mirror of
https://github.com/LorisYounger/VPet.ModMaker.git
synced 2024-08-30 18:22:21 +00:00
实装动画编辑 Touch_Body 和 Touch_Head
This commit is contained in:
parent
5df65eb11e
commit
e3b3f08b6b
@ -8,4 +8,5 @@
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<c:StringFormatConverter x:Key="StringFormatConverter" />
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<c:BrushToMediaColorConverter x:Key="BrushToMediaColorConverter" />
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<c:MaxConverter x:Key="MaxConverter" />
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<c:FalseToHiddenConverter x:Key="FalseToHiddenConverter" />
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</ResourceDictionary>
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26
VPet.ModMaker/Converters/FalseToHiddenConverter.cs
Normal file
26
VPet.ModMaker/Converters/FalseToHiddenConverter.cs
Normal file
@ -0,0 +1,26 @@
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using Panuon.WPF;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Data;
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namespace VPet.ModMaker.Converters;
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public class FalseToHiddenConverter : IValueConverter
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{
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public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
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{
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return (bool.TryParse(value.ToString(), out var result) && result)
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? Visibility.Visible
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: Visibility.Hidden;
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}
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public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
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{
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return value is Visibility visibility && visibility == Visibility.Hidden;
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}
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}
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@ -48,40 +48,137 @@ public class AnimeTypeModel
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GraphType.Value = graphType;
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if (graphType is GraphInfo.GraphType.Default)
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LoadDefault(path);
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else if (graphType is GraphInfo.GraphType.Touch_Head or GraphInfo.GraphType.Touch_Body)
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LoadMultiTypeAnime(path);
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else
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throw new Exception();
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}
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public static AnimeTypeModel? Create(GraphInfo.GraphType graphType, string path)
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{
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try
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{
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var model = new AnimeTypeModel(graphType, path);
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return model;
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}
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catch
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{
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return null;
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}
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}
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private void LoadDefault(string path)
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{
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foreach (var modeDir in Directory.EnumerateDirectories(path))
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foreach (var dir in Directory.EnumerateDirectories(path))
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{
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var mode = Enum.Parse(typeof(GameSave.ModeType), Path.GetFileName(modeDir), true);
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var mode = Enum.Parse(typeof(GameSave.ModeType), Path.GetFileName(dir), true);
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if (mode is GameSave.ModeType.Happy)
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{
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foreach (var imagesDir in Directory.EnumerateDirectories(modeDir))
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{
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HappyAnimes.Add(new(imagesDir));
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}
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AddAnime(HappyAnimes, dir);
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}
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else if (mode is GameSave.ModeType.Nomal)
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{
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foreach (var imagesDir in Directory.EnumerateDirectories(modeDir))
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{
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NomalAnimes.Add(new(imagesDir));
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}
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AddAnime(NomalAnimes, dir);
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}
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else if (mode is GameSave.ModeType.PoorCondition)
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{
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foreach (var imagesDir in Directory.EnumerateDirectories(modeDir))
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{
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PoorConditionAnimes.Add(new(imagesDir));
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}
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AddAnime(PoorConditionAnimes, dir);
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}
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else if (mode is GameSave.ModeType.Ill)
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{
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foreach (var imagesDir in Directory.EnumerateDirectories(modeDir))
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AddAnime(IllAnimes, dir);
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}
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}
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}
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private void LoadMultiTypeAnime(string path)
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{
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foreach (var dir in Directory.EnumerateDirectories(path))
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{
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var dirName = Path.GetFileName(dir);
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var dirInfo = dirName.Split(Utils.Separator, StringSplitOptions.RemoveEmptyEntries);
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if (dirInfo.Length == 2)
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{
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// 判断 A_Happy 类型文件夹
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var typeName = dirInfo[0];
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var modeName = dirInfo[1];
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var type = GetAnimatType(typeName[0]);
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var mode = Enum.Parse(typeof(GameSave.ModeType), Path.GetFileName(modeName), true);
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if (mode is GameSave.ModeType.Happy)
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{
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IllAnimes.Add(new(imagesDir));
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AddAnime(HappyAnimes, dir, type);
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}
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else if (mode is GameSave.ModeType.Nomal)
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{
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AddAnime(NomalAnimes, dir, type);
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}
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else if (mode is GameSave.ModeType.PoorCondition)
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{
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AddAnime(PoorConditionAnimes, dir, type);
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}
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else if (mode is GameSave.ModeType.Ill)
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{
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AddAnime(IllAnimes, dir, type);
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}
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}
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else
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{
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// 判断 Happy/A 型文件夹
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var mode = Enum.Parse(typeof(GameSave.ModeType), Path.GetFileName(dirName), true);
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foreach (var typePath in Directory.EnumerateDirectories(dir))
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{
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var type = GetAnimatType(Path.GetFileName(typePath)[0]);
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if (mode is GameSave.ModeType.Happy)
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{
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AddAnime(HappyAnimes, dir, type);
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}
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else if (mode is GameSave.ModeType.Nomal)
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{
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AddAnime(NomalAnimes, dir, type);
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}
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else if (mode is GameSave.ModeType.PoorCondition)
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{
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AddAnime(PoorConditionAnimes, dir, type);
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}
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else if (mode is GameSave.ModeType.Ill)
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{
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AddAnime(IllAnimes, dir, type);
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}
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}
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}
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}
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}
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private static GraphInfo.AnimatType GetAnimatType(char c)
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{
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return c switch
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{
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'A' => GraphInfo.AnimatType.A_Start,
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'B' => GraphInfo.AnimatType.B_Loop,
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'C' => GraphInfo.AnimatType.C_End,
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_ => GraphInfo.AnimatType.Single,
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};
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}
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public static void AddAnime(
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ObservableCollection<AnimeModel> collection,
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string path,
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GraphInfo.AnimatType animatType = AnimatType.Single
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)
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{
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if (Directory.EnumerateFiles(path).Any())
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{
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var animeModel = new AnimeModel(path);
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animeModel.AnimeType.Value = animatType;
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collection.Add(animeModel);
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}
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else
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{
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foreach (var imagesDir in Directory.EnumerateDirectories(path))
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{
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var animeModel = new AnimeModel(imagesDir);
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animeModel.AnimeType.Value = animatType;
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collection.Add(animeModel);
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}
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}
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}
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@ -96,7 +193,6 @@ public class AnimeModel
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//public ObservableValue<GameSave.ModeType> ModeType { get; } = new();
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public ObservableCollection<ImageModel> Images { get; } = new();
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private static readonly char[] _splits = new char[] { '_' };
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public AnimeModel() { }
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@ -104,8 +200,7 @@ public class AnimeModel
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{
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foreach (var file in Directory.EnumerateFiles(imagesPath))
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{
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var info = Path.GetFileNameWithoutExtension(file)
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.Split(_splits, StringSplitOptions.RemoveEmptyEntries);
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var info = Path.GetFileNameWithoutExtension(file).Split(Utils.Separator);
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Id.Value = info[0];
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var duration = info.Last();
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var imageModel = new ImageModel(Utils.LoadImageToStream(file), int.Parse(duration));
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@ -84,8 +84,8 @@ public class ModInfoModel : I18nModel<I18nModInfoModel>
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true,
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out var animeType
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);
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if (animeType is GraphInfo.GraphType.Default)
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petModel.Animes.Add(new(animeType, dir));
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if (AnimeTypeModel.Create(animeType, dir) is AnimeTypeModel model)
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petModel.Animes.Add(model);
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}
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}
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}
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@ -250,6 +250,88 @@ public class ModInfoModel : I18nModel<I18nModInfoModel>
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var petAnimePath = Path.Combine(petPath, pet.Id.Value);
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Directory.CreateDirectory(petAnimePath);
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SaveAnime_Default(petAnimePath, pet);
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SaveAnime_MultiType(petAnimePath, pet);
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}
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}
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void SaveAnime_MultiType(string path, PetModel pet)
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{
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if (
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pet.Animes.FirstOrDefault(m => m.GraphType.Value is GraphInfo.GraphType.Touch_Head)
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is AnimeTypeModel animeType1
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)
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{
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SaveMultiTypeAnime(
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Path.Combine(path, nameof(GraphInfo.GraphType.Touch_Head)),
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animeType1
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);
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}
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if (
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pet.Animes.FirstOrDefault(m => m.GraphType.Value is GraphInfo.GraphType.Touch_Body)
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is AnimeTypeModel animeType2
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)
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{
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SaveMultiTypeAnime(
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Path.Combine(path, nameof(GraphInfo.GraphType.Touch_Body)),
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animeType2
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);
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}
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static void SaveMultiTypeAnime(string animePath, AnimeTypeModel model)
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{
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Directory.CreateDirectory(animePath);
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if (model.HappyAnimes.Count > 0)
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{
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var modePath = Path.Combine(animePath, nameof(GameSave.ModeType.Happy));
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SaveAnimes(modePath, model.HappyAnimes);
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}
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if (model.NomalAnimes.Count > 0)
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{
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var modePath = Path.Combine(animePath, nameof(GameSave.ModeType.Nomal));
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SaveAnimes(modePath, model.NomalAnimes);
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}
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if (model.PoorConditionAnimes.Count > 0)
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{
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var modePath = Path.Combine(animePath, nameof(GameSave.ModeType.PoorCondition));
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SaveAnimes(modePath, model.PoorConditionAnimes);
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}
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if (model.IllAnimes.Count > 0)
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{
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var modePath = Path.Combine(animePath, nameof(GameSave.ModeType.Ill));
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SaveAnimes(modePath, model.IllAnimes);
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}
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}
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static void SaveAnimes(string animePath, ObservableCollection<AnimeModel> animes)
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{
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Directory.CreateDirectory(animePath);
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var countA = 0;
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var countB = 0;
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var countC = 0;
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foreach (var anime in animes)
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{
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if (anime.AnimeType.Value is GraphInfo.AnimatType.A_Start)
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{
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var animatTypePath = Path.Combine(animePath, "A");
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Directory.CreateDirectory(animatTypePath);
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SaveImages(Path.Combine(animatTypePath, countA.ToString()), anime);
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countA++;
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}
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else if (anime.AnimeType.Value is GraphInfo.AnimatType.B_Loop)
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{
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var animatTypePath = Path.Combine(animePath, "B");
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Directory.CreateDirectory(animatTypePath);
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SaveImages(Path.Combine(animatTypePath, countB.ToString()), anime);
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countB++;
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}
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else if (anime.AnimeType.Value is GraphInfo.AnimatType.C_End)
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{
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var animatTypePath = Path.Combine(animePath, "C");
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Directory.CreateDirectory(animatTypePath);
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SaveImages(Path.Combine(animatTypePath, countC.ToString()), anime);
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countC++;
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}
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}
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}
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}
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@ -265,53 +347,55 @@ public class ModInfoModel : I18nModel<I18nModInfoModel>
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if (animeType.HappyAnimes.Count > 0)
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{
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var modePath = Path.Combine(animePath, nameof(GameSave.ModeType.Happy));
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SaveImage(animeType.HappyAnimes, animeType, modePath);
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SaveAnimes(modePath, animeType.HappyAnimes);
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}
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if (animeType.NomalAnimes.Count > 0)
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{
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var modePath = Path.Combine(animePath, nameof(GameSave.ModeType.Nomal));
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SaveImage(animeType.NomalAnimes, animeType, modePath);
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SaveAnimes(modePath, animeType.NomalAnimes);
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}
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if (animeType.PoorConditionAnimes.Count > 0)
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{
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var modePath = Path.Combine(animePath, nameof(GameSave.ModeType.PoorCondition));
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SaveImage(animeType.PoorConditionAnimes, animeType, modePath);
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SaveAnimes(modePath, animeType.PoorConditionAnimes);
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}
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if (animeType.IllAnimes.Count > 0)
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{
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var modePath = Path.Combine(animePath, nameof(GameSave.ModeType.Ill));
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SaveImage(animeType.IllAnimes, animeType, modePath);
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SaveAnimes(modePath, animeType.IllAnimes);
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}
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static void SaveImage(
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ObservableCollection<AnimeModel> animes,
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AnimeTypeModel animeType,
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string modePath
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)
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static void SaveAnimes(string animePath, ObservableCollection<AnimeModel> animes)
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{
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Directory.CreateDirectory(modePath);
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Directory.CreateDirectory(animePath);
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var count = 0;
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foreach (var anime in animes)
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{
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var imagePath = Path.Combine(modePath, count.ToString());
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var imagePath = Path.Combine(animePath, count.ToString());
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Directory.CreateDirectory(imagePath);
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var imageIndex = 0;
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foreach (var image in anime.Images)
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{
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File.Copy(
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image.Image.Value.GetSourceFile(),
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Path.Combine(
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imagePath,
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$"{anime.Id.Value}_{imageIndex:000}_{image.Duration.Value}.png"
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)
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);
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imageIndex++;
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}
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SaveImages(Path.Combine(imagePath, count.ToString()), anime);
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count++;
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}
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}
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}
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static void SaveImages(string imagesPath, AnimeModel model)
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{
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Directory.CreateDirectory(imagesPath);
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var imageIndex = 0;
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foreach (var image in model.Images)
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{
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File.Copy(
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image.Image.Value.GetSourceFile(),
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Path.Combine(
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imagesPath,
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$"{model.Id.Value}_{imageIndex:000}_{image.Duration.Value}.png"
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),
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true
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);
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imageIndex++;
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}
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}
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void GetMoveInfo(LPS lps, PetModel pet)
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{
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foreach (var move in pet.Moves)
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|
@ -13,6 +13,7 @@ public static class Utils
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{
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public const int DecodePixelWidth = 250;
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public const int DecodePixelHeight = 250;
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public static char[] Separator { get; } = new char[] { '_' };
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public static BitmapImage LoadImageToStream(string imagePath)
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{
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|
@ -92,6 +92,7 @@
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</Compile>
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<Compile Include="Converters\BrushToMediaColorConverter.cs" />
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<Compile Include="Converters\CalculatorConverter.cs" />
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<Compile Include="Converters\FalseToHiddenConverter.cs" />
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<Compile Include="Converters\MediaColorToBrushConverter.cs" />
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<Compile Include="Converters\StringFormatConverter.cs" />
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<Compile Include="Converters\RatioMarginConverter.cs" />
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|
@ -23,6 +23,8 @@ public class AnimeEditWindowVM
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public ObservableValue<AnimeModel> CurrentAnimeModel { get; } = new();
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public GameSave.ModeType CurrentMode { get; set; }
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public ObservableValue<bool> Loop { get; } = new();
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public ObservableValue<bool> HasMultiType { get; } = new(false);
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#region Command
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public ObservableCommand PlayCommand { get; } = new();
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public ObservableCommand StopCommand { get; } = new();
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@ -41,7 +43,6 @@ public class AnimeEditWindowVM
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_playerTask = new(Play);
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CurrentAnimeModel.ValueChanged += CurrentAnimeModel_ValueChanged;
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;
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PlayCommand.ExecuteEvent += PlayCommand_ExecuteEvent;
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StopCommand.ExecuteEvent += StopCommand_ExecuteEvent;
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@ -49,6 +50,23 @@ public class AnimeEditWindowVM
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ClearImageCommand.ExecuteEvent += ClearImageCommand_ExecuteEvent;
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RemoveAnimeCommand.ExecuteEvent += RemoveAnimeCommand_ExecuteEvent;
|
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RemoveImageCommand.ExecuteEvent += RemoveImageCommand_ExecuteEvent;
|
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Anime.ValueChanged += Anime_ValueChanged;
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}
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private void Anime_ValueChanged(AnimeTypeModel oldValue, AnimeTypeModel newValue)
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{
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CheckGraphType(newValue);
|
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}
|
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|
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private void CheckGraphType(AnimeTypeModel model)
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{
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if (
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model.GraphType.Value
|
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is GraphInfo.GraphType.Touch_Body
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or GraphInfo.GraphType.Touch_Head
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)
|
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HasMultiType.Value = true;
|
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}
|
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private void CurrentAnimeModel_ValueChanged(AnimeModel oldValue, AnimeModel newValue)
|
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@ -115,6 +133,31 @@ public class AnimeEditWindowVM
|
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}
|
||||
}
|
||||
|
||||
public void AddImages(AnimeModel model, IEnumerable<string> paths)
|
||||
{
|
||||
try
|
||||
{
|
||||
foreach (string path in paths)
|
||||
{
|
||||
if (File.Exists(path))
|
||||
{
|
||||
model.Images.Add(new(Utils.LoadImageToStream(path)));
|
||||
}
|
||||
else if (Directory.Exists(path))
|
||||
{
|
||||
foreach (var file in Directory.EnumerateFiles(path, "*.png"))
|
||||
{
|
||||
model.Images.Add(new(Utils.LoadImageToStream(path)));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show("添加失败 \n{0}".Translate(ex));
|
||||
}
|
||||
}
|
||||
|
||||
private void StopCommand_ExecuteEvent()
|
||||
{
|
||||
if (_playing is false)
|
||||
|
@ -48,6 +48,7 @@
|
||||
<Expander.Header>
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" MinWidth="200" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
@ -59,6 +60,12 @@
|
||||
</MultiBinding>
|
||||
</TextBlock.Text>
|
||||
</TextBlock>
|
||||
<ComboBox
|
||||
Grid.Column="2"
|
||||
Margin="10,0,0,0"
|
||||
ItemsSource="{Binding DataContext.Anime.Value.AnimatTypes, RelativeSource={RelativeSource AncestorType=Window, Mode=FindAncestor}}"
|
||||
SelectedItem="{Binding AnimeType.Value}"
|
||||
Visibility="{Binding DataContext.HasMultiType.Value, RelativeSource={RelativeSource AncestorType=Window, Mode=FindAncestor}, Converter={StaticResource FalseToHiddenConverter}}" />
|
||||
</Grid>
|
||||
</Expander.Header>
|
||||
<ListBox
|
||||
|
@ -47,38 +47,10 @@ public partial class AnimeEditWindow : Window
|
||||
|
||||
private void Button_Yes_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
//if (string.IsNullOrEmpty(ViewModel.Work.Value.Id.Value))
|
||||
//{
|
||||
// MessageBox.Show("Id不可为空".Translate(), "", MessageBoxButton.OK, MessageBoxImage.Warning);
|
||||
// return;
|
||||
//}
|
||||
//if (string.IsNullOrEmpty(ViewModel.Work.Value.Graph.Value))
|
||||
//{
|
||||
// MessageBox.Show(
|
||||
// "指定动画Id不可为空".Translate(),
|
||||
// "",
|
||||
// MessageBoxButton.OK,
|
||||
// MessageBoxImage.Warning
|
||||
// );
|
||||
// return;
|
||||
//}
|
||||
//if (
|
||||
// ViewModel.OldWork?.Id.Value != ViewModel.Work.Value.Id.Value
|
||||
// && ViewModel.CurrentPet.Works.Any(i => i.Id.Value == ViewModel.Work.Value.Id.Value)
|
||||
//)
|
||||
//{
|
||||
// MessageBox.Show("此Id已存在".Translate(), "", MessageBoxButton.OK, MessageBoxImage.Warning);
|
||||
// return;
|
||||
//}
|
||||
IsCancel = false;
|
||||
Close();
|
||||
}
|
||||
|
||||
//private void ListBox_Drop(object sender, DragEventArgs e)
|
||||
//{
|
||||
// var fileName = ((System.Array)e.Data.GetData(DataFormats.FileDrop)).GetValue(0).ToString();
|
||||
//}
|
||||
|
||||
private void TabControl_SelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
if (
|
||||
@ -125,13 +97,15 @@ public partial class AnimeEditWindow : Window
|
||||
|
||||
private void ListBox_Drop(object sender, DragEventArgs e)
|
||||
{
|
||||
if (sender.Equals(_dropSender) is false)
|
||||
if (sender is not ListBox listBox)
|
||||
return;
|
||||
if (e.Data.GetData(DataFormats.FileDrop) is Array array)
|
||||
ViewModel.AddImages((AnimeModel)listBox.DataContext, array.Cast<string>());
|
||||
if (_dropSender is not null && sender.Equals(_dropSender) is false)
|
||||
{
|
||||
MessageBox.Show("无法移动不同动画的图片");
|
||||
return;
|
||||
}
|
||||
if (sender is not ListBox listBox)
|
||||
return;
|
||||
var pos = e.GetPosition(listBox);
|
||||
var result = VisualTreeHelper.HitTest(listBox, pos);
|
||||
if (result == null)
|
||||
|
Loading…
Reference in New Issue
Block a user