependencies.invoker.services.images.update(image_name, image_changes)
except Exception:
except Exception as e:
raise HTTPException(status_code=400, detail="Failed to update image")
@ -128,7 +130,7 @@ async def get_image_dto(
try:
return ApiDependencies.invoker.services.images.get_dto(image_name)
except Exception:
except Exception as e:
raise HTTPException(status_code=404)
@ -144,7 +146,7 @@ async def get_image_metadata(
try:
return ApiDependencies.invoker.services.images.get_metadata(image_name)
except Exception:
except Exception as e:
raise HTTPException(status_code=404)
@ -180,7 +182,7 @@ async def get_image_full(
)
response.headers["Cache-Control"] = f"max-age={IMAGE_MAX_AGE}"
return response
except Exception:
except Exception as e:
raise HTTPException(status_code=404)
@ -209,7 +211,7 @@ async def get_image_thumbnail(
response = FileResponse(path, media_type="image/webp", content_disposition_type="inline")
response.headers["Cache-Control"] = f"max-age={IMAGE_MAX_AGE}"
return response
except Exception:
except Exception as e:
raise HTTPException(status_code=404)
@ -231,7 +233,7 @@ async def get_image_urls(
image_url=image_url,
thumbnail_url=thumbnail_url,
)
except Exception:
except Exception as e:
raise HTTPException(status_code=404)
@ -279,63 +281,8 @@ async def delete_images_from_list(
try:
ApiDependencies.invoker.services.images.delete(image_name)
deleted_images.append(image_name)
except Exception:
except:
pass
return DeleteImagesFromListResult(deleted_images=deleted_images)
except Exception:
except Exception as e:
raise HTTPException(status_code=500, detail="Failed to delete images")
class ImagesUpdatedFromListResult(BaseModel):
updated_image_names: list[str] = Field(description="The image names that were updated")
@images_router.post("/star", operation_id="star_images_in_list", response_model=ImagesUpdatedFromListResult)
async def star_images_in_list(
image_names: list[str] = Body(description="The list of names of images to star", embed=True),
) -> ImagesUpdatedFromListResult:
try:
updated_image_names: list[str] = []
for image_name in image_names:
try:
ApiDependencies.invoker.services.images.update(image_name, changes=ImageRecordChanges(starred=True))
updated_image_names.append(image_name)
except Exception:
pass
return ImagesUpdatedFromListResult(updated_image_names=updated_image_names)
except Exception:
raise HTTPException(status_code=500, detail="Failed to star images")
@images_router.post("/unstar", operation_id="unstar_images_in_list", response_model=ImagesUpdatedFromListResult)
async def unstar_images_in_list(
image_names: list[str] = Body(description="The list of names of images to unstar", embed=True),
) -> ImagesUpdatedFromListResult:
try:
updated_image_names: list[str] = []
for image_name in image_names:
try:
ApiDependencies.invoker.services.images.update(image_name, changes=ImageRecordChanges(starred=False))
updated_image_names.append(image_name)
except Exception:
pass
return ImagesUpdatedFromListResult(updated_image_names=updated_image_names)
except Exception:
raise HTTPException(status_code=500, detail="Failed to unstar images")
class ImagesDownloaded(BaseModel):
response: Optional[str] = Field(
description="If defined, the message to display to the user when images begin downloading"
)
@images_router.post("/download", operation_id="download_images_from_list", response_model=ImagesDownloaded)
async def download_images_from_list(
image_names: list[str] = Body(description="The list of names of images to download", embed=True),
board_id: Optional[str] = Body(
default=None, description="The board from which image should be downloaded from", embed=True
),
) -> ImagesDownloaded:
# return ImagesDownloaded(response="Your images are downloading")
raise HTTPException(status_code=501, detail="Endpoint is not yet implemented")

View File

@ -2,7 +2,7 @@
import pathlib
from typing import List, Literal, Optional, Union
from typing import Literal, List, Optional, Union
from fastapi import Body, Path, Query, Response
from fastapi.routing import APIRouter
@ -10,13 +10,13 @@ from pydantic import BaseModel, parse_obj_as
from starlette.exceptions import HTTPException
from invokeai.backend import BaseModelType, ModelType
from invokeai.backend.model_management import MergeInterpolationMethod
from invokeai.backend.model_management.models import (
OPENAPI_MODEL_CONFIGS,
InvalidModelException,
ModelNotFoundException,
SchedulerPredictionType,
ModelNotFoundException,
InvalidModelException,
)
from invokeai.backend.model_management import MergeInterpolationMethod
from ..dependencies import ApiDependencies
@ -105,7 +105,7 @@ async def update_model(
info.path = new_info.get("path")
# replace empty string values with None/null to avoid phenomenon of vae: ''
info_dict = info.dict()
info_dict = info.model_dump()
info_dict = {x: info_dict[x] if info_dict[x] else None for x in info_dict.keys()}
ApiDependencies.invoker.services.model_manager.update_model(
@ -146,8 +146,7 @@ async def update_model(
async def import_model(
location: str = Body(description="A model path, repo_id or URL to import"),
prediction_type: Optional[Literal["v_prediction", "epsilon", "sample"]] = Body(
description="Prediction type for SDv2 checkpoints and rare SDv1 checkpoints",
default=None,
description="Prediction type for SDv2 checkpoint files", default="v_prediction"
),
) -> ImportModelResponse:
"""Add a model using its local path, repo_id, or remote URL. Model characteristics will be probed and configured automatically"""
@ -204,7 +203,7 @@ async def add_model(
try:
ApiDependencies.invoker.services.model_manager.add_model(
info.model_name, info.base_model, info.model_type, model_attributes=info.dict()
info.model_name, info.base_model, info.model_type, model_attributes=info.model_dump()
)
logger.info(f"Successfully added {info.model_name}")
model_raw = ApiDependencies.invoker.services.model_manager.list_model(
@ -349,7 +348,7 @@ async def sync_to_config() -> bool:
)
async def merge_models(
base_model: BaseModelType = Path(description="Base model"),
model_names: List[str] = Body(description="model name", min_items=2, max_items=3),
model_names: List[str] = Body(description="model name", min_length=2, max_length=3),
merged_model_name: Optional[str] = Body(description="Name of destination model"),
alpha: Optional[float] = Body(description="Alpha weighting strength to apply to 2d and 3d models", default=0.5),
interp: Optional[MergeInterpolationMethod] = Body(description="Interpolation method"),

View File

@ -1,247 +0,0 @@
from typing import Optional
from fastapi import Body, Path, Query
from fastapi.routing import APIRouter
from pydantic import BaseModel
from invokeai.app.services.session_processor.session_processor_common import SessionProcessorStatus
from invokeai.app.services.session_queue.session_queue_common import (
QUEUE_ITEM_STATUS,
Batch,
BatchStatus,
CancelByBatchIDsResult,
ClearResult,
EnqueueBatchResult,
EnqueueGraphResult,
PruneResult,
SessionQueueItem,
SessionQueueItemDTO,
SessionQueueStatus,
)
from invokeai.app.services.shared.models import CursorPaginatedResults
from ...services.graph import Graph
from ..dependencies import ApiDependencies
session_queue_router = APIRouter(prefix="/v1/queue", tags=["queue"])
class SessionQueueAndProcessorStatus(BaseModel):
"""The overall status of session queue and processor"""
queue: SessionQueueStatus
processor: SessionProcessorStatus
@session_queue_router.post(
"/{queue_id}/enqueue_graph",
operation_id="enqueue_graph",
responses={
201: {"model": EnqueueGraphResult},
},
)
async def enqueue_graph(
queue_id: str = Path(description="The queue id to perform this operation on"),
graph: Graph = Body(description="The graph to enqueue"),
prepend: bool = Body(default=False, description="Whether or not to prepend this batch in the queue"),
) -> EnqueueGraphResult:
"""Enqueues a graph for single execution."""
return ApiDependencies.invoker.services.session_queue.enqueue_graph(queue_id=queue_id, graph=graph, prepend=prepend)
@session_queue_router.post(
"/{queue_id}/enqueue_batch",
operation_id="enqueue_batch",
responses={
201: {"model": EnqueueBatchResult},
},
)
async def enqueue_batch(
queue_id: str = Path(description="The queue id to perform this operation on"),
batch: Batch = Body(description="Batch to process"),
prepend: bool = Body(default=False, description="Whether or not to prepend this batch in the queue"),
) -> EnqueueBatchResult:
"""Processes a batch and enqueues the output graphs for execution."""
return ApiDependencies.invoker.services.session_queue.enqueue_batch(queue_id=queue_id, batch=batch, prepend=prepend)
@session_queue_router.get(
"/{queue_id}/list",
operation_id="list_queue_items",
responses={
200: {"model": CursorPaginatedResults[SessionQueueItemDTO]},
},
)
async def list_queue_items(
queue_id: str = Path(description="The queue id to perform this operation on"),
limit: int = Query(default=50, description="The number of items to fetch"),
status: Optional[QUEUE_ITEM_STATUS] = Query(default=None, description="The status of items to fetch"),
cursor: Optional[int] = Query(default=None, description="The pagination cursor"),
priority: int = Query(default=0, description="The pagination cursor priority"),
) -> CursorPaginatedResults[SessionQueueItemDTO]:
"""Gets all queue items (without graphs)"""
return ApiDependencies.invoker.services.session_queue.list_queue_items(
queue_id=queue_id, limit=limit, status=status, cursor=cursor, priority=priority
)
@session_queue_router.put(
"/{queue_id}/processor/resume",
operation_id="resume",
responses={200: {"model": SessionProcessorStatus}},
)
async def resume(
queue_id: str = Path(description="The queue id to perform this operation on"),
) -> SessionProcessorStatus:
"""Resumes session processor"""
return ApiDependencies.invoker.services.session_processor.resume()
@session_queue_router.put(
"/{queue_id}/processor/pause",
operation_id="pause",
responses={200: {"model": SessionProcessorStatus}},
)
async def Pause(
queue_id: str = Path(description="The queue id to perform this operation on"),
) -> SessionProcessorStatus:
"""Pauses session processor"""
return ApiDependencies.invoker.services.session_processor.pause()
@session_queue_router.put(
"/{queue_id}/cancel_by_batch_ids",
operation_id="cancel_by_batch_ids",
responses={200: {"model": CancelByBatchIDsResult}},
)
async def cancel_by_batch_ids(
queue_id: str = Path(description="The queue id to perform this operation on"),
batch_ids: list[str] = Body(description="The list of batch_ids to cancel all queue items for", embed=True),
) -> CancelByBatchIDsResult:
"""Immediately cancels all queue items from the given batch ids"""
return ApiDependencies.invoker.services.session_queue.cancel_by_batch_ids(queue_id=queue_id, batch_ids=batch_ids)
@session_queue_router.put(
"/{queue_id}/clear",
operation_id="clear",
responses={
200: {"model": ClearResult},
},
)
async def clear(
queue_id: str = Path(description="The queue id to perform this operation on"),
) -> ClearResult:
"""Clears the queue entirely, immediately canceling the currently-executing session"""
queue_item = ApiDependencies.invoker.services.session_queue.get_current(queue_id)
if queue_item is not None:
ApiDependencies.invoker.services.session_queue.cancel_queue_item(queue_item.item_id)
clear_result = ApiDependencies.invoker.services.session_queue.clear(queue_id)
return clear_result
@session_queue_router.put(
"/{queue_id}/prune",
operation_id="prune",
responses={
200: {"model": PruneResult},
},
)
async def prune(
queue_id: str = Path(description="The queue id to perform this operation on"),
) -> PruneResult:
"""Prunes all completed or errored queue items"""
return ApiDependencies.invoker.services.session_queue.prune(queue_id)
@session_queue_router.get(
"/{queue_id}/current",
operation_id="get_current_queue_item",
responses={
200: {"model": Optional[SessionQueueItem]},
},
)
async def get_current_queue_item(
queue_id: str = Path(description="The queue id to perform this operation on"),
) -> Optional[SessionQueueItem]:
"""Gets the currently execution queue item"""
return ApiDependencies.invoker.services.session_queue.get_current(queue_id)
@session_queue_router.get(
"/{queue_id}/next",
operation_id="get_next_queue_item",
responses={
200: {"model": Optional[SessionQueueItem]},
},
)
async def get_next_queue_item(
queue_id: str = Path(description="The queue id to perform this operation on"),
) -> Optional[SessionQueueItem]:
"""Gets the next queue item, without executing it"""
return ApiDependencies.invoker.services.session_queue.get_next(queue_id)
@session_queue_router.get(
"/{queue_id}/status",
operation_id="get_queue_status",
responses={
200: {"model": SessionQueueAndProcessorStatus},
},
)
async def get_queue_status(
queue_id: str = Path(description="The queue id to perform this operation on"),
) -> SessionQueueAndProcessorStatus:
"""Gets the status of the session queue"""
queue = ApiDependencies.invoker.services.session_queue.get_queue_status(queue_id)
processor = ApiDependencies.invoker.services.session_processor.get_status()
return SessionQueueAndProcessorStatus(queue=queue, processor=processor)
@session_queue_router.get(
"/{queue_id}/b/{batch_id}/status",
operation_id="get_batch_status",
responses={
200: {"model": BatchStatus},
},
)
async def get_batch_status(
queue_id: str = Path(description="The queue id to perform this operation on"),
batch_id: str = Path(description="The batch to get the status of"),
) -> BatchStatus:
"""Gets the status of the session queue"""
return ApiDependencies.invoker.services.session_queue.get_batch_status(queue_id=queue_id, batch_id=batch_id)
@session_queue_router.get(
"/{queue_id}/i/{item_id}",
operation_id="get_queue_item",
responses={
200: {"model": SessionQueueItem},
},
)
async def get_queue_item(
queue_id: str = Path(description="The queue id to perform this operation on"),
item_id: int = Path(description="The queue item to get"),
) -> SessionQueueItem:
"""Gets a queue item"""
return ApiDependencies.invoker.services.session_queue.get_queue_item(item_id)
@session_queue_router.put(
"/{queue_id}/i/{item_id}/cancel",
operation_id="cancel_queue_item",
responses={
200: {"model": SessionQueueItem},
},
)
async def cancel_queue_item(
queue_id: str = Path(description="The queue id to perform this operation on"),
item_id: int = Path(description="The queue item to cancel"),
) -> SessionQueueItem:
"""Deletes a queue item"""
return ApiDependencies.invoker.services.session_queue.cancel_queue_item(item_id)

View File

@ -1,15 +1,20 @@
# Copyright (c) 2022 Kyle Schouviller (https://github.com/kyle0654)
from typing import Annotated, Optional, Union
from typing import Annotated, List, Optional, Union
from fastapi import Body, HTTPException, Path, Query, Response
from fastapi.routing import APIRouter
from pydantic.fields import Field
# Importing * is bad karma but needed here for node detection
from ...invocations import * # noqa: F401 F403
from ...invocations import *
from ...invocations.baseinvocation import BaseInvocation
from ...services.graph import Edge, EdgeConnection, Graph, GraphExecutionState, NodeAlreadyExecutedError
from ...services.graph import (
Edge,
EdgeConnection,
Graph,
GraphExecutionState,
NodeAlreadyExecutedError,
)
from ...services.item_storage import PaginatedResults
from ..dependencies import ApiDependencies
@ -23,14 +28,12 @@ session_router = APIRouter(prefix="/v1/sessions", tags=["sessions"])
200: {"model": GraphExecutionState},
400: {"description": "Invalid json"},
},
deprecated=True,
)
async def create_session(
queue_id: str = Query(default="", description="The id of the queue to associate the session with"),
graph: Optional[Graph] = Body(default=None, description="The graph to initialize the session with"),
graph: Optional[Graph] = Body(default=None, description="The graph to initialize the session with")
) -> GraphExecutionState:
"""Creates a new session, optionally initializing it with an invocation graph"""
session = ApiDependencies.invoker.create_execution_state(queue_id=queue_id, graph=graph)
session = ApiDependencies.invoker.create_execution_state(graph)
return session
@ -38,7 +41,6 @@ async def create_session(
"/",
operation_id="list_sessions",
responses={200: {"model": PaginatedResults[GraphExecutionState]}},
deprecated=True,
)
async def list_sessions(
page: int = Query(default=0, description="The page of results to get"),
@ -60,7 +62,6 @@ async def list_sessions(
200: {"model": GraphExecutionState},
404: {"description": "Session not found"},
},
deprecated=True,
)
async def get_session(
session_id: str = Path(description="The id of the session to get"),
@ -81,7 +82,6 @@ async def get_session(
400: {"description": "Invalid node or link"},
404: {"description": "Session not found"},
},
deprecated=True,
)
async def add_node(
session_id: str = Path(description="The id of the session"),
@ -114,7 +114,6 @@ async def add_node(
400: {"description": "Invalid node or link"},
404: {"description": "Session not found"},
},
deprecated=True,
)
async def update_node(
session_id: str = Path(description="The id of the session"),
@ -148,7 +147,6 @@ async def update_node(
400: {"description": "Invalid node or link"},
404: {"description": "Session not found"},
},
deprecated=True,
)
async def delete_node(
session_id: str = Path(description="The id of the session"),
@ -179,7 +177,6 @@ async def delete_node(
400: {"description": "Invalid node or link"},
404: {"description": "Session not found"},
},
deprecated=True,
)
async def add_edge(
session_id: str = Path(description="The id of the session"),
@ -211,7 +208,6 @@ async def add_edge(
400: {"description": "Invalid node or link"},
404: {"description": "Session not found"},
},
deprecated=True,
)
async def delete_edge(
session_id: str = Path(description="The id of the session"),
@ -250,10 +246,8 @@ async def delete_edge(
400: {"description": "The session has no invocations ready to invoke"},
404: {"description": "Session not found"},
},
deprecated=True,
)
async def invoke_session(
queue_id: str = Query(description="The id of the queue to associate the session with"),
session_id: str = Path(description="The id of the session to invoke"),
all: bool = Query(default=False, description="Whether or not to invoke all remaining invocations"),
) -> Response:
@ -265,7 +259,7 @@ async def invoke_session(
if session.is_complete():
raise HTTPException(status_code=400)
ApiDependencies.invoker.invoke(queue_id, session, invoke_all=all)
ApiDependencies.invoker.invoke(session, invoke_all=all)
return Response(status_code=202)
@ -273,7 +267,6 @@ async def invoke_session(
"/{session_id}/invoke",
operation_id="cancel_session_invoke",
responses={202: {"description": "The invocation is canceled"}},
deprecated=True,
)
async def cancel_session_invoke(
session_id: str = Path(description="The id of the session to cancel"),

View File

@ -1,41 +0,0 @@
from typing import Optional
from dynamicprompts.generators import CombinatorialPromptGenerator, RandomPromptGenerator
from fastapi import Body
from fastapi.routing import APIRouter
from pydantic import BaseModel
from pyparsing import ParseException
utilities_router = APIRouter(prefix="/v1/utilities", tags=["utilities"])
class DynamicPromptsResponse(BaseModel):
prompts: list[str]
error: Optional[str] = None
@utilities_router.post(
"/dynamicprompts",
operation_id="parse_dynamicprompts",
responses={
200: {"model": DynamicPromptsResponse},
},
)
async def parse_dynamicprompts(
prompt: str = Body(description="The prompt to parse with dynamicprompts"),
max_prompts: int = Body(default=1000, description="The max number of prompts to generate"),
combinatorial: bool = Body(default=True, description="Whether to use the combinatorial generator"),
) -> DynamicPromptsResponse:
"""Creates a batch process"""
try:
error: Optional[str] = None
if combinatorial:
generator = CombinatorialPromptGenerator()
prompts = generator.generate(prompt, max_prompts=max_prompts)
else:
generator = RandomPromptGenerator()
prompts = generator.generate(prompt, num_images=max_prompts)
except ParseException as e:
prompts = [prompt]
error = str(e)
return DynamicPromptsResponse(prompts=prompts if prompts else [""], error=error)

View File

@ -3,35 +3,34 @@
from fastapi import FastAPI
from fastapi_events.handlers.local import local_handler
from fastapi_events.typing import Event
from socketio import ASGIApp, AsyncServer
from fastapi_socketio import SocketManager
from ..services.events import EventServiceBase
class SocketIO:
__sio: AsyncServer
__app: ASGIApp
__sio: SocketManager
def __init__(self, app: FastAPI):
self.__sio = AsyncServer(async_mode="asgi", cors_allowed_origins="*")
self.__app = ASGIApp(socketio_server=self.__sio, socketio_path="socket.io")
app.mount("/ws", self.__app)
self.__sio = SocketManager(app=app)
self.__sio.on("subscribe", handler=self._handle_sub)
self.__sio.on("unsubscribe", handler=self._handle_unsub)
self.__sio.on("subscribe_queue", handler=self._handle_sub_queue)
self.__sio.on("unsubscribe_queue", handler=self._handle_unsub_queue)
local_handler.register(event_name=EventServiceBase.queue_event, _func=self._handle_queue_event)
local_handler.register(event_name=EventServiceBase.session_event, _func=self._handle_session_event)
async def _handle_queue_event(self, event: Event):
async def _handle_session_event(self, event: Event):
await self.__sio.emit(
event=event[1]["event"],
data=event[1]["data"],
room=event[1]["data"]["queue_id"],
room=event[1]["data"]["graph_execution_state_id"],
)
async def _handle_sub_queue(self, sid, data, *args, **kwargs):
if "queue_id" in data:
self.__sio.enter_room(sid, data["queue_id"])
async def _handle_sub(self, sid, data, *args, **kwargs):
if "session" in data:
self.__sio.enter_room(sid, data["session"])
async def _handle_unsub_queue(self, sid, data, *args, **kwargs):
if "queue_id" in data:
self.__sio.enter_room(sid, data["queue_id"])
# @app.sio.on('unsubscribe')
async def _handle_unsub(self, sid, data, *args, **kwargs):
if "session" in data:
self.__sio.leave_room(sid, data["session"])

View File

@ -1,48 +1,51 @@
# Copyright (c) 2022-2023 Kyle Schouviller (https://github.com/kyle0654) and the InvokeAI Team
import asyncio
import sys
from inspect import signature
import logging
import uvicorn
import socket
from fastapi import FastAPI
from fastapi.middleware.cors import CORSMiddleware
from fastapi.openapi.docs import get_redoc_html, get_swagger_ui_html
from fastapi.openapi.utils import get_openapi
from fastapi.staticfiles import StaticFiles
from fastapi_events.handlers.local import local_handler
from fastapi_events.middleware import EventHandlerASGIMiddleware
from pathlib import Path
#from pydantic.schema import schema
# This should come early so that modules can log their initialization properly
from .services.config import InvokeAIAppConfig
# parse_args() must be called before any other imports. if it is not called first, consumers of the config
# which are imported/used before parse_args() is called will get the default config values instead of the
# values from the command line or config file.
app_config = InvokeAIAppConfig.get_config()
app_config.parse_args()
if True: # hack to make flake8 happy with imports coming after setting up the config
import asyncio
import mimetypes
import socket
from inspect import signature
from pathlib import Path
import torch
import uvicorn
from fastapi import FastAPI
from fastapi.middleware.cors import CORSMiddleware
from fastapi.openapi.docs import get_redoc_html, get_swagger_ui_html
from fastapi.openapi.utils import get_openapi
from fastapi.staticfiles import StaticFiles
from fastapi_events.handlers.local import local_handler
from fastapi_events.middleware import EventHandlerASGIMiddleware
from pydantic.schema import schema
# noinspection PyUnresolvedReferences
import invokeai.backend.util.hotfixes # noqa: F401 (monkeypatching on import)
import invokeai.frontend.web as web_dir
from invokeai.version.invokeai_version import __version__
from ..backend.util.logging import InvokeAILogger
from .api.dependencies import ApiDependencies
from .api.routers import app_info, board_images, boards, images, models, session_queue, sessions, utilities
from .api.sockets import SocketIO
from .invocations.baseinvocation import BaseInvocation, UIConfigBase, _InputField, _OutputField
if torch.backends.mps.is_available():
# noinspection PyUnresolvedReferences
import invokeai.backend.util.mps_fixes # noqa: F401 (monkeypatching on import)
from ..backend.util.logging import InvokeAILogger
app_config = InvokeAIAppConfig.get_config()
app_config.parse_args()
logger = InvokeAILogger.get_logger(config=app_config)
logger = InvokeAILogger.getLogger(config=app_config)
from invokeai.version.invokeai_version import __version__
# we call this early so that the message appears before
# other invokeai initialization messages
if app_config.version:
print(f"InvokeAI version {__version__}")
sys.exit(0)
import invokeai.frontend.web as web_dir
import mimetypes
from .api.dependencies import ApiDependencies
from .api.routers import sessions, models, images, boards, board_images, app_info
from .api.sockets import SocketIO
from .invocations.baseinvocation import BaseInvocation
import torch
import invokeai.backend.util.hotfixes
if torch.backends.mps.is_available():
import invokeai.backend.util.mps_fixes
# fix for windows mimetypes registry entries being borked
# see https://github.com/invoke-ai/InvokeAI/discussions/3684#discussioncomment-6391352
@ -92,8 +95,6 @@ async def shutdown_event():
app.include_router(sessions.session_router, prefix="/api")
app.include_router(utilities.utilities_router, prefix="/api")
app.include_router(models.models_router, prefix="/api")
app.include_router(images.images_router, prefix="/api")
@ -104,8 +105,6 @@ app.include_router(board_images.board_images_router, prefix="/api")
app.include_router(app_info.app_router, prefix="/api")
app.include_router(session_queue.session_queue_router, prefix="/api")
# Build a custom OpenAPI to include all outputs
# TODO: can outputs be included on metadata of invocation schemas somehow?
@ -127,19 +126,13 @@ def custom_openapi():
output_type = signature(invoker.invoke).return_annotation
output_types.add(output_type)
output_schemas = schema(output_types, ref_prefix="#/components/schemas/")
for schema_key, output_schema in output_schemas["definitions"].items():
output_schema["class"] = "output"
openapi_schema["components"]["schemas"][schema_key] = output_schema
# output_schemas = schema(output_types, ref_prefix="#/components/schemas/")
# for schema_key, output_schema in output_schemas["definitions"].items():
# openapi_schema["components"]["schemas"][schema_key] = output_schema
# TODO: note that we assume the schema_key here is the TYPE.__name__
# This could break in some cases, figure out a better way to do it
output_type_titles[schema_key] = output_schema["title"]
# Add Node Editor UI helper schemas
ui_config_schemas = schema([UIConfigBase, _InputField, _OutputField], ref_prefix="#/components/schemas/")
for schema_key, ui_config_schema in ui_config_schemas["definitions"].items():
openapi_schema["components"]["schemas"][schema_key] = ui_config_schema
# # TODO: note that we assume the schema_key here is the TYPE.__name__
# # This could break in some cases, figure out a better way to do it
# output_type_titles[schema_key] = output_schema["title"]
# Add a reference to the output type to additionalProperties of the invoker schema
for invoker in all_invocations:
@ -148,8 +141,8 @@ def custom_openapi():
output_type_title = output_type_titles[output_type.__name__]
invoker_schema = openapi_schema["components"]["schemas"][invoker_name]
outputs_ref = {"$ref": f"#/components/schemas/{output_type_title}"}
invoker_schema["output"] = outputs_ref
invoker_schema["class"] = "invocation"
from invokeai.backend.model_management.models import get_model_config_enums
@ -215,17 +208,6 @@ def invoke_api():
check_invokeai_root(app_config) # note, may exit with an exception if root not set up
if app_config.dev_reload:
try:
import jurigged
except ImportError as e:
logger.error(
'Can\'t start `--dev_reload` because jurigged is not found; `pip install -e ".[dev]"` to include development dependencies.',
exc_info=e,
)
else:
jurigged.watch(logger=InvokeAILogger.get_logger(name="jurigged").info)
port = find_port(app_config.port)
if port != app_config.port:
logger.warn(f"Port {app_config.port} in use, using port {port}")
@ -243,16 +225,13 @@ def invoke_api():
# replace uvicorn's loggers with InvokeAI's for consistent appearance
for logname in ["uvicorn.access", "uvicorn"]:
log = InvokeAILogger.get_logger(logname)
log.handlers.clear()
l = logging.getLogger(logname)
l.handlers.clear()
for ch in logger.handlers:
log.addHandler(ch)
l.addHandler(ch)
loop.run_until_complete(server.serve())
if __name__ == "__main__":
if app_config.version:
print(f"InvokeAI version {__version__}")
else:
invoke_api()
invoke_api()

View File

@ -1,18 +1,16 @@
# Copyright (c) 2023 Kyle Schouviller (https://github.com/kyle0654)
import argparse
from abc import ABC, abstractmethod
import argparse
from typing import Any, Callable, Iterable, Literal, Union, get_args, get_origin, get_type_hints
import matplotlib.pyplot as plt
import networkx as nx
from pydantic import BaseModel, Field
import networkx as nx
import matplotlib.pyplot as plt
import invokeai.backend.util.logging as logger
from ..invocations.baseinvocation import BaseInvocation
from ..invocations.image import ImageField
from ..services.graph import Edge, GraphExecutionState, LibraryGraph
from ..services.graph import GraphExecutionState, LibraryGraph, Edge
from ..services.invoker import Invoker
@ -69,7 +67,7 @@ def add_parsers(
add_arguments(command_parser)
# Convert all fields to arguments
fields = command.__fields__ # type: ignore
fields = command.model_fields # type: ignore
for name, field in fields.items():
if name in exclude_fields:
continue
@ -89,7 +87,7 @@ def add_graph_parsers(
# Add arguments for inputs
for exposed_input in graph.exposed_inputs:
node = graph.graph.get_node(exposed_input.node_path)
field = node.__fields__[exposed_input.field]
field = node.model_fields[exposed_input.field]
default_override = getattr(node, exposed_input.field)
add_field_argument(command_parser, exposed_input.alias, field, default_override)
@ -196,7 +194,7 @@ def get_graph_execution_history(
def get_invocation_command(invocation) -> str:
fields = invocation.__fields__.items()
fields = invocation.model_fields.items()
type_hints = get_type_hints(type(invocation))
command = [invocation.type]
for name, field in fields:

View File

@ -6,15 +6,15 @@ completer object.
import atexit
import readline
import shlex
from pathlib import Path
from typing import Dict, List, Literal, get_args, get_origin, get_type_hints
from typing import List, Dict, Literal, get_args, get_type_hints, get_origin
import invokeai.backend.util.logging as logger
from ...backend import ModelManager
from ..invocations.baseinvocation import BaseInvocation
from ..services.invocation_services import InvocationServices
from .commands import BaseCommand
from ..services.invocation_services import InvocationServices
# singleton object, class variable
completer = None
@ -145,10 +145,10 @@ def set_autocompleter(services: InvocationServices) -> Completer:
completer = Completer(services.model_manager)
readline.set_completer(completer.complete)
# pyreadline3 does not have a set_auto_history() method
try:
readline.set_auto_history(True)
except AttributeError:
# pyreadline3 does not have a set_auto_history() method
except:
pass
readline.set_pre_input_hook(completer._pre_input_hook)
readline.set_completer_delims(" ")

View File

@ -1,67 +1,71 @@
# Copyright (c) 2022 Kyle Schouviller (https://github.com/kyle0654) and the InvokeAI Team
# Copyright (c) 2022 Kyle Schouviller (https://github.com/kyle0654)
from invokeai.app.services.invocation_cache.invocation_cache_memory import MemoryInvocationCache
import argparse
import re
import shlex
import sys
import time
from typing import Union, get_type_hints, Optional
from pydantic import BaseModel, ValidationError
from pydantic.fields import Field
# This should come early so that the logger can pick up its configuration options
from .services.config import InvokeAIAppConfig
# parse_args() must be called before any other imports. if it is not called first, consumers of the config
# which are imported/used before parse_args() is called will get the default config values instead of the
# values from the command line or config file.
if True: # hack to make flake8 happy with imports coming after setting up the config
import argparse
import re
import shlex
import sqlite3
import sys
import time
from typing import Optional, Union, get_type_hints
import torch
from pydantic import BaseModel, ValidationError
from pydantic.fields import Field
import invokeai.backend.util.hotfixes # noqa: F401 (monkeypatching on import)
from invokeai.app.services.board_image_record_storage import SqliteBoardImageRecordStorage
from invokeai.app.services.board_images import BoardImagesService, BoardImagesServiceDependencies
from invokeai.app.services.board_record_storage import SqliteBoardRecordStorage
from invokeai.app.services.boards import BoardService, BoardServiceDependencies
from invokeai.app.services.image_record_storage import SqliteImageRecordStorage
from invokeai.app.services.images import ImageService, ImageServiceDependencies
from invokeai.app.services.invocation_stats import InvocationStatsService
from invokeai.app.services.resource_name import SimpleNameService
from invokeai.app.services.urls import LocalUrlService
from invokeai.backend.util.logging import InvokeAILogger
from invokeai.version.invokeai_version import __version__
from .cli.commands import BaseCommand, CliContext, ExitCli, SortedHelpFormatter, add_graph_parsers, add_parsers
from .cli.completer import set_autocompleter
from .invocations.baseinvocation import BaseInvocation
from .services.default_graphs import create_system_graphs, default_text_to_image_graph_id
from .services.events import EventServiceBase
from .services.graph import (
Edge,
EdgeConnection,
GraphExecutionState,
GraphInvocation,
LibraryGraph,
are_connection_types_compatible,
)
from .services.image_file_storage import DiskImageFileStorage
from .services.invocation_queue import MemoryInvocationQueue
from .services.invocation_services import InvocationServices
from .services.invoker import Invoker
from .services.latent_storage import DiskLatentsStorage, ForwardCacheLatentsStorage
from .services.model_manager_service import ModelManagerService
from .services.processor import DefaultInvocationProcessor
from .services.sqlite import SqliteItemStorage
if torch.backends.mps.is_available():
import invokeai.backend.util.mps_fixes # noqa: F401 (monkeypatching on import)
from invokeai.backend.util.logging import InvokeAILogger
config = InvokeAIAppConfig.get_config()
config.parse_args()
logger = InvokeAILogger().get_logger(config=config)
logger = InvokeAILogger().getLogger(config=config)
from invokeai.version.invokeai_version import __version__
# we call this early so that the message appears before other invokeai initialization messages
if config.version:
print(f"InvokeAI version {__version__}")
sys.exit(0)
from invokeai.app.services.board_image_record_storage import (
SqliteBoardImageRecordStorage,
)
from invokeai.app.services.board_images import (
BoardImagesService,
BoardImagesServiceDependencies,
)
from invokeai.app.services.board_record_storage import SqliteBoardRecordStorage
from invokeai.app.services.boards import BoardService, BoardServiceDependencies
from invokeai.app.services.image_record_storage import SqliteImageRecordStorage
from invokeai.app.services.images import ImageService, ImageServiceDependencies
from invokeai.app.services.resource_name import SimpleNameService
from invokeai.app.services.urls import LocalUrlService
from invokeai.app.services.invocation_stats import InvocationStatsService
from .services.default_graphs import default_text_to_image_graph_id, create_system_graphs
from .services.latent_storage import DiskLatentsStorage, ForwardCacheLatentsStorage
from .cli.commands import BaseCommand, CliContext, ExitCli, SortedHelpFormatter, add_graph_parsers, add_parsers
from .cli.completer import set_autocompleter
from .invocations.baseinvocation import BaseInvocation
from .services.events import EventServiceBase
from .services.graph import (
Edge,
EdgeConnection,
GraphExecutionState,
GraphInvocation,
LibraryGraph,
are_connection_types_compatible,
)
from .services.image_file_storage import DiskImageFileStorage
from .services.invocation_queue import MemoryInvocationQueue
from .services.invocation_services import InvocationServices
from .services.invoker import Invoker
from .services.model_manager_service import ModelManagerService
from .services.processor import DefaultInvocationProcessor
from .services.sqlite import SqliteItemStorage
import torch
import invokeai.backend.util.hotfixes
if torch.backends.mps.is_available():
import invokeai.backend.util.mps_fixes
class CliCommand(BaseModel):
@ -251,18 +255,19 @@ def invoke_cli():
db_location = config.db_path
db_location.parent.mkdir(parents=True, exist_ok=True)
db_conn = sqlite3.connect(db_location, check_same_thread=False) # TODO: figure out a better threading solution
logger.info(f'InvokeAI database location is "{db_location}"')
graph_execution_manager = SqliteItemStorage[GraphExecutionState](conn=db_conn, table_name="graph_executions")
graph_execution_manager = SqliteItemStorage[GraphExecutionState](
filename=db_location, table_name="graph_executions"
)
urls = LocalUrlService()
image_record_storage = SqliteImageRecordStorage(conn=db_conn)
image_record_storage = SqliteImageRecordStorage(db_location)
image_file_storage = DiskImageFileStorage(f"{output_folder}/images")
names = SimpleNameService()
board_record_storage = SqliteBoardRecordStorage(conn=db_conn)
board_image_record_storage = SqliteBoardImageRecordStorage(conn=db_conn)
board_record_storage = SqliteBoardRecordStorage(db_location)
board_image_record_storage = SqliteBoardImageRecordStorage(db_location)
boards = BoardService(
services=BoardServiceDependencies(
@ -304,13 +309,12 @@ def invoke_cli():
boards=boards,
board_images=board_images,
queue=MemoryInvocationQueue(),
graph_library=SqliteItemStorage[LibraryGraph](conn=db_conn, table_name="graphs"),
graph_library=SqliteItemStorage[LibraryGraph](filename=db_location, table_name="graphs"),
graph_execution_manager=graph_execution_manager,
processor=DefaultInvocationProcessor(),
performance_statistics=InvocationStatsService(graph_execution_manager),
logger=logger,
configuration=config,
invocation_cache=MemoryInvocationCache(max_cache_size=config.node_cache_size),
)
system_graphs = create_system_graphs(services.graph_library)
@ -478,7 +482,4 @@ def invoke_cli():
if __name__ == "__main__":
if config.version:
print(f"InvokeAI version {__version__}")
else:
invoke_cli()
invoke_cli()

View File

@ -2,460 +2,30 @@
from __future__ import annotations
import json
import re
from abc import ABC, abstractmethod
from enum import Enum
from inspect import signature
from typing import (
TYPE_CHECKING,
AbstractSet,
Any,
Callable,
ClassVar,
Literal,
Mapping,
Optional,
Type,
TypeVar,
Union,
get_args,
get_type_hints,
)
from typing import TYPE_CHECKING, Dict, List, Literal, TypedDict, get_args, get_type_hints
import semver
from pydantic import BaseModel, Field, validator
from pydantic.fields import ModelField, Undefined
from pydantic.typing import NoArgAnyCallable
from invokeai.app.services.config.invokeai_config import InvokeAIAppConfig
from pydantic import BaseConfig, BaseModel, Field
if TYPE_CHECKING:
from ..services.invocation_services import InvocationServices
class InvalidVersionError(ValueError):
pass
class FieldDescriptions:
denoising_start = "When to start denoising, expressed a percentage of total steps"
denoising_end = "When to stop denoising, expressed a percentage of total steps"
cfg_scale = "Classifier-Free Guidance scale"
scheduler = "Scheduler to use during inference"
positive_cond = "Positive conditioning tensor"
negative_cond = "Negative conditioning tensor"
noise = "Noise tensor"
clip = "CLIP (tokenizer, text encoder, LoRAs) and skipped layer count"
unet = "UNet (scheduler, LoRAs)"
vae = "VAE"
cond = "Conditioning tensor"
controlnet_model = "ControlNet model to load"
vae_model = "VAE model to load"
lora_model = "LoRA model to load"
main_model = "Main model (UNet, VAE, CLIP) to load"
sdxl_main_model = "SDXL Main model (UNet, VAE, CLIP1, CLIP2) to load"
sdxl_refiner_model = "SDXL Refiner Main Modde (UNet, VAE, CLIP2) to load"
onnx_main_model = "ONNX Main model (UNet, VAE, CLIP) to load"
lora_weight = "The weight at which the LoRA is applied to each model"
compel_prompt = "Prompt to be parsed by Compel to create a conditioning tensor"
raw_prompt = "Raw prompt text (no parsing)"
sdxl_aesthetic = "The aesthetic score to apply to the conditioning tensor"
skipped_layers = "Number of layers to skip in text encoder"
seed = "Seed for random number generation"
steps = "Number of steps to run"
width = "Width of output (px)"
height = "Height of output (px)"
control = "ControlNet(s) to apply"
ip_adapter = "IP-Adapter to apply"
t2i_adapter = "T2I-Adapter(s) to apply"
denoised_latents = "Denoised latents tensor"
latents = "Latents tensor"
strength = "Strength of denoising (proportional to steps)"
core_metadata = "Optional core metadata to be written to image"
interp_mode = "Interpolation mode"
torch_antialias = "Whether or not to apply antialiasing (bilinear or bicubic only)"
fp32 = "Whether or not to use full float32 precision"
precision = "Precision to use"
tiled = "Processing using overlapping tiles (reduce memory consumption)"
detect_res = "Pixel resolution for detection"
image_res = "Pixel resolution for output image"
safe_mode = "Whether or not to use safe mode"
scribble_mode = "Whether or not to use scribble mode"
scale_factor = "The factor by which to scale"
blend_alpha = (
"Blending factor. 0.0 = use input A only, 1.0 = use input B only, 0.5 = 50% mix of input A and input B."
)
num_1 = "The first number"
num_2 = "The second number"
mask = "The mask to use for the operation"
board = "The board to save the image to"
image = "The image to process"
tile_size = "Tile size"
inclusive_low = "The inclusive low value"
exclusive_high = "The exclusive high value"
decimal_places = "The number of decimal places to round to"
class Input(str, Enum):
"""
The type of input a field accepts.
- `Input.Direct`: The field must have its value provided directly, when the invocation and field \
are instantiated.
- `Input.Connection`: The field must have its value provided by a connection.
- `Input.Any`: The field may have its value provided either directly or by a connection.
"""
Connection = "connection"
Direct = "direct"
Any = "any"
class UIType(str, Enum):
"""
Type hints for the UI.
If a field should be provided a data type that does not exactly match the python type of the field, \
use this to provide the type that should be used instead. See the node development docs for detail \
on adding a new field type, which involves client-side changes.
"""
# region Primitives
Boolean = "boolean"
Color = "ColorField"
Conditioning = "ConditioningField"
Control = "ControlField"
Float = "float"
Image = "ImageField"
Integer = "integer"
Latents = "LatentsField"
String = "string"
# endregion
# region Collection Primitives
BooleanCollection = "BooleanCollection"
ColorCollection = "ColorCollection"
ConditioningCollection = "ConditioningCollection"
ControlCollection = "ControlCollection"
FloatCollection = "FloatCollection"
ImageCollection = "ImageCollection"
IntegerCollection = "IntegerCollection"
LatentsCollection = "LatentsCollection"
StringCollection = "StringCollection"
# endregion
# region Polymorphic Primitives
BooleanPolymorphic = "BooleanPolymorphic"
ColorPolymorphic = "ColorPolymorphic"
ConditioningPolymorphic = "ConditioningPolymorphic"
ControlPolymorphic = "ControlPolymorphic"
FloatPolymorphic = "FloatPolymorphic"
ImagePolymorphic = "ImagePolymorphic"
IntegerPolymorphic = "IntegerPolymorphic"
LatentsPolymorphic = "LatentsPolymorphic"
StringPolymorphic = "StringPolymorphic"
# endregion
# region Models
MainModel = "MainModelField"
SDXLMainModel = "SDXLMainModelField"
SDXLRefinerModel = "SDXLRefinerModelField"
ONNXModel = "ONNXModelField"
VaeModel = "VaeModelField"
LoRAModel = "LoRAModelField"
ControlNetModel = "ControlNetModelField"
IPAdapterModel = "IPAdapterModelField"
UNet = "UNetField"
Vae = "VaeField"
CLIP = "ClipField"
# endregion
# region Iterate/Collect
Collection = "Collection"
CollectionItem = "CollectionItem"
# endregion
# region Misc
Enum = "enum"
Scheduler = "Scheduler"
WorkflowField = "WorkflowField"
IsIntermediate = "IsIntermediate"
MetadataField = "MetadataField"
BoardField = "BoardField"
# endregion
class UIComponent(str, Enum):
"""
The type of UI component to use for a field, used to override the default components, which are \
inferred from the field type.
"""
None_ = "none"
Textarea = "textarea"
Slider = "slider"
class _InputField(BaseModel):
"""
*DO NOT USE*
This helper class is used to tell the client about our custom field attributes via OpenAPI
schema generation, and Typescript type generation from that schema. It serves no functional
purpose in the backend.
"""
input: Input
ui_hidden: bool
ui_type: Optional[UIType]
ui_component: Optional[UIComponent]
ui_order: Optional[int]
ui_choice_labels: Optional[dict[str, str]]
item_default: Optional[Any]
class _OutputField(BaseModel):
"""
*DO NOT USE*
This helper class is used to tell the client about our custom field attributes via OpenAPI
schema generation, and Typescript type generation from that schema. It serves no functional
purpose in the backend.
"""
ui_hidden: bool
ui_type: Optional[UIType]
ui_order: Optional[int]
def InputField(
*args: Any,
default: Any = Undefined,
default_factory: Optional[NoArgAnyCallable] = None,
alias: Optional[str] = None,
title: Optional[str] = None,
description: Optional[str] = None,
exclude: Optional[Union[AbstractSet[Union[int, str]], Mapping[Union[int, str], Any], Any]] = None,
include: Optional[Union[AbstractSet[Union[int, str]], Mapping[Union[int, str], Any], Any]] = None,
const: Optional[bool] = None,
gt: Optional[float] = None,
ge: Optional[float] = None,
lt: Optional[float] = None,
le: Optional[float] = None,
multiple_of: Optional[float] = None,
allow_inf_nan: Optional[bool] = None,
max_digits: Optional[int] = None,
decimal_places: Optional[int] = None,
min_items: Optional[int] = None,
max_items: Optional[int] = None,
unique_items: Optional[bool] = None,
min_length: Optional[int] = None,
max_length: Optional[int] = None,
allow_mutation: bool = True,
regex: Optional[str] = None,
discriminator: Optional[str] = None,
repr: bool = True,
input: Input = Input.Any,
ui_type: Optional[UIType] = None,
ui_component: Optional[UIComponent] = None,
ui_hidden: bool = False,
ui_order: Optional[int] = None,
ui_choice_labels: Optional[dict[str, str]] = None,
item_default: Optional[Any] = None,
**kwargs: Any,
) -> Any:
"""
Creates an input field for an invocation.
This is a wrapper for Pydantic's [Field](https://docs.pydantic.dev/1.10/usage/schema/#field-customization) \
that adds a few extra parameters to support graph execution and the node editor UI.
:param Input input: [Input.Any] The kind of input this field requires. \
`Input.Direct` means a value must be provided on instantiation. \
`Input.Connection` means the value must be provided by a connection. \
`Input.Any` means either will do.
:param UIType ui_type: [None] Optionally provides an extra type hint for the UI. \
In some situations, the field's type is not enough to infer the correct UI type. \
For example, model selection fields should render a dropdown UI component to select a model. \
Internally, there is no difference between SD-1, SD-2 and SDXL model fields, they all use \
`MainModelField`. So to ensure the base-model-specific UI is rendered, you can use \
`UIType.SDXLMainModelField` to indicate that the field is an SDXL main model field.
:param UIComponent ui_component: [None] Optionally specifies a specific component to use in the UI. \
The UI will always render a suitable component, but sometimes you want something different than the default. \
For example, a `string` field will default to a single-line input, but you may want a multi-line textarea instead. \
For this case, you could provide `UIComponent.Textarea`.
: param bool ui_hidden: [False] Specifies whether or not this field should be hidden in the UI.
: param int ui_order: [None] Specifies the order in which this field should be rendered in the UI. \
: param bool item_default: [None] Specifies the default item value, if this is a collection input. \
Ignored for non-collection fields..
"""
return Field(
*args,
default=default,
default_factory=default_factory,
alias=alias,
title=title,
description=description,
exclude=exclude,
include=include,
const=const,
gt=gt,
ge=ge,
lt=lt,
le=le,
multiple_of=multiple_of,
allow_inf_nan=allow_inf_nan,
max_digits=max_digits,
decimal_places=decimal_places,
min_items=min_items,
max_items=max_items,
unique_items=unique_items,
min_length=min_length,
max_length=max_length,
allow_mutation=allow_mutation,
regex=regex,
discriminator=discriminator,
repr=repr,
input=input,
ui_type=ui_type,
ui_component=ui_component,
ui_hidden=ui_hidden,
ui_order=ui_order,
item_default=item_default,
ui_choice_labels=ui_choice_labels,
**kwargs,
)
def OutputField(
*args: Any,
default: Any = Undefined,
default_factory: Optional[NoArgAnyCallable] = None,
alias: Optional[str] = None,
title: Optional[str] = None,
description: Optional[str] = None,
exclude: Optional[Union[AbstractSet[Union[int, str]], Mapping[Union[int, str], Any], Any]] = None,
include: Optional[Union[AbstractSet[Union[int, str]], Mapping[Union[int, str], Any], Any]] = None,
const: Optional[bool] = None,
gt: Optional[float] = None,
ge: Optional[float] = None,
lt: Optional[float] = None,
le: Optional[float] = None,
multiple_of: Optional[float] = None,
allow_inf_nan: Optional[bool] = None,
max_digits: Optional[int] = None,
decimal_places: Optional[int] = None,
min_items: Optional[int] = None,
max_items: Optional[int] = None,
unique_items: Optional[bool] = None,
min_length: Optional[int] = None,
max_length: Optional[int] = None,
allow_mutation: bool = True,
regex: Optional[str] = None,
discriminator: Optional[str] = None,
repr: bool = True,
ui_type: Optional[UIType] = None,
ui_hidden: bool = False,
ui_order: Optional[int] = None,
**kwargs: Any,
) -> Any:
"""
Creates an output field for an invocation output.
This is a wrapper for Pydantic's [Field](https://docs.pydantic.dev/1.10/usage/schema/#field-customization) \
that adds a few extra parameters to support graph execution and the node editor UI.
:param UIType ui_type: [None] Optionally provides an extra type hint for the UI. \
In some situations, the field's type is not enough to infer the correct UI type. \
For example, model selection fields should render a dropdown UI component to select a model. \
Internally, there is no difference between SD-1, SD-2 and SDXL model fields, they all use \
`MainModelField`. So to ensure the base-model-specific UI is rendered, you can use \
`UIType.SDXLMainModelField` to indicate that the field is an SDXL main model field.
: param bool ui_hidden: [False] Specifies whether or not this field should be hidden in the UI. \
: param int ui_order: [None] Specifies the order in which this field should be rendered in the UI. \
"""
return Field(
*args,
default=default,
default_factory=default_factory,
alias=alias,
title=title,
description=description,
exclude=exclude,
include=include,
const=const,
gt=gt,
ge=ge,
lt=lt,
le=le,
multiple_of=multiple_of,
allow_inf_nan=allow_inf_nan,
max_digits=max_digits,
decimal_places=decimal_places,
min_items=min_items,
max_items=max_items,
unique_items=unique_items,
min_length=min_length,
max_length=max_length,
allow_mutation=allow_mutation,
regex=regex,
discriminator=discriminator,
repr=repr,
ui_type=ui_type,
ui_hidden=ui_hidden,
ui_order=ui_order,
**kwargs,
)
class UIConfigBase(BaseModel):
"""
Provides additional node configuration to the UI.
This is used internally by the @invocation decorator logic. Do not use this directly.
"""
tags: Optional[list[str]] = Field(default_factory=None, description="The node's tags")
title: Optional[str] = Field(default=None, description="The node's display name")
category: Optional[str] = Field(default=None, description="The node's category")
version: Optional[str] = Field(
default=None, description='The node\'s version. Should be a valid semver string e.g. "1.0.0" or "3.8.13".'
)
class InvocationContext:
"""Initialized and provided to on execution of invocations."""
services: InvocationServices
graph_execution_state_id: str
queue_id: str
queue_item_id: int
queue_batch_id: str
def __init__(
self,
services: InvocationServices,
queue_id: str,
queue_item_id: int,
queue_batch_id: str,
graph_execution_state_id: str,
):
def __init__(self, services: InvocationServices, graph_execution_state_id: str):
self.services = services
self.graph_execution_state_id = graph_execution_state_id
self.queue_id = queue_id
self.queue_item_id = queue_item_id
self.queue_batch_id = queue_batch_id
class BaseInvocationOutput(BaseModel):
"""
Base class for all invocation outputs.
"""Base class for all invocation outputs"""
All invocation outputs must use the `@invocation_output` decorator to provide their unique type.
"""
# All outputs must include a type name like this:
# type: Literal['your_output_name']
@classmethod
def get_all_subclasses_tuple(cls):
@ -468,39 +38,17 @@ class BaseInvocationOutput(BaseModel):
toprocess.extend(next_subclasses)
return tuple(subclasses)
class Config:
@staticmethod
def schema_extra(schema: dict[str, Any], model_class: Type[BaseModel]) -> None:
if "required" not in schema or not isinstance(schema["required"], list):
schema["required"] = list()
schema["required"].extend(["type"])
class RequiredConnectionException(Exception):
"""Raised when an field which requires a connection did not receive a value."""
def __init__(self, node_id: str, field_name: str):
super().__init__(f"Node {node_id} missing connections for field {field_name}")
class MissingInputException(Exception):
"""Raised when an field which requires some input, but did not receive a value."""
def __init__(self, node_id: str, field_name: str):
super().__init__(f"Node {node_id} missing value or connection for field {field_name}")
class BaseInvocation(ABC, BaseModel):
"""
A node to process inputs and produce outputs.
"""A node to process inputs and produce outputs.
May use dependency injection in __init__ to receive providers.
All invocations must use the `@invocation` decorator to provide their unique type.
"""
# All invocations must include a type name like this:
# type: Literal['your_output_name']
@classmethod
def get_all_subclasses(cls):
app_config = InvokeAIAppConfig.get_config()
subclasses = []
toprocess = [cls]
while len(toprocess) > 0:
@ -508,23 +56,7 @@ class BaseInvocation(ABC, BaseModel):
next_subclasses = next.__subclasses__()
subclasses.extend(next_subclasses)
toprocess.extend(next_subclasses)
allowed_invocations = []
for sc in subclasses:
is_in_allowlist = (
sc.__fields__.get("type").default in app_config.allow_nodes
if isinstance(app_config.allow_nodes, list)
else True
)
is_in_denylist = (
sc.__fields__.get("type").default in app_config.deny_nodes
if isinstance(app_config.deny_nodes, list)
else False
)
if is_in_allowlist and not is_in_denylist:
allowed_invocations.append(sc)
return allowed_invocations
return subclasses
@classmethod
def get_invocations(cls):
@ -544,206 +76,70 @@ class BaseInvocation(ABC, BaseModel):
def get_output_type(cls):
return signature(cls.invoke).return_annotation
class Config:
validate_assignment = True
validate_all = True
@staticmethod
def schema_extra(schema: dict[str, Any], model_class: Type[BaseModel]) -> None:
uiconfig = getattr(model_class, "UIConfig", None)
if uiconfig and hasattr(uiconfig, "title"):
schema["title"] = uiconfig.title
if uiconfig and hasattr(uiconfig, "tags"):
schema["tags"] = uiconfig.tags
if uiconfig and hasattr(uiconfig, "category"):
schema["category"] = uiconfig.category
if uiconfig and hasattr(uiconfig, "version"):
schema["version"] = uiconfig.version
if "required" not in schema or not isinstance(schema["required"], list):
schema["required"] = list()
schema["required"].extend(["type", "id"])
@abstractmethod
def invoke(self, context: InvocationContext) -> BaseInvocationOutput:
"""Invoke with provided context and return outputs."""
pass
def __init__(self, **data):
# nodes may have required fields, that can accept input from connections
# on instantiation of the model, we need to exclude these from validation
restore = dict()
try:
field_names = list(self.__fields__.keys())
for field_name in field_names:
# if the field is required and may get its value from a connection, exclude it from validation
field = self.__fields__[field_name]
_input = field.field_info.extra.get("input", None)
if _input in [Input.Connection, Input.Any] and field.required:
if field_name not in data:
restore[field_name] = self.__fields__.pop(field_name)
# instantiate the node, which will validate the data
super().__init__(**data)
finally:
# restore the removed fields
for field_name, field in restore.items():
self.__fields__[field_name] = field
def invoke_internal(self, context: InvocationContext) -> BaseInvocationOutput:
for field_name, field in self.__fields__.items():
_input = field.field_info.extra.get("input", None)
if field.required and not hasattr(self, field_name):
if _input == Input.Connection:
raise RequiredConnectionException(self.__fields__["type"].default, field_name)
elif _input == Input.Any:
raise MissingInputException(self.__fields__["type"].default, field_name)
# skip node cache codepath if it's disabled
if context.services.configuration.node_cache_size == 0:
return self.invoke(context)
output: BaseInvocationOutput
if self.use_cache:
key = context.services.invocation_cache.create_key(self)
cached_value = context.services.invocation_cache.get(key)
if cached_value is None:
context.services.logger.debug(f'Invocation cache miss for type "{self.get_type()}": {self.id}')
output = self.invoke(context)
context.services.invocation_cache.save(key, output)
return output
else:
context.services.logger.debug(f'Invocation cache hit for type "{self.get_type()}": {self.id}')
return cached_value
else:
context.services.logger.debug(f'Skipping invocation cache for "{self.get_type()}": {self.id}')
return self.invoke(context)
def get_type(self) -> str:
return self.__fields__["type"].default
id: str = Field(
description="The id of this instance of an invocation. Must be unique among all instances of invocations."
)
is_intermediate: bool = InputField(
default=False, description="Whether or not this is an intermediate invocation.", ui_type=UIType.IsIntermediate
)
workflow: Optional[str] = InputField(
default=None,
description="The workflow to save with the image",
ui_type=UIType.WorkflowField,
)
use_cache: bool = InputField(default=True, description="Whether or not to use the cache")
@validator("workflow", pre=True)
def validate_workflow_is_json(cls, v):
if v is None:
return None
try:
json.loads(v)
except json.decoder.JSONDecodeError:
raise ValueError("Workflow must be valid JSON")
return v
UIConfig: ClassVar[Type[UIConfigBase]]
# fmt: off
id: str = Field(description="The id of this node. Must be unique among all nodes.")
is_intermediate: bool = Field(default=False, description="Whether or not this node is an intermediate node.")
# fmt: on
GenericBaseInvocation = TypeVar("GenericBaseInvocation", bound=BaseInvocation)
# TODO: figure out a better way to provide these hints
# TODO: when we can upgrade to python 3.11, we can use the`NotRequired` type instead of `total=False`
class UIConfig(TypedDict, total=False):
type_hints: Dict[
str,
Literal[
"integer",
"float",
"boolean",
"string",
"enum",
"image",
"latents",
"model",
"control",
"image_collection",
"vae_model",
"lora_model",
],
]
tags: List[str]
title: str
def invocation(
invocation_type: str,
title: Optional[str] = None,
tags: Optional[list[str]] = None,
category: Optional[str] = None,
version: Optional[str] = None,
use_cache: Optional[bool] = True,
) -> Callable[[Type[GenericBaseInvocation]], Type[GenericBaseInvocation]]:
"""
Adds metadata to an invocation.
class CustomisedSchemaExtra(TypedDict):
ui: UIConfig
:param str invocation_type: The type of the invocation. Must be unique among all invocations.
:param Optional[str] title: Adds a title to the invocation. Use if the auto-generated title isn't quite right. Defaults to None.
:param Optional[list[str]] tags: Adds tags to the invocation. Invocations may be searched for by their tags. Defaults to None.
:param Optional[str] category: Adds a category to the invocation. Used to group the invocations in the UI. Defaults to None.
:param Optional[str] version: Adds a version to the invocation. Must be a valid semver string. Defaults to None.
:param Optional[bool] use_cache: Whether or not to use the invocation cache. Defaults to True. The user may override this in the workflow editor.
class InvocationConfig(BaseConfig):
"""Customizes pydantic's BaseModel.Config class for use by Invocations.
Provide `json_schema_extra` a `ui` dict to add hints for generated UIs.
`tags`
- A list of strings, used to categorise invocations.
`type_hints`
- A dict of field types which override the types in the invocation definition.
- Each key should be the name of one of the invocation's fields.
- Each value should be one of the valid types:
- `integer`, `float`, `boolean`, `string`, `enum`, `image`, `latents`, `model`
```python
class Config(InvocationConfig):
json_schema_extra = {
"ui": {
"tags": ["stable-diffusion", "image"],
"type_hints": {
"initial_image": "image",
},
},
}
```
"""
def wrapper(cls: Type[GenericBaseInvocation]) -> Type[GenericBaseInvocation]:
# Validate invocation types on creation of invocation classes
# TODO: ensure unique?
if re.compile(r"^\S+$").match(invocation_type) is None:
raise ValueError(f'"invocation_type" must consist of non-whitespace characters, got "{invocation_type}"')
# Add OpenAPI schema extras
uiconf_name = cls.__qualname__ + ".UIConfig"
if not hasattr(cls, "UIConfig") or cls.UIConfig.__qualname__ != uiconf_name:
cls.UIConfig = type(uiconf_name, (UIConfigBase,), dict())
if title is not None:
cls.UIConfig.title = title
if tags is not None:
cls.UIConfig.tags = tags
if category is not None:
cls.UIConfig.category = category
if version is not None:
try:
semver.Version.parse(version)
except ValueError as e:
raise InvalidVersionError(f'Invalid version string for node "{invocation_type}": "{version}"') from e
cls.UIConfig.version = version
if use_cache is not None:
cls.__fields__["use_cache"].default = use_cache
# Add the invocation type to the pydantic model of the invocation
invocation_type_annotation = Literal[invocation_type] # type: ignore
invocation_type_field = ModelField.infer(
name="type",
value=invocation_type,
annotation=invocation_type_annotation,
class_validators=None,
config=cls.__config__,
)
cls.__fields__.update({"type": invocation_type_field})
# to support 3.9, 3.10 and 3.11, as described in https://docs.python.org/3/howto/annotations.html
if annotations := cls.__dict__.get("__annotations__", None):
annotations.update({"type": invocation_type_annotation})
return cls
return wrapper
GenericBaseInvocationOutput = TypeVar("GenericBaseInvocationOutput", bound=BaseInvocationOutput)
def invocation_output(
output_type: str,
) -> Callable[[Type[GenericBaseInvocationOutput]], Type[GenericBaseInvocationOutput]]:
"""
Adds metadata to an invocation output.
:param str output_type: The type of the invocation output. Must be unique among all invocation outputs.
"""
def wrapper(cls: Type[GenericBaseInvocationOutput]) -> Type[GenericBaseInvocationOutput]:
# Validate output types on creation of invocation output classes
# TODO: ensure unique?
if re.compile(r"^\S+$").match(output_type) is None:
raise ValueError(f'"output_type" must consist of non-whitespace characters, got "{output_type}"')
# Add the output type to the pydantic model of the invocation output
output_type_annotation = Literal[output_type] # type: ignore
output_type_field = ModelField.infer(
name="type",
value=output_type,
annotation=output_type_annotation,
class_validators=None,
config=cls.__config__,
)
cls.__fields__.update({"type": output_type_field})
# to support 3.9, 3.10 and 3.11, as described in https://docs.python.org/3/howto/annotations.html
if annotations := cls.__dict__.get("__annotations__", None):
annotations.update({"type": output_type_annotation})
return cls
return wrapper
json_schema_extra: CustomisedSchemaExtra

View File

@ -1,76 +1,137 @@
# Copyright (c) 2023 Kyle Schouviller (https://github.com/kyle0654) and the InvokeAI Team
from typing import Literal
import numpy as np
from pydantic import validator
from pydantic import Field, field_field_validator
from invokeai.app.invocations.primitives import IntegerCollectionOutput
from invokeai.app.models.image import ImageField
from invokeai.app.util.misc import SEED_MAX, get_random_seed
from .baseinvocation import BaseInvocation, InputField, InvocationContext, invocation
from .baseinvocation import BaseInvocation, BaseInvocationOutput, InvocationConfig, InvocationContext, UIConfig
class IntCollectionOutput(BaseInvocationOutput):
"""A collection of integers"""
type: Literal["int_collection"] = "int_collection"
# Outputs
collection: list[int] = Field(default=[], description="The int collection")
class FloatCollectionOutput(BaseInvocationOutput):
"""A collection of floats"""
type: Literal["float_collection"] = "float_collection"
# Outputs
collection: list[float] = Field(default=[], description="The float collection")
class ImageCollectionOutput(BaseInvocationOutput):
"""A collection of images"""
type: Literal["image_collection"] = "image_collection"
# Outputs
collection: list[ImageField] = Field(default=[], description="The output images")
class Config:
json_schema_extra = {"required": ["type", "collection"]}
@invocation(
"range", title="Integer Range", tags=["collection", "integer", "range"], category="collections", version="1.0.0"
)
class RangeInvocation(BaseInvocation):
"""Creates a range of numbers from start to stop with step"""
start: int = InputField(default=0, description="The start of the range")
stop: int = InputField(default=10, description="The stop of the range")
step: int = InputField(default=1, description="The step of the range")
type: Literal["range"] = "range"
@validator("stop")
# Inputs
start: int = Field(default=0, description="The start of the range")
stop: int = Field(default=10, description="The stop of the range")
step: int = Field(default=1, description="The step of the range")
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Range", "tags": ["range", "integer", "collection"]},
}
@field_validator("stop")
def stop_gt_start(cls, v, values):
if "start" in values and v <= values["start"]:
raise ValueError("stop must be greater than start")
return v
def invoke(self, context: InvocationContext) -> IntegerCollectionOutput:
return IntegerCollectionOutput(collection=list(range(self.start, self.stop, self.step)))
def invoke(self, context: InvocationContext) -> IntCollectionOutput:
return IntCollectionOutput(collection=list(range(self.start, self.stop, self.step)))
@invocation(
"range_of_size",
title="Integer Range of Size",
tags=["collection", "integer", "size", "range"],
category="collections",
version="1.0.0",
)
class RangeOfSizeInvocation(BaseInvocation):
"""Creates a range from start to start + (size * step) incremented by step"""
"""Creates a range from start to start + size with step"""
start: int = InputField(default=0, description="The start of the range")
size: int = InputField(default=1, gt=0, description="The number of values")
step: int = InputField(default=1, description="The step of the range")
type: Literal["range_of_size"] = "range_of_size"
def invoke(self, context: InvocationContext) -> IntegerCollectionOutput:
return IntegerCollectionOutput(
collection=list(range(self.start, self.start + (self.step * self.size), self.step))
)
# Inputs
start: int = Field(default=0, description="The start of the range")
size: int = Field(default=1, description="The number of values")
step: int = Field(default=1, description="The step of the range")
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Sized Range", "tags": ["range", "integer", "size", "collection"]},
}
def invoke(self, context: InvocationContext) -> IntCollectionOutput:
return IntCollectionOutput(collection=list(range(self.start, self.start + self.size, self.step)))
@invocation(
"random_range",
title="Random Range",
tags=["range", "integer", "random", "collection"],
category="collections",
version="1.0.0",
use_cache=False,
)
class RandomRangeInvocation(BaseInvocation):
"""Creates a collection of random numbers"""
low: int = InputField(default=0, description="The inclusive low value")
high: int = InputField(default=np.iinfo(np.int32).max, description="The exclusive high value")
size: int = InputField(default=1, description="The number of values to generate")
seed: int = InputField(
type: Literal["random_range"] = "random_range"
# Inputs
low: int = Field(default=0, description="The inclusive low value")
high: int = Field(default=np.iinfo(np.int32).max, description="The exclusive high value")
size: int = Field(default=1, description="The number of values to generate")
seed: int = Field(
ge=0,
le=SEED_MAX,
description="The seed for the RNG (omit for random)",
default_factory=get_random_seed,
)
def invoke(self, context: InvocationContext) -> IntegerCollectionOutput:
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Random Range", "tags": ["range", "integer", "random", "collection"]},
}
def invoke(self, context: InvocationContext) -> IntCollectionOutput:
rng = np.random.default_rng(self.seed)
return IntegerCollectionOutput(collection=list(rng.integers(low=self.low, high=self.high, size=self.size)))
return IntCollectionOutput(collection=list(rng.integers(low=self.low, high=self.high, size=self.size)))
class ImageCollectionInvocation(BaseInvocation):
"""Load a collection of images and provide it as output."""
# fmt: off
type: Literal["image_collection"] = "image_collection"
# Inputs
images: list[ImageField] = Field(
default=[], description="The image collection to load"
)
# fmt: on
def invoke(self, context: InvocationContext) -> ImageCollectionOutput:
return ImageCollectionOutput(collection=self.images)
class Config(InvocationConfig):
json_schema_extra = {
"ui": {
"type_hints": {
"title": "Image Collection",
"images": "image_collection",
}
},
}

View File

@ -1,39 +1,56 @@
from typing import Literal, Optional, Union, List, Annotated
from pydantic import BaseModel, Field
import re
from dataclasses import dataclass
from typing import List, Union
from .baseinvocation import BaseInvocation, BaseInvocationOutput, InvocationContext, InvocationConfig
from .model import ClipField
from ...backend.util.devices import torch_dtype
from ...backend.stable_diffusion.diffusion import InvokeAIDiffuserComponent
from ...backend.model_management import BaseModelType, ModelType, SubModelType, ModelPatcher
import torch
from compel import Compel, ReturnedEmbeddingsType
from compel.prompt_parser import Blend, Conjunction, CrossAttentionControlSubstitute, FlattenedPrompt, Fragment
from invokeai.app.invocations.primitives import ConditioningField, ConditioningOutput
from invokeai.backend.stable_diffusion.diffusion.conditioning_data import (
BasicConditioningInfo,
ExtraConditioningInfo,
SDXLConditioningInfo,
)
from ...backend.model_management.lora import ModelPatcher
from ...backend.model_management.models import ModelNotFoundException, ModelType
from ...backend.util.devices import torch_dtype
from .baseinvocation import (
BaseInvocation,
BaseInvocationOutput,
FieldDescriptions,
Input,
InputField,
InvocationContext,
OutputField,
UIComponent,
invocation,
invocation_output,
)
from ...backend.model_management import ModelType
from ...backend.model_management.models import ModelNotFoundException
from ...backend.model_management.lora import ModelPatcher
from ...backend.stable_diffusion.diffusion import InvokeAIDiffuserComponent
from .baseinvocation import BaseInvocation, BaseInvocationOutput, InvocationConfig, InvocationContext
from .model import ClipField
from dataclasses import dataclass
class ConditioningField(BaseModel):
conditioning_name: Optional[str] = Field(default=None, description="The name of conditioning data")
class Config:
json_schema_extra = {"required": ["conditioning_name"]}
@dataclass
class BasicConditioningInfo:
# type: Literal["basic_conditioning"] = "basic_conditioning"
embeds: torch.Tensor
extra_conditioning: Optional[InvokeAIDiffuserComponent.ExtraConditioningInfo]
# weight: float
# mode: ConditioningAlgo
@dataclass
class SDXLConditioningInfo(BasicConditioningInfo):
# type: Literal["sdxl_conditioning"] = "sdxl_conditioning"
pooled_embeds: torch.Tensor
add_time_ids: torch.Tensor
ConditioningInfoType = Annotated[Union[BasicConditioningInfo, SDXLConditioningInfo], Field(discriminator="type")]
@dataclass
class ConditioningFieldData:
conditionings: List[BasicConditioningInfo]
conditionings: List[Union[BasicConditioningInfo, SDXLConditioningInfo]]
# unconditioned: Optional[torch.Tensor]
@ -43,29 +60,38 @@ class ConditioningFieldData:
# PerpNeg = "perp_neg"
@invocation("compel", title="Prompt", tags=["prompt", "compel"], category="conditioning", version="1.0.0")
class CompelOutput(BaseInvocationOutput):
"""Compel parser output"""
# fmt: off
type: Literal["compel_output"] = "compel_output"
conditioning: ConditioningField = Field(default=None, description="Conditioning")
# fmt: on
class CompelInvocation(BaseInvocation):
"""Parse prompt using compel package to conditioning."""
prompt: str = InputField(
default="",
description=FieldDescriptions.compel_prompt,
ui_component=UIComponent.Textarea,
)
clip: ClipField = InputField(
title="CLIP",
description=FieldDescriptions.clip,
input=Input.Connection,
)
type: Literal["compel"] = "compel"
prompt: str = Field(default="", description="Prompt")
clip: ClipField = Field(None, description="Clip to use")
# Schema customisation
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Prompt (Compel)", "tags": ["prompt", "compel"], "type_hints": {"model": "model"}},
}
@torch.no_grad()
def invoke(self, context: InvocationContext) -> ConditioningOutput:
def invoke(self, context: InvocationContext) -> CompelOutput:
tokenizer_info = context.services.model_manager.get_model(
**self.clip.tokenizer.dict(),
**self.clip.tokenizer.model_dump(),
context=context,
)
text_encoder_info = context.services.model_manager.get_model(
**self.clip.text_encoder.dict(),
**self.clip.text_encoder.model_dump(),
context=context,
)
@ -99,31 +125,31 @@ class CompelInvocation(BaseInvocation):
# print(traceback.format_exc())
print(f'Warn: trigger: "{trigger}" not found')
with (
ModelPatcher.apply_lora_text_encoder(text_encoder_info.context.model, _lora_loader()),
ModelPatcher.apply_ti(tokenizer_info.context.model, text_encoder_info.context.model, ti_list) as (
tokenizer,
ti_manager,
),
ModelPatcher.apply_clip_skip(text_encoder_info.context.model, self.clip.skipped_layers),
text_encoder_info as text_encoder,
):
with ModelPatcher.apply_lora_text_encoder(
text_encoder_info.context.model, _lora_loader()
), ModelPatcher.apply_ti(tokenizer_info.context.model, text_encoder_info.context.model, ti_list) as (
tokenizer,
ti_manager,
), ModelPatcher.apply_clip_skip(
text_encoder_info.context.model, self.clip.skipped_layers
), text_encoder_info as text_encoder:
compel = Compel(
tokenizer=tokenizer,
text_encoder=text_encoder,
textual_inversion_manager=ti_manager,
dtype_for_device_getter=torch_dtype,
truncate_long_prompts=False,
truncate_long_prompts=True,
)
conjunction = Compel.parse_prompt_string(self.prompt)
prompt: Union[FlattenedPrompt, Blend] = conjunction.prompts[0]
if context.services.configuration.log_tokenization:
log_tokenization_for_conjunction(conjunction, tokenizer)
log_tokenization_for_prompt_object(prompt, tokenizer)
c, options = compel.build_conditioning_tensor_for_conjunction(conjunction)
c, options = compel.build_conditioning_tensor_for_prompt_object(prompt)
ec = ExtraConditioningInfo(
ec = InvokeAIDiffuserComponent.ExtraConditioningInfo(
tokens_count_including_eos_bos=get_max_token_count(tokenizer, conjunction),
cross_attention_control_args=options.get("cross_attention_control", None),
)
@ -142,7 +168,7 @@ class CompelInvocation(BaseInvocation):
conditioning_name = f"{context.graph_execution_state_id}_{self.id}_conditioning"
context.services.latents.save(conditioning_name, conditioning_data)
return ConditioningOutput(
return CompelOutput(
conditioning=ConditioningField(
conditioning_name=conditioning_name,
),
@ -150,40 +176,16 @@ class CompelInvocation(BaseInvocation):
class SDXLPromptInvocationBase:
def run_clip_compel(
self,
context: InvocationContext,
clip_field: ClipField,
prompt: str,
get_pooled: bool,
lora_prefix: str,
zero_on_empty: bool,
):
def run_clip_raw(self, context, clip_field, prompt, get_pooled, lora_prefix):
tokenizer_info = context.services.model_manager.get_model(
**clip_field.tokenizer.dict(),
**clip_field.tokenizer.model_dump(),
context=context,
)
text_encoder_info = context.services.model_manager.get_model(
**clip_field.text_encoder.dict(),
**clip_field.text_encoder.model_dump(),
context=context,
)
# return zero on empty
if prompt == "" and zero_on_empty:
cpu_text_encoder = text_encoder_info.context.model
c = torch.zeros(
(1, cpu_text_encoder.config.max_position_embeddings, cpu_text_encoder.config.hidden_size),
dtype=text_encoder_info.context.cache.precision,
)
if get_pooled:
c_pooled = torch.zeros(
(1, cpu_text_encoder.config.hidden_size),
dtype=c.dtype,
)
else:
c_pooled = None
return c, c_pooled, None
def _lora_loader():
for lora in clip_field.loras:
lora_info = context.services.model_manager.get_model(**lora.dict(exclude={"weight"}), context=context)
@ -214,30 +216,107 @@ class SDXLPromptInvocationBase:
# print(traceback.format_exc())
print(f'Warn: trigger: "{trigger}" not found')
with (
ModelPatcher.apply_lora(text_encoder_info.context.model, _lora_loader(), lora_prefix),
ModelPatcher.apply_ti(tokenizer_info.context.model, text_encoder_info.context.model, ti_list) as (
tokenizer,
ti_manager,
),
ModelPatcher.apply_clip_skip(text_encoder_info.context.model, clip_field.skipped_layers),
text_encoder_info as text_encoder,
):
with ModelPatcher.apply_lora(
text_encoder_info.context.model, _lora_loader(), lora_prefix
), ModelPatcher.apply_ti(tokenizer_info.context.model, text_encoder_info.context.model, ti_list) as (
tokenizer,
ti_manager,
), ModelPatcher.apply_clip_skip(
text_encoder_info.context.model, clip_field.skipped_layers
), text_encoder_info as text_encoder:
text_inputs = tokenizer(
prompt,
padding="max_length",
max_length=tokenizer.model_max_length,
truncation=True,
return_tensors="pt",
)
text_input_ids = text_inputs.input_ids
prompt_embeds = text_encoder(
text_input_ids.to(text_encoder.device),
output_hidden_states=True,
)
if get_pooled:
c_pooled = prompt_embeds[0]
else:
c_pooled = None
c = prompt_embeds.hidden_states[-2]
del tokenizer
del text_encoder
del tokenizer_info
del text_encoder_info
c = c.detach().to("cpu")
if c_pooled is not None:
c_pooled = c_pooled.detach().to("cpu")
return c, c_pooled, None
def run_clip_compel(self, context, clip_field, prompt, get_pooled, lora_prefix):
tokenizer_info = context.services.model_manager.get_model(
**clip_field.tokenizer.model_dump(),
context=context,
)
text_encoder_info = context.services.model_manager.get_model(
**clip_field.text_encoder.model_dump(),
context=context,
)
def _lora_loader():
for lora in clip_field.loras:
lora_info = context.services.model_manager.get_model(**lora.dict(exclude={"weight"}), context=context)
yield (lora_info.context.model, lora.weight)
del lora_info
return
# loras = [(context.services.model_manager.get_model(**lora.dict(exclude={"weight"})).context.model, lora.weight) for lora in self.clip.loras]
ti_list = []
for trigger in re.findall(r"<[a-zA-Z0-9., _-]+>", prompt):
name = trigger[1:-1]
try:
ti_list.append(
(
name,
context.services.model_manager.get_model(
model_name=name,
base_model=clip_field.text_encoder.base_model,
model_type=ModelType.TextualInversion,
context=context,
).context.model,
)
)
except ModelNotFoundException:
# print(e)
# import traceback
# print(traceback.format_exc())
print(f'Warn: trigger: "{trigger}" not found')
with ModelPatcher.apply_lora(
text_encoder_info.context.model, _lora_loader(), lora_prefix
), ModelPatcher.apply_ti(tokenizer_info.context.model, text_encoder_info.context.model, ti_list) as (
tokenizer,
ti_manager,
), ModelPatcher.apply_clip_skip(
text_encoder_info.context.model, clip_field.skipped_layers
), text_encoder_info as text_encoder:
compel = Compel(
tokenizer=tokenizer,
text_encoder=text_encoder,
textual_inversion_manager=ti_manager,
dtype_for_device_getter=torch_dtype,
truncate_long_prompts=False, # TODO:
truncate_long_prompts=True, # TODO:
returned_embeddings_type=ReturnedEmbeddingsType.PENULTIMATE_HIDDEN_STATES_NON_NORMALIZED, # TODO: clip skip
requires_pooled=get_pooled,
requires_pooled=True,
)
conjunction = Compel.parse_prompt_string(prompt)
if context.services.configuration.log_tokenization:
# TODO: better logging for and syntax
log_tokenization_for_conjunction(conjunction, tokenizer)
for prompt_obj in conjunction.prompts:
log_tokenization_for_prompt_object(prompt_obj, tokenizer)
# TODO: ask for optimizations? to not run text_encoder twice
c, options = compel.build_conditioning_tensor_for_conjunction(conjunction)
@ -246,7 +325,7 @@ class SDXLPromptInvocationBase:
else:
c_pooled = None
ec = ExtraConditioningInfo(
ec = InvokeAIDiffuserComponent.ExtraConditioningInfo(
tokens_count_including_eos_bos=get_max_token_count(tokenizer, conjunction),
cross_attention_control_args=options.get("cross_attention_control", None),
)
@ -263,40 +342,35 @@ class SDXLPromptInvocationBase:
return c, c_pooled, ec
@invocation(
"sdxl_compel_prompt",
title="SDXL Prompt",
tags=["sdxl", "compel", "prompt"],
category="conditioning",
version="1.0.0",
)
class SDXLCompelPromptInvocation(BaseInvocation, SDXLPromptInvocationBase):
"""Parse prompt using compel package to conditioning."""
prompt: str = InputField(default="", description=FieldDescriptions.compel_prompt, ui_component=UIComponent.Textarea)
style: str = InputField(default="", description=FieldDescriptions.compel_prompt, ui_component=UIComponent.Textarea)
original_width: int = InputField(default=1024, description="")
original_height: int = InputField(default=1024, description="")
crop_top: int = InputField(default=0, description="")
crop_left: int = InputField(default=0, description="")
target_width: int = InputField(default=1024, description="")
target_height: int = InputField(default=1024, description="")
clip: ClipField = InputField(description=FieldDescriptions.clip, input=Input.Connection, title="CLIP 1")
clip2: ClipField = InputField(description=FieldDescriptions.clip, input=Input.Connection, title="CLIP 2")
type: Literal["sdxl_compel_prompt"] = "sdxl_compel_prompt"
prompt: str = Field(default="", description="Prompt")
style: str = Field(default="", description="Style prompt")
original_width: int = Field(1024, description="")
original_height: int = Field(1024, description="")
crop_top: int = Field(0, description="")
crop_left: int = Field(0, description="")
target_width: int = Field(1024, description="")
target_height: int = Field(1024, description="")
clip: ClipField = Field(None, description="Clip to use")
clip2: ClipField = Field(None, description="Clip2 to use")
# Schema customisation
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "SDXL Prompt (Compel)", "tags": ["prompt", "compel"], "type_hints": {"model": "model"}},
}
@torch.no_grad()
def invoke(self, context: InvocationContext) -> ConditioningOutput:
c1, c1_pooled, ec1 = self.run_clip_compel(
context, self.clip, self.prompt, False, "lora_te1_", zero_on_empty=True
)
def invoke(self, context: InvocationContext) -> CompelOutput:
c1, c1_pooled, ec1 = self.run_clip_compel(context, self.clip, self.prompt, False, "lora_te1_")
if self.style.strip() == "":
c2, c2_pooled, ec2 = self.run_clip_compel(
context, self.clip2, self.prompt, True, "lora_te2_", zero_on_empty=True
)
c2, c2_pooled, ec2 = self.run_clip_compel(context, self.clip2, self.prompt, True, "lora_te2_")
else:
c2, c2_pooled, ec2 = self.run_clip_compel(
context, self.clip2, self.style, True, "lora_te2_", zero_on_empty=True
)
c2, c2_pooled, ec2 = self.run_clip_compel(context, self.clip2, self.style, True, "lora_te2_")
original_size = (self.original_height, self.original_width)
crop_coords = (self.crop_top, self.crop_left)
@ -304,29 +378,6 @@ class SDXLCompelPromptInvocation(BaseInvocation, SDXLPromptInvocationBase):
add_time_ids = torch.tensor([original_size + crop_coords + target_size])
# [1, 77, 768], [1, 154, 1280]
if c1.shape[1] < c2.shape[1]:
c1 = torch.cat(
[
c1,
torch.zeros(
(c1.shape[0], c2.shape[1] - c1.shape[1], c1.shape[2]), device=c1.device, dtype=c1.dtype
),
],
dim=1,
)
elif c1.shape[1] > c2.shape[1]:
c2 = torch.cat(
[
c2,
torch.zeros(
(c2.shape[0], c1.shape[1] - c2.shape[1], c2.shape[2]), device=c2.device, dtype=c2.dtype
),
],
dim=1,
)
conditioning_data = ConditioningFieldData(
conditionings=[
SDXLConditioningInfo(
@ -341,37 +392,40 @@ class SDXLCompelPromptInvocation(BaseInvocation, SDXLPromptInvocationBase):
conditioning_name = f"{context.graph_execution_state_id}_{self.id}_conditioning"
context.services.latents.save(conditioning_name, conditioning_data)
return ConditioningOutput(
return CompelOutput(
conditioning=ConditioningField(
conditioning_name=conditioning_name,
),
)
@invocation(
"sdxl_refiner_compel_prompt",
title="SDXL Refiner Prompt",
tags=["sdxl", "compel", "prompt"],
category="conditioning",
version="1.0.0",
)
class SDXLRefinerCompelPromptInvocation(BaseInvocation, SDXLPromptInvocationBase):
"""Parse prompt using compel package to conditioning."""
style: str = InputField(
default="", description=FieldDescriptions.compel_prompt, ui_component=UIComponent.Textarea
) # TODO: ?
original_width: int = InputField(default=1024, description="")
original_height: int = InputField(default=1024, description="")
crop_top: int = InputField(default=0, description="")
crop_left: int = InputField(default=0, description="")
aesthetic_score: float = InputField(default=6.0, description=FieldDescriptions.sdxl_aesthetic)
clip2: ClipField = InputField(description=FieldDescriptions.clip, input=Input.Connection)
type: Literal["sdxl_refiner_compel_prompt"] = "sdxl_refiner_compel_prompt"
style: str = Field(default="", description="Style prompt") # TODO: ?
original_width: int = Field(1024, description="")
original_height: int = Field(1024, description="")
crop_top: int = Field(0, description="")
crop_left: int = Field(0, description="")
aesthetic_score: float = Field(6.0, description="")
clip2: ClipField = Field(None, description="Clip to use")
# Schema customisation
class Config(InvocationConfig):
json_schema_extra = {
"ui": {
"title": "SDXL Refiner Prompt (Compel)",
"tags": ["prompt", "compel"],
"type_hints": {"model": "model"},
},
}
@torch.no_grad()
def invoke(self, context: InvocationContext) -> ConditioningOutput:
def invoke(self, context: InvocationContext) -> CompelOutput:
# TODO: if there will appear lora for refiner - write proper prefix
c2, c2_pooled, ec2 = self.run_clip_compel(context, self.clip2, self.style, True, "<NONE>", zero_on_empty=False)
c2, c2_pooled, ec2 = self.run_clip_compel(context, self.clip2, self.style, True, "<NONE>")
original_size = (self.original_height, self.original_width)
crop_coords = (self.crop_top, self.crop_left)
@ -392,26 +446,143 @@ class SDXLRefinerCompelPromptInvocation(BaseInvocation, SDXLPromptInvocationBase
conditioning_name = f"{context.graph_execution_state_id}_{self.id}_conditioning"
context.services.latents.save(conditioning_name, conditioning_data)
return ConditioningOutput(
return CompelOutput(
conditioning=ConditioningField(
conditioning_name=conditioning_name,
),
)
class SDXLRawPromptInvocation(BaseInvocation, SDXLPromptInvocationBase):
"""Pass unmodified prompt to conditioning without compel processing."""
type: Literal["sdxl_raw_prompt"] = "sdxl_raw_prompt"
prompt: str = Field(default="", description="Prompt")
style: str = Field(default="", description="Style prompt")
original_width: int = Field(1024, description="")
original_height: int = Field(1024, description="")
crop_top: int = Field(0, description="")
crop_left: int = Field(0, description="")
target_width: int = Field(1024, description="")
target_height: int = Field(1024, description="")
clip: ClipField = Field(None, description="Clip to use")
clip2: ClipField = Field(None, description="Clip2 to use")
# Schema customisation
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "SDXL Prompt (Raw)", "tags": ["prompt", "compel"], "type_hints": {"model": "model"}},
}
@torch.no_grad()
def invoke(self, context: InvocationContext) -> CompelOutput:
c1, c1_pooled, ec1 = self.run_clip_raw(context, self.clip, self.prompt, False, "lora_te1_")
if self.style.strip() == "":
c2, c2_pooled, ec2 = self.run_clip_raw(context, self.clip2, self.prompt, True, "lora_te2_")
else:
c2, c2_pooled, ec2 = self.run_clip_raw(context, self.clip2, self.style, True, "lora_te2_")
original_size = (self.original_height, self.original_width)
crop_coords = (self.crop_top, self.crop_left)
target_size = (self.target_height, self.target_width)
add_time_ids = torch.tensor([original_size + crop_coords + target_size])
conditioning_data = ConditioningFieldData(
conditionings=[
SDXLConditioningInfo(
embeds=torch.cat([c1, c2], dim=-1),
pooled_embeds=c2_pooled,
add_time_ids=add_time_ids,
extra_conditioning=ec1,
)
]
)
conditioning_name = f"{context.graph_execution_state_id}_{self.id}_conditioning"
context.services.latents.save(conditioning_name, conditioning_data)
return CompelOutput(
conditioning=ConditioningField(
conditioning_name=conditioning_name,
),
)
class SDXLRefinerRawPromptInvocation(BaseInvocation, SDXLPromptInvocationBase):
"""Parse prompt using compel package to conditioning."""
type: Literal["sdxl_refiner_raw_prompt"] = "sdxl_refiner_raw_prompt"
style: str = Field(default="", description="Style prompt") # TODO: ?
original_width: int = Field(1024, description="")
original_height: int = Field(1024, description="")
crop_top: int = Field(0, description="")
crop_left: int = Field(0, description="")
aesthetic_score: float = Field(6.0, description="")
clip2: ClipField = Field(None, description="Clip to use")
# Schema customisation
class Config(InvocationConfig):
json_schema_extra = {
"ui": {
"title": "SDXL Refiner Prompt (Raw)",
"tags": ["prompt", "compel"],
"type_hints": {"model": "model"},
},
}
@torch.no_grad()
def invoke(self, context: InvocationContext) -> CompelOutput:
# TODO: if there will appear lora for refiner - write proper prefix
c2, c2_pooled, ec2 = self.run_clip_raw(context, self.clip2, self.style, True, "<NONE>")
original_size = (self.original_height, self.original_width)
crop_coords = (self.crop_top, self.crop_left)
add_time_ids = torch.tensor([original_size + crop_coords + (self.aesthetic_score,)])
conditioning_data = ConditioningFieldData(
conditionings=[
SDXLConditioningInfo(
embeds=c2,
pooled_embeds=c2_pooled,
add_time_ids=add_time_ids,
extra_conditioning=ec2, # or None
)
]
)
conditioning_name = f"{context.graph_execution_state_id}_{self.id}_conditioning"
context.services.latents.save(conditioning_name, conditioning_data)
return CompelOutput(
conditioning=ConditioningField(
conditioning_name=conditioning_name,
),
)
@invocation_output("clip_skip_output")
class ClipSkipInvocationOutput(BaseInvocationOutput):
"""Clip skip node output"""
clip: ClipField = OutputField(default=None, description=FieldDescriptions.clip, title="CLIP")
type: Literal["clip_skip_output"] = "clip_skip_output"
clip: ClipField = Field(None, description="Clip with skipped layers")
@invocation("clip_skip", title="CLIP Skip", tags=["clipskip", "clip", "skip"], category="conditioning", version="1.0.0")
class ClipSkipInvocation(BaseInvocation):
"""Skip layers in clip text_encoder model."""
clip: ClipField = InputField(description=FieldDescriptions.clip, input=Input.Connection, title="CLIP")
skipped_layers: int = InputField(default=0, description=FieldDescriptions.skipped_layers)
type: Literal["clip_skip"] = "clip_skip"
clip: ClipField = Field(None, description="Clip to use")
skipped_layers: int = Field(0, description="Number of layers to skip in text_encoder")
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "CLIP Skip", "tags": ["clip", "skip"]},
}
def invoke(self, context: InvocationContext) -> ClipSkipInvocationOutput:
self.clip.skipped_layers += self.skipped_layers
@ -438,11 +609,9 @@ def get_tokens_for_prompt_object(tokenizer, parsed_prompt: FlattenedPrompt, trun
raise ValueError("Blend is not supported here - you need to get tokens for each of its .children")
text_fragments = [
(
x.text
if type(x) is Fragment
else (" ".join([f.text for f in x.original]) if type(x) is CrossAttentionControlSubstitute else str(x))
)
x.text
if type(x) is Fragment
else (" ".join([f.text for f in x.original]) if type(x) is CrossAttentionControlSubstitute else str(x))
for x in parsed_prompt.children
]
text = " ".join(text_fragments)

View File

@ -24,30 +24,81 @@ from controlnet_aux import (
)
from controlnet_aux.util import HWC3, ade_palette
from PIL import Image
from pydantic import BaseModel, Field, validator
from pydantic import BaseModel, Field, field_validator
from invokeai.app.invocations.primitives import ImageField, ImageOutput
from ...backend.model_management import BaseModelType, ModelType
from ..models.image import ImageCategory, ImageField, ResourceOrigin
from .baseinvocation import BaseInvocation, BaseInvocationOutput, InvocationConfig, InvocationContext
from ..models.image import ImageOutput, PILInvocationConfig
from ...backend.model_management import BaseModelType
from ..models.image import ImageCategory, ResourceOrigin
from .baseinvocation import (
BaseInvocation,
BaseInvocationOutput,
FieldDescriptions,
Input,
InputField,
InvocationContext,
OutputField,
invocation,
invocation_output,
)
CONTROLNET_DEFAULT_MODELS = [
###########################################
# lllyasviel sd v1.5, ControlNet v1.0 models
##############################################
"lllyasviel/sd-controlnet-canny",
"lllyasviel/sd-controlnet-depth",
"lllyasviel/sd-controlnet-hed",
"lllyasviel/sd-controlnet-seg",
"lllyasviel/sd-controlnet-openpose",
"lllyasviel/sd-controlnet-scribble",
"lllyasviel/sd-controlnet-normal",
"lllyasviel/sd-controlnet-mlsd",
#############################################
# lllyasviel sd v1.5, ControlNet v1.1 models
#############################################
"lllyasviel/control_v11p_sd15_canny",
"lllyasviel/control_v11p_sd15_openpose",
"lllyasviel/control_v11p_sd15_seg",
# "lllyasviel/control_v11p_sd15_depth", # broken
"lllyasviel/control_v11f1p_sd15_depth",
"lllyasviel/control_v11p_sd15_normalbae",
"lllyasviel/control_v11p_sd15_scribble",
"lllyasviel/control_v11p_sd15_mlsd",
"lllyasviel/control_v11p_sd15_softedge",
"lllyasviel/control_v11p_sd15s2_lineart_anime",
"lllyasviel/control_v11p_sd15_lineart",
"lllyasviel/control_v11p_sd15_inpaint",
# "lllyasviel/control_v11u_sd15_tile",
# problem (temporary?) with huffingface "lllyasviel/control_v11u_sd15_tile",
# so for now replace "lllyasviel/control_v11f1e_sd15_tile",
"lllyasviel/control_v11e_sd15_shuffle",
"lllyasviel/control_v11e_sd15_ip2p",
"lllyasviel/control_v11f1e_sd15_tile",
#################################################
# thibaud sd v2.1 models (ControlNet v1.0? or v1.1?
##################################################
"thibaud/controlnet-sd21-openpose-diffusers",
"thibaud/controlnet-sd21-canny-diffusers",
"thibaud/controlnet-sd21-depth-diffusers",
"thibaud/controlnet-sd21-scribble-diffusers",
"thibaud/controlnet-sd21-hed-diffusers",
"thibaud/controlnet-sd21-zoedepth-diffusers",
"thibaud/controlnet-sd21-color-diffusers",
"thibaud/controlnet-sd21-openposev2-diffusers",
"thibaud/controlnet-sd21-lineart-diffusers",
"thibaud/controlnet-sd21-normalbae-diffusers",
"thibaud/controlnet-sd21-ade20k-diffusers",
##############################################
# ControlNetMediaPipeface, ControlNet v1.1
##############################################
# ["CrucibleAI/ControlNetMediaPipeFace", "diffusion_sd15"], # SD 1.5
# diffusion_sd15 needs to be passed to from_pretrained() as subfolder arg
# hacked t2l to split to model & subfolder if format is "model,subfolder"
"CrucibleAI/ControlNetMediaPipeFace,diffusion_sd15", # SD 1.5
"CrucibleAI/ControlNetMediaPipeFace", # SD 2.1?
]
CONTROLNET_MODE_VALUES = Literal["balanced", "more_prompt", "more_control", "unbalanced"]
CONTROLNET_NAME_VALUES = Literal[tuple(CONTROLNET_DEFAULT_MODELS)]
CONTROLNET_MODE_VALUES = Literal[tuple(["balanced", "more_prompt", "more_control", "unbalanced"])]
CONTROLNET_RESIZE_VALUES = Literal[
"just_resize",
"crop_resize",
"fill_resize",
"just_resize_simple",
tuple(
[
"just_resize",
"crop_resize",
"fill_resize",
"just_resize_simple",
]
)
]
@ -59,8 +110,9 @@ class ControlNetModelField(BaseModel):
class ControlField(BaseModel):
image: ImageField = Field(description="The control image")
control_model: ControlNetModelField = Field(description="The ControlNet model to use")
image: ImageField = Field(default=None, description="The control image")
control_model: Optional[ControlNetModelField] = Field(default=None, description="The ControlNet model to use")
# control_weight: Optional[float] = Field(default=1, description="weight given to controlnet")
control_weight: Union[float, List[float]] = Field(default=1, description="The weight given to the ControlNet")
begin_step_percent: float = Field(
default=0, ge=0, le=1, description="When the ControlNet is first applied (% of total steps)"
@ -71,7 +123,7 @@ class ControlField(BaseModel):
control_mode: CONTROLNET_MODE_VALUES = Field(default="balanced", description="The control mode to use")
resize_mode: CONTROLNET_RESIZE_VALUES = Field(default="just_resize", description="The resize mode to use")
@validator("control_weight")
@field_validator("control_weight")
def validate_control_weight(cls, v):
"""Validate that all control weights in the valid range"""
if isinstance(v, list):
@ -83,32 +135,60 @@ class ControlField(BaseModel):
raise ValueError("Control weights must be within -1 to 2 range")
return v
class Config:
json_schema_extra = {
"required": ["image", "control_model", "control_weight", "begin_step_percent", "end_step_percent"],
"ui": {
"type_hints": {
"control_weight": "float",
"control_model": "controlnet_model",
# "control_weight": "number",
}
},
}
@invocation_output("control_output")
class ControlOutput(BaseInvocationOutput):
"""node output for ControlNet info"""
# Outputs
control: ControlField = OutputField(description=FieldDescriptions.control)
# fmt: off
type: Literal["control_output"] = "control_output"
control: ControlField = Field(default=None, description="The control info")
# fmt: on
@invocation("controlnet", title="ControlNet", tags=["controlnet"], category="controlnet", version="1.0.0")
class ControlNetInvocation(BaseInvocation):
"""Collects ControlNet info to pass to other nodes"""
image: ImageField = InputField(description="The control image")
control_model: ControlNetModelField = InputField(description=FieldDescriptions.controlnet_model, input=Input.Direct)
control_weight: Union[float, List[float]] = InputField(
default=1.0, description="The weight given to the ControlNet"
)
begin_step_percent: float = InputField(
default=0, ge=-1, le=2, description="When the ControlNet is first applied (% of total steps)"
)
end_step_percent: float = InputField(
default=1, ge=0, le=1, description="When the ControlNet is last applied (% of total steps)"
)
control_mode: CONTROLNET_MODE_VALUES = InputField(default="balanced", description="The control mode used")
resize_mode: CONTROLNET_RESIZE_VALUES = InputField(default="just_resize", description="The resize mode used")
# fmt: off
type: Literal["controlnet"] = "controlnet"
# Inputs
image: ImageField = Field(default=None, description="The control image")
control_model: ControlNetModelField = Field(default="lllyasviel/sd-controlnet-canny",
description="control model used")
control_weight: Union[float, List[float]] = Field(default=1.0, description="The weight given to the ControlNet")
begin_step_percent: float = Field(default=0, ge=-1, le=2,
description="When the ControlNet is first applied (% of total steps)")
end_step_percent: float = Field(default=1, ge=0, le=1,
description="When the ControlNet is last applied (% of total steps)")
control_mode: CONTROLNET_MODE_VALUES = Field(default="balanced", description="The control mode used")
resize_mode: CONTROLNET_RESIZE_VALUES = Field(default="just_resize", description="The resize mode used")
# fmt: on
class Config(InvocationConfig):
json_schema_extra = {
"ui": {
"title": "ControlNet",
"tags": ["controlnet", "latents"],
"type_hints": {
"model": "model",
"control": "control",
# "cfg_scale": "float",
"cfg_scale": "number",
"control_weight": "float",
},
},
}
def invoke(self, context: InvocationContext) -> ControlOutput:
return ControlOutput(
@ -124,13 +204,19 @@ class ControlNetInvocation(BaseInvocation):
)
@invocation(
"image_processor", title="Base Image Processor", tags=["controlnet"], category="controlnet", version="1.0.0"
)
class ImageProcessorInvocation(BaseInvocation):
class ImageProcessorInvocation(BaseInvocation, PILInvocationConfig):
"""Base class for invocations that preprocess images for ControlNet"""
image: ImageField = InputField(description="The image to process")
# fmt: off
type: Literal["image_processor"] = "image_processor"
# Inputs
image: ImageField = Field(default=None, description="The image to process")
# fmt: on
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Image Processor", "tags": ["image", "processor"]},
}
def run_processor(self, image):
# superclass just passes through image without processing
@ -141,6 +227,11 @@ class ImageProcessorInvocation(BaseInvocation):
# image type should be PIL.PngImagePlugin.PngImageFile ?
processed_image = self.run_processor(raw_image)
# FIXME: what happened to image metadata?
# metadata = context.services.metadata.build_metadata(
# session_id=context.graph_execution_state_id, node=self
# )
# currently can't see processed image in node UI without a showImage node,
# so for now setting image_type to RESULT instead of INTERMEDIATE so will get saved in gallery
image_dto = context.services.images.create(
@ -150,7 +241,6 @@ class ImageProcessorInvocation(BaseInvocation):
session_id=context.graph_execution_state_id,
node_id=self.id,
is_intermediate=self.is_intermediate,
workflow=self.workflow,
)
"""Builds an ImageOutput and its ImageField"""
@ -165,22 +255,20 @@ class ImageProcessorInvocation(BaseInvocation):
)
@invocation(
"canny_image_processor",
title="Canny Processor",
tags=["controlnet", "canny"],
category="controlnet",
version="1.0.0",
)
class CannyImageProcessorInvocation(ImageProcessorInvocation):
class CannyImageProcessorInvocation(ImageProcessorInvocation, PILInvocationConfig):
"""Canny edge detection for ControlNet"""
low_threshold: int = InputField(
default=100, ge=0, le=255, description="The low threshold of the Canny pixel gradient (0-255)"
)
high_threshold: int = InputField(
default=200, ge=0, le=255, description="The high threshold of the Canny pixel gradient (0-255)"
)
# fmt: off
type: Literal["canny_image_processor"] = "canny_image_processor"
# Input
low_threshold: int = Field(default=100, ge=0, le=255, description="The low threshold of the Canny pixel gradient (0-255)")
high_threshold: int = Field(default=200, ge=0, le=255, description="The high threshold of the Canny pixel gradient (0-255)")
# fmt: on
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Canny Processor", "tags": ["controlnet", "canny", "image", "processor"]},
}
def run_processor(self, image):
canny_processor = CannyDetector()
@ -188,21 +276,23 @@ class CannyImageProcessorInvocation(ImageProcessorInvocation):
return processed_image
@invocation(
"hed_image_processor",
title="HED (softedge) Processor",
tags=["controlnet", "hed", "softedge"],
category="controlnet",
version="1.0.0",
)
class HedImageProcessorInvocation(ImageProcessorInvocation):
class HedImageProcessorInvocation(ImageProcessorInvocation, PILInvocationConfig):
"""Applies HED edge detection to image"""
detect_resolution: int = InputField(default=512, ge=0, description=FieldDescriptions.detect_res)
image_resolution: int = InputField(default=512, ge=0, description=FieldDescriptions.image_res)
# fmt: off
type: Literal["hed_image_processor"] = "hed_image_processor"
# Inputs
detect_resolution: int = Field(default=512, ge=0, description="The pixel resolution for detection")
image_resolution: int = Field(default=512, ge=0, description="The pixel resolution for the output image")
# safe not supported in controlnet_aux v0.0.3
# safe: bool = InputField(default=False, description=FieldDescriptions.safe_mode)
scribble: bool = InputField(default=False, description=FieldDescriptions.scribble_mode)
# safe: bool = Field(default=False, description="whether to use safe mode")
scribble: bool = Field(default=False, description="Whether to use scribble mode")
# fmt: on
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Softedge(HED) Processor", "tags": ["controlnet", "softedge", "hed", "image", "processor"]},
}
def run_processor(self, image):
hed_processor = HEDdetector.from_pretrained("lllyasviel/Annotators")
@ -217,19 +307,21 @@ class HedImageProcessorInvocation(ImageProcessorInvocation):
return processed_image
@invocation(
"lineart_image_processor",
title="Lineart Processor",
tags=["controlnet", "lineart"],
category="controlnet",
version="1.0.0",
)
class LineartImageProcessorInvocation(ImageProcessorInvocation):
class LineartImageProcessorInvocation(ImageProcessorInvocation, PILInvocationConfig):
"""Applies line art processing to image"""
detect_resolution: int = InputField(default=512, ge=0, description=FieldDescriptions.detect_res)
image_resolution: int = InputField(default=512, ge=0, description=FieldDescriptions.image_res)
coarse: bool = InputField(default=False, description="Whether to use coarse mode")
# fmt: off
type: Literal["lineart_image_processor"] = "lineart_image_processor"
# Inputs
detect_resolution: int = Field(default=512, ge=0, description="The pixel resolution for detection")
image_resolution: int = Field(default=512, ge=0, description="The pixel resolution for the output image")
coarse: bool = Field(default=False, description="Whether to use coarse mode")
# fmt: on
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Lineart Processor", "tags": ["controlnet", "lineart", "image", "processor"]},
}
def run_processor(self, image):
lineart_processor = LineartDetector.from_pretrained("lllyasviel/Annotators")
@ -239,18 +331,23 @@ class LineartImageProcessorInvocation(ImageProcessorInvocation):
return processed_image
@invocation(
"lineart_anime_image_processor",
title="Lineart Anime Processor",
tags=["controlnet", "lineart", "anime"],
category="controlnet",
version="1.0.0",
)
class LineartAnimeImageProcessorInvocation(ImageProcessorInvocation):
class LineartAnimeImageProcessorInvocation(ImageProcessorInvocation, PILInvocationConfig):
"""Applies line art anime processing to image"""
detect_resolution: int = InputField(default=512, ge=0, description=FieldDescriptions.detect_res)
image_resolution: int = InputField(default=512, ge=0, description=FieldDescriptions.image_res)
# fmt: off
type: Literal["lineart_anime_image_processor"] = "lineart_anime_image_processor"
# Inputs
detect_resolution: int = Field(default=512, ge=0, description="The pixel resolution for detection")
image_resolution: int = Field(default=512, ge=0, description="The pixel resolution for the output image")
# fmt: on
class Config(InvocationConfig):
json_schema_extra = {
"ui": {
"title": "Lineart Anime Processor",
"tags": ["controlnet", "lineart", "anime", "image", "processor"],
},
}
def run_processor(self, image):
processor = LineartAnimeDetector.from_pretrained("lllyasviel/Annotators")
@ -262,19 +359,21 @@ class LineartAnimeImageProcessorInvocation(ImageProcessorInvocation):
return processed_image
@invocation(
"openpose_image_processor",
title="Openpose Processor",
tags=["controlnet", "openpose", "pose"],
category="controlnet",
version="1.0.0",
)
class OpenposeImageProcessorInvocation(ImageProcessorInvocation):
class OpenposeImageProcessorInvocation(ImageProcessorInvocation, PILInvocationConfig):
"""Applies Openpose processing to image"""
hand_and_face: bool = InputField(default=False, description="Whether to use hands and face mode")
detect_resolution: int = InputField(default=512, ge=0, description=FieldDescriptions.detect_res)
image_resolution: int = InputField(default=512, ge=0, description=FieldDescriptions.image_res)
# fmt: off
type: Literal["openpose_image_processor"] = "openpose_image_processor"
# Inputs
hand_and_face: bool = Field(default=False, description="Whether to use hands and face mode")
detect_resolution: int = Field(default=512, ge=0, description="The pixel resolution for detection")
image_resolution: int = Field(default=512, ge=0, description="The pixel resolution for the output image")
# fmt: on
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Openpose Processor", "tags": ["controlnet", "openpose", "image", "processor"]},
}
def run_processor(self, image):
openpose_processor = OpenposeDetector.from_pretrained("lllyasviel/Annotators")
@ -287,20 +386,22 @@ class OpenposeImageProcessorInvocation(ImageProcessorInvocation):
return processed_image
@invocation(
"midas_depth_image_processor",
title="Midas Depth Processor",
tags=["controlnet", "midas"],
category="controlnet",
version="1.0.0",
)
class MidasDepthImageProcessorInvocation(ImageProcessorInvocation):
class MidasDepthImageProcessorInvocation(ImageProcessorInvocation, PILInvocationConfig):
"""Applies Midas depth processing to image"""
a_mult: float = InputField(default=2.0, ge=0, description="Midas parameter `a_mult` (a = a_mult * PI)")
bg_th: float = InputField(default=0.1, ge=0, description="Midas parameter `bg_th`")
# fmt: off
type: Literal["midas_depth_image_processor"] = "midas_depth_image_processor"
# Inputs
a_mult: float = Field(default=2.0, ge=0, description="Midas parameter `a_mult` (a = a_mult * PI)")
bg_th: float = Field(default=0.1, ge=0, description="Midas parameter `bg_th`")
# depth_and_normal not supported in controlnet_aux v0.0.3
# depth_and_normal: bool = InputField(default=False, description="whether to use depth and normal mode")
# depth_and_normal: bool = Field(default=False, description="whether to use depth and normal mode")
# fmt: on
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Midas (Depth) Processor", "tags": ["controlnet", "midas", "depth", "image", "processor"]},
}
def run_processor(self, image):
midas_processor = MidasDetector.from_pretrained("lllyasviel/Annotators")
@ -314,18 +415,20 @@ class MidasDepthImageProcessorInvocation(ImageProcessorInvocation):
return processed_image
@invocation(
"normalbae_image_processor",
title="Normal BAE Processor",
tags=["controlnet"],
category="controlnet",
version="1.0.0",
)
class NormalbaeImageProcessorInvocation(ImageProcessorInvocation):
class NormalbaeImageProcessorInvocation(ImageProcessorInvocation, PILInvocationConfig):
"""Applies NormalBae processing to image"""
detect_resolution: int = InputField(default=512, ge=0, description=FieldDescriptions.detect_res)
image_resolution: int = InputField(default=512, ge=0, description=FieldDescriptions.image_res)
# fmt: off
type: Literal["normalbae_image_processor"] = "normalbae_image_processor"
# Inputs
detect_resolution: int = Field(default=512, ge=0, description="The pixel resolution for detection")
image_resolution: int = Field(default=512, ge=0, description="The pixel resolution for the output image")
# fmt: on
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Normal BAE Processor", "tags": ["controlnet", "normal", "bae", "image", "processor"]},
}
def run_processor(self, image):
normalbae_processor = NormalBaeDetector.from_pretrained("lllyasviel/Annotators")
@ -335,16 +438,22 @@ class NormalbaeImageProcessorInvocation(ImageProcessorInvocation):
return processed_image
@invocation(
"mlsd_image_processor", title="MLSD Processor", tags=["controlnet", "mlsd"], category="controlnet", version="1.0.0"
)
class MlsdImageProcessorInvocation(ImageProcessorInvocation):
class MlsdImageProcessorInvocation(ImageProcessorInvocation, PILInvocationConfig):
"""Applies MLSD processing to image"""
detect_resolution: int = InputField(default=512, ge=0, description=FieldDescriptions.detect_res)
image_resolution: int = InputField(default=512, ge=0, description=FieldDescriptions.image_res)
thr_v: float = InputField(default=0.1, ge=0, description="MLSD parameter `thr_v`")
thr_d: float = InputField(default=0.1, ge=0, description="MLSD parameter `thr_d`")
# fmt: off
type: Literal["mlsd_image_processor"] = "mlsd_image_processor"
# Inputs
detect_resolution: int = Field(default=512, ge=0, description="The pixel resolution for detection")
image_resolution: int = Field(default=512, ge=0, description="The pixel resolution for the output image")
thr_v: float = Field(default=0.1, ge=0, description="MLSD parameter `thr_v`")
thr_d: float = Field(default=0.1, ge=0, description="MLSD parameter `thr_d`")
# fmt: on
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "MLSD Processor", "tags": ["controlnet", "mlsd", "image", "processor"]},
}
def run_processor(self, image):
mlsd_processor = MLSDdetector.from_pretrained("lllyasviel/Annotators")
@ -358,16 +467,22 @@ class MlsdImageProcessorInvocation(ImageProcessorInvocation):
return processed_image
@invocation(
"pidi_image_processor", title="PIDI Processor", tags=["controlnet", "pidi"], category="controlnet", version="1.0.0"
)
class PidiImageProcessorInvocation(ImageProcessorInvocation):
class PidiImageProcessorInvocation(ImageProcessorInvocation, PILInvocationConfig):
"""Applies PIDI processing to image"""
detect_resolution: int = InputField(default=512, ge=0, description=FieldDescriptions.detect_res)
image_resolution: int = InputField(default=512, ge=0, description=FieldDescriptions.image_res)
safe: bool = InputField(default=False, description=FieldDescriptions.safe_mode)
scribble: bool = InputField(default=False, description=FieldDescriptions.scribble_mode)
# fmt: off
type: Literal["pidi_image_processor"] = "pidi_image_processor"
# Inputs
detect_resolution: int = Field(default=512, ge=0, description="The pixel resolution for detection")
image_resolution: int = Field(default=512, ge=0, description="The pixel resolution for the output image")
safe: bool = Field(default=False, description="Whether to use safe mode")
scribble: bool = Field(default=False, description="Whether to use scribble mode")
# fmt: on
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "PIDI Processor", "tags": ["controlnet", "pidi", "image", "processor"]},
}
def run_processor(self, image):
pidi_processor = PidiNetDetector.from_pretrained("lllyasviel/Annotators")
@ -381,21 +496,26 @@ class PidiImageProcessorInvocation(ImageProcessorInvocation):
return processed_image
@invocation(
"content_shuffle_image_processor",
title="Content Shuffle Processor",
tags=["controlnet", "contentshuffle"],
category="controlnet",
version="1.0.0",
)
class ContentShuffleImageProcessorInvocation(ImageProcessorInvocation):
class ContentShuffleImageProcessorInvocation(ImageProcessorInvocation, PILInvocationConfig):
"""Applies content shuffle processing to image"""
detect_resolution: int = InputField(default=512, ge=0, description=FieldDescriptions.detect_res)
image_resolution: int = InputField(default=512, ge=0, description=FieldDescriptions.image_res)
h: Optional[int] = InputField(default=512, ge=0, description="Content shuffle `h` parameter")
w: Optional[int] = InputField(default=512, ge=0, description="Content shuffle `w` parameter")
f: Optional[int] = InputField(default=256, ge=0, description="Content shuffle `f` parameter")
# fmt: off
type: Literal["content_shuffle_image_processor"] = "content_shuffle_image_processor"
# Inputs
detect_resolution: int = Field(default=512, ge=0, description="The pixel resolution for detection")
image_resolution: int = Field(default=512, ge=0, description="The pixel resolution for the output image")
h: Optional[int] = Field(default=512, ge=0, description="Content shuffle `h` parameter")
w: Optional[int] = Field(default=512, ge=0, description="Content shuffle `w` parameter")
f: Optional[int] = Field(default=256, ge=0, description="Content shuffle `f` parameter")
# fmt: on
class Config(InvocationConfig):
json_schema_extra = {
"ui": {
"title": "Content Shuffle Processor",
"tags": ["controlnet", "contentshuffle", "image", "processor"],
},
}
def run_processor(self, image):
content_shuffle_processor = ContentShuffleDetector()
@ -411,34 +531,38 @@ class ContentShuffleImageProcessorInvocation(ImageProcessorInvocation):
# should work with controlnet_aux >= 0.0.4 and timm <= 0.6.13
@invocation(
"zoe_depth_image_processor",
title="Zoe (Depth) Processor",
tags=["controlnet", "zoe", "depth"],
category="controlnet",
version="1.0.0",
)
class ZoeDepthImageProcessorInvocation(ImageProcessorInvocation):
class ZoeDepthImageProcessorInvocation(ImageProcessorInvocation, PILInvocationConfig):
"""Applies Zoe depth processing to image"""
# fmt: off
type: Literal["zoe_depth_image_processor"] = "zoe_depth_image_processor"
# fmt: on
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Zoe (Depth) Processor", "tags": ["controlnet", "zoe", "depth", "image", "processor"]},
}
def run_processor(self, image):
zoe_depth_processor = ZoeDetector.from_pretrained("lllyasviel/Annotators")
processed_image = zoe_depth_processor(image)
return processed_image
@invocation(
"mediapipe_face_processor",
title="Mediapipe Face Processor",
tags=["controlnet", "mediapipe", "face"],
category="controlnet",
version="1.0.0",
)
class MediapipeFaceProcessorInvocation(ImageProcessorInvocation):
class MediapipeFaceProcessorInvocation(ImageProcessorInvocation, PILInvocationConfig):
"""Applies mediapipe face processing to image"""
max_faces: int = InputField(default=1, ge=1, description="Maximum number of faces to detect")
min_confidence: float = InputField(default=0.5, ge=0, le=1, description="Minimum confidence for face detection")
# fmt: off
type: Literal["mediapipe_face_processor"] = "mediapipe_face_processor"
# Inputs
max_faces: int = Field(default=1, ge=1, description="Maximum number of faces to detect")
min_confidence: float = Field(default=0.5, ge=0, le=1, description="Minimum confidence for face detection")
# fmt: on
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Mediapipe Processor", "tags": ["controlnet", "mediapipe", "image", "processor"]},
}
def run_processor(self, image):
# MediaPipeFaceDetector throws an error if image has alpha channel
@ -450,21 +574,23 @@ class MediapipeFaceProcessorInvocation(ImageProcessorInvocation):
return processed_image
@invocation(
"leres_image_processor",
title="Leres (Depth) Processor",
tags=["controlnet", "leres", "depth"],
category="controlnet",
version="1.0.0",
)
class LeresImageProcessorInvocation(ImageProcessorInvocation):
class LeresImageProcessorInvocation(ImageProcessorInvocation, PILInvocationConfig):
"""Applies leres processing to image"""
thr_a: float = InputField(default=0, description="Leres parameter `thr_a`")
thr_b: float = InputField(default=0, description="Leres parameter `thr_b`")
boost: bool = InputField(default=False, description="Whether to use boost mode")
detect_resolution: int = InputField(default=512, ge=0, description=FieldDescriptions.detect_res)
image_resolution: int = InputField(default=512, ge=0, description=FieldDescriptions.image_res)
# fmt: off
type: Literal["leres_image_processor"] = "leres_image_processor"
# Inputs
thr_a: float = Field(default=0, description="Leres parameter `thr_a`")
thr_b: float = Field(default=0, description="Leres parameter `thr_b`")
boost: bool = Field(default=False, description="Whether to use boost mode")
detect_resolution: int = Field(default=512, ge=0, description="The pixel resolution for detection")
image_resolution: int = Field(default=512, ge=0, description="The pixel resolution for the output image")
# fmt: on
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Leres (Depth) Processor", "tags": ["controlnet", "leres", "depth", "image", "processor"]},
}
def run_processor(self, image):
leres_processor = LeresDetector.from_pretrained("lllyasviel/Annotators")
@ -479,18 +605,21 @@ class LeresImageProcessorInvocation(ImageProcessorInvocation):
return processed_image
@invocation(
"tile_image_processor",
title="Tile Resample Processor",
tags=["controlnet", "tile"],
category="controlnet",
version="1.0.0",
)
class TileResamplerProcessorInvocation(ImageProcessorInvocation):
"""Tile resampler processor"""
class TileResamplerProcessorInvocation(ImageProcessorInvocation, PILInvocationConfig):
# fmt: off
type: Literal["tile_image_processor"] = "tile_image_processor"
# Inputs
#res: int = Field(default=512, ge=0, le=1024, description="The pixel resolution for each tile")
down_sampling_rate: float = Field(default=1.0, ge=1.0, le=8.0, description="Down sampling rate")
# fmt: on
# res: int = InputField(default=512, ge=0, le=1024, description="The pixel resolution for each tile")
down_sampling_rate: float = InputField(default=1.0, ge=1.0, le=8.0, description="Down sampling rate")
class Config(InvocationConfig):
json_schema_extra = {
"ui": {
"title": "Tile Resample Processor",
"tags": ["controlnet", "tile", "resample", "image", "processor"],
},
}
# tile_resample copied from sd-webui-controlnet/scripts/processor.py
def tile_resample(
@ -519,16 +648,21 @@ class TileResamplerProcessorInvocation(ImageProcessorInvocation):
return processed_image
@invocation(
"segment_anything_processor",
title="Segment Anything Processor",
tags=["controlnet", "segmentanything"],
category="controlnet",
version="1.0.0",
)
class SegmentAnythingProcessorInvocation(ImageProcessorInvocation):
class SegmentAnythingProcessorInvocation(ImageProcessorInvocation, PILInvocationConfig):
"""Applies segment anything processing to image"""
# fmt: off
type: Literal["segment_anything_processor"] = "segment_anything_processor"
# fmt: on
class Config(InvocationConfig):
json_schema_extra = {
"ui": {
"title": "Segment Anything Processor",
"tags": ["controlnet", "segment", "anything", "sam", "image", "processor"],
},
}
def run_processor(self, image):
# segment_anything_processor = SamDetector.from_pretrained("ybelkada/segment-anything", subfolder="checkpoints")
segment_anything_processor = SamDetectorReproducibleColors.from_pretrained(
@ -559,33 +693,3 @@ class SamDetectorReproducibleColors(SamDetector):
img[:, :] = ann_color
final_img.paste(Image.fromarray(img, mode="RGB"), (0, 0), Image.fromarray(np.uint8(m * 255)))
return np.array(final_img, dtype=np.uint8)
@invocation(
"color_map_image_processor",
title="Color Map Processor",
tags=["controlnet"],
category="controlnet",
version="1.0.0",
)
class ColorMapImageProcessorInvocation(ImageProcessorInvocation):
"""Generates a color map from the provided image"""
color_map_tile_size: int = InputField(default=64, ge=0, description=FieldDescriptions.tile_size)
def run_processor(self, image: Image.Image):
image = image.convert("RGB")
image = np.array(image, dtype=np.uint8)
height, width = image.shape[:2]
width_tile_size = min(self.color_map_tile_size, width)
height_tile_size = min(self.color_map_tile_size, height)
color_map = cv2.resize(
image,
(width // width_tile_size, height // height_tile_size),
interpolation=cv2.INTER_CUBIC,
)
color_map = cv2.resize(color_map, (width, height), interpolation=cv2.INTER_NEAREST)
color_map = Image.fromarray(color_map)
return color_map

View File

@ -1,22 +1,44 @@
# Copyright (c) 2022 Kyle Schouviller (https://github.com/kyle0654)
from typing import Literal
import cv2 as cv
import numpy
from PIL import Image, ImageOps
from pydantic import BaseModel, Field
from invokeai.app.invocations.primitives import ImageField, ImageOutput
from invokeai.app.models.image import ImageCategory, ResourceOrigin
from .baseinvocation import BaseInvocation, InputField, InvocationContext, invocation
from invokeai.app.models.image import ImageCategory, ImageField, ResourceOrigin
from .baseinvocation import BaseInvocation, InvocationContext, InvocationConfig
from .image import ImageOutput
@invocation("cv_inpaint", title="OpenCV Inpaint", tags=["opencv", "inpaint"], category="inpaint", version="1.0.0")
class CvInpaintInvocation(BaseInvocation):
class CvInvocationConfig(BaseModel):
"""Helper class to provide all OpenCV invocations with additional config"""
# Schema customisation
class Config(InvocationConfig):
json_schema_extra = {
"ui": {
"tags": ["cv", "image"],
},
}
class CvInpaintInvocation(BaseInvocation, CvInvocationConfig):
"""Simple inpaint using opencv."""
image: ImageField = InputField(description="The image to inpaint")
mask: ImageField = InputField(description="The mask to use when inpainting")
# fmt: off
type: Literal["cv_inpaint"] = "cv_inpaint"
# Inputs
image: ImageField = Field(default=None, description="The image to inpaint")
mask: ImageField = Field(default=None, description="The mask to use when inpainting")
# fmt: on
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "OpenCV Inpaint", "tags": ["opencv", "inpaint"]},
}
def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.services.images.get_pil_image(self.image.image_name)
@ -41,7 +63,6 @@ class CvInpaintInvocation(BaseInvocation):
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
workflow=self.workflow,
)
return ImageOutput(

View File

@ -1,692 +0,0 @@
import math
import re
from pathlib import Path
from typing import Optional, TypedDict
import cv2
import numpy as np
from mediapipe.python.solutions.face_mesh import FaceMesh # type: ignore[import]
from PIL import Image, ImageDraw, ImageFilter, ImageFont, ImageOps
from PIL.Image import Image as ImageType
from pydantic import validator
import invokeai.assets.fonts as font_assets
from invokeai.app.invocations.baseinvocation import (
BaseInvocation,
InputField,
InvocationContext,
OutputField,
invocation,
invocation_output,
)
from invokeai.app.invocations.primitives import ImageField, ImageOutput
from invokeai.app.models.image import ImageCategory, ResourceOrigin
@invocation_output("face_mask_output")
class FaceMaskOutput(ImageOutput):
"""Base class for FaceMask output"""
mask: ImageField = OutputField(description="The output mask")
@invocation_output("face_off_output")
class FaceOffOutput(ImageOutput):
"""Base class for FaceOff Output"""
mask: ImageField = OutputField(description="The output mask")
x: int = OutputField(description="The x coordinate of the bounding box's left side")
y: int = OutputField(description="The y coordinate of the bounding box's top side")
class FaceResultData(TypedDict):
image: ImageType
mask: ImageType
x_center: float
y_center: float
mesh_width: int
mesh_height: int
class FaceResultDataWithId(FaceResultData):
face_id: int
class ExtractFaceData(TypedDict):
bounded_image: ImageType
bounded_mask: ImageType
x_min: int
y_min: int
x_max: int
y_max: int
class FaceMaskResult(TypedDict):
image: ImageType
mask: ImageType
def create_white_image(w: int, h: int) -> ImageType:
return Image.new("L", (w, h), color=255)
def create_black_image(w: int, h: int) -> ImageType:
return Image.new("L", (w, h), color=0)
FONT_SIZE = 32
FONT_STROKE_WIDTH = 4
def prepare_faces_list(
face_result_list: list[FaceResultData],
) -> list[FaceResultDataWithId]:
"""Deduplicates a list of faces, adding IDs to them."""
deduped_faces: list[FaceResultData] = []
if len(face_result_list) == 0:
return list()
for candidate in face_result_list:
should_add = True
candidate_x_center = candidate["x_center"]
candidate_y_center = candidate["y_center"]
for face in deduped_faces:
face_center_x = face["x_center"]
face_center_y = face["y_center"]
face_radius_w = face["mesh_width"] / 2
face_radius_h = face["mesh_height"] / 2
# Determine if the center of the candidate_face is inside the ellipse of the added face
# p < 1 -> Inside
# p = 1 -> Exactly on the ellipse
# p > 1 -> Outside
p = (math.pow((candidate_x_center - face_center_x), 2) / math.pow(face_radius_w, 2)) + (
math.pow((candidate_y_center - face_center_y), 2) / math.pow(face_radius_h, 2)
)
if p < 1: # Inside of the already-added face's radius
should_add = False
break
if should_add is True:
deduped_faces.append(candidate)
sorted_faces = sorted(deduped_faces, key=lambda x: x["y_center"])
sorted_faces = sorted(sorted_faces, key=lambda x: x["x_center"])
# add face_id for reference
sorted_faces_with_ids: list[FaceResultDataWithId] = []
face_id_counter = 0
for face in sorted_faces:
sorted_faces_with_ids.append(
FaceResultDataWithId(
**face,
face_id=face_id_counter,
)
)
face_id_counter += 1
return sorted_faces_with_ids
def generate_face_box_mask(
context: InvocationContext,
minimum_confidence: float,
x_offset: float,
y_offset: float,
pil_image: ImageType,
chunk_x_offset: int = 0,
chunk_y_offset: int = 0,
draw_mesh: bool = True,
check_bounds: bool = True,
) -> list[FaceResultData]:
result = []
mask_pil = None
# Convert the PIL image to a NumPy array.
np_image = np.array(pil_image, dtype=np.uint8)
# Check if the input image has four channels (RGBA).
if np_image.shape[2] == 4:
# Convert RGBA to RGB by removing the alpha channel.
np_image = np_image[:, :, :3]
# Create a FaceMesh object for face landmark detection and mesh generation.
face_mesh = FaceMesh(
max_num_faces=999,
min_detection_confidence=minimum_confidence,
min_tracking_confidence=minimum_confidence,
)
# Detect the face landmarks and mesh in the input image.
results = face_mesh.process(np_image)
# Check if any face is detected.
if results.multi_face_landmarks: # type: ignore # this are via protobuf and not typed
# Search for the face_id in the detected faces.
for face_id, face_landmarks in enumerate(results.multi_face_landmarks): # type: ignore #this are via protobuf and not typed
# Get the bounding box of the face mesh.
x_coordinates = [landmark.x for landmark in face_landmarks.landmark]
y_coordinates = [landmark.y for landmark in face_landmarks.landmark]
x_min, x_max = min(x_coordinates), max(x_coordinates)
y_min, y_max = min(y_coordinates), max(y_coordinates)
# Calculate the width and height of the face mesh.
mesh_width = int((x_max - x_min) * np_image.shape[1])
mesh_height = int((y_max - y_min) * np_image.shape[0])
# Get the center of the face.
x_center = np.mean([landmark.x * np_image.shape[1] for landmark in face_landmarks.landmark])
y_center = np.mean([landmark.y * np_image.shape[0] for landmark in face_landmarks.landmark])
face_landmark_points = np.array(
[
[landmark.x * np_image.shape[1], landmark.y * np_image.shape[0]]
for landmark in face_landmarks.landmark
]
)
# Apply the scaling offsets to the face landmark points with a multiplier.
scale_multiplier = 0.2
x_center = np.mean(face_landmark_points[:, 0])
y_center = np.mean(face_landmark_points[:, 1])
if draw_mesh:
x_scaled = face_landmark_points[:, 0] + scale_multiplier * x_offset * (
face_landmark_points[:, 0] - x_center
)
y_scaled = face_landmark_points[:, 1] + scale_multiplier * y_offset * (
face_landmark_points[:, 1] - y_center
)
convex_hull = cv2.convexHull(np.column_stack((x_scaled, y_scaled)).astype(np.int32))
# Generate a binary face mask using the face mesh.
mask_image = np.ones(np_image.shape[:2], dtype=np.uint8) * 255
cv2.fillConvexPoly(mask_image, convex_hull, 0)
# Convert the binary mask image to a PIL Image.
init_mask_pil = Image.fromarray(mask_image, mode="L")
w, h = init_mask_pil.size
mask_pil = create_white_image(w + chunk_x_offset, h + chunk_y_offset)
mask_pil.paste(init_mask_pil, (chunk_x_offset, chunk_y_offset))
left_side = x_center - mesh_width
right_side = x_center + mesh_width
top_side = y_center - mesh_height
bottom_side = y_center + mesh_height
im_width, im_height = pil_image.size
over_w = im_width * 0.1
over_h = im_height * 0.1
if not check_bounds or (
(left_side >= -over_w)
and (right_side < im_width + over_w)
and (top_side >= -over_h)
and (bottom_side < im_height + over_h)
):
x_center = float(x_center)
y_center = float(y_center)
face = FaceResultData(
image=pil_image,
mask=mask_pil or create_white_image(*pil_image.size),
x_center=x_center + chunk_x_offset,
y_center=y_center + chunk_y_offset,
mesh_width=mesh_width,
mesh_height=mesh_height,
)
result.append(face)
else:
context.services.logger.info("FaceTools --> Face out of bounds, ignoring.")
return result
def extract_face(
context: InvocationContext,
image: ImageType,
face: FaceResultData,
padding: int,
) -> ExtractFaceData:
mask = face["mask"]
center_x = face["x_center"]
center_y = face["y_center"]
mesh_width = face["mesh_width"]
mesh_height = face["mesh_height"]
# Determine the minimum size of the square crop
min_size = min(mask.width, mask.height)
# Calculate the crop boundaries for the output image and mask.
mesh_width += 128 + padding # add pixels to account for mask variance
mesh_height += 128 + padding # add pixels to account for mask variance
crop_size = min(
max(mesh_width, mesh_height, 128), min_size
) # Choose the smaller of the two (given value or face mask size)
if crop_size > 128:
crop_size = (crop_size + 7) // 8 * 8 # Ensure crop side is multiple of 8
# Calculate the actual crop boundaries within the bounds of the original image.
x_min = int(center_x - crop_size / 2)
y_min = int(center_y - crop_size / 2)
x_max = int(center_x + crop_size / 2)
y_max = int(center_y + crop_size / 2)
# Adjust the crop boundaries to stay within the original image's dimensions
if x_min < 0:
context.services.logger.warning("FaceTools --> -X-axis padding reached image edge.")
x_max -= x_min
x_min = 0
elif x_max > mask.width:
context.services.logger.warning("FaceTools --> +X-axis padding reached image edge.")
x_min -= x_max - mask.width
x_max = mask.width
if y_min < 0:
context.services.logger.warning("FaceTools --> +Y-axis padding reached image edge.")
y_max -= y_min
y_min = 0
elif y_max > mask.height:
context.services.logger.warning("FaceTools --> -Y-axis padding reached image edge.")
y_min -= y_max - mask.height
y_max = mask.height
# Ensure the crop is square and adjust the boundaries if needed
if x_max - x_min != crop_size:
context.services.logger.warning("FaceTools --> Limiting x-axis padding to constrain bounding box to a square.")
diff = crop_size - (x_max - x_min)
x_min -= diff // 2
x_max += diff - diff // 2
if y_max - y_min != crop_size:
context.services.logger.warning("FaceTools --> Limiting y-axis padding to constrain bounding box to a square.")
diff = crop_size - (y_max - y_min)
y_min -= diff // 2
y_max += diff - diff // 2
context.services.logger.info(f"FaceTools --> Calculated bounding box (8 multiple): {crop_size}")
# Crop the output image to the specified size with the center of the face mesh as the center.
mask = mask.crop((x_min, y_min, x_max, y_max))
bounded_image = image.crop((x_min, y_min, x_max, y_max))
# blur mask edge by small radius
mask = mask.filter(ImageFilter.GaussianBlur(radius=2))
return ExtractFaceData(
bounded_image=bounded_image,
bounded_mask=mask,
x_min=x_min,
y_min=y_min,
x_max=x_max,
y_max=y_max,
)
def get_faces_list(
context: InvocationContext,
image: ImageType,
should_chunk: bool,
minimum_confidence: float,
x_offset: float,
y_offset: float,
draw_mesh: bool = True,
) -> list[FaceResultDataWithId]:
result = []
# Generate the face box mask and get the center of the face.
if not should_chunk:
context.services.logger.info("FaceTools --> Attempting full image face detection.")
result = generate_face_box_mask(
context=context,
minimum_confidence=minimum_confidence,
x_offset=x_offset,
y_offset=y_offset,
pil_image=image,
chunk_x_offset=0,
chunk_y_offset=0,
draw_mesh=draw_mesh,
check_bounds=False,
)
if should_chunk or len(result) == 0:
context.services.logger.info("FaceTools --> Chunking image (chunk toggled on, or no face found in full image).")
width, height = image.size
image_chunks = []
x_offsets = []
y_offsets = []
result = []
# If width == height, there's nothing more we can do... otherwise...
if width > height:
# Landscape - slice the image horizontally
fx = 0.0
steps = int(width * 2 / height)
while fx <= (width - height):
x = int(fx)
image_chunks.append(image.crop((x, 0, x + height - 1, height - 1)))
x_offsets.append(x)
y_offsets.append(0)
fx += (width - height) / steps
context.services.logger.info(f"FaceTools --> Chunk starting at x = {x}")
elif height > width:
# Portrait - slice the image vertically
fy = 0.0
steps = int(height * 2 / width)
while fy <= (height - width):
y = int(fy)
image_chunks.append(image.crop((0, y, width - 1, y + width - 1)))
x_offsets.append(0)
y_offsets.append(y)
fy += (height - width) / steps
context.services.logger.info(f"FaceTools --> Chunk starting at y = {y}")
for idx in range(len(image_chunks)):
context.services.logger.info(f"FaceTools --> Evaluating faces in chunk {idx}")
result = result + generate_face_box_mask(
context=context,
minimum_confidence=minimum_confidence,
x_offset=x_offset,
y_offset=y_offset,
pil_image=image_chunks[idx],
chunk_x_offset=x_offsets[idx],
chunk_y_offset=y_offsets[idx],
draw_mesh=draw_mesh,
)
if len(result) == 0:
# Give up
context.services.logger.warning(
"FaceTools --> No face detected in chunked input image. Passing through original image."
)
all_faces = prepare_faces_list(result)
return all_faces
@invocation("face_off", title="FaceOff", tags=["image", "faceoff", "face", "mask"], category="image", version="1.0.1")
class FaceOffInvocation(BaseInvocation):
"""Bound, extract, and mask a face from an image using MediaPipe detection"""
image: ImageField = InputField(description="Image for face detection")
face_id: int = InputField(
default=0,
ge=0,
description="The face ID to process, numbered from 0. Multiple faces not supported. Find a face's ID with FaceIdentifier node.",
)
minimum_confidence: float = InputField(
default=0.5, description="Minimum confidence for face detection (lower if detection is failing)"
)
x_offset: float = InputField(default=0.0, description="X-axis offset of the mask")
y_offset: float = InputField(default=0.0, description="Y-axis offset of the mask")
padding: int = InputField(default=0, description="All-axis padding around the mask in pixels")
chunk: bool = InputField(
default=False,
description="Whether to bypass full image face detection and default to image chunking. Chunking will occur if no faces are found in the full image.",
)
def faceoff(self, context: InvocationContext, image: ImageType) -> Optional[ExtractFaceData]:
all_faces = get_faces_list(
context=context,
image=image,
should_chunk=self.chunk,
minimum_confidence=self.minimum_confidence,
x_offset=self.x_offset,
y_offset=self.y_offset,
draw_mesh=True,
)
if len(all_faces) == 0:
context.services.logger.warning("FaceOff --> No faces detected. Passing through original image.")
return None
if self.face_id > len(all_faces) - 1:
context.services.logger.warning(
f"FaceOff --> Face ID {self.face_id} is outside of the number of faces detected ({len(all_faces)}). Passing through original image."
)
return None
face_data = extract_face(context=context, image=image, face=all_faces[self.face_id], padding=self.padding)
# Convert the input image to RGBA mode to ensure it has an alpha channel.
face_data["bounded_image"] = face_data["bounded_image"].convert("RGBA")
return face_data
def invoke(self, context: InvocationContext) -> FaceOffOutput:
image = context.services.images.get_pil_image(self.image.image_name)
result = self.faceoff(context=context, image=image)
if result is None:
result_image = image
result_mask = create_white_image(*image.size)
x = 0
y = 0
else:
result_image = result["bounded_image"]
result_mask = result["bounded_mask"]
x = result["x_min"]
y = result["y_min"]
image_dto = context.services.images.create(
image=result_image,
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.GENERAL,
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
workflow=self.workflow,
)
mask_dto = context.services.images.create(
image=result_mask,
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.MASK,
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
)
output = FaceOffOutput(
image=ImageField(image_name=image_dto.image_name),
width=image_dto.width,
height=image_dto.height,
mask=ImageField(image_name=mask_dto.image_name),
x=x,
y=y,
)
return output
@invocation("face_mask_detection", title="FaceMask", tags=["image", "face", "mask"], category="image", version="1.0.1")
class FaceMaskInvocation(BaseInvocation):
"""Face mask creation using mediapipe face detection"""
image: ImageField = InputField(description="Image to face detect")
face_ids: str = InputField(
default="",
description="Comma-separated list of face ids to mask eg '0,2,7'. Numbered from 0. Leave empty to mask all. Find face IDs with FaceIdentifier node.",
)
minimum_confidence: float = InputField(
default=0.5, description="Minimum confidence for face detection (lower if detection is failing)"
)
x_offset: float = InputField(default=0.0, description="Offset for the X-axis of the face mask")
y_offset: float = InputField(default=0.0, description="Offset for the Y-axis of the face mask")
chunk: bool = InputField(
default=False,
description="Whether to bypass full image face detection and default to image chunking. Chunking will occur if no faces are found in the full image.",
)
invert_mask: bool = InputField(default=False, description="Toggle to invert the mask")
@validator("face_ids")
def validate_comma_separated_ints(cls, v) -> str:
comma_separated_ints_regex = re.compile(r"^\d*(,\d+)*$")
if comma_separated_ints_regex.match(v) is None:
raise ValueError('Face IDs must be a comma-separated list of integers (e.g. "1,2,3")')
return v
def facemask(self, context: InvocationContext, image: ImageType) -> FaceMaskResult:
all_faces = get_faces_list(
context=context,
image=image,
should_chunk=self.chunk,
minimum_confidence=self.minimum_confidence,
x_offset=self.x_offset,
y_offset=self.y_offset,
draw_mesh=True,
)
mask_pil = create_white_image(*image.size)
id_range = list(range(0, len(all_faces)))
ids_to_extract = id_range
if self.face_ids != "":
parsed_face_ids = [int(id) for id in self.face_ids.split(",")]
# get requested face_ids that are in range
intersected_face_ids = set(parsed_face_ids) & set(id_range)
if len(intersected_face_ids) == 0:
id_range_str = ",".join([str(id) for id in id_range])
context.services.logger.warning(
f"Face IDs must be in range of detected faces - requested {self.face_ids}, detected {id_range_str}. Passing through original image."
)
return FaceMaskResult(
image=image, # original image
mask=mask_pil, # white mask
)
ids_to_extract = list(intersected_face_ids)
for face_id in ids_to_extract:
face_data = extract_face(context=context, image=image, face=all_faces[face_id], padding=0)
face_mask_pil = face_data["bounded_mask"]
x_min = face_data["x_min"]
y_min = face_data["y_min"]
x_max = face_data["x_max"]
y_max = face_data["y_max"]
mask_pil.paste(
create_black_image(x_max - x_min, y_max - y_min),
box=(x_min, y_min),
mask=ImageOps.invert(face_mask_pil),
)
if self.invert_mask:
mask_pil = ImageOps.invert(mask_pil)
# Create an RGBA image with transparency
image = image.convert("RGBA")
return FaceMaskResult(
image=image,
mask=mask_pil,
)
def invoke(self, context: InvocationContext) -> FaceMaskOutput:
image = context.services.images.get_pil_image(self.image.image_name)
result = self.facemask(context=context, image=image)
image_dto = context.services.images.create(
image=result["image"],
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.GENERAL,
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
workflow=self.workflow,
)
mask_dto = context.services.images.create(
image=result["mask"],
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.MASK,
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
)
output = FaceMaskOutput(
image=ImageField(image_name=image_dto.image_name),
width=image_dto.width,
height=image_dto.height,
mask=ImageField(image_name=mask_dto.image_name),
)
return output
@invocation(
"face_identifier", title="FaceIdentifier", tags=["image", "face", "identifier"], category="image", version="1.0.1"
)
class FaceIdentifierInvocation(BaseInvocation):
"""Outputs an image with detected face IDs printed on each face. For use with other FaceTools."""
image: ImageField = InputField(description="Image to face detect")
minimum_confidence: float = InputField(
default=0.5, description="Minimum confidence for face detection (lower if detection is failing)"
)
chunk: bool = InputField(
default=False,
description="Whether to bypass full image face detection and default to image chunking. Chunking will occur if no faces are found in the full image.",
)
def faceidentifier(self, context: InvocationContext, image: ImageType) -> ImageType:
image = image.copy()
all_faces = get_faces_list(
context=context,
image=image,
should_chunk=self.chunk,
minimum_confidence=self.minimum_confidence,
x_offset=0,
y_offset=0,
draw_mesh=False,
)
# Note - font may be found either in the repo if running an editable install, or in the venv if running a package install
font_path = [x for x in [Path(y, "inter/Inter-Regular.ttf") for y in font_assets.__path__] if x.exists()]
font = ImageFont.truetype(font_path[0].as_posix(), FONT_SIZE)
# Paste face IDs on the output image
draw = ImageDraw.Draw(image)
for face in all_faces:
x_coord = face["x_center"]
y_coord = face["y_center"]
text = str(face["face_id"])
# get bbox of the text so we can center the id on the face
_, _, bbox_w, bbox_h = draw.textbbox(xy=(0, 0), text=text, font=font, stroke_width=FONT_STROKE_WIDTH)
x = x_coord - bbox_w / 2
y = y_coord - bbox_h / 2
draw.text(
xy=(x, y),
text=str(text),
fill=(255, 255, 255, 255),
font=font,
stroke_width=FONT_STROKE_WIDTH,
stroke_fill=(0, 0, 0, 255),
)
# Create an RGBA image with transparency
image = image.convert("RGBA")
return image
def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.services.images.get_pil_image(self.image.image_name)
result_image = self.faceidentifier(context=context, image=image)
image_dto = context.services.images.create(
image=result_image,
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.GENERAL,
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
workflow=self.workflow,
)
return ImageOutput(
image=ImageField(image_name=image_dto.image_name),
width=image_dto.width,
height=image_dto.height,
)

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@ -0,0 +1,248 @@
# Copyright (c) 2022 Kyle Schouviller (https://github.com/kyle0654)
from contextlib import contextmanager, ContextDecorator
from functools import partial
from typing import Literal, Optional, get_args
from pydantic import Field
from invokeai.app.models.image import ColorField, ImageCategory, ImageField, ResourceOrigin
from invokeai.app.util.misc import SEED_MAX, get_random_seed
from invokeai.backend.generator.inpaint import infill_methods
from .baseinvocation import BaseInvocation, InvocationConfig, InvocationContext
from .compel import ConditioningField
from .image import ImageOutput
from .model import UNetField, VaeField
from ..util.step_callback import stable_diffusion_step_callback
from ...backend.generator import Inpaint, InvokeAIGenerator
from ...backend.model_management.lora import ModelPatcher
from ...backend.stable_diffusion import PipelineIntermediateState
from ...backend.stable_diffusion.diffusers_pipeline import StableDiffusionGeneratorPipeline
SAMPLER_NAME_VALUES = Literal[tuple(InvokeAIGenerator.schedulers())]
INFILL_METHODS = Literal[tuple(infill_methods())]
DEFAULT_INFILL_METHOD = "patchmatch" if "patchmatch" in get_args(INFILL_METHODS) else "tile"
from .latent import get_scheduler
class OldModelContext(ContextDecorator):
model: StableDiffusionGeneratorPipeline
def __init__(self, model):
self.model = model
def __enter__(self):
return self.model
def __exit__(self, *exc):
return False
class OldModelInfo:
name: str
hash: str
context: OldModelContext
def __init__(self, name: str, hash: str, model: StableDiffusionGeneratorPipeline):
self.name = name
self.hash = hash
self.context = OldModelContext(
model=model,
)
class InpaintInvocation(BaseInvocation):
"""Generates an image using inpaint."""
type: Literal["inpaint"] = "inpaint"
positive_conditioning: Optional[ConditioningField] = Field(description="Positive conditioning for generation")
negative_conditioning: Optional[ConditioningField] = Field(description="Negative conditioning for generation")
seed: int = Field(
ge=0, le=SEED_MAX, description="The seed to use (omit for random)", default_factory=get_random_seed
)
steps: int = Field(default=30, gt=0, description="The number of steps to use to generate the image")
width: int = Field(
default=512,
multiple_of=8,
gt=0,
description="The width of the resulting image",
)
height: int = Field(
default=512,
multiple_of=8,
gt=0,
description="The height of the resulting image",
)
cfg_scale: float = Field(
default=7.5,
ge=1,
description="The Classifier-Free Guidance, higher values may result in a result closer to the prompt",
)
scheduler: SAMPLER_NAME_VALUES = Field(default="euler", description="The scheduler to use")
unet: UNetField = Field(default=None, description="UNet model")
vae: VaeField = Field(default=None, description="Vae model")
# Inputs
image: Optional[ImageField] = Field(description="The input image")
strength: float = Field(default=0.75, gt=0, le=1, description="The strength of the original image")
fit: bool = Field(
default=True,
description="Whether or not the result should be fit to the aspect ratio of the input image",
)
# Inputs
mask: Optional[ImageField] = Field(description="The mask")
seam_size: int = Field(default=96, ge=1, description="The seam inpaint size (px)")
seam_blur: int = Field(default=16, ge=0, description="The seam inpaint blur radius (px)")
seam_strength: float = Field(default=0.75, gt=0, le=1, description="The seam inpaint strength")
seam_steps: int = Field(default=30, ge=1, description="The number of steps to use for seam inpaint")
tile_size: int = Field(default=32, ge=1, description="The tile infill method size (px)")
infill_method: INFILL_METHODS = Field(
default=DEFAULT_INFILL_METHOD,
description="The method used to infill empty regions (px)",
)
inpaint_width: Optional[int] = Field(
default=None,
multiple_of=8,
gt=0,
description="The width of the inpaint region (px)",
)
inpaint_height: Optional[int] = Field(
default=None,
multiple_of=8,
gt=0,
description="The height of the inpaint region (px)",
)
inpaint_fill: Optional[ColorField] = Field(
default=ColorField(r=127, g=127, b=127, a=255),
description="The solid infill method color",
)
inpaint_replace: float = Field(
default=0.0,
ge=0.0,
le=1.0,
description="The amount by which to replace masked areas with latent noise",
)
# Schema customisation
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"tags": ["stable-diffusion", "image"], "title": "Inpaint"},
}
def dispatch_progress(
self,
context: InvocationContext,
source_node_id: str,
intermediate_state: PipelineIntermediateState,
) -> None:
stable_diffusion_step_callback(
context=context,
intermediate_state=intermediate_state,
node=self.model_dump(),
source_node_id=source_node_id,
)
def get_conditioning(self, context, unet):
positive_cond_data = context.services.latents.get(self.positive_conditioning.conditioning_name)
c = positive_cond_data.conditionings[0].embeds.to(device=unet.device, dtype=unet.dtype)
extra_conditioning_info = positive_cond_data.conditionings[0].extra_conditioning
negative_cond_data = context.services.latents.get(self.negative_conditioning.conditioning_name)
uc = negative_cond_data.conditionings[0].embeds.to(device=unet.device, dtype=unet.dtype)
return (uc, c, extra_conditioning_info)
@contextmanager
def load_model_old_way(self, context, scheduler):
def _lora_loader():
for lora in self.unet.loras:
lora_info = context.services.model_manager.get_model(
**lora.dict(exclude={"weight"}),
context=context,
)
yield (lora_info.context.model, lora.weight)
del lora_info
return
unet_info = context.services.model_manager.get_model(
**self.unet.unet.model_dump(),
context=context,
)
vae_info = context.services.model_manager.get_model(
**self.vae.vae.model_dump(),
context=context,
)
with vae_info as vae, ModelPatcher.apply_lora_unet(unet_info.context.model, _lora_loader()), unet_info as unet:
device = context.services.model_manager.mgr.cache.execution_device
dtype = context.services.model_manager.mgr.cache.precision
vae.to(dtype=unet.dtype)
pipeline = StableDiffusionGeneratorPipeline(
vae=vae,
text_encoder=None,
tokenizer=None,
unet=unet,
scheduler=scheduler,
safety_checker=None,
feature_extractor=None,
requires_safety_checker=False,
)
yield OldModelInfo(
name=self.unet.unet.model_name,
hash="<NO-HASH>",
model=pipeline,
)
def invoke(self, context: InvocationContext) -> ImageOutput:
image = None if self.image is None else context.services.images.get_pil_image(self.image.image_name)
mask = None if self.mask is None else context.services.images.get_pil_image(self.mask.image_name)
# Get the source node id (we are invoking the prepared node)
graph_execution_state = context.services.graph_execution_manager.get(context.graph_execution_state_id)
source_node_id = graph_execution_state.prepared_source_mapping[self.id]
scheduler = get_scheduler(
context=context,
scheduler_info=self.unet.scheduler,
scheduler_name=self.scheduler,
)
with self.load_model_old_way(context, scheduler) as model:
conditioning = self.get_conditioning(context, model.context.model.unet)
outputs = Inpaint(model).generate(
conditioning=conditioning,
scheduler=scheduler,
init_image=image,
mask_image=mask,
step_callback=partial(self.dispatch_progress, context, source_node_id),
**self.dict(
exclude={"positive_conditioning", "negative_conditioning", "scheduler", "image", "mask"}
), # Shorthand for passing all of the parameters above manually
)
# Outputs is an infinite iterator that will return a new InvokeAIGeneratorOutput object
# each time it is called. We only need the first one.
generator_output = next(outputs)
image_dto = context.services.images.create(
image=generator_output.image,
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.GENERAL,
session_id=context.graph_execution_state_id,
node_id=self.id,
is_intermediate=self.is_intermediate,
)
return ImageOutput(
image=ImageField(image_name=image_dto.image_name),
width=image_dto.width,
height=image_dto.height,
)

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@ -1,24 +1,29 @@
# Copyright (c) 2022 Kyle Schouviller (https://github.com/kyle0654) and the InvokeAI Team
import math
from typing import Literal, Optional, get_args
import numpy as np
import math
from PIL import Image, ImageOps
from pydantic import Field
from invokeai.app.invocations.primitives import ColorField, ImageField, ImageOutput
from invokeai.app.invocations.image import ImageOutput
from invokeai.app.util.misc import SEED_MAX, get_random_seed
from invokeai.backend.image_util.cv2_inpaint import cv2_inpaint
from invokeai.backend.image_util.lama import LaMA
from invokeai.backend.image_util.patchmatch import PatchMatch
from ..models.image import ImageCategory, ResourceOrigin
from .baseinvocation import BaseInvocation, InputField, InvocationContext, invocation
from .image import PIL_RESAMPLING_MAP, PIL_RESAMPLING_MODES
from ..models.image import ColorField, ImageCategory, ImageField, ResourceOrigin
from .baseinvocation import (
BaseInvocation,
InvocationConfig,
InvocationContext,
)
def infill_methods() -> list[str]:
methods = ["tile", "solid", "lama", "cv2"]
methods = [
"tile",
"solid",
]
if PatchMatch.patchmatch_available():
methods.insert(0, "patchmatch")
return methods
@ -28,11 +33,6 @@ INFILL_METHODS = Literal[tuple(infill_methods())]
DEFAULT_INFILL_METHOD = "patchmatch" if "patchmatch" in get_args(INFILL_METHODS) else "tile"
def infill_lama(im: Image.Image) -> Image.Image:
lama = LaMA()
return lama(im)
def infill_patchmatch(im: Image.Image) -> Image.Image:
if im.mode != "RGBA":
return im
@ -47,10 +47,6 @@ def infill_patchmatch(im: Image.Image) -> Image.Image:
return im_patched
def infill_cv2(im: Image.Image) -> Image.Image:
return cv2_inpaint(im)
def get_tile_images(image: np.ndarray, width=8, height=8):
_nrows, _ncols, depth = image.shape
_strides = image.strides
@ -99,7 +95,7 @@ def tile_fill_missing(im: Image.Image, tile_size: int = 16, seed: Optional[int]
return im
# Find all invalid tiles and replace with a random valid tile
replace_count = (tiles_mask == False).sum() # noqa: E712
replace_count = (tiles_mask == False).sum()
rng = np.random.default_rng(seed=seed)
tiles_all[np.logical_not(tiles_mask)] = filtered_tiles[rng.choice(filtered_tiles.shape[0], replace_count), :, :, :]
@ -118,16 +114,21 @@ def tile_fill_missing(im: Image.Image, tile_size: int = 16, seed: Optional[int]
return si
@invocation("infill_rgba", title="Solid Color Infill", tags=["image", "inpaint"], category="inpaint", version="1.0.0")
class InfillColorInvocation(BaseInvocation):
"""Infills transparent areas of an image with a solid color"""
image: ImageField = InputField(description="The image to infill")
color: ColorField = InputField(
type: Literal["infill_rgba"] = "infill_rgba"
image: Optional[ImageField] = Field(default=None, description="The image to infill")
color: ColorField = Field(
default=ColorField(r=127, g=127, b=127, a=255),
description="The color to use to infill",
)
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Color Infill", "tags": ["image", "inpaint", "color", "infill"]},
}
def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.services.images.get_pil_image(self.image.image_name)
@ -143,7 +144,6 @@ class InfillColorInvocation(BaseInvocation):
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
workflow=self.workflow,
)
return ImageOutput(
@ -153,19 +153,25 @@ class InfillColorInvocation(BaseInvocation):
)
@invocation("infill_tile", title="Tile Infill", tags=["image", "inpaint"], category="inpaint", version="1.0.0")
class InfillTileInvocation(BaseInvocation):
"""Infills transparent areas of an image with tiles of the image"""
image: ImageField = InputField(description="The image to infill")
tile_size: int = InputField(default=32, ge=1, description="The tile size (px)")
seed: int = InputField(
type: Literal["infill_tile"] = "infill_tile"
image: Optional[ImageField] = Field(default=None, description="The image to infill")
tile_size: int = Field(default=32, ge=1, description="The tile size (px)")
seed: int = Field(
ge=0,
le=SEED_MAX,
description="The seed to use for tile generation (omit for random)",
default_factory=get_random_seed,
)
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Tile Infill", "tags": ["image", "inpaint", "tile", "infill"]},
}
def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.services.images.get_pil_image(self.image.image_name)
@ -179,7 +185,6 @@ class InfillTileInvocation(BaseInvocation):
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
workflow=self.workflow,
)
return ImageOutput(
@ -189,97 +194,26 @@ class InfillTileInvocation(BaseInvocation):
)
@invocation(
"infill_patchmatch", title="PatchMatch Infill", tags=["image", "inpaint"], category="inpaint", version="1.0.0"
)
class InfillPatchMatchInvocation(BaseInvocation):
"""Infills transparent areas of an image using the PatchMatch algorithm"""
image: ImageField = InputField(description="The image to infill")
downscale: float = InputField(default=2.0, gt=0, description="Run patchmatch on downscaled image to speedup infill")
resample_mode: PIL_RESAMPLING_MODES = InputField(default="bicubic", description="The resampling mode")
type: Literal["infill_patchmatch"] = "infill_patchmatch"
image: Optional[ImageField] = Field(default=None, description="The image to infill")
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Patch Match Infill", "tags": ["image", "inpaint", "patchmatch", "infill"]},
}
def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.services.images.get_pil_image(self.image.image_name).convert("RGBA")
resample_mode = PIL_RESAMPLING_MAP[self.resample_mode]
infill_image = image.copy()
width = int(image.width / self.downscale)
height = int(image.height / self.downscale)
infill_image = infill_image.resize(
(width, height),
resample=resample_mode,
)
image = context.services.images.get_pil_image(self.image.image_name)
if PatchMatch.patchmatch_available():
infilled = infill_patchmatch(infill_image)
infilled = infill_patchmatch(image.copy())
else:
raise ValueError("PatchMatch is not available on this system")
infilled = infilled.resize(
(image.width, image.height),
resample=resample_mode,
)
infilled.paste(image, (0, 0), mask=image.split()[-1])
# image.paste(infilled, (0, 0), mask=image.split()[-1])
image_dto = context.services.images.create(
image=infilled,
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.GENERAL,
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
workflow=self.workflow,
)
return ImageOutput(
image=ImageField(image_name=image_dto.image_name),
width=image_dto.width,
height=image_dto.height,
)
@invocation("infill_lama", title="LaMa Infill", tags=["image", "inpaint"], category="inpaint", version="1.0.0")
class LaMaInfillInvocation(BaseInvocation):
"""Infills transparent areas of an image using the LaMa model"""
image: ImageField = InputField(description="The image to infill")
def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.services.images.get_pil_image(self.image.image_name)
infilled = infill_lama(image.copy())
image_dto = context.services.images.create(
image=infilled,
image_origin=ResourceOrigin.INTERNAL,
image_category=ImageCategory.GENERAL,
node_id=self.id,
session_id=context.graph_execution_state_id,
is_intermediate=self.is_intermediate,
)
return ImageOutput(
image=ImageField(image_name=image_dto.image_name),
width=image_dto.width,
height=image_dto.height,
)
@invocation("infill_cv2", title="CV2 Infill", tags=["image", "inpaint"], category="inpaint", version="1.0.0")
class CV2InfillInvocation(BaseInvocation):
"""Infills transparent areas of an image using OpenCV Inpainting"""
image: ImageField = InputField(description="The image to infill")
def invoke(self, context: InvocationContext) -> ImageOutput:
image = context.services.images.get_pil_image(self.image.image_name)
infilled = infill_cv2(image.copy())
image_dto = context.services.images.create(
image=infilled,
image_origin=ResourceOrigin.INTERNAL,

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@ -1,103 +0,0 @@
import os
from builtins import float
from typing import List, Union
from pydantic import BaseModel, Field
from invokeai.app.invocations.baseinvocation import (
BaseInvocation,
BaseInvocationOutput,
FieldDescriptions,
Input,
InputField,
InvocationContext,
OutputField,
UIType,
invocation,
invocation_output,
)
from invokeai.app.invocations.primitives import ImageField
from invokeai.backend.model_management.models.base import BaseModelType, ModelType
from invokeai.backend.model_management.models.ip_adapter import get_ip_adapter_image_encoder_model_id
class IPAdapterModelField(BaseModel):
model_name: str = Field(description="Name of the IP-Adapter model")
base_model: BaseModelType = Field(description="Base model")
class CLIPVisionModelField(BaseModel):
model_name: str = Field(description="Name of the CLIP Vision image encoder model")
base_model: BaseModelType = Field(description="Base model (usually 'Any')")
class IPAdapterField(BaseModel):
image: ImageField = Field(description="The IP-Adapter image prompt.")
ip_adapter_model: IPAdapterModelField = Field(description="The IP-Adapter model to use.")
image_encoder_model: CLIPVisionModelField = Field(description="The name of the CLIP image encoder model.")
weight: Union[float, List[float]] = Field(default=1, description="The weight given to the ControlNet")
# weight: float = Field(default=1.0, ge=0, description="The weight of the IP-Adapter.")
begin_step_percent: float = Field(
default=0, ge=0, le=1, description="When the IP-Adapter is first applied (% of total steps)"
)
end_step_percent: float = Field(
default=1, ge=0, le=1, description="When the IP-Adapter is last applied (% of total steps)"
)
@invocation_output("ip_adapter_output")
class IPAdapterOutput(BaseInvocationOutput):
# Outputs
ip_adapter: IPAdapterField = OutputField(description=FieldDescriptions.ip_adapter, title="IP-Adapter")
@invocation("ip_adapter", title="IP-Adapter", tags=["ip_adapter", "control"], category="ip_adapter", version="1.0.0")
class IPAdapterInvocation(BaseInvocation):
"""Collects IP-Adapter info to pass to other nodes."""
# Inputs
image: ImageField = InputField(description="The IP-Adapter image prompt.")
ip_adapter_model: IPAdapterModelField = InputField(
description="The IP-Adapter model.", title="IP-Adapter Model", input=Input.Direct, ui_order=-1
)
# weight: float = InputField(default=1.0, description="The weight of the IP-Adapter.", ui_type=UIType.Float)
weight: Union[float, List[float]] = InputField(
default=1, ge=0, description="The weight given to the IP-Adapter", ui_type=UIType.Float, title="Weight"
)
begin_step_percent: float = InputField(
default=0, ge=-1, le=2, description="When the IP-Adapter is first applied (% of total steps)"
)
end_step_percent: float = InputField(
default=1, ge=0, le=1, description="When the IP-Adapter is last applied (% of total steps)"
)
def invoke(self, context: InvocationContext) -> IPAdapterOutput:
# Lookup the CLIP Vision encoder that is intended to be used with the IP-Adapter model.
ip_adapter_info = context.services.model_manager.model_info(
self.ip_adapter_model.model_name, self.ip_adapter_model.base_model, ModelType.IPAdapter
)
# HACK(ryand): This is bad for a couple of reasons: 1) we are bypassing the model manager to read the model
# directly, and 2) we are reading from disk every time this invocation is called without caching the result.
# A better solution would be to store the image encoder model reference in the IP-Adapter model info, but this
# is currently messy due to differences between how the model info is generated when installing a model from
# disk vs. downloading the model.
image_encoder_model_id = get_ip_adapter_image_encoder_model_id(
os.path.join(context.services.configuration.get_config().models_path, ip_adapter_info["path"])
)
image_encoder_model_name = image_encoder_model_id.split("/")[-1].strip()
image_encoder_model = CLIPVisionModelField(
model_name=image_encoder_model_name,
base_model=BaseModelType.Any,
)
return IPAdapterOutput(
ip_adapter=IPAdapterField(
image=self.image,
ip_adapter_model=self.ip_adapter_model,
image_encoder_model=image_encoder_model,
weight=self.weight,
begin_step_percent=self.begin_step_percent,
end_step_percent=self.end_step_percent,
),
)

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@ -2,283 +2,134 @@
from typing import Literal
from pydantic import BaseModel, Field
import numpy as np
from pydantic import validator
from invokeai.app.invocations.primitives import FloatOutput, IntegerOutput
from .baseinvocation import BaseInvocation, FieldDescriptions, InputField, InvocationContext, invocation
from .baseinvocation import (
BaseInvocation,
BaseInvocationOutput,
InvocationContext,
InvocationConfig,
)
@invocation("add", title="Add Integers", tags=["math", "add"], category="math", version="1.0.0")
class AddInvocation(BaseInvocation):
class MathInvocationConfig(BaseModel):
"""Helper class to provide all math invocations with additional config"""
# Schema customisation
class Config(InvocationConfig):
json_schema_extra = {
"ui": {
"tags": ["math"],
}
}
class IntOutput(BaseInvocationOutput):
"""An integer output"""
# fmt: off
type: Literal["int_output"] = "int_output"
a: int = Field(default=None, description="The output integer")
# fmt: on
class FloatOutput(BaseInvocationOutput):
"""A float output"""
# fmt: off
type: Literal["float_output"] = "float_output"
param: float = Field(default=None, description="The output float")
# fmt: on
class AddInvocation(BaseInvocation, MathInvocationConfig):
"""Adds two numbers"""
a: int = InputField(default=0, description=FieldDescriptions.num_1)
b: int = InputField(default=0, description=FieldDescriptions.num_2)
# fmt: off
type: Literal["add"] = "add"
a: int = Field(default=0, description="The first number")
b: int = Field(default=0, description="The second number")
# fmt: on
def invoke(self, context: InvocationContext) -> IntegerOutput:
return IntegerOutput(value=self.a + self.b)
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Add", "tags": ["math", "add"]},
}
def invoke(self, context: InvocationContext) -> IntOutput:
return IntOutput(a=self.a + self.b)
@invocation("sub", title="Subtract Integers", tags=["math", "subtract"], category="math", version="1.0.0")
class SubtractInvocation(BaseInvocation):
class SubtractInvocation(BaseInvocation, MathInvocationConfig):
"""Subtracts two numbers"""
a: int = InputField(default=0, description=FieldDescriptions.num_1)
b: int = InputField(default=0, description=FieldDescriptions.num_2)
# fmt: off
type: Literal["sub"] = "sub"
a: int = Field(default=0, description="The first number")
b: int = Field(default=0, description="The second number")
# fmt: on
def invoke(self, context: InvocationContext) -> IntegerOutput:
return IntegerOutput(value=self.a - self.b)
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Subtract", "tags": ["math", "subtract"]},
}
def invoke(self, context: InvocationContext) -> IntOutput:
return IntOutput(a=self.a - self.b)
@invocation("mul", title="Multiply Integers", tags=["math", "multiply"], category="math", version="1.0.0")
class MultiplyInvocation(BaseInvocation):
class MultiplyInvocation(BaseInvocation, MathInvocationConfig):
"""Multiplies two numbers"""
a: int = InputField(default=0, description=FieldDescriptions.num_1)
b: int = InputField(default=0, description=FieldDescriptions.num_2)
# fmt: off
type: Literal["mul"] = "mul"
a: int = Field(default=0, description="The first number")
b: int = Field(default=0, description="The second number")
# fmt: on
def invoke(self, context: InvocationContext) -> IntegerOutput:
return IntegerOutput(value=self.a * self.b)
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Multiply", "tags": ["math", "multiply"]},
}
def invoke(self, context: InvocationContext) -> IntOutput:
return IntOutput(a=self.a * self.b)
@invocation("div", title="Divide Integers", tags=["math", "divide"], category="math", version="1.0.0")
class DivideInvocation(BaseInvocation):
class DivideInvocation(BaseInvocation, MathInvocationConfig):
"""Divides two numbers"""
a: int = InputField(default=0, description=FieldDescriptions.num_1)
b: int = InputField(default=0, description=FieldDescriptions.num_2)
# fmt: off
type: Literal["div"] = "div"
a: int = Field(default=0, description="The first number")
b: int = Field(default=0, description="The second number")
# fmt: on
def invoke(self, context: InvocationContext) -> IntegerOutput:
return IntegerOutput(value=int(self.a / self.b))
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Divide", "tags": ["math", "divide"]},
}
def invoke(self, context: InvocationContext) -> IntOutput:
return IntOutput(a=int(self.a / self.b))
@invocation(
"rand_int",
title="Random Integer",
tags=["math", "random"],
category="math",
version="1.0.0",
use_cache=False,
)
class RandomIntInvocation(BaseInvocation):
"""Outputs a single random integer."""
low: int = InputField(default=0, description=FieldDescriptions.inclusive_low)
high: int = InputField(default=np.iinfo(np.int32).max, description=FieldDescriptions.exclusive_high)
def invoke(self, context: InvocationContext) -> IntegerOutput:
return IntegerOutput(value=np.random.randint(self.low, self.high))
@invocation("rand_float", title="Random Float", tags=["math", "float", "random"], category="math", version="1.0.0")
class RandomFloatInvocation(BaseInvocation):
"""Outputs a single random float"""
low: float = InputField(default=0.0, description=FieldDescriptions.inclusive_low)
high: float = InputField(default=1.0, description=FieldDescriptions.exclusive_high)
decimals: int = InputField(default=2, description=FieldDescriptions.decimal_places)
def invoke(self, context: InvocationContext) -> FloatOutput:
random_float = np.random.uniform(self.low, self.high)
rounded_float = round(random_float, self.decimals)
return FloatOutput(value=rounded_float)
@invocation(
"float_to_int",
title="Float To Integer",
tags=["math", "round", "integer", "float", "convert"],
category="math",
version="1.0.0",
)
class FloatToIntegerInvocation(BaseInvocation):
"""Rounds a float number to (a multiple of) an integer."""
value: float = InputField(default=0, description="The value to round")
multiple: int = InputField(default=1, ge=1, title="Multiple of", description="The multiple to round to")
method: Literal["Nearest", "Floor", "Ceiling", "Truncate"] = InputField(
default="Nearest", description="The method to use for rounding"
# fmt: off
type: Literal["rand_int"] = "rand_int"
low: int = Field(default=0, description="The inclusive low value")
high: int = Field(
default=np.iinfo(np.int32).max, description="The exclusive high value"
)
# fmt: on
def invoke(self, context: InvocationContext) -> IntegerOutput:
if self.method == "Nearest":
return IntegerOutput(value=round(self.value / self.multiple) * self.multiple)
elif self.method == "Floor":
return IntegerOutput(value=np.floor(self.value / self.multiple) * self.multiple)
elif self.method == "Ceiling":
return IntegerOutput(value=np.ceil(self.value / self.multiple) * self.multiple)
else: # self.method == "Truncate"
return IntegerOutput(value=int(self.value / self.multiple) * self.multiple)
class Config(InvocationConfig):
json_schema_extra = {
"ui": {"title": "Random Integer", "tags": ["math", "random", "integer"]},
}
@invocation("round_float", title="Round Float", tags=["math", "round"], category="math", version="1.0.0")
class RoundInvocation(BaseInvocation):
"""Rounds a float to a specified number of decimal places."""
value: float = InputField(default=0, description="The float value")
decimals: int = InputField(default=0, description="The number of decimal places")
def invoke(self, context: InvocationContext) -> FloatOutput:
return FloatOutput(value=round(self.value, self.decimals))
INTEGER_OPERATIONS = Literal[
"ADD",
"SUB",
"MUL",
"DIV",
"EXP",
"MOD",
"ABS",
"MIN",
"MAX",
]
INTEGER_OPERATIONS_LABELS = dict(
ADD="Add A+B",
SUB="Subtract A-B",
MUL="Multiply A*B",
DIV="Divide A/B",
EXP="Exponentiate A^B",
MOD="Modulus A%B",
ABS="Absolute Value of A",
MIN="Minimum(A,B)",
MAX="Maximum(A,B)",
)
@invocation(
"integer_math",
title="Integer Math",
tags=[
"math",
"integer",
"add",
"subtract",
"multiply",
"divide",
"modulus",
"power",
"absolute value",
"min",
"max",
],
category="math",
version="1.0.0",
)
class IntegerMathInvocation(BaseInvocation):
"""Performs integer math."""
operation: INTEGER_OPERATIONS = InputField(
default="ADD", description="The operation to perform", ui_choice_labels=INTEGER_OPERATIONS_LABELS
)
a: int = InputField(default=0, description=FieldDescriptions.num_1)
b: int = InputField(default=0, description=FieldDescriptions.num_2)
@validator("b")
def no_unrepresentable_results(cls, v, values):
if values["operation"] == "DIV" and v == 0:
raise ValueError("Cannot divide by zero")
elif values["operation"] == "MOD" and v == 0:
raise ValueError("Cannot divide by zero")
elif values["operation"] == "EXP" and v < 0:
raise ValueError("Result of exponentiation is not an integer")
return v
def invoke(self, context: InvocationContext) -> IntegerOutput:
# Python doesn't support switch statements until 3.10, but InvokeAI supports back to 3.9
if self.operation == "ADD":
return IntegerOutput(value=self.a + self.b)
elif self.operation == "SUB":
return IntegerOutput(value=self.a - self.b)
elif self.operation == "MUL":
return IntegerOutput(value=self.a * self.b)
elif self.operation == "DIV":
return IntegerOutput(value=int(self.a / self.b))
elif self.operation == "EXP":
return IntegerOutput(value=self.a**self.b)
elif self.operation == "MOD":
return IntegerOutput(value=self.a % self.b)
elif self.operation == "ABS":
return IntegerOutput(value=abs(self.a))
elif self.operation == "MIN":
return IntegerOutput(value=min(self.a, self.b))
else: # self.operation == "MAX":
return IntegerOutput(value=max(self.a, self.b))
FLOAT_OPERATIONS = Literal[
"ADD",
"SUB",
"MUL",
"DIV",
"EXP",
"ABS",
"SQRT",
"MIN",
"MAX",
]
FLOAT_OPERATIONS_LABELS = dict(
ADD="Add A+B",
SUB="Subtract A-B",
MUL="Multiply A*B",
DIV="Divide A/B",
EXP="Exponentiate A^B",
ABS="Absolute Value of A",
SQRT="Square Root of A",
MIN="Minimum(A,B)",
MAX="Maximum(A,B)",
)
@invocation(
"float_math",
title="Float Math",
tags=["math", "float", "add", "subtract", "multiply", "divide", "power", "root", "absolute value", "min", "max"],
category="math",
version="1.0.0",
)
class FloatMathInvocation(BaseInvocation):
"""Performs floating point math."""
operation: FLOAT_OPERATIONS = InputField(
default="ADD", description="The operation to perform", ui_choice_labels=FLOAT_OPERATIONS_LABELS
)
a: float = InputField(default=0, description=FieldDescriptions.num_1)
b: float = InputField(default=0, description=FieldDescriptions.num_2)
@validator("b")
def no_unrepresentable_results(cls, v, values):
if values["operation"] == "DIV" and v == 0:
raise ValueError("Cannot divide by zero")
elif values["operation"] == "EXP" and values["a"] == 0 and v < 0:
raise ValueError("Cannot raise zero to a negative power")
elif values["operation"] == "EXP" and type(values["a"] ** v) is complex:
raise ValueError("Root operation resulted in a complex number")
return v
def invoke(self, context: InvocationContext) -> FloatOutput:
# Python doesn't support switch statements until 3.10, but InvokeAI supports back to 3.9
if self.operation == "ADD":
return FloatOutput(value=self.a + self.b)
elif self.operation == "SUB":
return FloatOutput(value=self.a - self.b)
elif self.operation == "MUL":
return FloatOutput(value=self.a * self.b)
elif self.operation == "DIV":
return FloatOutput(value=self.a / self.b)
elif self.operation == "EXP":
return FloatOutput(value=self.a**self.b)
elif self.operation == "SQRT":
return FloatOutput(value=np.sqrt(self.a))
elif self.operation == "ABS":
return FloatOutput(value=abs(self.a))
elif self.operation == "MIN":
return FloatOutput(value=min(self.a, self.b))
else: # self.operation == "MAX":
return FloatOutput(value=max(self.a, self.b))
def invoke(self, context: InvocationContext) -> IntOutput:
return IntOutput(a=np.random.randint(self.low, self.high))

View File

@ -1,25 +1,18 @@
from typing import Optional
from typing import Literal, Optional, Union
from pydantic import Field
from ...version import __version__
from invokeai.app.invocations.baseinvocation import (
BaseInvocation,
BaseInvocationOutput,
InputField,
InvocationConfig,
InvocationContext,
OutputField,
invocation,
invocation_output,
)
from invokeai.app.invocations.controlnet_image_processors import ControlField
from invokeai.app.invocations.ip_adapter import IPAdapterModelField
from invokeai.app.invocations.model import LoRAModelField, MainModelField, VAEModelField
from invokeai.app.invocations.primitives import ImageField
from invokeai.app.invocations.t2i_adapter import T2IAdapterField
from invokeai.app.util.model_exclude_null import BaseModelExcludeNull
from ...version import __version__
class LoRAMetadataField(BaseModelExcludeNull):
"""LoRA metadata for an image generated in InvokeAI."""
@ -28,18 +21,6 @@ class LoRAMetadataField(BaseModelExcludeNull):
weight: float = Field(description="The weight of the LoRA model")
class IPAdapterMetadataField(BaseModelExcludeNull):
image: ImageField = Field(description="The IP-Adapter image prompt.")
ip_adapter_model: IPAdapterModelField = Field(description="The IP-Adapter model to use.")
weight: float = Field(description="The weight of the IP-Adapter model")
begin_step_percent: float = Field(
default=0, ge=0, le=1, description="When the IP-Adapter is first applied (% of total steps)"
)
end_step_percent: float = Field(
default=1, ge=0, le=1, description="When the IP-Adapter is last applied (% of total steps)"
)
class CoreMetadata(BaseModelExcludeNull):
"""Core generation metadata for an image generated in InvokeAI."""
@ -47,7 +28,6 @@ class CoreMetadata(BaseModelExcludeNull):
generation_mode: str = Field(
description="The generation mode that output this image",
)
created_by: Optional[str] = Field(description="The name of the creator of the image")
positive_prompt: str = Field(description="The positive prompt parameter")
negative_prompt: str = Field(description="The negative prompt parameter")
width: int = Field(description="The width parameter")
@ -57,46 +37,40 @@ class CoreMetadata(BaseModelExcludeNull):
cfg_scale: float = Field(description="The classifier-free guidance scale parameter")
steps: int = Field(description="The number of steps used for inference")
scheduler: str = Field(description="The scheduler used for inference")
clip_skip: Optional[int] = Field(
default=None,
clip_skip: int = Field(
description="The number of skipped CLIP layers",
)
model: MainModelField = Field(description="The main model used for inference")
controlnets: list[ControlField] = Field(description="The ControlNets used for inference")
ipAdapters: list[IPAdapterMetadataField] = Field(description="The IP Adapters used for inference")
t2iAdapters: list[T2IAdapterField] = Field(description="The IP Adapters used for inference")
loras: list[LoRAMetadataField] = Field(description="The LoRAs used for inference")
vae: Optional[VAEModelField] = Field(
vae: Union[VAEModelField, None] = Field(
default=None,
description="The VAE used for decoding, if the main model's default was not used",
)
# Latents-to-Latents
strength: Optional[float] = Field(
strength: Union[float, None] = Field(
default=None,
description="The strength used for latents-to-latents",
)
init_image: Optional[str] = Field(default=None, description="The name of the initial image")
init_image: Union[str, None] = Field(default=None, description="The name of the initial image")
# SDXL
positive_style_prompt: Optional[str] = Field(default=None, description="The positive style prompt parameter")
negative_style_prompt: Optional[str] = Field(default=None, description="The negative style prompt parameter")
positive_style_prompt: Union[str, None] = Field(default=None, description="The positive style prompt parameter")
negative_style_prompt: Union[str, None] = Field(default=None, description="The negative style prompt parameter")
# SDXL Refiner
refiner_model: Optional[MainModelField] = Field(default=None, description="The SDXL Refiner model used")
refiner_cfg_scale: Optional[float] = Field(
refiner_model: Union[MainModelField, None] = Field(default=None, description="The SDXL Refiner model used")
refiner_cfg_scale: Union[float, None] = Field(
default=None,
description="The classifier-free guidance scale parameter used for the refiner",
)
refiner_steps: Optional[int] = Field(default=None, description="The number of steps used for the refiner")
refiner_scheduler: Optional[str] = Field(default=None, description="The scheduler used for the refiner")
refiner_positive_aesthetic_score: Optional[float] = Field(
refiner_steps: Union[int, None] = Field(default=None, description="The number of steps used for the refiner")
refiner_scheduler: Union[str, None] = Field(default=None, description="The scheduler used for the refiner")
refiner_aesthetic_store: Union[float, None] = Field(
default=None, description="The aesthetic score used for the refiner"
)
refiner_negative_aesthetic_score: Optional[float] = Field(
default=None, description="The aesthetic score used for the refiner"
)
refiner_start: Optional[float] = Field(default=None, description="The start value used for refiner denoising")
refiner_start: Union[float, None] = Field(default=None, description="The start value used for refiner denoising")
class ImageMetadata(BaseModelExcludeNull):
@ -109,106 +83,73 @@ class ImageMetadata(BaseModelExcludeNull):
graph: Optional[dict] = Field(default=None, description="The graph that created the image")
@invocation_output("metadata_accumulator_output")
class MetadataAccumulatorOutput(BaseInvocationOutput):
"""The output of the MetadataAccumulator node"""
metadata: CoreMetadata = OutputField(description="The core metadata for the image")
type: Literal["metadata_accumulator_output"] = "metadata_accumulator_output"
metadata: CoreMetadata = Field(description="The core metadata for the image")
@invocation(
"metadata_accumulator", title="Metadata Accumulator", tags=["metadata"], category="metadata", version="1.0.0"
)
class MetadataAccumulatorInvocation(BaseInvocation):
"""Outputs a Core Metadata Object"""
generation_mode: str = InputField(
type: Literal["metadata_accumulator"] = "metadata_accumulator"
generation_mode: str = Field(
description="The generation mode that output this image",
)
positive_prompt: str = InputField(description="The positive prompt parameter")
negative_prompt: str = InputField(description="The negative prompt parameter")
width: int = InputField(description="The width parameter")
height: int = InputField(description="The height parameter")
seed: int = InputField(description="The seed used for noise generation")
rand_device: str = InputField(description="The device used for random number generation")
cfg_scale: float = InputField(description="The classifier-free guidance scale parameter")
steps: int = InputField(description="The number of steps used for inference")
scheduler: str = InputField(description="The scheduler used for inference")
clip_skip: Optional[int] = Field(
default=None,
positive_prompt: str = Field(description="The positive prompt parameter")
negative_prompt: str = Field(description="The negative prompt parameter")
width: int = Field(description="The width parameter")
height: int = Field(description="The height parameter")
seed: int = Field(description="The seed used for noise generation")
rand_device: str = Field(description="The device used for random number generation")
cfg_scale: float = Field(description="The classifier-free guidance scale parameter")
steps: int = Field(description="The number of steps used for inference")
scheduler: str = Field(description="The scheduler used for inference")
clip_skip: int = Field(
description="The number of skipped CLIP layers",
)
model: MainModelField = InputField(description="The main model used for inference")
controlnets: list[ControlField] = InputField(description="The ControlNets used for inference")
ipAdapters: list[IPAdapterMetadataField] = InputField(description="The IP Adapters used for inference")
t2iAdapters: list[T2IAdapterField] = Field(description="The IP Adapters used for inference")
loras: list[LoRAMetadataField] = InputField(description="The LoRAs used for inference")
strength: Optional[float] = InputField(
model: MainModelField = Field(description="The main model used for inference")
controlnets: list[ControlField] = Field(description="The ControlNets used for inference")
loras: list[LoRAMetadataField] = Field(description="The LoRAs used for inference")
strength: Union[float, None] = Field(
default=None,
description="The strength used for latents-to-latents",
)
init_image: Optional[str] = InputField(
default=None,
description="The name of the initial image",
)
vae: Optional[VAEModelField] = InputField(
init_image: Union[str, None] = Field(default=None, description="The name of the initial image")
vae: Union[VAEModelField, None] = Field(
default=None,
description="The VAE used for decoding, if the main model's default was not used",
)
# High resolution fix metadata.
hrf_width: Optional[int] = InputField(
description="The high resolution fix height and width multipler.",
)
hrf_height: Optional[int] = InputField(
description="The high resolution fix height and width multipler.",
)
hrf_strength: Optional[float] = InputField(
default=None,
description="The high resolution fix img2img strength used in the upscale pass.",
)
# SDXL
positive_style_prompt: Optional[str] = InputField(
default=None,
description="The positive style prompt parameter",
)
negative_style_prompt: Optional[str] = InputField(
default=None,
description="The negative style prompt parameter",
)
positive_style_prompt: Union[str, None] = Field(default=None, description="The positive style prompt parameter")
negative_style_prompt: Union[str, None] = Field(default=None, description="The negative style prompt parameter")
# SDXL Refiner
refiner_model: Optional[MainModelField] = InputField(
default=None,
description="The SDXL Refiner model used",
)
refiner_cfg_scale: Optional[float] = InputField(
refiner_model: Union[MainModelField, None] = Field(default=None, description="The SDXL Refiner model used")
refiner_cfg_scale: Union[float, None] = Field(
default=None,
description="The classifier-free guidance scale parameter used for the refiner",
)
refiner_steps: Optional[int] = InputField(
default=None,
description="The number of steps used for the refiner",
)
refiner_scheduler: Optional[str] = InputField(
default=None,
description="The scheduler used for the refiner",
)
refiner_positive_aesthetic_score: Optional[float] = InputField(
default=None,
description="The aesthetic score used for the refiner",
)
refiner_negative_aesthetic_score: Optional[float] = InputField(
default=None,
description="The aesthetic score used for the refiner",
)
refiner_start: Optional[float] = InputField(
default=None,
description="The start value used for refiner denoising",
refiner_steps: Union[int, None] = Field(default=None, description="The number of steps used for the refiner")
refiner_scheduler: Union[str, None] = Field(default=None, description="The scheduler used for the refiner")
refiner_aesthetic_store: Union[float, None] = Field(
default=None, description="The aesthetic score used for the refiner"
)
refiner_start: Union[float, None] = Field(default=None, description="The start value used for refiner denoising")
class Config(InvocationConfig):
json_schema_extra = {
"ui": {
"title": "Metadata Accumulator",
"tags": ["image", "metadata", "generation"],
},
}
def invoke(self, context: InvocationContext) -> MetadataAccumulatorOutput:
"""Collects and outputs a CoreMetadata object"""
return MetadataAccumulatorOutput(metadata=CoreMetadata(**self.dict()))
return MetadataAccumulatorOutput(metadata=CoreMetadata(**self.model_dump()))

View File

@ -1,21 +1,10 @@
import copy
from typing import List, Optional
from typing import List, Literal, Optional, Union
from pydantic import BaseModel, Field
from ...backend.model_management import BaseModelType, ModelType, SubModelType
from .baseinvocation import (
BaseInvocation,
BaseInvocationOutput,
FieldDescriptions,
Input,
InputField,
InvocationContext,
OutputField,
UIType,
invocation,
invocation_output,
)
from .baseinvocation import BaseInvocation, BaseInvocationOutput, InvocationConfig, InvocationContext
class ModelInfo(BaseModel):
@ -33,7 +22,6 @@ class UNetField(BaseModel):
unet: ModelInfo = Field(description="Info to load unet submodel")
scheduler: ModelInfo = Field(description="Info to load scheduler submodel")
loras: List[LoraInfo] = Field(description="Loras to apply on model loading")
seamless_axes: List[str] = Field(default_factory=list, description='Axes("x" and "y") to which apply seamless')
class ClipField(BaseModel):
@ -46,16 +34,18 @@ class ClipField(BaseModel):
class VaeField(BaseModel):
# TODO: better naming?
vae: ModelInfo = Field(description="Info to load vae submodel")
seamless_axes: List[str] = Field(default_factory=list, description='Axes("x" and "y") to which apply seamless')
@invocation_output("model_loader_output")
class ModelLoaderOutput(BaseInvocationOutput):
"""Model loader output"""
unet: UNetField = OutputField(description=FieldDescriptions.unet, title="UNet")
clip: ClipField = OutputField(description=FieldDescriptions.clip, title="CLIP")
vae: VaeField = OutputField(description=FieldDescriptions.vae, title="VAE")
# fmt: off
type: Literal["model_loader_output"] = "model_loader_output"
unet: UNetField = Field(default=None, description="UNet submodel")
clip: ClipField = Field(default=None, description="Tokenizer and text_encoder submodels")
vae: VaeField = Field(default=None, description="Vae submodel")
# fmt: on
class MainModelField(BaseModel):
@ -73,13 +63,24 @@ class LoRAModelField(BaseModel):
base_model: BaseModelType = Field(description="Base model")
@invocation("main_model_loader", title="Main Model", tags=["model"], category="model", version="1.0.0")
class MainModelLoaderInvocation(BaseInvocation):
"""Loads a main model, outputting its submodels."""
model: MainModelField = InputField(description=FieldDescriptions.main_model, input=Input.Direct)
type: Literal["main_model_loader"] = "main_model_loader"
model: MainModelField = Field(description="The model to load")
# TODO: precision?
# Schema customisation
class Config(InvocationConfig):
json_schema_extra = {
"ui": {
"title": "Model Loader",
"tags": ["model", "loader"],
"type_hints": {"model": "model"},
},
}
def invoke(self, context: InvocationContext) -> ModelLoaderOutput:
base_model = self.model.base_model
model_name = self.model.model_name
@ -154,6 +155,22 @@ class MainModelLoaderInvocation(BaseInvocation):
loras=[],
skipped_layers=0,
),
clip2=ClipField(
tokenizer=ModelInfo(
model_name=model_name,
base_model=base_model,
model_type=model_type,
submodel=SubModelType.Tokenizer2,
),
text_encoder=ModelInfo(
model_name=model_name,
base_model=base_model,
model_type=model_type,
submodel=SubModelType.TextEncoder2,
),
loras=[],
skipped_layers=0,
),
vae=VaeField(
vae=ModelInfo(
model_name=model_name,
@ -165,26 +182,36 @@ class MainModelLoaderInvocation(BaseInvocation):
)
@invocation_output("lora_loader_output")
class LoraLoaderOutput(BaseInvocationOutput):
"""Model loader output"""
unet: Optional[UNetField] = OutputField(default=None, description=FieldDescriptions.unet, title="UNet")
clip: Optional[ClipField] = OutputField(default=None, description=FieldDescriptions.clip, title="CLIP")
# fmt: off
type: Literal["lora_loader_output"] = "lora_loader_output"
unet: Optional[UNetField] = Field(default=None, description="UNet submodel")
clip: Optional[ClipField] = Field(default=None, description="Tokenizer and text_encoder submodels")
# fmt: on
@invocation("lora_loader", title="LoRA", tags=["model"], category="model", version="1.0.0")
class LoraLoaderInvocation(BaseInvocation):
"""Apply selected lora to unet and text_encoder."""
lora: LoRAModelField = InputField(description=FieldDescriptions.lora_model, input=Input.Direct, title="LoRA")
weight: float = InputField(default=0.75, description=FieldDescriptions.lora_weight)
unet: Optional[UNetField] = InputField(
default=None, description=FieldDescriptions.unet, input=Input.Connection, title="UNet"
)
clip: Optional[ClipField] = InputField(
default=None, description=FieldDescriptions.clip, input=Input.Connection, title="CLIP"
)
type: Literal["lora_loader"] = "lora_loader"
lora: Union[LoRAModelField, None] = Field(default=None, description="Lora model name")
weight: float = Field(default=0.75, description="With what weight to apply lora")
unet: Optional[UNetField] = Field(description="UNet model for applying lora")
clip: Optional[ClipField] = Field(description="Clip model for applying lora")
class Config(InvocationConfig):
json_schema_extra = {
"ui": {
"title": "Lora Loader",
"tags": ["lora", "loader"],
"type_hints": {"lora": "lora_model"},
},
}
def invoke(self, context: InvocationContext) -> LoraLoaderOutput:
if self.lora is None:
@ -235,30 +262,38 @@ class LoraLoaderInvocation(BaseInvocation):
return output
@invocation_output("sdxl_lora_loader_output")
class SDXLLoraLoaderOutput(BaseInvocationOutput):
"""SDXL LoRA Loader Output"""
"""Model loader output"""
unet: Optional[UNetField] = OutputField(default=None, description=FieldDescriptions.unet, title="UNet")
clip: Optional[ClipField] = OutputField(default=None, description=FieldDescriptions.clip, title="CLIP 1")
clip2: Optional[ClipField] = OutputField(default=None, description=FieldDescriptions.clip, title="CLIP 2")
# fmt: off
type: Literal["sdxl_lora_loader_output"] = "sdxl_lora_loader_output"
unet: Optional[UNetField] = Field(default=None, description="UNet submodel")
clip: Optional[ClipField] = Field(default=None, description="Tokenizer and text_encoder submodels")
clip2: Optional[ClipField] = Field(default=None, description="Tokenizer2 and text_encoder2 submodels")
# fmt: on
@invocation("sdxl_lora_loader", title="SDXL LoRA", tags=["lora", "model"], category="model", version="1.0.0")
class SDXLLoraLoaderInvocation(BaseInvocation):
"""Apply selected lora to unet and text_encoder."""
lora: LoRAModelField = InputField(description=FieldDescriptions.lora_model, input=Input.Direct, title="LoRA")
weight: float = InputField(default=0.75, description=FieldDescriptions.lora_weight)
unet: Optional[UNetField] = InputField(
default=None, description=FieldDescriptions.unet, input=Input.Connection, title="UNet"
)
clip: Optional[ClipField] = InputField(
default=None, description=FieldDescriptions.clip, input=Input.Connection, title="CLIP 1"
)
clip2: Optional[ClipField] = InputField(
default=None, description=FieldDescriptions.clip, input=Input.Connection, title="CLIP 2"
)
type: Literal["sdxl_lora_loader"] = "sdxl_lora_loader"
lora: Union[LoRAModelField, None] = Field(default=None, description="Lora model name")
weight: float = Field(default=0.75, description="With what weight to apply lora")
unet: Optional[UNetField] = Field(description="UNet model for applying lora")
clip: Optional[ClipField] = Field(description="Clip model for applying lora")
clip2: Optional[ClipField] = Field(description="Clip2 model for applying lora")
class Config(InvocationConfig):
json_schema_extra = {
"ui": {
"title": "SDXL Lora Loader",
"tags": ["lora", "loader"],
"type_hints": {"lora": "lora_model"},
},
}
def invoke(self, context: InvocationContext) -> SDXLLoraLoaderOutput:
if self.lora is None:
@ -331,20 +366,32 @@ class VAEModelField(BaseModel):
base_model: BaseModelType = Field(description="Base model")
@invocation_output("vae_loader_output")
class VaeLoaderOutput(BaseInvocationOutput):
"""VAE output"""
"""Model loader output"""
vae: VaeField = OutputField(description=FieldDescriptions.vae, title="VAE")
# fmt: off
type: Literal["vae_loader_output"] = "vae_loader_output"
vae: VaeField = Field(default=None, description="Vae model")
# fmt: on
@invocation("vae_loader", title="VAE", tags=["vae", "model"], category="model", version="1.0.0")
class VaeLoaderInvocation(BaseInvocation):
"""Loads a VAE model, outputting a VaeLoaderOutput"""
vae_model: VAEModelField = InputField(
description=FieldDescriptions.vae_model, input=Input.Direct, ui_type=UIType.VaeModel, title="VAE"
)
type: Literal["vae_loader"] = "vae_loader"
vae_model: VAEModelField = Field(description="The VAE to load")
# Schema customisation
class Config(InvocationConfig):
json_schema_extra = {
"ui": {
"title": "VAE Loader",
"tags": ["vae", "loader"],
"type_hints": {"vae_model": "vae_model"},
},
}
def invoke(self, context: InvocationContext) -> VaeLoaderOutput:
base_model = self.vae_model.base_model
@ -366,44 +413,3 @@ class VaeLoaderInvocation(BaseInvocation):
)
)
)
@invocation_output("seamless_output")
class SeamlessModeOutput(BaseInvocationOutput):
"""Modified Seamless Model output"""
unet: Optional[UNetField] = OutputField(description=FieldDescriptions.unet, title="UNet")
vae: Optional[VaeField] = OutputField(description=FieldDescriptions.vae, title="VAE")
@invocation("seamless", title="Seamless", tags=["seamless", "model"], category="model", version="1.0.0")
class SeamlessModeInvocation(BaseInvocation):
"""Applies the seamless transformation to the Model UNet and VAE."""
unet: Optional[UNetField] = InputField(
default=None, description=FieldDescriptions.unet, input=Input.Connection, title="UNet"
)
vae: Optional[VaeField] = InputField(
default=None, description=FieldDescriptions.vae_model, input=Input.Connection, title="VAE"
)
seamless_y: bool = InputField(default=True, input=Input.Any, description="Specify whether Y axis is seamless")
seamless_x: bool = InputField(default=True, input=Input.Any, description="Specify whether X axis is seamless")
def invoke(self, context: InvocationContext) -> SeamlessModeOutput:
# Conditionally append 'x' and 'y' based on seamless_x and seamless_y
unet = copy.deepcopy(self.unet)
vae = copy.deepcopy(self.vae)
seamless_axes_list = []
if self.seamless_x:
seamless_axes_list.append("x")
if self.seamless_y:
seamless_axes_list.append("y")
if unet is not None:
unet.seamless_axes = seamless_axes_list
if vae is not None:
vae.seamless_axes = seamless_axes_list
return SeamlessModeOutput(unet=unet, vae=vae)

View File

@ -1,22 +1,19 @@
# Copyright (c) 2023 Kyle Schouviller (https://github.com/kyle0654) & the InvokeAI Team
import math
from typing import Literal
from pydantic import Field, field_validator
import torch
from pydantic import validator
from invokeai.app.invocations.latent import LatentsField
from invokeai.app.util.misc import SEED_MAX, get_random_seed
from invokeai.app.util.misc import SEED_MAX, get_random_seed
from ...backend.util.devices import choose_torch_device, torch_dtype
from .baseinvocation import (
BaseInvocation,
BaseInvocationOutput,
FieldDescriptions,
InputField,
InvocationConfig,
InvocationContext,
OutputField,
invocation,
invocation_output,
)
"""
@ -61,51 +58,66 @@ Nodes
"""
@invocation_output("noise_output")
class NoiseOutput(BaseInvocationOutput):
"""Invocation noise output"""
noise: LatentsField = OutputField(default=None, description=FieldDescriptions.noise)
width: int = OutputField(description=FieldDescriptions.width)
height: int = OutputField(description=FieldDescriptions.height)
# fmt: off
type: Literal["noise_output"] = "noise_output"
# Inputs
noise: LatentsField = Field(default=None, description="The output noise")
width: int = Field(description="The width of the noise in pixels")
height: int = Field(description="The height of the noise in pixels")
# fmt: on
def build_noise_output(latents_name: str, latents: torch.Tensor, seed: int):
def build_noise_output(latents_name: str, latents: torch.Tensor):
return NoiseOutput(
noise=LatentsField(latents_name=latents_name, seed=seed),
noise=LatentsField(latents_name=latents_name),
width=latents.size()[3] * 8,
height=latents.size()[2] * 8,
)
@invocation("noise", title="Noise", tags=["latents", "noise"], category="latents", version="1.0.0")
class NoiseInvocation(BaseInvocation):
"""Generates latent noise."""
seed: int = InputField(
type: Literal["noise"] = "noise"
# Inputs
seed: int = Field(
ge=0,
le=SEED_MAX,
description=FieldDescriptions.seed,
description="The seed to use",
default_factory=get_random_seed,
)
width: int = InputField(
width: int = Field(
default=512,
multiple_of=8,
gt=0,
description=FieldDescriptions.width,
description="The width of the resulting noise",
)
height: int = InputField(
height: int = Field(
default=512,
multiple_of=8,
gt=0,
description=FieldDescriptions.height,
description="The height of the resulting noise",
)
use_cpu: bool = InputField(
use_cpu: bool = Field(
default=True,
description="Use CPU for noise generation (for reproducible results across platforms)",
)
@validator("seed", pre=True)
# Schema customisation
class Config(InvocationConfig):
json_schema_extra = {
"ui": {
"title": "Noise",
"tags": ["latents", "noise"],
},
}
@field_validator("seed", pre=True)
def modulo_seed(cls, v):
"""Returns the seed modulo (SEED_MAX + 1) to ensure it is within the valid range."""
return v % (SEED_MAX + 1)
@ -120,4 +132,4 @@ class NoiseInvocation(BaseInvocation):
)
name = f"{context.graph_execution_state_id}__{self.id}"
context.services.latents.save(name, noise)
return build_noise_output(latents_name=name, latents=noise, seed=self.seed)
return build_noise_output(latents_name=name, latents=noise)

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